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805 lines
37 KiB
Python
805 lines
37 KiB
Python
import os
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import time
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import logging
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import requests
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import json
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from typing import Dict, Any, Optional, List
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from PIL import Image, ImageDraw, ImageFont
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from pathlib import Path
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from datetime import datetime, timedelta, timezone
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from src.display_manager import DisplayManager
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from src.cache_manager import CacheManager
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# Constants
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ESPN_NBA_SCOREBOARD_URL = "https://site.api.espn.com/apis/site/v2/sports/basketball/nba/scoreboard"
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# Configure logging to match main configuration
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logging.basicConfig(
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level=logging.INFO,
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format='%(asctime)s.%(msecs)03d - %(levelname)s:%(name)s:%(message)s',
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datefmt='%Y-%m-%d %H:%M:%S'
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)
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class BaseNBAManager:
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"""Base class for NBA managers with common functionality."""
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# Class variables for warning tracking
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_no_data_warning_logged = False
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_last_warning_time = 0
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_warning_cooldown = 60 # Only log warnings once per minute
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_last_log_times = {} # Track last log time for each message type
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def __init__(self, config: Dict[str, Any], display_manager: DisplayManager):
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self.display_manager = display_manager
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self.config = config
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self.nba_config = config.get("nba_scoreboard", {})
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self.is_enabled = self.nba_config.get("enabled", False)
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self.test_mode = self.nba_config.get("test_mode", False)
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self.logo_dir = self.nba_config.get("logo_dir", "assets/sports/nba_logos")
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self.update_interval = self.nba_config.get("update_interval_seconds", 300)
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self.last_update = 0
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self.current_game = None
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self.fonts = self._load_fonts()
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self.favorite_teams = self.nba_config.get("favorite_teams", [])
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self.logger = logging.getLogger('NBA')
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self.recent_hours = self.nba_config.get("recent_game_hours", 72) # Default 72 hours
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self.cache_manager = CacheManager() # Create instance of CacheManager
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# Set logging level to INFO to reduce noise
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self.logger.setLevel(logging.INFO)
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# Get display dimensions from config
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display_config = config.get("display", {})
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hardware_config = display_config.get("hardware", {})
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cols = hardware_config.get("cols", 64)
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chain = hardware_config.get("chain_length", 1)
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self.display_width = int(cols * chain)
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self.display_height = hardware_config.get("rows", 32)
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# Cache for loaded logos
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self._logo_cache = {}
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self.logger.info(f"Initialized NBA manager with display dimensions: {self.display_width}x{self.display_height}")
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self.logger.info(f"Logo directory: {self.logo_dir}")
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def _should_log(self, message_type: str, cooldown: int = 300) -> bool:
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"""Check if a message should be logged based on cooldown period."""
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current_time = time.time()
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last_time = self._last_log_times.get(message_type, 0)
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if current_time - last_time >= cooldown:
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self._last_log_times[message_type] = current_time
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return True
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return False
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def _load_test_data(self) -> Dict:
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"""Load test data for development and testing."""
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self.logger.info("[NBA] Loading test data")
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# Create test data with current time
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now = datetime.now(timezone.utc)
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# Create test events for different scenarios
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events = []
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# Live game
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live_game = {
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"date": now.isoformat(),
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"competitions": [{
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"status": {
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"type": {
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"state": "in",
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"shortDetail": "Q3 5:23"
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},
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"period": 3,
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"displayClock": "5:23"
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},
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"competitors": [
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{
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"homeAway": "home",
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"team": {"abbreviation": "LAL"},
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"score": "85"
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},
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{
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"homeAway": "away",
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"team": {"abbreviation": "GSW"},
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"score": "82"
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}
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]
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}]
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}
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events.append(live_game)
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# Recent game (yesterday)
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recent_game = {
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"date": (now - timedelta(days=1)).isoformat(),
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"competitions": [{
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"status": {
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"type": {
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"state": "post",
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"shortDetail": "Final"
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},
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"period": 4,
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"displayClock": "0:00"
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},
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"competitors": [
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{
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"homeAway": "home",
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"team": {"abbreviation": "BOS"},
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"score": "112"
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},
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{
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"homeAway": "away",
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"team": {"abbreviation": "MIA"},
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"score": "108"
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}
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]
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}]
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}
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events.append(recent_game)
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# Upcoming game (tomorrow)
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upcoming_game = {
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"date": (now + timedelta(days=1)).isoformat(),
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"competitions": [{
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"status": {
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"type": {
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"state": "pre",
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"shortDetail": "7:30 PM ET"
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},
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"period": 0,
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"displayClock": "0:00"
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},
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"competitors": [
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{
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"homeAway": "home",
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"team": {"abbreviation": "PHX"},
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"score": "0"
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},
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{
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"homeAway": "away",
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"team": {"abbreviation": "DEN"},
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"score": "0"
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}
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]
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}]
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}
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events.append(upcoming_game)
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return {"events": events}
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def _load_fonts(self):
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"""Load fonts used by the scoreboard."""
