4 Commits

Author SHA1 Message Date
Chuck
3b763b613a fix(wifi): address four review findings in wifi_manager.py
IP parsing (line 476): use partition(':') so bare "ip/mask" lines
(no field-label prefix) are handled without IndexError; falls back to
the full string when no ':' is present before splitting on '/'.

AP-mode override comment (line 503): add one-line explanation above
the wifi_connected/ssid/ip_address clear so maintainers know why the
fields are reset while wlan0 reports as "connected".

Stale force-flag cleanup (__init__): remove a left-over
_FORCE_AP_FLAG_PATH from a prior crash on first instantiation per
process (guarded by class-level _startup_cleanup_done so the nmcli
AP-state check only runs once, not on every per-request instantiation).

Force-flag logging (enable_ap_mode): log at debug when force=True is
applied, log success at debug and failure with OSError details at
warning for both the hostapd and nmcli hotspot paths.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 15:08:15 -04:00
Chuck
f279980b44 fix(wifi): suppress false-positive Bandit B603/B607 on new nmcli calls
Both subprocess.run calls in the SSID connection lookup use fixed
arguments (no user input) or values derived from nmcli's own output —
not from user-controlled data. Add nosec B603 B607 annotations to
silence the Codacy/Bandit warnings, consistent with existing nosec
usage in the file.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 14:58:36 -04:00
Chuck
6313b9c25f fix(wifi): strict bool parsing for force; nosec annotation parity
- api_v3.py: replace bool(...) coercion for force with strict check —
  only actual boolean True or strings "true"/"1" (case-insensitive)
  pass; "false", integers, and other strings are treated as False so
  the Ethernet/WiFi guards and _FORCE_AP_FLAG_PATH cannot be bypassed
  by accident
- wifi_manager.py: add nosec B108 annotation to _IP_FORWARD_SAVE_PATH
  to match the identical annotation already on _FORCE_AP_FLAG_PATH

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 14:31:00 -04:00
Chuck
d81156d53e fix(wifi): fix AP mode, captive portal, and WiFi connect flow
- Fix scan API returning 500: scan_networks() returns a tuple but the
  endpoint was iterating it directly; unpack with _was_cached
- Fix IP address display showing 'IP4.ADDRESS[1]:x.x.x.x': nmcli -t
  output includes the field label; split on ':' before '/'
- Add force parameter to enable_ap_mode() to bypass WiFi/Ethernet
  guards; expose via force JSON body field in the AP enable endpoint
- Fix daemon auto-disabling forced AP: add _FORCE_AP_FLAG_PATH flag
  file written on force-enable and checked in check_and_manage_ap_mode
  before auto-disabling; disable_ap_mode() clears it
- Fix wifi_connected false positive in AP mode: _get_status_nmcli()
  was reporting wlan0 as 'connected' when it was running as AP;
  override wifi_connected=False when _is_ap_mode_active() is True
- Fix AP verification failure on async NM activation: retry
  _get_ap_status_nmcli() up to 5 times with 2s delay instead of
  single immediate check
- Fix WiFi connect ignoring existing NM connections: nmcli does not
  support 802-11-wireless.ssid as a column in 'connection show';
  replace with NAME,TYPE list then per-connection SSID query via -g
  (fixes 'netplan generate failed' error on Trixie / netplan systems)
- Fix failsafe AP re-enable blocked by Ethernet: all recovery-path
  enable_ap_mode() calls in connect_to_network() now pass force=True

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 14:22:26 -04:00
4 changed files with 37 additions and 150 deletions

View File

@@ -185,19 +185,13 @@ class StateReconciliation:
message=f"Reconciliation failed: {str(e)}"
)
# Top-level config keys that are NOT plugins.
# Includes both config.json structural keys and config_secrets.json top-level
# keys (load_config() deep-merges secrets in, so secrets keys appear here too).
# Top-level config keys that are NOT plugins
_SYSTEM_CONFIG_KEYS = frozenset({
'web_display_autostart', 'timezone', 'location', 'display',
'plugin_system', 'vegas_scroll_speed', 'vegas_separator_width',
'vegas_target_fps', 'vegas_buffer_ahead', 'vegas_plugin_order',
'vegas_excluded_plugins', 'vegas_scroll_enabled', 'logging',
'dim_schedule', 'network', 'system', 'schedule',
# Multi-display sync config (config.json structural key)
'sync',
# Secrets file top-level keys (merged in by load_config)
'github', 'youtube',
})
def _get_config_state(self) -> Dict[str, Dict[str, Any]]:

