Files
LEDMatrix/src/plugin_system/base_plugin.py
T
ChuckandClaude Opus 5.5 b11bcfa204 fix(plugins): store and plugin-manager bugs; tidy src/plugin_system (#635)
* fix(store): don't read a ZIP-installed plugin's remote from the LEDMatrix repo

update_plugin looked up remote.origin.url with `git -C <plugin> config
--local` for plugins that are not git checkouts. Under plugin-repos/ git
walks up to the enclosing LEDMatrix repository, so the lookup returned
LEDMatrix's own URL and a plugin missing from the registry was
"reinstalled" from the LEDMatrix repo. Only ask git when the plugin
directory has its own .git, the test _get_local_git_info already uses.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(schema): report each missing required field once, by name

validate_config_against_schema ran its own required-fields loop after
Draft7Validator.iter_errors, which already yields one `required` error
per missing field, so every missing top-level field was listed twice.
The validator's copy also printed the schema's whole `required` list
("Missing required property '['api_key', 'city']'") instead of the field.
Drop the loop and take the field name from the error itself.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(store): stop mangling repository URLs that contain ".git"

install_from_url and fetch_registry_from_url cleaned URLs with
`rstrip('/').replace('.git', '')`, which removes ".git" anywhere:
https://github.com/user/my.github.io became .../myhub.io, so installing
or browsing that repository asked GitHub for one that does not exist.

Add src/plugin_system/repo_urls.py with one anchored normalize_repo_url(),
same_repo() for comparisons, github_owner_repo() and github_api_headers(),
and use them for the five copies of the owner/repo parsing and GitHub
headers in the store and for saved repositories. GitHub URLs are now
recognised by urlparse().hostname everywhere: _get_latest_commit_info
used a substring test, and _install_from_monorepo_api parsed any host.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(store): install a repository whose only branch is not main/master

_install_via_git returned None both when every clone failed and when the
last-resort clone of the repository's default branch succeeded.
_install_plugin_impl papered over it with `and not plugin_path.exists()`;
install_from_url did not, so a repository whose only branch is e.g.
`develop` was cloned, then treated as a failure, then "downloaded" from
main/master archives that do not exist.

After a default-branch clone, return the branch the clone checked out
(read from .git/HEAD), so None means failure and nothing else, and give
both callers the same `branch_used is None` fallback.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(plugins): judge the memory limit on each call's own growth

monitor_call stores `metrics.memory_mb = max(previous, growth)`, and
_check_limits compared that high-water mark with max_memory_mb. It never
decreases, so once one update() grew the process past the limit every
later call raised ResourceLimitExceeded and the circuit breaker kept
reopening. Pass the call's own RSS growth to _check_limits; keep the
high-water mark for reporting and document what it measures.

Remove ResourceMetrics.update_average_execution_time: nothing called it,
and it overwrote the running total with the average.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(plugins): reload_plugin re-reads the manifest from the discovered directory

reload_plugin read `plugins_dir / plugin_id / "manifest.json"`, ignoring
the discovery map and the plugin_dirs rules. For a plugin whose
directory name differs from its manifest id the path did not exist, the
re-read was skipped without a word, and the reload kept the stale
manifest. Resolve the directory with find_plugin_directory, as
load_plugin does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(plugins): drop the always-null last_display from plugin state info

PluginStateManager reported `last_display` from `_last_display`, which
nothing ever wrote, so it was null for every plugin. Recording it in
PluginExecutor.execute_display would not help: get_state_info's only
reader is the web process, whose PluginManager never calls display().
Remove the field, its dict and get_last_display() (no caller in core,
the web UI or the plugin monorepo).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(store): share the rollback and requirements helpers, drop dead code

- install_plugin and _reinstall_with_rollback set aside, discard and
  restore the old copy through _set_aside/_discard_backup/_restore_backup
  instead of two copies of the same blocks.
- The loader and the store run the same pre-pip checks through
  contained_plugin_dir() and requirements_to_install() in plugin_loader.
  They still invoke pip differently (sys.executable -m pip vs. the sudo
  wrapper). `except (BrokenPipeError, OSError)` + `isinstance(e, OSError)`
  becomes `except OSError` checking errno.EPIPE.
- load_module never returns None, so load_plugin's check is gone and the
  docstring says what it raises.
- Remove the always-true JSONSCHEMA_AVAILABLE, the inline re-imports of
  re and permission_utils, the fake status_result object nobody reads,
  hasattr(git_error, 'cmd'), a redundant "merge conflict" test and
  `import traceback` (exc_info=True does it).
- Correct comments: install_from_url names the directory for the
  caller's id when given (not always the manifest id), _get_local_git_info
  saves one git subprocess (not four), _enrich calls two helpers,
  search_plugins documents all its arguments, _find_plugin_path states
  its behaviour instead of a TODO, and history narration is gone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(plugins): tidy base_plugin, correct plugin_manager/state comments

