Files
LEDMatrix/src/plugin_system/testing/harness.py
T
7f7f0d6464 feat: adaptive layout system — size-aware regions, crisp font ladders, image fitting (#393)
* feat(layout): adaptive layout & font scaling system for plugins

Add src/adaptive_layout.py — opt-in core helpers so plugins render
legibly on any panel size without hand-tuned per-display layouts:

- Region: integer rect algebra (bands/columns/weighted splits/centering)
  that partitions space so text bands can't overlap by construction
- Font ladders: ordered (family, size) steps known to render crisply
  (LADDER_GRID: X11 BDFs at native sizes; LADDER_ARCADE: PressStart2P at
  8px multiples) — fitting walks the ladder instead of scaling pixel
  fonts fractionally
- LayoutContext: breakpoint tiers, geometry scale vs. a declared design
  size, and cached fit_text/fit_lines/font_for_rows queries

Generalizes the three patterns proven in the field: f1-scoreboard's
scale factor, masters-tournament's tiers, baseball-scoreboard's font
fallback ladder.

Wiring: BasePlugin gains a lazy .layout property and draw_fit();
FontManager gains get_native_bdf_size() and a cache_generation counter;
manifest schema gains display.design_size and requires.display_size
max_width/max_height; 96x48 joins DEFAULT_TEST_SIZES; the bounds-check
harness records negative-coordinate draws; TextHelper's broken
measurement helpers are fixed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(layout): adaptive image fitting + composite region helpers

Add src/adaptive_images.py — the image counterpart to fit_text:
- fit_image(img, box, mode=contain|cover|fill_height|stretch,
  crop_to_ink, anchor, resample, upscale) promoting the proven plugin
  patterns (football's crop-to-ink fill-height logos, masters' cover
  crop + NEAREST flags, static-image's letterbox). Upscales by default —
  thumbnail()'s downscale-only behavior is why imagery stays tiny on
  big panels.
- draw_fitted_image() pastes aligned within a Region with alpha mask.
- One central Pillow>=9.1 RESAMPLE shim replacing ~15 plugin copies.

LayoutContext.fit_image() caches results per (identity, box size,
options) with a 64-entry LRU; id()-keyed entries pin the source image.
BasePlugin.draw_image() is the one-liner adoption path beside draw_fit.

Composites in adaptive_layout.py: Region.offset() (user x/y-offset
passthrough), scoreboard_regions() (the two-logos-plus-score card math
duplicated across six sports plugins, logo_slot = min(H, W//2)), and
media_row() (art-left/text-right).

Fix LogoHelper's size-blind cache key (stale sizes on panel change);
deprecation note on dead image_utils.py.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(harness): scale-up fill check, config variants, multi-size dev gallery

Quality gates for adaptive layout:

- fill_metrics()/check_scale_up() in the safety harness: overflow catches
  content too big for a panel, but nothing caught content that stays tiny
  on panels >= 2x the plugin's declared design size. The check measures
  lit-content extents and warns (or fails, when a plugin opts into
  "fill_check": "strict" in test/harness.json) below 50% coverage on the
  doubled axis. Warn-only by default so no existing plugin breaks.

- harness.json "variants": extra runs with config overlays and their own
  golden dirs, so an opt-in mode (e.g. layout_mode: adaptive) is golden-
  tested beside the classic default. check_plugin.py loops base + variants
  and labels variant results mode@name.

- Dev preview server: GET /api/sizes (harness size sample), POST
  /api/render-matrix (render at up to 12 sizes in one call), size-preset
  dropdown, and an "All Sizes" side-by-side gallery in the preview UI.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(plugins): adaptive-lib discoverability + advisory version compat warning

Discoverability: re-export the adaptive layout/image API from src.common
(the blessed-helpers package plugin authors already know) — canonical
paths stay src.adaptive_layout / src.adaptive_images so nothing breaks.
Document it in src/common/README.md and cross-link ADAPTIVE_LAYOUT.md
from the developer docs authors actually read (quick reference, API
reference, advanced dev, font manager, dev preview, plugin dev guide);
ADAPTIVE_LAYOUT.md gains adaptive-images, composite-layouts and
preserving-user-customization sections.

