Discoverability: re-export the adaptive layout/image API from src.common (the blessed-helpers package plugin authors already know) — canonical paths stay src.adaptive_layout / src.adaptive_images so nothing breaks. Document it in src/common/README.md and cross-link ADAPTIVE_LAYOUT.md from the developer docs authors actually read (quick reference, API reference, advanced dev, font manager, dev preview, plugin dev guide); ADAPTIVE_LAYOUT.md gains adaptive-images, composite-layouts and preserving-user-customization sections. Compat: PluginLoader now logs one advisory warning (never raises) when a plugin's manifest declares a min LEDMatrix version newer than the running core, checking the min_ledmatrix_version / requires.* / versions[] spellings found in the wild. Guarded against stale core version numbers. src/__init__.py __version__ bumped 1.0.0 -> 3.1.0 to match the latest release tag (v3.1.0) — it had never been updated and the compat check needs a truthful number. NOTE: verify this matches the intended release numbering before the next tag. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Advanced Plugin Development
Advanced patterns, examples, and best practices for developing LEDMatrix plugins.
Adaptive layout: for plugins that should render legibly on any panel size (fonts that grow on big panels, layouts that degrade gracefully on small ones), use the adaptive layout system —
self.layout,draw_fit,draw_image,scoreboard_regions— documented in ADAPTIVE_LAYOUT.md.
Table of Contents
- Using Weather Icons
- Implementing Scrolling with Deferred Updates
- Cache Strategy Patterns
- Font Management and Overrides
- Error Handling Best Practices
- Performance Optimization
- Testing Plugins with Mocks
- Inter-Plugin Communication
- Live Priority Implementation
- Dynamic Duration Support
Using Weather Icons
The Display Manager provides built-in weather icon drawing methods for easy visual representation of weather conditions.
Basic Weather Icon Usage
def display(self, force_clear=False):
if force_clear:
self.display_manager.clear()
# Draw weather icon based on condition
condition = self.data.get('condition', 'clear')
self.display_manager.draw_weather_icon(condition, x=5, y=5, size=16)
# Draw temperature next to icon
temp = self.data.get('temp', 72)
self.display_manager.draw_text(
f"{temp}°F",
x=25, y=10,
color=(255, 255, 255)
)
self.display_manager.update_display()
Supported Weather Conditions
The draw_weather_icon() method automatically maps condition strings to appropriate icons:
"clear","sunny"→ Sun icon"clouds","cloudy","partly cloudy"→ Cloud icon"rain","drizzle","shower"→ Rain icon"snow","sleet","hail"→ Snow icon"thunderstorm","storm"→ Storm icon
Custom Weather Icons
For more control, use individual icon methods:
# Draw specific icons
self.display_manager.draw_sun(x=10, y=10, size=16)
self.display_manager.draw_cloud(x=10, y=10, size=16, color=(150, 150, 150))
self.display_manager.draw_rain(x=10, y=10, size=16)
self.display_manager.draw_snow(x=10, y=10, size=16)
Text with Weather Icons
Use draw_text_with_icons() to combine text and icons:
icons = [
("sun", 5, 5), # Sun icon at (5, 5)
("cloud", 100, 5) # Cloud icon at (100, 5)
]
self.display_manager.draw_text_with_icons(
"Weather: Sunny, Cloudy",
icons=icons,
x=10, y=20,
color=(255, 255, 255)
)
Implementing Scrolling with Deferred Updates
For plugins that scroll content (tickers, news feeds, etc.), use scrolling state management to coordinate with the display system.
