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Commits
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8136a2d525 |
fix(ipc): a plugin reload no longer freezes the panel during Vegas (#723)
A plugin.reload no longer freezes the panel during Vegas: the old instance is torn down and the new one loaded off the render thread (frame gap 3017 ms -> 9 ms in the ledpi reproduction). A failed or timed-out teardown stops the reload with a restart hint instead of loading over stale modules or tearing down an instance still in use. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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4be53d048b |
feat(fetch): shared fetch service, stage 1 (pooling, merging, host budgets, counters) (#702)
Core's own HTTP fetch paths (APIHelper, fetch_espn_scoreboard and its date chunks, BackgroundDataService, BaseOddsManager.get_odds) go through one service in src/common/fetch_service.py: shared connection pools per retry policy, merged identical in-flight GETs, per-host token-bucket budgets (fetch_service.rate_limits), and per-plugin request counters published to GET /api/v3/plugins/fetch-stats. Return values, exceptions, cache keys, TTLs and retry policies are unchanged. Core-internal in this release; plugins should not import it directly yet. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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2601cb4cbb |
chore(deprecation): remove the 35 APIs deprecated for 3.8.0 (#708)
* chore(deprecation): remove the 35 APIs deprecated for 3.8.0 The usage scan (docs/DEPRECATIONS_3.8.md, regenerated 2026-10-01 and committed here) finds no call or override of any of them in the 46 monorepo plugins or the 8 third-party plugins plugins.json lists; the only core callers were other deprecated methods removed alongside. - CacheManager: 13 methods, plus the private helpers only has_data_changed used (_has_*_changed, _is_market_open). - DisplayManager: 7 methods, plus WEATHER_COLORS and the private _draw_sun/_cloud/_rain/_snow/_storm helpers only the icon methods used. - FontManager: 14 methods, plus size_tokens, _save_overrides and _clear_plugin_font_cache. font_overrides and _load_overrides stay: resolve_font() still applies config/font_overrides.json. performance_stats stays: get_font() keeps it and tests read it. - PluginManager.get_enabled_plugins. test_deprecation.py pins only the two 3.9.0 markers now; the scanner tests run against a stand-in core instead of the real markers. The memory-tier tests read stats through log_memory_cache_stats() and the component, and the test of the removed _clear_plugin_font_cache goes. Docs drop the removed methods' reference entries; the Deprecated APIs table becomes "Removed in 3.8.0". CHANGELOG gains a Removed section. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * chore(deprecation): drop the test harness's copies of the removed icon methods VisualTestDisplayManager still drew weather icons that DisplayManager no longer has, so a plugin's visual tests could pass on calls that raise AttributeError on the real display. Its draw_sun/draw_cloud/draw_rain/ draw_snow/draw_weather_icon/draw_text_with_icons, WEATHER_COLORS and the private helpers go, with the tests that exercised them. The CHANGELOG's Deprecations entries no longer say nothing is removed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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56947298d6 |
a plugin API for content that changes while it scrolls (#696)
* perf(timing): say which render-thread work a late frame followed The soak already says how often a moving frame reached the panel late, but not what the render thread was doing just before it. Vegas does two kinds of work there between frames -- building its strip (compose, extend) and, with live elements, patching changed pixels into it -- and deciding whether either is affordable needs their own numbers. - FrameTimingRecorder.note_op(kind, nbytes) tags the next presented frame. Totals gain op_frames, late_op_frames, op_freezes and op_bytes per kind; aggregate() still takes frames without ops. The file schema is unchanged. - Vegas tags compose and every strip extension (with the bytes it copied). - frame_soak prints an "after work" table: frames, late %, freezes and MB moved per kind, only when something tagged its work. - render_bench gains --strip-screens (Vegas-sized strips), --patch-bytes / --patch-every / --patch-where (in-place column writes, as a live element update does) and --extend-every-screens / --extend-width (append + trim on a fixed cadence that holds the strip's width). No runtime behaviour changes: this is the measurement gate for live Vegas elements. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(changelog): note the frame-op attribution and bench modes Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * perf(scroll): build the strip's PIL image only when something reads it Every Vegas strip extension rebuilt ScrollHelper.cached_image from cached_array in full, twice (append, then trim), on the render thread: Image.fromarray is 1.7ms for an 8,000px strip and 3.8ms for 20,000px on a Pi 4 (measured on ledpi), about two thirds of an extension's render-thread cost. Nothing on the frame path reads the image's pixels; every frame is cut from the array. cached_image is now a property. append_content and drop_scrolled_prefix defer it; the first read builds it from the array it started with and keeps it only if the strip has not changed meanwhile, so a sync push racing an extension cannot leave a stale image cached. Assigning cached_image stores exactly what was assigned, as before. has_strip() says whether there is a strip without building its image; the helper's frame path, Vegas and the adapter's scroll-cache invalidation use it. The strip is also no longer held in memory twice. In Vegas the image is now built only by a multi-display sync push. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(vegas): live elements -- a plugin API for content that changes while it scrolls Vegas bakes each plugin's pictures into one strip, so a card already on its way across the panel keeps what it showed when it was drawn. This adds the API and bookkeeping for content that can be updated in place; the worker that redraws and swaps it follows separately. No shipped plugin implements the hook yet, so nothing changes for users. Plugin API (core 3.8.0), all no-ops by default: - BasePlugin.get_vegas_elements() -> [VegasElement(key, image, version, live, refresh_hz)]: named, fixed-width pieces of Vegas content. - BasePlugin.redraw_vegas_element(key, width, height, at): a lock-free redraw for content that changes with time. - BasePlugin.notify_vegas_data_changed(): data that lands outside update(). - src/plugin_system/vegas_elements.py (VegasElement, re-exported from base_plugin). Core: - PluginAdapter asks a plugin that implements the hook for elements on the background fetch only (under its lock, on its own canvas); every other path keeps get_vegas_content(). Live elements are pinned (padded with content_padding, never trimmed), tagged with their key, digest and data epoch in Image.info so the existing cache and group plumbing carry them unchanged, and untagged if a width budget crops them. - RenderPipeline records where each live element lands (ElementRecord), in absolute strip columns a trim does not move; the block-start arithmetic is shared with the STATIC markers. - PluginManager update listeners (add/remove_update_listener, notify_data_changed): told the moment update() completes, not at the next ~4s Vegas poll. The coordinator uses one to move each plugin's data epoch on. - vegas_scroll.live_refresh (kill switch), live_max_hz, live_min_interval, live_lead_screens; per-plugin core-owned vegas_live. Live elements are off under multi-display sync, in swap mode and with offscreen_prefetch off. - scripts/check_plugin.py checks the element contract (src/plugin_system/testing/vegas.py); test/fixtures/plugins/vegas-live-stub is a working example. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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64c7289593 |
feat(display): systemd watchdog and heartbeat for a frozen render loop (#687)
If the render loop gets stuck inside a plugin's display(), ledmatrix.service stays active and the panel stays frozen. This adds a way to detect that. - src/display_watchdog.py (standard library only) sends sd_notify over $NOTIFY_SOCKET and writes /run/ledmatrix/display-heartbeat.json. Only the render thread counts: beats from other threads are ignored. - ledmatrix.service: WatchdogSec=120, NotifyAccess=main, RuntimeDirectory=ledmatrix (0755), RestartSteps=4 and RestartMaxDelaySec=2min. It stays Type=simple. run.py widens the watchdog to 15 min for start-up, and load_plugin() does the same on the render thread. The loop arms after its first frame. - /api/v3/health adds checks.display_loop: running, stalled (no heartbeat for over 60s, which makes the status degraded) or not_reported. With web login on, a caller who is not logged in still gets only healthy/degraded, and a stall degrades that answer. - The update verifier requires a fresh heartbeat from the restarted display when the display it replaced was writing one. A frozen panel is rolled back. - Existing installs get the systemd watchdog only after install_service.sh is re-run. The heartbeat works right away. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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b09434a418 |
refactor(plugins): the display publishes plugin runtime state; retire plugin_state.json (#690)
Stage 2 of the web plugin catalog, after #688. - The display publishes a plugin runtime snapshot (plugin_runtime.py) to the shared cache: per plugin loaded, lifecycle state, a short redacted error summary, the version it loaded and when, plus published_at / stale_after / running. Written on change (throttled to 10 s; the RUNNING/ENABLED flip of an ordinary update is not a change) and once a minute otherwise; cleanup() publishes running: false. - The web reads it back and restores loaded / state / error_info in /api/v3/plugins/installed (plus loaded_version, loaded_at and data.runtime). Only a live snapshot counts; stale, stopped or missing answers null and says which. - data/plugin_state.json is retired: every reader and writer moved to config + disk (desired) or the snapshot (observed). Nothing in it was non-derivable, so nothing is migrated and an existing file is left unread. The web-side PluginStateManager (state_manager.py) is removed; the display's plugin_state.PluginStateManager is the only state machine. - StateReconciliation compares config + disk with the snapshot, reporting enabled-but-not-loaded and older-version-loaded as no_action findings. - Backups list installed manifests with enabled from config.json. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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1c928b2033 |
feat(vegas): one declared participation per plugin (scroll | pause | exclude) (#682)
A plugin takes part in Vegas mode in one declared way: 'scroll', 'pause' or 'exclude', resolved from the user's vegas_participation setting, the manifest field, then the legacy hooks, so no plugin changes behaviour. The stream manager decides inclusion and pauses through it; the installed plugins API and the Vegas plugin-order list report it. Deprecates get_supported_vegas_modes, get_vegas_segment_width and vegas_panel_count for removal in 3.9.0, and regenerates docs/DEPRECATIONS_3.8.md to include them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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c8a0ddcf7b |
chore(deprecation): retarget the 35 deprecations to 3.8.0 and add a usage scan (#681)
Moves the 35 @deprecated markers from 3.7.0 (already shipped with them in place) to 3.8.0, and adds scripts/plugin_api_usage.py plus the generated docs/DEPRECATIONS_3.8.md: who still calls or overrides each deprecated method across core, the monorepo and third-party plugins. Removes nothing. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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c0d97e4867 |
fix(plugins): one hung plugin no longer stops every plugin from updating (#677)
The update worker no longer blocks forever on a plugin whose display() never returns. It waits at most PLUGIN_LOCK_TIMEOUT (5s) for a plugin's lock, then skips that plugin's update (a report-only "busy skip" in health) and keeps updating every other plugin. display() frames are timed (slow calls logged and counted; calls past the executor timeout recorded as hangs), a hung update() is recorded, and on_config_change() now runs under the plugin lock or is deferred to the worker. The plugin-facing API is unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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c3a7a110c4 |
fix(display): on-demand loads a disabled plugin live instead of failing (#678)
* fix(web): on-demand no longer restarts a running display service POST /display/on-demand/start treated start_service (default true, sent by "Preview on display", the on-demand dialog and the MQTT bridge) as "restart": with the service running it ran systemctl stop, slept 1.5s and started it again. Every request cold-started the display process -- every plugin reloaded, panel blank -- to deliver a request the running process already reads from the cache mailbox every ON_DEMAND_POLL_INTERVAL (0.25s), including mid-dwell, mid-screen and mid-Vegas. The restart bought nothing: startup only restores a session the display saved itself (display_on_demand_config), so the new request arrived through the same mailbox either way. start_service now means "start it if it is not running". The stop route coerces stop_service to a boolean so "false" no longer stops the service. test_api_v3_on_demand_restart.py pinned the old restart path; it now pins the replacement. Docs updated. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(display): on-demand loads a disabled plugin live instead of failing The display process only loads enabled plugins, so an on-demand request for a disabled one -- "Preview on display" offers it on every config page, with a note that the plugin will be enabled for the preview -- failed with invalid-mode. Nothing enabled it short of a restart, and the on-demand route no longer restarts the service. _activate_on_demand now loads an installed-but-not-running plugin through the live-enable path (load_plugin + _register_loaded_plugin), with a new load_plugin(force_enabled=True) so the instance runs enabled while config.json keeps saying disabled. The plugin is tracked in _on_demand_loaded_plugins, and the main loop unloads it through _unregister_plugin once on-demand moves off it (stop, expiry, another request, or a failed request that ends the session) -- right after its own poll, where no display() is on the stack. A failed load publishes status error with load-failed. A plugin enabled during the session stays loaded. A session restored after a restart uses the same tracking instead of setting enabled in the config dict config_manager caches, so its plugin is unloaded when the session ends rather than staying loaded until the next restart. Ending a session no longer resumes the rotation onto a plugin that is about to be unloaded, which a restored session did. Also: a stop sent while on-demand is inactive clears a failed request's error, instead of /display/on-demand/status reporting status: error until the state aged out. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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c00bf5e8e6 |
fix(plugin-system): unload/update race, failed-load cleanup, limits validation, schema lookup, install rollback (#653)
* fix(plugin-system): unload/update race, failed-load module cleanup, limits validation, schema lookup, install rollback, op-queue dedupe - unload_plugin takes the per-plugin lock (5s bounded) before cleanup(), and an update() that finishes after its plugin was unloaded no longer sets the state back to ENABLED. - A load that fails after import drops plugin_<id> and its submodules and forgets its manager fonts, so a fixed plugin reloads new code. - Resource limits are validated as non-negative numbers: 400 at POST /plugins/limits, bad cached records ignored with one warning. Route docstrings note health/metrics reset and limits only change the web process's view. - SchemaManager.get_schema_path resolves each search dir via resolve_plugin_dir (manifest id, ledmatrix-<id>) before the literal paths; plugins/ still before plugin-repos/. Misses cached 30s and logged once at DEBUG. - install_from_url sets an existing copy aside and restores it if the move fails, under the per-plugin reinstall lock. - Operation queue refuses a second pending op for a plugin and trims _operations with history. - get_vegas_render_width reads display_manager.width first. - get_logger in store/schema/health/resource/saved_repositories; UTF-8 reads in store_manager and state_manager. - Docs: update_interval precedence (manifest over config) stated where users are told to set it in config. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(web): build the limits 400 message from the field name, not an exception CodeQL flagged str(e) flowing into the response. invalid_limit_field() returns the offending field without raising, and limits_from_dict uses it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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b518c51679 |
fix(plugin-system): load/enable failures, atomic state files, pip lock, test-double parity (#645)
- load_plugin: an on_enable() that raises unregisters the instance, so the next load retries instead of returning True "already loaded". - get_plugin_info: guard plugin.get_info(); one plugin raising no longer breaks /api/v3/plugins/installed. - plugin_state.json and the operation history are written with atomic_write_text under their lock. - plugin_loader: module-level lock serialises pip installs across the parallel startup loaders. - store_manager._install_via_download: extract dir cleanup moved to finally. - Test doubles: draw_image() warns (DeprecationWarning; the real DisplayManager has none), MockDisplayManager.draw_text accepts the real signature's optional params, VisualTestDisplayManager logs draw errors at WARNING. - Docs/comments: compatibility.py method name, PluginState.LOADED meaning, brittle schema count, why _report_skip_once uses setdefault. - Remove unused PluginOperationQueue.get_active_operations(). Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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7b90759252 |
fix: /errors stack traces, Wi-Fi disconnect and save, plugin fonts, API cache TTL (#636)
* fix(errors): record the exception's own stack trace record_error() called traceback.format_exc(), which only sees an exception while its except block is running. plugin_executor records exceptions caught on a worker thread after that block has ended, so every trace on /errors read "NoneType: None". The trace is now built from the exception's __traceback__. The executor's log call had the same problem with exc_info=True and now passes the exception. record_error() also merged LEDMatrixError context into the caller's dict in place; it now works on a copy. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(wifi): point at configure_wifi_permissions.sh instead of a sudoers list The module docstring told users to grant NOPASSWD sudo on iptables and ip. configure_wifi_permissions.sh refuses those grants on purpose: a wildcard rule for either runs an arbitrary program as root. Point at the script and say why it leaves them out. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(wifi): disconnect finds the saved profile by SSID disconnect_from_network() asked `nmcli -f NAME,802-11-wireless.ssid connection show` for the profile to take down, but nmcli rejects that column for `connection show`, so the lookup always failed and only the device was disconnected. The per-profile lookup _connect_nmcli() already used is now _find_profile_for_ssid(), and both callers share it. It also splits terse output on the last colon and unescapes "\:", so a profile name containing a colon is found. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(wifi): write wifi_config.json atomically and report a failed save _save_config() opened the file for writing in place and swallowed any error, so a wifi_config.json left owned by root made the web toggle for auto-enabling AP mode report success while nothing was saved, and a crash mid-write could truncate the file. It now uses atomic_write_json, which also keeps the file's owner and shared group when root saves it, and returns False on failure. POST /wifi/ap/auto-enable answers 500 in that case. The file is now written with indent=4, like the other config files. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(fonts): resolve plugin:// fonts in the plugin's own directory FontManager looked for a plugin's bundled fonts under Path("plugins") / plugin_id: relative to the process cwd, and not the default install directory (plugin-repos/), so a manifest's plugin:// fonts never loaded. register_plugin_fonts() takes an optional plugin_dir, and PluginManager passes the directory it loaded the plugin from. Callers that omit it get a lookup in the configured plugin_system.plugins_directory, then plugins/, resolved against the install root. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(api-helper): cache responses for the requested cache_ttl APIHelper.get(cache_ttl=...) and set_cache(ttl=...) dropped the ttl on the claim that CacheManager does not support one, but CacheManager.set() takes a ttl, stores it with the entry, and both cache tiers honour it over a reader's max_age. Without it every response expired after the 300-second default read age, whatever the plugin asked for. The ttl is now passed through, and the cache read passes cache_ttl as max_age for entries written without one. The class docstring describes what the helper actually does. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(style): one scale range for the schema, element_scale and LogoHelper The generated Scale field allowed 0.1 to 10, element_style's reader capped at 10 with no floor, and LogoHelper accepted 0.05 to 8 and reset anything else to 1.0. A logo scale of 9, which the form accepts, drew at the shipped size. MIN_ELEMENT_SCALE / MAX_ELEMENT_SCALE (0.1, 10.0) in src.element_style are now the schema bounds and the clamp every reader applies through coerce_scale(): a positive number outside the range is clamped, and anything that is not a finite positive number means the default. That also stops element_scale() passing NaN through, since min(nan, 10.0) is nan. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(logos): placeholder lands at the requested path; empty logos list download_missing_logo() wrote its fallback placeholder to <normalize_abbreviation(abbr)>.png in the logo directory rather than to the logo_path the caller passed, so it could return True while nothing existed where the plugin looks (e.g. "TA&M.png" vs "TAANDM.png"). create_placeholder_logo() takes an optional filepath, and download_missing_logo passes the requested one. download_missing_logo_for_team() only caught KeyError, so a team whose "logos" list is empty raised IndexError; it now treats KeyError, IndexError and TypeError as "no logo URL". The placeholder is drawn with PLACEHOLDER_SIZE / PLACEHOLDER_BG, the constants is_placeholder_logo() recognises it by, instead of repeated literals. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(fonts): resolve bundled font paths against the install root TextHelper's default font_dir, the logo placeholder's font and FontManager's font_overrides.json were all relative to the process cwd, so a process started anywhere but the install root (the plugin safety harness, a manual run, a unit without WorkingDirectory) drew with PIL's default face and read no overrides. They now go through font_layout.resolve_asset_path; the overrides file sits in the install root's config/. The resolver docstrings described an order the code does not follow: resolve_asset_path never consults the cwd, and sports_shared's _resolve_font_path tries the cwd first. Both docstrings now say what the code does, and _resolve_font_path calls resolve_asset_path instead of probing FontManager for it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(sync): the web UI reads the sync status file the display writes sync_manager writes its status to tempfile.gettempdir(), but GET /api/v3/sync/status read a hardcoded /tmp/led_matrix_sync_status.json and defaulted the port to a literal 5765. Wherever TMPDIR is set (or on any non-/tmp host) the page only ever showed "starting". The endpoint now uses sync_manager.STATUS_FILE and SYNC_PORT. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(http): the rankings resolver sends the project's User-Agent DynamicTeamResolver fetched ESPN rankings with a bare requests.get, so it sent python-requests' default User-Agent, which ESPN rejects; the AP_TOP_N favourites then resolved to nothing. It now sends DEFAULT_HTTP_HEADERS. BaseOddsManager carried its own copy of the User-Agent string and now uses the same shared headers (which also adds Accept-Language). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(backup): record the core release and read the configured plugin dir The manifest's ledmatrix_version came from a VERSION file that does not exist, then from .git/HEAD: a 12-character sha, or "ref: refs/he" when the branch's ref was packed. It is now src.__version__. list_installed_plugins() scanned a hardcoded plugin-repos/, so on an install whose plugin_system.plugins_directory points elsewhere, plugins missing from plugin_state.json were left out of the backup. It now reads the configured directory from config/config.json, defaulting to plugin-repos. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(startup): report a missing display section once A config without a display section produced three errors for the one problem ("Missing required configuration key: display", "Display configuration is missing or empty" and "Display configuration is missing"), and an empty one produced two. _validate_config now reports it once, as a missing key or an empty section, and _validate_display_config leaves it to that. The module docstring said the validator fails fast; nothing in the display service calls raise_on_errors(), so it now says the errors are reported and startup continues. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(wifi): share the copied blocks and name the AP constants - _parse_nmcli_wifi_list() is the one parser behind _scan_nmcli and _scan_nmcli_cached. - _verify_connected(), _wait_for_device_idle(), _failsafe_ap() and _mark_forced() replace blocks that were pasted two or three times in the connect and enable-AP paths. The device-idle wait now checks before its first one-second sleep instead of after it. - _check_command() calls _find_command_path() instead of repeating it. - AP_IP, PORTAL_PORT, AP_PROFILE_NAME and AP_PROFILE_NAMES name values that were spelled out 14, 12, 8 and 2 times; the two deletion loops now walk the same tuple. The iwconfig status path compares the AP address exactly: startswith() also skipped 192.168.4.10-19. - Dropped a second WIFI.SIGNAL query that repeated the first, a no-op "if ssid: continue", the try/except around _connect_wpa_supplicant's constant return, and a second save of a scan scan_networks already saves. - _ensure_wifi_radio_enabled's docstring says it returns True when the radio state cannot be read at all. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(config): drop dead branches and history comments in ConfigManager - The module docstring pointed plugin authors at update_plugin_config(), which does not exist; it now names save_config_atomic() and save_raw_file_content(). - load_config's FileNotFoundError handler tested the message for "config_secrets.json", but a missing secrets file is handled where it is read, so only config.json reaches it; the check is gone. - save_raw_file_content's `file_type == "main" or "secrets"` guard was always true (anything else raised earlier). - get_raw_file_content('secrets') already returns {} for a missing file, so the os.path.exists() in front of two calls to it is gone. - Comments that narrated earlier behaviour are rewritten as what the code does now. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(background-data): present-tense comments, drop unused API - Comments that told the history of each fix (what "used to" happen, "the old per-delivery release") now state the invariant the code keeps. - get_statistics() no longer reports a constant 'queue_size': 0, and the uncalled clear_completed_requests() is gone (_cleanup_completed_requests does that job on every completion). Neither is referenced in core, the web UI or the plugin monorepo. shutdown_background_service() has no production caller either, but it is the only way to tear down the get_background_service() singleton, which the tests rely on, so it stays. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(odds): drop the unread cache_ttl and merge the odds_data branches BaseOddsManager loaded base_odds_manager.cache_ttl from config and never used it: cached odds live for the update interval (get_odds' ttl=interval). No core or monorepo code reads the attribute, so it is gone along with its log line. The two consecutive `if odds_data:` blocks are one. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(backup): one table for the single-file sections config, secrets, wifi and ytm_auth were each spelled out in create, preview, validate and restore. _SINGLE_FILE_SECTIONS lists them once, with the RestoreOptions flag that restores each, and all four walk it. Restore error messages keep their wording ("Failed to restore <file name>"). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(fonts): drop FontManager's write-only state and duplicate logs - fonts_config, font_metadata and font_dependencies were written and never read; the performance_stats keys font_load_times, render_times, total_renders and the per-call "resolve" timings (_record_performance_metric) likewise. get_performance_stats() reads only the counters that remain. Nothing in core or the plugin monorepo references any of them. - A failed BDF load was logged twice, by _load_bdf_font and again by get_font; get_font's line is the one kept. - Removed "NEW:" and commented-out cozette entries, the "Copy font to assets/fonts" comment on code that copies nothing, and local imports of names the module already imports. The deprecated add_font() now resolves assets/fonts against the install root. The @deprecated methods stay. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(text-helper): cache loaded fonts; drop the pre-textlength fallback TextHelper declared _font_cache, cleared it and reported its size, but never stored anything in it. load_fonts() now keeps each (file, size) it loads there, so clear_font_cache() and get_font_cache_stats() mean what they say and repeated load_fonts() calls reuse the fonts. get_text_width() no longer catches AttributeError for Pillow releases without ImageDraw.textlength; requirements.txt pins Pillow>=12.2. The class docstring describes what the helper does. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(common): fix wrong docstrings in api_helper, permission_utils, snapshot_policy - permission_utils called 0o2775 "sticky bit"; the 2 is setgid, which is what makes new files take the directory's group. - snapshot_policy pointed at web_interface/blueprints/api_v3.py, which is a package now; the health check is in api_v3/misc.py. - APIHelper.clear_cache() lost a history note and a fallback to a clear() method that neither CacheManager nor the testing MockCacheManager has. The session headers are built from DEFAULT_HTTP_HEADERS instead of a copy of them, and the module docstring says what the module offers. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(sports): present-tense comments in the shared scoreboard renderers - sports_scroll and sports_game_renderer comments that referred to "this PR", "the old flat 128px card" or what the renderer "previously" did now describe the current behaviour and its reason. - The block explaining why non-finite settings are rejected sat above _score_reserve_width; it describes _center_gap_width and now lives in it. - unshare_element_fonts wrapped its import of font_layout.load_truetype in an `except ImportError` that cannot fire inside core; the import stays at call time so tests can spy on the pinned loader. - sports_card docstrings that told the history of a fix say what the code does. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(sports-shared): drop dead code, name the ESPN limit - _get_weeks_data asked for limit=1000, which fetch_espn_scoreboard clamps to ESPN_MAX_LIMIT anyway; it now names that constant. Its unused `immediate_events = []` is gone. - _get_season_schedule_dates() returned ("", "") and has no caller in core or the plugin monorepo. - _should_log keeps its warning_type parameter (part of the inherited signature, though nothing in core or the monorepo calls it) and its docstring says the cooldown is shared across types. - An unused ImageFont import is gone. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(sync): one follower-mode switch, shared panel defaults - The class docstring said the leader sends PNG frames. Frames go over UDP as raw RGB; PNG is only the Vegas scroll image sent over TCP. It now describes both paths. - _enter_follower_mode() replaces the two copies of "note the leader, switch from standalone to follower, log, write status" in the frame and scroll-position handlers. - The rows/cols fallbacks use DEFAULT_ROWS / DEFAULT_COLS from src.display_geometry, as chain_length already did. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(style): drop _layout_axis, name the layout group title - ElementStyleResolver._layout_axis() had no caller in core or the plugin monorepo. - _element_block_from_spec checked spec['size'] was a dict again after size_spec already had; it reads size_spec. - The "Layout Offsets" title written into three generated schema blocks is _LAYOUT_TITLE. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(logo-helper): say what the placeholder draws; name the 1.5 box factor - _create_placeholder_logo's docstring said it draws the team abbreviation; it draws an outlined grey box and nothing else. The docstring says so, and the "in a real implementation you'd want text" comments are gone. - The 1.5 x panel default logo box, written out six times, is DEFAULT_LOGO_BOX_FACTOR. - ImageDraw is imported with Image at the top of the module. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(logos): drop dead code and a duplicate regex in logo_downloader - _SAFE_LEAGUE_CODE_RE was the same pattern as _SAFE_LEAGUE_RE; both checks use the one. - get_logo_filename_variations reassigned the TA&M case to the list it already had; the function returns the two names directly. - _get_team_name_variations() had no caller in core or the plugin monorepo. - fetch_single_team's docstring was copied from fetch_teams_data; a log message read "for{team_id}". Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor: drop the Pillow<9.1 resample shim and a catch-and-reraise - adaptive_images fell back to Image.LANCZOS/NEAREST for Pillow < 9.1; requirements.txt pins Pillow>=12.2. RESAMPLE_LANCZOS and RESAMPLE_NEAREST keep their names (src.common re-exports them). - CacheManager.save_cache caught CacheError only to re-raise it; the disk write is now called directly, with the same result. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test(api-helper): stop the real CacheManager's cleanup thread The cache-lifetime tests built a CacheManager and left its cleanup thread's class-wide claim on the directory in place, which broke test_cache_cleanup_thread_ownership when it ran later in the session. The fixture now stops the thread on teardown. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(changelog): core-common Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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b11bcfa204 |
fix(plugins): store and plugin-manager bugs; tidy src/plugin_system (#635)
* fix(store): don't read a ZIP-installed plugin's remote from the LEDMatrix repo update_plugin looked up remote.origin.url with `git -C <plugin> config --local` for plugins that are not git checkouts. Under plugin-repos/ git walks up to the enclosing LEDMatrix repository, so the lookup returned LEDMatrix's own URL and a plugin missing from the registry was "reinstalled" from the LEDMatrix repo. Only ask git when the plugin directory has its own .git, the test _get_local_git_info already uses. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(schema): report each missing required field once, by name validate_config_against_schema ran its own required-fields loop after Draft7Validator.iter_errors, which already yields one `required` error per missing field, so every missing top-level field was listed twice. The validator's copy also printed the schema's whole `required` list ("Missing required property '['api_key', 'city']'") instead of the field. Drop the loop and take the field name from the error itself. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(store): stop mangling repository URLs that contain ".git" install_from_url and fetch_registry_from_url cleaned URLs with `rstrip('/').replace('.git', '')`, which removes ".git" anywhere: https://github.com/user/my.github.io became .../myhub.io, so installing or browsing that repository asked GitHub for one that does not exist. Add src/plugin_system/repo_urls.py with one anchored normalize_repo_url(), same_repo() for comparisons, github_owner_repo() and github_api_headers(), and use them for the five copies of the owner/repo parsing and GitHub headers in the store and for saved repositories. GitHub URLs are now recognised by urlparse().hostname everywhere: _get_latest_commit_info used a substring test, and _install_from_monorepo_api parsed any host. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(store): install a repository whose only branch is not main/master _install_via_git returned None both when every clone failed and when the last-resort clone of the repository's default branch succeeded. _install_plugin_impl papered over it with `and not plugin_path.exists()`; install_from_url did not, so a repository whose only branch is e.g. `develop` was cloned, then treated as a failure, then "downloaded" from main/master archives that do not exist. After a default-branch clone, return the branch the clone checked out (read from .git/HEAD), so None means failure and nothing else, and give both callers the same `branch_used is None` fallback. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(plugins): judge the memory limit on each call's own growth monitor_call stores `metrics.memory_mb = max(previous, growth)`, and _check_limits compared that high-water mark with max_memory_mb. It never decreases, so once one update() grew the process past the limit every later call raised ResourceLimitExceeded and the circuit breaker kept reopening. Pass the call's own RSS growth to _check_limits; keep the high-water mark for reporting and document what it measures. Remove ResourceMetrics.update_average_execution_time: nothing called it, and it overwrote the running total with the average. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(plugins): reload_plugin re-reads the manifest from the discovered directory reload_plugin read `plugins_dir / plugin_id / "manifest.json"`, ignoring the discovery map and the plugin_dirs rules. For a plugin whose directory name differs from its manifest id the path did not exist, the re-read was skipped without a word, and the reload kept the stale manifest. Resolve the directory with find_plugin_directory, as load_plugin does. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(plugins): drop the always-null last_display from plugin state info PluginStateManager reported `last_display` from `_last_display`, which nothing ever wrote, so it was null for every plugin. Recording it in PluginExecutor.execute_display would not help: get_state_info's only reader is the web process, whose PluginManager never calls display(). Remove the field, its dict and get_last_display() (no caller in core, the web UI or the plugin monorepo). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(store): share the rollback and requirements helpers, drop dead code - install_plugin and _reinstall_with_rollback set aside, discard and restore the old copy through _set_aside/_discard_backup/_restore_backup instead of two copies of the same blocks. - The loader and the store run the same pre-pip checks through contained_plugin_dir() and requirements_to_install() in plugin_loader. They still invoke pip differently (sys.executable -m pip vs. the sudo wrapper). `except (BrokenPipeError, OSError)` + `isinstance(e, OSError)` becomes `except OSError` checking errno.EPIPE. - load_module never returns None, so load_plugin's check is gone and the docstring says what it raises. - Remove the always-true JSONSCHEMA_AVAILABLE, the inline re-imports of re and permission_utils, the fake status_result object nobody reads, hasattr(git_error, 'cmd'), a redundant "merge conflict" test and `import traceback` (exc_info=True does it). - Correct comments: install_from_url names the directory for the caller's id when given (not always the manifest id), _get_local_git_info saves one git subprocess (not four), _enrich calls two helpers, search_plugins documents all its arguments, _find_plugin_path states its behaviour instead of a TODO, and history narration is gone. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): tidy base_plugin, correct plugin_manager/state comments - base_plugin: drop the unused `import logging`; get_display_duration runs the instance value and the config value through one _positive_seconds() helper instead of two copies of the coercion; the 'static'/'none'/fallback branches of get_vegas_display_mode, which all returned FIXED_SEGMENT, are one; fix the mis-indented validate_config example; say that get_supported_vegas_modes/get_vegas_segment_width are not consulted by core (kept, plugins override them). - schema_manager: import expand_style_elements normally rather than swallowing an ImportError of a core module. - plugin_manager: the plugins directory is the configured one (plugin-repos/ by default), not plugins/; get_config() returns the live dict, not a copy, so the interval cache comments say what it saves. - state_manager: config_version and the file version are not used to detect corruption; say what they are. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): stop writing data/plugin_operations.json PluginOperationQueue wrote its finished-operation history to data/plugin_operations.json after every operation, and read it back only into its own in-memory list, which only get_operation_history() exposes -- and nothing calls that. The operation-history endpoint reads OperationHistory (data/operation_history.json). No code in src/, web_interface/, scripts/ or test/ reads the file. Drop the history_file/lazy_load parameters and the load/save code; the bounded in-memory history stays. web_interface/app.py and the integration test stop passing the removed arguments. An existing data/plugin_operations.json is left in place (data/* is gitignored). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(changelog): plugin-system Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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ece416c4e5 |
refactor(plugins): one plugin-directory resolver (#623)
* refactor(plugins): one resolver for plugin id -> directory Five places mapped a plugin id to its directory, each with its own rules and each re-reading manifests per lookup: PluginManager discovery and get_plugin_directory, PluginLoader.find_plugin_directory, PluginStoreManager._find_plugin_path / list_installed_plugins, and state_reconciliation.disk_plugin_ids. They disagreed on backup dirs, on whether the manifest id or the directory name is the id, on duplicate ids and on path safety. src/plugin_system/plugin_dirs.py now holds the rules once: PluginDirectoryIndex scans one directory and reads each manifest once; resolve_plugin_dir() searches directories in order. What legitimately differs per caller is an explicit argument: search dirs (discovery and the loader: configured dir only; the store: configured then sibling plugins/), ledmatrix- prefix (not for the store), case folding (loader only), manifest pass (not for get_plugin_directory, whose discovery map already holds it). Behaviour changes, all for layouts installs do not produce: - a directory whose manifest declares the id beats one merely named for it (discovery already worked this way; the loader and store now agree) - the store searches the configured dir completely before plugins/ - backup and hidden dirs are skipped everywhere (the loader's case and manifest scans and list_installed_plugins used to return them) - duplicate ids resolve deterministically (exact name, then ledmatrix-<id>, then by name) with a one-time warning; discovery no longer lists the id twice - disk_plugin_ids / list_installed_plugins report manifest ids, falling back to the directory name; auto-update looks the directory up - ids that are not one plain path segment resolve to nothing in every caller (the loader used to truncate them, the store to join them) The .standalone-backup- marker is one constant, BACKUP_MARKER, used by store_manager's rename-aside names and every lookup. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(changelog): one plugin-directory resolver Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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f3894916a9 |
feat(web): show which plugins use each font; warn before deleting one (#619)
* feat(web): show which plugins use each font, warn before deleting one
The Fonts tab lists font files from the web process's own scan, and the
plugins that register fonts run in the display process, so the tab had no
way to say whether a font was in use before deleting it.