Compat: PluginLoader now logs one advisory warning (never raises) when a
plugin's manifest declares a min LEDMatrix version newer than the running
core, checking the min_ledmatrix_version / requires.* / versions[]
spellings found in the wild. Guarded against stale core version numbers.

src/__init__.py __version__ bumped 1.0.0 -> 3.1.0 to match the latest
release tag (v3.1.0) — it had never been updated and the compat check
needs a truthful number. NOTE: verify this matches the intended release
numbering before the next tag.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(layout): add measure_font_crispness — verify a ladder rung isn't blurry

PIL antialiases TTF outlines by default; a 'pixel-style' font only
rasterizes without antialiasing at specific sizes (for PressStart2P:
exact multiples of its 8px design grid). A ladder rung at an unverified
size silently renders blurry on an LED panel — this exact bug shipped in
both text-display's and football-scoreboard's custom TTF ladders
(non-8-multiple PressStart2P sizes, and '5by7.regular'/'4x6-font' at
sizes that were never actually crisp).

measure_font_crispness(font, sample_text) renders the sample and reports
the fraction of ink-bbox pixels that are neither pure black nor pure
white. BDF fonts (real bitmaps) always score 0.0; TTF ladders should be
verified against this before shipping — see the new
TestFontFitting::test_ladder_arcade_is_crisp pattern.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(layout): add fit_text_proportional — proportional sizing vs. always-maximize

fit_text always picks the largest ladder rung that fits its box. That's
right when an element owns dedicated space, but wrong when several
independently-fitted elements need to stay visually harmonious as the
panel grows: a score's box might have generous room while a neighboring
logo scales by a fixed geometry factor via px() — fit_text lets the score
balloon out of proportion (even overlapping the logo) even though its
individual pick is technically correct.

fit_text_proportional(text, box, base_size_px, ladder) instead targets
base_size_px * self.scale (the same scale factor px() already uses),
picking the nearest ladder rung at or below that target, still capped to
what fits the box, floored at the smallest rung when the target is below
every rung. Refactored the shared largest-that-fits/ellipsize walk into
_walk_ladder() so fit_text and fit_text_proportional don't duplicate it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(layout): fit_text_proportional gains an axis-specific scale override

self.scale (min(width_ratio, height_ratio)) is the right conservative
default for anything whose aspect ratio matters, but a caller whose
surrounding composition already scales along a single axis — e.g.
football-scoreboard's logo_slot = min(height, width // 2), which tracks
height alone — needs text sized the same way, or it reads as
under-scaled next to logos that grew on a panel that only got taller
(128x32 -> 128x64: self.scale stays 1.0 since width didn't grow, but
logos still double).

fit_text_proportional(..., scale=None) now accepts an explicit override;
None keeps the existing self.scale default.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(layout): scoreboard_regions reserves real center space at 2:1 aspect ratios

logo_slot = min(height, width // 2) has a blind spot: at exactly 2:1
aspect ratio (width == 2 * height -- a very common shape: two, four, or
more square modules stacked into a taller panel) width // 2 and height
are equal, so the two logo slots claim the ENTIRE width and leave zero
pixels for a center column, no matter how large the panel gets. Not a
'small panel' problem -- 96x48, 128x64, and 256x128 (all exactly 2:1) hit
it identically, while the 128x32 design baseline and panels like 192x48
or 256x32 never do, because height is already the tighter constraint
there.

