Files
LEDMatrix/src/display_manager.py
T
ChuckandClaude Opus 5 116abb0daa fix: September 16 core audit — partial saves, asset path safety, auto-update, display settings the library refuses, scroll speed (#595)
* fix(sports): share the ESPN rejected-range memo with the background service

BackgroundDataService always sent a season range first and, on a 400,
fell back to chunks without recording the rejection, so every background
season fetch spent a doomed request and live scoreboards learned nothing
from it (or it from them). The worker now consults and sets the same
6-hour memo fetch_espn_scoreboard() uses: a known rejection goes straight
to month/day chunks, and if every chunk fails the range is asked once for
a real error without re-spending the chunks.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(web): keep plugin asset and action routes inside their directories

POST /plugins/assets/upload, GET /plugins/assets/list and POST
/plugins/assets/delete joined the request's plugin_id onto assets/plugins
unchecked, so '../../config' created, wrote, listed and deleted outside
it. #561 guarded only the route that serves the files. All three now go
through path_safety.resolve_under and answer 400 for anything but a
plain name, and delete only unlinks a metadata path that resolves into
that plugin's uploads directory.

PluginManager.get_plugin_directory refuses ids that are not one plain
path segment, so /plugins/action (which runs a manifest script from the
returned directory) and every other caller get the guard; the action
route also rejects such ids up front, covering its no-manager fallback.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(web): report a no-op plugin update as already up to date

update_plugin() returns True both for a real update and for "nothing to
do" (a ZIP-installed monorepo plugin already at the registry version, a
bundled plugin). With no git commit to compare, POST /plugins/update
called every such success "updated successfully", so Check & Update All
counted most official plugins as updated on every run.

The route now reads what changed off the plugin itself (commit, else
manifest version, else last_updated) and returns data.update_status
(updated / up_to_date / local_only). The update-all toast is summarised
by PluginInstallManager.summarizeUpdateResults from that status, falling
back to the message for older servers.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(sports): scoreboard scroll speed no longer follows target_fps

sports_scroll computed the crisp speed ladder against the global
target_fps whenever limit_refresh_rate_hz was the 100 Hz default. Since
frame-locked presentation (#545) the helper steps a fixed number of whole
pixels per presented frame and the panel presents at its real refresh, so
the General tab's "Scroll Frame Rate" became a speed multiplier: 60 ran a
50 px/s scoreboard at 100 px/s, 200 ran it at 25 px/s.

The ladder now uses the display manager's refresh_hz, then
display.hardware.limit_refresh_rate_hz, then the default. target_fps is
not consulted. Docstrings now say scroll_delay is ignored for pacing (no
behaviour change there) and describe the fixed-step model.

Tests: replace the tests that pinned target_fps as the ladder refresh and
described time-based stepping; assert speed independence from target_fps
(unit and end-to-end presented px/s against the real helper), that the
fixed per-frame step is applied, and that scroll_delay does not change
speed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(web): escape registry and upload values in plugin manager inline handlers

The store, saved-repository and custom-registry buttons built
onclick='...(${JSON.stringify(id)})...'. JSON.stringify leaves ' alone,
so a custom registry entry whose id contained ' closed the attribute and
added its own handler. One helper, jsStringAttr(), now HTML-escapes the
JSON literal for every one of those handlers, and the store View button
opens only http(s) repo links.

The live window.updateImageList (plugins_manager.js loads last, so its
copy wins over the file-upload widget's) wrote the uploaded file's
original name, path and ids into markup raw; they are escaped now.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(changelog): note plugin asset, action and inline handler guards

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(update): let the root pip wrapper install web_interface/requirements.txt

Update Code, the automatic update's health check and Install Base
Requirements install web_interface/requirements.txt through
safe_pip_install.sh, which only allowed the root requirements.txt. The
first commit changing that file would fail its dependency install, and
the automatic updater rolls back any update whose dependencies did not
install -- on every device, for every newer commit.

The wrapper now lists both core requirement files. Only their folders
are resolved, so a requirements.txt symlinked out of the project is
compared by its target and refused (previously the root file's own
symlink target was what got allowed). The updater's file list is a
named constant, and a test runs the real wrapper (pip stubbed) on
every file Update Code and the rollback install.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(web): do not retry plugin requests that got an HTTP answer

PluginAPI.request wrapped everything that was not a structured error as
NETWORK_ERROR: a proxy's 502 HTML page (response.json() throws) and a
JSON error without error_code included. Check & Update All retries
NETWORK_ERROR, so those updates were re-sent five more times with
backoff, contrary to the #587 contract that an HTTP error response is
the server's answer.

NETWORK_ERROR now means only that fetch() rejected. Any HTTP response
without an error_code, or with a body that is not JSON, is API_ERROR
with the HTTP status attached. Tested against the shipped api_client.js.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(scroll): restart the stats window when an idle gap is dropped by size

#582 dropped an idle gap from the frame stats two ways: the reset_scroll()
sentinel, which also restarts the 5s window timer, and a size guard for
scrollers that never call reset_scroll(), which did not. On that path the
first real frame after the gap found the boundary overdue and logged a
stats line for a one-frame window. Both paths now share one seeding helper.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(update): leave plugins alone when update_core's own rollback fails

update_core returns rollback_failed directly when a partial pull or an
update whose health check never started cannot be rolled back. run()
only held plugins back for 'verifying', so those devices still got new
plugin versions and a display restart on top of a core in an unknown
state -- the opposite of what the health-check path does, and of the
3.4.0 changelog (plugins are left alone if the rollback fails).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(api): make the REST reference match the api_v3 package

Every documented request body, query parameter and response shape was
re-checked against the handlers in web_interface/blueprints/api_v3/.
Fixes calls that failed as documented (repo_url, action_id/params,
files/image_id, font_file+font_family, ?font=, cache key,
auto_enable_ap_mode, plugin limit keys), removes the font-override
endpoints dropped in #566, corrects response shapes (plugins/config,
plugins/schema, health, metrics, operation history, github-status,
fonts/catalog, cache/list, logs, wifi, on-demand, SSE streams), and adds
the 26 routes it omitted (backup, system auto-update/git, wifi radio,
starlark editor, MQTT bridge, status endpoints, skins).

Documents the merge semantics of partial JSON saves to /config/main and
/plugins/config and the dim-schedule POST accepting GET's days shape,
which land in the same change set. Replaces app.py line numbers and the
removed api_v3.py path with file and function names.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(web): remove the General-tab plugin system toggles that did nothing

plugin_system.auto_discover, auto_load_enabled and development_mode had
General-tab toggles whose help tips promised dormant plugins and verbose
logging, but nothing reads them: every enabled plugin is discovered and
loaded regardless. Remove the three toggles.

The keys stay tolerated in stored configs. The save handler now stores
a flag only when a client sends it; treating a missing key as an
unchecked box would otherwise rewrite all three to false on every
General-tab save, which still posts plugins_directory.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* refactor(scroll): remove dead code left by #523/#570

- Drop the optional scipy.ndimage import and HAS_SCIPY; nothing read
  them since the numpy blend replaced the scipy path.
- Drop ScrollHelper._last_integer_position and frame_time_target, which
  were written but never read.
- Keep target_fps and set_target_fps() but document them as
  informational: nothing paces off them, yet ledmatrix-elections'
  test_scroll_pacing.py reads helper.target_fps back and third-party
  plugins may call the setter.
- Fix stale comments: fixed_pixels_per_frame's "use scroll_delay to
  throttle", set_sub_pixel_scrolling's "default: True", and
  set_frame_based_scrolling's claim that it steps.

The plugins monorepo was grepped for every removed name; none is used.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(fonts): point plugins at plugin_manager.font_manager; drop removed overrides UI

FONT_MANAGER.md told plugins to read display_manager.font_manager, which
does not exist, so a plugin following it failed to load with
AttributeError. The shared FontManager lives on the PluginManager and
BasePlugin._get_font_manager() returns it (with a fallback for harnesses).

Also removes the Fonts-tab override workflow and element-override panels
that #566 deleted, from FONT_MANAGER.md and WEB_INTERFACE_GUIDE.md.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(store): search via /plugins/store/list?query=; send Content-Type on registry curls

/plugins/store/search does not exist (404) and the list endpoint reads
query, not q. The registry guide's curl examples omitted the JSON
Content-Type, so the handlers saw an empty body and answered 400.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(config): use the shared core-key list in the last three private copies

StartupValidator warned "Plugin 'auto_update' is enabled but not found" on
every display start with auto-update or a dim schedule on; the reserved
plugin-id check missed auto_update, sync, location and the rest; and
ConfigManager's (uncalled) orphan cleanup would have deleted display,
schedule and auto_update. All three now read src/core_config_keys.py, which
also gains CORE_SECRETS_KEYS for the github/youtube secrets sections.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(web): partial JSON saves to /config/main change only what they send

A JSON body with one field reset every checkbox in the sections it touched:
the MQTT bridge's brightness slider turned off disable_hardware_pulsing,
inverse_colors, show_refresh_rate and use_short_date_format, and a
timezone-only save turned off web-UI autostart and weekly auto-updates.
Missing-means-unchecked now applies only to form posts: form-encoded bodies
and the v3 forms, which mark themselves with a hidden __form_section input.

Also on the config routes:
- vegas_min/max_cycle_duration no longer match the generic *_duration rule,
  so they stop landing in display_durations and a blank one no longer
  rejects the whole Display save;
- saving from the Raw JSON editor calls start_setup_if_needed like the
  General form, so enabling auto-update there finishes its setup;
- the schedule and dim-schedule POSTs accept the per-day days.<day> shape
  their GETs return, as well as the flat form keys.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(scripts): install plugin dependencies from the configured plugins directory

install_plugin_dependencies.sh scanned only plugins/, but the Plugin
Store installs into plugin_system.plugins_directory (default
plugin-repos), so the documented "Recommended" fix found 0 plugins on
every store install. It now reads plugins_directory from
config/config.json (relative to the project root or absolute, default
plugin-repos) and also scans plugins/ for dev symlinks, installing a
plugin reached through both only once.

With set -e alone, `pip ... | tee` took tee's exit status, so a failed
pip install was reported as success; set -o pipefail.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs: replace stale API names, line numbers and the api_v3.py path

- ADVANCED_FEATURES: StreamManager methods that exist
  (get_next_segment, take_next_group, refresh, advance_cycle, ...), and the
  real on-demand status envelope ({status, data: {state, service}})
- app.py:199 / :144 / :607-619 line citations and
  web_interface/blueprints/api_v3.py (now a package) replaced with file and
  function names in ADVANCED_FEATURES, CONFIG_DEBUGGING,
  PLUGIN_ARCHITECTURE_SPEC, PLUGIN_QUICK_REFERENCE,
  PLUGIN_CONFIGURATION_TABS, TROUBLESHOOTING and web_interface/README
- CONFIG_DEBUGGING: partial /config/main saves change only sent keys; use
  /config/raw/main to replace the file; describe where validation runs
- TROUBLESHOOTING: clear_cache.py needs --clear-all (no args only prints
  usage)

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(scripts): verify the web interface that actually ships, on port 5000

verify_installation.sh failed every healthy install: it required the
long-removed web_interface_v2.py and looked for a listener on port 5001,
while the web interface binds 5000 (web_interface/start.py). It now
checks the files ledmatrix-web.service runs (start_web_conditionally.py,
web_interface/start.py, app.py) and port 5000. verify_web_ui.sh had the
same 5001 port in its listen check, HTTP probe and printed URLs.