Basic Scrolling Implementation
def display(self, force_clear=False):
if force_clear:
self.display_manager.clear()
# Mark as scrolling
self.display_manager.set_scrolling_state(True)
try:
# Scroll content
text = "This is a long scrolling message that needs to scroll across the display..."
text_width = self.display_manager.get_text_width(text, self.display_manager.regular_font)
display_width = self.display_manager.width
# Scroll from right to left
for x in range(display_width, -text_width, -2):
self.display_manager.clear()
self.display_manager.draw_text(text, x=x, y=16, color=(255, 255, 255))
self.display_manager.update_display()
time.sleep(0.05)
# Update scroll activity timestamp
self.display_manager.set_scrolling_state(True)
finally:
# Always mark as not scrolling when done
self.display_manager.set_scrolling_state(False)
Deferred Updates During Scrolling
Use defer_update() to queue non-critical updates until scrolling completes:
def update(self):
# Critical update - do immediately
self.fetch_latest_data()
# Non-critical metadata update - defer until not scrolling
self.display_manager.defer_update(
lambda: self.update_cache_metadata(),
priority=1
)
# Low priority cleanup - defer
self.display_manager.defer_update(
lambda: self.cleanup_old_data(),
priority=2
)
Checking Scroll State
Check if currently scrolling before performing expensive operations:
def update(self):
# Only do expensive operations when not scrolling
if not self.display_manager.is_currently_scrolling():
self.perform_expensive_operation()
else:
# Defer until scrolling stops
self.display_manager.defer_update(
lambda: self.perform_expensive_operation(),
priority=0
)
Cache Strategy Patterns
Use appropriate cache strategies for different data types to optimize performance and reduce API calls.
Basic Caching Pattern
def update(self):
cache_key = f"{self.plugin_id}_data"
# Try to get from cache first
cached = self.cache_manager.get(cache_key, max_age=3600)
if cached:
self.data = cached
self.logger.debug("Using cached data")
return
# Fetch from API if not cached
try:
self.data = self._fetch_from_api()
self.cache_manager.set(cache_key, self.data)
self.logger.info("Fetched and cached new data")
except Exception as e:
self.logger.error(f"Failed to fetch data: {e}")
# Use stale cache if available (re-fetch with large max_age to bypass expiration)
expired_cached = self.cache_manager.get(cache_key, max_age=31536000) # 1 year
if expired_cached:
self.data = expired_cached
self.logger.warning("Using stale cached data due to API error")
Using Cache Strategies
For automatic TTL selection based on data type:
def update(self):
cache_key = f"{self.plugin_id}_weather"
# Automatically uses appropriate cache duration for weather data
cached = self.cache_manager.get_cached_data_with_strategy(
cache_key,
data_type="weather"
)
if cached:
self.data = cached
return
# Fetch new data
self.data = self._fetch_from_api()
self.cache_manager.set(cache_key, self.data)
Sport-Specific Caching
For sports plugins, use sport-specific cache strategies:
def update(self):
sport_key = "nhl"
cache_key = f"{self.plugin_id}_{sport_key}_games"
# Uses sport-specific live_update_interval from config
cached = self.cache_manager.get_background_cached_data(
cache_key,
sport_key=sport_key
)
if cached:
self.games = cached
return
# Fetch new games
self.games = self._fetch_games(sport_key)
self.cache_manager.set(cache_key, self.games)
Cache Invalidation
Clear cache when needed:
def on_config_change(self, new_config):
# Clear cache when API key changes
if new_config.get('api_key') != self.config.get('api_key'):
self.cache_manager.clear_cache(f"{self.plugin_id}_data")
self.logger.info("Cleared cache due to API key change")
super().on_config_change(new_config)
Font Management and Overrides
Use the Font Manager for advanced font handling and user customization.
Using Different Fonts
def display(self, force_clear=False):
if force_clear:
self.display_manager.clear()
# Use regular font for title
self.display_manager.draw_text(
"Title",
x=10, y=5,
font=self.display_manager.regular_font,
color=(255, 255, 255)
)
# Use small font for details
self.display_manager.draw_text(
"Details",
x=10, y=20,
font=self.display_manager.small_font,
color=(200, 200, 200)
)
# Use calendar font for compact text
self.display_manager.draw_text(
"Compact",
x=10, y=30,
font=self.display_manager.calendar_font,
color=(150, 150, 150)
)
self.display_manager.update_display()
Measuring Text
Calculate text dimensions for layout:
def display(self, force_clear=False):
if force_clear:
self.display_manager.clear()
text = "Hello, World!"