- base_plugin: drop the unused `import logging`; get_display_duration
  runs the instance value and the config value through one
  _positive_seconds() helper instead of two copies of the coercion; the
  'static'/'none'/fallback branches of get_vegas_display_mode, which all
  returned FIXED_SEGMENT, are one; fix the mis-indented validate_config
  example; say that get_supported_vegas_modes/get_vegas_segment_width
  are not consulted by core (kept, plugins override them).
- schema_manager: import expand_style_elements normally rather than
  swallowing an ImportError of a core module.
- plugin_manager: the plugins directory is the configured one
  (plugin-repos/ by default), not plugins/; get_config() returns the live
  dict, not a copy, so the interval cache comments say what it saves.
- state_manager: config_version and the file version are not used to
  detect corruption; say what they are.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(plugins): stop writing data/plugin_operations.json

PluginOperationQueue wrote its finished-operation history to
data/plugin_operations.json after every operation, and read it back only
into its own in-memory list, which only get_operation_history() exposes
-- and nothing calls that. The operation-history endpoint reads
OperationHistory (data/operation_history.json). No code in src/,
web_interface/, scripts/ or test/ reads the file.

Drop the history_file/lazy_load parameters and the load/save code; the
bounded in-memory history stays. web_interface/app.py and the
integration test stop passing the removed arguments. An existing
data/plugin_operations.json is left in place (data/* is gitignored).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs(changelog): plugin-system