Port matches are anchored so :50001 no longer counts as :5000.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(plugins): one display-size contract: display_manager.width/height

CLAUDE.md (#580) says to read display_manager.width/height because
matrix is None when hardware init fails; the development guide, the
safety-harness doc and two DisplayManager docstrings still recommended
matrix.width/height. The bundled starlark-apps plugin read matrix.width
unguarded, so its magnify recommendation and frame scaling raised in
fallback mode (e.g. after the Pi 5 hardware refusal).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(install): make install_service.sh --help print usage instead of installing

install_service.sh parsed no arguments, so `sudo ./scripts/install/
install_service.sh --help` (presented as harmless in MIGRATION_GUIDE.md)
rewrote ledmatrix.service, ledmatrix-web.service and both update-verify
units and enabled/started them. It now handles -h/--help (usage, exit 0,
no changes) and rejects any other argument with exit 2 before doing
anything. Running it with no arguments, as first_time_install.sh does,
is unchanged.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(scroll): describe the fixed-step model and document frame_hold

Since #545 a crisp speed from scroll_config.configure() makes the helper
advance a fixed whole-pixel step per presented frame with no clock, and the
display manager's frame hold is part of the speed. The docs still described
the removed wall-clock model:

- scroll_config's module and configure() docstrings said speed is applied
  in time-based mode and that omitting the hold "falls back to fractional
  pixels"; omitting it actually runs the scroll frame_hold times too fast.
- SCROLL_PERFORMANCE.md said ScrollHelper accumulates elapsed time in both
  modes, and read a 20 ms stats median as missed refreshes although that
  is a healthy 50 px/s (hold 2) scroll. It now explains the fixed step,
  the hold-dependent healthy median, that target_fps plays no part, and
  that a hand-added scroll_pixels_per_second loses to a schema-default pair.
- PLUGIN_API_REFERENCE.md documented set_scrolling_state(is_scrolling)
  without frame_hold; it now documents the parameter (core 3.4.0) with a
  configure() + set_scrolling_state example.
- update_scroll_position/set_scroll_speed and set_scrolling_state
  docstrings say the same.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(config): mark target_fps legacy; describe what Vegas scroll_delay does

- General tab "Scroll Frame Rate" (target_fps) is labelled legacy: after
  the sports_scroll fix nothing in core scrolling reads it. The field and
  its API validation stay so saved configs and plugins that read
  global_config['target_fps'] keep working. CONFIG_REFERENCE says the same.
- Vegas frame_based_scrolling/scroll_delay were described as frame-count
  stepping at ~50 FPS. Neither steps nor sets a frame rate: frame-based
  mode converts the speed to px per scroll_delay, clamps it to 0.1-5, and
  still advances by elapsed time, so the applied speed is
  clamp(scroll_speed * scroll_delay, 0.1, 5) / scroll_delay px/s. The
  config comments, render_pipeline comment and CONFIG_REFERENCE rows now
  say so. No behaviour change.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(deps): describe how plugin dependencies are really installed

The guides said the web service runs as root, that installs pick --user
from os.geteuid(), and quoted a warning and a
PluginManager._install_plugin_dependencies() method that don't exist. The
web unit runs as the installing user; store installs go through
install_requirements_file() and sudo safe_pip_install.sh (root), with a
user-level fallback that says so, and load-time installs run in the
display service's own (root) interpreter.

Manual paths now use the configured plugins directory (plugin-repos/ by
default) instead of plugins/, which store installs no longer use, and
install_plugin_dependencies.sh is described as scanning that directory.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(update): count local changes one way for the preflight and the pull

The automatic update's preflight ignored mode-only changes and anything
whose status line contained plugins/ or plugin-repos/, then promised
"Automatic updates will not stash your changes". perform_core_update
used plain git status (modes count) and ignored only 'plugins/', then
ran 'git stash push -- :!plugins', which nothing ever pops. So an edit
to a bundled plugin under plugin-repos/, or the installer's chmods on
tracked scripts, passed the preflight and was stashed away for good.

- auto_update.local_changes() is the one predicate both use:
  core.fileMode=false, porcelain -z, and plugins/ and plugin-repos/
  excluded by leading folder rather than substring (a core file under
  web_interface/static/v3/js/plugins/ now counts).
- Update Code's explicit stash leaves out both plugin folders; the
  pull's --autostash carries their edits and mode changes across and
  reapplies them.
- The automatic updater calls perform_core_update(stash_local_changes=
  False), which refuses instead of stashing edits that appeared after
  the preflight; update_core reports that as 'blocked'.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(scripts): diagnostics follow the web autostart default and api_v3 package

#556 made a missing web_display_autostart mean "start" (only an explicit
false/off keeps the web interface down), but the diagnostics still said
otherwise: diagnose_web_ui.sh reported a missing key as "defaults to
false", diagnose_web_interface.sh said the web interface "will not start
unless this is set to true" and recommended enabling it, and
debug_web_manual.py printed False. Troubleshooting a down web UI pointed
users at a non-cause.

Both shell scripts now evaluate the setting with the launcher's own
autostart_enabled() (inline fallback if it cannot be imported) and report
on / off / not set (on) / unparseable config; debug_web_manual.py uses
the same function. They also check web_interface/blueprints/api_v3/
__init__.py: api_v3.py became a package in #553, so every healthy
checkout was reported as missing a file.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(install): what install_service.sh installs; verify script port; no sudo for --help

install_service.sh installs and starts ledmatrix, ledmatrix-web and the
update-verify units, not only ledmatrix.service (systemd/README.md,
README.md). MIGRATION_GUIDE presented 'sudo install_service.sh --help'
as a harmless check; it now shows --help without sudo and warns what a
real run does. SSH_UNAVAILABLE_AFTER_INSTALL: verify_installation.sh
checks the web interface on port 5000.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(changelog): note update-all, plugin system settings and script fixes

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(display): size the preview after orientation and pixel mappers

display_geometry.physical_size claimed to give DisplayManager's answer but
only computed cols*chain x rows*parallel. RGBMatrix.width/height are measured
after the library's pixel mappers, so a Rotate:90 / orientation 90 chain
previewed 128x32 for a 32x128 panel and a U-mapper chain of four 256x32 for
128x64.

Model the built-in mappers' size effect as the pinned lib/pixel-mapper.cc
does (Rotate, U-mapper, V-mapper, StackToRow, Remap; Mirror and unknown
names leave it alone), and move the orientation composition here so
DisplayManager and the preview share it. The module docstring no longer
claims the sync handshake uses it; that imports only DEFAULT_CHAIN_LENGTH.

Audit finding F18.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(display): refuse settings the rgbmatrix library aborts on, on every board

The library answers several settings with a NULL matrix or abort() rather
than an error, so the display service crash-looped (Restart=on-failure)
instead of reaching fallback mode: rows above 64, chain_length above 255
(uint8_t binding setter, documented as "no upper limit"), a misspelled
hardware_mapping, and parallel 2-3 on a single-output mapping, reachable
from the Display form on the default adafruit-hat(-pwm) mapping. #586 only
guarded the Pi 5 subset.

- src/matrix_support.py holds the rules for every board (Options::Validate
  ranges, binding integer types, mapping names and outputs from
  lib/hardware-mapping.c) plus the Pi 5 ones, and is the one source of the
  API's numeric ranges.
- DisplayManager checks them before building options and raises
  MatrixSettingsRefused, so a hand-edited config falls back with a logged,
  reported reason. Emulator mode only warns.
- The config API refuses them with a 400 naming the setting; combinations
  are checked against stored values but reported only when the request
  sets a field involved.
- The hardware status file gains "cause" (settings/library/forced). The
  fallback log and Display banner give the Pi 5 rebuild hint only for a
  library failure instead of rebuild + gpio_slowdown advice for every
  failure; one Pi 5 slowdown recommendation (1-3, start at 1).
- The Display form offers classic/classic-pi1 and orientation 90/270 and
  renders any other stored mapping selected with a warning, so an
  unrelated save no longer rewrites them; the API accepts 90/270.

Audit findings F03, F16, F19, F21.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(display): library limits, template defaults and Pi 5 slowdown

- rows 8-64, chain_length 1-255, parallel limited by the mapping's outputs,
  classic/classic-pi1 mappings and orientation 90/270 documented.
- Defaults are the config.template.json values: config migration adds
  missing keys from the template, so the listed "code defaults" never
  applied.
- One Raspberry Pi 5 gpio_slowdown recommendation: 1-3 in PIO mode,
  starting at 1.
- Troubleshooting describes the refused-settings fallback, and CHANGELOG
  corrects the Unreleased "no upper limit" entry.

Audit findings F19, F20, F21.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(scripts): scroll_speeds.py opens the panel with the service's options

--measure and --demo built RGBMatrixOptions from a private copy of the
display service's builder that had drifted: gpio_slowdown came from
display.hardware (default 2) instead of display.runtime (default 3), and
rp1_rio, panel_type, disable_hardware_pulsing, inverse_colors,
pixel_mapper_config and orientation were skipped, with different defaults
(hardware_mapping "regular", pwm_bits 11). A panel needing a high slowdown
was measured -- or garbled -- in a setup the service never drives.

The option filling in DisplayManager._setup_matrix moves, unchanged, into
DisplayManager.apply_matrix_options(options, config), which _setup_matrix
calls and the script reuses (overriding only limit_refresh_rate_hz for
--measure). The script now loads the whole config rather than the hardware
block. Tests pin the script's options to the service's attribute for
attribute.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(scripts): scroll_speeds.py recommends keys the resolver honours

The ladder ended by telling users to set
display_options.scroll_pixels_per_second. scroll_config ranks that key
below the scroll_speed + scroll_delay pair, deliberately, and several
plugin schemas default the pair into config, so the advised key was
silently ignored (a schema-default 1/0.02 pair plus an advised 66 still
resolved to 50 px/s).

The advice is now the pair that selects the crisp speed exactly
(pixels_per_frame every frame_hold/refresh seconds), explains that the
pair outranks scroll_pixels_per_second, and gives the scoreboards'
per-league scroll_settings.scroll_speed (px/s) form. Tests resolve the
printed pair over a schema-default pair and check it lands on the
advertised speed and hold.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs: withdraw the target_fps claim for sports_scroll; fix the Vegas speed formula

- SPORTS_UNIFICATION.md still presented honouring global target_fps as
  sports_scroll's added behaviour and its one user-visible gain; note that
  it was withdrawn because it had become a speed multiplier.
- ADVANCED_FEATURES.md gave Vegas scrolling as
  (scroll_speed / target_fps) * elapsed; the real rule is scroll_speed px/s
  by elapsed time, through a 0.1-5 px per scroll_delay clamp when
  frame_based_scrolling is on.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(changelog): scroll model fixes

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(dev): link-github links plugins from the ledmatrix-plugins monorepo

link-github <name> cloned https://github.com/ChuckBuilds/ledmatrix-<name>.git,
and those per-plugin repositories no longer exist: official plugins are
directories in the ledmatrix-plugins monorepo. It now clones (or pulls) the
monorepo once into the dev directory, finds plugins/<name>,
plugins/ledmatrix-<name> or the plugin whose manifest id is <name>, and
links it under its manifest id. With an explicit repo URL it still links a
single-repository plugin as before.

dev_plugins.json: github_user is honoured again (monorepo owner, e.g. a
fork), plus plugins_repo and plugins_branch; github_pattern, which was
documented but never read, is dropped and warned about. Ships
dev_plugins.json.example and git-ignores dev_plugins.json, both of which
the guide promised. Reading JSON falls back to python3 when jq is missing
(get_plugin_id silently returned nothing without jq).

update/status/list find the git checkout above a monorepo plugin
directory (its .git is not in the plugin dir), and update pulls a shared
checkout once. status no longer exits 1 when nothing is broken.

Docs: PLUGIN_DEVELOPMENT_GUIDE (quick start, link-github, configuration,
workflow, store integration, hello-world link, submission), and the
nonexistent scripts/git-hooks/pre-push-plugin-version and
scripts/bump_plugin_version.py replaced with the real rule: bump the
manifest version and run update_registry.py. scripts/dev/README.md and
CLAUDE.md updated to match.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(scripts): monorepo workspace layout; fix_perms and install READMEs

MULTI_ROOT_WORKSPACE_SETUP described one sibling repository per plugin;
setup_plugin_repos.py links ../ledmatrix-plugins/plugins/* into
plugin-repos/ and update_plugin_repos.py pulls only the monorepo, and the
workspace file opens LEDMatrix plus ../ledmatrix-plugins.

scripts/fix_perms/README.md listed cache directories
fix_cache_permissions.sh never touches and a 'ledmatrix' service user
that doesn't exist (also in scripts/install/README.md); adds
safe_pip_install.sh. install/README: install_service.sh installs the web
and update-verify units too.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(update): keep the rollback's pip retries inside the unit time limit

The health check reinstalled the previous requirements by trying the
next bash path after any failure, including a 600 s pip timeout. Two
files, two paths: up to 40 minutes of pip alone, while systemd stops
ledmatrix-update-verify.service at TimeoutStartSec=30min -- killing the
rollback half-way and leaving the update 'verifying' until the web UI
calls it lost.