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fonts = {}
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try:
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# Try to load the Press Start 2P font first
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fonts['score'] = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 10)
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fonts['time'] = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8)
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fonts['team'] = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8)
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fonts['status'] = ImageFont.truetype("assets/fonts/4x6-font.ttf", 6)
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logging.info("[NBA] Successfully loaded Press Start 2P font for all text elements")
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except IOError:
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logging.warning("[NBA] Press Start 2P font not found, trying 4x6 font.")
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try:
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# Try to load the 4x6 font as a fallback
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fonts['score'] = ImageFont.truetype("assets/fonts/4x6-font.ttf", 12)
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fonts['time'] = ImageFont.truetype("assets/fonts/4x6-font.ttf", 8)
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fonts['team'] = ImageFont.truetype("assets/fonts/4x6-font.ttf", 8)
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fonts['status'] = ImageFont.truetype("assets/fonts/4x6-font.ttf", 9)
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logging.info("[NBA] Successfully loaded 4x6 font for all text elements")
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except IOError:
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logging.warning("[NBA] 4x6 font not found, using default PIL font.")
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# Use default PIL font as a last resort
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fonts['score'] = ImageFont.load_default()
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fonts['time'] = ImageFont.load_default()
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fonts['team'] = ImageFont.load_default()
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fonts['status'] = ImageFont.load_default()
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return fonts
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def _load_and_resize_logo(self, team_abbrev: str) -> Optional[Image.Image]:
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"""Load and resize a team logo, with caching."""
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self.logger.debug(f"Loading logo for {team_abbrev}")
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if team_abbrev in self._logo_cache:
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self.logger.debug(f"Using cached logo for {team_abbrev}")
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return self._logo_cache[team_abbrev]
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logo_path = os.path.join(self.logo_dir, f"{team_abbrev}.png")
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self.logger.debug(f"Logo path: {logo_path}")
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try:
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# Create test logos if they don't exist
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if not os.path.exists(logo_path):
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self.logger.info(f"Creating test logo for {team_abbrev}")
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os.makedirs(os.path.dirname(logo_path), exist_ok=True)
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# Create a simple colored rectangle as a test logo
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logo = Image.new('RGBA', (32, 32), (0, 0, 0, 0))
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draw = ImageDraw.Draw(logo)
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# Use team abbreviation to determine color
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if team_abbrev == "LAL":
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color = (253, 185, 39, 255) # Lakers gold
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else:
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color = (0, 125, 197, 255) # Warriors blue
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draw.rectangle([4, 4, 28, 28], fill=color)
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# Add team abbreviation
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draw.text((8, 8), team_abbrev, fill=(255, 255, 255, 255))
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logo.save(logo_path)
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self.logger.info(f"Created test logo at {logo_path}")
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logo = Image.open(logo_path)
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self.logger.debug(f"Opened logo for {team_abbrev}, size: {logo.size}, mode: {logo.mode}")
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# Convert to RGBA if not already
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if logo.mode != 'RGBA':
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self.logger.debug(f"Converting {team_abbrev} logo from {logo.mode} to RGBA")
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logo = logo.convert('RGBA')
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# Calculate max size based on display dimensions
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# Make logos 150% of display width to allow them to extend off screen
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max_width = int(self.display_width * 1.5)
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max_height = int(self.display_height * 1.5)
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# Resize maintaining aspect ratio
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logo.thumbnail((max_width, max_height), Image.Resampling.LANCZOS)
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self.logger.debug(f"Resized {team_abbrev} logo to {logo.size}")
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# Cache the resized logo
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self._logo_cache[team_abbrev] = logo
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return logo
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except Exception as e:
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self.logger.error(f"Error loading logo for {team_abbrev}: {e}", exc_info=True)
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return None
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def _fetch_data(self, date_str: str = None) -> Optional[Dict]:
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"""Fetch data from ESPN API."""