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 17:32:02 -04:00

1075 lines
44 KiB
Python

"""
Base Plugin Interface
All LEDMatrix plugins must inherit from BasePlugin and implement
the required abstract methods: update() and display().
API Version: 1.0.0
Stability: Stable - maintains backward compatibility
"""
from abc import ABC, abstractmethod
from enum import Enum
from typing import Dict, Any, Optional, List
import os
import sys
from src.logging_config import get_logger
_shared_fallback_font_manager: Optional[Any] = None
#: Distinguishes "not looked up yet" from "looked up and not found", so a
#: plugin with no schema does not re-scan the disk on every frame.
_UNSET_SCHEMA_PATH = object()
class _NullStyleResolver:
"""Stand-in for ElementStyleResolver when the module is unavailable.
Only reachable on a core that predates src.element_style, which
``styles`` degrades to rather than raising: every lookup returns the
caller's classic values, which is what the plugin drew before styling
existed.
"""
def __init__(self, config: Any) -> None:
self._config = config
def style(self, element_key: str, classic_font: str = None,
classic_size: int = 8, classic_color: Any = None,
mode: Optional[str] = None) -> Any:
from types import SimpleNamespace
return SimpleNamespace(
font=None, color=classic_color or (255, 255, 255), offset=(0, 0),
font_name=classic_font, font_size=classic_size,
user_forced=False, user_forced_color=False,
visible=True, align=None, scale=1.0)
def offset(self, element_key: str, mode: Optional[str] = None) -> tuple:
return (0, 0)
def offset_value(self, element_key: str, axis: str, default: int = 0,
mode: Optional[str] = None) -> int:
return default
def _fallback_font_manager() -> Any:
"""Shared FontManager for environments (unit tests, mocks) where the
plugin manager doesn't carry one. Scans assets/fonts like the real one."""
global _shared_fallback_font_manager
if _shared_fallback_font_manager is None:
from src.font_manager import FontManager
_shared_fallback_font_manager = FontManager({})
return _shared_fallback_font_manager
class VegasDisplayMode(Enum):
"""
Display mode for Vegas scroll integration.
Determines how a plugin's content behaves within the continuous scroll:
- SCROLL: Content scrolls continuously within the stream.
Best for multi-item plugins like sports scores, odds tickers, news feeds.
Plugin provides multiple frames via get_vegas_content().
- FIXED_SEGMENT: Content is a fixed-width block that scrolls BY with
the rest of the content. Best for static info like clock, weather.
Plugin provides a single image sized to vegas_panel_count panels.
- STATIC: Scroll pauses, plugin displays for its duration, then scroll
resumes. Best for important alerts or detailed views that need attention.
Plugin uses standard display() method during the pause.
"""
SCROLL = "scroll"
FIXED_SEGMENT = "fixed"
STATIC = "static"
class BasePlugin(ABC):
"""
Base class that all plugins must inherit from.
Provides standard interface and helper methods.
This is the core plugin interface that all plugins must implement.
Provides common functionality for logging, configuration, and
integration with the LEDMatrix core system.
"""
API_VERSION = "1.0.0"
#: Which ``customization.modes.<mode>`` overrides :attr:`styles` applies.
#: A plugin with one instance per display mode (the scoreboards' live /
#: upcoming / recent classes) sets this and every existing style lookup
#: becomes mode-aware without changing a call site.
STYLE_MODE: Optional[str] = None
def __init__(
self,
plugin_id: str,
config: Dict[str, Any],
display_manager: Any,
cache_manager: Any,
plugin_manager: Any,
) -> None:
"""
Standard initialization for all plugins.
Args:
plugin_id: Unique identifier for this plugin instance
config: Plugin-specific configuration dictionary
display_manager: Shared display manager instance for rendering
cache_manager: Shared cache manager instance for data persistence
plugin_manager: Reference to plugin manager for inter-plugin communication
"""
self.plugin_id: str = plugin_id
self.config: Dict[str, Any] = config
self.display_manager: Any = display_manager
self.cache_manager: Any = cache_manager
self.plugin_manager: Any = plugin_manager
# get_logger returns a PluginLoggerAdapter here (plugin_id given), which
# stamps every record with plugin_id so it survives into formatted output.
self.logger = get_logger(f"plugin.{plugin_id}", plugin_id=plugin_id)
self.enabled: bool = config.get("enabled", True)
self.logger.info("Initialized plugin: %s", plugin_id)
@abstractmethod
def update(self) -> None:
"""
Fetch/update data for this plugin.
This method is called based on update_interval specified in the
plugin's manifest. It should fetch any necessary data from APIs,
databases, or other sources and prepare it for display.
Use the cache_manager for caching API responses to avoid
excessive requests.
Example:
def update(self):
cache_key = f"{self.plugin_id}_data"
cached = self.cache_manager.get(cache_key, max_age=3600)
if cached:
self.data = cached
return
self.data = self._fetch_from_api()
self.cache_manager.set(cache_key, self.data)
"""
raise NotImplementedError("Plugins must implement update()")
@abstractmethod
def display(self, force_clear: bool = False) -> None:
"""
Render this plugin's display.
This method is called during the display rotation or when the plugin
is explicitly requested to render. It should use the display_manager
to draw content on the LED matrix.
Args:
force_clear: If True, clear display before rendering
Example:
def display(self, force_clear=False):
if force_clear:
self.display_manager.clear()
self.display_manager.draw_text(
"Hello, World!",
x=5, y=15,
color=(255, 255, 255)
)
self.display_manager.update_display()
"""
raise NotImplementedError("Plugins must implement display()")
# -------------------------------------------------------------------------
# Global (whole-device) configuration
# -------------------------------------------------------------------------
@property