- Like permission_utils.install_requirements_file, only a sudo refusal
  moves on to the next bash; a pip that ran and failed or timed out is
  not repeated. The refusal wording is one list
  (permission_utils.SUDO_REFUSAL_PHRASES), mirrored in the stdlib-only
  verifier and pinned equal by a test.
- All reinstalls in one rollback share a 600 s budget.
- WORST_CASE_SECONDS adds up every timeout on the longest path (27.5
  min); a test holds it under the unit's TimeoutStartSec and that under
  the web UI's VERIFY_LOST_SECONDS.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(plugins): prepare plugin configs one way for load, saves, GET, hot reload and dev tools

Plugin config was prepared differently depending on how it arrived:

- JSON POST /plugins/config built a partial body on schema defaults, so
  {"enabled": true} reset every other setting of the plugin. It now merges
  onto the stored section first, as the form path already did.
- Legacy-boolean normalization (#588) ran only at load: GET /plugins/config
  returned the raw boolean, posting it back failed validation, and hot
  reload handed plugins the raw section (a legacy dynamic_duration: true
  came back as a boolean). schema_manager.prepare_plugin_config (normalize,
  then defaults) is now used by PluginManager.load_plugin, both save paths,
  GET, the save notifications and DisplayController's hot-reload callback.
- The JSON save's filter kept only enabled/display_duration/live_priority
  and dropped a submitted skin, skin_options or vegas_* tuning key. There
  is now one core-owned per-plugin list, schema_manager.CORE_PLUGIN_PROPERTIES,
  used by validation and by the save filter; PluginManager's
  CORE_OWNED_CONFIG_KEYS is its vegas subset.
- Plugin sections posted to /config/main were stored verbatim, including
  values /plugins/config rejects. They now go through the same preparation
  (_prepare_plugin_config_for_save, extracted from save_plugin_config), and
  a failing section rejects the whole save before anything is written.
- dev_server read only top-level defaults and let a schema enabled:false
  win; build_full_config shallow-merged overrides, dropping sibling
  defaults; the harness extracted defaults differently from the device.
  loading.build_config now uses the device's extraction and preparation,
  and dev_server, check_plugin, render_plugin and the harness all use it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(mqtt-bridge): brightness changes apply live and touch nothing else

The display service's hot reload applies a saved brightness within a few
seconds, and /config/main no longer resets other display settings on a
brightness-only JSON body.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(changelog): automatic update hardening

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(config): rewrite PLUGIN_CONFIG_ARCHITECTURE for the v3 web UI

It described web_interface_v2.py and index_v2.html (both gone), client-side
form generation, one POST per field with {key, value}, and 'no nested
objects'. The v3 UI renders plugin forms server-side from the schema
(pages_v3 partial + plugin_config.html macros, nested sections and
x-widgets), posts the whole form once, and save_plugin_config() merges onto
the stored section, validates, splits x-secret fields and notifies the
plugin.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(mqtt): brightness saves apply via hot reload and leave other settings alone

The bridge README said brightness is applied on the display's next
restart; the display controller's config hot reload applies it within
seconds. It also now states that the bridge's partial JSON save changes
only brightness (the /config/main merge fix in this change set).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(update): don't log pip's output from the health check's reinstall

pip can echo a private index URL with embedded credentials;
permission_utils redacts it, the stdlib-only verifier cannot, so it
logs the exit code only.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(config): mark the plugin_system toggles as unused legacy keys

auto_discover, auto_load_enabled and development_mode are read by
nothing and leave the General tab in this change set (F40). CONFIG_REFERENCE
said they were read by the plugin loader; PLUGIN_CONFIGURATION_GUIDE and
the REST reference listed them as live settings.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(changelog): docs and developer tools group

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(web): legacy plugin-system toggles no longer count as a General save

auto_discover, auto_load_enabled and development_mode have left the General
form, so a post carrying only one of them is not a general-settings save and
must not treat web_display_autostart and auto_update as unchecked. The
plugin_system block itself is left as on main for the branch that reworks it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(changelog): config-save and plugin-config preparation fixes

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* docs(claude): re-check matrix_support.py rules when the library submodule is bumped

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix: address Codacy findings on the core audit PR

- plugin_manager.prepare_plugin_config: when the fallback legacy-boolean
  pass also fails, log a warning instead of a bare except/pass.
- api_client.js: request() refuses any endpoint that is not a plain path
  under /api/v3 ("//host", backslashes, ".." or "." segments, whitespace,
  control characters) with INVALID_ENDPOINT before calling fetch(), and
  plugin ids are URL-encoded wherever they are put into a URL (also in the
  app-shell batch load).
- test_update_all.js: pins both against the shipped client.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(web): check endpoint control characters without a control-character regex

Codacy (ESLint no-control-regex, Biome noControlCharactersInRegex) flags
the \x00-\x1f range in checkEndpoint's regex. Test the char codes
instead; the endpoints refused are unchanged.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* test(auto-update): make the seed script executable on disk, not only in the index

On Linux Repo.publish() commits with -a, which recorded scripts/run.sh
as 100644 upstream because the seed file was never chmod +x. The pull
then brought in the same mode the installer chmod had made locally, so
installer_chmod saw no mode change left to check. The updater was fine:
with the upstream commit at 100755 the --autostash carries the device's
chmod across. Verified under Linux (WSL, git 2.43): the old helper fails
exactly as CI did, the fixed one passes all 63 tests in the file.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 16:37:29 -04:00