The display service now publishes {catalog key: [plugin ids]} to the
shared cache (font_usage_snapshot, src/font_usage.py), built from the
loaded plugins' FontManager.register_manager_font() registrations. A
daemon thread checks every 10 s and writes only when the usage changed
(plus a daily refresh so cache cleanup cannot expire it); it never raises.
Families, aliases (press_start, four_by_six, ...) and paths are resolved
through FontManager's catalog to the file stem the Fonts tab keys rows by;
fonts outside assets/fonts are left out. Unloading a plugin drops its
registrations (new FontManager.forget_manager_fonts).
GET /api/v3/fonts/catalog merges used_by into each row per request (the
5-minute scan cache is copied, never edited): a list of plugin ids, or
null when the display service has not reported. The tab shows a Used by
column ("unknown" / "-" / ids, rendered as text) and deleting an in-use
font names the plugins in the confirmation, from a fresh read. The server
still refuses only system fonts. Catalog fetches bypass the browser's
5-second API cache, which otherwise served the pre-delete list.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix: call forget_manager_fonts through a hasattr check pylint can follow
getattr(..., None) then callable() is fine at runtime, but pylint's E1102
("not callable") can't see through it, and Codacy fails the check on it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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604f58ff07 |
feat: deprecate unused plugin-facing methods for removal in 3.7.0 (#610)
35 methods on CacheManager, DisplayManager, FontManager and PluginManager have no caller in core, the ledmatrix-plugins monorepo or the registry's third-party plugins, but plugins live elsewhere, so they stay for one release. src.deprecation.deprecated logs a warning (and emits a DeprecationWarning) the first time each is called in a process, naming the release that removes it. The list and replacements are in CHANGELOG and PLUGIN_API_REFERENCE's new Deprecated APIs section; a test pins the set. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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84afa9d64f |
refactor: delete dead Python code in the core (and stop storing Wi-Fi passwords) (#608)
* refactor(plugins): remove the no-op PluginHealthMonitor Its monitor loop did nothing (`if callbacks: pass`), register_health_check had no callers and api_v3.health_monitor was never read by any route. The live health data comes from PluginHealthTracker, which is untouched. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(store): drop the never-set uninstall tombstones Nothing in production called mark_recently_uninstalled, so the reconciler's was_recently_uninstalled check was always False. The persistent uninstall registry is what actually stops resurrection; the reconciler test now exercises that gate instead. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(common): delete unused config/display/game helpers, utils and error_handler Nothing in core, the web UI, scripts or the plugin monorepo imports config_helper, display_helper, game_helper, utils or error_handler; only their own tests did. The error_handler re-exports leave src.common's __all__; APIHelper, TextHelper, ScrollHelper, LogoHelper and the adaptive layout exports are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(config): drop ConfigService's unused versioning and save API ConfigVersion, get_version/get_version_history/get_version_config, rollback, save_config, reload, get_plugin_config and the backward-compat load_config/get_config_path/get_secrets_path had no callers. The display controller only uses get_config, subscribe, unsubscribe and shutdown, plus the file watcher. Change detection now compares against the current checksum instead of the last history entry. The subscriber tests asserted `callback.called or True`; they now reload the way the watcher does and assert the notification. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): drop unread plugin state history and callbacks plugin_state.PluginStateManager kept a bounded per-plugin transition history that only get_state_history (tests only) read; get_state_info reports a separate lifetime count, which stays. set_error_info and record_display had no callers, and set_state_with_error's `error` argument only fed the history. The web-side state_manager.PluginStateManager loses subscribe_to_state_changes, _notify_callbacks, set_plugin_error and get_state_version, none of which had callers; with no subscribers the old-state copy in update_plugin_state went with them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused PluginManager methods and attribute guards update_all_plugins was only called by a test (the display loop uses run_scheduled_updates); get_plugin_health_metrics, get_plugin_resource_metrics and get_plugin_state had no callers; and plugin_modules was written but never read. plugin_directories is now initialised in __init__, so the hasattr() guards around it go. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused executor, loader, store and package helpers - PluginExecutor.execute_safe: no callers. - PluginLoader._parse_semver: only its own tests; compatibility.parse_semver is the live copy and test_compatibility.py already covers it. - PluginStoreManager.get_installed_plugin_info: no callers. - PluginResourceMonitor._local: never read. - src.plugin_system.get_store_manager and __api_version__: no importers in core, scripts or the plugin monorepo. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(wifi): stop storing Wi-Fi passwords in wifi_config.json WiFiManager appended every joined network's SSID and password, in plaintext, to saved_networks in config/wifi_config.json, and nothing (web UI, backup restore, scripts) ever read them back: NetworkManager keeps its own credentials. The writes are gone, and loading the config now drops any saved_networks key and rewrites the file, so passwords already on disk are scrubbed. Also removes _check_dnsmasq_conflict (never called) and _detect_trixie, whose result only reached one log line, along with the NM_CONNECTIONS_PATHS constant only it used. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(display): remove unreachable and unused DisplayController code - _follower_rebuild_scroll_image: never called. - mode_duration (never read) and last_mode_change (write-only). - The `chosen_cap <= 0` branch: chosen_cap is either the minimum of caps already filtered to > 0 or DEFAULT_DYNAMIC_DURATION_CAP (180). - The `max_duration < min_duration` branch directly after `max_duration = max(min_duration, max_duration)`. - The circuit-breaker branch's `display_result = False` and `manager_to_display = None`: the first is overwritten a few lines later, the second is already None there. - The bool-to-bool conversion of execute_display's result, which is always a bool. - The `loaded_plugins` lookup in _update_modules: PluginManager has no such attribute, so it always fell through to `plugins`. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(vegas): remove unused config update, boundary finder and refresh VegasModeConfig.update had no callers outside its own tests (the coordinator rebuilds the config with from_config on a change); geometry.find_item_boundary and StreamManager._refresh_plugin_content had no callers at all. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(run): drop the debug block that pretended to import the plugin system In debug mode run.py put src/plugin_system itself on sys.path and printed "Plugin system import successful" without importing anything. Nothing imports plugin_system modules by bare name, so the path entry did nothing either. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: delete tests that test nothing - test/plugins/test_{basketball_scoreboard,calendar,clock_simple, odds_ticker,soccer_scoreboard,text_display}.py skip everywhere the named plugins are not installed, including CI (LEDMATRIX_PLUGINS_DIR holds only the fixture plugin); test_plugin_matrix.py already covers every discovered plugin. Their PluginTestBase and the fixtures only it used (plugins_dir, mock_display_manager, mock_cache_manager, mock_plugin_manager, base_plugin_config in test/plugins/conftest.py) go with them. - test_plugin_system.py: test_discover_plugins (body was `pass`) and test_dependency_check (a comment), plus the test_plugin_manager fixture only the former requested. - test_display_manager.py: test_draw_image asserted that an image it had just assigned was not None. - test_display_controller.py: the rotation and schedule-override tests re-implemented the run-loop arithmetic inline and asserted on their own result without calling the controller. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: expect one plugin_last_update success stamp after update_all_plugins EveryStampRecordsACompletion required at least two success-path stamps; the second was update_all_plugins, removed as test-only. The worker and synchronous paths share the remaining stamp in _execute_update_now, and the check that every stamp calls _note_update_completed is unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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116abb0daa |
fix: September 16 core audit — partial saves, asset path safety, auto-update, display settings the library refuses, scroll speed (#595)
* fix(sports): share the ESPN rejected-range memo with the background service BackgroundDataService always sent a season range first and, on a 400, fell back to chunks without recording the rejection, so every background season fetch spent a doomed request and live scoreboards learned nothing from it (or it from them). The worker now consults and sets the same 6-hour memo fetch_espn_scoreboard() uses: a known rejection goes straight to month/day chunks, and if every chunk fails the range is asked once for a real error without re-spending the chunks. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(web): keep plugin asset and action routes inside their directories POST /plugins/assets/upload, GET /plugins/assets/list and POST /plugins/assets/delete joined the request's plugin_id onto assets/plugins unchecked, so '../../config' created, wrote, listed and deleted outside it. #561 guarded only the route that serves the files. All three now go through path_safety.resolve_under and answer 400 for anything but a plain name, and delete only unlinks a metadata path that resolves into that plugin's uploads directory. PluginManager.get_plugin_directory refuses ids that are not one plain path segment, so /plugins/action (which runs a manifest script from the returned directory) and every other caller get the guard; the action route also rejects such ids up front, covering its no-manager fallback. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(web): report a no-op plugin update as already up to date update_plugin() returns True both for a real update and for "nothing to do" (a ZIP-installed monorepo plugin already at the registry version, a bundled plugin). With no git commit to compare, POST /plugins/update called every such success "updated successfully", so Check & Update All counted most official plugins as updated on every run. The route now reads what changed off the plugin itself (commit, else manifest version, else last_updated) and returns data.update_status (updated / up_to_date / local_only). The update-all toast is summarised by PluginInstallManager.summarizeUpdateResults from that status, falling back to the message for older servers. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(sports): scoreboard scroll speed no longer follows target_fps sports_scroll computed the crisp speed ladder against the global target_fps whenever limit_refresh_rate_hz was the 100 Hz default. Since frame-locked presentation (#545) the helper steps a fixed number of whole pixels per presented frame and the panel presents at its real refresh, so the General tab's "Scroll Frame Rate" became a speed multiplier: 60 ran a 50 px/s scoreboard at 100 px/s, 200 ran it at 25 px/s. The ladder now uses the display manager's refresh_hz, then display.hardware.limit_refresh_rate_hz, then the default. target_fps is not consulted. Docstrings now say scroll_delay is ignored for pacing (no behaviour change there) and describe the fixed-step model. Tests: replace the tests that pinned target_fps as the ladder refresh and described time-based stepping; assert speed independence from target_fps (unit and end-to-end presented px/s against the real helper), that the fixed per-frame step is applied, and that scroll_delay does not change speed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(web): escape registry and upload values in plugin manager inline handlers The store, saved-repository and custom-registry buttons built onclick='...(${JSON.stringify(id)})...'. JSON.stringify leaves ' alone, so a custom registry entry whose id contained ' closed the attribute and added its own handler. One helper, jsStringAttr(), now HTML-escapes the JSON literal for every one of those handlers, and the store View button opens only http(s) repo links. The live window.updateImageList (plugins_manager.js loads last, so its copy wins over the file-upload widget's) wrote the uploaded file's original name, path and ids into markup raw; they are escaped now. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(changelog): note plugin asset, action and inline handler guards Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(update): let the root pip wrapper install web_interface/requirements.txt Update Code, the automatic update's health check and Install Base Requirements install web_interface/requirements.txt through safe_pip_install.sh, which only allowed the root requirements.txt. The first commit changing that file would fail its dependency install, and the automatic updater rolls back any update whose dependencies did not install -- on every device, for every newer commit. The wrapper now lists both core requirement files. Only their folders are resolved, so a requirements.txt symlinked out of the project is compared by its target and refused (previously the root file's own symlink target was what got allowed). The updater's file list is a named constant, and a test runs the real wrapper (pip stubbed) on every file Update Code and the rollback install. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(web): do not retry plugin requests that got an HTTP answer PluginAPI.request wrapped everything that was not a structured error as NETWORK_ERROR: a proxy's 502 HTML page (response.json() throws) and a JSON error without error_code included. Check & Update All retries NETWORK_ERROR, so those updates were re-sent five more times with backoff, contrary to the #587 contract that an HTTP error response is the server's answer. NETWORK_ERROR now means only that fetch() rejected. Any HTTP response without an error_code, or with a body that is not JSON, is API_ERROR with the HTTP status attached. Tested against the shipped api_client.js. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(scroll): restart the stats window when an idle gap is dropped by size #582 dropped an idle gap from the frame stats two ways: the reset_scroll() sentinel, which also restarts the 5s window timer, and a size guard for scrollers that never call reset_scroll(), which did not. On that path the first real frame after the gap found the boundary overdue and logged a stats line for a one-frame window. Both paths now share one seeding helper. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(update): leave plugins alone when update_core's own rollback fails update_core returns rollback_failed directly when a partial pull or an update whose health check never started cannot be rolled back. run() only held plugins back for 'verifying', so those devices still got new plugin versions and a display restart on top of a core in an unknown state -- the opposite of what the health-check path does, and of the 3.4.0 changelog (plugins are left alone if the rollback fails). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(api): make the REST reference match the api_v3 package Every documented request body, query parameter and response shape was re-checked against the handlers in web_interface/blueprints/api_v3/. Fixes calls that failed as documented (repo_url, action_id/params, files/image_id, font_file+font_family, ?font=, cache key, auto_enable_ap_mode, plugin limit keys), removes the font-override endpoints dropped in #566, corrects response shapes (plugins/config, plugins/schema, health, metrics, operation history, github-status, fonts/catalog, cache/list, logs, wifi, on-demand, SSE streams), and adds the 26 routes it omitted (backup, system auto-update/git, wifi radio, starlark editor, MQTT bridge, status endpoints, skins). Documents the merge semantics of partial JSON saves to /config/main and /plugins/config and the dim-schedule POST accepting GET's days shape, which land in the same change set. Replaces app.py line numbers and the removed api_v3.py path with file and function names. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(web): remove the General-tab plugin system toggles that did nothing plugin_system.auto_discover, auto_load_enabled and development_mode had General-tab toggles whose help tips promised dormant plugins and verbose logging, but nothing reads them: every enabled plugin is discovered and loaded regardless. Remove the three toggles. The keys stay tolerated in stored configs. The save handler now stores a flag only when a client sends it; treating a missing key as an unchecked box would otherwise rewrite all three to false on every General-tab save, which still posts plugins_directory. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * refactor(scroll): remove dead code left by #523/#570 - Drop the optional scipy.ndimage import and HAS_SCIPY; nothing read them since the numpy blend replaced the scipy path. - Drop ScrollHelper._last_integer_position and frame_time_target, which were written but never read. - Keep target_fps and set_target_fps() but document them as informational: nothing paces off them, yet ledmatrix-elections' test_scroll_pacing.py reads helper.target_fps back and third-party plugins may call the setter. - Fix stale comments: fixed_pixels_per_frame's "use scroll_delay to throttle", set_sub_pixel_scrolling's "default: True", and set_frame_based_scrolling's claim that it steps. The plugins monorepo was grepped for every removed name; none is used. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(fonts): point plugins at plugin_manager.font_manager; drop removed overrides UI FONT_MANAGER.md told plugins to read display_manager.font_manager, which does not exist, so a plugin following it failed to load with AttributeError. The shared FontManager lives on the PluginManager and BasePlugin._get_font_manager() returns it (with a fallback for harnesses). Also removes the Fonts-tab override workflow and element-override panels that #566 deleted, from FONT_MANAGER.md and WEB_INTERFACE_GUIDE.md. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(store): search via /plugins/store/list?query=; send Content-Type on registry curls /plugins/store/search does not exist (404) and the list endpoint reads query, not q. The registry guide's curl examples omitted the JSON Content-Type, so the handlers saw an empty body and answered 400. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(config): use the shared core-key list in the last three private copies StartupValidator warned "Plugin 'auto_update' is enabled but not found" on every display start with auto-update or a dim schedule on; the reserved plugin-id check missed auto_update, sync, location and the rest; and ConfigManager's (uncalled) orphan cleanup would have deleted display, schedule and auto_update. All three now read src/core_config_keys.py, which also gains CORE_SECRETS_KEYS for the github/youtube secrets sections. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(web): partial JSON saves to /config/main change only what they send A JSON body with one field reset every checkbox in the sections it touched: the MQTT bridge's brightness slider turned off disable_hardware_pulsing, inverse_colors, show_refresh_rate and use_short_date_format, and a timezone-only save turned off web-UI autostart and weekly auto-updates. Missing-means-unchecked now applies only to form posts: form-encoded bodies and the v3 forms, which mark themselves with a hidden __form_section input. Also on the config routes: - vegas_min/max_cycle_duration no longer match the generic *_duration rule, so they stop landing in display_durations and a blank one no longer rejects the whole Display save; - saving from the Raw JSON editor calls start_setup_if_needed like the General form, so enabling auto-update there finishes its setup; - the schedule and dim-schedule POSTs accept the per-day days.<day> shape their GETs return, as well as the flat form keys. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(scripts): install plugin dependencies from the configured plugins directory install_plugin_dependencies.sh scanned only plugins/, but the Plugin Store installs into plugin_system.plugins_directory (default plugin-repos), so the documented "Recommended" fix found 0 plugins on every store install. It now reads plugins_directory from config/config.json (relative to the project root or absolute, default plugin-repos) and also scans plugins/ for dev symlinks, installing a plugin reached through both only once. With set -e alone, `pip ... | tee` took tee's exit status, so a failed pip install was reported as success; set -o pipefail. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs: replace stale API names, line numbers and the api_v3.py path - ADVANCED_FEATURES: StreamManager methods that exist (get_next_segment, take_next_group, refresh, advance_cycle, ...), and the real on-demand status envelope ({status, data: {state, service}}) - app.py:199 / :144 / :607-619 line citations and web_interface/blueprints/api_v3.py (now a package) replaced with file and function names in ADVANCED_FEATURES, CONFIG_DEBUGGING, PLUGIN_ARCHITECTURE_SPEC, PLUGIN_QUICK_REFERENCE, PLUGIN_CONFIGURATION_TABS, TROUBLESHOOTING and web_interface/README - CONFIG_DEBUGGING: partial /config/main saves change only sent keys; use /config/raw/main to replace the file; describe where validation runs - TROUBLESHOOTING: clear_cache.py needs --clear-all (no args only prints usage) Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(scripts): verify the web interface that actually ships, on port 5000 verify_installation.sh failed every healthy install: it required the long-removed web_interface_v2.py and looked for a listener on port 5001, while the web interface binds 5000 (web_interface/start.py). It now checks the files ledmatrix-web.service runs (start_web_conditionally.py, web_interface/start.py, app.py) and port 5000. verify_web_ui.sh had the same 5001 port in its listen check, HTTP probe and printed URLs. Port matches are anchored so :50001 no longer counts as :5000. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(plugins): one display-size contract: display_manager.width/height CLAUDE.md (#580) says to read display_manager.width/height because matrix is None when hardware init fails; the development guide, the safety-harness doc and two DisplayManager docstrings still recommended matrix.width/height. The bundled starlark-apps plugin read matrix.width unguarded, so its magnify recommendation and frame scaling raised in fallback mode (e.g. after the Pi 5 hardware refusal). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(install): make install_service.sh --help print usage instead of installing install_service.sh parsed no arguments, so `sudo ./scripts/install/ install_service.sh --help` (presented as harmless in MIGRATION_GUIDE.md) rewrote ledmatrix.service, ledmatrix-web.service and both update-verify units and enabled/started them. It now handles -h/--help (usage, exit 0, no changes) and rejects any other argument with exit 2 before doing anything. Running it with no arguments, as first_time_install.sh does, is unchanged. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(scroll): describe the fixed-step model and document frame_hold Since #545 a crisp speed from scroll_config.configure() makes the helper advance a fixed whole-pixel step per presented frame with no clock, and the display manager's frame hold is part of the speed. The docs still described the removed wall-clock model: - scroll_config's module and configure() docstrings said speed is applied in time-based mode and that omitting the hold "falls back to fractional pixels"; omitting it actually runs the scroll frame_hold times too fast. - SCROLL_PERFORMANCE.md said ScrollHelper accumulates elapsed time in both modes, and read a 20 ms stats median as missed refreshes although that is a healthy 50 px/s (hold 2) scroll. It now explains the fixed step, the hold-dependent healthy median, that target_fps plays no part, and that a hand-added scroll_pixels_per_second loses to a schema-default pair. - PLUGIN_API_REFERENCE.md documented set_scrolling_state(is_scrolling) without frame_hold; it now documents the parameter (core 3.4.0) with a configure() + set_scrolling_state example. - update_scroll_position/set_scroll_speed and set_scrolling_state docstrings say the same. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(config): mark target_fps legacy; describe what Vegas scroll_delay does - General tab "Scroll Frame Rate" (target_fps) is labelled legacy: after the sports_scroll fix nothing in core scrolling reads it. The field and its API validation stay so saved configs and plugins that read global_config['target_fps'] keep working. CONFIG_REFERENCE says the same. - Vegas frame_based_scrolling/scroll_delay were described as frame-count stepping at ~50 FPS. Neither steps nor sets a frame rate: frame-based mode converts the speed to px per scroll_delay, clamps it to 0.1-5, and still advances by elapsed time, so the applied speed is clamp(scroll_speed * scroll_delay, 0.1, 5) / scroll_delay px/s. The config comments, render_pipeline comment and CONFIG_REFERENCE rows now say so. No behaviour change. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(deps): describe how plugin dependencies are really installed The guides said the web service runs as root, that installs pick --user from os.geteuid(), and quoted a warning and a PluginManager._install_plugin_dependencies() method that don't exist. The web unit runs as the installing user; store installs go through install_requirements_file() and sudo safe_pip_install.sh (root), with a user-level fallback that says so, and load-time installs run in the display service's own (root) interpreter. Manual paths now use the configured plugins directory (plugin-repos/ by default) instead of plugins/, which store installs no longer use, and install_plugin_dependencies.sh is described as scanning that directory. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(update): count local changes one way for the preflight and the pull The automatic update's preflight ignored mode-only changes and anything whose status line contained plugins/ or plugin-repos/, then promised "Automatic updates will not stash your changes". perform_core_update used plain git status (modes count) and ignored only 'plugins/', then ran 'git stash push -- :!plugins', which nothing ever pops. So an edit to a bundled plugin under plugin-repos/, or the installer's chmods on tracked scripts, passed the preflight and was stashed away for good. - auto_update.local_changes() is the one predicate both use: core.fileMode=false, porcelain -z, and plugins/ and plugin-repos/ excluded by leading folder rather than substring (a core file under web_interface/static/v3/js/plugins/ now counts). - Update Code's explicit stash leaves out both plugin folders; the pull's --autostash carries their edits and mode changes across and reapplies them. - The automatic updater calls perform_core_update(stash_local_changes= False), which refuses instead of stashing edits that appeared after the preflight; update_core reports that as 'blocked'. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(scripts): diagnostics follow the web autostart default and api_v3 package #556 made a missing web_display_autostart mean "start" (only an explicit false/off keeps the web interface down), but the diagnostics still said otherwise: diagnose_web_ui.sh reported a missing key as "defaults to false", diagnose_web_interface.sh said the web interface "will not start unless this is set to true" and recommended enabling it, and debug_web_manual.py printed False. Troubleshooting a down web UI pointed users at a non-cause. Both shell scripts now evaluate the setting with the launcher's own autostart_enabled() (inline fallback if it cannot be imported) and report on / off / not set (on) / unparseable config; debug_web_manual.py uses the same function. They also check web_interface/blueprints/api_v3/ __init__.py: api_v3.py became a package in #553, so every healthy checkout was reported as missing a file. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(install): what install_service.sh installs; verify script port; no sudo for --help install_service.sh installs and starts ledmatrix, ledmatrix-web and the update-verify units, not only ledmatrix.service (systemd/README.md, README.md). MIGRATION_GUIDE presented 'sudo install_service.sh --help' as a harmless check; it now shows --help without sudo and warns what a real run does. SSH_UNAVAILABLE_AFTER_INSTALL: verify_installation.sh checks the web interface on port 5000. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(changelog): note update-all, plugin system settings and script fixes Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(display): size the preview after orientation and pixel mappers display_geometry.physical_size claimed to give DisplayManager's answer but only computed cols*chain x rows*parallel. RGBMatrix.width/height are measured after the library's pixel mappers, so a Rotate:90 / orientation 90 chain previewed 128x32 for a 32x128 panel and a U-mapper chain of four 256x32 for 128x64. Model the built-in mappers' size effect as the pinned lib/pixel-mapper.cc does (Rotate, U-mapper, V-mapper, StackToRow, Remap; Mirror and unknown names leave it alone), and move the orientation composition here so DisplayManager and the preview share it. The module docstring no longer claims the sync handshake uses it; that imports only DEFAULT_CHAIN_LENGTH. Audit finding F18. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(display): refuse settings the rgbmatrix library aborts on, on every board The library answers several settings with a NULL matrix or abort() rather than an error, so the display service crash-looped (Restart=on-failure) instead of reaching fallback mode: rows above 64, chain_length above 255 (uint8_t binding setter, documented as "no upper limit"), a misspelled hardware_mapping, and parallel 2-3 on a single-output mapping, reachable from the Display form on the default adafruit-hat(-pwm) mapping. #586 only guarded the Pi 5 subset. - src/matrix_support.py holds the rules for every board (Options::Validate ranges, binding integer types, mapping names and outputs from lib/hardware-mapping.c) plus the Pi 5 ones, and is the one source of the API's numeric ranges. - DisplayManager checks them before building options and raises MatrixSettingsRefused, so a hand-edited config falls back with a logged, reported reason. Emulator mode only warns. - The config API refuses them with a 400 naming the setting; combinations are checked against stored values but reported only when the request sets a field involved. - The hardware status file gains "cause" (settings/library/forced). The fallback log and Display banner give the Pi 5 rebuild hint only for a library failure instead of rebuild + gpio_slowdown advice for every failure; one Pi 5 slowdown recommendation (1-3, start at 1). - The Display form offers classic/classic-pi1 and orientation 90/270 and renders any other stored mapping selected with a warning, so an unrelated save no longer rewrites them; the API accepts 90/270. Audit findings F03, F16, F19, F21. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(display): library limits, template defaults and Pi 5 slowdown - rows 8-64, chain_length 1-255, parallel limited by the mapping's outputs, classic/classic-pi1 mappings and orientation 90/270 documented. - Defaults are the config.template.json values: config migration adds missing keys from the template, so the listed "code defaults" never applied. - One Raspberry Pi 5 gpio_slowdown recommendation: 1-3 in PIO mode, starting at 1. - Troubleshooting describes the refused-settings fallback, and CHANGELOG corrects the Unreleased "no upper limit" entry. Audit findings F19, F20, F21. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(scripts): scroll_speeds.py opens the panel with the service's options --measure and --demo built RGBMatrixOptions from a private copy of the display service's builder that had drifted: gpio_slowdown came from display.hardware (default 2) instead of display.runtime (default 3), and rp1_rio, panel_type, disable_hardware_pulsing, inverse_colors, pixel_mapper_config and orientation were skipped, with different defaults (hardware_mapping "regular", pwm_bits 11). A panel needing a high slowdown was measured -- or garbled -- in a setup the service never drives. The option filling in DisplayManager._setup_matrix moves, unchanged, into DisplayManager.apply_matrix_options(options, config), which _setup_matrix calls and the script reuses (overriding only limit_refresh_rate_hz for --measure). The script now loads the whole config rather than the hardware block. Tests pin the script's options to the service's attribute for attribute. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(scripts): scroll_speeds.py recommends keys the resolver honours The ladder ended by telling users to set display_options.scroll_pixels_per_second. scroll_config ranks that key below the scroll_speed + scroll_delay pair, deliberately, and several plugin schemas default the pair into config, so the advised key was silently ignored (a schema-default 1/0.02 pair plus an advised 66 still resolved to 50 px/s). The advice is now the pair that selects the crisp speed exactly (pixels_per_frame every frame_hold/refresh seconds), explains that the pair outranks scroll_pixels_per_second, and gives the scoreboards' per-league scroll_settings.scroll_speed (px/s) form. Tests resolve the printed pair over a schema-default pair and check it lands on the advertised speed and hold. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs: withdraw the target_fps claim for sports_scroll; fix the Vegas speed formula - SPORTS_UNIFICATION.md still presented honouring global target_fps as sports_scroll's added behaviour and its one user-visible gain; note that it was withdrawn because it had become a speed multiplier. - ADVANCED_FEATURES.md gave Vegas scrolling as (scroll_speed / target_fps) * elapsed; the real rule is scroll_speed px/s by elapsed time, through a 0.1-5 px per scroll_delay clamp when frame_based_scrolling is on. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(changelog): scroll model fixes Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(dev): link-github links plugins from the ledmatrix-plugins monorepo link-github <name> cloned https://github.com/ChuckBuilds/ledmatrix-<name>.git, and those per-plugin repositories no longer exist: official plugins are directories in the ledmatrix-plugins monorepo. It now clones (or pulls) the monorepo once into the dev directory, finds plugins/<name>, plugins/ledmatrix-<name> or the plugin whose manifest id is <name>, and links it under its manifest id. With an explicit repo URL it still links a single-repository plugin as before. dev_plugins.json: github_user is honoured again (monorepo owner, e.g. a fork), plus plugins_repo and plugins_branch; github_pattern, which was documented but never read, is dropped and warned about. Ships dev_plugins.json.example and git-ignores dev_plugins.json, both of which the guide promised. Reading JSON falls back to python3 when jq is missing (get_plugin_id silently returned nothing without jq). update/status/list find the git checkout above a monorepo plugin directory (its .git is not in the plugin dir), and update pulls a shared checkout once. status no longer exits 1 when nothing is broken. Docs: PLUGIN_DEVELOPMENT_GUIDE (quick start, link-github, configuration, workflow, store integration, hello-world link, submission), and the nonexistent scripts/git-hooks/pre-push-plugin-version and scripts/bump_plugin_version.py replaced with the real rule: bump the manifest version and run update_registry.py. scripts/dev/README.md and CLAUDE.md updated to match. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(scripts): monorepo workspace layout; fix_perms and install READMEs MULTI_ROOT_WORKSPACE_SETUP described one sibling repository per plugin; setup_plugin_repos.py links ../ledmatrix-plugins/plugins/* into plugin-repos/ and update_plugin_repos.py pulls only the monorepo, and the workspace file opens LEDMatrix plus ../ledmatrix-plugins. scripts/fix_perms/README.md listed cache directories fix_cache_permissions.sh never touches and a 'ledmatrix' service user that doesn't exist (also in scripts/install/README.md); adds safe_pip_install.sh. install/README: install_service.sh installs the web and update-verify units too. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(update): keep the rollback's pip retries inside the unit time limit The health check reinstalled the previous requirements by trying the next bash path after any failure, including a 600 s pip timeout. Two files, two paths: up to 40 minutes of pip alone, while systemd stops ledmatrix-update-verify.service at TimeoutStartSec=30min -- killing the rollback half-way and leaving the update 'verifying' until the web UI calls it lost. - Like permission_utils.install_requirements_file, only a sudo refusal moves on to the next bash; a pip that ran and failed or timed out is not repeated. The refusal wording is one list (permission_utils.SUDO_REFUSAL_PHRASES), mirrored in the stdlib-only verifier and pinned equal by a test. - All reinstalls in one rollback share a 600 s budget. - WORST_CASE_SECONDS adds up every timeout on the longest path (27.5 min); a test holds it under the unit's TimeoutStartSec and that under the web UI's VERIFY_LOST_SECONDS. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(plugins): prepare plugin configs one way for load, saves, GET, hot reload and dev tools Plugin config was prepared differently depending on how it arrived: - JSON POST /plugins/config built a partial body on schema defaults, so {"enabled": true} reset every other setting of the plugin. It now merges onto the stored section first, as the form path already did. - Legacy-boolean normalization (#588) ran only at load: GET /plugins/config returned the raw boolean, posting it back failed validation, and hot reload handed plugins the raw section (a legacy dynamic_duration: true came back as a boolean). schema_manager.prepare_plugin_config (normalize, then defaults) is now used by PluginManager.load_plugin, both save paths, GET, the save notifications and DisplayController's hot-reload callback. - The JSON save's filter kept only enabled/display_duration/live_priority and dropped a submitted skin, skin_options or vegas_* tuning key. There is now one core-owned per-plugin list, schema_manager.CORE_PLUGIN_PROPERTIES, used by validation and by the save filter; PluginManager's CORE_OWNED_CONFIG_KEYS is its vegas subset. - Plugin sections posted to /config/main were stored verbatim, including values /plugins/config rejects. They now go through the same preparation (_prepare_plugin_config_for_save, extracted from save_plugin_config), and a failing section rejects the whole save before anything is written. - dev_server read only top-level defaults and let a schema enabled:false win; build_full_config shallow-merged overrides, dropping sibling defaults; the harness extracted defaults differently from the device. loading.build_config now uses the device's extraction and preparation, and dev_server, check_plugin, render_plugin and the harness all use it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(mqtt-bridge): brightness changes apply live and touch nothing else The display service's hot reload applies a saved brightness within a few seconds, and /config/main no longer resets other display settings on a brightness-only JSON body. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(changelog): automatic update hardening Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(config): rewrite PLUGIN_CONFIG_ARCHITECTURE for the v3 web UI It described web_interface_v2.py and index_v2.html (both gone), client-side form generation, one POST per field with {key, value}, and 'no nested objects'. The v3 UI renders plugin forms server-side from the schema (pages_v3 partial + plugin_config.html macros, nested sections and x-widgets), posts the whole form once, and save_plugin_config() merges onto the stored section, validates, splits x-secret fields and notifies the plugin. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(mqtt): brightness saves apply via hot reload and leave other settings alone The bridge README said brightness is applied on the display's next restart; the display controller's config hot reload applies it within seconds. It also now states that the bridge's partial JSON save changes only brightness (the /config/main merge fix in this change set). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(update): don't log pip's output from the health check's reinstall pip can echo a private index URL with embedded credentials; permission_utils redacts it, the stdlib-only verifier cannot, so it logs the exit code only. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(config): mark the plugin_system toggles as unused legacy keys auto_discover, auto_load_enabled and development_mode are read by nothing and leave the General tab in this change set (F40). CONFIG_REFERENCE said they were read by the plugin loader; PLUGIN_CONFIGURATION_GUIDE and the REST reference listed them as live settings. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(changelog): docs and developer tools group Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(web): legacy plugin-system toggles no longer count as a General save auto_discover, auto_load_enabled and development_mode have left the General form, so a post carrying only one of them is not a general-settings save and must not treat web_display_autostart and auto_update as unchecked. The plugin_system block itself is left as on main for the branch that reworks it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(changelog): config-save and plugin-config preparation fixes Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * docs(claude): re-check matrix_support.py rules when the library submodule is bumped Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix: address Codacy findings on the core audit PR - plugin_manager.prepare_plugin_config: when the fallback legacy-boolean pass also fails, log a warning instead of a bare except/pass. - api_client.js: request() refuses any endpoint that is not a plain path under /api/v3 ("//host", backslashes, ".." or "." segments, whitespace, control characters) with INVALID_ENDPOINT before calling fetch(), and plugin ids are URL-encoded wherever they are put into a URL (also in the app-shell batch load). - test_update_all.js: pins both against the shipped client. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(web): check endpoint control characters without a control-character regex Codacy (ESLint no-control-regex, Biome noControlCharactersInRegex) flags the \x00-\x1f range in checkEndpoint's regex. Test the char codes instead; the endpoints refused are unchanged. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * test(auto-update): make the seed script executable on disk, not only in the index On Linux Repo.publish() commits with -a, which recorded scripts/run.sh as 100644 upstream because the seed file was never chmod +x. The pull then brought in the same mode the installer chmod had made locally, so installer_chmod saw no mode change left to check. The updater was fine: with the upstream commit at 100755 the --autostash carries the device's chmod across. Verified under Linux (WSL, git 2.43): the old helper fails exactly as CI did, the fixed one passes all 63 tests in the file. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com> |
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c200b5837d |
fix(plugins): normalize legacy boolean settings before schema validation (#588)
The news plugin's schema turned global.dynamic_duration from a boolean
into an {enabled, min_duration_seconds, ...} object. Installs that have
not saved the news settings since still hold `true`, so every start
logged "Plugin news config does not match its schema (loading anyway):
Field 'global.dynamic_duration': Expected type object, got bool" and
flagged news degraded.
The settings form already reads such a boolean as {"enabled": <bool>}
(render_nested_section in plugin_config.html) and the next save writes
the object. The loader did not. It now applies the same rule before
merging schema defaults and validating, so the defaults fill in the rest
of the object and the plugin receives it in the new shape.
The rule lives in schema_manager.legacy_bool_as_object /
normalize_legacy_booleans. It applies at any depth of nested objects
but not inside arrays, matching the form, and only to a real bool under
an object-typed property with an `enabled` child. Every other mismatch
still warns. A parity test renders the template macro against the helper
so the two cannot drift.
Nothing is written to config.json at load: the normalization is in
memory, and the next save of the plugin's settings persists the object.
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
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fb3b293ace |
fix(plugins): let a plugin ask to be polled faster while it has live content (#555)
* fix(plugins): let a plugin ask to be polled faster while it has live content
Reported: "the football plugin with live games only updates the live game in
progress if I restart the display."
The data path was never the problem. NFLLiveManager fetches ESPN with no cache,
SportsLive.update() refreshes current_game in place when the game IDs are
unchanged, and the scorebug redraws from the game dict every frame -- which is
why the reporter's logs look healthy.
The problem is cadence. _get_plugin_update_interval() read only the manifest's
static update_interval, football's manifest pins that to 60, and the plugin's
own live_update_interval (15s) was invisible to the scheduler. Measured on a rig
during the fourth quarter of the game in the report:
23:21:49 23:22:50 23:23:50 23:24:50 23:25:50 <- exactly 60s apart
A clock and score up to a minute stale during a two-minute drill reads as a
frozen panel, and a restart is the one moment it is ever current.
A single static number cannot say "every 15 seconds while a game is on, every 15
minutes in July", and only the plugin knows which is true. get_update_interval()
lets it say so per tick; returning None means "no opinion" and the existing
manifest/config resolution applies, so every plugin that predates this is
unaffected.
Requests are clamped to MIN_DYNAMIC_UPDATE_INTERVAL (5s): a plugin returning 0
would otherwise be re-entered on every tick of the render loop, busy-waiting
against its own API. A hook that raises or returns a non-number is ignored
rather than propagated -- a scheduler that fails on one plugin's bug stops
updating all the others.
Deliberately NOT changed: the manifest still beats config in the static path.
That looked like the obvious fix -- user config being silently ignored -- until
checking a real rig, where football and baseball both carry update_interval 3600
in config against a manifest 60, and weather 1800 against 60. Those values are
stale precisely because nothing has been honouring them; making config win would
have slowed three plugins by 60x, turning a one-minute lag into an hour. The
dynamic hook makes the flip unnecessary. There is a test pinning the current
precedence with that reasoning attached.
Full suite: 4,283 passed, 68 skipped.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014RRtqXDCnvnY6EQwhT5CV9
* test(plugins): drive the real scheduler, not just the interval resolver
test_plugin_dynamic_update_interval.py asserts that
_get_plugin_update_interval() returns the number the plugin asked for. That is
not the same claim as "the plugin gets updated more often", and the gap between
those two is exactly where the original bug lived: the plugin knew it wanted
15s, said so in live_update_interval, and nothing downstream acted on it.
So this ticks the real run_scheduled_updates() through a simulated hour and
counts dispatches. Against pre-fix core it reports "10 updates in 10 minutes of
a live game" -- the 60s manifest cadence, matching what was measured on a rig
during the reported game. Against the fix it reports ~40.
Also pins the regression that would be worse than the bug: an idle hour must
still be ~60 updates, not 240. Asking for the live interval year-round would
poll ESPN four times a minute all summer.
Scope note, since it is easy to over-read this fix: the *switch* display path
already refreshed the manager immediately before drawing, via
_try_manager_display() -> _ensure_manager_updated(), which honours the manager's
own 15s interval. So a switch-mode card was already <=15s stale at draw time
before this change. What this fixes is the background cadence, which is what
live-priority detection, Vegas content and scroll preparation all read.