def global_config(self) -> Dict[str, Any]:
"""
The full LEDMatrix configuration, for reading device-wide settings.
``self.config`` is only this plugin's own slice, so cross-cutting
settings — ``target_fps``, ``timezone``, ``location`` — were previously
unreachable from a plugin without reaching into a manager by hand.
Resolution order mirrors the timezone helpers the sports plugins
already ship: ``plugin_manager.config_manager`` first (the cores that
hang it there), then ``cache_manager.config_manager``. Returns ``{}``
when neither is available, so callers can use plain ``.get()`` without
guarding, and a plugin on a core that predates this property still
loads — ``getattr(self, 'global_config', {})`` simply yields the
default.
Treat as read-only: the returned dict is the live config the core is
using, so mutating it edits every other consumer's view and can be
persisted back to disk.
Assignment is still allowed and wins over the resolved value. Several
shipped plugins (news, stock-news, ledmatrix-stocks, ledmatrix-
elections, ledmatrix-leaderboard, nfl-draft) set
``self.global_config`` to their own ``config['global']`` sub-dict; a
property without a setter would raise AttributeError and stop those
plugins loading.
Example:
fps = self.global_config.get('target_fps')
"""
override = getattr(self, '_global_config_override', None)
if override is not None:
return override
for owner in (self.plugin_manager, self.cache_manager):
config_manager = getattr(owner, 'config_manager', None)
if config_manager is None:
continue
try:
config = config_manager.get_config()
except Exception:
# A broken or unreadable config must never stop a plugin from
# loading; fall through to the next source, then to {}.
self.logger.debug(
"Could not read global config from %s",
type(owner).__name__, exc_info=True,
)
continue
# Only a real mapping is usable: callers do .get() on this and feed
# the result to numeric code, so handing back whatever a stub or a
# half-built manager returned would fail later and further away.
#
# An empty dict is treated as "nothing here yet" rather than a
# valid answer, so resolution continues to the next source. Both
# managers default to the same config/config.json, so falling
# through cannot pick up a different file's settings -- but it does
# rescue the case where the first manager simply hasn't loaded yet,
# which would otherwise return {} and silently disable every
# setting read through this property.
if isinstance(config, dict) and config:
return config
return {}
@global_config.setter
def global_config(self, value: Dict[str, Any]) -> None:
"""Let a plugin substitute its own view (see the getter's docstring)."""
self._global_config_override = value
# -------------------------------------------------------------------------
# Adaptive layout support (opt-in)
# -------------------------------------------------------------------------
@property
def layout(self) -> Any:
"""
LayoutContext for the current logical display size.
Lazily built and rebuilt automatically when the display size changes
(e.g. Vegas segment widths, double-sided logical screens). Provides
Region carving (self.layout.bounds), breakpoint tiers, a geometry
scale factor vs. the manifest's display.design_size, and fit-text
queries against font ladders. See src/adaptive_layout.py.
Example:
rows = self.layout.bounds.inset(1).split_v(3, 1, gap=1)
self.draw_fit(big_text, rows[0], ladder=LADDER_ARCADE)
self.draw_fit(small_text, rows[1])
"""
from src.adaptive_layout import LayoutContext
width = getattr(self.display_manager, "width", None)
height = getattr(self.display_manager, "height", None)
if not width or not height:
matrix = getattr(self.display_manager, "matrix", None)
width = getattr(matrix, "width", 128)
height = getattr(matrix, "height", 32)
font_manager = self._get_font_manager()
generation = getattr(font_manager, "cache_generation", 0)
cached = getattr(self, "_layout_context", None)
if (cached is not None
and (cached.width, cached.height) == (width, height)
and getattr(self, "_layout_font_generation", None) == generation):
return cached
context = LayoutContext(
width, height, font_manager,
design_size=self._get_design_size(),
)
self._layout_context = context
self._layout_font_generation = generation
return context
@property
def styles(self) -> Any:
"""
The user's per-element styling: fonts, sizes, colours, offsets,
visibility, alignment and scale, resolved against this plugin's own
config_schema.json.
Every consumer of src.element_style used to repeat the same three
things -- a guarded import, finding its own schema file, and
rebuilding the resolver when on_config_change swapped the config
dict. This is those three things, once.
Ask for a style by element name, passing what the plugin drew before
the user could customise anything::
title = self.styles.style('title_text',
classic_font='PressStart2P-Regular.ttf',
classic_size=8,
classic_color=(255, 255, 255))
x, y = title.offset
self.display_manager.draw_text(text, x=x, y=y,
font=title.font, color=title.color)
The classic_* arguments matter: when the user has chosen nothing,
they come back verbatim, so a plugin that adopts this renders
identically until someone actually changes a setting.
A plugin whose display has modes (a scoreboard's live/upcoming/
recent, weather's current/hourly/daily) sets ``STYLE_MODE`` on the
class, and every lookup here honours the matching
``customization.modes.<mode>`` overrides without any call site
passing a mode. Use :meth:`styles_for` for a one-off mode.
Never raises: with no schema on disk, or with the element-style
module unavailable, lookups fall back to the classic values.
"""
resolver = getattr(self, "_style_resolver", None)
# The config dict is swapped wholesale by on_config_change, so
# identity is the invalidation signal -- the same check the sports
# base classes use.
if resolver is not None and resolver._config is self.config:
return resolver
resolver = self._build_style_resolver(getattr(self, "STYLE_MODE", None))