1720 lines
82 KiB
Python

"""
Display Manager — hardware abstraction layer for the RGB LED matrix.
This module provides :class:`DisplayManager`, the single interface between
application code and the physical (or emulated) LED panel.
Key responsibilities
--------------------
* Initialise the ``RGBMatrix`` (hardware) or ``RGBMatrixEmulator`` depending
on the ``EMULATOR`` environment variable.
* Expose a PIL ``Image``/``ImageDraw`` canvas that plugins draw into, then
flush it to the matrix via double-buffering (:meth:`DisplayManager.update_display`).
* Load and cache TTF/BDF fonts; expose ``draw_text`` for consistent text rendering.
* Provide ``width`` / ``height`` properties — always use these instead of
hard-coding display dimensions.
* Write periodic PNG snapshots to ``/tmp/led_matrix_preview.png`` for the
web-interface live preview.
* Track scrolling state and gate deferred updates so plugins don't race with
an in-progress scroll.
Singleton: only one ``DisplayManager`` instance exists per process. The
first call to ``DisplayManager(config)`` creates it; subsequent calls return
the same object.
"""
import json
import os
import socket
import tempfile
if os.getenv("EMULATOR", "false") == "true":
from RGBMatrixEmulator import RGBMatrix, RGBMatrixOptions
else:
from rgbmatrix import RGBMatrix, RGBMatrixOptions
from contextlib import contextmanager
from pathlib import Path
from PIL import Image, ImageDraw, ImageFont
from src.common.font_layout import crisp_size, load_truetype, resolve_asset_path
from src.display_geometry import (
DEFAULT_CHAIN_LENGTH, DEFAULT_COLS, DEFAULT_PARALLEL, DEFAULT_ROWS,
ORIENTATION_ROTATE_DEGREES, compose_pixel_mapper_config, physical_size,
resolve_double_sided,
)
from src.matrix_support import MatrixSettingsRefused, library_refusals, refusal_message
from src.pi5_matrix_support import is_raspberry_pi_5
import threading
import time
from collections import OrderedDict
from typing import Dict, Any, List, Optional, Tuple
import logging
import math
import zlib
import freetype
from src.common import snapshot_policy
from src.common.permission_utils import (
ensure_directory_permissions,
ensure_file_permissions,
get_assets_dir_mode,
get_assets_file_mode,
)
# Get logger without configuring
logger = logging.getLogger(__name__)
logger.setLevel(logging.INFO) # Set to INFO level
#: The strike 5x7.bdf is drawn at. FreeType renders a BDF at its own fixed
#: size regardless, but a Face needs an active size before its metrics --
#: and therefore get_font_height() -- report anything but 0.
_CALENDAR_FONT_PX = 7
def _bdf_native_size(face) -> int:
"""The pixel height a BDF Face declares, or 0 if it does not say.
Used only to rescue a Face that was built without ``set_char_size``, so a
zero line height never reaches layout code.
"""
try:
sizes = getattr(face, "available_sizes", None) or []
if sizes:
return int(getattr(sizes[0], "height", 0) or 0)
except (AttributeError, IndexError, TypeError, ValueError) as exc:
# This runs on the measurement path for a face the caller already
# holds, so a malformed strike table must degrade to "unknown" rather
# than take the display down. Say which face, so a font that is
# actually broken is diagnosable rather than silently 8px.
logger.debug("Could not read BDF strike size from %r: %s", face, exc)
return 0
class _LogicalMatrix:
"""Proxy that reports a logical (per-screen) size for a physical matrix.
In double-sided mode the physical panel chain shows N identical copies of a
smaller logical screen. Plugins size themselves from
``display_manager.width`` / ``height`` (the documented convention), which
defer to ``matrix.width`` / ``matrix.height`` -- and many older plugins read
``matrix.width`` directly -- so this proxy reports the logical dimensions
while delegating every real
operation — ``CreateFrameCanvas``, ``SwapOnVSync``, ``brightness``,
``Clear`` and so on — to the underlying physical matrix. The duplication
itself happens once per frame in :meth:`DisplayManager.update_display`.
"""
__slots__ = ("_logical_height", "_logical_width", "_matrix")
def __init__(self, matrix: RGBMatrix, logical_width: int, logical_height: int) -> None:
object.__setattr__(self, "_matrix", matrix)
object.__setattr__(self, "_logical_width", logical_width)
object.__setattr__(self, "_logical_height", logical_height)
@property
def width(self) -> int:
"""Logical (per-screen) width reported to plugins."""
return self._logical_width
@property
def height(self) -> int:
"""Logical (per-screen) height reported to plugins."""
return self._logical_height
def __getattr__(self, name: str) -> Any:
"""Forward any non-overridden attribute access to the physical matrix.
Reached only when normal lookup fails (i.e. not width/height/_*).
"""
return getattr(object.__getattribute__(self, "_matrix"), name)
def __setattr__(self, name: str, value: Any) -> None:
"""Forward attribute writes (e.g. ``matrix.brightness = 80``) to it."""
setattr(object.__getattribute__(self, "_matrix"), name, value)
# Moved to src/display_geometry.py so the web preview, Starlark magnify and
# sync handshake compute the display size exactly as DisplayManager does
# without importing rgbmatrix. Aliased here for existing callers.
_resolve_double_sided = resolve_double_sided
class DisplayManager:
"""
Singleton hardware abstraction layer for the RGB LED matrix.
Plugins should never interact with ``RGBMatrix`` directly; they use this
class to draw content and call :meth:`update_display` to push frames to
the panel.
Typical plugin usage::
canvas = Image.new('RGB', (self.display_manager.width,
self.display_manager.height), (0, 0, 0))
draw = ImageDraw.Draw(canvas)
# ... draw content ...
self.display_manager.image = canvas
self.display_manager.draw = ImageDraw.Draw(self.display_manager.image)
self.display_manager.update_display()
"""
_instance = None
_initialized = False
def __new__(cls, *args, **kwargs):
if cls._instance is None:
cls._instance = super(DisplayManager, cls).__new__(cls)
return cls._instance
def __init__(self, config: Dict[str, Any] = None, force_fallback: bool = False, suppress_test_pattern: bool = False):
start_time = time.time()
self.config = config or {}
self._force_fallback = force_fallback
self._suppress_test_pattern = suppress_test_pattern
# Per-thread capture state. update_display() and clear() skip hardware
# writes while the *calling* thread is capturing content off-screen.
#
# Thread-local rather than a plain flag because Vegas mode prepares
# upcoming content on a background thread: a shared flag set there would
# suppress the render loop's own frame pushes for the duration, freezing
# the panel exactly when the point was to avoid a freeze.
self._capture_state = threading.local()
# Double-sided mode state (resolved in _setup_matrix). When disabled,
# the logical image is blitted to the matrix unchanged.
self._double_sided = None # dict {copies, axis, logical_width, logical_height} or None
self._physical_image = None # full-chain buffer reused each frame when tiling
# Text-width measurement cache: (text, id(font)) -> (width, font_ref)
# Avoids re-measuring the same string+font on every display() call.
# LRU-bounded: keys embed the TEXT, so changing strings (a clock, a
# live score) would otherwise grow it forever on a 24/7 service.
# Entries hold a strong reference to the font so its id() can't be
# recycled by a different font object — an id-keyed cache without
# the reference can return the WRONG width after garbage collection.
# Cleared on _load_fonts() so stale entries don't survive a font reload.
self._text_width_cache: "OrderedDict[tuple, Tuple[int, Any]]" = OrderedDict()
self._TEXT_WIDTH_CACHE_MAX = 1024
# Snapshot mirror for web preview + health check (service writes, web
# reads). Cadence/skip decisions live in src/common/snapshot_policy.py:
# full rate only while the web SSE broadcaster keeps the viewer marker
# fresh; unchanged frames are never re-encoded, only mtime-touched.
self._snapshot_path = "/tmp/led_matrix_preview.png" # nosec B108 - fixed path intentional; web UI reads same path
self._viewer_marker_path = "/tmp/led_matrix_preview_viewer" # nosec B108 - touched by web SSE broadcaster
self._last_snapshot_ts = 0.0
self._last_snapshot_touch_ts = 0.0
self._last_snapshot_digest: Optional[int] = None
self._snapshot_dir_prepared = False
self._viewer_check_ts = 0.0
self._viewer_fresh = False
self._viewer_was_fresh = False
# Snapshot failures are logged as warnings, rate-limited so a
# persistent failure (e.g. an unwritable file) can't spam the log —
# but is never silent: the snapshot's mtime doubles as the web UI's
# hardware-liveness signal, so a quiet failure makes health checks lie.
self._snapshot_fail_log_ts = 0.0
# Dirty tracking: (image digest, brightness) of the last frame pushed
# to the panel; update_display() skips identical pushes. Kill switch:
# display.dirty_tracking: false.
self._dirty_tracking_enabled = bool(
self.config.get('display', {}).get('dirty_tracking', True))
self._last_pushed_digest = None
# Serializes update_display(): plugins can call it directly from
# background threads (see docstring on update_display), not just the
# render loop. RLock in case a caller within the critical section
# ever re-enters (e.g. via a nested draw callback).
self._update_lock = threading.RLock()
# Scrolling state tracking for graceful updates
# How many panel refreshes each pushed frame is held for. 1 means a new
# frame every refresh. Higher values are how a scroll runs slower than
# one pixel per refresh WITHOUT fractional pixel positions: the panel
# keeps refreshing at full rate (so flicker is unchanged) but motion
# advances a whole pixel every Nth refresh instead of every one.
# See src/common/scroll_config.py and scripts/scroll_speeds.py.
self._frame_hold = 1
self._scrolling_state = {
'is_scrolling': False,
'last_scroll_activity': 0,
'scroll_inactivity_threshold': 2.0, # seconds of inactivity before considering "not scrolling"
'deferred_updates': [],
'max_deferred_updates': 50, # Limit queue size to prevent memory issues
'deferred_update_ttl': 300.0 # 5 minutes TTL for deferred updates
}
self._setup_matrix()
logger.info("Matrix setup completed in %.3f seconds", time.time() - start_time)
font_time = time.time()
self._load_fonts()
logger.info("Font loading completed in %.3f seconds", time.time() - font_time)
# Initialize managers
# Calendar manager is now initialized by DisplayController
# Orientation setting -> rpi-rgb-led-matrix "Rotate:<deg>" pixel-mapper suffix.
_ORIENTATION_ROTATE_DEGREES = ORIENTATION_ROTATE_DEGREES
def _build_pixel_mapper_config(self, hardware_config: dict) -> str:
"""Compose pixel_mapper_config with the orientation setting.
See :func:`src.display_geometry.compose_pixel_mapper_config`, which the
web preview shares so it sizes the canvas the same way.
"""
return compose_pixel_mapper_config(hardware_config)
@staticmethod
def _fallback_advice(cause: str, error: Exception) -> str:
"""What to do about a failed matrix init, for the log.
Only a library failure gets the rebuild hint: advice about the build
or GPIO timing sends someone whose settings were refused the wrong way.
"""
if cause == "settings":
return (f"{error} Change these in the web interface's Display tab "
"(or display.hardware / display.runtime in config.json) "
"and restart the display service.")
if cause == "forced":
return f"Error: {error}."
advice = (f"Error: {error}. If the rgbmatrix library printed a message "
"just before this, it names the problem.")
if is_raspberry_pi_5():
advice += (" On a Raspberry Pi 5, an mmap error means the library was "
"built without Pi 5 support: sudo RPI_RGB_FORCE_REBUILD=1 "
"./first_time_install.sh")
return advice
def _setup_matrix(self):
"""Initialize the RGB matrix with configuration settings."""
_init_error_str = None
_init_cause = None
try:
# Allow callers (e.g., web UI) to force non-hardware fallback mode
if getattr(self, '_force_fallback', False):
raise RuntimeError('Forced fallback mode requested')
options = RGBMatrixOptions()
# Hardware configuration
hardware_config = self.config.get('display', {}).get('hardware', {})
runtime_config = self.config.get('display', {}).get('runtime', {})
# The library has no error path for many settings it can't use:
# it returns no matrix (which the binding doesn't check, so the
# process crashes on its next call) or calls abort(), and systemd
# restarts the service into the same crash. Refuse those first so
# they become a logged, reported fallback (src/matrix_support.py).
refused = refusal_message(library_refusals(
hardware_config, runtime_config, pi5=is_raspberry_pi_5()))
if refused:
if os.getenv("EMULATOR", "false") != "true":
raise MatrixSettingsRefused(refused)
logger.warning("Emulator mode: continuing, but on a real panel the display would not start. %s", refused)
# Every option comes from display.hardware / display.runtime, in
# one place that scripts/scroll_speeds.py shares.
self.apply_matrix_options(options, self.config)
logger.info(f"Initializing RGB Matrix with settings: rows={options.rows}, cols={options.cols}, chain_length={options.chain_length}, parallel={options.parallel}, hardware_mapping={options.hardware_mapping}")
# Initialize the matrix
self.matrix = RGBMatrix(options=options)
logger.info("RGB Matrix initialized successfully")
# Create double buffer for smooth updates. The canvases are always
# full physical size — they back the real chain regardless of mode.
self.offscreen_canvas = self.matrix.CreateFrameCanvas()
self.current_canvas = self.matrix.CreateFrameCanvas()
logger.info("Frame canvases created successfully")
# Double-sided mode: wrap the physical matrix so plugins see the
# logical (per-screen) size, and keep a full-chain buffer to tile
# the rendered screen into once per frame.
ds_config = self.config.get('display', {}).get('double_sided', {})
ds = _resolve_double_sided(self.matrix.width, self.matrix.height, ds_config)
self._double_sided = ds
if ds is not None:
self._physical_image = Image.new(
'RGB', (self.matrix.width, self.matrix.height))
self.matrix = _LogicalMatrix(
self.matrix, ds['logical_width'], ds['logical_height'])
# Create image with the (logical) display dimensions
self.image = Image.new('RGB', (self.matrix.width, self.matrix.height))
self.draw = ImageDraw.Draw(self.image)
self.draw.fontmode = "1" # 1-bit text: the panel has no partial brightness, so AA only smears glyphs.
logger.info(f"Image canvas created with dimensions: {self.matrix.width}x{self.matrix.height}")
# Initialize font with Press Start 2P
try:
self.font = load_truetype(
self._font_asset(self._PRESS_START),
crisp_size(self._PRESS_START, 8))
logger.info("Initial Press Start 2P font loaded successfully")
except Exception as e:
logger.error(f"Failed to load initial font: {e}")
self.font = ImageFont.load_default()
# Draw a test pattern unless caller suppressed it (e.g., web on-demand)
if not getattr(self, '_suppress_test_pattern', False):
self._draw_test_pattern()
except Exception as e:
_init_error_str = str(e)
if isinstance(e, MatrixSettingsRefused):
_init_cause = "settings"
logger.error("Failed to initialize RGB Matrix: %s", e)
else:
_init_cause = "forced" if getattr(self, '_force_fallback', False) else "library"
logger.error(f"Failed to initialize RGB Matrix: {e}", exc_info=True)
# Create a fallback image for web preview using configured dimensions when available
self.matrix = None
try:
fallback_width, fallback_height = physical_size(self.config)
# Mirror double-sided in fallback so the preview shows one screen.
ds_config = self.config.get('display', {}).get('double_sided', {}) if self.config else {}
ds = _resolve_double_sided(fallback_width, fallback_height, ds_config)
self._double_sided = ds
if ds is not None:
fallback_width = ds['logical_width']
fallback_height = ds['logical_height']
except Exception:
fallback_width, fallback_height = 128, 32
self.image = Image.new('RGB', (fallback_width, fallback_height))
self.draw = ImageDraw.Draw(self.image)
self.draw.fontmode = "1" # 1-bit text: the panel has no partial brightness, so AA only smears glyphs.
# Simple fallback visualization so web UI shows a realistic canvas
try:
self.draw.rectangle([0, 0, fallback_width - 1, fallback_height - 1], outline=(255, 0, 0))
self.draw.line([0, 0, fallback_width - 1, fallback_height - 1], fill=(0, 255, 0))
self.draw.text((2, max(0, (fallback_height // 2) - 4)), "Simulation", fill=(0, 128, 255))
except Exception: # nosec B110 - best-effort fallback visualization; drawing errors must not crash startup
# Best-effort; ignore drawing errors in fallback
pass
logger.error(
"Matrix initialization failed — running in fallback/simulation mode "
"(size %dx%d). %s",
fallback_width, fallback_height, self._fallback_advice(_init_cause, e))
# Do not raise here; allow fallback mode so web preview and non-hardware environments work
# Write hardware status file so the web UI can surface init failures
# cause: None when ok; "settings" when LEDMatrix refused the config
# (fix the named settings), "library" when the library itself failed,
# "forced" for a caller-requested fallback. The Display tab keys its
# advice on it.
_hw_status = {"ok": self.matrix is not None, "error": _init_error_str,
"cause": None if self.matrix is not None else _init_cause}
_status_path = "/tmp/led_matrix_hw_status.json" # nosec B108
try:
if os.path.islink(_status_path):
logger.warning("Skipping hardware status write: %s is a symlink", _status_path)
else:
_fd, _tmp_path = tempfile.mkstemp(dir="/tmp", prefix=".led_hw_") # nosec B108
try:
with os.fdopen(_fd, "w") as _f:
json.dump(_hw_status, _f)
_f.flush()
os.fsync(_f.fileno())
os.chmod(_tmp_path, 0o644)
os.replace(_tmp_path, _status_path)
except Exception:
try:
os.unlink(_tmp_path)
except OSError:
pass
raise
except Exception:
logger.error("Failed to write hardware status file", exc_info=True)
@property
def width(self):
"""Get the display width."""
if hasattr(self, 'matrix') and self.matrix is not None:
return self.matrix.width
elif hasattr(self, 'image'):
return self.image.width
else:
return 128 # Default fallback width
@property
def height(self):
"""Get the display height."""
if hasattr(self, 'matrix') and self.matrix is not None:
return self.matrix.height
elif hasattr(self, 'image'):
return self.image.height
else:
return 32 # Default fallback height
def set_brightness(self, brightness: int) -> bool:
"""
Set display brightness at runtime.
Args:
brightness: Brightness level (0-100)
Returns:
True if brightness was set successfully, False otherwise
"""
# Fail fast: validate input type
if not isinstance(brightness, (int, float)):
logger.error(f"[BRIGHTNESS] Invalid brightness type: {type(brightness).__name__}, expected int")
return False
if self.matrix is None:
logger.warning("[BRIGHTNESS] Cannot set brightness in fallback mode")
return False
# Clamp to valid range
brightness = max(0, min(100, int(brightness)))
try:
# RGBMatrix accepts brightness as a property
self.matrix.brightness = brightness
# Brightness applies on the next swap — force a re-push even if
# the image itself is unchanged (belt-and-braces: brightness is
# also part of the dirty-tracking digest when readable).
self._last_pushed_digest = None
logger.info(f"[BRIGHTNESS] Display brightness set to {brightness}%")
return True
except AttributeError as e:
logger.error(f"[BRIGHTNESS] Matrix does not support brightness property: {e}", exc_info=True)
return False
except (TypeError, ValueError) as e:
logger.error(f"[BRIGHTNESS] Invalid brightness value rejected by hardware: {e}", exc_info=True)
return False
def get_brightness(self) -> int:
"""
Get current display brightness.
Returns:
Current brightness level (0-100), or -1 if unavailable
"""
if self.matrix is None:
logger.debug("[BRIGHTNESS] Cannot get brightness in fallback mode")
return -1
try:
return self.matrix.brightness
except AttributeError as e:
logger.warning(f"[BRIGHTNESS] Matrix does not support brightness property: {e}", exc_info=True)
return -1
@staticmethod
def _local_ip() -> Optional[str]:
"""This device's address on the network it routes through, or None.
Deliberately not `hostname -I` or a systemctl probe for AP mode, which
is how the web launcher does it: both spawn processes with multi-second
timeouts, and this runs on the startup path the rest of this change
exists to shorten. Connecting a UDP socket sends no packets -- it only
asks the kernel which source address it would use -- so it costs
microseconds and works with the network down, as long as a route
exists.
"""
sock = None
try:
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
sock.settimeout(0.2)
sock.connect(("8.8.8.8", 80)) # nosec B104 - no traffic; selects a route
ip = sock.getsockname()[0]
return ip if ip and not ip.startswith("127.") else None
except OSError:
return None
finally:
if sock is not None:
try:
sock.close()
except OSError:
pass
def _fitting_font(self, lines, width):
"""The largest font from the usual ladder that fits every line.
The ladder ends at 4x6 at 5px because a full dotted-quad address --
"255.255.255.255", the widest this screen ever shows -- is 66px at
6px and a 64px panel has 62 to give it. That used to squeak in only
because the measurement depended on which text layout engine the host
Pillow had; with the engine pinned it does not, so the rung the
worst case actually needs is here rather than implied.
"""
# The middle rung is on the 7px grid; the bottom one is deliberately
# not. 4x6 advances the same whether it is asked for 6 or 7 -- the
# dotted quad is 66px at both -- so the middle rung costs no width and
# gains the fourth column in every glyph, which is the difference
# between reading an address off a wall and guessing at it. The 5 rung
# is the exception this screen needs: it drops the advance to 4px and
# the quad to 51px, the only rung that fits a 64px panel, and no
# on-grid size does that. It is the one place in the core that draws
# 4x6 off-grid on purpose.
candidates = [self.font,
(self._font_asset(self._FOUR_BY_SIX),
crisp_size(self._FOUR_BY_SIX, 6)),
(self._font_asset(self._FOUR_BY_SIX), 5)]
narrowest = None
for candidate in candidates:
try:
font = candidate
if isinstance(candidate, tuple):
font = load_truetype(candidate[0], candidate[1])
narrowest = font
if all(self.draw.textlength(t, font=font) <= width for t in lines):
return font
except (OSError, ValueError, AttributeError):
continue
# Nothing fit. Return the smallest face that loaded, not self.font --
# falling back to the widest option is how "Initializing" ran off the
# side of a 64px panel in the first place.
return narrowest or self.font
def _draw_startup_banner(self, lines, width: int, height: int) -> None:
"""Centre `lines` over whatever the test pattern already drew.
This screen stays on the panel for the whole initial plugin update, and
on a headless Pi it is the only place the device's address appears
without going looking for it -- so it has to be readable off a wall,
not merely present.
The font is chosen to fit rather than fixed at 8px: "Initializing" is
96px in PressStart2P, which ran off the side of a 64px panel even
before an address was added. And the pattern is punched out behind the
text, because the diagonal runs through the middle of the panel, which
is exactly where this sits.
The text stays blue. It is not decoration: the pattern draws one pure
channel per element -- red border, green diagonal, blue text -- so that
a glance at the panel says whether led_rgb_sequence is right. Swap the
wiring to BGR and the border comes up blue and this text red. Drawing
it white would light all three channels and destroy the only blue
reference on the screen, which is why it is worth a comment rather
than a quiet preference.
"""
if not lines:
return
font = self._fitting_font(lines, width - 2)
line_height = self.draw.textbbox((0, 0), "Ag", font=font)[3] + 1
block_height = line_height * len(lines)
block_top = max(1, (height - block_height) // 2)
block_width = max(self.draw.textlength(t, font=font) for t in lines)
block_left = max(0, (width - block_width) // 2)
self.draw.rectangle(
[block_left - 2, block_top - 1,
block_left + block_width + 1, block_top + block_height],
fill=(0, 0, 0))
for row, line in enumerate(lines):
line_width = self.draw.textlength(line, font=font)
self.draw.text(
(max(0, (width - line_width) // 2), block_top + row * line_height),
line, font=font, fill=(0, 0, 255))
def _draw_test_pattern(self):
"""Draw a test pattern to verify the display is working."""
try:
self.clear()
if self.matrix is None:
# Fallback mode - just draw on the image
self.draw.rectangle([0, 0, self.image.width-1, self.image.height-1], outline=(255, 0, 0))
self.draw.line([0, 0, self.image.width-1, self.image.height-1], fill=(0, 255, 0))
self.draw.text((10, 10), "Simulation", font=self.font, fill=(0, 0, 255))
logger.info("Drew test pattern in fallback mode")
return
# Draw a red rectangle border
self.draw.rectangle([0, 0, self.matrix.width-1, self.matrix.height-1], outline=(255, 0, 0))
# Draw a diagonal line
self.draw.line([0, 0, self.matrix.width-1, self.matrix.height-1], fill=(0, 255, 0))
lines = ["Initializing"]
ip = self._local_ip()
if ip:
lines.append(ip)
self._draw_startup_banner(lines, self.matrix.width, self.matrix.height)
# Update the display once after everything is drawn
self.update_display()
time.sleep(0.5) # Reduced from 1 second to 0.5 seconds for faster animation
except Exception as e:
logger.error(f"Error drawing test pattern: {e}", exc_info=True)
@property
def _capture_mode_active(self) -> bool:
"""True while the calling thread is capturing content off-screen."""
return getattr(self._capture_state, 'active', False)
@_capture_mode_active.setter
def _capture_mode_active(self, value: bool) -> None:
self._capture_state.active = bool(value)
@contextmanager
def capture_mode(self):
"""Suppress hardware output during off-screen content capture.
Plugins call update_display() as part of their normal display() flow.
When fetching content for Vegas mode the render loop is still running,
so any incidental hardware write causes a visible flash on the matrix.
Entering this context prevents those writes without affecting the PIL
image buffer, which the adapter reads to extract content.
"""
self._capture_mode_active = True
try:
yield
finally:
self._capture_mode_active = False
@contextmanager
def render_size(self, width: int, height: Optional[int] = None):
"""Temporarily present a smaller logical canvas to plugins.
Plugins lay out against the ``display_manager.width``/``height``
properties (which defer to ``matrix.width`` when hardware is present,
and to the canvas when it is not; some older plugins read
``matrix.width`` directly), so the only way to
get a *narrower layout* rather than a cropped one is to tell the plugin