View File

@@ -2,10 +2,8 @@ from flask import Flask, request, redirect, url_for, jsonify, Response, send_fro
import json
import logging
import os
import queue
import sys
import subprocess
import threading
import time
from pathlib import Path
from datetime import datetime, timedelta
@@ -415,53 +413,13 @@ def add_security_headers(response):
return response
class _StreamBroadcaster:
"""Fan-out broadcaster: one background generator thread pushes to all SSE clients.
This means N browser tabs share one generator instead of each running their own,
keeping PIL encodes / subprocess forks constant regardless of how many tabs are open.
"""
def __init__(self, generator_factory):
self._generator_factory = generator_factory
self._clients: set = set()
self._lock = threading.Lock()
self._thread: threading.Thread | None = None
def subscribe(self) -> queue.Queue:
q: queue.Queue = queue.Queue(maxsize=5)
with self._lock:
self._clients.add(q)
if not (self._thread and self._thread.is_alive()):
self._thread = threading.Thread(target=self._broadcast, daemon=True)
self._thread.start()
return q
def unsubscribe(self, q: queue.Queue) -> None:
with self._lock:
self._clients.discard(q)
def _broadcast(self):
for data in self._generator_factory():
with self._lock:
if not self._clients:
# No subscribers — exit so the thread doesn't spin indefinitely.
# subscribe() will restart it when a new client arrives.
break
for q in self._clients:
try:
q.put_nowait(data)
except queue.Full:
# Client is reading too slowly; drop the oldest item and
# deliver the latest so the queue never stalls the client.
try:
q.get_nowait()
except queue.Empty:
pass
try:
q.put_nowait(data)
except queue.Full:
pass
# SSE helper function
def sse_response(generator_func):
"""Helper to create SSE responses"""
def generate():
for data in generator_func():
yield f"data: {json.dumps(data)}\n\n"
return Response(generate(), mimetype='text/event-stream')
# System status generator for SSE
def system_status_generator():
@@ -638,50 +596,20 @@ def logs_generator():
time.sleep(5) # Update every 5 seconds (reduced frequency for better performance)
# One broadcaster per stream — shared across all SSE clients
_stats_broadcaster = _StreamBroadcaster(system_status_generator)
_display_broadcaster = _StreamBroadcaster(display_preview_generator)
_logs_broadcaster = _StreamBroadcaster(logs_generator)
def _sse_stream(broadcaster: _StreamBroadcaster) -> Response:
"""Return a streaming SSE response backed by a shared broadcaster."""
q = broadcaster.subscribe()
def generate():
try:
while True:
try:
data = q.get(timeout=30)
yield f"data: {json.dumps(data)}\n\n"
except queue.Empty:
# Send an SSE comment heartbeat to keep the connection alive
# through proxies that close idle connections.
yield ": heartbeat\n\n"
except GeneratorExit:
pass
finally:
broadcaster.unsubscribe(q)
return Response(generate(), mimetype='text/event-stream')
# SSE endpoints
@app.route('/api/v3/stream/stats')
def stream_stats():
return _sse_stream(_stats_broadcaster)
return sse_response(system_status_generator)
@app.route('/api/v3/stream/display')
def stream_display():
return _sse_stream(_display_broadcaster)
return sse_response(display_preview_generator)
@app.route('/api/v3/stream/logs')
def stream_logs():
return _sse_stream(_logs_broadcaster)
return sse_response(logs_generator)
# Exempt SSE streams from CSRF and apply a generous rate limit.
# SSE connections are long-lived HTTP requests, not repeated API calls, so the
# tight "20 per minute" default would be exhausted quickly on reconnects.
# Exempt SSE streams from CSRF and add rate limiting
if csrf:
csrf.exempt(stream_stats)
csrf.exempt(stream_display)
@@ -689,9 +617,9 @@ if csrf:
# Note: api_v3 blueprint is exempted above after registration
if limiter:
limiter.limit("200 per minute")(stream_stats)
limiter.limit("200 per minute")(stream_display)
limiter.limit("200 per minute")(stream_logs)
limiter.limit("20 per minute")(stream_stats)
limiter.limit("20 per minute")(stream_display)
limiter.limit("20 per minute")(stream_logs)
# Main route - redirect to v3 interface as default
@app.route('/')

