mirror of
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run_scheduled_updates_with_changes() snapshotted plugin_last_update, called run_scheduled_updates(), and diffed the two to answer "whose data just changed". But run_scheduled_updates() only enqueues. The work runs on the update worker and stamps plugin_last_update there, after this method has already returned, so the two snapshots were always identical and the result was always an empty list. The only path that ever worked was the synchronous kill-switch, where update() runs inline. Vegas is the caller. That empty list is what feeds mark_plugin_updated(), which drops the cached content for a plugin whose data moved -- so a segment kept scrolling whatever it was first built from. It is the failure the coordinator's own comments describe: last night's live game still drawn as live the next morning. On a live rig: zero update ticks in twenty minutes, with weather, stocks and news all updating on schedule. The worker now records each completed update in a ledger and the call drains it, reporting what has finished since the previous poll rather than what this call enqueued. That costs one tick of latency -- Vegas polls every ~4s -- and is correct whichever side of the queue the work lands on. Failure paths are excluded: they stamp the timestamp too, to space out retries, but no fresh data exists. Verified on the rig it was found on: 0 update ticks before, 208 in twenty-five minutes after, naming real plugins. The behavioural tests here would pass with both production call sites deleted, which mutation testing caught -- they drive the ledger directly. So there is also a structural test asserting the invariant at the source: wherever a successful update stamps plugin_last_update, it must record the completion. Writing it immediately caught that _record_update_failure stamps the same field and must not be included. Mutation-checked: removing either call site, removing both, and dropping the drain's clear are all caught. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5
1148 lines
48 KiB
Python
1148 lines
48 KiB
Python
"""
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Plugin Manager
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Manages plugin discovery, loading, and lifecycle for the LEDMatrix system.
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Handles dynamic plugin loading from the plugins/ directory.
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API Version: 1.0.0
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"""
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import json
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import queue
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import sys
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import time
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import threading
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import types
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from pathlib import Path
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from typing import Dict, List, Optional, Any, Tuple
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import logging
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from src.exceptions import PluginError, ConfigError
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from src.logging_config import get_logger
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from src.plugin_system.plugin_loader import PluginLoader
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from src.plugin_system.plugin_executor import PluginExecutor
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from src.plugin_system.plugin_state import PluginStateManager, PluginState
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from src.plugin_system.schema_manager import SchemaManager
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from src.common.permission_utils import (
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ensure_directory_permissions,
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get_plugin_dir_mode
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)
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class PluginManager:
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"""
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Manages plugin discovery, loading, and lifecycle.
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The PluginManager is responsible for:
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- Discovering plugins in the plugins/ directory
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- Loading plugin modules and instantiating plugin classes
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- Managing plugin lifecycle (load, unload, reload)
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- Providing access to loaded plugins
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- Maintaining plugin manifests
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Uses composition with specialized components:
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- PluginLoader: Handles module loading and dependency installation
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- PluginExecutor: Handles plugin execution with timeout and error isolation
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- PluginStateManager: Manages plugin state machine
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"""
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def __init__(self, plugins_dir: str = "plugins",
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config_manager: Optional[Any] = None,
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display_manager: Optional[Any] = None,
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cache_manager: Optional[Any] = None,
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font_manager: Optional[Any] = None) -> None:
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"""
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Initialize the Plugin Manager.
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Args:
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plugins_dir: Path to the plugins directory
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config_manager: Configuration manager instance
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display_manager: Display manager instance
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cache_manager: Cache manager instance
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font_manager: Font manager instance
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"""
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self.plugins_dir: Path = Path(plugins_dir)
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self.config_manager: Optional[Any] = config_manager
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self.display_manager: Optional[Any] = display_manager
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self.cache_manager: Optional[Any] = cache_manager
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self.font_manager: Optional[Any] = font_manager
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self.logger: logging.Logger = get_logger(__name__)
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# Initialize plugin system components
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self.plugin_loader = PluginLoader(logger=self.logger)
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self.plugin_executor = PluginExecutor(default_timeout=30.0, logger=self.logger)
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self.state_manager = PluginStateManager(logger=self.logger)
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self.schema_manager = SchemaManager(plugins_dir=self.plugins_dir, logger=self.logger)
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# Lock protecting plugin_manifests and plugin_directories from
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# concurrent mutation (background reconciliation) and reads (requests).
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self._discovery_lock = threading.RLock()
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# Lock protecting plugin_last_update from concurrent mutation/iteration.
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# It's written from run_scheduled_updates()/update_all_plugins() (main
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# loop) and read/diffed by run_scheduled_updates_with_changes(), which
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# Vegas mode calls from its own background update-tick thread.
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self._plugin_last_update_lock = threading.RLock()
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# Active plugins
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self.plugins: Dict[str, Any] = {}
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self.plugin_manifests: Dict[str, Dict[str, Any]] = {}
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self.plugin_modules: Dict[str, Any] = {}
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self.plugin_last_update: Dict[str, float] = {}
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# Cached data-fetch intervals per plugin_id.
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# _get_plugin_update_interval falls back to config_manager.get_config()
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# (a full dict copy) when the manifest lacks an interval — caching avoids
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# that copy on every 30-fps tick. Cleared on load/unload.
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self._update_interval_cache: Dict[str, Optional[float]] = {}
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# Health tracking (optional, set by display_controller if available)
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self.health_tracker = None
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self.resource_monitor = None
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# --- Asynchronous plugin updates -------------------------------
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# update() used to run inline in the render loop (execute_update's
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# internal thread.join(timeout=30) blocked it), so one slow plugin
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# HTTP fetch froze scrolling for the whole fetch. Scheduling still
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# happens on the render thread (run_scheduled_updates), but
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# execution moves to this single background worker. Per-plugin
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# locks keep a plugin's update() and display() mutually exclusive —
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# today's implicit guarantee, now explicit (and, unlike today,
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# also held across the post-timeout window).
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# Kill switch: plugin_system.synchronous_updates: true restores the
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# inline path.