self._style_resolver = resolver
return resolver
def styles_for(self, mode: Optional[str]) -> Any:
""":attr:`styles`, bound to ``mode`` instead of ``STYLE_MODE``.
For a plugin that renders more than one mode from one instance. A
plugin with an instance per mode should set ``STYLE_MODE`` instead
and leave its call sites alone.
"""
cache = getattr(self, "_style_resolvers_by_mode", None)
if cache is None or getattr(self, "_style_resolver_config", None) is not self.config:
cache = {}
self._style_resolvers_by_mode = cache
self._style_resolver_config = self.config
if mode not in cache:
cache[mode] = self._build_style_resolver(mode)
return cache[mode]
def _build_style_resolver(self, mode: Optional[str]) -> Any:
"""Construct a resolver for this plugin's config and schema."""
try:
from src.element_style import (ElementStyleResolver,
defaults_from_schema_file)
except ImportError: # pragma: no cover - core always ships it
return _NullStyleResolver(self.config)
schema_path = self._config_schema_path()
defaults = (defaults_from_schema_file(schema_path) if schema_path
else {})
return ElementStyleResolver(self.config, defaults, mode=mode)
def _config_schema_path(self) -> Optional[str]:
"""This plugin's config_schema.json, or None.
Looked up from the concrete class's own module rather than from this
file: a plugin's subclass lives in its plugin directory, while this
module lives in src/plugin_system, where no plugin schema exists.
Falls back to the configured plugins directory, including the
ledmatrix- prefix form the loader accepts.
Returning None is safe, not fatal -- the resolver then has no
defaults to compare against, so every configured value counts as a
deliberate override, which is the conservative reading.
"""
cached = getattr(self, "_config_schema_path_cache", _UNSET_SCHEMA_PATH)
if cached is not _UNSET_SCHEMA_PATH:
return cached
path = None
try:
for candidate in self._schema_path_candidates():
if candidate and os.path.isfile(candidate):
path = candidate
break
except Exception as exc: # pragma: no cover - defensive
self.logger.debug("Could not locate config_schema.json: %s", exc)
self._config_schema_path_cache = path
return path
def _schema_path_candidates(self) -> list:
"""Where a plugin's schema might be, best guess first."""
candidates = []
module = sys.modules.get(type(self).__module__)
module_file = getattr(module, "__file__", None)
if module_file:
candidates.append(os.path.join(
os.path.dirname(os.path.abspath(module_file)),
"config_schema.json"))
plugins_dir = getattr(self.plugin_manager, "plugins_dir", None)
if plugins_dir:
for plugin_id in (self.plugin_id, f"ledmatrix-{self.plugin_id}"):
candidates.append(os.path.join(
str(plugins_dir), os.path.basename(plugin_id),
"config_schema.json"))
return candidates
def draw_fit(self, text: str, box: Any,
color: tuple = (255, 255, 255),
ladder: Optional[Any] = None,
align: str = "center", valign: str = "center") -> Any:
"""
Fit text to a Region with the largest crisp font that fits, then draw
it aligned within that region via the display manager.
Args:
text: Text to display (ellipsized if even the smallest rung is too wide)
box: Region (or (w, h) tuple anchored at 0,0) to fit and align within
color: RGB color tuple
ladder: FontLadder to walk (default LADDER_GRID; use LADDER_ARCADE
for headline text like clocks and scores)
align/valign: alignment of the text ink within the box
Returns:
FitResult (font, family, size_px, text, ink metrics, fits flag)
"""
from src.adaptive_layout import LADDER_DEFAULT, draw_fitted_text
fit = self.layout.fit_text(text, box, ladder=ladder or LADDER_DEFAULT)
draw_fitted_text(self.display_manager, fit, box,
color=color, align=align, valign=valign)
return fit
def draw_image(self, img: Any, box: Any, *,
mode: str = "contain", align: str = "center",
valign: str = "center", crop_to_ink: bool = False,
anchor: str = "center", resample: Optional[Any] = None,
cache_key: Optional[Any] = None,
offset: tuple = (0, 0)) -> Any:
"""
Fit an image into a Region and paste it aligned within that region
onto the display canvas — the image counterpart to draw_fit().
Args:
img: Source PIL image (logos, art, icons)
box: Region (or (w, h) tuple) to fit and align within
mode: "contain" (letterbox), "cover" (crop-to-fill),
"fill_height" (logo-style), "stretch"
crop_to_ink: Trim transparent padding before fitting
anchor: "center" or "top" for cover crops
resample: PIL filter; default LANCZOS. Use RESAMPLE_NEAREST
(from src.adaptive_images) for pixel art/flags
cache_key: Stable identity (e.g. "logo:KC") for cross-reload
caching; defaults to the image object's identity
offset: Final (dx, dy) translation — the hook for user
x/y-offset customization
Returns:
ImageFitResult (processed image + dimensions + scale)
"""
from src.adaptive_images import draw_fitted_image
ifit = self.layout.fit_image(img, box, mode=mode,
crop_to_ink=crop_to_ink, anchor=anchor,
resample=resample, cache_key=cache_key)
draw_fitted_image(self.display_manager, ifit, box,
align=align, valign=valign, offset=offset)
return ifit
def _get_font_manager(self) -> Any:
"""The shared FontManager, or a module-level fallback when running
under mocks/harnesses that don't provide one."""
font_manager = getattr(self.plugin_manager, "font_manager", None)
if font_manager is not None and hasattr(font_manager, "get_font"):
return font_manager
return _fallback_font_manager()
def _get_design_size(self) -> tuple:
"""Panel size this plugin's layout was authored against, from the
manifest's optional display.design_size (defaults to 128x32)."""
from src.adaptive_layout import DEFAULT_DESIGN_SIZE
if self.plugin_manager and hasattr(self.plugin_manager, "plugin_manifests"):
manifest = self.plugin_manager.plugin_manifests.get(self.plugin_id, {})
declared = manifest.get("display", {}).get("design_size", {})
width, height = declared.get("width"), declared.get("height")
if width and height:
return (int(width), int(height))
return DEFAULT_DESIGN_SIZE
