Commit Graph
4 Commits
Author SHA1 Message Date
5b45f35888 Vegas mode: reclaim dead space and pace the rotation (#423)
* Vegas mode: reclaim dead space and pace the rotation

On a wide panel Vegas mode spent much of its time showing black. At 50px/s
on a 512px display, one display width of blank is 10.2 seconds, which makes
several long-standing behaviours expensive:

- ScrollHelper prepended a full display width of black as an "initial gap",
  charged once per cycle — 10.2s of black at the start of every rotation.
- Plugins without get_vegas_content() are captured off a full-display canvas,
  so their blank margins entered the ticker too. Measured: of-the-day drew
  35px of "No Data" on a 512px canvas (92% blank), youtube-stats 142px of
  content with 185px of black either side. Only the scroll_helper path had
  any trimming.
- Cycle transitions deliberately pushed a blank frame and then recomposed
  synchronously: 84ms at best, 4.8s at worst, every millisecond of it black.
- buffer_ahead doubled as the cycle size, so a 21-plugin install showed 3
  plugins per cycle and took ~7 cycles to come around.
- separator_width was applied between every image rather than at plugin
  boundaries, so a per-row ticker like the F1 scoreboard (116 images, which
  it renders 4px apart internally) got a 32px chasm between each row — and
  the width budget didn't count those gaps, so the plugin quietly occupied
  far more of the panel than intended.

Changes:

- src/vegas_mode/geometry.py: numpy column-ink primitives shared by the
  trimmer and the audit tool, so the number reported is the number acted on.
  A Python per-column loop over a 17,000px strip is far too slow for the
  render path.
- PluginAdapter trims every content path, not just scroll_helper. Only outer
  edges are cropped: interior blank columns are the plugin's own layout
  (logo left, score right) and closing them would corrupt the design. A
  plugin on a non-black background is inherently unaffected.
- ScrollHelper.create_scrolling_image takes an explicit lead_gap, still
  defaulting to display_width so the many standalone-ticker callers are
  unchanged. Vegas passes lead_in_width (default 0).
- Cycle end holds the last rendered frame instead of blanking, turning the
  recompose into a brief freeze rather than the panel switching off.
- plugins_per_cycle (default 6) is split from buffer_ahead, which goes back
  to being only a prefetch low-water mark.
- max_plugin_width_ratio (default 3x display width) caps one plugin's share
  of a cycle. Overflow is deferred, not discarded: a rotation offset advances
  each fetch so later rows appear on subsequent cycles. Single oversized
  images are cropped at a blank column so the cut misses glyphs.
- Composition groups images by plugin: rows are joined by intra_plugin_gap
  (default 8) and separator_width applies only between plugins. The width
  budget now counts those gaps.
- Plugin data updates no longer run on the Vegas render path.

All new settings are user-configurable in Display -> Vegas Scroll, including
min/max cycle duration and dynamic duration, which previously existed in code
but were reachable only by hand-editing config.json.

Measured with scripts/dev/vegas_audit.py on a 512x64 panel:

  mean ink coverage    42.7% -> 69.4%
  fully blank           5.9% -> 0%
  reads as empty        13.6% -> 0%
  worst blank stretch    4.8s -> 0s
  full rotation          414s -> 123s
  plugins per cycle         3 -> 6

Note the metric choice: a "fully blank" scan (>=95% black viewport) reported
only 0.4% and badly understated the problem, because two full-width segments
with mid-canvas content never fully blank the viewport — they hold it at ~28%.
window_coverage_stats grades every viewport position by how much ink it
carries, which is what tracks perceived dead time.

Known remaining: cycle transitions still freeze ~3.5s while the next cycle is
fetched. Fixing that needs background prefetch, which is deferred because the
fallback-capture path mutates the shared display_manager.image and racing it
against the render loop risks torn frames.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Drop unused Optional import from the vegas audit script

Flagged by Codacy (F401). Any, Dict and List are all still used.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Align Vegas API bounds with validate(), fix audit config plumbing

Both from review feedback on #423.

The web API's accepted ranges disagreed with VegasModeConfig.validate(),
which is what actually gates Vegas starting:

  scroll_speed      1-100  -> 1-200   (a slider value of 150 returned 400)
  separator_width   0-500  -> 0-128
  target_fps        1-200  -> 30-200
  buffer_ahead      1-20   -> 1-5

The three loose ones were the dangerous direction: the value saved with a
200, then VegasModeCoordinator.start() failed validation with only a log
line, so the ticker silently never ran. The UI already matched validate() in
all four cases, so the API was the odd one out.

test_vegas_api_bounds_match_validate parses the numeric_fields map out of
api_v3 and asserts every bound against validate(), plus that validate()
accepts both endpoints and rejects just outside them, so these cannot drift
apart again. That test immediately caught a missing upper bound on
min_plugin_width, now added — unbounded it would drop every segment and
leave a blank ticker.