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self._update_queue: "queue.Queue[Optional[Tuple[str, float]]]" = queue.Queue()
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self._pending_updates: set = set()
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self._pending_lock = threading.Lock()
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self._plugin_locks: Dict[str, threading.Lock] = {}
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self._plugin_locks_guard = threading.Lock()
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self._update_worker: Optional[threading.Thread] = None
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# Plugin ids whose update() has finished since the last time anyone
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# asked. Updates are dispatched to a worker thread, so a caller that
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# wants to know "whose data just changed" cannot learn it by diffing
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# plugin_last_update around run_scheduled_updates() -- that call only
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# enqueues, and the timestamp is stamped later, on the worker. See
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# run_scheduled_updates_with_changes().
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self._completed_updates: set = set()
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self._completed_updates_lock = threading.Lock()
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self._synchronous_updates = False
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if self.config_manager is not None:
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try:
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cfg = self.config_manager.get_config() or {}
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except (OSError, ValueError) as exc:
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self.logger.warning(
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"Could not load config to check plugin_system.synchronous_updates "
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"(%s: %s); defaulting to synchronous updates", type(exc).__name__, exc)
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self._synchronous_updates = True
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else:
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plugin_system_cfg = cfg.get('plugin_system', {})
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if not isinstance(plugin_system_cfg, dict):
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self.logger.warning(
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"config plugin_system must be a mapping, got %s; "
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"defaulting to synchronous updates",
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type(plugin_system_cfg).__name__)
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self._synchronous_updates = True
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else:
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sync_value = plugin_system_cfg.get('synchronous_updates', False)
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if not isinstance(sync_value, bool):
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self.logger.warning(
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"config plugin_system.synchronous_updates must be a boolean, "
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"got %r; defaulting to synchronous updates", sync_value)
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self._synchronous_updates = True
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else:
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self._synchronous_updates = sync_value
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# Ensure plugins directory exists with proper permissions
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try:
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ensure_directory_permissions(self.plugins_dir, get_plugin_dir_mode())
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except (OSError, PermissionError) as e:
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self.logger.error("Could not create plugins directory %s: %s", self.plugins_dir, e, exc_info=True)
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raise PluginError(f"Could not create plugins directory: {self.plugins_dir}", context={'error': str(e)}) from e
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def _scan_directory_for_plugins(self, directory: Path) -> List[str]:
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"""
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Scan a directory for plugins.
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Args:
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directory: Directory to scan
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Returns:
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List of plugin IDs found
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"""
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plugin_ids = []
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if not directory.exists():
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return plugin_ids
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# Build new state locally before acquiring lock
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new_manifests: Dict[str, Dict[str, Any]] = {}
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new_directories: Dict[str, Path] = {}
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try:
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for item in directory.iterdir():
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if not item.is_dir():
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continue
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# Skip backup directories so they don't overwrite live entries
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if '.standalone-backup-' in item.name:
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continue
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manifest_path = item / "manifest.json"
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if manifest_path.exists():
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try:
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with open(manifest_path, 'r', encoding='utf-8') as f:
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manifest = json.load(f)
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plugin_id = manifest.get('id')
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if plugin_id:
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plugin_ids.append(plugin_id)
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new_manifests[plugin_id] = manifest
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new_directories[plugin_id] = item
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except (json.JSONDecodeError, PermissionError, OSError) as e:
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self.logger.warning("Error reading manifest from %s: %s", manifest_path, e, exc_info=True)
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continue
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except (OSError, PermissionError) as e:
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self.logger.error("Error scanning directory %s: %s", directory, e, exc_info=True)
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# Replace shared state under lock so uninstalled plugins don't linger
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with self._discovery_lock:
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self.plugin_manifests.clear()
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self.plugin_manifests.update(new_manifests)
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if not hasattr(self, 'plugin_directories'):
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self.plugin_directories = {}
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else:
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self.plugin_directories.clear()
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self.plugin_directories.update(new_directories)
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return plugin_ids
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def discover_plugins(self) -> List[str]:
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"""
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Discover all plugins in the plugins directory.
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Also checks for potential config key collisions and logs warnings.
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Returns:
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List of plugin IDs
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"""
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self.logger.info("Discovering plugins in %s", self.plugins_dir)
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plugin_ids = self._scan_directory_for_plugins(self.plugins_dir)
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self.logger.info("Discovered %d plugin(s)", len(plugin_ids))
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# Check for config key collisions
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collisions = self.schema_manager.detect_config_key_collisions(plugin_ids)
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for collision in collisions:
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self.logger.warning(
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"Config collision detected: %s",
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collision.get('message', str(collision))
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)
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return plugin_ids
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def load_plugin(self, plugin_id: str) -> bool:
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"""
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Load a plugin by ID.
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This method:
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1. Checks if plugin is already loaded
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2. Validates the manifest exists
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3. Uses PluginLoader to import module and instantiate plugin
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4. Validates the plugin configuration
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5. Stores the plugin instance
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6. Updates plugin state
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Args:
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plugin_id: Plugin identifier
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Returns:
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True if loaded successfully, False otherwise
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"""
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if plugin_id in self.plugins:
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self.logger.warning("Plugin %s already loaded", plugin_id)
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return True
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manifest = self.plugin_manifests.get(plugin_id)
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if not manifest:
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self.logger.error("No manifest found for plugin: %s", plugin_id)
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self.state_manager.set_state(plugin_id, PluginState.ERROR)
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return False
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try:
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# Update state to LOADED
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self.state_manager.set_state(plugin_id, PluginState.LOADED)
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# Find plugin directory using PluginLoader
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plugin_directories = getattr(self, 'plugin_directories', None)
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plugin_dir = self.plugin_loader.find_plugin_directory(
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plugin_id,
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self.plugins_dir,
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plugin_directories
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)
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if plugin_dir is None:
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self.logger.error("Plugin directory not found: %s", plugin_id)
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self.logger.error("Searched in: %s", self.plugins_dir)
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self.state_manager.set_state(plugin_id, PluginState.ERROR)
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return False
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# Update mapping if found via search
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if plugin_directories is None or plugin_id not in plugin_directories:
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if not hasattr(self, 'plugin_directories'):
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self.plugin_directories = {}
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self.plugin_directories[plugin_id] = plugin_dir
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# Get plugin config
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if self.config_manager:
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full_config = self.config_manager.load_config()
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config = full_config.get(plugin_id, {})
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else:
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config = {}
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# Check if plugin has a config schema
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schema_path = self.schema_manager.get_schema_path(plugin_id)
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if schema_path is None:
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# Schema file doesn't exist
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self.logger.warning(
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f"Plugin '{plugin_id}' has no config_schema.json - configuration will not be validated. "
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f"Consider adding a schema file for better error detection and user experience."