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if self.test_mode:
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return self._load_test_data()
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url = ESPN_NBA_SCOREBOARD_URL
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params = {}
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if date_str:
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params['dates'] = date_str
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try:
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# Check cache first
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cache_key = date_str if date_str else 'today'
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cached_data = self.cache_manager.get_cached_data(cache_key, max_age=self.update_interval)
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if cached_data:
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self.logger.info(f"[NBA] Using cached data for {cache_key}")
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return cached_data
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# If not in cache or stale, fetch from API
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response = requests.get(url, params=params)
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response.raise_for_status()
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data = response.json()
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self.logger.info(f"[NBA] Successfully fetched data from ESPN API")
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# Cache the response
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self.cache_manager.save_cache(cache_key, data)
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# If no date specified, fetch data from multiple days
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if not date_str:
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# Get today's date in YYYYMMDD format
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today = datetime.now(timezone.utc).date()
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dates_to_fetch = [
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(today - timedelta(days=2)).strftime('%Y%m%d'),
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(today - timedelta(days=1)).strftime('%Y%m%d'),
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today.strftime('%Y%m%d')
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]
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# Fetch data for each date
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all_events = []
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for fetch_date in dates_to_fetch:
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if fetch_date != today.strftime('%Y%m%d'): # Skip today as we already have it
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# Check cache for this date
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cached_date_data = self.cache_manager.get_cached_data(fetch_date, max_age=self.update_interval)
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if cached_date_data:
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self.logger.info(f"[NBA] Using cached data for date {fetch_date}")
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if "events" in cached_date_data:
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all_events.extend(cached_date_data["events"])
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continue
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params['dates'] = fetch_date
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response = requests.get(url, params=params)
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response.raise_for_status()
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date_data = response.json()
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if date_data and "events" in date_data:
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all_events.extend(date_data["events"])
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self.logger.info(f"[NBA] Fetched {len(date_data['events'])} events for date {fetch_date}")
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# Cache the response
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self.cache_manager.save_cache(fetch_date, date_data)
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# Combine events from all dates
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if all_events:
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data["events"].extend(all_events)
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self.logger.info(f"[NBA] Combined {len(data['events'])} total events from all dates")
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return data
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except requests.exceptions.RequestException as e:
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self.logger.error(f"[NBA] Error fetching data from ESPN: {e}")
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return None
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def _extract_game_details(self, game_event: Dict) -> Optional[Dict]:
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"""Extract relevant game details from ESPN API response."""
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if not game_event:
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return None
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try:
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competition = game_event["competitions"][0]
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status = competition["status"]
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competitors = competition["competitors"]
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game_date_str = game_event["date"]
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# Parse game date/time
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try:
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start_time_utc = datetime.fromisoformat(game_date_str.replace("Z", "+00:00"))
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self.logger.debug(f"[NBA] Parsed game time: {start_time_utc}")
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except ValueError:
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logging.warning(f"[NBA] Could not parse game date: {game_date_str}")
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start_time_utc = None
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home_team = next(c for c in competitors if c.get("homeAway") == "home")
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away_team = next(c for c in competitors if c.get("homeAway") == "away")
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# Format game time and date for display
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game_time = ""
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game_date = ""
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if start_time_utc:
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# Convert to local time
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local_time = start_time_utc.astimezone()
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game_time = local_time.strftime("%-I:%M %p")
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game_date = local_time.strftime("%-m/%-d")
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# Calculate if game is within recent window
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is_within_window = False
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if start_time_utc:
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cutoff_time = datetime.now(timezone.utc) - timedelta(hours=self.recent_hours)
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is_within_window = start_time_utc > cutoff_time
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self.logger.debug(f"[NBA] Game time: {start_time_utc}, Cutoff time: {cutoff_time}, Within window: {is_within_window}")
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details = {
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"start_time_utc": start_time_utc,
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"status_text": status["type"]["shortDetail"],
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"period": status.get("period", 0),
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"clock": status.get("displayClock", "0:00"),
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"is_live": status["type"]["state"] in ("in", "halftime"),
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"is_final": status["type"]["state"] == "post",
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"is_upcoming": status["type"]["state"] == "pre",
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"is_within_window": is_within_window,
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"home_abbr": home_team["team"]["abbreviation"],
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"home_score": home_team.get("score", "0"),
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"home_logo_path": os.path.join(self.logo_dir, f"{home_team['team']['abbreviation']}.png"),
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"away_abbr": away_team["team"]["abbreviation"],
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"away_score": away_team.get("score", "0"),
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"away_logo_path": os.path.join(self.logo_dir, f"{away_team['team']['abbreviation']}.png"),
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"game_time": game_time,
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"game_date": game_date
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}
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# Log game details for debugging
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self.logger.debug(f"[NBA] Extracted game details: {details['away_abbr']} vs {details['home_abbr']}")
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self.logger.debug(f"[NBA] Game status: is_final={details['is_final']}, is_within_window={details['is_within_window']}")
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return details
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except Exception as e:
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logging.error(f"[NBA] Error extracting game details: {e}")
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return None
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def _draw_scorebug_layout(self, game: Dict, force_clear: bool = False) -> None:
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"""Draw the scorebug layout for the current game."""
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try:
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# Create a new black image for the main display
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main_img = Image.new('RGBA', (self.display_width, self.display_height), (0, 0, 0, 255))
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# Load logos once
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home_logo = self._load_and_resize_logo(game["home_abbr"])
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away_logo = self._load_and_resize_logo(game["away_abbr"])
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if not home_logo or not away_logo:
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self.logger.error("Failed to load one or both team logos")
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return
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# Create a single overlay for both logos
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overlay = Image.new('RGBA', (self.display_width, self.display_height), (0, 0, 0, 0))
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# Calculate vertical center line for alignment
