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Commits
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6b74506695 |
fix(sports): fetch odds for the games shown, not the whole schedule window (#494)
* fix(sports): fetch odds for the games shown, not the whole window
SportsUpcoming.update() walked every upcoming game in the schedule
window and called _fetch_odds() on each one inside that collection
loop, narrowing to upcoming_games_to_show only afterwards. Each call is
a separate sequential ESPN request.
The comment sitting above it said odds were fetched "only for games that
will be displayed". The only narrowing it actually applied was
show_favorite_teams_only, which is not the default, so in the usual
configuration nothing narrowed it at all.
Measured on devpi, where the football plugin has the same shape:
467 odds requests in one 35s burst, 467 distinct events
315 NFL + 152 college-football -- roughly a whole season
plugin football-scoreboard operation timed out after 30.0s
The burst repeats each time the 1h odds TTL expires: 67 -> 327 -> 957 ->
1261 requests/hour across four consecutive hours. Between expiries the
cache works and the rate is zero, so this is a thundering herd on
expiry, not a caching failure.
The fetch now runs after selection, over team_games -- the list already
cut to upcoming_games_to_show. This mirrors the fix the football plugin
already carries; the shared base class never got it.
SportsLive is deliberately left as it is: it walks the raw event list
because it has to find which games are live, but only fetches odds for a
game that has already passed the is_live/is_halftime test, so its
fan-out is bounded by how many games are actually in progress. The test
pins that distinction rather than assuming it.
The test reads the AST rather than the source text, and asserts the full
set of call sites, so a new one has to be classified deliberately
instead of inheriting whichever behaviour it happens to land in. Writing
it that way is what turned up the SportsLive site, which I had missed.
Verified: reverting the fix fails the test with the offending iterable
named ("iterates over 'events'"). 525 passed, 9 skipped across the sports
and odds suites.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW
* test(sports): check the odds guard structurally, not by its text
Review caught that _guards_above() collected an `if` test even when the
call sat in that if's `else`, so moving _fetch_odds() into the else of
the is_live/is_halftime test would still pass -- while fetching odds for
exactly the non-live games the guard exists to exclude.
Verifying that turned up a wider hole in the same assertion. It matched
substrings of the *unparsed source*, so a negated condition satisfied it
too:
if not (details["is_live"] or details["is_halftime"]):
self._fetch_odds(details) # every non-live game
Both names still appear in that text, so `"is_live" in guards` held and
the test passed on code doing the opposite of what it claims to check.
The guard test is now structural. It walks the AST for an enclosing `if`
whose *body* (never its `else`) contains the call, and whose test
references both names without either sitting under a `not`.
Verified by mutation: fetching odds for non-live games now fails with
"does not sit in the true branch of a test requiring the game to be in
progress". Moving the call into the else of the *favourites* test still
passes, which is correct -- the game there is still live, so the
in-progress contract holds and the fan-out stays bounded by how many
games are actually in play.
525 passed, 9 skipped across the sports and odds suites.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
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d6c5f97c13 |
Test suite overhaul + fixes for the three bugs it uncovered (#441)
* ci: run the whole test tree and make the plugin-safety job assert something real The unit-tests CI job ran an explicit 24-file allowlist that had rotted: 63 of 90 test files (display, vegas, store manager, web API, web_interface) never ran on a PR. The job now runs all of test/ (minus test/plugins, which the plugin-safety job owns) so new test files are enrolled by default and any exclusion needs a visible, commented --ignore. The plugin-safety job was a green no-op: plugins/ is empty in CI, so every test skipped with 'Manifest not found'. It now renders a bundled deterministic fixture plugin (test/fixtures/plugins/ci-fixture-plugin, golden images included for all 8 default sizes) via LEDMATRIX_PLUGINS_DIR, and sets LEDMATRIX_REQUIRE_PLUGINS=1 so discovering zero plugins fails loudly instead of skipping green. The per-plugin suites document that they target dev machines with real plugins installed. Coverage is now measured and enforced in exactly one place — the CI unit-tests step (--cov=src --cov=web_interface --cov-fail-under=45, from a measured 47% baseline). pytest.ini previously declared --cov-fail-under=30 but CI always passed --no-cov, so the gate had never run anywhere; local pytest is now coverage-free and fast. Enabling the 63 unenrolled files surfaced three cases of test rot, fixed here: test_display_controller_vegas_tick.py could not collect without the hardware rgbmatrix module (now uses the emulator convention), the state-reconciliation unrecoverable-cache tests broke when production added the is_plugin_uninstalled tombstone check (bare Mock returned truthy), and test_get_system_status assumed the optional psutil dependency (now installed via requirements-test.txt and guarded by importorskip). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * test: replace can't-fail tests with real assertions test_font_manager.py was 5 of 6 tests shaped as 'try: call(); assert True / except: assert True' — running in CI while unable to fail on any regression. Rewritten against the real FontManager API and the bundled assets/fonts: returned font types, cache-hit identity, distinct entries per size, default-font fallback for unknown families and corrupt files (recorded in failed_loads), BDF native-size reading, text measurement, and cache lifecycle. test_display_manager.py's test_draw_text ended in 'assert True'; it now renders onto a known-black canvas and asserts pixels were actually lit — which required un-breaking the fixture's freetype MagicMock so draw_text's isinstance check doesn't silently swallow the draw. test_display_controller.py carried a permanently-skipped test whose skip reason already declared it redundant; deleted. Both display test files now set EMULATOR=true before importing display_manager (the same convention as test_display_dirty_tracking.py) so they collect standalone instead of depending on which test module imports display_manager first. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * test: cover the untested fragile logic (compatibility gate, secrets, config merges, durations, skin cards) New unit tests for pure or filesystem-only logic that previously had zero direct coverage: - test_compatibility.py: the semver install gate (parse_semver suffix handling, every range operator, TRUSTWORTHY_FLOOR behavior for cores reporting untrustworthy versions, 'more restrictive wins', and the malformed-manifest shapes that used to raise). - test/web_interface/test_secret_helpers.py: the canonical x-secret helpers — find/separate/mask/remove, array-item secrets, no input mutation, and a separate->recombine round-trip. - test/web_interface/test_api_v3_helpers.py: the module-level helpers behind the plugin config save endpoint (_is_plugin_update_available, _coerce_to_bool including the int==1 quirk, deep_merge including its shared-subtree shallowness, _parse_form_value, dotted-key-aware _get_schema_property/_set_nested_value). - test_base_plugin_duration.py: get_display_duration's full coercion ladder (instance attr -> config -> 15.0), including the bool-is-int quirk where display_duration=True means one second. - test_config_manager_secrets.py: the secrets round-trip — deep-merge on load, strip on save, group pruning, the load fast path — and two characterized sharp edges marked SUSPECTED BUG: an unreadable secrets file at save time writes secrets into config.json in plaintext, and a same-mtime-same-size content swap is served stale. - test_schema_manager_merge.py: merge_with_defaults branch behavior (None replacement vs falsey preservation, dict-vs-scalar mismatches, arrays replaced wholesale, defaults never mutated). - test_skin_system.py (extended): render_skin_card shares _render_game's 3-strike counter but never resets it on success — the asymmetry is pinned in both directions, along with card fallthrough and the disable interaction between the two paths. Suspected bugs are characterized, not fixed — each carries a comment so a future behavior change is deliberate rather than accidental. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * test: add drift guards for cross-file contracts Three guard suites that pin contracts spanning multiple files, where one side changing unilaterally breaks the other silently: - test_version_comparison_consistency.py: the repo's four version comparators (compatibility.parse_semver, api_v3's packaging-based _is_plugin_update_available, store_manager update_plugin's raw string equality, skin_runtime._major) answer differently on the same inputs. A table pins each one's verdict; update_plugin is driven through its real code path to show the SUSPECTED BUGs: 'v1.2.0' vs '1.2.0' triggers a full reinstall the UI calls unnecessary, and a locally-ahead plugin gets downgraded. A pairwise-ordering check keeps parse_semver agreeing with packaging on plain X.Y.Z. - test/web_interface/test_secret_separation_parity.py: api_v3.py carries three inline copies of find_secret_fields/separate_secrets that lack the canonical module's array-item support. The copy count is asserted exact (it may only go down; new copies must import src/web_interface/secret_helpers), the missing-array-support gap is asserted so it can't grow silently, and the canonical behavior that migration will adopt is documented executably. - test_discovery_path_contract.py: the three 'where is plugin X' resolvers (PluginManager discovery, StoreManager._find_plugin_path, SchemaManager.get_schema_path) agree on the configured directory, and their divergent fallback chains are characterized. Also pins the .standalone-backup- naming contract shared by store rollback and discovery, and _resolve_skin_target's path-traversal rejection. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * test: address review feedback — fixture lifecycle, test names, ClassVar - ci-fixture-plugin: call display_manager.clear() before rendering (per plugin guidelines — the fixture should model a well-behaved plugin), add a class docstring, and document why Pillow is deliberately not pinned in its requirements.txt (core dependency; harness installs nothing). - Rename two tests whose names contradicted their assertions: test_unparseable_core_version_is_compatible -> test_unparseable_core_with_high_floor_is_blocked, and test_unreadable_secrets_file... -> test_corrupt_secrets_file... - Annotate TestGetSchemaProperty.SCHEMA as ClassVar (RUF012). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * ci: allow manual test.yml runs via workflow_dispatch Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * fix: unify version comparison, refuse secret-leaking saves, reset skin strikes on card success Fixes the three suspected bugs this PR's characterization tests pinned, flipping those tests to assert the corrected behavior: - plugins/store: ONE shared update comparator. New compatibility.is_update_available() (PEP 440 via packaging) is now used by both the web UI's update badge (api_v3._is_plugin_update_available is a thin alias) and store_manager.update_plugin's reinstall decision. Previously update_plugin used raw string equality: 'v1.2.0' vs '1.2.0' triggered a full reinstall the UI called unnecessary, and a locally- ahead plugin (2.0.0 installed, registry 1.9.0) was silently DOWNGRADED. Now equivalent spellings skip the reinstall and locally-ahead versions are never downgraded; unparseable versions still reconcile by reinstalling from the registry. - config: save_config and save_config_atomic now refuse (ConfigError) when config_secrets.json exists but cannot be loaded. Both previously proceeded without stripping, writing the merged secrets into config.json in plaintext. The shared _load_secrets_for_save() helper raises with an actionable message instead; a missing secrets file is still fine (nothing to strip), and _migrate_config's catch-all keeps boot resilient. - skins: render_skin_card resets _skin_failures on both success paths (vegas card returned, or mode renderer handled), mirroring _render_game. Transient card failures no longer accumulate across a session until they permanently disable a working skin. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * fix: harden shared comparator edges from review - is_update_available: reject truthy non-string versions (a malformed manifest can carry a number; packaging raises TypeError on those) by surfacing the mismatch instead of raising. - store_manager.update_plugin: drop the truthiness gate around the comparator so a missing version on either side follows the shared 'no update' verdict, keeping the store consistent with the UI badge; a missing manifest still uses the reinstall recovery path. - config_manager._load_secrets_for_save: catch only expected read/parse failures (OSError/ValueError/RecursionError) so implementation bugs propagate as themselves, and log with traceback. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh --------- Co-authored-by: Claude <noreply@anthropic.com> |
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21825cbfbc |
Sports unification phases 1–2: package split, promoted methods, opt-in capabilities (#426)
* fix(fonts): resolve asset paths against the install root, not the cwd
FontManager built its catalog from cwd-relative paths ('assets/fonts'),
so any process started outside the install root — the plugin safety
harness on CI being the recurring case — found no fonts and silently
degraded every plugin to PIL's default face. Several plugins grew
per-plugin workarounds for exactly this (countdown, text-display,
tide-display in the plugins monorepo).
Catalog population now falls back to the install root derived from this
module's location when the cwd-relative path is missing; behavior when
running from the install root is unchanged. Verified: resolve_font
returns the real FreeType face from a foreign cwd, and the full unit
suites (266 tests) pass.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* docs: seed CHANGELOG.md with the module-availability release discipline
The plugins monorepo's sunset rule ('delete a bundled fallback copy only
when the manifest floors on the first core release shipping the module')
needs core module additions recorded against version numbers. Seeds the
changelog at 3.1.0 and documents the discipline.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* ci: enroll the core unit suites in a dedicated job
The existing workflow ran only the three plugin-harness suites; the
skin-system, font-manager, data-source, extractor, scroll-helper,
adaptive-layout, and loader-compat suites (266 tests) existed but never
ran in CI, so a refactor of src/base_classes or src/common could regress
them silently. Also enrolls the new sports characterization and
element-style suites landing in this branch.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* feat: ship src/element_style — the per-element style resolver plugins already expect
Three plugins (of-the-day, ledmatrix-music, football-scoreboard) import
src.element_style behind guarded try/except with classic fallbacks, but
the module never existed in core, so the richer per-element styling UI
those code paths implement has been dormant. This lands it:
- ElementStyleResolver.style() resolves per-element font/size/color with
the key semantic the consumers encode: a config value counts as
user-forced only when it differs from the schema default (the web UI
bakes defaults into config.json on save), and untouched configs
resolve to exactly the caller's classic values — byte-identical
rendering, proven by of-the-day's committed goldens passing unchanged.
- defaults_from_schema_file parses both declaration forms (the compact
x-style-elements map and hand-written customization blocks).
- expand_style_elements() expands x-style-elements into full config
blocks; schema_manager.load_schema() applies it (guarded, no-op for
schemas without the declaration) so the config form and defaults
merging see the expanded UI.