Two new parameters fix it in the one shared helper every scoreboard-style
plugin composes through:

- min_center_fraction / min_center_design_px reserve at least
  max(width * fraction, design_px * ctx.scale) for the center column,
  capping logo_slot further when needed. The scaled design-px term
  matters on small panels where a flat fraction alone reserves too little
  absolute space.
- score_bleed_fraction extends the score's own fit box (not the logo
  slots themselves) a controlled amount into each side -- the same way
  real broadcast scoreboards let a big score number's edges cross into
  the team marks flanking it. Without this the reserve alone can still be
  too narrow for a short score to render without truncating.

score_area is now genuinely narrower than the full card width (previously
identical to status_band/detail_band, which still span the full width and
overlay the logos -- short text there was never the problem).

Verified against the full harness size spread: a real game score like
'17-21' never needs ellipsis at any tested 2:1-or-tighter aspect ratio
(test_score_never_needs_ellipsis_for_a_short_score), and wide panels
(128x32/192x48/256x32-style) are provably unaffected.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: document scoreboard_regions' center-reserve and score-bleed params

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix: address CodeRabbit review on PR #393

- docs: scope the self.layout note to BasePlugin subclasses (others build
  a LayoutContext directly) and make explicit that adaptive layout is
  opt-in — classic rendering stays unless a plugin adopts the APIs.
- dev_server: broaden the render-request catch (a bad manifest.json now
  returns a clean 400 instead of an unhandled 500) and stop echoing raw
  exception text in the loader-failure responses — full tracebacks go to
  the dev server's console log instead.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FqzC1nzTWL4kaqgMaQZFam

* fix(dev-server): allowlist plugin_id before any path lookup

CodeQL (py/path-injection): plugin_id arrives in request input and flows
into filesystem paths via find_plugin_dir. Gate it with the same
^[a-zA-Z0-9_-]{1,64}$ allowlist the web UI's pages_v3 uses, at the
single choke point every route resolves through.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FqzC1nzTWL4kaqgMaQZFam

* fix(dev-server): lexical containment check on resolved plugin dirs

CodeQL doesn't recognize the interprocedural allowlist as a
path-injection barrier; add the canonical one — normalize (without
following symlinks, since dev plugins are commonly symlinked into
plugins/) and require the result to stay inside the search dir.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FqzC1nzTWL4kaqgMaQZFam

* fix(dev-server): inline normpath containment barrier before render

CodeQL doesn't credit the sanitization inside find_plugin_dir along
this flow; apply its documented barrier (normpath + startswith against
the allowed roots) inline in _parse_render_request, on the exact path
that reaches the render/load sinks.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FqzC1nzTWL4kaqgMaQZFam

* fix(dev-server): derive plugin dir from trusted directory listings

CodeQL's barrier-guard recognition doesn't see a startswith check
inside an any() comprehension, so the normalize-and-prefix approach
still flagged. Break the taint outright instead: after lookup, re-derive
the directory by enumerating the search dirs (iterdir) and matching by
path equality — the Path used for all downstream file access is built
solely from trusted listings, never from request input.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FqzC1nzTWL4kaqgMaQZFam

* fix(dev-server): use os.scandir for path-injection barrier, redact stack traces from render responses

CodeQL doesn't model Path.iterdir() as a taint-clearing enumeration the
way it does os.scandir() -- _trusted_plugin_dir's iterdir-based rebuild
still traced plugin_id through to the manifest.json open(). Switched to
scandir, matching the pattern already verified clean on PR #396.

Also stops surfacing raw exception text (update()/display() failures)
in the JSON render response -- logs full detail server-side via
exc_info instead, returning only the exception class name to the
client. And drops path values from three plugin_loader debug/error
logs that CodeQL flags as clear-text-logging of externally-influenced
data, keeping plugin_id (not flagged) for context.

* fix(dev-server): remove conditional-reassignment ambiguity in plugin_dir resolution

CodeQL's path-injection flow still traced through _parse_render_request
after the scandir fix -- the tainted find_plugin_dir() result and the
scandir-derived _trusted_plugin_dir() result shared the same variable
name (plugin_dir), reassigned only on the truthy branch. That merge
point apparently isn't treated as a barrier by the flow analysis, so it
kept tracing the pre-reassignment value through to the manifest open().

