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969863eebd98c477c954eae236b0033d4736b423
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Commits
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969863eebd |
feat(sports): opt-in celebration and rotation capabilities
Phase B2 of the sports unification. Both features exist in only some of
the nine scoreboards, so they ship as capabilities the plugin composes,
never as `if self.<feature>_enabled` branches inside the base classes: a
sport that does not opt in has none of this code in its MRO.
CelebrationMixin (afl, nrl, soccer, football)
The two lineages spelled this differently -- _check_for_goal /
celebrate_opponent_goals vs _check_for_score / celebrate_opponent_scores
-- but the bodies were identical apart from three things, each now a
seam rather than a branch:
- wording -> score_phrase() / win_phrase() hooks
- follow-up suppression -> COALESCE_SCORING_SEQUENCE, on for football
where a touchdown lands as +6 then +1, off where two increments are
two real goals
- team identity -> _favorite_key, so nrl matches on team id without
core learning why its abbreviations are ambiguous
Both config spellings are read, so a plugin adopting the mixin keeps
working with the keys already in its published schema.
Rotation strategies
The three "dialects" turned out to be one algorithm (SWRR) in two
shapes: an incremental picker holding state across calls, and a
precomputed per-cycle list. They agree within a cycle and differ only at
the boundary, so core ships both behind a name registry rather than
declaring a winner. weight_for is supplied by the host, so rotation.py
never learns what a favorite is; an unknown name degrades to "simple"
because it arrives from user config.
Each strategy is checked against a verbatim transcription of the plugin
code it replaces, over every live-game shape up to four games -- the
differential B5 will delete the bundled copies on the strength of.
185 new tests. Gates: 648 core unit, 60 plugin safety.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
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aaabc614cc |
feat(sports): promote the nine universal methods into the base classes
Phase B1b of docs/SPORTS_UNIFICATION.md. Every method here is present in
all nine bundled plugin sports.py copies and absent from core, so this is
reuse of code the fleet already agreed on — not new behavior. The
promotions are inert until B5: the plugins' own overrides still run.
SportsCore: cleanup, _get_layout_offset, _load_custom_font_from_element_config
SportsUpcoming: _select_games_for_display
SportsRecent: _get_zero_clock_duration, _clear_zero_clock_tracking,
_select_recent_games_for_display
SportsLive: _is_game_really_over, _detect_stale_games
Where the copies disagreed, the canonical form was chosen on evidence and
the genuine per-sport differences became seams rather than branches:
- _favorite_key(game, side) -- NRL matches favorites on team id because its
abbreviations are ambiguous (NEW is both Newcastle Knights and New
Zealand Warriors). Default is the abbreviation; NRL overrides. Core never
learns the string nrl.
- FINAL_PERIOD / CLOCK_COUNTS_DOWN -- hockey ends in P3, and soccer/afl/nrl
clocks count UP, so 0:00 means kickoff, not expiry.
- _config_schema_path() / _font_root() -- plugin-supplied locations, never
derived from this module's __file__.
BEHAVIOR CHANGE (baseball, ufc): the rejected variant coerced a missing or
non-str clock to the literal 0:00 and then declared the game over at
period >= 4. MLB has no game clock and period is the inning, so live games
were being evicted from the 5th inning onward; UFC likewise. The promoted
variant skips the clock check when the clock is unusable -- it fails safe
(keeps showing the game) instead of failing destructive.
Also fixes a regression from the package move in
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e591ceca48 |
refactor(sports): convert sports.py into a package (pure move)
Phase B1a of docs/SPORTS_UNIFICATION.md. src/base_classes/sports.py becomes a package so the upcoming capability modules have a home and diffs show their blast radius: sports/__init__.py re-exports the public API sports/core.py SportsCore sports/modes.py SportsUpcoming / SportsRecent / SportsLive No logic change: the 1515 class-body lines are byte-identical to the original (verified by concatenating the two modules and diffing against HEAD). Only module docstrings and the redistributed import blocks are new. MRO and __abstractmethods__ are unchanged, and every existing import site — including 'from src.base_classes.sports import SportsCore' in the sport subclasses, the skin tests, and the characterization suite — resolves through the package __init__. One test edit was required: the characterization suite monkeypatched 'src.base_classes.sports.get_background_service', which is no longer a module attribute on a package. Retargeted to 'src.base_classes.sports.core.get_background_service' — the module whose globals SportsCore.__init__ actually resolves, so the patch is effective exactly as before. No test logic or assertion changed. Also adds docs/SPORTS_UNIFICATION.md: the architecture for the whole B1-B5 sequence — how upgradability (guarded imports, capability probing, frozen view-model keys, the sunset rule), reusability (promote only what all nine copies share), and modularity (capabilities as opt-in mixins rather than config branches, variants as named strategies, sport-unique code as declared override points) are kept as three separate mechanisms. Verified: characterization + skin 94 passed; the 10-file unit suite 338 passed; test/plugins 60 passed — all identical to pre-change counts. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4 |