Separately, vegas_audit.py constructed PluginAdapter without the config, so
it fell back to VegasModeConfig() defaults and would report trimming and
width-budget behaviour that differed from the user's config.json. It now
passes the loaded config exactly as the coordinator does. This is the same
class of drift the explicit lead_gap and grouping arguments already guard
against. Output is unchanged on a rig whose config matches the defaults.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Vegas mode: render plugins narrower, space rows by measured separation

Trimming reclaims blank margins but cannot compact a layout that genuinely
spans the display — a five-column forecast, a progress bar drawn at 100%
width, a stat block with the panel's whole width between its elements. Those
need the plugin to make different layout decisions, which means telling it the
screen is narrower while it renders.

DisplayManager.render_size() presents a smaller logical canvas for the
duration of a Vegas content fetch, reusing the same _LogicalMatrix
indirection double-sided mode already relies on so plugins see a consistent
size from every accessor. Plugins that size themselves from matrix.width need
no changes at all; one that wants to be explicit can read the new
BasePlugin.get_vegas_render_width().

Width is a percentage so a single setting travels across panel sizes:
vegas_scroll.render_width_pct globally, or vegas_width_pct in an individual
plugin's config. Measured on a 512x64 panel with real data:

  ledmatrix-weather   1536px -> 576px   (forecast becomes narrow cards)
  youtube-stats        353px -> 199px   (2% blank left, so genuinely compact)
  geochron             453px -> 153px   (ink density rises to 100%)
  ledmatrix-flights    950px -> 740px

The youtube-stats figure is the clearest evidence the layout itself changed
rather than being cropped: at full width the content had to be trimmed from
512px to 353px, whereas at 40% it arrives with almost no blank to reclaim.

Row spacing is now measured rather than added. A flat gap gets it wrong in
both directions at once — content drawn flush to its own edges ends up nearly
touching (reported for recent sports scores, which sat 8px apart), while
content already carrying wide margins gets pushed even further out.
separation_gap() measures the blank each pair already has and adds only the
shortfall, up to min_content_separation (default 24). intra_plugin_gap stays
as a floor applied regardless.

Two tests shipped in the previous commit encoded the old flat-gap arithmetic
and are updated to the measured semantics, including one renamed to reflect
that zero intra_plugin_gap alone no longer butts rows together.

Also fixes a real bug found while testing: the harness display manager had no
render_size(), and because the adapter catches broadly that surfaced as "no
content" rather than an error, silently dropping five plugins. Added the
context to VisualTestDisplayManager for parity, and _render_at() now degrades
to a no-op on any display manager lacking it, so a third-party or older
harness loses the narrowing rather than the content.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Vegas mode: end cycles before the wrap, keep the width budget honest

Three fixes, the first a regression from lead_in_width defaulting to 0.

get_visible_portion wraps: once scroll_position + display_width passes the end
of the strip it fills the right of the frame from the *head* of the same strip.
So the final display_width of travel showed the cycle's first plugin re-entering
on the right while its last plugin exited on the left, and the recompose that
followed replaced both at once. On a 512px panel at 50px/s that was 10.2s of
two plugins on screen at once, ending in a hard cut — reported as the ticker
"switching mid-scroll" from F1 to news.

That used to be invisible because the strip began with a full display_width of
blank, so the wrapped-in region was black. Removing that blank (it was 10s of
dead panel per cycle) exposed the wrap. Cycles now end one display width
earlier, before any wrapped content appears, clamped for strips no wider than
the display so they don't complete instantly and spin the recompose loop.

Verified on hardware: a 3936px strip now completes at 68.5s, exactly
(3936 - 512) / 50.

Second, auto_trim=False also skipped the width budget, which is an unrelated
concern — turning off margin cropping should not let one plugin hold the panel
for minutes. Seen in the field: the F1 scoreboard contributed 116 images and
14,848px untouched, giving a 33,821px cycle (11 minutes of content). The budget
now applies regardless of trimming; with it restored that cycle is 6,362px.

Third, the budget accounted for row gaps using the flat intra_plugin_gap while
the compositor had moved to measured separation, so it under-counted by up to
(min_content_separation - intra_plugin_gap) per row and a many-row plugin
overran its cap. Both now use the same separation_gap() rule, and a test
asserts the composed block fits the budget end to end rather than trusting the
two paths to agree.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Fix IndexError in find_blank_cut when the cut lands on the image edge

A cut position after the last column is legitimate — _crop_to_budget asks for
min(start + budget, img.width), which equals the width whenever the remaining
strip is shorter than the budget. find_blank_cut clamped target to width but
then walked leftwards starting at target itself, so ink[width] raised
IndexError.

Caught on hardware: it killed the ledmatrix-stocks fetch, and because
_fetch_plugin_content catches broadly that surfaced as the plugin silently
contributing nothing for the cycle.

Only reachable on the second or later pass of the rotating window over a single
oversized image, which is why the existing tests missed it — they all exercised
the first pass, where start is 0 and start + budget is comfortably inside the
image. Added TestRotationAcrossMultipleCycles, which walks the window round
several times and asserts content is never lost, plus direct coverage of
find_blank_cut at and beyond the image edge.

Both bounds now stop at width - 1 so neither direction can index past the end.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Only cut oversized segments at real gaps between items

The width-budget crop snapped to the nearest blank column, and in rendered text
the gap between two characters is a single column. So a cut routinely landed
inside a word: the cycle showed "Wednesda" and the orphaned "y" turned up as a
lone floating letter in the next cycle, positioned after whatever plugin
happened to precede it.

Measured on the clock-simple segment to confirm: its blank runs are
[1, 1, 1, 1, 1, 8, 8] — five single-column letter gaps, every one of which
find_blank_cut would happily have chosen.

Cuts now only land in a run of at least min_cut_gap blank columns (default 6),
which excludes letter spacing while still finding the gaps plugins put between
items (the stocks ticker uses 32px, baseball 48px). Where no boundary falls
inside the budget the cut waits for the next one and overruns, because
splitting an item is worse than a slightly long segment.

Continuous content is treated differently on purpose: an image with no internal
gaps is a map or a chart, where any column is as good as another, so it is still
cut to the budget exactly. The gap rule protects discrete items; letting a solid
image escape the cap in its name would be wrong.

blank_runs() is vectorised — 48ms for a 17,000px strip, against seconds for a
per-column Python loop.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Hold capture_mode for every plugin render, not just narrowed ones

The native content path only entered capture_mode when it was also narrowing
the canvas, so at full width — which is every plugin without a vegas_width_pct
override, i.e. most of them — a plugin calling update_display() while building
its Vegas content wrote straight to the hardware. That is a visible flash
mid-scroll, and it lines up with the flash reported at cycle transitions, when
several plugins are fetched back to back.

Suppression is now unconditional; the narrowing context stays separate because
it is already a no-op at full width.

Both contexts are reached through helpers that degrade to nullcontext when the
display manager lacks them. That matters more than it looks: the adapter's
handlers are deliberately broad, so an AttributeError from a missing context
does not surface as an error — it surfaces as the plugin contributing nothing.
Making the call unconditional without this turned 44 tests red for exactly that
reason, all of them reporting lost content rather than the real cause.

The test double now provides capture_mode and render_size too, so tests
exercise the real contexts instead of silently taking the degraded path.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Vegas mode: one continuous strip instead of swapping cycles

A cycle used to be a discrete strip that got replaced: motion stopped, every
pixel was substituted at once, and the next group started with the viewport
already full. That is the freeze, the flash and the jump.

The strip is now extended rather than replaced. ScrollHelper gains
append_content(), which adds items on the right without touching
scroll_position or total_distance_scrolled, so motion continues and the next
group simply arrives from the right. Because completion is measured against
total_scroll_width, extending also defers completion — there is no longer a
cycle boundary to see.

drop_scrolled_prefix() reclaims what has gone past, keeping the strip bounded
however long Vegas runs (observed 5,000-11,000px against an unbounded strip
otherwise). It shifts total_distance_scrolled and total_scroll_width together so
the completion arithmetic is unchanged, and refuses to run while the viewport is
wrapping: wrapping reads the head of the strip into the right of the frame, so
trimming the head there would visibly change the picture. A test caught that.

Groups are prepared off the render thread. The constraint is that the canvas and
the matrix proxy are process-wide mutable state, so narrowing or capturing
through them from another thread would corrupt the frame the render loop is
pushing. get_content() therefore takes offscreen_only: the background thread uses
only paths that avoid the canvas, and anything needing it is marked and picked up
on the render thread. That puts the expensive work (native renders of leaderboard
and baseball cards, seconds each) in the background and leaves the cheap work
(display capture, 40-600ms) in the foreground.

DisplayManager's capture flag is now thread-local. As a shared flag, a background
capture would have suppressed the render loop's own frame pushes for its
duration, freezing the panel precisely when the point was to avoid a freeze.

Canvas-bound plugins are drained one at a time rather than as a batch: six at
once held the render thread for 1.75s. Drains are also spaced by two seconds
while the lookahead is healthy, since taking them back to back turns one long
stall into a run of short ones. When the strip is genuinely running short the
throttle is ignored, because content matters more than smoothness there.

Measured on hardware: zero cycle-complete swaps, drains landing 2-4s apart,
lookahead holding at 1,200-3,500px, no errors.

Set continuous_scroll false to restore the swap behaviour; the old path is intact.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Pace the Vegas frame loop adaptively: 31.5 -> 78.7 fps

The loop slept a fixed frame_interval on top of however long the frame took, so
at a measured 31.6ms per frame a flat 8ms of that was pure idle — a quarter of
the budget spent not rendering. It now sleeps only the remainder of the budget.

Measured on hardware: 31.5 fps to 78.7 fps sustained, with CPU going *down* from
150% to 127%. Scroll speed is unchanged at 49.9px/s against a configured 50,
because motion is derived from elapsed time rather than frame count — this buys
smoothness, not speed.

Worth recording what the bottleneck was not: the per-frame render path measures
0.34ms in total (0.18ms for the numpy slice, 0.17ms for the dirty-tracking
digest), which is a theoretical 2900 fps. Optimising any of that would have been
wasted effort. The frame was idle, not busy.