Split into two distinct names -- candidate_dir (tainted, used only to
call _trusted_plugin_dir) and trusted_dir (the only name used for any
downstream file access) -- so there's no reassigned variable for the
flow to walk through.

* fix: remove unused imports flagged by Codacy

Union in adaptive_images.py and field in adaptive_layout.py are both
imported but never used -- the last two Codacy findings on this PR,
matching the same fix already applied on PR #396.

* fix(layout): bound the fit cache; never alias the source image in fits

Two latent issues found in a self-review pass:

- LayoutContext._fit_cache was an unbounded dict (the image cache got an
  LRU cap, the text-fit cache didn't). Cache keys embed the fitted TEXT,
  so a plugin fitting changing strings — a live game clock, a ticker —
  on a 24/7 service grows it forever. Now LRU-bounded at 512 entries via
  the same pattern as the image cache.

- fit_image returned the caller's ORIGINAL image object when the source
  was already RGBA at target size (contain/fill_height, no ink crop).
  ImageFitResult is documented as an independent copy, and LayoutContext
  caches results — an aliased image lets later mutations of the source
  corrupt cached fits (or vice versa). Copy in that branch.

Both covered by new regression tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FqzC1nzTWL4kaqgMaQZFam

---------

Co-authored-by: Chuck <chuck@example.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-12 10:38:52 -04:00