def get_display_duration(self) -> float:
"""
Get the display duration for this plugin instance.
Uses, in order, the first positive number among:
1. ``self.display_duration`` (a common pattern in scoreboard plugins)
2. ``self.config["display_duration"]``
3. 15.0
Numeric strings count as numbers. Can be overridden by plugins to
provide dynamic durations based on content (e.g., longer duration for
more complex displays).
Returns:
Duration in seconds to display this plugin's content
"""
try:
duration = getattr(self, 'display_duration', None)
except (TypeError, ValueError, AttributeError) as e:
# A plugin may define display_duration as a property that raises.
self.logger.warning(
"Error reading display_duration instance variable: %s, using config fallback", e)
duration = None
if duration is not None:
seconds = self._positive_seconds(duration, "display_duration instance variable")
if seconds is not None:
return seconds
seconds = self._positive_seconds(
self.config.get("display_duration", 15.0), "config display_duration")
return seconds if seconds is not None else 15.0
def _positive_seconds(self, value: Any, source: str) -> Optional[float]:
"""``value`` as a positive float, or None (with a log line) if it is not one.
bool is rejected although it is an int subclass: True would otherwise
read as a 1-second duration.
"""
if isinstance(value, bool) or not isinstance(value, (int, float, str)):
self.logger.warning("%s has unexpected type %s (value: %s), ignoring it",
source, type(value).__name__, value)
return None
try:
seconds = float(value)
except ValueError:
self.logger.warning("%s has invalid value %r, ignoring it", source, value)
return None
if seconds > 0:
return seconds
self.logger.debug("%s is non-positive (%s), ignoring it", source, value)
return None
# ---------------------------------------------------------------------
# Dynamic duration support hooks
# ---------------------------------------------------------------------
def _get_dynamic_duration_config(self) -> Dict[str, Any]:
"""
Retrieve dynamic duration configuration block from plugin config.
Returns:
Dict with configuration values or empty dict if not configured.
"""
value = self.config.get("dynamic_duration", {})
if isinstance(value, dict):
return value
return {}
def supports_dynamic_duration(self) -> bool:
"""
Determine whether this plugin should use dynamic display durations.
Plugins can override to implement custom logic. By default this reads the
`dynamic_duration.enabled` flag from plugin configuration.
"""
config = self._get_dynamic_duration_config()
return bool(config.get("enabled", False))
def get_dynamic_duration_cap(self) -> Optional[float]:
"""
Return the maximum duration (in seconds) the controller should wait for
this plugin to complete its display cycle when using dynamic duration.
Returns:
Positive float value for explicit cap, or None to indicate no
additional cap beyond global defaults.
"""
config = self._get_dynamic_duration_config()
cap_value = config.get("max_duration_seconds")
if cap_value is None:
return None
try:
cap = float(cap_value)
if cap <= 0:
return None
return cap
except (TypeError, ValueError):
self.logger.warning(
"Invalid dynamic_duration.max_duration_seconds for %s: %s",
self.plugin_id,
cap_value,
)
return None
def is_cycle_complete(self) -> bool:
"""
Indicate whether the plugin has completed a full display cycle.
The display controller calls this after each display iteration when
dynamic duration is enabled. Plugins that render multi-step content
should override this method and return True only after all content has
been shown once.
Returns:
True if the plugin cycle is complete (default behaviour).
"""
return True
def reset_cycle_state(self) -> None:
"""
Reset any internal counters/state related to cycle tracking.
Called by the display controller before beginning a new dynamic-duration
session. Override in plugins that maintain custom tracking data.
"""
return
def get_update_interval(self) -> Optional[float]:
"""
How often this plugin wants update() called, right now, in seconds.
The manifest's ``update_interval`` is a single static number, which
cannot say "poll me every 15 seconds while a game is in progress and
every 15 minutes when nothing is on". Only the plugin knows which is
true at any moment, so override this to say so.
Return None (the default) to accept the manifest/config value.
Two constraints, both because the scheduler calls this on every tick of
the render loop:
- It must be cheap. Attribute reads only -- no config lookups, no I/O,
no locks that a fetch might be holding.
- It must not raise. A raising hook is ignored and the static interval
used, but a hook that raises every tick also logs every tick.
Values below PluginManager.MIN_DYNAMIC_UPDATE_INTERVAL are clamped up:
a plugin asking for 0 would otherwise busy-wait against its own API.
Example::
def get_update_interval(self):
# Fast while something is actually live, manifest default otherwise.
if any(m.live_games for m in self._live_managers):
return self.config.get("live_update_interval", 15)
return None
"""
return None
def has_live_priority(self) -> bool:
"""
Check if this plugin has live priority enabled.
Live priority allows a plugin to take over the display when it has
live/urgent content (e.g., live sports games, breaking news).
Returns:
True if live priority is enabled in config, False otherwise
"""
return self.config.get("live_priority", False)
def has_live_content(self) -> bool:
"""
Check if this plugin currently has live content to display.
Override this method in your plugin to implement live content detection.
This is called by the display controller to determine if a live priority
plugin should take over the display.
Returns:
True if plugin has live content, False otherwise
Example (sports plugin):
def has_live_content(self):
# Check if there are any live games
return hasattr(self, 'live_games') and len(self.live_games) > 0
Example (news plugin):
def has_live_content(self):