- Fonts resolve cwd-independently with (path, size) caching; .bdf loads
via freetype like FontManager; nothing in the module raises out of
style().
Verified: 31 new unit tests; of-the-day's previously-skipped 9-test
spec suite now runs and passes; football's resolver tests pass (27);
music's 38 plugin tests pass; schema-manager suites pass (43).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* test: characterization suite for src/base_classes/sports.py ahead of unification
Pins current behavior before the planned merge of the nine drifted
plugin copies back into this ancestor: the _extract_game_details_common
key contract per sport (reusing GUARANTEED_KEYS from the skin tests),
update() flows for upcoming/recent/live against cache-seeded fixtures
under frozen time, rendering smoke per mode class, and guard rails on
the skin-system seam.
Five surprising behaviors are pinned AS-IS and flagged in comments so
the merge changes them knowingly or not at all: is_upcoming also
matching status.type.name; hockey dropping events whose competitors
lack 'statistics'; baseball reading the event-level status for innings;
no past-date filter in upcoming; and favorites-only mode with an empty
favorites list showing nothing.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* ci: restrict the test workflow's GITHUB_TOKEN to contents:read
CodeQL flagged the new unit-tests job for running with the default
unrestricted token; the pre-existing job had the same exposure. Both
jobs only check out the repo and run pytest, so a workflow-level
contents:read is sufficient.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* refactor(sports): convert sports.py into a package (pure move)
Phase B1a of docs/SPORTS_UNIFICATION.md. src/base_classes/sports.py
becomes a package so the upcoming capability modules have a home and
diffs show their blast radius:
sports/__init__.py re-exports the public API
sports/core.py SportsCore
sports/modes.py SportsUpcoming / SportsRecent / SportsLive
No logic change: the 1515 class-body lines are byte-identical to the
original (verified by concatenating the two modules and diffing against
HEAD). Only module docstrings and the redistributed import blocks are
new. MRO and __abstractmethods__ are unchanged, and every existing
import site — including 'from src.base_classes.sports import SportsCore'
in the sport subclasses, the skin tests, and the characterization
suite — resolves through the package __init__.
One test edit was required: the characterization suite monkeypatched
'src.base_classes.sports.get_background_service', which is no longer a
module attribute on a package. Retargeted to
'src.base_classes.sports.core.get_background_service' — the module whose
globals SportsCore.__init__ actually resolves, so the patch is effective
exactly as before. No test logic or assertion changed.
Also adds docs/SPORTS_UNIFICATION.md: the architecture for the whole
B1-B5 sequence — how upgradability (guarded imports, capability probing,
frozen view-model keys, the sunset rule), reusability (promote only what
all nine copies share), and modularity (capabilities as opt-in mixins
rather than config branches, variants as named strategies, sport-unique
code as declared override points) are kept as three separate mechanisms.
Verified: characterization + skin 94 passed; the 10-file unit suite 338
passed; test/plugins 60 passed — all identical to pre-change counts.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* feat(sports): promote the nine universal methods into the base classes
Phase B1b of docs/SPORTS_UNIFICATION.md. Every method here is present in
all nine bundled plugin sports.py copies and absent from core, so this is
reuse of code the fleet already agreed on — not new behavior. The
promotions are inert until B5: the plugins' own overrides still run.
SportsCore: cleanup, _get_layout_offset, _load_custom_font_from_element_config
SportsUpcoming: _select_games_for_display
SportsRecent: _get_zero_clock_duration, _clear_zero_clock_tracking,
_select_recent_games_for_display
SportsLive: _is_game_really_over, _detect_stale_games
Where the copies disagreed, the canonical form was chosen on evidence and
the genuine per-sport differences became seams rather than branches:
- _favorite_key(game, side) -- NRL matches favorites on team id because its
abbreviations are ambiguous (NEW is both Newcastle Knights and New
Zealand Warriors). Default is the abbreviation; NRL overrides. Core never
learns the string nrl.
- FINAL_PERIOD / CLOCK_COUNTS_DOWN -- hockey ends in P3, and soccer/afl/nrl
clocks count UP, so 0:00 means kickoff, not expiry.
- _config_schema_path() / _font_root() -- plugin-supplied locations, never
derived from this module's __file__.
BEHAVIOR CHANGE (baseball, ufc): the rejected variant coerced a missing or
non-str clock to the literal 0:00 and then declared the game over at
period >= 4. MLB has no game clock and period is the inning, so live games
were being evicted from the 5th inning onward; UFC likewise. The promoted
variant skips the clock check when the clock is unusable -- it fails safe
(keeps showing the game) instead of failing destructive.
Also fixes a regression from the package move in
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