Also nices the prefetch thread. Its work is PIL and numpy that releases the GIL,
so the scheduler can act on the priority, and without it the prefetch competes
for the same cores as the render loop.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Sub-pixel scrolling: motion at the frame rate, not the pixel rate

With integer positioning the number of distinct frames per second equals the
scroll speed in px/s, however fast the loop renders. Measured at 50px/s and
78.7fps, 36% of frames were byte-identical: the extra frames cost work and
bought no motion, and what was left was 50 discrete 1px steps a second.

Two things were wrong with the pre-existing sub-pixel support. get_visible_portion
never consulted sub_pixel_scrolling — it always took the integer path, so the flag
and _get_visible_portion_subpixel were dead code. And that implementation needed
scipy.ndimage.shift, which is not installed on the target devices (HAS_SCIPY is
False there), so it would not have interpolated even if reached. Verified both:
positions 1000.0 and 1000.5 produced identical frames either way.

Blending is now wired up and implemented with numpy. Two details make it
affordable: slice cached_array directly instead of building two PIL images only
to convert them straight back (the naive version measured 15x the integer path),
and use fixed-point uint16 multiply-add rather than float32, which suits the Pi's
cores and gives finer weighting than the panel can resolve. Result 0.939ms
against 0.237ms — 0.70ms added per frame, a 1065fps ceiling.

Measured on hardware: 81.2 fps with blending on, against 78.7 with it off, so no
cost within noise — and every frame is now a distinct position rather than one in
three being a repeat.

The trade is a slight horizontal softening of text, since each frame blends two
positions. Set smooth_scroll false for maximum crispness.

Also benchmarked and cleared as non-issues: extending the strip costs 9.4ms on an
11,000px strip and trimming 2.5ms, both under one frame at this rate.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Add overflow handling: keep ordered content whole instead of rotating a window

The width budget split any oversized plugin by advancing a window each cycle.
That is right for interchangeable items — news headlines, odds, stock prices —
but wrong for ordered content: a league table showed ranks 1-6, then resumed at
7 two rotations later, which reads as out of order and out of context. Nobody
needs rank 23 in a ticker; they need the top of the table, every time.

overflow_mode chooses between them:

  rotate   — advance a window each cycle so everything is seen eventually
             (unchanged default)
  truncate — always show the start and drop the rest, keeping ordered content
             coherent. Records no window state, so every pass starts at the top.

Per-plugin vegas_overflow overrides the global setting, since one install has
both kinds of plugin. Also adds per-plugin vegas_max_width_screens, so content
that must stay whole can be given more room — or uncapped with 0 — without
lifting the cap on every ticker.

Applied on the test rig: f1-scoreboard and ledmatrix-leaderboard set to
truncate, and baseball given 4.5 screens because it was showing 8 of 9 games
when the whole slate needed only a little more room. Verified: F1 now reports
"the first 10 of 116 ... the rest are not shown", baseball has dropped out of
the budget log entirely, and stocks, odds-ticker and stock-news still rotate.

Also corrects the crop log, which claimed "window advances next cycle"
unconditionally and so misreported truncated crops. A test now pins the
behaviour behind the message: truncate must leave no offset recorded.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Stop Vegas mode showing last night's games as if they were live

A game that was live in the evening was still being drawn as live the next
morning. Two faults combined to freeze plugin visuals indefinitely.

PR #291 added a call to plugin_adapter.invalidate_plugin_scroll_cache() so
a plugin's own cached scroll image would be rebuilt from fresh data. That
method was never implemented. hot_swap_content() wraps the call in a broad
except, so every hot swap has raised AttributeError and been swallowed
silently ever since — which is why the visuals it was meant to keep fresh
never were.

Continuous scrolling then removed the only path that reached it at all:
should_recompose() and hot_swap_content() are called from the
non-continuous branch of run_frame(), and continuous_scroll defaults to
True. So on a default install the pending-update flags were set by the
update tick, never consumed, and grew without bound.

Together these froze content completely, because refetching is not enough
on its own: the sports plugins' get_vegas_content() regenerates only "if
the cache is empty", so take_next_group() kept receiving the same picture
however often it asked.

Fixed by:

- Implementing invalidate_plugin_scroll_cache(). It covers both layouts —
  a helper directly on the plugin (stocks, news, odds-ticker) and one
  owned by a scroll-display manager (the sports scoreboards, which is the
  shape that produced this bug) — and clears cached_image and
  cached_array together, since the array is the image's numpy mirror.

- Adding StreamManager.invalidate_pending_updates() and calling it from
  the continuous branch. It only drops the caches; the plugin recomposes
  when it next comes round in the rotation. process_updates() is wrong
  here: it refetches synchronously and merges into the active buffer that
  continuous mode bypasses, and hot_swap_content() rebuilds and
  repositions the whole strip, which is the freeze-and-jump this mode
  exists to avoid.

Tests assert the fix rather than the implementation: 14 of the 17 new
tests fail without it. Includes the wiring itself, since the regression
was a call that was simply absent, and a check that the scroll position is
untouched so this cannot regress into the swap's visible jump.

All Vegas suites pass (355 tests). test_display_controller_vegas_tick.py
still cannot be collected off-device for want of rgbmatrix, identically
with and without this change.

Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

* Fix two CodeRabbit-flagged test assertions in vegas density tests

test_prepared_group_is_used_without_refetching had a tautological final
assertion; now checks stream.calls directly. test_no_partial_letter_at_either_edge
required both crop edges to be blank, but the left edge here is always the
crop's start position with no lead-in gap in word_strip, so it legitimately
carries ink — only the right edge is an actual cut and needs the check.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-07-31 09:40:38 -04:00
ChuckandGitHub 2ffc57cf40 fix(plugin-harness): add no-op process_deferred_updates to test double (#391)
The safety harness's VisualTestDisplayManager (base of
BoundsCheckingDisplayManager) doesn't implement process_deferred_updates(),
which 5 first-party ledmatrix-plugins call unconditionally between
set_scrolling_state() and their scroll-position update: news, odds-ticker,
ledmatrix-leaderboard, stock-news, and ledmatrix-stocks. Any of them fails
the harness with AttributeError the moment it's touched (surfaced when
ledmatrix-plugins#177 had to add a local hasattr guard in ledmatrix-stocks
just to pass CI). Add the method as a no-op, mirroring the existing
"no-op for testing" pattern already used for set_scrolling_state, so these
plugins render under the harness without every touching PR needing its own
guard.
2026-07-11 08:55:03 -04:00
05b3fa56cb fix: Codacy security fixes, CVE dependency bumps, and code quality cleanup (#331)
* fix(deps): bump minimum versions to address CVEs

Pillow 10.4.0 → 12.2.0: CVE-2026-40192 (DoS via FITS decompression bomb),
CVE-2026-25990 (OOB write via PSD image), CVE-2026-42311/42308/42310

requests 2.32.0 → 2.33.0: CVE-2026-25645 (temp file security bypass),
CVE-2024-47081 (.netrc credentials leak)

werkzeug 3.0.0 → 3.1.6: CVE-2023-46136, CVE-2024-49766/49767,
CVE-2025-66221, CVE-2026-21860/27199 (DoS, path traversal, safe_join bypass)

Flask 3.0.0 → 3.1.3: CVE-2026-27205 (session data caching info disclosure)

spotipy 2.24.0 → 2.25.2: CVE-2025-27154, CVE-2025-66040

python-socketio 5.11.0 → 5.14.0: CVE-2025-61765

pytest 7.4.0 → 9.0.3: CVE-2025-71176 (insecure temp dir handling)

Updated in requirements.txt, web_interface/requirements.txt,
plugin-repos/starlark-apps/requirements.txt, and
plugin-repos/march-madness/requirements.txt.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: resolve Pylint errors in executor, data service, and odds call

Rename TimeoutError to PluginTimeoutError in plugin_executor.py to
avoid shadowing the built-in; no external callers affected.

Remove dead try/except in BackgroundDataService.shutdown: executor.shutdown()
never accepted a timeout kwarg so the try branch always raised TypeError.
Simplify to a direct shutdown(wait=wait) call.

Remove is_live kwarg from odds_manager.get_odds() call in sports.py;
BaseOddsManager.get_odds() has no such parameter. The live update interval
is already encoded in the update_interval_seconds argument passed alongside.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: MD5→SHA-256, shellcheck warnings, and broken doc links

config_service.py: replace MD5 with SHA-256 for config change detection;
same semantics (equality comparison), no stored hashes affected.

Shell scripts — shellcheck warnings:
- diagnose_web_interface.sh: remove useless cat (SC2002)
- dev_plugin_setup.sh: restructure A&&B||C into if/then (SC2015)
- fix_assets_permissions.sh: remove unused REAL_HOME block (SC2034)
- install_web_service.sh: remove unused USER_HOME assignment (SC2034)
- diagnose_web_ui.sh: remove unused SUDO assignments (SC2034)
- diagnose_plugin_permissions.sh: remove unused BLUE color var (SC2034)
- first_time_install.sh: remove unused CLEAR var, PACKAGE_NAME
  assignment, and replace loop variable with _ (SC2034)

docs/PLUGIN_ARCHITECTURE_SPEC.md: fix 10 broken TOC anchor links to
include section numbers matching the actual headings (MD051).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: remove unused imports and bare exception aliases (pyflakes F401/F841)

Remove unused imports across 86 files in src/, web_interface/, test/,
and scripts/ using autoflake. No logic changes — only dead import
statements and unused names in from-imports are removed.

Also remove bare exception aliases where the variable is never
referenced in the handler body:
- src/cache/disk_cache.py: except (IOError, OSError, PermissionError) as e
- src/cache_manager.py: except (OSError, IOError, PermissionError) as perm_error
- src/plugin_system/resource_monitor.py: except Exception as e
- web_interface/app.py: except Exception as read_err

86 files changed, 205 lines removed, 18 pre-existing test failures unchanged.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: remove unused local variable assignments (pyflakes F841)

Dead assignments removed across src/ and web_interface/:

- background_data_service: drop future= on fire-and-forget executor.submit
- base_classes/baseball: drop font= (all rendering uses self.fonts['time'])
- base_classes/hockey: drop status_short= (never referenced after assignment)
- common/cli: drop game_helper=/config_helper= bindings in import-test block;
  constructors called for instantiation-only validation
- common/display_helper: drop text_width= (x_position uses display_width
  directly); drop draw= in create_error_image (uses _draw_centered_text)
- config_manager: remove dead secrets_content loading block in migration path
  (comment already noted save_config_atomic handles secrets internally)
- display_manager: drop setup_start= (timing was never completed or read)
- font_manager: drop target_path= (catalog uses font_file_path directly);
  drop face=/font= bindings in validate_font (validation by construction —
  TypeError on failure is the signal, not the return value)
- font_test_manager: drop width=/height= (draw_text uses display_manager directly)
- plugin_system/state_reconciliation: drop manager= (only config/disk/state_mgr used)
- plugin_system/store_manager: drop result= on pip install subprocess.run
  (check=True raises on failure; stdout unused)
- web_interface/blueprints/pages_v3: drop main_config_path=""/secrets_config_path=""
  (render_template uses config_manager.get_*_path() inline)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(js): resolve ESLint no-undef warnings across 6 JS files

Three distinct patterns:

1. Vendor library globals — htmx is injected by <script> before these
   extension files load; ESLint lints files in isolation and doesn't know.
   Fix: add /* global htmx */ to htmx-sse.js and htmx-json-enc.js.

2. Cross-file globals — showNotification is defined as window.showNotification
   in app.js/notification.js but called bare in app.js and error_handler.js.
   ESLint doesn't connect window.X = Y with a bare call to X.
   Fix: add /* global showNotification */ to app.js and error_handler.js.

3. Forward-reference window.* functions — in array-table.js, checkbox-group.js,
   and custom-feeds.js, functions like removeArrayTableRow are called early
   inside event-handler closures but assigned to window.* later in the file.
   At runtime this works (the handler fires after the assignment), but ESLint
   sees the bare name at the call site.
   Fix: change bare calls to window.removeArrayTableRow(this) etc. so the
   reference is explicit and ESLint-safe.

Also guard the updateSystemStats call in app.js reconnectSSE: the function
is called but defined nowhere in the codebase. Guard with typeof check so
it won't throw ReferenceError if the reconnect path is hit.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(js): resolve Biome lint warnings across 9 JS files

noUnusedVariables (catch bindings → optional catch syntax):
- app.js, file-upload.js, timezone-selector.js: } catch (e) { → } catch {
  ES2019 optional catch binding; e was unused in all three handlers

noUnusedVariables (dead assignments):
- app.js: remove const data= in display SSE stub (handler does nothing yet)
- api_client.js: remove const timeoutId= (setTimeout ID never used to cancel)
- custom-feeds.js: remove const oldIndex= (getAttribute result never read)
- schedule-picker.js: remove const compactMode= (never used in HTML build)
- select-dropdown.js: remove const icons= (icons not yet rendered in options)

noPrototypeBuiltins:
- day-selector.js: DAY_LABELS.hasOwnProperty(x) →
  Object.prototype.hasOwnProperty.call(DAY_LABELS, x)
  Safe form that works even on null-prototype objects

useIterableCallbackReturn:
- file-upload.js, notification.js: forEach(x => expr) →
  forEach(x => { expr; }) — forEach ignores return values;
  implicit return from arrow body was misleading

htmx-sse.js is a vendor extension file with old-style var/== patterns
that are correct for it; 18 Biome issues suppressed via Codacy API
rather than modifying the vendor source.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(security): escape user input in raw HTML responses in pages_v3.py

plugin_id comes directly from the URL path
(/partials/plugin-config/<plugin_id>) and was interpolated into an HTML
fragment without escaping. A crafted URL like
/partials/plugin-config/<script>alert(1)</script> would inject that
tag into the DOM via the HTMX partial response.

Fix: wrap all user-controlled values in markupsafe.escape() before
embedding in raw HTML strings. Affects the plugin-not-found 404
response and both error 500 responses in the plugin config partial.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: address Bandit B108/B110 across production code

B110 (try/except/pass):
- display_controller.py: narrow 'except Exception' to 'except AttributeError'
  for get_offset_frame() — plugins not having this optional method is the
  expected case, not all exceptions
- config_manager.py: B110 already resolved by the earlier removal of the
  dead secrets-loading block (the except/pass was inside it)
- All other except/pass blocks in src/ and web_interface/ are intentional
  (last-resort recovery, best-effort fallbacks, non-critical startup probes).
  Annotated each with # nosec B110 and a brief inline reason so the decision
  is explicit for future reviewers.
- Test files and plugin-repos B110 suppressed via Codacy API (not prod code).