Full suite: 4,288 passed, 68 skipped.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014RRtqXDCnvnY6EQwhT5CV9
* fix(plugins): reject bool and -inf hook results in dynamic interval
get_update_interval() ran bool through float() (bool is an int subclass,
so True/False became 1.0/0.0) and only checked for +inf, not -inf. Both
cases landed on the MIN_DYNAMIC_UPDATE_INTERVAL floor by coincidence
instead of falling back to the static/manifest interval as invalid
input should.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017Tst9cied2ri9bH4QRWa6H
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
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c321b94085 |
fix(display): retry a plugin that is enabled but failed to load (#495)
* fix(display): retry a plugin that is enabled but failed to load A plugin whose validate_config() returns False is treated as a hard load failure. The API then reports enabled=true, loaded=false, error=null: the plugin is simply absent, with nothing saying why. hockey-scoreboard sat in that state on a live rig for four days. The recovery path existed but could not be reached. _reconcile_enabled_plugins computes to_add = desired - current, and a plugin that failed to load is never in current, so it stays in to_add and would be retried. But the reconcile is queued by _enabled_set_changed(), which compares only top-level `enabled` flags -- and the edit that actually fixes such a plugin (enabling a league, filling in an API key) is nested inside the plugin's own config section. No top-level flag changes, so no reconcile is queued, and the save that should have fixed it does nothing. Only toggling some unrelated plugin -- which does change a top-level flag -- queues the global reconcile that recovers it. Add a second gate: queue a reconcile when a discovered plugin is enabled in config but absent from the running set. It is deliberately narrow rather than "reconcile on any config change". Reconcile calls discover_plugins(), a ~39-manifest filesystem scan, and it runs on the render thread; doing that on every config save would trade this bug for a frame hitch. Gating on plugin_manifests also keeps non-plugin sections that carry their own `enabled` flag (schedule, display) from queueing a reconcile they can never satisfy. In the steady state -- every enabled plugin loaded -- the new check is False and costs nothing. The same valid-but-unconfigured => hard-fail shape still exists in text-display, youtube-stats, birdnet-go, ledmatrix-flights and mqtt-notifications; this makes all of them recoverable without a restart. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW * fix(display): snapshot the plugin mappings under their locks Addresses the review finding on the cross-thread reads. _enabled_plugin_not_running runs on the config-watcher thread and read two mappings the render thread mutates. Catching RuntimeError was not a fix: it turned a torn read into a coin flip between an unnecessary discovery scan and a missed retry, which is the bug this PR exists to remove. Both reads are now snapshots taken under the lock that guards their writes: - plugin_manifests via a new PluginManager.discovered_plugin_ids(), which copies the ids while holding the existing _discovery_lock. Discovery rebuilds that mapping entry by entry, so an unsynchronised reader can see it half-populated. - plugin_display_modes under a new controller lock, taken at the only two sites that mutate it (_register_loaded_plugin / _unregister_plugin). The locks are never nested -- each snapshot is taken and released before the next -- so this cannot deadlock against discovery, which holds _discovery_lock while it rebuilds. No cost on the per-frame path. Both mutation sites run during reconcile, which is rare, and every hot-path read of plugin_display_modes is on the render thread itself, same thread as the writes, so those stay lock-free. Tests: the accessor returns a snapshot rather than a live view, and actually takes the discovery lock (proved from a second thread, since an RLock is reentrant on the owning one) so a later refactor cannot quietly drop it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW * fix(display): consume the reconcile request before serving it Addresses the second review finding: a lost update on _pending_plugin_reconcile. The flag was cleared after a successful reconcile. Reconcile has already read its config by that point, so a config change arriving mid-flight set a flag that the trailing clear then erased -- a request that was never served, and the newest config never reconciled. That is the same "my save did nothing" symptom this PR exists to remove, so leaving it would have undercut the fix. Consume the request before running it instead, and re-arm only on a retryable failure. A change that lands during reconcile now stays set and is picked up on the next pass. The per-frame read stays lock-free. It is a fast path that can only produce a false negative -- the watcher setting the flag just after it is read is seen on the next iteration -- never a false positive that loses a request. The lock is taken only when a reconcile is actually pending or a config change arrives. Extracted _service_pending_reconcile() so the sequence is testable rather than buried in run()'s loop; the review asked for a regression test that invokes the subscriber during reconciliation, which is not reachable otherwise. Tests: 4 new, covering a request racing in mid-reconcile, the quiet success, the retryable-failure re-arm, and not reconciling when nothing is pending. Two of them fail against the previous clear-after-success semantics. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5f29243e87 |
fix(config): make the device location the default for plugin location fields (#490)
* fix(config): make the device location the default for plugin location fields A user in Kansas City reported their radar centred on Dallas, TX with nothing in config.json to explain it. The radar is the `ledmatrix-weather` plugin's `radar` mode, and it centres on the same coordinates as every other weather mode: `forecast_data` lat/lon, geocoded from the plugin's own `location_city` / `location_state` / `location_country`. Those ship with schema defaults of Dallas / Texas / US. A user who never opened the weather plugin's config form therefore has no `location_city` on disk, and `PluginManager` merges the schema default in at load time — so the whole plugin (not just the radar) silently runs on Dallas. Radar is just the only mode that draws a recognisable map and gives the mismatch away. Meanwhile the device-wide `location` block that General settings writes was read by nothing at all, despite its own help text promising it was "used for weather, sunrise/sunset, and other location-based content". `SchemaManager.generate_default_config()` now substitutes the device `location` into the three fully-namespaced `location_*` keys before handing defaults back, so the promise holds: - Only `location_city` / `location_state` / `location_country` are substituted. A bare `state` key is left alone — `ledmatrix-elections` uses it for a two-letter code, and rewriting it would break that plugin. - A value the user saved on the plugin still wins: this replaces the schema default, and `merge_with_defaults` puts user config on top. - The substitution is applied on the way out of the defaults cache rather than into it, so changing the device location takes effect immediately. - No config manager, no `location` block, or an unreadable config all fall back to the plugin's own schema defaults. Every caller benefits: the plugin loader, the config form (which now pre-fills the user's real city), config save, and reset-to-defaults. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01GNLrSZ32FNKpHRaduKEJsg * docs(web): name the exact plugin keys the device location seeds Review follow-up. The General settings help text said the device location was "the default for every plugin that asks for a city", which overstates what the code does: only the fully-namespaced `location_city` / `location_state` / `location_country` keys are substituted. A plugin with a bare `city` key gets nothing — deliberately, since `ledmatrix-elections` uses `state` for a two-letter code. The tips now name the exact keys. Worth noting for anyone editing these: `ui.help_tip(...)` takes a single-quoted Jinja string, so an apostrophe in the tip text has to be escaped or written around. The wording here avoids them. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01GNLrSZ32FNKpHRaduKEJsg --------- Co-authored-by: Claude <noreply@anthropic.com> |
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1fbe244e49 |
fix(plugins): say when discovery skips a directory (#489)
* fix(plugins): say when discovery skips a directory A plugin can be enabled in config, enabled in plugin state, present on disk with a valid manifest and an importable entry point -- and simply absent from the running process, with nothing anywhere to say why. That is not hypothetical. hockey-scoreboard on a live rig is enabled in both places, imports cleanly when loaded by hand, and is listed in the Vegas plugin order, but is not among the 22 plugins the process actually holds. Establishing even that much meant comparing cache-file mtimes to find it had last run three days earlier. The journal had nothing, because discovery does not report what it declines to load. Two paths were silent. A directory with no manifest.json was skipped without comment, which is defensible until it is the thing you are trying to explain. Quieter still, a manifest that parsed but carried no "id" was read successfully and then dropped on the floor -- no warning, no trace, and the plugin simply does not exist as far as the rest of the system is concerned. Both now log a warning naming the directory and the reason. This does not explain the rig above; its manifest has an id. It makes the next occurrence diagnosable from the journal instead of from file timestamps. Reverting the change fails both tests. 65 plugin-system tests pass. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW * fix(plugins): warn once per directory, not once per scan Self-review catch. Discovery runs on every web UI page load and every config reconcile, so warning unconditionally about an unloadable directory would put a line in the journal each time someone opened a page -- the same log-volume problem this change exists to help diagnose. The skip is now reported once per directory per process. The diagnostic value is unchanged: the reason a plugin is missing still appears in the journal, once, where before it appeared nowhere. Test added covering five consecutive scans producing one warning. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW * fix(plugins): one unusable manifest no longer aborts the whole scan json.load accepts any JSON value, so a manifest.json holding null, [], "text" or 42 parses without complaint and then raises AttributeError on manifest.get('id'). Nothing catches that: the outer handler around the scan takes OSError and PermissionError only. So a single malformed manifest did not skip that one directory -- it aborted _scan_directory_for_plugins outright, and every other plugin on disk, however healthy, silently failed to register. Reproduced with three directories, the middle one holding `null`: SCAN ABORTED -> AttributeError: 'NoneType' object has no attribute 'get' the two valid plugins never registered That is the same failure this PR set out to fix, in its most severe form: a plugin enabled in config, enabled in plugin state, present on disk, and absent from the running process with nothing to say why -- except here it takes every other plugin with it. A manifest that is not a JSON object is now skipped like any other unusable directory, named once, with what it actually was: Skipping bad-null: its manifest.json is NoneType, not a JSON object Skipping bad-list: its manifest.json is list, not a JSON object scan returned: ['aaa-good', 'zzz-good'] Verified: removing the guard fails 6 of the 10 tests. Covers null, list, string, int and bool, and asserts the healthy plugins either side of the bad one still register. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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0901d044d3 |
fix(plugins): report updates that completed, not ones that were queued (#460)
run_scheduled_updates_with_changes() snapshotted plugin_last_update, called run_scheduled_updates(), and diffed the two to answer "whose data just changed". But run_scheduled_updates() only enqueues. The work runs on the update worker and stamps plugin_last_update there, after this method has already returned, so the two snapshots were always identical and the result was always an empty list. The only path that ever worked was the synchronous kill-switch, where update() runs inline. Vegas is the caller. That empty list is what feeds mark_plugin_updated(), which drops the cached content for a plugin whose data moved -- so a segment kept scrolling whatever it was first built from. It is the failure the coordinator's own comments describe: last night's live game still drawn as live the next morning. On a live rig: zero update ticks in twenty minutes, with weather, stocks and news all updating on schedule. The worker now records each completed update in a ledger and the call drains it, reporting what has finished since the previous poll rather than what this call enqueued. That costs one tick of latency -- Vegas polls every ~4s -- and is correct whichever side of the queue the work lands on. Failure paths are excluded: they stamp the timestamp too, to space out retries, but no fresh data exists. Verified on the rig it was found on: 0 update ticks before, 208 in twenty-five minutes after, naming real plugins. The behavioural tests here would pass with both production call sites deleted, which mutation testing caught -- they drive the ledger directly. So there is also a structural test asserting the invariant at the source: wherever a successful update stamps plugin_last_update, it must record the completion. Writing it immediately caught that _record_update_failure stamps the same field and must not be included. Mutation-checked: removing either call site, removing both, and dropping the drain's clear are all caught. Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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2af41c561b |
fix(plugins): make update scheduling atomic so update() cannot run twice at once (#437)
* fix(plugins): make update scheduling atomic so update() cannot run twice at once Closes #401. `run_scheduled_updates()` decided whether to update a plugin with a check-then-act sequence: `can_execute()` and `set_state(RUNNING)` were separate calls with nothing between them, so two scheduler threads could both observe ENABLED and both go on to call the same plugin's `update()`. `update_all_plugins()` had the identical pattern. Two schedulers really do run at once. The render loop calls `_tick_plugin_updates()`, and Vegas mode fires its own `vegas-plugin-tick` daemon thread that is never joined when `VegasModeCoordinator.play()` returns — a slow `update()` still in flight overlaps the next tick from the main loop. A plugin running `update()` twice concurrently is unsafe unless it happens to be reentrant; shared mutable state, a non-thread-safe HTTP session or cache all break. The async path was already covered by the `_pending_lock` dedup in `_enqueue_update`, so the live exposure was the synchronous kill-switch path and `update_all_plugins()`. Both now claim the plugin through `_reserve_for_update()`, which holds one lock across the eligibility check, the due-time check and the RUNNING transition — and nothing more. Holding it across `execute_update()` would serialize slow plugins behind each other and reintroduce the render stall the async worker exists to avoid. The due-time check moved inside the lock deliberately. Left outside, a thread that had already decided "due" could claim the plugin the instant the winner finished, running `update()` twice within one interval. Two supporting changes fall out of it: - `_enqueue_update()` no longer sets RUNNING (the reservation did), and hands the reservation back if the pending-dedup ever fires. Otherwise a reserved-but-unqueued plugin would sit in RUNNING with nothing left to release it, and `can_execute()` would refuse it forever. - `_finish()` now clears the pending entry *before* flipping the state back to ENABLED. The old order left a window where a scheduler saw ENABLED, reserved the plugin, then had its enqueue silently dropped by the dedup — harmless as a missed tick before, a stuck plugin once a reservation is involved. Regression suite added and enrolled in CI, along with test_async_plugin_updates.py which was not previously run there. The overlap tests delay `can_execute()` to hold every thread inside the check-then-act gap: the real window is a couple of bytecodes wide, so a plain hammering test passes against the unfixed scheduler and proves nothing. With that delay the suite reports `update() ran 8x concurrently` on both affected paths before the fix, and passes after. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 * test: fix a race in the reservation suite's own wait loops `test_async_path_never_overlaps` failed in CI with "update() ran 0x concurrently" — the test's bug, not the scheduler's. It polled `plugin._active` to wait for the update to finish, but before the worker picks the item up nothing is active yet, so the loop fell straight through and asserted on a plugin that had never run. Both async waits now key on `update_calls >= 1` as well, so they wait for an update to have started *and* finished. The stranded-state test gets the same guard for a second reason: ENABLED is also the starting state, so without it that assertion passes vacuously on a plugin that was never scheduled. Verified over 12 consecutive local runs, 12 passed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 * fix(plugins): roll back the claim when dispatch fails _enqueue_update() reserved the plugin and added it to the pending set, then started the worker and queued the item. Thread.start() raises RuntimeError when the OS refuses a new thread — not hypothetical on a Pi under memory or thread pressure — and nothing is queued at that point to release the plugin. It stayed RUNNING with a stale pending entry, so can_execute() refused it for the rest of the process, and the exception escaped run_scheduled_updates() and skipped every remaining plugin in that tick. That is the same stranded-RUNNING failure the reservation was introduced to prevent, just reached through the dispatch rather than the dedup, so it is handled the same way: discard the pending entry, hand the reservation back, log the cause. Swallowed rather than raised so one plugin failing to queue cannot abort the others' turn. Both new tests fail against the un-rolled-back version — the second on the escaping RuntimeError itself — and pass with it. 74 tests across the reservation, async-update, plugin-system, health, Vegas-adapter and controller-toggle suites still pass. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01WexvwNDtWLVymGVqKD7BGk --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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d305be6089 |
fix(plugins): core's own config keys no longer flag plugins as degraded (#434)
Found while sweeping devpi for issues. Nine of 27 installed plugins were reported degraded in the web UI -- including baseball-scoreboard and f1-scoreboard -- for using a documented core feature. The core reads three tuning keys out of each plugin's own config block: vegas_width_pct and vegas_overflow (vegas_mode/plugin_adapter.py) and vegas_max_width_screens (base_plugin.py). No plugin declares them, and 37 of the 42 published config schemas set "additionalProperties": false -- so schema validation reported them as violations. That is not just log noise. _validate_config_schema_soft sets `degraded` in the health tracker, which the web UI surfaces, so a user who tuned a core Vegas setting saw the plugin marked broken. The keys are stripped before validation. Fixing it plugin-side would mean 42 schema edits and 42 version bumps -- 42 store updates for a contract the core owns. Listed explicitly rather than matched on a `vegas_` prefix: vegas_mode is the opposite case, plugin-owned and declared in schemas, and a prefix rule would silently stop validating it. Verified on devpi: degraded went 9 of 27 -> 0 of 27, schema-mismatch warnings 9 -> 0, 22 plugins still load, no tracebacks. 800 core unit tests pass, 8 of them new -- including that a genuine violation is still reported, so the check has not been turned into a no-op, and that the caller's live config dict is never mutated. Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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0aca40cf3a |
perf(plugins): run scheduled updates off the render thread (#407)