the screen is narrower while it renders. Trimming after the fact cannot
fix a forecast spread across five columns or a progress bar drawn at
100% width — those need the plugin to make different layout decisions.
Vegas mode uses this so a plugin can occupy a fraction of a wide panel
and still look deliberately composed. Reuses the same _LogicalMatrix
indirection that double-sided mode relies on, so plugins see a
consistent size from every accessor.
Only meaningful inside :meth:`capture_mode` — this swaps the shared
image buffer, so the render loop must not be writing to it concurrently.
Args:
width: Logical width to report, clamped to at least 1 and to the
real panel width (a larger canvas would overflow the hardware).
height: Logical height, defaulting to the current height.
"""
real_matrix = self.matrix
prev_image = getattr(self, 'image', None)
prev_draw = getattr(self, 'draw', None)
current_w = self.width
current_h = self.height
target_w = max(1, min(int(width), current_w))
target_h = max(1, min(int(height) if height else current_h, current_h))
if target_w == current_w and target_h == current_h:
# Nothing to do; avoid pointless wrapping and buffer churn.
yield
return
try:
if real_matrix is not None:
self.matrix = _LogicalMatrix(real_matrix, target_w, target_h)
# With no hardware, the width/height properties fall through to
# self.image, so swapping the buffer below is enough on its own.
self.image = Image.new('RGB', (target_w, target_h))
self.draw = ImageDraw.Draw(self.image)
self.draw.fontmode = "1" # 1-bit text: the panel has no partial brightness, so AA only smears glyphs.
yield
finally:
self.matrix = real_matrix
if prev_image is not None:
self.image = prev_image
if prev_draw is not None:
self.draw = prev_draw
def _composite_double_sided(self):
"""Tile the logical screen across the full physical chain.
Renders once into ``self._physical_image`` by pasting the rendered
logical image ``copies`` times along the configured axis. The paste is
a single memcpy per copy, so the per-frame cost is negligible and the
plugin render path is untouched.
"""
ds = self._double_sided
phys = self._physical_image
lw = ds['logical_width']
lh = ds['logical_height']
for i in range(ds['copies']):
if ds['axis'] == 'vertical':
phys.paste(self.image, (0, i * lh))
else:
phys.paste(self.image, (i * lw, 0))
return phys
def update_display(self):
"""Update the display using double buffering with proper sync.
Skips the panel push entirely when the frame is byte-identical to
the last pushed one (same image digest AND same brightness) — static
content re-rendered every second, and 125 fps loops between actual
scroll steps, otherwise re-walk the full framebuffer for nothing.
The panel keeps refreshing the current frame from its own thread,
so skipping a swap never blanks or freezes the hardware.
Correctness hinges on invalidation: clear() resets the digest (it
writes to the matrix directly), and brightness is PART of the digest
so a dim-schedule change is never skipped. Disable via config
``display.dirty_tracking: false`` if a redraw issue is ever suspected.
Serialized via ``_update_lock``: plugins can call this directly from
background threads (e.g. sports base classes push an immediate
"live" refresh from inside update()), so without a lock two callers
could both pass the digest check before either writes it back,
double-pushing a frame, or interleave the offscreen/current canvas
swap below. The lock is scoped to this method, so callers never
need to know about it.
"""
try:
with self._update_lock:
if self.matrix is None:
# Fallback mode - no actual hardware to update
logger.debug("Update display called in fallback mode (no hardware)")
# Still write a snapshot so the web UI can preview
self._write_snapshot_if_due()
return
if self._capture_mode_active:
return # Skip hardware write — content is being captured off-screen
digest = None
frame_checksum = None
if self._dirty_tracking_enabled:
try:
brightness = getattr(self.matrix, 'brightness', None)
except AttributeError:
brightness = None
frame_checksum = zlib.adler32(self.image.tobytes())
digest = (frame_checksum, brightness)
if digest == self._last_pushed_digest and not self.is_currently_scrolling():
# Nothing changed since the last push — the panel is
# already showing exactly this frame.
#
# Never taken mid-scroll, and that exception is the
# point. SwapOnVSync is what paces the render loop, so
# skipping it also skips the wait: a duplicate frame
# returns in ~8ms instead of ~10ms on a 100Hz panel,
# advances only 0.8px instead of 1.0px, and so makes
# the *next* frame more likely to repeat as well. That
# is self-sustaining -- measured at ~20% duplicate
# frames mid-scroll on the odds ticker, against
# essentially zero on a lighter plugin with identical
# scroll settings. Swapping an identical frame costs
# one canvas copy and keeps the loop locked to the
# panel; falling out of that lock costs smooth motion.
# Static content is unaffected: is_currently_scrolling()
# expires on its own inactivity threshold.
self._write_snapshot_if_due(frame_checksum)
return
# Copy the current image to the offscreen canvas. In double-sided
# mode the logical screen is first tiled across the full chain.
if self._double_sided is not None:
self.offscreen_canvas.SetImage(self._composite_double_sided())
else:
self.offscreen_canvas.SetImage(self.image)
# Swap buffers immediately. framerate_fraction holds the frame
# for N refreshes; SwapOnVSync blocks for all of them, which is
# what paces the render loop to the chosen frame rate.
self.matrix.SwapOnVSync(self.offscreen_canvas, self._frame_hold)
# Swap our canvas references
self.offscreen_canvas, self.current_canvas = self.current_canvas, self.offscreen_canvas
self._last_pushed_digest = digest
# Write a snapshot for the web preview (throttled)
self._write_snapshot_if_due(frame_checksum)
except Exception as e:
logger.error(f"Error updating display: {e}")
def clear(self):
"""Clear the display completely."""
try:
if self.matrix is None:
# Fallback mode - just clear the image
# Explicitly clear old image reference to help garbage collection
old_image = getattr(self, 'image', None)
width = old_image.width if old_image else 64
height = old_image.height if old_image else 64
if old_image is not None:
del old_image
self.image = Image.new('RGB', (width, height))
self.draw = ImageDraw.Draw(self.image)
self.draw.fontmode = "1" # 1-bit text: the panel has no partial brightness, so AA only smears glyphs.
logger.debug("Cleared display in fallback mode")
return
# Explicitly clear old image reference to help garbage collection
old_image = getattr(self, 'image', None)
if old_image is not None:
del old_image
# Create a new black image
self.image = Image.new('RGB', (self.matrix.width, self.matrix.height))
self.draw = ImageDraw.Draw(self.image)
self.draw.fontmode = "1" # 1-bit text: the panel has no partial brightness, so AA only smears glyphs.
if not self._capture_mode_active:
# Clear both canvases and the underlying matrix to ensure no artifacts.
# Failures are non-fatal — the image buffer is already black above, so
# the next update_display() call will push clean content regardless.
# The matrix content no longer matches the last pushed digest,
# so dirty tracking must not skip the next push.
self._last_pushed_digest = None
try:
self.offscreen_canvas.Clear()
except (RuntimeError, OSError) as e:
logger.error("Failed to clear offscreen canvas: %s", e)
try:
self.current_canvas.Clear()
except (RuntimeError, OSError) as e:
logger.error("Failed to clear current canvas: %s", e)
try:
self.matrix.Clear()
except (RuntimeError, OSError) as e:
logger.error("Failed to clear matrix front buffer: %s", e)
# Note: We do NOT call update_display() here to avoid black flashes.
# The caller should call update_display() after drawing new content.
# If an immediate clear is needed, the caller can explicitly call
# clear() followed by update_display().
except Exception as e:
logger.error(f"Error clearing display: {e}")
def _draw_bdf_text(self, text, x, y, color=(255, 255, 255), font=None):
"""Draw text using BDF font with proper bitmap handling."""
try:
# Use the passed font or fall back to calendar_font
face = font if font else self.calendar_font
# Compute baseline from font ascender so caller can pass top-left y
try:
ascender_px = face.size.ascender >> 6
except Exception:
ascender_px = 0
baseline_y = y + ascender_px
for char in text:
face.load_char(char)
bitmap = face.glyph.bitmap
# Get glyph metrics
glyph_left = face.glyph.bitmap_left
glyph_top = face.glyph.bitmap_top
# Draw the character
for i in range(bitmap.rows):
for j in range(bitmap.width):
byte_index = i * bitmap.pitch + (j // 8)
if byte_index < len(bitmap.buffer):
byte = bitmap.buffer[byte_index]
if byte & (1 << (7 - (j % 8))):
# Calculate actual pixel position
pixel_x = x + glyph_left + j
pixel_y = baseline_y - glyph_top + i
# Only draw if within bounds
if (0 <= pixel_x < self.width and 0 <= pixel_y < self.height):
self.draw.point((pixel_x, pixel_y), fill=color)
# Move to next character
x += face.glyph.advance.x >> 6
except Exception as e:
logger.error(f"Error drawing BDF text: {e}", exc_info=True)
#: The bundled faces, and the size each is *asked* for. Every size here is
#: run through `crisp_size`, so a number that drifts off the face's pixel
#: grid is snapped rather than rendered anti-aliased -- see the note on
#: `extra_small_font` below.
_FONT_DIR = "assets/fonts"
_PRESS_START = "PressStart2P-Regular.ttf"
_FOUR_BY_SIX = "4x6-font.ttf"
@classmethod
def _font_asset(cls, filename: str) -> str:
"""Install-root-relative path to a bundled face.
`_load_fonts` named these relative to the process cwd, which holds
under the packaged systemd unit (WorkingDirectory is the install root)
and nowhere else: the plugin safety harness, `python run.py` from
$HOME, or a unit file written without WorkingDirectory all loaded
nothing and fell through to `ImageFont.load_default()`. That failure is
silent -- the panel just renders in PIL's default face at whatever size
the layout was computed for.
"""
return resolve_asset_path(f"{cls._FONT_DIR}/{filename}")
def _load_fonts(self):
"""Load fonts with proper error handling."""
# Font objects get new id()s after reload, so the text-width cache would
# return stale measurements keyed on the old ids. Clear it here.
self._text_width_cache.clear()
try:
# Load Press Start 2P font
press_start = self._font_asset(self._PRESS_START)
self.regular_font = load_truetype(press_start, crisp_size(self._PRESS_START, 8))
logger.info("Press Start 2P font loaded successfully")
# Use the same font for small text (currently same size; adjust size here if needed)
self.small_font = load_truetype(press_start, crisp_size(self._PRESS_START, 8))
logger.info("Press Start 2P small font loaded successfully")
# Load 5x7 BDF font for calendar events
try:
self.calendar_font_path = self._font_asset("5x7.bdf")
logger.info(f"Attempting to load 5x7 font from: {self.calendar_font_path}")
if not os.path.exists(self.calendar_font_path):
raise FileNotFoundError(f"Font file not found at {self.calendar_font_path}")
# Load with freetype for proper BDF handling
face = freetype.Face(self.calendar_font_path)
# A freshly constructed Face has no active size, so
# face.size.height is 0 until set_char_size is called -- and
# get_font_height() reads exactly that. Without this, every
# caller measuring the 5x7 face got 0 and stacked rows on top
# of one another; the "Calendar font size: 0 pixels" line
# below has been printing the symptom on every start-up.
# font_manager._load_bdf_font already does this; the two paths
# disagreed about whether a Face was usable for measurement.
# 5x7.bdf is a fixed strike, so FreeType renders 7px whatever
# is asked for -- this sets the metrics, not the raster.
face.set_char_size(_CALENDAR_FONT_PX * 64, _CALENDAR_FONT_PX * 64, 72, 72)
logger.info(f"5x7 calendar font loaded successfully from {self.calendar_font_path}")
logger.info(f"Calendar font size: {face.size.height >> 6} pixels")
# Store the face for later use
self.calendar_font = face
except Exception as font_err:
logger.error(f"Failed to load 5x7 font: {str(font_err)}", exc_info=True)
logger.error("Falling back to small font")
self.calendar_font = self.small_font
# Assign the loaded calendar_font (which should be 5x7 BDF or its fallback)
# to a new attribute for specific use, e.g., in MusicManager.
self.bdf_5x7_font = self.calendar_font
logger.info(f"Assigned calendar_font (type: {type(self.bdf_5x7_font).__name__}) to bdf_5x7_font.")
# Load 4x6 font as extra_small_font.
#
# Asked for 6 -- the size the face's name suggests -- for years,
# and 6 is off its 7px pixel grid. Plugins draw this face with
# `draw.fontmode = "1"`, and the mono rasteriser thresholds each
# glyph at 50% coverage, so off-grid every glyph came out 3px wide
# instead of 4. The lost column deforms the letterforms rather than
# merely thinning them: christmas-countdown rendered "UNTIL" as
# "VM1JL" and "CHRISTMAS" as "CHAJS1MAS", and zero loses the left
# half of its bowl. Those renders were committed as golden images.
#
# `crisp_size` snaps it to 7. The advance is unchanged -- 5px per
# glyph at either size -- so nothing reflows and no layout gets
# tighter; a string is at most a pixel or two wider because the
# last glyph finally occupies the width it was always given.
try:
font_path = self._font_asset(self._FOUR_BY_SIX)