B108 (/tmp usage):
- permission_utils.py: /tmp listed to PREVENT permission changes on it — not
  used as a temp path. Annotated # nosec B108.
- display_manager.py: fixed snapshot path is intentional (web UI reads same
  path); path-check guard also annotated.
- wifi_manager.py: named /tmp files match the sudoers allowlist installed with
  the system (the paths are hard-coded in both places by design). Annotated
  all six open/cp references # nosec B108.
- scripts/render_plugin.py: dev script default overridable by user. Annotated.
- web_interface/app.py: reads the same fixed path written by display_manager.
  Annotated # nosec B108.
- Test files suppressed via Codacy API.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: address remaining Codacy security findings

Flask debug=True (real fix):
- web_interface/app.py: debug=True in __main__ block exposes the Werkzeug
  interactive debugger (arbitrary code execution). Changed to
  os.environ.get('FLASK_DEBUG', '0') == '1' — off by default, opt-in
  via environment variable for local development.

nosec annotations (accepted risk with documented rationale):
- disk_cache.py: os.chmod(0o660) is intentional — web UI and LED matrix
  service share a group, 660 gives group write while denying world access
  (B103 + Semgrep insecure-file-permissions suppressed in Codacy)
- wifi_manager.py: urlopen to hardcoded connectivity-check.ubuntu.com URL
  (B310 — no user input involved)
- font_manager.py: urlretrieve URL comes from user's own config file on
  their local device (B310)
- start_web_conditionally.py: os.execvp with both sys.executable and a
  fixed PROJECT_DIR-relative constant (B606)

Confirmed false positives suppressed via Codacy API (15 issues):
- SSRF (3x): client-side JS fetch — SSRF is server-side; browser fetch
  is CORS-restricted to same origin
- B105 (3x): test fixtures use dummy secrets by design; store_manager
  checks for the placeholder string, it is not itself a secret
- PMD numeric literal (2x): 10000000 is within Number.MAX_SAFE_INTEGER
- Prototype pollution (1x): read-only schema traversal, no writes
- no-unsanitized_method (1x): dynamic import() is CORS-restricted
- detect-unsafe-regex (1x): operates on server-controlled config values
- plugin-repos B103 (1x): vendor code chmod on executable
- Semgrep insecure-file-permissions (3x): same disk_cache 0o660 as above

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: remove unnecessary f prefix from f-strings without placeholders (F541)

Pyflakes F541 flags f-strings that contain no {} interpolation — they are
identical to plain strings but trigger unnecessary string formatting overhead.

Fixed in production code:
- src/base_classes/data_sources.py (2 debug log calls)
- src/logo_downloader.py (1 error log)
- src/plugin_system/store_manager.py (5 strings across 3 log calls)
- src/web_interface/validators.py (1 return value)
- src/wifi_manager.py (4 log/message strings)
- web_interface/start.py (1 print)

F541 issues in test/, scripts/, and plugin-repos/ suppressed via Codacy API
as non-production code.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* chore(dev): add Pillow compatibility smoke test script

Covers all Pillow APIs used in LEDMatrix — image creation, drawing,
font metrics, LANCZOS resampling, paste/alpha_composite, and PNG I/O.
Run after any Pillow version bump to catch regressions before deploy.

    python3 scripts/dev/test_pillow_compat.py

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: resolve 8 new Codacy issues introduced by PR changes

shellcheck SC2034:
- first_time_install.sh: 'type' loop variable also unused in the wifi
  status loop (we previously fixed 'device' → '_' but left 'type').
  Changed to '_ _ state' since neither device nor type is referenced.

ESLint no-undef:
- app.js: typeof guards don't satisfy no-undef; added updateSystemStats
  to the /* global */ declaration alongside showNotification.

nosec annotation:
- web_interface/app.py: app.run(host='0.0.0.0') line changed when we
  fixed debug=True, giving it a new issue ID. Re-added # nosec B104.

pyflakes F401:
- scripts/dev/test_pillow_compat.py: ImageFilter was imported but never
  used in the smoke test. Removed from the import.

Codacy API suppressions (false positives on changed lines):
- disk_cache.py 0o660 chmod (2x): lines changed when # nosec B103 was
  added, producing new Semgrep issue IDs. Re-suppressed.
- pages_v3.py raw-html-concat: Semgrep does not recognise escape() as
  a sanitizer; the escape() call IS the correct fix.
- app.py flask 0.0.0.0: same line as B104 above; Semgrep rule also
  re-suppressed.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: address PR review findings

Fix (10 of 15 findings):

plugin-repos/march-madness/requirements.txt:
  Add urllib3>=1.26.0 — manager.py directly imports from urllib3; it was
  an undeclared transitive dependency via requests.

scripts/dev/dev_plugin_setup.sh:
  Restore subshell form (cd "$target_dir" && git pull --rebase) || true
  so the shell's working directory is not permanently changed after the
  if-cd block. Previous fix for SC2015 leaked cwd into the remainder of
  the script.

src/base_classes/sports.py:
  Narrow 'except Exception' to 'except RuntimeError as e' and log via
  self.logger.debug — Path.home() raises only RuntimeError for service
  users; other exceptions should not be silently swallowed.

src/config_service.py:
  Fix stale "MD5 checksum" in ConfigVersion.__init__ docstring (line 40);
  the implementation uses SHA-256 since the Codacy fix.

src/wifi_manager.py:
  Log the last-resort AP enable failure with exc_info=True instead of
  silently passing — failure here means the device may be unreachable.

web_interface/blueprints/pages_v3.py:
  Log the outer metadata pre-load exception at debug level instead of
  swallowing it silently; schema still loads fully below.

src/background_data_service.py:
  Remove unused 'timeout' parameter from shutdown() — executor.shutdown()
  does not accept timeout; update __del__ caller accordingly.

src/font_manager.py:
  Validate URL scheme before urlretrieve — reject non-http/https schemes
  (e.g. file://) to prevent reading local files from config-supplied URLs.

src/plugin_system/plugin_executor.py:
  Simplify redundant except tuple: (PluginTimeoutError, PluginError,
  Exception) → Exception, which already covers the others.

test/test_display_controller.py:
  Mark empty test_plugin_discovery_and_loading as @pytest.mark.skip with
  reason. Move duplicate 'from datetime import datetime' to module header
  and remove the stray mid-module copy.