View File

@@ -1,4 +1,4 @@
/* global showNotification, updateSystemStats, updateDisplayPreview, htmx */
/* global showNotification, updateSystemStats, htmx */
// LED Matrix v3 JavaScript
// Additional helpers for HTMX and Alpine.js integration
@@ -51,8 +51,7 @@ document.body.addEventListener('htmx:afterRequest', function(event) {
}
});
// SSE reconnection helper — closes and reopens both SSE streams,
// reattaching the open/error handlers defined in base.html.
// SSE reconnection helper
window.reconnectSSE = function() {
if (window.statsSource) {
window.statsSource.close();
@@ -61,18 +60,14 @@ window.reconnectSSE = function() {
const data = JSON.parse(event.data);
if (typeof updateSystemStats === 'function') updateSystemStats(data);
};
if (window._statsOpenHandler) window.statsSource.addEventListener('open', window._statsOpenHandler);
if (window._statsErrorHandler) window.statsSource.addEventListener('error', window._statsErrorHandler);
}
if (window.displaySource) {
window.displaySource.close();
window.displaySource = new EventSource('/api/v3/stream/display');
window.displaySource.onmessage = function(event) {
const data = JSON.parse(event.data);
if (typeof updateDisplayPreview === 'function') updateDisplayPreview(data);
window.displaySource.onmessage = function() {
// Handle display updates
};
if (window._displayErrorHandler) window.displaySource.addEventListener('error', window._displayErrorHandler);
}
};

View File

@@ -1370,64 +1370,34 @@
<!-- SSE connection for real-time updates -->
<script>
// Assign to window so reconnectSSE() in app.js can reach them.
window.statsSource = new EventSource('/api/v3/stream/stats');
window.displaySource = new EventSource('/api/v3/stream/display');
// Connect to SSE streams
const statsSource = new EventSource('/api/v3/stream/stats');
const displaySource = new EventSource('/api/v3/stream/display');
window.statsSource.onmessage = function(event) {
statsSource.onmessage = function(event) {
const data = JSON.parse(event.data);
updateSystemStats(data);
};
window.displaySource.onmessage = function(event) {
displaySource.onmessage = function(event) {
const data = JSON.parse(event.data);
updateDisplayPreview(data);
};
function _setConnectionStatus(connected, reconnecting) {
const el = document.getElementById('connection-status');
if (!el) return;
if (connected) {
el.innerHTML = `
<div class="w-2 h-2 bg-green-500 rounded-full"></div>
<span class="text-gray-600">Connected</span>
`;
} else if (reconnecting) {
el.innerHTML = `
<div class="w-2 h-2 bg-yellow-500 rounded-full animate-pulse"></div>
<span class="text-gray-600">Reconnecting…</span>
`;
} else {
el.innerHTML = `
<div class="w-2 h-2 bg-red-500 rounded-full"></div>
<span class="text-gray-600" title="Connection lost — try refreshing the page">Disconnected</span>
`;
}
}
// Connection status
statsSource.addEventListener('open', function() {
document.getElementById('connection-status').innerHTML = `
<div class="w-2 h-2 bg-green-500 rounded-full"></div>
<span class="text-gray-600">Connected</span>
`;
});
var _statsErrorCount = 0;
// Named on window so reconnectSSE() in app.js can reattach them after
// replacing the EventSource instances.
window._statsOpenHandler = function() {
_statsErrorCount = 0;
_setConnectionStatus(true, false);
};
window._statsErrorHandler = function() {
_statsErrorCount++;
// EventSource readyState 0 = CONNECTING (auto-retrying), 2 = CLOSED
var reconnecting = window.statsSource.readyState === EventSource.CONNECTING;
_setConnectionStatus(false, reconnecting && _statsErrorCount <= 3);
};
window._displayErrorHandler = function() {
// Display stream errors don't change the status badge but log to console
// so failures aren't completely silent.
console.warn('LEDMatrix: display preview stream error (readyState=' + window.displaySource.readyState + ')');
};
window.statsSource.addEventListener('open', window._statsOpenHandler);
window.statsSource.addEventListener('error', window._statsErrorHandler);
window.displaySource.addEventListener('error', window._displayErrorHandler);
statsSource.addEventListener('error', function() {
document.getElementById('connection-status').innerHTML = `
<div class="w-2 h-2 bg-red-500 rounded-full"></div>
<span class="text-gray-600">Disconnected</span>
`;
});
function updateSystemStats(data) {
// Update CPU in header