size = crisp_size(self._FOUR_BY_SIX, 6)
logger.info(f"Attempting to load 4x6 TTF font from: {font_path} at size {size}")
self.extra_small_font = load_truetype(font_path, size)
logger.info(f"4x6 TTF extra small font loaded successfully from {font_path}")
except Exception as font_err:
logger.error(f"Failed to load 4x6 TTF font: {font_err}. Falling back.")
self.extra_small_font = self.small_font
except Exception as e:
logger.error(f"Error in font loading: {e}", exc_info=True)
# Fallback to default font
self.regular_font = ImageFont.load_default()
self.small_font = self.regular_font
self.calendar_font = self.regular_font
if not hasattr(self, 'extra_small_font'):
self.extra_small_font = self.regular_font
if not hasattr(self, 'bdf_5x7_font'): # Ensure bdf_5x7_font also gets a fallback
self.bdf_5x7_font = self.regular_font
def get_text_width(self, text, font):
"""Get the width of text when rendered with the given font.
Results are cached by (text, font identity) so plugins that measure
the same string every frame (e.g. to centre a score) pay only one
measurement per unique (text, font) pair. The entry keeps the font
alive so its id() can't be recycled, and the cache is LRU-bounded so
ever-changing text (clocks, tickers) can't grow it without limit.
"""
cache_key = (text, id(font))
cached = self._text_width_cache.get(cache_key)
if cached is not None:
self._text_width_cache.move_to_end(cache_key)
return cached[0]
try:
if isinstance(font, freetype.Face):
width = 0
for char in text:
font.load_char(char)
width += font.glyph.advance.x >> 6
else:
bbox = self.draw.textbbox((0, 0), text, font=font)
width = bbox[2] - bbox[0]
except (AttributeError, TypeError, ValueError, OSError) as e:
logger.error("Error getting text width: %s", e)
return 0
self._text_width_cache[cache_key] = (width, font)
while len(self._text_width_cache) > self._TEXT_WIDTH_CACHE_MAX:
self._text_width_cache.popitem(last=False)
return width
def get_font_height(self, font):
"""Get the height of the given font for line spacing purposes."""
try:
if isinstance(font, freetype.Face):
# For FreeType faces (BDF), the 'height' metric gives the recommended line spacing.
height = font.size.height >> 6
if height:
return height
# A Face constructed without set_char_size reports 0, and a
# zero line height collapses every stacked row onto one line.
# Fall back to the strike the file declares.
return _bdf_native_size(font) or 8
else:
# For PIL TTF fonts, getmetrics() provides ascent and descent.
# The line height is the sum of ascent and descent.
ascent, descent = font.getmetrics()
return ascent + descent
except Exception as e:
logger.error(f"Error getting font height for font type {type(font).__name__}: {e}")
# Fallback for TTF font if getmetrics() fails, or for other font types.
if hasattr(font, 'size'):
return font.size
return 8 # A reasonable default for an 8px font.
def draw_text(self, text: str, x: int = None, y: int = None, color: tuple = (255, 255, 255),
small_font: bool = False, font: ImageFont = None, centered: bool = False):
"""Draw text on the canvas with optional font selection.
Args:
text: Text to display
x: X position (None to auto-center, or used as center point if centered=True)
y: Y position (None defaults to 0)
color: RGB color tuple
small_font: Use small font if True
font: Custom font object (overrides small_font)
centered: If True, x is treated as center point; if False, x is left edge
"""
try:
# Select font based on parameters
if font:
current_font = font
else:
current_font = self.small_font if small_font else self.regular_font
# Calculate x position
if x is None:
# No x provided - center text
text_width = self.get_text_width(text, current_font)
x = (self.width - text_width) // 2
elif centered:
# x is provided as center point - adjust to left edge
text_width = self.get_text_width(text, current_font)
x = x - (text_width // 2)
# Set default y position if not provided
if y is None:
y = 0 # Default to top of display
# Draw the text
if isinstance(current_font, freetype.Face):
# For BDF fonts, _draw_bdf_text will compute the baseline from the
# provided top-left y using the font ascender. Do not adjust here.
self._draw_bdf_text(text, x, y, color, current_font)
else:
# For TTF fonts, use PIL's text drawing which expects top-left.
self.draw.text((x, y), text, font=current_font, fill=color)
except Exception as e:
logger.error(f"Error drawing text: {e}", exc_info=True)
def draw_sun(self, x: int, y: int, size: int = 16):
"""Draw a sun icon using yellow circles and lines."""
center = (x + size//2, y + size//2)
radius = size//3
# Draw the center circle
self.draw.ellipse([center[0]-radius, center[1]-radius,
center[0]+radius, center[1]+radius],
fill=(255, 255, 0)) # Yellow
# Draw the rays
ray_length = size//4
for angle in range(0, 360, 45):
rad = math.radians(angle)
start_x = center[0] + (radius * math.cos(rad))
start_y = center[1] + (radius * math.sin(rad))
end_x = center[0] + ((radius + ray_length) * math.cos(rad))
end_y = center[1] + ((radius + ray_length) * math.sin(rad))
self.draw.line([start_x, start_y, end_x, end_y], fill=(255, 255, 0), width=2)
def draw_cloud(self, x: int, y: int, size: int = 16, color=(200, 200, 200)):
"""Draw a cloud icon."""
# Draw multiple circles to form a cloud shape
self.draw.ellipse([x+size//4, y+size//3, x+size//4+size//2, y+size//3+size//2], fill=color)
self.draw.ellipse([x+size//2, y+size//3, x+size//2+size//2, y+size//3+size//2], fill=color)
self.draw.ellipse([x+size//3, y+size//6, x+size//3+size//2, y+size//6+size//2], fill=color)
def draw_rain(self, x: int, y: int, size: int = 16):
"""Draw rain icon with cloud and droplets."""
# Draw cloud
self.draw_cloud(x, y, size)
# Draw rain drops
drop_color = (0, 0, 255) # Blue
drop_size = size//6
for i in range(3):
drop_x = x + size//4 + (i * size//3)
drop_y = y + size//2
self.draw.line([drop_x, drop_y, drop_x, drop_y+drop_size],
fill=drop_color, width=2)
def draw_snow(self, x: int, y: int, size: int = 16):
"""Draw snow icon with cloud and snowflakes."""
# Draw cloud
self.draw_cloud(x, y, size)
# Draw snowflakes
snow_color = (200, 200, 255) # Light blue
for i in range(3):
center_x = x + size//4 + (i * size//3)
center_y = y + size//2 + size//4
# Draw a small star shape
for angle in range(0, 360, 60):
rad = math.radians(angle)
end_x = center_x + (size//8 * math.cos(rad))
end_y = center_y + (size//8 * math.sin(rad))
self.draw.line([center_x, center_y, end_x, end_y],
fill=snow_color, width=1)
# Weather icon color constants
WEATHER_COLORS = {
'sun': (255, 200, 0), # Bright yellow
'cloud': (200, 200, 200), # Light gray
'rain': (0, 100, 255), # Light blue
'snow': (220, 220, 255), # Ice blue
'storm': (255, 255, 0) # Lightning yellow
}
def _draw_sun(self, x: int, y: int, size: int) -> None:
"""Draw a sun icon with rays."""
center_x, center_y = x + size//2, y + size//2
radius = size//4
ray_length = size//3
# Draw the main sun circle
self.draw.ellipse([center_x - radius, center_y - radius,
center_x + radius, center_y + radius],
fill=self.WEATHER_COLORS['sun'])
# Draw sun rays
for angle in range(0, 360, 45):
rad = math.radians(angle)
start_x = center_x + int((radius + 2) * math.cos(rad))
start_y = center_y + int((radius + 2) * math.sin(rad))
end_x = center_x + int((radius + ray_length) * math.cos(rad))
end_y = center_y + int((radius + ray_length) * math.sin(rad))
self.draw.line([start_x, start_y, end_x, end_y],
fill=self.WEATHER_COLORS['sun'], width=2)
def _draw_cloud(self, x: int, y: int, size: int) -> None:
"""Draw a cloud using multiple circles."""
cloud_color = self.WEATHER_COLORS['cloud']
base_y = y + size//2
# Draw main cloud body (3 overlapping circles)
circle_radius = size//4
positions = [
(x + size//3, base_y), # Left circle
(x + size//2, base_y - size//6), # Top circle
(x + 2*size//3, base_y) # Right circle
]
for cx, cy in positions:
self.draw.ellipse([cx - circle_radius, cy - circle_radius,
cx + circle_radius, cy + circle_radius],
fill=cloud_color)
def _draw_rain(self, x: int, y: int, size: int) -> None:
"""Draw rain drops falling from a cloud."""
self._draw_cloud(x, y, size)
rain_color = self.WEATHER_COLORS['rain']
# Draw rain drops at an angle
drop_size = size//8
drops = [
(x + size//4, y + 2*size//3),
(x + size//2, y + 3*size//4),
(x + 3*size//4, y + 2*size//3)
]
for dx, dy in drops:
# Draw angled rain drops
self.draw.line([dx, dy, dx - drop_size//2, dy + drop_size],
fill=rain_color, width=2)
def _draw_snow(self, x: int, y: int, size: int) -> None:
"""Draw snowflakes falling from a cloud."""
self._draw_cloud(x, y, size)
snow_color = self.WEATHER_COLORS['snow']
# Draw snowflakes
flake_size = size//6
flakes = [
(x + size//4, y + 2*size//3),
(x + size//2, y + 3*size//4),
(x + 3*size//4, y + 2*size//3)
]
for fx, fy in flakes:
# Draw a snowflake (six-pointed star)
for angle in range(0, 360, 60):
rad = math.radians(angle)
end_x = fx + int(flake_size * math.cos(rad))
end_y = fy + int(flake_size * math.sin(rad))
self.draw.line([fx, fy, end_x, end_y],
fill=snow_color, width=1)
def _draw_storm(self, x: int, y: int, size: int) -> None:
"""Draw a storm cloud with lightning bolt."""
self._draw_cloud(x, y, size)
# Draw lightning bolt
bolt_color = self.WEATHER_COLORS['storm']
bolt_points = [
(x + size//2, y + size//2), # Top
(x + 3*size//5, y + 2*size//3), # Middle right
(x + 2*size//5, y + 2*size//3), # Middle left
(x + size//2, y + 5*size//6) # Bottom
]
self.draw.polygon(bolt_points, fill=bolt_color)
def draw_weather_icon(self, condition: str, x: int, y: int, size: int = 16) -> None:
"""Draw a weather icon based on the condition."""
if condition.lower() in ['clear', 'sunny']:
self._draw_sun(x, y, size)
elif condition.lower() in ['clouds', 'cloudy', 'partly cloudy']:
self._draw_cloud(x, y, size)
elif condition.lower() in ['rain', 'drizzle', 'shower']:
self._draw_rain(x, y, size)
elif condition.lower() in ['snow', 'sleet', 'hail']:
self._draw_snow(x, y, size)
elif condition.lower() in ['thunderstorm', 'storm']:
self._draw_storm(x, y, size)
else:
self._draw_sun(x, y, size)
# Note: No update_display() here - let the caller handle the update
def draw_text_with_icons(self, text: str, icons: List[tuple] = None, x: int = None, y: int = None,
color: tuple = (255, 255, 255)):
"""Draw text with weather icons at specified positions."""
# Draw the text
self.draw_text(text, x, y, color)
# Draw any icons
if icons:
for icon_type, icon_x, icon_y in icons:
self.draw_weather_icon(icon_type, icon_x, icon_y)
# Update the display once after everything is drawn
self.update_display()
def cleanup(self):
"""Clean up resources."""
if hasattr(self, 'matrix') and self.matrix is not None:
try:
self.matrix.Clear()
except Exception as e:
logger.warning(f"Error clearing matrix during cleanup: {e}")
# Ensure image/draw are reset to a blank state
if hasattr(self, 'image') and hasattr(self, 'draw'):
try:
self.image = Image.new('RGB', (self.width, self.height))
self.draw = ImageDraw.Draw(self.image)
self.draw.fontmode = "1" # 1-bit text: the panel has no partial brightness, so AA only smears glyphs.
except (OSError, RuntimeError, ValueError, MemoryError):
logger.debug("Canvas reset during cleanup failed", exc_info=True)
# Reset the singleton state when cleaning up
DisplayManager._instance = None
DisplayManager._initialized = False
def format_date_with_ordinal(self, dt):
"""Formats a datetime object into 'Mon Aug 30th' style."""
day = dt.day
if 11 <= day <= 13:
suffix = 'th'
else:
suffix = {1: 'st', 2: 'nd', 3: 'rd'}.get(day % 10, 'th')
return dt.strftime(f"%b %-d{suffix}")
@classmethod
def apply_matrix_options(cls, options, config: Dict[str, Any]):
"""Fill ``options`` (an ``RGBMatrixOptions``) from the LEDMatrix config.
This is exactly what the display service drives the panel with, so a
tool that opens the matrix itself (``scripts/scroll_speeds.py``) gets
the same panel -- same runtime ``gpio_slowdown``, ``rp1_rio``,
``panel_type``, orientation and defaults -- rather than a private copy
that drifts. Does not open the matrix. Returns ``options``.
"""
display = config.get('display', {}) if isinstance(config, dict) else {}
hardware_config = display.get('hardware', {})
runtime_config = display.get('runtime', {})
# Basic hardware settings
options.rows = hardware_config.get('rows', DEFAULT_ROWS)
options.cols = hardware_config.get('cols', DEFAULT_COLS)
options.chain_length = hardware_config.get('chain_length', DEFAULT_CHAIN_LENGTH)
options.parallel = hardware_config.get('parallel', DEFAULT_PARALLEL)
options.hardware_mapping = hardware_config.get('hardware_mapping', 'adafruit-hat-pwm')
# Performance and stability settings
options.brightness = hardware_config.get('brightness', 90)
options.pwm_bits = hardware_config.get('pwm_bits', 10)
options.pwm_lsb_nanoseconds = hardware_config.get('pwm_lsb_nanoseconds', 150)
options.led_rgb_sequence = hardware_config.get('led_rgb_sequence', 'RGB')
# _build_pixel_mapper_config reads only class attributes, so the class
# stands in for an instance here.
options.pixel_mapper_config = cls._build_pixel_mapper_config(cls, hardware_config)
options.row_address_type = hardware_config.get('row_address_type', 0)
options.multiplexing = hardware_config.get('multiplexing', 0)
options.panel_type = hardware_config.get('panel_type', '')
options.disable_hardware_pulsing = hardware_config.get('disable_hardware_pulsing', False)
options.show_refresh_rate = hardware_config.get('show_refresh_rate', False)