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)
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else:
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# Schema file exists, try to load it
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schema = self.schema_manager.load_schema(plugin_id)
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if schema is None:
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# Schema exists but couldn't be loaded (likely invalid JSON or schema)
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self.logger.warning(
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f"Plugin '{plugin_id}' has a config_schema.json but it could not be loaded. "
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f"The schema may be invalid. Please verify the schema file at: {schema_path}"
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)
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# Merge config with schema defaults to ensure all defaults are applied
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try:
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defaults = self.schema_manager.generate_default_config(plugin_id, use_cache=True)
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config = self.schema_manager.merge_with_defaults(config, defaults)
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self.logger.debug(f"Merged config with schema defaults for {plugin_id}")
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except Exception as e:
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self.logger.warning(f"Could not apply schema defaults for {plugin_id}: {e}")
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# Continue with original config if defaults can't be applied
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# Use PluginLoader to load plugin
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plugin_instance, module = self.plugin_loader.load_plugin(
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plugin_id=plugin_id,
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manifest=manifest,
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plugin_dir=plugin_dir,
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config=config,
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display_manager=self.display_manager,
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cache_manager=self.cache_manager,
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plugin_manager=self,
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install_deps=True,
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plugins_dir=self.plugins_dir,
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)
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# Store module
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self.plugin_modules[plugin_id] = module
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# Register plugin-shipped fonts with the FontManager (if any).
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# Plugin manifests can declare a "fonts" block that ships custom
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# fonts with the plugin; FontManager.register_plugin_fonts handles
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# the actual loading. Wired here so manifest declarations take
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# effect without requiring plugin code changes.
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font_manifest = manifest.get('fonts')
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if font_manifest and self.font_manager is not None and hasattr(
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self.font_manager, 'register_plugin_fonts'
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):
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try:
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self.font_manager.register_plugin_fonts(plugin_id, font_manifest)
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except Exception as e:
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self.logger.warning(
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"Failed to register fonts for plugin %s: %s", plugin_id, e
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)
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# Validate configuration
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if hasattr(plugin_instance, 'validate_config'):
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try:
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if not plugin_instance.validate_config():
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self.logger.error("Plugin %s configuration validation failed", plugin_id)
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self.state_manager.set_state(plugin_id, PluginState.ERROR)
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return False
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except Exception as e:
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self.logger.error("Error validating plugin %s config: %s", plugin_id, e, exc_info=True)
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self.state_manager.set_state(plugin_id, PluginState.ERROR, error=e)
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return False
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|
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# Schema validation (warn/degrade only — never blocks loading).
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# A config that violates the plugin's JSON schema is surfaced to the
|
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# user (log warning + degraded flag in the health tracker) but the
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# plugin still loads exactly as it does today. This deliberately does
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# NOT change load_plugin()'s pass/fail behaviour for any plugin that
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# loads under the current code.
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self._validate_config_schema_soft(plugin_id, config)
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|
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# Store plugin instance
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self.plugins[plugin_id] = plugin_instance
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with self._plugin_last_update_lock:
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self.plugin_last_update[plugin_id] = 0.0
|
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# Invalidate cached interval so next tick re-derives it for this plugin
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self._update_interval_cache.pop(plugin_id, None)
|
|
|
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# Update state based on enabled status
|
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if config.get('enabled', True):
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self.state_manager.set_state(plugin_id, PluginState.ENABLED)
|
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# Call on_enable if plugin is enabled
|
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if hasattr(plugin_instance, 'on_enable'):
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plugin_instance.on_enable()
|
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else:
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self.state_manager.set_state(plugin_id, PluginState.DISABLED)
|
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|
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self.logger.info("Loaded plugin: %s", plugin_id)
|
|
|
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return True
|
|
|
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except PluginError as e:
|
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self.logger.error("Plugin error loading %s: %s", plugin_id, e, exc_info=True)
|
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self.state_manager.set_state(plugin_id, PluginState.ERROR, error=e)
|
|
return False
|
|
except Exception as e:
|
|
self.logger.error("Unexpected error loading plugin %s: %s", plugin_id, e, exc_info=True)
|
|
self.state_manager.set_state(plugin_id, PluginState.ERROR, error=e)
|
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return False
|
|
|
|
#: Config keys the **core** reads out of a plugin's own config block. The
|
|
#: plugin never declares them, so a schema with
|
|
#: ``"additionalProperties": false`` — 37 of the 42 published ones — reports
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|
#: them as violations and the plugin gets flagged degraded in the web UI for
|
|
#: using a documented core feature.
|
|
#:
|
|
#: Listed explicitly rather than matched on a ``vegas_`` prefix, because
|
|
#: ``vegas_mode`` is the opposite case: plugins *do* declare that one, and a
|
|
#: prefix rule would silently stop validating it.
|
|
#:
|
|
#: Read by: ``vegas_mode/plugin_adapter.py`` (``vegas_width_pct``,
|
|
#: ``vegas_overflow``) and ``base_plugin.py`` (``vegas_max_width_screens``).
|
|
CORE_OWNED_CONFIG_KEYS = frozenset({
|
|
'vegas_width_pct',
|
|
'vegas_overflow',
|
|
'vegas_max_width_screens',
|
|
})
|
|
|
|
def _strip_core_owned_keys(self, config: Dict[str, Any]) -> Dict[str, Any]:
|
|
"""A shallow copy of ``config`` without the core's own tuning keys.
|
|
|
|
Only the top level is touched, and only when such a key is present, so
|
|
the common case allocates nothing extra.
|
|
"""
|
|
if not isinstance(config, dict):
|
|
return config
|
|
if not self.CORE_OWNED_CONFIG_KEYS.intersection(config):
|
|
return config
|
|
return {k: v for k, v in config.items()
|
|
if k not in self.CORE_OWNED_CONFIG_KEYS}
|
|
|
|
def _validate_config_schema_soft(self, plugin_id: str, config: Dict[str, Any]) -> None:
|
|
"""Validate a plugin's config against its JSON schema — warn/degrade only.
|
|
|
|
On a schema violation this logs a warning and marks the plugin degraded
|
|
in the health tracker (when one is wired), so the problem is visible in
|
|
the web UI. It never raises, never changes plugin state, and never
|
|
affects whether the plugin loads. ``config`` here has already been
|
|
merged with schema defaults by the caller, so fields that ship a default
|
|
never appear "missing" — only genuinely user-supplied required fields
|
|
(e.g. an API key) can trip the required-field check.
|
|
"""
|
|
try:
|
|
schema = self.schema_manager.load_schema(plugin_id)
|
|
except Exception as e: # pragma: no cover - defensive
|
|
self.logger.debug("Could not load schema for %s: %s", plugin_id, e)
|
|
return
|
|
|
|
if not schema:
|
|
# No schema shipped — nothing to validate. Clear any stale flag.
|
|
self._set_degraded_safe(plugin_id, None)
|
|
return
|
|
|
|
try:
|
|
is_valid, errors = self.schema_manager.validate_config_against_schema(
|
|
self._strip_core_owned_keys(config), schema, plugin_id
|
|
)
|
|
except Exception as e: # pragma: no cover - defensive
|
|
# Validation machinery itself failed — do not penalise the plugin.
|
|
self.logger.debug("Schema validation raised for %s: %s", plugin_id, e)
|
|
return
|
|
|
|
if is_valid or not errors:
|
|
self._set_degraded_safe(plugin_id, None)
|
|
return
|
|
|
|
summary = "; ".join(errors[:5])
|
|
if len(errors) > 5:
|
|
summary += f" (+{len(errors) - 5} more)"
|
|
self.logger.warning(
|
|
"Plugin %s config does not match its schema (loading anyway): %s",
|
|
plugin_id, summary,
|
|
)
|
|
self._set_degraded_safe(plugin_id, f"Config schema: {summary}")
|
|
|
|
def _set_degraded_safe(self, plugin_id: str, reason: Optional[str]) -> None:
|
|
"""Best-effort ``health_tracker.set_degraded`` that never raises."""
|
|
if not self.health_tracker:
|
|
return
|
|
try:
|
|
self.health_tracker.set_degraded(plugin_id, reason)
|
|
except Exception as e: # pragma: no cover - defensive
|
|
self.logger.debug("Could not set degraded flag for %s: %s", plugin_id, e)
|
|
|
|
def unload_plugin(self, plugin_id: str) -> bool:
|
|
"""
|
|
Unload a plugin by ID.
|
|
|
|
Args:
|
|
plugin_id: Plugin identifier
|
|
|
|
Returns:
|
|
True if unloaded successfully, False otherwise
|
|
"""
|
|
if plugin_id not in self.plugins:
|
|
self.logger.warning("Plugin %s not loaded", plugin_id)
|
|
return False
|
|
|
|
try:
|
|
plugin = self.plugins[plugin_id]
|
|
|
|
# Call cleanup if available
|
|
if hasattr(plugin, 'cleanup'):
|
|
try:
|
|
plugin.cleanup()
|
|
except Exception as e:
|
|
self.logger.warning("Error during plugin cleanup: %s", e)
|
|
|
|
# Call on_disable if available
|
|
if hasattr(plugin, 'on_disable'):
|
|
try:
|
|
plugin.on_disable()
|
|
except Exception as e:
|
|
self.logger.warning("Error during plugin on_disable: %s", e)
|
|
|
|
# Remove from active plugins
|
|
del self.plugins[plugin_id]
|
|
with self._plugin_last_update_lock:
|
|
self.plugin_last_update.pop(plugin_id, None)
|
|
self._update_interval_cache.pop(plugin_id, None)
|
|
|
|
# Remove main module from sys.modules if present
|
|
module_name = f"plugin_{plugin_id.replace('-', '_')}"
|
|
sys.modules.pop(module_name, None)
|
|
|
|
# Delegate sub-module and cached-module cleanup to the loader
|
|
self.plugin_loader.unregister_plugin_modules(plugin_id)
|
|
|
|
# Remove from plugin_modules
|
|
self.plugin_modules.pop(plugin_id, None)
|
|
|
|
# Update state
|
|
self.state_manager.set_state(plugin_id, PluginState.UNLOADED)
|
|
self.state_manager.clear_state(plugin_id)
|
|
|
|
self.logger.info("Unloaded plugin: %s", plugin_id)
|
|
return True
|
|
|
|
except Exception as e:
|
|
self.logger.error("Error unloading plugin %s: %s", plugin_id, e, exc_info=True)
|
|
self.state_manager.set_state(plugin_id, PluginState.ERROR, error=e)
|
|
return False
|
|
|
|
def reload_plugin(self, plugin_id: str) -> bool:
|
|
"""
|
|
Reload a plugin (unload and load).
