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Commits
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84afa9d64f |
refactor: delete dead Python code in the core (and stop storing Wi-Fi passwords) (#608)
* refactor(plugins): remove the no-op PluginHealthMonitor Its monitor loop did nothing (`if callbacks: pass`), register_health_check had no callers and api_v3.health_monitor was never read by any route. The live health data comes from PluginHealthTracker, which is untouched. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(store): drop the never-set uninstall tombstones Nothing in production called mark_recently_uninstalled, so the reconciler's was_recently_uninstalled check was always False. The persistent uninstall registry is what actually stops resurrection; the reconciler test now exercises that gate instead. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(common): delete unused config/display/game helpers, utils and error_handler Nothing in core, the web UI, scripts or the plugin monorepo imports config_helper, display_helper, game_helper, utils or error_handler; only their own tests did. The error_handler re-exports leave src.common's __all__; APIHelper, TextHelper, ScrollHelper, LogoHelper and the adaptive layout exports are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(config): drop ConfigService's unused versioning and save API ConfigVersion, get_version/get_version_history/get_version_config, rollback, save_config, reload, get_plugin_config and the backward-compat load_config/get_config_path/get_secrets_path had no callers. The display controller only uses get_config, subscribe, unsubscribe and shutdown, plus the file watcher. Change detection now compares against the current checksum instead of the last history entry. The subscriber tests asserted `callback.called or True`; they now reload the way the watcher does and assert the notification. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): drop unread plugin state history and callbacks plugin_state.PluginStateManager kept a bounded per-plugin transition history that only get_state_history (tests only) read; get_state_info reports a separate lifetime count, which stays. set_error_info and record_display had no callers, and set_state_with_error's `error` argument only fed the history. The web-side state_manager.PluginStateManager loses subscribe_to_state_changes, _notify_callbacks, set_plugin_error and get_state_version, none of which had callers; with no subscribers the old-state copy in update_plugin_state went with them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused PluginManager methods and attribute guards update_all_plugins was only called by a test (the display loop uses run_scheduled_updates); get_plugin_health_metrics, get_plugin_resource_metrics and get_plugin_state had no callers; and plugin_modules was written but never read. plugin_directories is now initialised in __init__, so the hasattr() guards around it go. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused executor, loader, store and package helpers - PluginExecutor.execute_safe: no callers. - PluginLoader._parse_semver: only its own tests; compatibility.parse_semver is the live copy and test_compatibility.py already covers it. - PluginStoreManager.get_installed_plugin_info: no callers. - PluginResourceMonitor._local: never read. - src.plugin_system.get_store_manager and __api_version__: no importers in core, scripts or the plugin monorepo. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(wifi): stop storing Wi-Fi passwords in wifi_config.json WiFiManager appended every joined network's SSID and password, in plaintext, to saved_networks in config/wifi_config.json, and nothing (web UI, backup restore, scripts) ever read them back: NetworkManager keeps its own credentials. The writes are gone, and loading the config now drops any saved_networks key and rewrites the file, so passwords already on disk are scrubbed. Also removes _check_dnsmasq_conflict (never called) and _detect_trixie, whose result only reached one log line, along with the NM_CONNECTIONS_PATHS constant only it used. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(display): remove unreachable and unused DisplayController code - _follower_rebuild_scroll_image: never called. - mode_duration (never read) and last_mode_change (write-only). - The `chosen_cap <= 0` branch: chosen_cap is either the minimum of caps already filtered to > 0 or DEFAULT_DYNAMIC_DURATION_CAP (180). - The `max_duration < min_duration` branch directly after `max_duration = max(min_duration, max_duration)`. - The circuit-breaker branch's `display_result = False` and `manager_to_display = None`: the first is overwritten a few lines later, the second is already None there. - The bool-to-bool conversion of execute_display's result, which is always a bool. - The `loaded_plugins` lookup in _update_modules: PluginManager has no such attribute, so it always fell through to `plugins`. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(vegas): remove unused config update, boundary finder and refresh VegasModeConfig.update had no callers outside its own tests (the coordinator rebuilds the config with from_config on a change); geometry.find_item_boundary and StreamManager._refresh_plugin_content had no callers at all. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(run): drop the debug block that pretended to import the plugin system In debug mode run.py put src/plugin_system itself on sys.path and printed "Plugin system import successful" without importing anything. Nothing imports plugin_system modules by bare name, so the path entry did nothing either. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: delete tests that test nothing - test/plugins/test_{basketball_scoreboard,calendar,clock_simple, odds_ticker,soccer_scoreboard,text_display}.py skip everywhere the named plugins are not installed, including CI (LEDMATRIX_PLUGINS_DIR holds only the fixture plugin); test_plugin_matrix.py already covers every discovered plugin. Their PluginTestBase and the fixtures only it used (plugins_dir, mock_display_manager, mock_cache_manager, mock_plugin_manager, base_plugin_config in test/plugins/conftest.py) go with them. - test_plugin_system.py: test_discover_plugins (body was `pass`) and test_dependency_check (a comment), plus the test_plugin_manager fixture only the former requested. - test_display_manager.py: test_draw_image asserted that an image it had just assigned was not None. - test_display_controller.py: the rotation and schedule-override tests re-implemented the run-loop arithmetic inline and asserted on their own result without calling the controller. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: expect one plugin_last_update success stamp after update_all_plugins EveryStampRecordsACompletion required at least two success-path stamps; the second was update_all_plugins, removed as test-only. The worker and synchronous paths share the remaining stamp in _execute_update_now, and the check that every stamp calls _note_update_completed is unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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2af41c561b |
fix(plugins): make update scheduling atomic so update() cannot run twice at once (#437)
* fix(plugins): make update scheduling atomic so update() cannot run twice at once Closes #401. `run_scheduled_updates()` decided whether to update a plugin with a check-then-act sequence: `can_execute()` and `set_state(RUNNING)` were separate calls with nothing between them, so two scheduler threads could both observe ENABLED and both go on to call the same plugin's `update()`. `update_all_plugins()` had the identical pattern. Two schedulers really do run at once. The render loop calls `_tick_plugin_updates()`, and Vegas mode fires its own `vegas-plugin-tick` daemon thread that is never joined when `VegasModeCoordinator.play()` returns — a slow `update()` still in flight overlaps the next tick from the main loop. A plugin running `update()` twice concurrently is unsafe unless it happens to be reentrant; shared mutable state, a non-thread-safe HTTP session or cache all break. The async path was already covered by the `_pending_lock` dedup in `_enqueue_update`, so the live exposure was the synchronous kill-switch path and `update_all_plugins()`. Both now claim the plugin through `_reserve_for_update()`, which holds one lock across the eligibility check, the due-time check and the RUNNING transition — and nothing more. Holding it across `execute_update()` would serialize slow plugins behind each other and reintroduce the render stall the async worker exists to avoid. The due-time check moved inside the lock deliberately. Left outside, a thread that had already decided "due" could claim the plugin the instant the winner finished, running `update()` twice within one interval. Two supporting changes fall out of it: - `_enqueue_update()` no longer sets RUNNING (the reservation did), and hands the reservation back if the pending-dedup ever fires. Otherwise a reserved-but-unqueued plugin would sit in RUNNING with nothing left to release it, and `can_execute()` would refuse it forever. - `_finish()` now clears the pending entry *before* flipping the state back to ENABLED. The old order left a window where a scheduler saw ENABLED, reserved the plugin, then had its enqueue silently dropped by the dedup — harmless as a missed tick before, a stuck plugin once a reservation is involved. Regression suite added and enrolled in CI, along with test_async_plugin_updates.py which was not previously run there. The overlap tests delay `can_execute()` to hold every thread inside the check-then-act gap: the real window is a couple of bytecodes wide, so a plain hammering test passes against the unfixed scheduler and proves nothing. With that delay the suite reports `update() ran 8x concurrently` on both affected paths before the fix, and passes after. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 * test: fix a race in the reservation suite's own wait loops `test_async_path_never_overlaps` failed in CI with "update() ran 0x concurrently" — the test's bug, not the scheduler's. It polled `plugin._active` to wait for the update to finish, but before the worker picks the item up nothing is active yet, so the loop fell straight through and asserted on a plugin that had never run. Both async waits now key on `update_calls >= 1` as well, so they wait for an update to have started *and* finished. The stranded-state test gets the same guard for a second reason: ENABLED is also the starting state, so without it that assertion passes vacuously on a plugin that was never scheduled. Verified over 12 consecutive local runs, 12 passed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 * fix(plugins): roll back the claim when dispatch fails _enqueue_update() reserved the plugin and added it to the pending set, then started the worker and queued the item. Thread.start() raises RuntimeError when the OS refuses a new thread — not hypothetical on a Pi under memory or thread pressure — and nothing is queued at that point to release the plugin. It stayed RUNNING with a stale pending entry, so can_execute() refused it for the rest of the process, and the exception escaped run_scheduled_updates() and skipped every remaining plugin in that tick. That is the same stranded-RUNNING failure the reservation was introduced to prevent, just reached through the dispatch rather than the dedup, so it is handled the same way: discard the pending entry, hand the reservation back, log the cause. Swallowed rather than raised so one plugin failing to queue cannot abort the others' turn. Both new tests fail against the un-rolled-back version — the second on the escaping RuntimeError itself — and pass with it. 74 tests across the reservation, async-update, plugin-system, health, Vegas-adapter and controller-toggle suites still pass. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01WexvwNDtWLVymGVqKD7BGk --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |