* fix(logos): harden the plugin logo download and share core HTTP headers
download_missing_logo / LogoDownloader.download_logo, the path the
scoreboard plugins use, read response.content with no size cap and wrote
straight to the final path, so a failed or corrupt download could be left
in place and cached as the logo. It now goes through fetch_logo: streamed
with a 10 MB cap, image/* only, decoded by Pillow, converted to RGBA once,
and moved into place atomically. A failure leaves no partial or temp file
and keeps any logo already on disk. LogoHelper._download_logo delegates to
the same code. Public signatures and return values are unchanged; saved
files are pixel-identical to before (RGBA, palette+tRNS, L+tRNS, LA, JPEG).
download_missing_logo reuses one downloader per thread instead of a new
Session per logo. Per thread rather than behind a lock: Session is not
documented thread-safe, and a lock would serialise every plugin's
downloads behind the slowest one.
Placeholders are written atomically, without the test_write.tmp probe.
The logo downloader and background data service now send the real
ChuckBuilds User-Agent from src.common.api_helper (USER_AGENT,
DEFAULT_HTTP_HEADERS) instead of a yourusername/contact@example.com
placeholder, and no longer hand-set Accept-Encoding: br (brotli is not
installed).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(http): drop APIHelper's hand-set brotli encoding; LogoHelper sends the real UA
APIHelper advertised `br` though brotli isn't installed, so a server that
honoured it would send a body requests can't decode. LogoHelper sent a bare
`LEDMatrix-Common/1.0`, the kind of User-Agent ESPN has been rejecting.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>