389 lines
16 KiB
Python

"""
Plugin safety harness.
Renders a plugin across every declared screen (mode) and every supported matrix
size, capturing crashes and overflow. Used by scripts/check_plugin.py and the
pytest matrix test to guarantee a plugin change doesn't break a screen at a size
the author didn't try.
The render flow mirrors scripts/render_plugin.py (same PluginLoader call), but
this module adds: multi-size iteration, per-mode rendering, overflow detection
via BoundsCheckingDisplayManager, and golden-image comparison.
"""
import contextlib
import http.client
import inspect
import socket
import ssl
import urllib.error
from dataclasses import dataclass
from pathlib import Path
from typing import Any, Dict, List, Optional, Tuple
from PIL import Image, ImageChops
from src.logging_config import get_logger
from .bounds_display_manager import BoundsCheckingDisplayManager
from .loading import load_config_defaults, load_manifest
from .sizes import DEFAULT_TEST_SIZES, safe_mode_filename, size_label
logger = get_logger("[Plugin Harness]")
def _tolerated_update_errors() -> Tuple[type, ...]:
"""Exception types from update() we treat as a tolerated no-connectivity
failure (expected in CI / headless dev) rather than a real plugin bug.
Anything NOT in this set is a genuine regression — a plugin that lets a
non-network exception escape update() should fail the harness, not pass
green because display() happened to survive.
"""
types: List[type] = [
ConnectionError, TimeoutError, # builtins
socket.gaierror, socket.timeout, # DNS / socket timeouts
ssl.SSLError,
urllib.error.URLError,
http.client.HTTPException,
]
try: # requests is optional; cover its whole error tree when present
import requests
types.append(requests.exceptions.RequestException)
except ImportError: # pragma: no cover - requests not installed
logger.debug("requests not installed; its connectivity errors won't be specifically tolerated")
return tuple(types)
_TOLERATED_UPDATE_ERRORS = _tolerated_update_errors()
@dataclass
class RenderResult:
"""Outcome of rendering one (size, mode) of a plugin."""
plugin_id: str
width: int
height: int
mode: str
image: Optional[Image.Image] = None
error: Optional[str] = None # fatal: load/display crash, or a non-network update() error
update_error: Optional[str] = None # tolerated: connectivity error from update() (no network in CI)
overflow: Optional[Tuple[int, int, int, int]] = None # bbox past the panel
# golden comparison (populated only when a golden was provided)
golden_checked: bool = False
golden_ok: Optional[bool] = None
golden_diff_pixels: int = 0
golden_max_delta: int = 0
# fill / scale-up check (populated only for sizes >= 2x the design size)
fill_checked: bool = False
fill_ok: Optional[bool] = None # False only in strict mode
fill_extent: Optional[Tuple[float, float]] = None # (extent_x, extent_y)
@property
def size_label(self) -> str:
return size_label(self.width, self.height)
@property
def ok(self) -> bool:
"""Phase-1 pass: rendered without crashing and without overflow, and if a
golden was checked it matched."""
if self.error is not None or self.overflow is not None:
return False
if self.golden_checked and self.golden_ok is False:
return False
if self.fill_ok is False:
return False
return True
def list_modes(plugin_instance: Any, manifest: Dict[str, Any], plugin_id: str) -> List[str]:
"""Enumerate a plugin's screens: instance.modes wins, then manifest
display_modes, then the plugin id as a single mode."""
modes = getattr(plugin_instance, "modes", None)
if modes:
return [str(m) for m in modes]
declared = manifest.get("display_modes")
if declared:
return [str(m) for m in declared]
return [plugin_id]
def _instantiate(plugin_id: str, manifest: Dict[str, Any], plugin_dir: Path,
config: Dict[str, Any], mock_data: Dict[str, Any],
display_manager: Any) -> Any:
"""Load and construct a plugin instance with mocked managers."""
from src.plugin_system.plugin_loader import PluginLoader
from src.plugin_system.testing import MockCacheManager, MockPluginManager
cache_manager = MockCacheManager()
for key, value in (mock_data or {}).items():
cache_manager.set(key, value)
loader = PluginLoader()
plugin_instance, _module = loader.load_plugin(
plugin_id=plugin_id,
manifest=manifest,
plugin_dir=plugin_dir,
config=config,
display_manager=display_manager,
cache_manager=cache_manager,
plugin_manager=MockPluginManager(),
install_deps=False,
)
return plugin_instance
def _render_mode(plugin_instance: Any, mode: str) -> None:
"""Render a specific screen. Prefer an explicit display_mode kwarg; otherwise
drive the plugin's internal mode state machine (first display() call renders
modes[current_mode_index] when current_display_mode is None)."""
sig = inspect.signature(plugin_instance.display)