|
|
|
|
Args:
|
|
plugin_id: Plugin identifier
|
|
|
|
Returns:
|
|
True if reloaded successfully, False otherwise
|
|
"""
|
|
self.logger.info("Reloading plugin: %s", plugin_id)
|
|
|
|
# Unload first
|
|
if plugin_id in self.plugins:
|
|
if not self.unload_plugin(plugin_id):
|
|
return False
|
|
|
|
# Re-discover to get updated manifest
|
|
manifest_path = self.plugins_dir / plugin_id / "manifest.json"
|
|
if manifest_path.exists():
|
|
try:
|
|
with open(manifest_path, 'r', encoding='utf-8') as f:
|
|
manifest = json.load(f)
|
|
with self._discovery_lock:
|
|
self.plugin_manifests[plugin_id] = manifest
|
|
except Exception as e:
|
|
self.logger.error("Error reading manifest: %s", e, exc_info=True)
|
|
return False
|
|
|
|
return self.load_plugin(plugin_id)
|
|
|
|
def get_plugin(self, plugin_id: str) -> Optional[Any]:
|
|
"""
|
|
Get a loaded plugin instance by ID.
|
|
|
|
Args:
|
|
plugin_id: Plugin identifier
|
|
|
|
Returns:
|
|
Plugin instance or None if not loaded
|
|
"""
|
|
return self.plugins.get(plugin_id)
|
|
|
|
def get_all_plugins(self) -> Dict[str, Any]:
|
|
"""
|
|
Get all loaded plugins.
|
|
|
|
Returns:
|
|
Dict of plugin_id: plugin_instance
|
|
"""
|
|
return self.plugins.copy()
|
|
|
|
def get_enabled_plugins(self) -> List[str]:
|
|
"""
|
|
Get list of enabled plugin IDs.
|
|
|
|
Returns:
|
|
List of plugin IDs that are currently enabled
|
|
"""
|
|
return [pid for pid, plugin in self.plugins.items() if plugin.enabled]
|
|
|
|
def get_plugin_info(self, plugin_id: str) -> Optional[Dict[str, Any]]:
|
|
"""
|
|
Get information about a plugin (manifest + runtime info).
|
|
|
|
Args:
|
|
plugin_id: Plugin identifier
|
|
|
|
Returns:
|
|
Dict with plugin information or None if not found
|
|
"""
|
|
with self._discovery_lock:
|
|
manifest = self.plugin_manifests.get(plugin_id)
|
|
if not manifest:
|
|
return None
|
|
|
|
info = manifest.copy()
|
|
|
|
# Add runtime information if plugin is loaded
|
|
plugin = self.plugins.get(plugin_id)
|
|
if plugin:
|
|
info['loaded'] = True
|
|
if hasattr(plugin, 'get_info'):
|
|
info['runtime_info'] = plugin.get_info()
|
|
else:
|
|
info['loaded'] = False
|
|
|
|
# Add state information
|
|
info['state'] = self.state_manager.get_state_info(plugin_id)
|
|
|
|
return info
|
|
|
|
def get_all_plugin_info(self) -> List[Dict[str, Any]]:
|
|
"""
|
|
Get information about all plugins.
|
|
|
|
Returns:
|
|
List of plugin info dictionaries
|
|
"""
|
|
with self._discovery_lock:
|
|
pids = list(self.plugin_manifests.keys())
|
|
return [info for info in [self.get_plugin_info(pid) for pid in pids] if info]
|
|
|
|
def get_plugin_directory(self, plugin_id: str) -> Optional[str]:
|
|
"""
|
|
Get the directory path for a plugin.
|
|
|
|
Args:
|
|
plugin_id: Plugin identifier
|
|
|
|
Returns:
|
|
Directory path as string or None if not found
|
|
"""
|
|
with self._discovery_lock:
|
|
if hasattr(self, 'plugin_directories') and plugin_id in self.plugin_directories:
|
|
return str(self.plugin_directories[plugin_id])
|
|
|
|
plugin_dir = self.plugins_dir / plugin_id
|
|
if plugin_dir.exists():
|
|
return str(plugin_dir)
|
|
|
|
plugin_dir = self.plugins_dir / f"ledmatrix-{plugin_id}"
|
|
if plugin_dir.exists():
|
|
return str(plugin_dir)
|
|
|
|
return None
|
|
|
|
def get_plugin_display_modes(self, plugin_id: str) -> List[str]:
|
|
"""
|
|
Get display modes provided by a plugin.
|
|
|
|
Args:
|
|
plugin_id: Plugin identifier
|
|
|
|
Returns:
|
|
List of display mode names
|
|
"""
|
|
with self._discovery_lock:
|
|
manifest = self.plugin_manifests.get(plugin_id)
|
|
if not manifest:
|
|
return []
|
|
|
|
display_modes = manifest.get('display_modes', [])
|
|
if isinstance(display_modes, list):
|
|
return display_modes
|
|
return []
|
|
|
|
def find_plugin_for_mode(self, mode: str) -> Optional[str]:
|
|
"""
|
|
Find which plugin provides a given display mode.
|
|
|
|
Args:
|
|
mode: Display mode identifier
|
|
|
|
Returns:
|
|
Plugin identifier or None if not found.
|
|
"""
|
|
normalized_mode = mode.strip().lower()
|
|
with self._discovery_lock:
|
|
manifests_snapshot = dict(self.plugin_manifests)
|
|
for plugin_id, manifest in manifests_snapshot.items():
|
|
display_modes = manifest.get('display_modes')
|
|
if isinstance(display_modes, list) and display_modes:
|
|
if any(m.lower() == normalized_mode for m in display_modes):
|
|
return plugin_id
|
|
|
|
return None
|
|
|
|
def _get_plugin_update_interval(self, plugin_id: str, plugin_instance: Any) -> Optional[float]:
|
|
"""
|
|
Get the data-fetch interval for a plugin (seconds between update() calls).
|
|
|
|
Result is cached per plugin_id after the first lookup to avoid calling
|
|
config_manager.get_config() — which returns a full dict copy — on every
|
|
tick of the 30-fps display loop. The cache is invalidated when a plugin
|
|
is loaded or unloaded.
|
|
"""
|
|
if plugin_id in self._update_interval_cache:
|
|
return self._update_interval_cache[plugin_id]
|
|
|
|
interval: Optional[float] = None
|
|
|
|
# 1. Manifest (immutable after load — preferred source)
|
|
manifest = self.plugin_manifests.get(plugin_id, {})
|
|
raw = manifest.get('update_interval')
|
|
if raw is not None:
|
|
try:
|
|
interval = float(raw)
|
|
except (ValueError, TypeError):
|
|
pass
|
|
|
|
# 2. Plugin config (mutable; only read once and then cached)
|
|
if interval is None and self.config_manager:
|
|
try:
|
|
config = self.config_manager.get_config()
|
|
raw = config.get(plugin_id, {}).get('update_interval')
|
|
if raw is not None:
|
|
try:
|
|
interval = float(raw)
|
|
except (ValueError, TypeError):
|
|
pass
|
|
except (ConfigError, OSError, ValueError, TypeError) as e:
|
|
self.logger.debug("Could not get update interval from config: %s", e)
|
|
|
|
# 3. Default
|
|
if interval is None:
|
|
interval = 60.0
|
|
|
|
self._update_interval_cache[plugin_id] = interval
|
|
return interval
|
|
|
|
def _record_update_failure(
|
|
self,
|
|
plugin_id: str,
|
|
exc: Optional[Exception] = None,
|
|
) -> None:
|
|
"""Apply the standard failure-recovery path for a plugin update.
|
|
|
|
Stamps plugin_last_update with the actual failure time so the full
|
|
configured interval elapses before the next retry, then transitions
|
|
the plugin back to ENABLED (not ERROR) with structured error context
|
|
so automatic recovery happens on the next scheduled cycle.
|
|
|
|
Args:
|
|
plugin_id: Plugin identifier
|
|
exc: The exception that caused the failure, if any. When None a
|
|
synthetic ExecutionFailure exception is constructed from the
|
|
timeout/executor-error path.
|
|
"""
|
|
failure_time = time.time()
|
|
if exc is not None:
|
|
err: Exception = exc
|
|
error_type = type(exc).__name__
|
|
else:
|
|
err = Exception(f"Plugin {plugin_id} execution failed (timeout or executor error)")
|
|
error_type = 'ExecutionFailure'
|
|
|
|
error_info = {
|
|
'error': str(err),
|
|
'error_type': error_type,
|
|
'timestamp': failure_time,
|
|
'recoverable': True,
|
|
}
|
|
self.logger.warning("Plugin %s update() failed; will retry after interval", plugin_id)
|
|
with self._plugin_last_update_lock:
|
|
self.plugin_last_update[plugin_id] = failure_time
|
|
self.state_manager.set_state_with_error(plugin_id, PluginState.ENABLED, error_info, error=err)
|
|
if self.health_tracker:
|
|
self.health_tracker.record_failure(plugin_id, err)
|
|
|
|
def run_scheduled_updates(self, current_time: Optional[float] = None) -> None:
|
|
"""
|
|
Trigger plugin updates based on their defined update intervals.
|
|
Includes health tracking and circuit breaker logic.
|
|
Uses PluginExecutor for safe execution with timeout.
|
|
"""
|
|
if current_time is None:
|
|
current_time = time.time()
|
|
|
|
for plugin_id, plugin_instance in list(self.plugins.items()):
|
|
if not getattr(plugin_instance, "enabled", True):
|
|
continue
|
|
|
|
if not hasattr(plugin_instance, "update"):
|
|
continue
|
|
|
|
# Check circuit breaker before attempting update
|
|
if self.health_tracker and self.health_tracker.should_skip_plugin(plugin_id):
|
|
continue
|
|
|
|
# Check if plugin can execute
|
|
if not self.state_manager.can_execute(plugin_id):
|
|
continue
|
|
|
|
interval = self._get_plugin_update_interval(plugin_id, plugin_instance)
|
|
if interval is None:
|
|
continue
|
|
|
|
with self._plugin_last_update_lock:
|
|
last_update = self.plugin_last_update.get(plugin_id, 0.0)
|
|
|
|
if last_update == 0.0 or (current_time - last_update) >= interval:
|
|
if self._synchronous_updates:
|
|
# Kill-switch path: the original inline execution
|
|
# (blocks the caller until update() completes/times out)
|
|
self.state_manager.set_state(plugin_id, PluginState.RUNNING)
|
|
self._execute_update_now(plugin_id, plugin_instance, current_time)
|
|
else:
|
|
self._enqueue_update(plugin_id, current_time)
|
|
|
|
def get_plugin_lock(self, plugin_id: str) -> threading.Lock:
|
|
"""Per-plugin lock keeping update() and display() mutually exclusive.
|
|
|
|
The update worker holds it for the duration of a plugin's update();
|
|
the display side acquires it non-blocking and skips that frame's
|
|
display() call when the plugin is mid-update.
|
|
"""
|
|
with self._plugin_locks_guard:
|
|
lock = self._plugin_locks.get(plugin_id)
|
|
if lock is None:
|
|
lock = threading.Lock()
|
|
self._plugin_locks[plugin_id] = lock
|
|
return lock
|
|
|
|
def _enqueue_update(self, plugin_id: str, scheduled_time: float) -> None:
|
|
"""Queue a due update for the background worker (dedup while pending)."""
|
|
with self._pending_lock:
|
|
if plugin_id in self._pending_updates:
|
|
return
|
|
self._pending_updates.add(plugin_id)
|
|
# RUNNING is set at enqueue time so can_execute() blocks re-entry and
|
|
# the web UI shows the truthful state while the item waits its turn.
|
|
self.state_manager.set_state(plugin_id, PluginState.RUNNING)
|
|
self._ensure_update_worker()
|
|
self._update_queue.put((plugin_id, scheduled_time))
|
|
|
|
def _ensure_update_worker(self) -> None:
|
|
if self._update_worker is not None and self._update_worker.is_alive():
|
|
return
|
|
self._update_worker = threading.Thread(
|
|
target=self._update_worker_loop, name='plugin-update-worker',
|
|
daemon=True)
|
|
self._update_worker.start()
|
|
|
|
def _update_worker_loop(self) -> None:
|
|
"""Single worker: dispatches queued updates off the render thread
|
|
(matching the old inline behavior — no thundering herd of
|
|
concurrent fetches).
|
|
|
|
The plugin's lock is acquired here, before its instance is looked
|
|
up, and the instance is re-fetched under the lock — a concurrent
|
|
unload_plugin() can't leave this loop about to run update() on an
|
|
instance that's already been torn down. The lock — and RUNNING/
|
|
pending lifecycle state — is released by the update itself once the
|
|
real update() call genuinely finishes (see _execute_update_now),
|
|
which can be after this dispatch returns if PluginExecutor's own
|
|
timeout elapses first.
|
|
"""
|
|
while True:
|
|
item = self._update_queue.get()
|
|
if item is None: # shutdown sentinel
|
|
return
|
|
plugin_id, scheduled_time = item
|
|
lock = self.get_plugin_lock(plugin_id)
|
|
lock.acquire()
|
|
plugin_instance = self.plugins.get(plugin_id)
|
|
if plugin_instance is None: # unloaded while queued; its
|
|
# lifecycle state was already cleared by unload_plugin —
|
|
# leave it alone rather than resurrecting it to ENABLED
|
|
lock.release()
|
|
with self._pending_lock:
|
|
self._pending_updates.discard(plugin_id)
|
|
continue
|
|
try:
|
|
self._execute_update_now(plugin_id, plugin_instance,
|
|
scheduled_time, lock=lock)
|
|
except Exception: # pylint: disable=broad-except
|
|
# _execute_update_now guarantees the lock/pending bookkeeping
|
|
# is released via its own _finish() before returning or
|
|
# raising; this is a last-resort log only.
|
|
self.logger.exception("update worker: unexpected error for %s",
|
|
plugin_id)
|
|
|
|
def stop_update_worker(self, timeout: float = 5.0) -> None:
|
|
"""Signal the worker to exit (used by cleanup; thread is a daemon)."""
|
|
if self._update_worker is not None and self._update_worker.is_alive():
|
|
self._update_queue.put(None)
|
|
self._update_worker.join(timeout=timeout)
|
|
if self._update_worker.is_alive():
|
|
self.logger.warning(
|
|
"Update worker did not stop within %.1fs; it is a daemon "
|
|
"thread and will be abandoned on shutdown", timeout)
|
|
|
|
def _execute_update_now(self, plugin_id: str, plugin_instance: Any,
|
|
scheduled_time: float,
|
|
lock: Optional[threading.Lock] = None) -> None:
|
|
"""Execute a plugin's update() via PluginExecutor, then bookkeep.
|
|
|
|
Caller is responsible for having set RUNNING state.
|
|
|
|
On the synchronous path (``lock=None``) this is the original,
|
|
unchanged inline behavior. On the async worker path, PluginExecutor's
|
|
internal thread.join(timeout) blocks only the calling thread -- on
|
|
timeout the lingering daemon update-thread keeps running the real
|
|
plugin.update() call unkillable in the background. So that the
|
|
plugin's lock (and its RUNNING/pending lifecycle state) stays held
|
|
for that real duration rather than just this bounded wait, ownership
|
|
of both is carried by the wrapped update callable itself, released
|
|
from whichever thread actually finishes it -- see _finish() below.
|
|
"""
|
|
finish_guard = threading.Lock()
|
|
finished = {'done': False}
|
|
|
|
def _finish(success: bool, exc: Optional[Exception] = None) -> None:
|
|
with finish_guard:
|
|
if finished['done']:
|
|
return
|
|
finished['done'] = True
|
|
try:
|
|
if success:
|
|
with self._plugin_last_update_lock:
|
|
self.plugin_last_update[plugin_id] = scheduled_time
|
|
self._note_update_completed(plugin_id)
|
|
self.state_manager.record_update(plugin_id)
|
|
self.state_manager.set_state(plugin_id, PluginState.ENABLED)
|
|
if self.health_tracker:
|
|
self.health_tracker.record_success(plugin_id)
|
|
else:
|
|
self._record_update_failure(plugin_id, exc=exc)
|
|
finally:
|
|
if lock is not None:
|
|
lock.release()
|
|
with self._pending_lock:
|
|
self._pending_updates.discard(plugin_id)
|
|
|
|
if lock is None:
|
|
# Synchronous / no-lock path: unchanged behavior.
|
|
try:
|
|
if self.resource_monitor:
|
|
def monitored_update():
|
|
self.resource_monitor.monitor_call(plugin_id, plugin_instance.update)
|
|
# SimpleNamespace stores `update` as an *instance*
|
|
# attribute, so attribute lookup returns the plain
|
|
# function object as-is. A dynamically-built class
|
|
# (`type(..., {'update': monitored_update})`) instead
|
|
# stores it as a *class* attribute, which the
|
|
# descriptor protocol turns into a bound method on
|
|
# access -- silently prepending the instance as an
|
|
# implicit first argument to a function that takes
|
|
# none, raising "monitored_update() takes 0
|
|
# positional arguments but 1 was given" on every call.
|
|
success = self.plugin_executor.execute_update(
|
|
types.SimpleNamespace(update=monitored_update),
|
|
plugin_id
|
|
)
|
|
else:
|
|
success = self.plugin_executor.execute_update(plugin_instance, plugin_id)
|
|
_finish(success)
|
|
except Exception as exc: # pylint: disable=broad-except
|
|
self.logger.exception("Error updating plugin %s: %s", plugin_id, exc)
|
|
_finish(False, exc=exc)
|
|
return
|
|
|
|
# Async worker path: the real update() call -- through the resource
|
|
# monitor, if configured -- owns finishing the lock/lifecycle
|
|
# bookkeeping, from whichever thread actually runs it to completion.
|
|
def _target_update() -> None:
|
|
try:
|
|
if self.resource_monitor:
|
|
self.resource_monitor.monitor_call(plugin_id, plugin_instance.update)
|
|
else:
|
|
plugin_instance.update()
|
|
except Exception as exc:
|
|
_finish(False, exc=exc)
|
|
raise
|
|
else:
|
|
_finish(True)
|
|
|
|
try:
|
|
self.plugin_executor.execute_update(
|
|
types.SimpleNamespace(update=_target_update), plugin_id)
|
|
except Exception as exc: # pragma: no cover - defensive; execute_update
|
|
# catches everything internally, but guarantee _finish still
|
|
# runs (releasing the lock) if something unexpected slips through.
|
|
self.logger.exception("Unexpected error dispatching update for %s: %s", plugin_id, exc)
|
|
_finish(False, exc=exc)
|
|
|
|
def run_scheduled_updates_with_changes(self, current_time: Optional[float] = None) -> List[str]:
|
|
"""
|
|
Like run_scheduled_updates(), but also reports which plugins have
|
|
fresh data -- the ids whose update() has finished since the last
|
|
call, not necessarily the ones enqueued by this one.
|
|
|
|
That distinction is the whole point. This used to snapshot
|
|
plugin_last_update, call run_scheduled_updates(), and diff. But
|
|
run_scheduled_updates() only *enqueues*: the work runs on the
|
|
update worker and the timestamp is stamped there, after this method
|
|
has already returned. The two snapshots were therefore always
|
|
identical and the result was always empty, so Vegas never learned
|
|
that any plugin's data had changed and kept scrolling whatever a
|
|
segment was first built from -- last night's live game still drawn
|
|
as live the next morning. The only path that ever worked was the
|
|
synchronous kill-switch, where update() runs inline.
|
|
|
|
Reporting completions instead of enqueues costs a poll's worth of
|
|
latency (the Vegas tick runs every ~4s) and is correct regardless of
|
|
which side of the queue the work lands on.
|
|
"""
|
|
self.run_scheduled_updates(current_time)
|
|
return self.drain_completed_updates()
|
|
|
|
def _note_update_completed(self, plugin_id: str) -> None:
|
|
"""Record that a plugin's update() finished, for the next poll."""
|
|
with self._completed_updates_lock:
|
|
self._completed_updates.add(plugin_id)
|
|
|
|
def drain_completed_updates(self) -> List[str]:
|
|
"""Return and clear the plugin ids whose update() has since finished."""
|
|
with self._completed_updates_lock:
|
|
if not self._completed_updates:
|
|
return []
|
|
done = sorted(self._completed_updates)
|
|
self._completed_updates.clear()
|
|
return done
|
|
|
|
def update_all_plugins(self) -> None:
|
|
"""
|
|
Update all enabled plugins.
|
|
Calls update() on each enabled plugin using PluginExecutor.
|
|
"""
|
|
for plugin_id, plugin_instance in list(self.plugins.items()):
|
|
if not getattr(plugin_instance, "enabled", True):
|
|
continue
|
|
|
|
if not hasattr(plugin_instance, "update"):
|
|
continue
|
|
|
|
# Check if plugin can execute
|
|
if not self.state_manager.can_execute(plugin_id):
|
|
continue
|
|
|
|
# Update state to RUNNING
|
|
self.state_manager.set_state(plugin_id, PluginState.RUNNING)
|
|
|
|
try:
|
|
success = self.plugin_executor.execute_update(plugin_instance, plugin_id)
|
|
if success:
|
|
with self._plugin_last_update_lock:
|
|
self.plugin_last_update[plugin_id] = time.time()
|
|
self._note_update_completed(plugin_id)
|
|
self.state_manager.record_update(plugin_id)
|
|
self.state_manager.set_state(plugin_id, PluginState.ENABLED)
|
|
else:
|
|
self._record_update_failure(plugin_id)
|
|
except Exception as exc: # pylint: disable=broad-except
|
|
self.logger.exception("Error updating plugin %s: %s", plugin_id, exc)
|
|
self._record_update_failure(plugin_id, exc=exc)
|
|
|
|
def get_plugin_health_metrics(self) -> Dict[str, Any]:
|
|
"""
|
|
Get health metrics for all plugins.
|
|
|
|
Returns:
|
|
Dictionary mapping plugin_id to health metrics
|
|
"""
|
|
metrics = {}
|
|
for plugin_id in self.plugins.keys():
|
|
plugin_metrics = {}
|
|
|
|
# Get state information
|
|
state_info = self.state_manager.get_state_info(plugin_id)
|
|
plugin_metrics.update(state_info)
|
|
|
|
# Get health tracker metrics if available
|
|
if self.health_tracker:
|
|
health_info = self.health_tracker.get_health_summary(plugin_id)
|
|
plugin_metrics['health'] = health_info
|
|
else:
|
|
plugin_metrics['health'] = {'status': 'unknown'}
|
|
|
|
metrics[plugin_id] = plugin_metrics
|
|
return metrics
|
|
|
|
def get_plugin_resource_metrics(self) -> Dict[str, Any]:
|
|
"""
|
|
Get resource usage metrics for all plugins.
|
|
|
|
Returns:
|
|
Dictionary mapping plugin_id to resource metrics
|
|
"""
|
|
metrics = {}
|
|
for plugin_id in self.plugins.keys():
|
|
plugin_metrics = {}
|
|
|
|
# Get state information
|
|
state_info = self.state_manager.get_state_info(plugin_id)
|
|
plugin_metrics.update(state_info)
|
|
|
|
# Get resource monitor metrics if available
|
|
if self.resource_monitor:
|
|
resource_info = self.resource_monitor.get_metrics_summary(plugin_id)
|
|
plugin_metrics['resources'] = resource_info
|
|
else:
|
|
plugin_metrics['resources'] = {'status': 'unknown'}
|
|
|
|
metrics[plugin_id] = plugin_metrics
|
|
return metrics
|
|
|
|
def get_plugin_state(self, plugin_id: str) -> Dict[str, Any]:
|
|
"""
|
|
Get comprehensive state information for a plugin.
|
|
|
|
Args:
|
|
plugin_id: Plugin identifier
|
|
|
|
Returns:
|
|
Dictionary with state information
|
|
"""
|
|
return self.state_manager.get_state_info(plugin_id)
|