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center_y = self.display_height // 2
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# Draw home team logo (far right, extending beyond screen)
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home_x = self.display_width - home_logo.width + 12
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home_y = center_y - (home_logo.height // 2)
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# Paste the home logo onto the overlay
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overlay.paste(home_logo, (home_x, home_y), home_logo)
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# Draw away team logo (far left, extending beyond screen)
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away_x = -12
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away_y = center_y - (away_logo.height // 2)
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# Paste the away logo onto the overlay
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overlay.paste(away_logo, (away_x, away_y), away_logo)
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# Composite the overlay with the main image
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main_img = Image.alpha_composite(main_img, overlay)
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# Convert to RGB for final display
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main_img = main_img.convert('RGB')
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draw = ImageDraw.Draw(main_img)
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# Check if this is an upcoming game
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is_upcoming = game.get("is_upcoming", False)
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if is_upcoming:
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# For upcoming games, show date and time stacked in the center
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game_date = game.get("game_date", "")
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game_time = game.get("game_time", "")
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# Show "Next Game" at the top
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status_text = "Next Game"
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status_width = draw.textlength(status_text, font=self.fonts['status'])
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status_x = (self.display_width - status_width) // 2
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status_y = 2
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draw.text((status_x, status_y), status_text, font=self.fonts['status'], fill=(255, 255, 255))
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# Calculate position for the date text (centered horizontally, below "Next Game")
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date_width = draw.textlength(game_date, font=self.fonts['time'])
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date_x = (self.display_width - date_width) // 2
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date_y = center_y - 5 # Position in center
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draw.text((date_x, date_y), game_date, font=self.fonts['time'], fill=(255, 255, 255))
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# Calculate position for the time text (centered horizontally, in center)
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time_width = draw.textlength(game_time, font=self.fonts['time'])
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time_x = (self.display_width - time_width) // 2
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time_y = date_y + 10 # Position below date
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draw.text((time_x, time_y), game_time, font=self.fonts['time'], fill=(255, 255, 255))
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else:
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# For live/final games, show scores and period/time
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home_score = str(game.get("home_score", "0"))
|
|
away_score = str(game.get("away_score", "0"))
|
|
score_text = f"{away_score}-{home_score}"
|
|
|
|
# Calculate position for the score text (centered at the bottom)
|
|
score_width = draw.textlength(score_text, font=self.fonts['score'])
|
|
score_x = (self.display_width - score_width) // 2
|
|
score_y = self.display_height - 10
|
|
draw.text((score_x, score_y), score_text, font=self.fonts['score'], fill=(255, 255, 255))
|
|
|
|
# Draw period and time or Final
|
|
if game.get("is_final", False):
|
|
status_text = "Final"
|
|
status_width = draw.textlength(status_text, font=self.fonts['time'])
|
|
status_x = (self.display_width - status_width) // 2
|
|
status_y = 5
|
|
draw.text((status_x, status_y), status_text, font=self.fonts['time'], fill=(255, 255, 255))
|
|
else:
|
|
period = game.get("period", 0)
|
|
clock = game.get("clock", "0:00")
|
|
|
|
# Format period text for NBA (quarters)
|
|
if period > 4:
|
|
period_text = "OT"
|
|
else:
|
|
period_text = f"{period}{'st' if period == 1 else 'nd' if period == 2 else 'rd' if period == 3 else 'th'} Q"
|
|
|
|
# Draw period text at the top
|
|
period_width = draw.textlength(period_text, font=self.fonts['time'])
|
|
period_x = (self.display_width - period_width) // 2
|
|
period_y = 1
|
|
draw.text((period_x, period_y), period_text, font=self.fonts['time'], fill=(255, 255, 255))
|
|
|
|
# Draw clock below period
|
|
clock_width = draw.textlength(clock, font=self.fonts['time'])
|
|
clock_x = (self.display_width - clock_width) // 2
|
|
clock_y = period_y + 10 # Position below period
|
|
draw.text((clock_x, clock_y), clock, font=self.fonts['time'], fill=(255, 255, 255))
|
|
|
|
# Display the image
|
|
self.display_manager.image.paste(main_img, (0, 0))
|
|
self.display_manager.update_display()
|
|
|
|
except Exception as e:
|
|
self.logger.error(f"Error displaying game: {e}", exc_info=True)
|
|
|
|
def display(self, force_clear: bool = False) -> None:
|
|
"""Common display method for all NBA managers"""
|
|
if not self.current_game:
|
|
current_time = time.time()
|
|
if not hasattr(self, '_last_warning_time'):
|
|
self._last_warning_time = 0
|
|
if current_time - self._last_warning_time > 300: # 5 minutes cooldown
|
|
self.logger.warning("[NBA] No game data available to display")
|
|
self._last_warning_time = current_time
|
|
return
|
|
|
|
self._draw_scorebug_layout(self.current_game, force_clear)
|
|
|
|
class NBALiveManager(BaseNBAManager):
|
|
"""Manager for live NBA games."""