Skip (5 of 15 findings, with reasons):
  - pytest 9.0.3 concerns: full suite already verified (467 pass, 18 pre-existing)
  - Pillow 12.2.0 API concerns: no deprecated APIs in codebase; tests + Pi smoke test pass
  - diagnose_web_ui.sh sudo validation: set -e already ensures fail-fast on any sudo failure
  - app.py request-logging except: must stay silent (recursive logging risk); annotated
  - app.py SSE file-read except: genuinely transient I/O; annotated

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Chuck <chuck@example.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-15 10:19:55 -04:00
23f0176c18 feat: add dev preview server and CLI render script (#264)
* fix(web): wire up "Check & Update All" plugins button

window.updateAllPlugins was never assigned, so the button always showed
"Bulk update handler unavailable." Wire it to PluginInstallManager.updateAll(),
add per-plugin progress feedback in the button text, show a summary
notification on completion, and skip redundant plugin list reloads.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* feat: add dev preview server, CLI render script, and visual test display manager

Adds local development tools for rapid plugin iteration without deploying to RPi:

- VisualTestDisplayManager: renders real pixels via PIL (same fonts/interface as production)
- Dev preview server (Flask): interactive web UI with plugin picker, auto-generated config
  forms, zoom/grid controls, and mock data support for API-dependent plugins
- CLI render script: render any plugin to PNG for AI-assisted visual feedback loops
- Updated test runner and conftest to auto-detect plugin-repos/ directory

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix(dev-preview): address code review issues

- Use get_logger() from src.logging_config instead of logging.getLogger()
  in visual_display_manager.py to match project logging conventions
- Eliminate duplicate public/private weather draw methods — public draw_sun/
  draw_cloud/draw_rain/draw_snow now delegate to the private _draw_* variants
  so plugins get consistent pixel output in tests vs production
- Default install_deps=False in dev_server.py and render_plugin.py — dev
  scripts don't need to run pip install; developers are expected to have
  plugin deps installed in their venv already
- Guard plugins_dir fixture against PermissionError during directory iteration
- Fix PluginInstallManager.updateAll() to fall back to window.installedPlugins
  when PluginStateManager.installedPlugins is empty (plugins_manager.js
  populates window.installedPlugins independently of PluginStateManager)
- Remove 5 debug console.log statements from plugins_manager.js button setup
  and initialization code

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(scroll): fix scroll completion to prevent multi-pass wrapping

Change required_total_distance from total_scroll_width + display_width to
total_scroll_width alone. The scrolling image already contains display_width
pixels of blank initial padding, so reaching total_scroll_width means all
content has scrolled off-screen. The extra display_width term was causing
1-2+ unnecessary wrap-arounds, making the same games appear multiple times
and producing a black flicker between passes.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(dev-preview): address PR #264 code review findings

- docs/DEV_PREVIEW.md: add bash language tag to fenced code block
- scripts/dev_server.py: add MAX/MIN_WIDTH/HEIGHT constants and validate
  width/height in render endpoint; add structured logger calls to
  discover_plugins (missing dirs, hidden entries, missing manifest,
  JSON/OS errors, duplicate ids); add type annotations to all helpers
- scripts/render_plugin.py: add MIN/MAX_DIMENSION validation after
  parse_args; replace prints with get_logger() calls; narrow broad
  Exception catches to ImportError/OSError/ValueError in plugin load
  block; add type annotations to all helpers and main(); rename unused
  module binding to _module
- scripts/run_plugin_tests.py: wrap plugins_path.iterdir() in
  try/except PermissionError with fallback to plugin-repos/
- scripts/templates/dev_preview.html: replace non-focusable div toggles
  with button role="switch" + aria-checked; add keyboard handlers
  (Enter/Space); sync aria-checked in toggleGrid/toggleAutoRefresh
- src/common/scroll_helper.py: early-guard zero total_scroll_width to
  keep scroll_position at 0 and skip completion/wrap logic
- src/plugin_system/testing/visual_display_manager.py: forward color
  arg in draw_cloud -> _draw_cloud; add color param to _draw_cloud;
  restore _scrolling_state in reset(); narrow broad Exception catches in
  _load_fonts to FileNotFoundError/OSError/ImportError; add explicit
  type annotations to draw_text
- test/plugins/test_visual_rendering.py: use context manager for
  Image.open in test_save_snapshot
- test/plugins/conftest.py: add return type hints to all fixtures

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* chore: add bandit and gitleaks pre-commit hooks

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Chuck <chuck@example.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-24 17:57:42 -05:00