font = self.display_manager.regular_font
# Get text dimensions
text_width = self.display_manager.get_text_width(text, font)
font_height = self.display_manager.get_font_height(font)
# Center text horizontally
x = (self.display_manager.width - text_width) // 2
# Center text vertically
y = (self.display_manager.height - font_height) // 2
self.display_manager.draw_text(text, x=x, y=y, font=font)
self.display_manager.update_display()
Multi-line Text
Render multiple lines of text:
def display(self, force_clear=False):
if force_clear:
self.display_manager.clear()
lines = [
"Line 1",
"Line 2",
"Line 3"
]
font = self.display_manager.small_font
font_height = self.display_manager.get_font_height(font)
y = 5
for line in lines:
# Center each line
text_width = self.display_manager.get_text_width(line, font)
x = (self.display_manager.width - text_width) // 2
self.display_manager.draw_text(line, x=x, y=y, font=font)
y += font_height + 2 # Add spacing between lines
self.display_manager.update_display()
Error Handling Best Practices
Implement robust error handling to ensure plugins fail gracefully.
API Error Handling
def update(self):
cache_key = f"{self.plugin_id}_data"
try:
# Try to fetch from API
self.data = self._fetch_from_api()
self.cache_manager.set(cache_key, self.data)
self.logger.info("Successfully updated data")
except requests.exceptions.Timeout:
self.logger.warning("API request timed out, using cached data")
cached = self.cache_manager.get(cache_key, max_age=7200) # Use older cache
if cached:
self.data = cached
else:
self.data = None
except requests.exceptions.RequestException as e:
self.logger.error(f"API request failed: {e}")
# Try to use cached data
cached = self.cache_manager.get(cache_key, max_age=7200)
if cached:
self.data = cached
self.logger.info("Using cached data due to API error")
else:
self.data = None
except Exception as e:
self.logger.error(f"Unexpected error in update(): {e}", exc_info=True)
self.data = None
Display Error Handling
def display(self, force_clear=False):
try:
if force_clear:
self.display_manager.clear()
# Check if we have data
if not self.data:
self._display_no_data()
return
# Render main content
self._render_content()
self.display_manager.update_display()
except Exception as e:
self.logger.error(f"Error in display(): {e}", exc_info=True)
# Show error message to user
try:
self.display_manager.clear()
self.display_manager.draw_text(
"Error",
x=10, y=16,
color=(255, 0, 0)
)
self.display_manager.update_display()
except Exception:
# If even error display fails, log and continue
self.logger.critical("Failed to display error message")
def _display_no_data(self):
"""Display a message when no data is available."""
self.display_manager.clear()
self.display_manager.draw_text(
"No data",
x=10, y=16,
color=(128, 128, 128)
)
self.display_manager.update_display()
Validation Error Handling
def validate_config(self) -> bool:
"""Validate plugin configuration."""
try:
# Check required fields
required_fields = ['api_key', 'city']
for field in required_fields:
if field not in self.config or not self.config[field]:
self.logger.error(f"Missing required field: {field}")
return False
# Validate field types
if not isinstance(self.config.get('display_duration'), (int, float)):
self.logger.error("display_duration must be a number")
return False
# Validate ranges
duration = self.config.get('display_duration', 15)
if duration < 1 or duration > 300:
self.logger.error("display_duration must be between 1 and 300 seconds")
return False
return True
except Exception as e:
self.logger.error(f"Error validating config: {e}", exc_info=True)
return False
Performance Optimization
Optimize plugin performance for smooth operation on Raspberry Pi hardware.