|
|
def __init__(self, config: Dict[str, Any], display_manager: DisplayManager):
|
|
super().__init__(config, display_manager)
|
|
self.update_interval = self.nba_config.get("live_update_interval", 20) # 20 seconds for live games
|
|
self.no_data_interval = 300 # 5 minutes when no live games
|
|
self.last_update = 0
|
|
self.logger.info("Initialized NBA Live Manager")
|
|
self.live_games = [] # List to store all live games
|
|
self.current_game_index = 0 # Index to track which game to show
|
|
self.last_game_switch = 0 # Track when we last switched games
|
|
self.game_display_duration = self.nba_config.get("live_game_duration", 30) # Display each live game for 30 seconds
|
|
|
|
# Initialize with test game only if test mode is enabled
|
|
if self.test_mode:
|
|
self.current_game = {
|
|
"home_abbr": "DAL",
|
|
"away_abbr": "ATL",
|
|
"home_score": "105",
|
|
"away_score": "98",
|
|
"period": 4,
|
|
"clock": "2:34",
|
|
"home_logo_path": os.path.join(self.logo_dir, "DAL.png"),
|
|
"away_logo_path": os.path.join(self.logo_dir, "ATL.png"),
|
|
"game_time": "7:30 PM",
|
|
"game_date": "Apr 17"
|
|
}
|
|
self.live_games = [self.current_game]
|
|
logging.info("[NBA] Initialized NBALiveManager with test game: ATL vs DAL")
|
|
else:
|
|
logging.info("[NBA] Initialized NBALiveManager in live mode")
|
|
|
|
def update(self):
|
|
"""Update live game data."""
|
|
current_time = time.time()
|
|
# Use longer interval if no game data
|
|
interval = self.no_data_interval if not self.live_games else self.update_interval
|
|
|
|
if current_time - self.last_update >= interval:
|
|
self.logger.debug("Updating live game data")
|
|
self.last_update = current_time
|
|
|
|
if self.test_mode:
|
|
# For testing, we'll just update the clock to show it's working
|
|
if self.current_game:
|
|
minutes = int(self.current_game["clock"].split(":")[0])
|
|
seconds = int(self.current_game["clock"].split(":")[1])
|
|
seconds -= 1
|
|
if seconds < 0:
|
|
seconds = 59
|
|
minutes -= 1
|
|
if minutes < 0:
|
|
minutes = 11
|
|
if self.current_game["period"] < 4:
|
|
self.current_game["period"] += 1
|
|
else:
|
|
self.current_game["period"] = 1
|
|
self.current_game["clock"] = f"{minutes:02d}:{seconds:02d}"
|
|
logging.debug(f"[NBA] Updated test game clock: {self.current_game['clock']}")
|
|
else:
|
|
# Fetch live game data from ESPN API
|
|
data = self._fetch_data()
|
|
if data and "events" in data:
|
|
# Find all live games involving favorite teams
|
|
new_live_games = []
|
|
for event in data["events"]:
|
|
details = self._extract_game_details(event)
|
|
if details and details["is_live"]:
|
|
if not self.favorite_teams or (
|
|
details["home_abbr"] in self.favorite_teams or
|
|
details["away_abbr"] in self.favorite_teams
|
|
):
|
|
new_live_games.append(details)
|
|
logging.info(f"[NBA] Found live game: {details['away_abbr']} vs {details['home_abbr']}")
|
|
|
|
if new_live_games:
|
|
# Only update the games list if we have new games
|
|
if not self.live_games or set(game["away_abbr"] + game["home_abbr"] for game in new_live_games) != set(game["away_abbr"] + game["home_abbr"] for game in self.live_games):
|
|
self.live_games = new_live_games
|
|
# If we don't have a current game or it's not in the new list, start from the beginning
|
|
if not self.current_game or self.current_game not in self.live_games:
|
|
self.current_game_index = 0
|
|
self.current_game = self.live_games[0]
|
|
self.last_game_switch = current_time
|
|
logging.info(f"[NBA] Starting with live game: {self.current_game['away_abbr']} vs {self.current_game['home_abbr']}")
|
|
else:
|
|
# No live games found
|
|
self.live_games = []
|
|
self.current_game = None
|
|
logging.info("[NBA] No live games found")
|
|
|
|
# Check if it's time to switch games
|
|
if len(self.live_games) > 1 and (current_time - self.last_game_switch) >= self.game_display_duration:
|
|
self.current_game_index = (self.current_game_index + 1) % len(self.live_games)
|
|
self.current_game = self.live_games[self.current_game_index]
|
|
self.last_game_switch = current_time
|
|
logging.info(f"[NBA] Switching to live game: {self.current_game['away_abbr']} vs {self.current_game['home_abbr']}")
|
|
|
|
def display(self, force_clear: bool = False):
|
|
"""Display live game information."""