if "display_mode" in sig.parameters:
plugin_instance.display(force_clear=True, display_mode=mode)
return
modes = getattr(plugin_instance, "modes", None)
if modes and mode in modes:
plugin_instance.current_mode_index = list(modes).index(mode)
if hasattr(plugin_instance, "current_display_mode"):
plugin_instance.current_display_mode = None
plugin_instance.display(force_clear=False)
def _freeze(freeze_time: Optional[str]):
"""Context manager that freezes wall-clock time when freeze_time is given,
so time-dependent plugins (clocks, countdowns) render deterministic goldens."""
if not freeze_time:
return contextlib.nullcontext()
try:
from freezegun import freeze_time as _ft
except ImportError as e: # pragma: no cover - only hit without the dep
raise RuntimeError(
"freeze_time requires the 'freezegun' package (pip install freezegun)"
) from e
return _ft(freeze_time)
def render_plugin_matrix(
plugin_id: str,
plugin_dir: Path,
config: Optional[Dict[str, Any]] = None,
mock_data: Optional[Dict[str, Any]] = None,
sizes: Optional[List[Tuple[int, int]]] = None,
run_update: bool = True,
freeze_time: Optional[str] = None,
) -> List[RenderResult]:
"""Render every (size, mode) combination for a plugin.
Returns a flat list of RenderResult. A fresh plugin instance is built per
(size, mode) so state never leaks between screens. Pass freeze_time (e.g.
"2025-08-01 15:25:00") to make time-dependent plugins reproducible.
"""
plugin_dir = Path(plugin_dir)
manifest = load_manifest(plugin_dir)
# Start from config_schema.json defaults so the plugin behaves like a real
# install; explicit caller config still wins over a schema default.
config = {"enabled": True, **load_config_defaults(plugin_dir), **(config or {})}
sizes = sizes or DEFAULT_TEST_SIZES
results: List[RenderResult] = []
# The largest panel in this run. Every (smaller) canvas is padded out to it
# so a coordinate meant for the biggest configuration is still caught when
# rendering a smaller one, instead of being clipped into a false pass.
extent = (max(w for w, _ in sizes), max(h for _, h in sizes))
with _freeze(freeze_time):
for width, height in sizes:
results.extend(_render_size(
plugin_id, manifest, plugin_dir, config, mock_data or {},
width, height, run_update, extent,
))
return results
def _render_size(plugin_id, manifest, plugin_dir, config, mock_data,
width, height, run_update, extent) -> List[RenderResult]:
"""Render every mode at one size. A fresh instance per mode avoids state leaks."""
results: List[RenderResult] = []
# Discover modes once per size (instance build can depend on config).
try:
probe_dm = BoundsCheckingDisplayManager(width=width, height=height, overflow_extent=extent)
probe = _instantiate(plugin_id, manifest, plugin_dir, config, mock_data, probe_dm)
modes = list_modes(probe, manifest, plugin_id)
except Exception as e: # noqa: BLE001 — surface any load failure as a result
return [RenderResult(plugin_id, width, height, "<load>", error=repr(e))]
for mode in modes:
result = RenderResult(plugin_id, width, height, mode)
dm = BoundsCheckingDisplayManager(width=width, height=height, overflow_extent=extent)
try:
inst = _instantiate(plugin_id, manifest, plugin_dir, config, mock_data, dm)
if run_update:
try:
inst.update()
except _TOLERATED_UPDATE_ERRORS as e:
# Expected when CI / headless dev has no network: record it
# (surfaced in the report) but don't fail the run.
result.update_error = repr(e)
logger.debug("update() connectivity error for %s [%s]: %s", plugin_id, mode, e)
except Exception as e: # noqa: BLE001 — a non-network update() failure is a real bug
# A regression in update() must not pass green just because
# display() survives, so treat it as a failure of this render.
result.error = repr(e)
logger.warning("update() raised a non-connectivity error for %s [%s]: %s",
plugin_id, mode, e)
if result.error is None:
_render_mode(inst, mode)
result.image = dm.get_image()
result.overflow = dm.check_overflow()
except Exception as e: # noqa: BLE001 — a display crash is a real failure
result.error = repr(e)
results.append(result)
return results
# ---------------------------------------------------------------------------
# Golden-image comparison
# ---------------------------------------------------------------------------
def compare_images(rendered: Image.Image, golden: Image.Image,
max_delta: int = 0, max_diff_pixels: int = 0) -> Tuple[bool, int, int]:
"""Compare two images. Returns (ok, diff_pixel_count, max_per_channel_delta).
Tolerances default to exact match; bump them only to absorb known platform
anti-aliasing noise (requires a pinned Pillow + bundled fonts for stability).
"""
if rendered.size != golden.size:
return False, rendered.size[0] * rendered.size[1], 255
a = rendered.convert("RGB")