Efficient Data Fetching
def update(self):
# Only fetch if cache is stale
cache_key = f"{self.plugin_id}_data"
cached = self.cache_manager.get(cache_key, max_age=3600)
if cached and self._is_data_fresh(cached):
self.data = cached
return
# Fetch only what's needed
try:
# Use appropriate cache strategy
self.data = self._fetch_minimal_data()
self.cache_manager.set(cache_key, self.data)
except Exception as e:
self.logger.error(f"Update failed: {e}")
# Use stale cache if available (re-fetch with large max_age to bypass expiration)
expired_cached = self.cache_manager.get(cache_key, max_age=31536000) # 1 year
if expired_cached:
self.data = expired_cached
self.logger.warning("Using stale cached data due to update failure")
Optimized Rendering
def display(self, force_clear=False):
# Only clear if necessary
if force_clear:
self.display_manager.clear()
else:
# Reuse existing canvas when possible
pass
# Batch drawing operations
self._draw_background()
self._draw_content()
self._draw_overlay()
# Single update call at the end
self.display_manager.update_display()
Memory Management
def cleanup(self):
"""Clean up resources to free memory."""
# Clear large data structures
if hasattr(self, 'large_cache'):
self.large_cache.clear()
# Close connections
if hasattr(self, 'api_client'):
self.api_client.close()
# Stop threads
if hasattr(self, 'worker_thread'):
self.worker_thread.stop()
super().cleanup()
Lazy Loading
def __init__(self, plugin_id, config, display_manager, cache_manager, plugin_manager):
super().__init__(plugin_id, config, display_manager, cache_manager, plugin_manager)
self._heavy_resource = None # Load on demand
def _get_heavy_resource(self):
"""Lazy load expensive resource."""
if self._heavy_resource is None:
self._heavy_resource = self._load_expensive_resource()
return self._heavy_resource
Testing Plugins with Mocks
Use mock objects for testing plugins without hardware dependencies.
Basic Mock Setup
from src.plugin_system.testing.mocks import MockDisplayManager, MockCacheManager, MockPluginManager
def test_plugin_display():
# Create mocks
display_manager = MockDisplayManager()
cache_manager = MockCacheManager()
plugin_manager = MockPluginManager()
# Create plugin instance
config = {"enabled": True, "display_duration": 15}
plugin = MyPlugin("my-plugin", config, display_manager, cache_manager, plugin_manager)
# Test display
plugin.display(force_clear=True)
# Verify display calls
assert len(display_manager.draw_calls) > 0
assert display_manager.draw_calls[0]['text'] == "Hello"
Testing Cache Behavior
def test_plugin_caching():
cache_manager = MockCacheManager()
plugin = MyPlugin("my-plugin", config, display_manager, cache_manager, plugin_manager)
# Test cache miss
plugin.update()
assert len(cache_manager.get_calls) > 0
assert len(cache_manager.set_calls) > 0
# Test cache hit
cache_manager.set("my-plugin_data", {"test": "data"})
plugin.update()
# Verify no API call was made
Testing Error Handling
def test_error_handling():
display_manager = MockDisplayManager()
cache_manager = MockCacheManager()
plugin = MyPlugin("my-plugin", config, display_manager, cache_manager, plugin_manager)
# Simulate API error
with patch('plugin._fetch_from_api', side_effect=Exception("API Error")):
plugin.update()
# Verify plugin handles error gracefully
assert plugin.data is not None or hasattr(plugin, 'error_state')
Inter-Plugin Communication
Plugins can communicate with each other through the Plugin Manager.
Getting Data from Another Plugin
def update(self):
# Get weather data from weather plugin
weather_plugin = self.plugin_manager.get_plugin("weather")
if weather_plugin and hasattr(weather_plugin, 'current_temp'):
self.weather_temp = weather_plugin.current_temp
self.logger.info(f"Got temperature from weather plugin: {self.weather_temp}")
Checking Plugin Status
def update(self):
# Check if another plugin is enabled
enabled_plugins = self.plugin_manager.get_enabled_plugins()
if "weather" in enabled_plugins:
# Weather plugin is available
weather_plugin = self.plugin_manager.get_plugin("weather")
if weather_plugin:
# Use weather data
pass
Sharing Data Between Plugins
class MyPlugin(BasePlugin):
def __init__(self, ...):
super().__init__(...)
self.shared_data = {} # Data accessible to other plugins
def update(self):
self.shared_data['last_update'] = time.time()
self.shared_data['status'] = 'active'
# In another plugin
def update(self):
my_plugin = self.plugin_manager.get_plugin("my-plugin")
if my_plugin and hasattr(my_plugin, 'shared_data'):
status = my_plugin.shared_data.get('status')
self.logger.info(f"MyPlugin status: {status}")
Live Priority Implementation
Implement live priority to automatically take over the display when your plugin has urgent content.
Basic Live Priority
class MyPlugin(BasePlugin):
def __init__(self, ...):
super().__init__(...)
# Enable live priority in config
# "live_priority": true
def has_live_content(self) -> bool:
"""Check if plugin has live content."""
# Check for live games, breaking news, etc.
return hasattr(self, 'live_items') and len(self.live_items) > 0
def get_live_modes(self) -> List[str]:
"""Return modes to show during live priority."""
return ['live_mode'] # Only show live mode, not other modes
Sports Plugin Example
class SportsPlugin(BasePlugin):
def has_live_content(self) -> bool:
"""Check if there are any live games."""
if not hasattr(self, 'games'):
return False
for game in self.games:
if game.get('status') == 'live':
return True
return False
def get_live_modes(self) -> List[str]:
"""Only show live game modes during live priority."""
return ['nhl_live', 'nba_live'] # Exclude recent/upcoming modes
News Plugin Example
class NewsPlugin(BasePlugin):
def has_live_content(self) -> bool:
"""Check for breaking news."""
if not hasattr(self, 'headlines'):
return False
# Check for breaking news flag
for headline in self.headlines:
if headline.get('breaking', False):
return True
return False
def get_live_modes(self) -> List[str]:
"""Show breaking news mode during live priority."""
return ['breaking_news']
Dynamic Duration Support
Implement dynamic duration to extend display time until content cycle completes.
Basic Dynamic Duration
class MyPlugin(BasePlugin):
def __init__(self, ...):
super().__init__(...)
self.current_step = 0
self.total_steps = 5
def supports_dynamic_duration(self) -> bool:
"""Enable dynamic duration in config."""
return self.config.get('dynamic_duration', {}).get('enabled', False)
def is_cycle_complete(self) -> bool:
"""Return True when all content has been shown."""
return self.current_step >= self.total_steps
def reset_cycle_state(self) -> None:
"""Reset cycle tracking when starting new display session."""
self.current_step = 0
def display(self, force_clear=False):
if force_clear:
self.display_manager.clear()
self.reset_cycle_state()
# Display current step
self._display_step(self.current_step)
self.display_manager.update_display()
# Advance to next step
self.current_step += 1
Scrolling Content Example
class ScrollingPlugin(BasePlugin):
def __init__(self, ...):
super().__init__(...)
self.scroll_position = 0
self.scroll_complete = False
def supports_dynamic_duration(self) -> bool:
return True
def is_cycle_complete(self) -> bool:
"""Return True when scrolling is complete."""
return self.scroll_complete
def reset_cycle_state(self) -> None:
"""Reset scroll state."""
self.scroll_position = 0
self.scroll_complete = False
def display(self, force_clear=False):
if force_clear:
self.display_manager.clear()
self.reset_cycle_state()
# Scroll content
text = "Long scrolling message..."
text_width = self.display_manager.get_text_width(text, self.display_manager.regular_font)
if self.scroll_position < -text_width:
# Scrolling complete
self.scroll_complete = True
else:
self.display_manager.clear()
self.display_manager.draw_text(
text,
x=self.scroll_position,
y=16
)
self.display_manager.update_display()
self.scroll_position -= 2
See Also
- Plugin API Reference - Complete API documentation
- Plugin Development Guide - Development workflow
- Plugin Architecture Spec - System architecture
- BasePlugin Source - Base class implementation