Files
LEDMatrix/test/test_odds_request_budget.py
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ChuckBuildsandClaude Opus 5 0e0b89388d fix(odds): identify the odds requests to ESPN
The odds fetch used a bare requests.get, so it went out as
python-requests/x.y -- the one agent ESPN is known to reject. Around
2026-08-04 it began 403ing browser strings and bare custom tokens alike;
what it accepts is a token carrying a URL that says who is calling.
Every other ESPN caller in the tree already sends that header
(src/common/api_helper.py, src/base_classes/data_sources.py); this path
was simply missed.

It is the worst one to miss. Odds are fetched per live game from inside
the live update loop, so its failures are the ones that cost the caller
its whole update budget -- the same path the 5s timeout and the cooldown
were added to protect.

Sent via a session rather than per-call, which also reuses the
connection across a slate. Deliberately no retry adapter, unlike
api_helper: retries multiply request_timeout, which is 5s precisely to
stay inside the 30s operation budget.

The existing tests patched the module's requests.get, which this change
bypasses -- test_base_odds_manager was consequently reaching the real
ESPN and taking 404s. Both files now patch the session, and the new
tests pin the agent against api_helper's live value so the two cannot
drift apart the next time ESPN moves the goalposts.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5
2026-08-11 15:39:42 -04:00

163 lines
6.4 KiB
Python

"""Tests that a slow ESPN cannot take a whole plugin update with it.
Odds are fetched per live game from inside SportsLive.update(), with show_odds
defaulting on, and the plugin executor kills an operation at 30s. The odds
request timeout was also 30s, so one stalled request consumed the entire budget
and the update carrying every game's score was killed:
00:43:43 ERROR plugin football-scoreboard operation timed out after 30.0s
01:43:43 ERROR plugin football-scoreboard operation timed out after 30.0s
Invisible out of season -- preseason week 1 returns a single game -- and a
Sunday slate is around sixteen.
The request now goes through a session that identifies the caller, so the
tests patch `manager.session.get` rather than the module's `requests.get`.
"""
from unittest.mock import Mock
import requests
from src.base_odds_manager import BaseOddsManager
PLUGIN_BUDGET = 30.0 # PluginExecutor(default_timeout=30.0)
def _manager(cache=None):
cache = cache or Mock()
cache.get_with_auto_strategy.return_value = None
return BaseOddsManager(cache_manager=cache, config_manager=None)
def _timing_out(manager):
"""Point the manager's session at a request that always times out."""
manager.session.get = Mock(side_effect=requests.exceptions.Timeout("x"))
return manager.session.get
def _returning(manager, payload):
resp = Mock()
resp.json.return_value = payload
resp.raise_for_status.return_value = None
manager.session.get = Mock(return_value=resp)
return manager.session.get
class TestRequestTimeout:
def test_leaves_room_in_the_operation_budget(self):
assert _manager().request_timeout < PLUGIN_BUDGET / 2
def test_the_timeout_is_the_one_actually_used(self):
m = _manager()
get = _timing_out(m)
m.get_odds("football", "nfl", "401")
assert get.call_args.kwargs["timeout"] == m.request_timeout
class TestIdentifiesItselfToEspn:
"""ESPN 403s python-requests' default agent, and bare custom tokens.
What it accepts is a token carrying a URL that says who is calling. This
path used a bare requests.get and so sent the default -- the one thing
known to be rejected. Everything else in the tree that talks to ESPN
already sends the header below.
"""
def test_the_user_agent_names_the_project_and_links_to_it(self):
ua = _manager().session.headers["User-Agent"]
assert "python-requests" not in ua
assert "LEDMatrix" in ua
assert "github.com/ChuckBuilds/LEDMatrix" in ua
def test_it_is_the_same_agent_the_rest_of_the_tree_sends(self):
# Compared against the live value rather than a copied literal, so the
# two cannot drift apart the next time ESPN moves the goalposts.
from src.common.api_helper import APIHelper
assert (_manager().session.headers["User-Agent"]
== APIHelper().session.headers["User-Agent"])
def test_the_header_reaches_the_request(self):
m = _manager()
get = _returning(m, {})
m._extract_espn_data = Mock(return_value=None)
m.get_odds("football", "nfl", "401")
# Sent via the session, so it applies without being passed per-call.
assert get.call_count == 1
assert "User-Agent" in m.session.headers
def test_no_retry_adapter_multiplies_the_timeout(self):
# api_helper mounts a retrying adapter; this path must not, or a 5s
# timeout becomes 15s and the budget fix is undone.
m = _manager()
for adapter in m.session.adapters.values():
retries = getattr(adapter, "max_retries", None)
assert getattr(retries, "total", 0) in (0, None), (
"odds session mounts a retrying adapter (total=%r); retries "
"multiply request_timeout" % getattr(retries, "total", None))
class TestSlowEspnCannotKillTheUpdate:
def test_one_failure_stops_the_rest_of_the_slate_hitting_the_network(self):
m = _manager()
get = _timing_out(m)
for i in range(16): # a full slate, one game at a time
m.get_odds("football", "nfl", "4018730%02d" % i)
assert get.call_count == 1, (
"%d games each paid the timeout; the breaker should have stopped "
"after the first" % get.call_count)
def test_worst_case_slate_stays_inside_the_budget(self):
m = _manager()
assert m.request_timeout * 1 < PLUGIN_BUDGET
def test_recovery_is_automatic(self):
m = _manager()
import src.base_odds_manager as mod
real_monotonic = mod.time.monotonic
clock = {"t": 1000.0}
try:
mod.time.monotonic = lambda: clock["t"]
get = _timing_out(m)
m.get_odds("football", "nfl", "401")
assert m._skip_network_until > clock["t"], "breaker did not open"
clock["t"] += 1
before = get.call_count
m.get_odds("football", "nfl", "402")
assert get.call_count == before, "should not have retried"
clock["t"] += m._FAILURE_COOLDOWN
m.get_odds("football", "nfl", "403")
assert get.call_count > before, "never retried"
finally:
mod.time.monotonic = real_monotonic
def test_a_healthy_fetch_clears_the_breaker(self):
m = _manager()
m._skip_network_until = 0.0
m._extract_espn_data = Mock(return_value=None)
_returning(m, {})
m.get_odds("football", "nfl", "401")
assert m._skip_network_until == 0.0
def test_a_403_opens_the_breaker_rather_than_hammering(self):
# raise_for_status raises HTTPError, a RequestException -- so a wrong
# or missing agent backs off instead of 403ing once per game.
m = _manager()
resp = Mock()
resp.raise_for_status.side_effect = requests.exceptions.HTTPError("403")
m.session.get = Mock(return_value=resp)
m.get_odds("football", "nfl", "401")
assert m._skip_network_until > 0.0
def test_the_stale_cache_fallback_still_works(self):
# The failing request must still hand back whatever was cached; only
# the *subsequent* games skip the network.
cache = Mock()
cache.get_with_auto_strategy.side_effect = [None, {"details": "stale"}]
m = BaseOddsManager(cache_manager=cache, config_manager=None)
_timing_out(m)
assert m.get_odds("football", "nfl", "401") == {"details": "stale"}