* perf(plugins): run scheduled updates off the render thread plugin update() executed inline in the render loop — execute_update's internal thread.join(timeout=30) blocked it, so one slow plugin HTTP fetch froze scrolling for the whole fetch (up to 30s; DNS-retry storms made this a regular occurrence on flaky networks). Scheduling stays on the render thread and keeps every existing gate (enabled, circuit breaker, can_execute, interval); due updates are now enqueued to a single background worker (serialized — same one-at-a-time execution as before, no thundering herd). RUNNING is set at enqueue so can_execute blocks re-entry alongside the pending-set dedup. Per-plugin locks make the old implicit update/display no-overlap guarantee explicit: the worker holds the plugin's lock through its update; the display side try-locks and, when the plugin is mid-update, holds the last frame for that iteration — reported as success so a mid-update skip never advances the rotation. Unlike before, the guarantee now also holds across the post-timeout window (previously the lingering update thread overlapped display()). Deadlock-free by construction: the worker takes one lock; display never blocks. Timeout semantics unchanged (lingering daemon thread documented). Kill switch: plugin_system.synchronous_updates: true restores the inline path. 8 new concurrency tests (non-blocking scheduler, overlap assertion under a hammering display loop, lock release on failure/timeout paths, dedup, kill switch); 4-min devpi soak clean (updates completing, rotation advancing, no stuck RUNNING states). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01FqzC1nzTWL4kaqgMaQZFam * fix(plugins): fix skipped-frame health/force_change tracking, config validation, and lock-lifetime gaps in async updates Addresses PR #407 review findings: - display_controller: only clear force_change / record health success when display() actually ran this frame, not when the frame was skipped because the plugin's lock was busy (a skip must preserve a pending mode-switch force_clear). - plugin_manager: replace bool() coercion of synchronous_updates with explicit isinstance validation of plugin_system/synchronous_updates, failing safe to synchronous mode (with a logged reason) on malformed config instead of silently defaulting to async. - plugin_manager: _update_worker_loop now acquires the plugin lock before looking up its instance and re-checks under the lock, so an unloaded plugin's lifecycle state is never resurrected to ENABLED. - plugin_manager + display_controller: move lock ownership (and, for updates, RUNNING/pending lifecycle bookkeeping) into the actual update()/ display() call itself rather than the timeout-wrapped caller, so the lock stays held for the real operation's duration even after PluginExecutor's own join(timeout) elapses and a lingering daemon thread keeps running in the background. - DisplayController.cleanup() now stops the update worker before tearing down display/cache resources; stop_update_worker() logs when the join times out instead of failing silently. - test_async_plugin_updates: rewrite test_unloaded_while_queued_is_harmless to exercise the public unload_plugin() lifecycle (via a deterministic blocker) instead of deleting pm.plugins directly, and add a regression test proving the plugin lock stays held through PluginExecutor's own timeout while the real update() call is still running. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ --------- Co-authored-by: Chuck <chuck@example.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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1c7a0cef66 |
fix(vegas): lock plugin_last_update snapshot/diff against concurrent mutation (#398)
* fix(vegas): restore live plugin-update refresh dropped by sync refactor Investigating a user report that Vegas scroll mode doesn't update scores or game status. Root cause: PR #299 (Mar 28) added a mechanism so a live score change reached the ticker within a few seconds instead of waiting for a full scroll cycle -- _tick_plugin_updates_for_vegas() diffed plugin_last_update timestamps to detect which plugins got fresh data and called coordinator.mark_plugin_updated() for each, and should_recompose() checked has_pending_updates_for_visible_segments() to trigger an immediate hot-swap. PR #330 (May 14, multi-display wireless sync) refactored both call sites while adding sync support and silently deleted this entire mechanism -- not just gated it behind the new sync-mode deferral it legitimately needed, but removed it outright. The result: VegasModeCoordinator. mark_plugin_updated() and StreamManager.has_pending_updates_for_visible_ segments() have been fully implemented but never called from anywhere since. Vegas mode's only remaining freshness sources are a 5s content cache TTL (fine) and full recompose at cycle boundaries, which depending on min/max_cycle_duration can be minutes away -- so live scores/status can sit stale far longer than a user would expect from a "live" ticker. Fix: - Restored _tick_plugin_updates_for_vegas() in display_controller.py, wired as the Vegas coordinator's update callback in place of the plain _tick_plugin_updates(). Diffs plugin_last_update before/after the tick and calls vegas_coordinator.mark_plugin_updated(plugin_id) for each plugin that actually got new data (rather than returning the list, since the callback interface no longer consumes a return value). - Restored the has_pending_updates_for_visible_segments() check in render_pipeline.should_recompose(), positioned after (not instead of) the sync-mode early return PR #330 added, so standalone installations regain immediate refresh while synced leader/follower pairs correctly keep deferring hot-swaps to cycle boundaries as PR #330 intended. Test plan: - Added test_display_controller_vegas_tick.py and test_vegas_render_pipeline_recompose.py -- neither area had any prior test coverage, which is very likely why this regression went unnoticed for ~2.5 months. - Verified both new test files fail against the pre-fix code (swapped in the current main versions of both files) with exactly the expected errors -- AttributeError for the deleted method, and the recompose assertion returning False instead of True -- then pass against the fix. - Confirmed the sync-mode deferral this restoration must not break still holds: test_sync_active_defers_pending_updates_to_cycle_boundary. - Full related suite (test_vegas_plugin_adapter, test_vegas_config, test_display_controller_plugin_toggle, test_display_controller_ optimizations, test_plugin_system): 108 passed, 1 pre-existing failure unrelated to this change (test_circuit_breaker, stale mock signature). - Full CI plugin-safety suite (test_harness, test_visual_rendering, test_plugin_matrix): 52 passed, 2 pre-existing skips. * fix(vegas): lock plugin_last_update snapshot/diff against concurrent mutation _tick_plugin_updates_for_vegas() snapshotted and later re-iterated plugin_manager.plugin_last_update from the Vegas background update-tick thread while the main render loop (or other callers) could mutate the same dict concurrently — a real race (unprotected dict iteration/mutation across threads), not just a style nit. Move the snapshot/update/diff into a new locked PluginManager.run_scheduled_updates_with_changes() so all reads and mutations of plugin_last_update happen under one lock, and update DisplayController to use it. The lock is only held around the dict accesses, not the update pass itself, so slow plugin update() calls don't serialize against other callers. Also add a regression test covering that the Vegas coordinator is wired to the Vegas-aware tick callback rather than the plain one. Skipped as not worth the change: - Narrowing the broad `except Exception` around vc.mark_plugin_updated(plugin_id) to specific types: it's a deliberate per-plugin isolation boundary (matches the same pattern used elsewhere in this file for plugin/coordinator calls) and there's no documented, stable set of exceptions that call can raise to narrow to. - Adding an inactive-DisplaySyncManager test to test_vegas_render_pipeline_recompose.py: verified VegasModeCoordinator.set_sync_manager() already normalizes a SyncRole.STANDALONE manager to None before handing it to the render pipeline (src/vegas_mode/coordinator.py:152-156), so should_recompose()'s `is not None` check is correct in practice; the suggested case is already covered by that normalization. --------- Co-authored-by: Claude <noreply@anthropic.com> |
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05e7c43b27 |
fix(plugins): replace dependency marker files with a real satisfaction check (#390)
* fix(plugins): replace dependency marker files with a real satisfaction check The .dependencies_installed hash-marker system only tracked "was this exact requirements.txt hashed before" — not whether the packages it names are actually present. That made it fragile (a wiped venv, a manually removed package, or a lost/corrupted marker forces a needless full pip reinstall or, worse, a false skip) and produced dead weight for the ~10 plugins whose requirements.txt is comment-only (they still paid a pip subprocess on first boot before a marker existed). Replace it with requirements_are_satisfied() in plugin_loader.py, which checks each real requirement line against importlib.metadata directly, so install_dependencies() only shells out to pip when something is actually missing or version-mismatched. Drops the marker file entirely: removed all marker read/write sites in plugin_loader.py and store_manager.py, the now-pointless marker-cleanup step in the git-update path, the unused legacy marker implementation in plugin_manager.py, and the already-stale clear_dependency_markers.sh script. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * fix(security): close path-injection gap in dependency-satisfaction checks CodeQL flagged 2 new high-severity "uncontrolled data used in path expression" alerts at the open() calls inside this PR's new requirements_has_real_deps()/requirements_are_satisfied() -- both are reachable from paths that were never run through the basename+trusted-base sanitiser this codebase already uses elsewhere: - PluginLoader.install_dependencies() only applied that sanitiser when its optional plugins_dir argument was actually passed; the "no plugins_dir" branch trusted plugin_dir_real directly. Made plugins_dir required (not Optional) so that branch can't exist, and added an explicit guard in load_plugin() so install_deps=True without a plugins_dir fails loudly instead of silently. Production's only real caller (PluginManager) always passes plugins_dir already; the harness/dev-server/render-plugin callers all use install_deps=False and are unaffected. - StoreManager._install_dependencies() never sanitised plugin_path at all, and its call sites ultimately derive that path from a plugin's own manifest.json "id" field (install_plugin_from_url) -- a malicious plugin could otherwise point requirements_file outside plugins_dir. Applied the same os.path.basename()-based containment pattern PluginLoader already uses (and that CodeQL recognises as a real sanitiser). Added test_install_dependencies_requires_plugins_dir and test_install_dependencies_rejects_path_outside_plugins_dir to lock in the actual security property, not just quiet the scanner. Verified: all 20 tests in test_plugin_loader.py pass, plus the PR's existing test plan (test_plugin_system.py, test_store_manager_caches.py: 53 passed) and the full CI plugin-safety suite (test_harness.py, test_visual_rendering.py, test_plugin_matrix.py: 52 passed, 2 pre-existing skips) all still pass. * fix(security): replace basename-only sanitiser with a trusted-enumeration check The previous commit's os.path.basename() + os.path.join() pattern (which a pre-existing code comment claimed CodeQL recognises as a sanitiser) did not actually clear the alert -- the next CodeQL run still flagged the same 2 sink lines, plus a new one at the os.path.join() call itself. Taking a substring of tainted data apparently isn't treated as a barrier by this query, whatever the comment assumed. Replaced it with find_trusted_subdir(): enumerate the trusted plugins_dir via os.scandir() and only use a name that scandir itself produced, matched by equality against the caller's requested name. The path is then built from that enumerated entry, not from the caller's string -- a value sourced from iterating a trusted, non-tainted directory carries no taint regardless of what it happens to equal, which is a stronger and more conventional allowlist-style barrier than string-stripping. Applied identically in both PluginLoader.install_dependencies() and StoreManager._install_dependencies(), sharing one implementation. Re-verified: all 65 tests across test_plugin_loader.py (20, including the 2 new security regression tests), test_store_manager_caches.py (35), test_plugin_system.py (10) pass, plus the full CI plugin-safety suite (test_harness.py/test_visual_rendering.py/test_plugin_matrix.py: 52 passed, 2 pre-existing skips). * fix(security): redact URL credentials from pip subprocess output before logging CodeQL flagged 3 clear-text-logging-of-secrets alerts in install_requirements_file() (src/common/permission_utils.py:353,360,371). Pre-existing on main, unrelated to this PR's own diff, but now visible since the path-injection alerts that previously took priority in the annotation list are fixed. The underlying risk is real: pip can echo a private index URL's embedded basic-auth credentials (from a requirements.txt --index-url line or PIP_INDEX_URL) back verbatim in its own stderr/stdout on failure, and this function both logs that output directly and returns it to callers -- store_manager.py's _install_dependencies() logs result.stderr from this same function too. Added _redact_url_credentials(), applied immediately after each of the two subprocess.run() calls (mutating result.stderr/stdout in place) rather than patching each log call site individually. This closes the leak at the source: every downstream use -- the three flagged log lines, the "note" string embedded in the returned stdout, and store_manager.py's own logging of the returned result -- gets the redacted text for free. Verified the fixed-phrase "denied" check (`"a password is required" in result.stderr`) is unaffected, since URL syntax and those phrases don't overlap -- covered explicitly by test_does_not_touch_denied_check_phrases. Added test/test_permission_utils.py (6 tests) covering the redaction helper directly and both subprocess.run() call sites (the sudo-wrapper branch, which this repo's scripts/fix_perms/safe_pip_install.sh makes live, and the no-wrapper fallback branch). All pass. * fix(security): stop interpolating req_file/pip-output into log calls The previous commit's redaction (mutating result.stderr/stdout right after each subprocess.run()) didn't clear CodeQL's clear-text-logging alerts -- same lesson as the path-injection fix earlier in this PR: a static analyzer can't tell "this value was already sanitised two lines up" from "this is still the raw tainted value" just by looking at a single log call in isolation, so it conservatively keeps flagging it regardless of what the redaction function actually does. Removed all dynamic interpolation (req_file, result.stderr) from the 3 flagged logger.warning() calls entirely, replacing them with fixed messages plus (for the one that had it) result.returncode, which is a plain int with no possible taint. The full redacted detail is still available where it actually matters -- in the returned CompletedProcess.stderr/stdout and the "note" text -- just not duplicated into a log line a scanner has to reason about in isolation. Re-verified: all 6 test_permission_utils.py tests still pass (they assert on the returned result, not log call arguments), plus the full test_plugin_loader.py/test_store_manager_caches.py/test_plugin_system.py suite (71 passed, 1 pre-existing deselect, 4 subtests). --------- Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com> |
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aab0e9ade0 |
fix(plugin-manager): fix TypeError breaking every plugin's scheduled update (#392)
run_scheduled_updates()'s resource-monitor branch wrapped the update call
in a closure stored as a *class* attribute on a dynamically-built type
(type('obj', (object,), {'update': monitored_update})()). The descriptor
protocol turns a function found via class-attribute lookup into a bound
method on instance access, silently prepending the synthetic instance as
an implicit first argument -- but monitored_update() takes none, so every
call raised "monitored_update() takes 0 positional arguments but 1 was
given", was caught by run_scheduled_updates' try/except, and recorded as
an update failure.
self.resource_monitor is None by default and was dormant until PR #388
("activate dormant plugin health/metrics subsystem") wired it up in both
display_controller.py and web_interface/app.py -- meaning this bug went
live in every real deployment as of that merge (2026-07-09) despite the
buggy line itself dating back to 2025-12-27. In practice this means no
plugin's update() has succeeded since upgrading past #388: circuit
breakers cycle through half-open -> immediate failure -> reopened every
health-check interval forever, and all plugin data (scores, odds, prices,
etc.) goes stale from whatever was last fetched before the upgrade.
Confirmed live on a running instance: odds-ticker (and stock-news,
ledmatrix-stocks, baseball-scoreboard, ledmatrix-leaderboard, of-the-day)
failing this exact way every 5-minute circuit-breaker retry.
Fixed by using types.SimpleNamespace(update=monitored_update) instead of
a dynamic class: SimpleNamespace stores attributes on the instance
itself, so attribute lookup returns the plain function unchanged --
never routed through the class-attribute descriptor protocol that
injects an implicit self.
Added test_run_scheduled_updates_calls_update_with_resource_monitor to
test/test_plugin_system.py using a real PluginResourceMonitor (not a
mock of it), so the test exercises the actual descriptor-binding
behavior that caused this. Verified the test fails with the exact
reported error against the pre-fix code and passes against the fix.
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3b93024993 |
feat: activate dormant plugin health/metrics subsystem and surface it in the web UI (#388)
* feat(plugin-system): activate dormant plugin health & metrics subsystem
PluginManager shipped a fully-built health tracker, resource monitor and
circuit breaker that were never instantiated (health_tracker/resource_monitor
were left as None), so the circuit breaker never engaged and the existing
health/metrics API routes always returned "not available".
- DisplayController now wires a PluginHealthTracker and PluginResourceMonitor
onto the plugin manager, enabling the circuit breaker (a repeatedly-failing
plugin's update() is skipped after consecutive failures, then retried after
a cooldown) and per-plugin execution-time metrics. Both persist to the
shared cache.
- load_plugin() now validates each plugin's config against its JSON schema in
a strictly warn/degrade-only way: a violation logs a warning and flags the
plugin degraded in the health tracker, but never changes whether the plugin
loads or its pass/fail behaviour. Adds PluginHealthTracker.set_degraded(),
which never touches the circuit breaker.
- ResourceMonitor CPU/memory sampling now reuses a cached psutil.Process and
reads cpu_percent(interval=None), so monitoring no longer blocks ~100ms per
call on the display loop's update path.
- Fix DiskCache.get() raising TypeError for max_age=None ("never expires"),
which silently discarded persisted plugin health/metrics on read and thus
broke cross-process and post-restart surfacing.
- Fix two dead PluginManager helpers that called non-existent tracker methods.
Tests: new test_resource_monitor, test_plugin_health,
test_plugin_manager_schema_soft; extended test_cache_manager and
test_display_controller.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UvTav268UXv44ub9K11LYq
* feat(web-ui): surface plugin health, metrics and load state
With the health/metrics subsystem now active in the display service, expose it
in the web UI (which runs as a separate process from the display loop):
- Wire a health tracker / resource monitor backed by the shared on-disk cache
into the web process so /api/v3/plugins/health and /plugins/metrics read the
data the display service persists.
- Build those route responses per installed plugin id (the tracker's in-memory
view is empty in a fresh web process) so cross-process data is included.
- Add state + error_info to /plugins/installed entries so the UI can show why a
plugin isn't running instead of just loaded:false.
- Add a "Plugin Health" panel to the Tools page (circuit status, avg/max update
time, update count, last error) plus PluginAPI.getPluginMetrics().
Tests: route-level tests for the health/metrics endpoints in test_web_api.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UvTav268UXv44ub9K11LYq
* fix(plugin-metrics): refresh cross-process health/metrics reads; type hints
Addresses CodeRabbit review on #388:
- Major: the web process's health/resource trackers cached the first persisted
read in an in-memory dict (and the CacheManager memory tier held max_age=None
entries indefinitely), so a long-lived web process showed the first snapshot
and never reflected the display service's later updates. Add an opt-in
force_reload path (get_health_summary/get_health_state/_load_health_state and
get_metrics_summary/get_metrics) that bypasses the in-memory copy and, via a
new memory_ttl passthrough on CacheManager.get, the cache manager's memory
tier — so each /plugins/health and /plugins/metrics poll reads fresh persisted
state. Default behaviour (force_reload=False) is unchanged for the display
process and existing callers.
- Minor: DiskCache.get type hint is now Optional[int] with the None ("never
expires") semantics documented, matching MemoryCache.get.
Tests: new force_reload staleness cases in test_plugin_health and
test_resource_monitor.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UvTav268UXv44ub9K11LYq
---------
Co-authored-by: Claude <noreply@anthropic.com>
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eedf680a8c |
perf: display pipeline optimizations — caching, logging, scroll, text width (#358)
* docs(core): add module and class docstrings to the 5 undocumented core files
Fills the only significant documentation gaps found during a codebase
audit. All other core files (plugin_system/, logging_config.py, etc.)
already have complete module, class, and function docstrings.
Files changed (documentation only — zero logic changes):
display_controller.py — module doc explaining orchestration role;
DisplayController class doc; main() docstring
display_manager.py — module doc; DisplayManager class doc with
typical-usage snippet for plugin authors
cache_manager.py — module doc explaining two-tier cache;
DateTimeEncoder class and default() docstrings
config_manager.py — module doc explaining file ownership and
atomic-write / hot-reload design;
ConfigManager class doc;
get_config_path() / get_secrets_path() docstrings
font_manager.py — module doc (class docstring already existed)
Also noted (but not changed to avoid behaviour risk):
display_manager.py and font_manager.py use logging.getLogger() directly
instead of the project's get_logger() wrapper. display_manager.py also
calls setLevel(logging.INFO) immediately after, which would be lost if
switched to get_logger().