|
|
if not self.current_game:
|
|
return
|
|
super().display(force_clear) # Call parent class's display method
|
|
|
|
class NBARecentManager(BaseNBAManager):
|
|
"""Manager for recently completed NBA games."""
|
|
def __init__(self, config: Dict[str, Any], display_manager: DisplayManager):
|
|
super().__init__(config, display_manager)
|
|
self.recent_games = []
|
|
self.current_game_index = 0
|
|
self.last_update = 0
|
|
self.update_interval = 300 # 5 minutes
|
|
self.recent_hours = self.nba_config.get("recent_game_hours", 72)
|
|
self.last_game_switch = 0
|
|
self.game_display_duration = 15 # Display each game for 15 seconds
|
|
self.logger.info(f"Initialized NBARecentManager with {len(self.favorite_teams)} favorite teams")
|
|
|
|
def update(self):
|
|
"""Update recent games data."""
|
|
current_time = time.time()
|
|
if current_time - self.last_update < self.update_interval:
|
|
return
|
|
|
|
try:
|
|
# Fetch data from ESPN API
|
|
data = self._fetch_data()
|
|
if not data or 'events' not in data:
|
|
if self._should_log("no_events", 300):
|
|
self.logger.warning("[NBA] No events found in ESPN API response")
|
|
self.games_list = []
|
|
self.current_game = None
|
|
self.last_update = current_time
|
|
return
|
|
|
|
events = data['events']
|
|
if self._should_log("fetch_success", 300):
|
|
self.logger.info(f"[NBA] Successfully fetched {len(events)} events from ESPN API")
|
|
|
|
# Process games
|
|
self.recent_games = []
|
|
for event in events:
|
|
game = self._extract_game_details(event)
|
|
if game:
|
|
self.recent_games.append(game)
|
|
self.logger.debug(f"Processing game: {game['away_abbr']} vs {game['home_abbr']} - Final: {game['is_final']}, Within window: {game['is_within_window']}")
|
|
|
|
# Filter for favorite teams
|
|
team_games = [game for game in self.recent_games
|
|
if game['home_abbr'] in self.favorite_teams or
|
|
game['away_abbr'] in self.favorite_teams]
|
|
|
|
if self._should_log("team_games", 300):
|
|
self.logger.info(f"[NBA] Found {len(team_games)} recent games for favorite teams")
|
|
|
|
if not team_games:
|
|
if self._should_log("no_games", 300):
|
|
self.logger.info("[NBA] No recent games found for favorite teams")
|
|
self.games_list = []
|
|
self.current_game = None
|
|
self.last_update = current_time
|
|
return
|
|
|
|
self.games_list = team_games
|
|
self.current_game = team_games[0]
|
|
self.last_update = current_time
|
|
|
|
except Exception as e:
|
|
self.logger.error(f"[NBA] Error updating recent games: {e}", exc_info=True)
|
|
self.games_list = []
|
|
self.current_game = None
|
|
self.last_update = current_time
|
|
|
|
def display(self, force_clear=False):
|
|
"""Display recent games."""
|
|
if not self.games_list:
|
|
self.logger.info("[NBA] No recent games to display")
|
|
self.display_manager.clear()
|
|
return
|
|
|
|
try:
|
|
current_time = time.time()
|
|
|
|
# Check if it's time to switch games
|
|
if current_time - self.last_game_switch >= self.game_display_duration:
|
|
# Move to next game
|
|
self.current_game_index = (self.current_game_index + 1) % len(self.games_list)
|
|
self.current_game = self.games_list[self.current_game_index]
|
|
self.last_game_switch = current_time
|
|
force_clear = True # Force clear when switching games
|
|
|
|
# Draw the scorebug layout
|
|
self._draw_scorebug_layout(self.current_game, force_clear)
|
|
|
|
# Update display
|
|
self.display_manager.update_display()
|
|
|
|
except Exception as e:
|
|
self.logger.error(f"[NBA] Error displaying recent game: {e}", exc_info=True)
|
|
|
|
class NBAUpcomingManager(BaseNBAManager):
|
|
"""Manager for upcoming NBA games."""
