mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
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- Fix download_missing_logo call to use correct signature with Path parameter - Add comprehensive permission error handling with helpful error messages - Include instructions to run fix_assets_permissions.sh when permission errors occur - Improve error logging for directory listing and logo access permission issues - Add test script to verify permission error handling works correctly Fixes: [Errno 13] Permission denied errors when downloading soccer team logos
156 lines
5.6 KiB
Python
156 lines
5.6 KiB
Python
#!/usr/bin/env python3
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"""
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Test script to verify the soccer logo permission fix.
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This script tests the _load_and_resize_logo method to ensure it can handle permission errors
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gracefully and provide helpful error messages.
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"""
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import os
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import sys
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import tempfile
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import shutil
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from PIL import Image, ImageDraw, ImageFont
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import random
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# Add the src directory to the path so we can import the modules
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), 'src'))
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try:
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from cache_manager import CacheManager
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from soccer_managers import BaseSoccerManager
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from display_manager import DisplayManager
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except ImportError as e:
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print(f"Import error: {e}")
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print("Make sure you're running this from the LEDMatrix root directory")
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sys.exit(1)
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def test_soccer_logo_permission_handling():
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"""Test that soccer logo permission errors are handled gracefully."""
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print("Testing soccer logo permission handling...")
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# Create a temporary directory for testing
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test_dir = tempfile.mkdtemp(prefix="ledmatrix_test_")
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print(f"Using test directory: {test_dir}")
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try:
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# Create a minimal config
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config = {
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"soccer_scoreboard": {
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"enabled": True,
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"logo_dir": "assets/sports/soccer_logos",
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"update_interval_seconds": 60,
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"target_leagues": ["mls", "epl", "bundesliga"]
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},
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"display": {
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"width": 64,
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"height": 32
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}
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}
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# Create cache manager with test directory
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cache_manager = CacheManager()
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# Override cache directory for testing
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cache_manager.cache_dir = test_dir
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# Create a mock display manager
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class MockDisplayManager:
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def __init__(self):
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self.width = 64
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self.height = 32
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self.image = Image.new('RGB', (64, 32), (0, 0, 0))
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display_manager = MockDisplayManager()
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# Create soccer manager
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soccer_manager = BaseSoccerManager(config, display_manager, cache_manager)
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# Test teams that might not have logos
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test_teams = ["ATX", "STL", "SD", "CLT", "TEST1", "TEST2"]
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print("\nTesting logo creation for missing teams:")
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for team in test_teams:
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print(f" Testing {team}...")
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try:
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logo = soccer_manager._load_and_resize_logo(team)
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if logo:
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print(f" ✓ Successfully created logo for {team} (size: {logo.size})")
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else:
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print(f" ✗ Failed to create logo for {team}")
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except Exception as e:
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print(f" ✗ Error creating logo for {team}: {e}")
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# Check if placeholder logos were created in cache
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placeholder_dir = os.path.join(test_dir, 'placeholder_logos')
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if os.path.exists(placeholder_dir):
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placeholder_files = os.listdir(placeholder_dir)
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print(f"\nPlaceholder logos created in cache: {len(placeholder_files)} files")
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for file in placeholder_files:
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print(f" - {file}")
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else:
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print("\nNo placeholder logos directory created (using in-memory placeholders)")
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print("\n✓ Soccer logo permission test completed successfully!")
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except Exception as e:
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print(f"\n✗ Test failed with error: {e}")
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import traceback
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traceback.print_exc()
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return False
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finally:
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# Clean up test directory
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try:
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shutil.rmtree(test_dir)
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print(f"Cleaned up test directory: {test_dir}")
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except Exception as e:
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print(f"Warning: Could not clean up test directory: {e}")
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return True
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def test_permission_error_messages():
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"""Test that permission error messages include helpful instructions."""
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print("\nTesting permission error message format...")
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# This test verifies that the error messages include the fix script instruction
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# We can't easily simulate permission errors in a test environment,
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# but we can verify the code structure is correct
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try:
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from soccer_managers import BaseSoccerManager
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import inspect
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# Get the source code of the _load_and_resize_logo method
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source = inspect.getsource(BaseSoccerManager._load_and_resize_logo)
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# Check that the method includes permission error handling
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if "Permission denied" in source and "fix_assets_permissions.sh" in source:
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print("✓ Permission error handling with helpful messages is implemented")
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return True
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else:
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print("✗ Permission error handling is missing or incomplete")
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return False
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except Exception as e:
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print(f"✗ Error checking permission error handling: {e}")
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return False
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if __name__ == "__main__":
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print("LEDMatrix Soccer Logo Permission Fix Test")
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print("=" * 50)
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success1 = test_soccer_logo_permission_handling()
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success2 = test_permission_error_messages()
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if success1 and success2:
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print("\n🎉 All tests passed! The soccer logo permission fix is working correctly.")
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print("\nTo apply this fix on your Raspberry Pi:")
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print("1. Transfer the updated files to your Pi")
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print("2. Run: chmod +x fix_assets_permissions.sh")
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print("3. Run: sudo ./fix_assets_permissions.sh")
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print("4. Restart your LEDMatrix application")
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else:
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print("\n❌ Tests failed. Please check the error messages above.")
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sys.exit(1)
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