Commit Graph
7 Commits
Author SHA1 Message Date
ChuckandClaude Opus 5.5 c461f4efdb feat(ipc)!: remove the cache-key mailboxes (control socket stage 5)
The control socket is now the only way the web interface sends the display a
command. The display stops reading display_on_demand_request and
plugin_error_clear_request, and the web interface stops writing them.

- Display: no mailbox poll (MailboxWatch, the 1 s / 0.25 s cadence,
  _consume_on_demand_request, the deprecation log) and no persisted
  display_on_demand_processed_id guard; the error publisher reads no clear
  request. CacheManager.file_signature and MailboxWatch are removed.
- A write to either retired key is dropped by CacheManager.save_cache and
  logged once per writer, naming the plugin from the call stack (or the
  request's plugin_id), with the API to move to.
- Web: on-demand start with no display listening starts the service (when
  start_service) and sends the request again once the socket answers (45 s,
  10 s for a running service without a socket yet); every other failure is
  a 503 (400 for invalid_args). Stop answers 503 when no display listens,
  unless stop_service. errors/clear answers 503 with a reason-specific
  message instead of writing a request; clear_pending is always false.
  src.ipc.client.should_fall_back is replaced by display_not_listening.
- Kept: display_current_state, display_on_demand_state,
  plugin_runtime_snapshot and the heartbeat (read whenever the socket cannot
  answer), and display_on_demand_config (the display's resume record).

Tests: mailbox-only tests removed (test_on_demand_mailbox.py, the mailbox
cadence, file_signature and MailboxWatch tests); tests that injected
requests through the mailbox now use the socket queue or a plugin's
in-process request. The run-loop harness sends on-demand requests over its
fake control socket, so four golden traces change: on-demand starts and
stops land at the request instant instead of the next 0.25 s mailbox look
(one frame fewer on the screen they end), and in vegas.json within one
frame instead of 263 ms, which shifts the later 1 s-throttled WiFi-notice
check by under a second.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 09:32:22 -04:00
ChuckandClaude Opus 5.5 7026eeb156 fix(on-demand): show a named live mode; end a session that cannot resume (#748)
On-demand: a mode requested by name is shown first (even a quiet live mode); a session that can't resume after a restart, or whose plugin system failed to start, ends with status restore-failed instead of staying dead.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 13:25:12 -04:00
ChuckandClaude Opus 5.5 41db488c73 fix(display): schedule windows end at the end time; on-demand ending in off hours blanks at once (#714)
Schedule and dim windows are half-open [start, end): on from the start time, off at exactly the end time, whatever second the check runs. An on-demand session that ends in scheduled-off hours (expiry or stop) clears the once-a-minute schedule gate, so the panel blanks within about a second. Golden: schedule; two test_display_pending_changes.py tests now say end_time 23:00.

Merged with #712 and #713: with all three in, docs/RUN_LOOP_REDESIGN.md's 'may be wrong' list is empty, so that section now records that all six items are fixed and by which PR.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 16:10:04 -04:00
ChuckandClaude Opus 5.5 77e0ea91ae fix(display): live games take over within a second, and straight from Vegas (#713)
A game that goes live takes over within about a second (_check_live_takeover in the frame loops and the dwell sleep, throttled to 1 s, never during on-demand, scheduled-off, live_in_ticker or an already-live screen); an interrupted Vegas iteration switches straight to the game; has_live_content() is asked once per plugin per scan. Goldens: live_priority, vegas.

Merged with #712: after an interrupted Vegas iteration the WiFi-notice check runs before the live switch (WiFi outranks live). Adds test/test_run_loop_wifi_and_live.py, pinning that a notice and a game arriving during the same screen (1 Hz, 125 Hz, Vegas) show the notice first, then the game, and neither while scheduled off.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 15:59:14 -04:00
ChuckandClaude Opus 5.5 6c6394a1a7 fix(display): a WiFi notice preempts the current screen and Vegas yields to it (#712)
A WiFi notice preempts the current screen within about a second (frame loops, post-loop check, make-up dwell), and an interrupted Vegas iteration that yielded for a notice ends the pass so the notice shows next. Goldens: wifi_notice, vegas. First of three run-loop fixes (#712, #713, #714), pre-tested together.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 15:51:00 -04:00
ChuckandClaude Opus 5.5 9edeb6da14 fix(display): a raising display() counts as a circuit-breaker failure (#707)
The first-frame dispatch (_dispatch_first_frame) now asks PluginExecutor.execute_display() to re-raise (raise_errors=True) and records a raise inside the executor as a breaker failure, with the original exception as last_error, instead of a success. The screen is still an empty pass and rotation is unchanged; a hung display() is still recorded once, as a hang. The run-loop golden trace plugin_error.json is regenerated (crashy now records health failures and is skipped by the breaker), and behaviour 7 is dropped from docs/RUN_LOOP_REDESIGN.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 14:51:38 -04:00
ChuckandClaude Opus 5.5 a21650e746 refactor(display): run() stage 1 - golden traces and extracted helpers, no behaviour change (#704)
Adds golden trace tests for DisplayController.run() (test/test_run_loop_golden.py on a fake clock with fake plugins, 15 scenarios, fixtures in test/fixtures/run_loop_golden/) and moves twelve blocks of run() into named helpers (_dispatch_first_frame, _resolve_durations, _resolve_active_mode, _needs_high_fps, _advance_after_screen and others) with the traces identical before and after. docs/RUN_LOOP_REDESIGN.md describes the target structure. Hardware-checked on hdpi: Vegas late-frame rate unchanged in an ABBA A/B.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 14:41:43 -04:00