# Check if there's breaking news
return hasattr(self, 'breaking_news') and self.breaking_news
"""
return False
def get_vegas_priority_weight(self) -> Optional[int]:
"""How many slots per Vegas cycle this plugin should get, or None.
The Vegas ticker is otherwise a strict round robin: every plugin
appears exactly once per cycle. With a dozen plugins enabled that puts
minutes between a live score and its next appearance. A weight of N
gives the plugin N slots per cycle, spread evenly through it rather
than clumped together.
Return ``None`` (the default) to let the core decide. It gives a
plugin ``vegas_scroll.live_weight`` when ``has_live_priority()`` and
``has_live_content()`` are both true, and 1 otherwise -- so live sports
already get extra turns without implementing this at all.
Implement it only when the plugin knows something the core cannot. The
motivating case is favorite teams: the core can see *that* a game is
live but not *whose*, so a scoreboard that wants its favorite's game
shown more often than other live games has to say so::
def get_vegas_priority_weight(self):
if not (self.has_live_priority() and self.has_live_content()):
return None # let the core decide
cfg = self.global_config.get('display', {}).get('vegas_scroll', {})
if self._favorite_is_live():
return cfg.get('favorite_live_weight', 5)
return cfg.get('live_weight', 3)
The weight is per *plugin*, not per game. A scoreboard showing four
live games still occupies one slot at a time and rotates its own games
within that slot; this controls how often the plugin itself comes
round.
Raising is safe: the core logs it and falls back to its own
live-content check, so a broken weight calculation costs the plugin
the favorite distinction but not the live boost.
Returns:
Slots per cycle (clamped to 1..10 by the caller), or None to
defer to the core's own live-content weighting.
"""
return None
def get_live_modes(self) -> List[str]:
"""
Get list of display modes that should be used during live priority takeover.
Override this method to specify which modes should be shown when this
plugin has live content. By default, returns all display modes from manifest.
Returns:
List of mode names to display during live priority
Example:
def get_live_modes(self):
# Only show live game mode, not upcoming/recent
return ['nhl_live', 'nba_live']
"""
# Get display modes from manifest via plugin manager
if self.plugin_manager and hasattr(self.plugin_manager, "plugin_manifests"):
manifest = self.plugin_manager.plugin_manifests.get(self.plugin_id, {})
return manifest.get("display_modes", [self.plugin_id])
return [self.plugin_id]
# -------------------------------------------------------------------------
# Vegas scroll mode support
# -------------------------------------------------------------------------
def get_vegas_render_width(self) -> int:
"""
Width the Vegas ticker wants this plugin's content to occupy.
On a wide panel a layout built to fill the screen reads as sparse in a
ticker — a forecast spread over five columns, a progress bar drawn at
100% width, a stat block with the panel's whole width between its
elements. Vegas asks for a narrower render so the plugin can choose a
tighter arrangement instead of being cropped afterwards.
Vegas also narrows ``display_manager`` for the duration of the call, so
a plugin that already sizes itself from ``matrix.width`` needs no
changes. Read this only when you size content some other way.
Controlled by the plugin's own ``vegas_width_pct`` config value, else
the global ``display.vegas_scroll.render_width_pct``.
Returns:
Target width in pixels. Outside a Vegas content request, the full
display width.
"""
requested = getattr(self, '_vegas_render_width', None)
if isinstance(requested, int) and requested > 0:
return requested
display_manager = getattr(self, 'display_manager', None)
matrix = getattr(display_manager, 'matrix', None)
if matrix is not None and getattr(matrix, 'width', None):
return int(matrix.width)
width = getattr(display_manager, 'width', None)
if callable(width):
width = width()
return int(width) if width else 128
def get_vegas_content(self) -> Optional[Any]:
"""
Get content for Vegas-style continuous scroll mode.
Override this method to provide optimized content for continuous scrolling.
Plugins can return:
- A single PIL Image: Displayed as a static block in the scroll
- A list of PIL Images: Each image becomes a separate item in the scroll
- None: Vegas mode will fall back to capturing display() output
Multi-item plugins (sports scores, odds) should return individual game/item
images so they scroll smoothly with other plugins.
Returns:
PIL Image, list of PIL Images, or None
Example (sports plugin):
def get_vegas_content(self):
# Return individual game cards for smooth scrolling
return [self._render_game(game) for game in self.games]
Example (static plugin):
def get_vegas_content(self):
# Return current display as single block
return self._render_current_view()
"""
return None
def get_vegas_content_type(self) -> str:
"""
Indicate the type of content this plugin provides for Vegas scroll.
Override this to specify how Vegas mode should treat this plugin's content.
Returns:
'multi' - Plugin has multiple scrollable items (sports, odds, news)
'static' - Plugin is a static block (clock, weather, music)
'none' - Plugin should not appear in Vegas scroll mode
Example:
def get_vegas_content_type(self):
return 'multi' # We have multiple games to scroll
"""
return 'static'
def get_vegas_display_mode(self) -> VegasDisplayMode:
"""
Get the display mode for Vegas scroll integration.
This method determines how the plugin's content behaves within Vegas mode:
- SCROLL: Content scrolls continuously (multi-item plugins)
- FIXED_SEGMENT: Fixed block that scrolls by (clock, weather)
- STATIC: Pause scroll to display (alerts, detailed views)
Override to change default behavior. By default, reads from config
or maps legacy get_vegas_content_type() for backward compatibility.
Returns:
VegasDisplayMode enum value
Example:
def get_vegas_display_mode(self):
return VegasDisplayMode.SCROLL
"""
# Check for explicit config setting first
config_mode = self.config.get("vegas_mode")
if config_mode:
try:
return VegasDisplayMode(config_mode)
except ValueError:
self.logger.warning(
"Invalid vegas_mode '%s' for %s, using default",
config_mode, self.plugin_id
)
# Fall back to mapping legacy content_type. 'none' (excluded from
# Vegas) also maps to FIXED_SEGMENT: exclusion is decided by checking
# get_vegas_content_type() separately.
if self.get_vegas_content_type() == 'multi':
return VegasDisplayMode.SCROLL
return VegasDisplayMode.FIXED_SEGMENT
def get_supported_vegas_modes(self) -> List[VegasDisplayMode]:
"""
Return list of Vegas display modes this plugin supports.
Not currently consulted by core: neither Vegas mode nor the web UI
calls it. It is kept, and plugins override it, as the declared set of
modes a future mode picker would offer.
By default:
- 'multi' content type plugins support SCROLL and FIXED_SEGMENT
- 'static' content type plugins support FIXED_SEGMENT and STATIC
- 'none' content type plugins return empty list (excluded from Vegas)
Returns:
List of VegasDisplayMode values this plugin can use
Example:
def get_supported_vegas_modes(self):
# This plugin only makes sense as a scrolling ticker
return [VegasDisplayMode.SCROLL]
"""
content_type = self.get_vegas_content_type()
if content_type == 'none':
return []
elif content_type == 'multi':
return [VegasDisplayMode.SCROLL, VegasDisplayMode.FIXED_SEGMENT]
else: # 'static'
return [VegasDisplayMode.FIXED_SEGMENT, VegasDisplayMode.STATIC]
def get_vegas_segment_width(self) -> Optional[int]:
"""
Get the preferred width for this plugin in Vegas FIXED_SEGMENT mode.
Not currently consulted by core: Vegas mode sizes a card from the
``vegas_width_pct`` / ``vegas_scroll.render_width_pct`` settings
(see get_vegas_render_width()). Kept because plugins override it.
Returns the number of panels this plugin should occupy when displayed
as a fixed segment. The actual pixel width is calculated as:
width = panels * single_panel_width
Where single_panel_width comes from display.hardware.cols in config.
Override to provide dynamic sizing based on content.
Returns None to use the default (1 panel).
Returns:
Number of panels, or None for default (1 panel)
Example:
def get_vegas_segment_width(self):
# Clock needs 2 panels to show time clearly
return 2
"""
raw_value = self.config.get("vegas_panel_count", None)
if raw_value is None:
return None
try:
panel_count = int(raw_value)
if panel_count > 0:
return panel_count
else:
self.logger.warning(
"vegas_panel_count must be positive, got %s; using default",
raw_value
)
return None
except (ValueError, TypeError):
self.logger.warning(
"Invalid vegas_panel_count value '%s'; using default",
raw_value
)
return None
def validate_config(self) -> bool:
"""
Validate plugin configuration against schema.
Called during plugin loading to ensure configuration is valid.
Override this method to implement custom validation logic.
Returns:
True if config is valid, False otherwise
Example:
def validate_config(self):
required_fields = ['api_key', 'city']
for field in required_fields:
if field not in self.config:
self.logger.error("Missing required field: %s", field)
return False
return True
"""
# Basic validation - check that enabled is a boolean if present
if "enabled" in self.config:
if not isinstance(self.config["enabled"], bool):
self.logger.error("'enabled' must be a boolean")
return False
# Check display_duration if present. bool is excluded explicitly:
# it's an int subclass, and get_display_duration rejects it too.
if "display_duration" in self.config:
duration = self.config["display_duration"]
if (not isinstance(duration, (int, float))
or isinstance(duration, bool) or duration <= 0):
self.logger.error("'display_duration' must be a positive number")
return False
return True
def cleanup(self) -> None:
"""
Cleanup resources when plugin is unloaded.
Override this method to clean up any resources (e.g., close
file handles, terminate threads, close network connections).
This method is called when the plugin is unloaded or when the
system is shutting down.
Example:
def cleanup(self):
if hasattr(self, 'api_client'):
self.api_client.close()
if hasattr(self, 'worker_thread'):
self.worker_thread.stop()
"""
self.logger.info("Cleaning up plugin: %s", self.plugin_id)
def on_config_change(self, new_config: Dict[str, Any]) -> None:
"""
Called after the plugin configuration has been updated via the web API.
Plugins may override this to apply changes immediately without a restart.
The default implementation updates the in-memory config.
Args:
new_config: The full, merged configuration for this plugin (including
any secret-derived values that are merged at runtime).
"""
# Update config reference
self.config = new_config or {}
# Update simple flags
self.enabled = self.config.get("enabled", self.enabled)
def get_info(self) -> Dict[str, Any]:
"""
Return plugin info for display in web UI.
Override this method to provide additional information about
the plugin's current state.
Returns:
Dict with plugin information including id, enabled status, and config
Example:
def get_info(self):
info = super().get_info()
info['games_count'] = len(self.games)
info['last_update'] = self.last_update_time
return info
"""
return {
"id": self.plugin_id,
"enabled": self.enabled,
"config": self.config,
"api_version": self.API_VERSION,
}
def on_enable(self) -> None:
"""
Called when plugin is enabled.
Override this method to perform any actions needed when the
plugin is enabled (e.g., start background tasks, open connections).
"""
self.enabled = True
self.logger.info("Plugin enabled: %s", self.plugin_id)
def on_disable(self) -> None:
"""
Called when plugin is disabled.
Override this method to perform any actions needed when the
plugin is disabled (e.g., stop background tasks, close connections).
"""
self.enabled = False
self.logger.info("Plugin disabled: %s", self.plugin_id)