|
|
def __init__(self, config: Dict[str, Any], display_manager: DisplayManager):
|
|
super().__init__(config, display_manager)
|
|
self.upcoming_games = []
|
|
self.current_game_index = 0
|
|
self.last_update = 0
|
|
self.update_interval = 300 # 5 minutes
|
|
self.last_warning_time = 0
|
|
self.warning_cooldown = 300 # Only show warning every 5 minutes
|
|
self.logger.info(f"Initialized NBAUpcomingManager with {len(self.favorite_teams)} favorite teams")
|
|
|
|
def update(self):
|
|
"""Update upcoming games data."""
|
|
current_time = time.time()
|
|
if current_time - self.last_update < self.update_interval:
|
|
return
|
|
|
|
try:
|
|
# Fetch data from ESPN API
|
|
data = self._fetch_data()
|
|
if not data or 'events' not in data:
|
|
if current_time - self.last_warning_time > self.warning_cooldown:
|
|
self.logger.warning("[NBA] No events found in ESPN API response")
|
|
self.last_warning_time = current_time
|
|
self.games_list = []
|
|
self.current_game = None
|
|
self.last_update = current_time
|
|
return
|
|
|
|
events = data['events']
|
|
if self._should_log("fetch_success", 300):
|
|
self.logger.info(f"[NBA] Successfully fetched {len(events)} events from ESPN API")
|
|
|
|
# Process games
|
|
self.upcoming_games = []
|
|
for event in events:
|
|
game = self._extract_game_details(event)
|
|
if game and game['is_upcoming']: # Only check is_upcoming, not is_within_window
|
|
self.upcoming_games.append(game)
|
|
self.logger.debug(f"Processing upcoming game: {game['away_abbr']} vs {game['home_abbr']}")
|
|
|
|
# Filter for favorite teams
|
|
team_games = [game for game in self.upcoming_games
|
|
if game['home_abbr'] in self.favorite_teams or
|
|
game['away_abbr'] in self.favorite_teams]
|
|
|
|
if self._should_log("team_games", 300):
|
|
self.logger.info(f"[NBA] Found {len(team_games)} upcoming games for favorite teams")
|
|
|
|
if not team_games:
|
|
if current_time - self.last_warning_time > self.warning_cooldown:
|
|
self.logger.info("[NBA] No upcoming games found for favorite teams")
|
|
self.last_warning_time = current_time
|
|
self.games_list = []
|
|
self.current_game = None
|
|
self.last_update = current_time
|
|
return
|
|
|
|
self.games_list = team_games
|
|
self.current_game = team_games[0]
|
|
self.last_update = current_time
|
|
|
|
except Exception as e:
|
|
self.logger.error(f"[NBA] Error updating upcoming games: {e}", exc_info=True)
|
|
self.games_list = []
|
|
self.current_game = None
|
|
self.last_update = current_time
|
|
|
|
def display(self, force_clear=False):
|
|
"""Display upcoming games."""
|
|
if not self.games_list:
|
|
if time.time() - self.last_warning_time > self.warning_cooldown:
|
|
self.logger.info("[NBA] No upcoming games to display")
|
|
self.last_warning_time = time.time()
|
|
self.display_manager.clear()
|
|
return
|
|
|
|
try:
|
|
# Draw the scorebug layout
|
|
self._draw_scorebug_layout(self.current_game, force_clear)
|
|
|
|
# Update display
|
|
self.display_manager.update_display()
|
|
|
|
# Move to next game
|
|
self.current_game_index = (self.current_game_index + 1) % len(self.games_list)
|
|
self.current_game = self.games_list[self.current_game_index]
|
|
|
|
except Exception as e:
|
|
self.logger.error(f"[NBA] Error displaying upcoming game: {e}", exc_info=True) |