options.limit_refresh_rate_hz = hardware_config.get('limit_refresh_rate_hz', 90)
options.gpio_slowdown = runtime_config.get('gpio_slowdown', 3)
# Disable internal privilege dropping - we manage this via systemd or remain root
# This prevents the library from dropping to 'daemon' user which breaks file permissions
options.drop_privileges = False
# Additional settings from config
if 'scan_mode' in hardware_config:
options.scan_mode = hardware_config.get('scan_mode')
if 'pwm_dither_bits' in hardware_config:
options.pwm_dither_bits = hardware_config.get('pwm_dither_bits')
if 'inverse_colors' in hardware_config:
options.inverse_colors = hardware_config.get('inverse_colors')
# Pi 5 only: 0=PIO/RP1 coprocessor (default, less CPU),
# 1=RIO/Registered IO (faster; gpio_slowdown effect is inverted in this mode)
if 'rp1_rio' in runtime_config:
if hasattr(options, 'rp1_rio'):
options.rp1_rio = runtime_config.get('rp1_rio')
else:
logger.warning(
"rp1_rio is set in config but the installed rgbmatrix library does "
"not support it — the library was likely built without Pi 5 RP1 "
"support (mmap to 0x3f000000 instead of RP1 chip). "
"Fix: sudo RPI_RGB_FORCE_REBUILD=1 ./first_time_install.sh"
)
return options
@property
def refresh_hz(self) -> float:
"""The panel's refresh rate in Hz, from the hardware config.
The authoritative place to ask, because a plugin only receives its own
config section and cannot see display.hardware. Scroll pacing needs
this: the speeds a panel can show in whole pixels are refresh_hz
divided by the frame hold, so getting it wrong silently produces
fractional-pixel motion. See src/common/scroll_config.py.
Note this is the configured *cap*, not necessarily what the panel
achieves -- scripts/scroll_speeds.py --measure reports the real rate.
"""
hardware = (self.config.get('display') or {}).get('hardware') or {}
try:
value = float(hardware.get('limit_refresh_rate_hz') or 0)
except (TypeError, ValueError):
value = 0.0
return value if value > 0 else 100.0
def set_frame_hold(self, refreshes: int) -> None:
"""Hold each pushed frame for this many panel refreshes (>=1).
Set by the scroll configuration so a plugin can run at, say, 50px/s on
a 100Hz panel as one whole pixel every second refresh, rather than half
a pixel every refresh (which has to be blended or repeated unevenly).
Reset to 1 whenever scrolling stops, so one plugin's pacing cannot
leak into the next thing on screen.
"""
try:
value = int(refreshes)
except (TypeError, ValueError):
logger.warning("Ignoring unusable frame hold: %r", refreshes)
return
self._frame_hold = max(1, min(255, value))
def set_scrolling_state(self, is_scrolling: bool, frame_hold: int = 1):
"""Set the current scrolling state, and this scroll's frame pacing.
Call this when a display starts or stops scrolling. ``frame_hold`` is
how many panel refreshes each frame is held for -- 2 gives one whole
pixel every second refresh, which is how a scroll runs at half the
refresh rate without fractional pixel positions.
The hold is part of the scroll's speed. A ScrollHelper configured by
``scroll_config.configure()`` advances a fixed whole-pixel step per
presented frame and reads no clock, so pass the returned
``settings.frame_hold`` here: a scroll that leaves it at 1 is
presented every refresh and runs ``frame_hold`` times too fast.
The hold is set here rather than once at plugin construction because
it must not outlive the scroll that asked for it: plugins share one
display manager, so a hold left set by whoever scrolled last would
silently re-pace the next plugin. Passing it alongside the state makes
the lifetime exactly the scroll, and the default of 1 means any caller
that does not care gets a new frame every refresh.
"""
current_time = time.time()
self._scrolling_state['is_scrolling'] = is_scrolling
if is_scrolling:
self._scrolling_state['last_scroll_activity'] = current_time
self.set_frame_hold(frame_hold)
else:
self._frame_hold = 1
logger.debug(f"Scrolling state set to: {is_scrolling}")
def is_currently_scrolling(self) -> bool:
"""Check if the display is currently in a scrolling state."""
current_time = time.time()
# If explicitly not scrolling, return False
if not self._scrolling_state['is_scrolling']:
return False
# If we've been inactive for the threshold period, consider it not scrolling
if current_time - self._scrolling_state['last_scroll_activity'] > self._scrolling_state['scroll_inactivity_threshold']:
self._scrolling_state['is_scrolling'] = False
# Drop the hold with the state, exactly as set_scrolling_state(False)
# does. This path is the one a scroll takes when it ends without
# saying so -- the rotation moves on mid-scroll, or the plugin is
# torn down -- and leaving the hold set there means every later
# plugin, scrolling or static, is presented at refresh/N until
# somebody calls set_scrolling_state(False). The hold must not
# outlive the scroll that asked for it, however that scroll ends.
self._frame_hold = 1
return False
return True
def defer_update(self, update_func, priority: int = 0):
"""Defer an update function to be called when not scrolling.
Args:
update_func: Function to call when not scrolling
priority: Priority level (lower numbers = higher priority)
"""
current_time = time.time()
# Clean up expired updates before adding new ones
self._cleanup_expired_deferred_updates(current_time)
# Limit queue size to prevent memory issues
if len(self._scrolling_state['deferred_updates']) >= self._scrolling_state['max_deferred_updates']:
# Remove oldest update to make room
self._scrolling_state['deferred_updates'].pop(0)
logger.debug("Removed oldest deferred update due to queue size limit")
self._scrolling_state['deferred_updates'].append({
'func': update_func,
'priority': priority,
'timestamp': current_time
})
# Only sort if we have a reasonable number of updates to avoid excessive sorting
if len(self._scrolling_state['deferred_updates']) <= 20:
self._scrolling_state['deferred_updates'].sort(key=lambda x: x['priority'])
logger.debug(f"Deferred update added. Total deferred: {len(self._scrolling_state['deferred_updates'])}")
def process_deferred_updates(self):
"""Process any deferred updates if not currently scrolling."""
current_time = time.time()
# Always clean up expired updates, even if scrolling
# This prevents memory leaks from accumulated expired updates
self._cleanup_expired_deferred_updates(current_time)
if self.is_currently_scrolling():
return
if not self._scrolling_state['deferred_updates']:
return
if not self._scrolling_state['deferred_updates']:
return
# Process only a limited number of updates per call to avoid blocking
max_updates_per_call = min(5, len(self._scrolling_state['deferred_updates']))
updates_to_process = self._scrolling_state['deferred_updates'][:max_updates_per_call]
self._scrolling_state['deferred_updates'] = self._scrolling_state['deferred_updates'][max_updates_per_call:]
logger.debug(f"Processing {len(updates_to_process)} deferred updates (queue size: {len(self._scrolling_state['deferred_updates'])})")
failed_updates = []
for update_info in updates_to_process:
try:
# Check if update is still valid (not too old)
if current_time - update_info['timestamp'] > self._scrolling_state['deferred_update_ttl']:
logger.debug("Skipping expired deferred update")
continue
update_info['func']()
logger.debug("Deferred update executed successfully")
except Exception as e:
logger.error(f"Error executing deferred update: {e}")
# Only retry recent failures, and limit retries
if current_time - update_info['timestamp'] < 60.0: # Only retry for 1 minute
failed_updates.append(update_info)
# Re-add failed updates to the end of the queue (not the beginning)
if failed_updates:
self._scrolling_state['deferred_updates'].extend(failed_updates)
def _cleanup_expired_deferred_updates(self, current_time: float):
"""Remove expired deferred updates to prevent memory leaks."""
ttl = self._scrolling_state['deferred_update_ttl']
initial_count = len(self._scrolling_state['deferred_updates'])
# Filter out expired updates
self._scrolling_state['deferred_updates'] = [
update for update in self._scrolling_state['deferred_updates']
if current_time - update['timestamp'] <= ttl
]
removed_count = initial_count - len(self._scrolling_state['deferred_updates'])
if removed_count > 0:
logger.debug(f"Cleaned up {removed_count} expired deferred updates")
def get_scrolling_stats(self) -> dict:
"""Get current scrolling statistics for debugging."""
return {
'is_scrolling': self._scrolling_state['is_scrolling'],
'last_activity': self._scrolling_state['last_scroll_activity'],
'deferred_count': len(self._scrolling_state['deferred_updates']),
'inactivity_threshold': self._scrolling_state['scroll_inactivity_threshold'],
'max_deferred_updates': self._scrolling_state['max_deferred_updates'],
'deferred_update_ttl': self._scrolling_state['deferred_update_ttl']
}
def _viewer_is_fresh(self, now: float) -> bool:
"""True when a browser preview is watching (marker file touched by
the web SSE broadcaster). The marker is stat'd at most once per
second — at 125 fps loops a per-call stat would be pure overhead."""
if (now - self._viewer_check_ts) >= 1.0:
self._viewer_check_ts = now
try:
marker_age = now - os.stat(self._viewer_marker_path).st_mtime
self._viewer_fresh = marker_age < snapshot_policy.VIEWER_MARKER_FRESH_SEC
except OSError:
self._viewer_fresh = False
return self._viewer_fresh
def _write_snapshot_if_due(self, frame_checksum: Optional[int] = None) -> None:
"""Mirror the current frame to the preview snapshot when the policy
says it's worth it — see src/common/snapshot_policy.py. Unchanged
frames are never re-encoded; without viewers the cadence drops to
the idle keepalive.
Args:
frame_checksum: adler32 of the current frame, when the caller has
already computed one. Dirty tracking checksums every frame a
few lines above the call site, and re-deriving it here meant a
second tobytes() plus a second pass over the whole framebuffer
on every single frame — ~0.17ms per frame of the two combined
at 256x64, paid 100 times a second to reach the same number.
"""
try:
now = time.time()
viewer_fresh = self._viewer_is_fresh(now)
if viewer_fresh and not self._viewer_was_fresh:
# A preview just opened: let the next changed frame through
# immediately instead of waiting out the idle interval.
self._last_snapshot_ts = 0.0
self._viewer_was_fresh = viewer_fresh
digest = (frame_checksum if frame_checksum is not None
else zlib.adler32(self.image.tobytes()))
action = snapshot_policy.decide(
now, self._last_snapshot_ts, self._last_snapshot_touch_ts,
viewer_fresh, digest != self._last_snapshot_digest)
if action is snapshot_policy.SnapshotAction.SKIP:
return
if action is snapshot_policy.SnapshotAction.TOUCH:
# mtime bump only: keeps the health check (snapshot age)
# green without paying for a PNG encode of an unchanged frame
os.utime(self._snapshot_path, None)
self._last_snapshot_touch_ts = now
return
# WRITE: ensure directory permissions once, not per frame
snapshot_path_obj = Path(self._snapshot_path)
if not self._snapshot_dir_prepared:
# Never modify /tmp permissions - it has special system
# permissions (1777) that must not be changed or it breaks
# apt and other system tools
parent_dir = snapshot_path_obj.parent
if parent_dir and str(parent_dir) != '/tmp': # nosec B108 - guard to skip /tmp for permission ops
ensure_directory_permissions(parent_dir, get_assets_dir_mode())
self._snapshot_dir_prepared = True
# Write atomically: temp then replace. The temp name must be
# unique, not "<snapshot>.tmp": /tmp is world-writable and sticky,
# and this file is written by whichever user the display service
# runs as while tests and tooling run as someone else. A leftover
# fixed-name temp owned by another user is then unopenable even by
# root (fs.protected_regular refuses O_CREAT on a foreign file in a
# sticky dir), which froze the preview and the health check's
# liveness proxy until somebody deleted it by hand. Same pattern as
# the hardware-status write above.
_fd, tmp_path = tempfile.mkstemp(
dir=str(snapshot_path_obj.parent),
prefix=f".{snapshot_path_obj.name}.", suffix=".tmp")
try:
with os.fdopen(_fd, "wb") as _f:
self.image.save(_f, format='PNG')
os.chmod(tmp_path, 0o644)
os.replace(tmp_path, self._snapshot_path)
except Exception:
# Never leave the temp behind -- that is what made the failure
# permanent rather than transient.
try:
os.unlink(tmp_path)
except OSError:
pass
# Fallback to direct save if replace not supported
self.image.save(self._snapshot_path, format='PNG')
# Set proper file permissions after saving
try:
ensure_file_permissions(snapshot_path_obj, get_assets_file_mode())
except Exception:
pass
self._last_snapshot_ts = now
self._last_snapshot_touch_ts = now
self._last_snapshot_digest = digest
except Exception as e:
# Snapshot failures must never break display — but they must not
# be silent either: the snapshot's mtime is the web UI's display
# mirror AND its hardware-liveness proxy, so a quietly failing
# write freezes the mirror and makes health checks lie (seen in
# the field: a stale root-owned /tmp file froze it for a day).
# Warn at most once per 5 minutes to avoid log spam.
if (now - self._snapshot_fail_log_ts) > 300:
self._snapshot_fail_log_ts = now
logger.warning("Snapshot write failing (web preview/health "
"mirror is stale): %s", e)
else:
logger.debug(f"Snapshot write skipped: {e}")