b = golden.convert("RGB")
diff = ImageChops.difference(a, b)
bbox = diff.getbbox()
if bbox is None:
return True, 0, 0
# Count pixels whose largest per-channel delta exceeds the allowed tolerance,
# and track the worst delta seen (for reporting).
diff_pixels = 0
observed_max = 0
for px in diff.crop(bbox).getdata():
m = max(px) if isinstance(px, tuple) else px
if m > observed_max:
observed_max = m
if m > max_delta:
diff_pixels += 1
# Pass when the number of out-of-tolerance pixels is within budget.
ok = diff_pixels <= max_diff_pixels
return ok, diff_pixels, observed_max
def golden_path(golden_dir: Path, width: int, height: int, mode: str) -> Path:
"""Location of a golden image: <golden_dir>/<WxH>/<mode>.png.
The mode is sanitized to a safe basename so a mode name with '/' or '..'
can't read or write outside the golden directory.
"""
return Path(golden_dir) / size_label(width, height) / f"{safe_mode_filename(mode)}.png"
def compare_to_goldens(results: List[RenderResult], golden_dir: Path,
max_delta: int = 0, max_diff_pixels: int = 0) -> List[RenderResult]:
"""Compare rendered results against committed goldens, mutating each result's
golden_* fields. Results with no golden file on disk are left unchecked."""
for r in results:
if r.image is None:
continue
gp = golden_path(golden_dir, r.width, r.height, r.mode)
if not gp.exists():
continue
r.golden_checked = True
with Image.open(gp) as g:
ok, diff_pixels, observed_max = compare_images(
r.image, g, max_delta=max_delta, max_diff_pixels=max_diff_pixels)
r.golden_ok = ok
r.golden_diff_pixels = diff_pixels
r.golden_max_delta = observed_max
return results
# ---------------------------------------------------------------------------
# Fill / scale-up check
# ---------------------------------------------------------------------------
#
# Overflow catches content that is too BIG for a panel; nothing catches
# content that stays tiny on a panel much larger than the plugin's design
# size (e.g. 128x32 content in the corner of a 256x128 renders "green").
# These helpers measure how much of the panel the lit content spans so the
# harness can flag plugins that don't scale up.
# A pixel counts as "lit" above this luminance — low enough to catch dim
# content, high enough to ignore near-black noise.
_LIT_THRESHOLD = 16
# Content must span at least this fraction of an axis that is >= 2x the
# design size. Lenient on purpose: margins are fine, a tiny corner is not.
_MIN_FILL_EXTENT = 0.5
def fill_metrics(image: Image.Image) -> Tuple[float, float, float]:
"""Measure lit-content coverage: (extent_x, extent_y, ink_ratio).
extent_* are the lit bounding box's spans as fractions of the panel;
ink_ratio is the fraction of pixels lit (reporting only — sparse pixel
fonts legitimately have low ink ratios)."""
lit = image.convert("L").point(lambda p: 255 if p > _LIT_THRESHOLD else 0)
bbox = lit.getbbox()
if bbox is None:
return (0.0, 0.0, 0.0)
extent_x = (bbox[2] - bbox[0]) / image.width
extent_y = (bbox[3] - bbox[1]) / image.height
ink = sum(1 for p in lit.getdata() if p) / (image.width * image.height)
return (extent_x, extent_y, ink)
def check_scale_up(results: List[RenderResult],
design_size: Tuple[int, int] = (128, 32),
min_extent: float = _MIN_FILL_EXTENT,
strict: bool = False) -> List[RenderResult]:
"""Flag renders that leave a big panel mostly empty.
For each result whose panel is at least 2x the design size on an axis,
require the lit content to span >= min_extent of that axis. Mutates the
results' fill_* fields. In the default warn-only mode fill_ok is left
None (reported, never failing); strict=True sets fill_ok=False, which
fails RenderResult.ok — opt in per plugin via harness.json
{"fill_check": "strict"} once its adaptive layout is in place.
"""
design_w, design_h = design_size
for r in results:
if r.image is None or r.error is not None:
continue
check_x = r.width >= 2 * design_w
check_y = r.height >= 2 * design_h
if not (check_x or check_y):
continue
extent_x, extent_y, _ink = fill_metrics(r.image)
r.fill_checked = True
r.fill_extent = (round(extent_x, 3), round(extent_y, 3))
underfilled = ((check_x and extent_x < min_extent)
or (check_y and extent_y < min_extent))
if underfilled and strict:
r.fill_ok = False
elif not underfilled:
r.fill_ok = True
# warn-only underfill: fill_ok stays None; fill_extent tells the story
return results
def write_goldens(results: List[RenderResult], golden_dir: Path) -> int:
"""Write each successfully-rendered result to its golden path. Returns count."""
written = 0
for r in results:
if r.image is None or r.error is not None:
continue
gp = golden_path(golden_dir, r.width, r.height, r.mode)
gp.parent.mkdir(parents=True, exist_ok=True)
r.image.save(gp, format="PNG")
written += 1
return written