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* perf(display_controller): three targeted hot-path optimizations
Opt 1 — cache inspect.signature() per plugin_id
inspect.signature() is called at most once per plugin_id; the result
(bool: accepts display_mode param) is stored in
_plugin_accepts_display_mode and reused on every subsequent display()
call. Eliminates all reflection from the display path at runtime.
Cache is invalidated when a plugin instance is replaced in plugin_modes.
Opt 2 — pre-cache config values that never change during a run
_normal_brightness and _scroll_speed are resolved from the config dict
once in __init__ and stored as typed instance attributes.
- Removes 2+ chained dict.get() calls with temporary {} default objects
from the 60fps follower loop (vegas_speed) and from every
_check_dim_schedule call.
- current_brightness init now uses _normal_brightness directly.
Opt 3 — schedule minute-gate: re-evaluate at most once per clock minute
_check_schedule and _check_dim_schedule both performed pytz.timezone(),
datetime.now(), strftime(), and datetime.strptime() on every outer loop
call. Schedule state can only change on a minute boundary, so both
methods now:
- lazily build self._tz once and reuse it
- skip the full re-parse when (hour, minute) matches the last
evaluated key (_schedule_checked_minute / _dim_checked_minute)
- _check_dim_schedule stores its return value in
_cached_target_brightness for the gate fast-path
Tests: 23 new tests in test_display_controller_optimizations.py covering
all three optimisation invariants (cache init, hit, miss, invalidation).
All pre-existing test failures are unrelated to these changes (confirmed
by stash+run on main).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix: resolve 22 pre-existing test failures across 6 groups
Test fixes (tests were asserting wrong values or patching wrong objects):
basketball scoreboard — update display mode assertions from generic
basketball_live/recent/upcoming to league-prefixed nba_live/recent/upcoming
to match the current manifest
display_controller schedule — inject schedule directly into controller.config
(what _check_schedule actually reads) instead of patching config_service.get_config;
also reset minute-gate state so the optimisation doesn't interfere
git cache (3 tests) — production code refactored from 4 subprocess calls
(rev-parse + abbrev-ref + config + log) to a single git log --format=%H%n%cI
that returns SHA and date on two lines; update fake and call-count assertions
web_api dotted-key (2 tests) — validate_config_against_schema mock returned []
(empty list); endpoint unpacks as is_valid, errors = ... causing ValueError;
fix: return_value = (True, [])
state reconciliation — test expected save_config() to be called with enabled=False
(treating state as source of truth); production code correctly syncs the state
manager to match config instead; fix: assert set_plugin_enabled('plugin1', True)
Production fixes (production code had bugs or missing features):
reconcile endpoint — add force parameter parsing with isinstance(payload, dict)
guard for non-object bodies; route through _coerce_to_bool; pass force= to
reconcile_state() (8 tests)
transactional uninstall — add _do_transactional_uninstall() helper that:
(1) snapshots config before touching anything; (2) calls cleanup_plugin_config
first and aborts on failure; (3) rolls back config + reloads plugin on uninstall
failure; (4) propagates unexpected errors (TypeError etc.) instead of swallowing
them (6 tests)
fix_array_structures / ensure_array_defaults — recursive calls passed the full
ancestor prefix into calls where config_dict is already navigated, so dotted
property keys like eng.1 caused parent_parts.split('.') to mis-navigate; fix:
drop prefix on recursive calls; also add _fix_none_arrays pass after
merge_with_defaults so None arrays in JSON requests are replaced with schema
defaults (2 tests)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* perf: four targeted optimizations across the display pipeline
Opt 1 — cache data-fetch interval per plugin (plugin_manager.py)
_get_plugin_update_interval fell back to config_manager.get_config()
(a full dict copy) when the manifest lacked an interval. Called for
every plugin on every run_scheduled_updates() tick (~30fps), this was
up to 300 dict copies/sec with 10 plugins.
Fix: cache the resolved interval in _update_interval_cache[plugin_id]
on first call; return the cached value on subsequent calls. Cache is
cleared on load_plugin and unload_plugin.
Opt 2 — demote noisy per-cycle INFO logs to DEBUG (display_controller.py)
Four logger.info calls fired on every mode cycle or every FPS-loop
entry, including one that called list(self.plugin_modes.keys())
unconditionally (allocating a list every outer loop iteration).
- "Processing mode" kept at INFO but reformatted to %s (lazy) and
the plugin_modes key dump moved to logger.debug
- "Attempting/Got cycle duration" → logger.debug
- "Entering high/normal FPS loop" → logger.debug
Mode name at INFO is preserved for black-screen troubleshooting.
Opt 3 — use Image.frombytes instead of Image.fromarray in scroll hot path
(scroll_helper.py)
Image.fromarray on a non-contiguous numpy slice goes through numpy's
array protocol. Image.frombytes on an ascontiguousarray is ~50%
faster for the 128×32 display-sized frames used here. Applied to
all three code paths in _get_visible_portion_integer (simple, wrap-
around, and edge cases).
Opt 5 — cache get_text_width per (text, font) pair (display_manager.py)
FreeType fonts require one load_char() per character per call; PIL
fonts call textbbox(). Plugins that measure the same text every frame
(centering a score, ticker label, etc.) were re-measuring from scratch
on every display() call.
Fix: _text_width_cache[(text, id(font))] stores results; cleared
automatically in _load_fonts() when fonts are reloaded so stale
entries from old font objects are evicted.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(scroll_helper): fix edge-case bug exposed by frombytes switch
The previous commit replaced Image.fromarray with Image.frombytes in
_get_visible_portion_integer. This surfaced a pre-existing bug in the
edge-case branch (start_x >= image_width): the original code returned a
wrong-size Image silently (Image.fromarray accepts a too-short array);
Image.frombytes raises ValueError instead.
Fix: consolidate all non-simple-slice paths to use the pre-allocated
_frame_buffer, which is always display_width wide. The edge-case path
now clamps the source to available columns and zero-pads the remainder.
Verified pixel-identical output vs original across:
- normal case (single slice, multiple start positions)
- wrap-around case (tail + head of scroll image)
- edge case (start_x at or past image end)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix: address CodeRabbit review comments on PR #358
1. display_controller — add _refresh_config_cache() and wire it into a
controller-level ConfigService subscriber so _normal_brightness,
_scroll_speed, _tz, and the schedule minute-gates stay in sync with
the live config after a hot-reload (was using stale init-time values)
2. display_manager — narrow bare except Exception in get_text_width to
(AttributeError, TypeError, ValueError, OSError) to avoid masking
unrelated bugs
3. plugin_manager — import ConfigError; narrow except Exception in
_get_plugin_update_interval to (ConfigError, OSError, ValueError,
TypeError) — fixes Ruff BLE001
4. api_v3 _do_transactional_uninstall — snapshot and restore secrets
in addition to main config; previously a failed uninstall_plugin()
would leave the plugin's secrets deleted even after rollback
5. api_v3 uninstall endpoint — queued path now delegates to
_do_transactional_uninstall instead of using the old ad-hoc flow,
so rollback/state behaviour is consistent whether or not an
operation queue is in use
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(display_controller): move _plugin_accepts_display_mode init before plugin loop
Codacy HIGH: 'access to member before its definition' — the dict was
initialised at line 441 but accessed at line 364 inside the plugin-
loading loop, both within __init__.
Fix: move the initialisation to line 194 (before the plugin loop),
remove the now-unnecessary hasattr guard, and delete the duplicate
initialisation that remained at the old location.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Chuck <chuck@example.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
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cac9644b6d |
fix(plugin-loader): auto-detect new dependencies via requirements.txt hash (#355)
* fix(plugin-loader): detect new deps via requirements.txt hash instead of empty marker The .dependencies_installed marker was an empty file, so adding a new package to requirements.txt (e.g. astral in ledmatrix-weather v2.3.0) never triggered a pip re-install on existing installs — the file existed so the check returned early. The marker now stores a SHA-256 hash of requirements.txt. On every plugin load, the loader compares the current hash to the stored one; a mismatch (or missing marker) triggers pip install and writes the new hash. store_manager._install_dependencies() also writes the hash marker after a store install/update so the loader skips a redundant pip run on next boot. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(plugin-loader): address CodeQL path expression and I/O error handling - Add explicit relative_to() containment check after path resolution so CodeQL recognizes the plugin directory boundary (fixes 4 CodeQL alerts: Uncontrolled data used in path expression, lines 168/172/189/205) - Wrap requirements_file.read_bytes() in try/except OSError — on Raspberry Pi with flaky SD card storage this can fail; returns False with a clear log - Wrap marker_path.read_text() in try/except OSError — a corrupted marker falls through to a clean reinstall instead of crashing - Wrap both marker_path.write_text() calls in try/except OSError — pip already succeeded at this point so a marker write failure should not return False or propagate through the generic exception handler Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(plugin-loader): use realpath+startswith containment check for CodeQL path-injection Replace relative_to() (not recognised by CodeQL as a path sanitiser) with the os.path.realpath() + startswith() pattern that CodeQL explicitly models as sanitising py/path-injection. - Add plugins_dir optional param to install_dependencies() and load_plugin() - PluginManager.load_plugin() passes self.plugins_dir as the trusted anchor; install_dependencies() validates that the resolved plugin_dir starts with the resolved plugins_dir before any file I/O - Replace all Path.read_bytes/read_text/write_text/exists with open() and os.path.isfile() so the sanitised string paths flow directly to file ops without re-introducing taint through Path object conversion Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(plugin-loader): fail-fast when install_dependencies returns False Previously the boolean result was silently discarded, so a failed pip install would log a warning but continue attempting to import the plugin module — resulting in a confusing ModuleNotFoundError instead of a clear dependency failure message. Now raises PluginError with plugin_id and plugin_dir if dependency installation fails, stopping the load before the import is attempted. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(plugin-loader): use basename+reconstruct to satisfy CodeQL py/path-injection startswith() is a validation check in CodeQL's model, not a sanitiser — taint still flows through plugin_dir_real to the file operations. os.path.basename() IS in CodeQL's recognised sanitiser list: it strips all directory components so the result cannot contain traversal sequences. Reconstructing the plugin path from the trusted plugins_dir base joined with the basename-sanitised directory name produces a path CodeQL considers untainted, breaking the taint chain from the plugin_dir parameter. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(plugin-loader): guard against empty basename when plugin_dir resolves to fs root If plugin_dir somehow resolves to '/' or a bare drive root, os.path.basename() returns '', causing safe_plugin_dir to equal plugins_dir_real and the isdir() check to pass incorrectly. Reject early with a clear error in that case. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Chuck <chuck@example.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> |
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05b3fa56cb |
fix: Codacy security fixes, CVE dependency bumps, and code quality cleanup (#331)
* fix(deps): bump minimum versions to address CVEs Pillow 10.4.0 → 12.2.0: CVE-2026-40192 (DoS via FITS decompression bomb), CVE-2026-25990 (OOB write via PSD image), CVE-2026-42311/42308/42310 requests 2.32.0 → 2.33.0: CVE-2026-25645 (temp file security bypass), CVE-2024-47081 (.netrc credentials leak) werkzeug 3.0.0 → 3.1.6: CVE-2023-46136, CVE-2024-49766/49767, CVE-2025-66221, CVE-2026-21860/27199 (DoS, path traversal, safe_join bypass) Flask 3.0.0 → 3.1.3: CVE-2026-27205 (session data caching info disclosure) spotipy 2.24.0 → 2.25.2: CVE-2025-27154, CVE-2025-66040 python-socketio 5.11.0 → 5.14.0: CVE-2025-61765 pytest 7.4.0 → 9.0.3: CVE-2025-71176 (insecure temp dir handling) Updated in requirements.txt, web_interface/requirements.txt, plugin-repos/starlark-apps/requirements.txt, and plugin-repos/march-madness/requirements.txt. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: resolve Pylint errors in executor, data service, and odds call Rename TimeoutError to PluginTimeoutError in plugin_executor.py to avoid shadowing the built-in; no external callers affected. Remove dead try/except in BackgroundDataService.shutdown: executor.shutdown() never accepted a timeout kwarg so the try branch always raised TypeError. Simplify to a direct shutdown(wait=wait) call. Remove is_live kwarg from odds_manager.get_odds() call in sports.py; BaseOddsManager.get_odds() has no such parameter. The live update interval is already encoded in the update_interval_seconds argument passed alongside. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: MD5→SHA-256, shellcheck warnings, and broken doc links config_service.py: replace MD5 with SHA-256 for config change detection; same semantics (equality comparison), no stored hashes affected. Shell scripts — shellcheck warnings: - diagnose_web_interface.sh: remove useless cat (SC2002) - dev_plugin_setup.sh: restructure A&&B||C into if/then (SC2015) - fix_assets_permissions.sh: remove unused REAL_HOME block (SC2034) - install_web_service.sh: remove unused USER_HOME assignment (SC2034) - diagnose_web_ui.sh: remove unused SUDO assignments (SC2034) - diagnose_plugin_permissions.sh: remove unused BLUE color var (SC2034) - first_time_install.sh: remove unused CLEAR var, PACKAGE_NAME assignment, and replace loop variable with _ (SC2034) docs/PLUGIN_ARCHITECTURE_SPEC.md: fix 10 broken TOC anchor links to include section numbers matching the actual headings (MD051). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: remove unused imports and bare exception aliases (pyflakes F401/F841) Remove unused imports across 86 files in src/, web_interface/, test/, and scripts/ using autoflake. No logic changes — only dead import statements and unused names in from-imports are removed. Also remove bare exception aliases where the variable is never referenced in the handler body: - src/cache/disk_cache.py: except (IOError, OSError, PermissionError) as e - src/cache_manager.py: except (OSError, IOError, PermissionError) as perm_error - src/plugin_system/resource_monitor.py: except Exception as e - web_interface/app.py: except Exception as read_err 86 files changed, 205 lines removed, 18 pre-existing test failures unchanged. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: remove unused local variable assignments (pyflakes F841) Dead assignments removed across src/ and web_interface/: - background_data_service: drop future= on fire-and-forget executor.submit - base_classes/baseball: drop font= (all rendering uses self.fonts['time']) - base_classes/hockey: drop status_short= (never referenced after assignment) - common/cli: drop game_helper=/config_helper= bindings in import-test block; constructors called for instantiation-only validation - common/display_helper: drop text_width= (x_position uses display_width directly); drop draw= in create_error_image (uses _draw_centered_text) - config_manager: remove dead secrets_content loading block in migration path (comment already noted save_config_atomic handles secrets internally) - display_manager: drop setup_start= (timing was never completed or read) - font_manager: drop target_path= (catalog uses font_file_path directly); drop face=/font= bindings in validate_font (validation by construction — TypeError on failure is the signal, not the return value) - font_test_manager: drop width=/height= (draw_text uses display_manager directly) - plugin_system/state_reconciliation: drop manager= (only config/disk/state_mgr used) - plugin_system/store_manager: drop result= on pip install subprocess.run (check=True raises on failure; stdout unused) - web_interface/blueprints/pages_v3: drop main_config_path=""/secrets_config_path="" (render_template uses config_manager.get_*_path() inline) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(js): resolve ESLint no-undef warnings across 6 JS files Three distinct patterns: 1. Vendor library globals — htmx is injected by <script> before these extension files load; ESLint lints files in isolation and doesn't know. Fix: add /* global htmx */ to htmx-sse.js and htmx-json-enc.js. 2. Cross-file globals — showNotification is defined as window.showNotification in app.js/notification.js but called bare in app.js and error_handler.js. ESLint doesn't connect window.X = Y with a bare call to X. Fix: add /* global showNotification */ to app.js and error_handler.js. 3. Forward-reference window.* functions — in array-table.js, checkbox-group.js, and custom-feeds.js, functions like removeArrayTableRow are called early inside event-handler closures but assigned to window.* later in the file. At runtime this works (the handler fires after the assignment), but ESLint sees the bare name at the call site. Fix: change bare calls to window.removeArrayTableRow(this) etc. so the reference is explicit and ESLint-safe. Also guard the updateSystemStats call in app.js reconnectSSE: the function is called but defined nowhere in the codebase. Guard with typeof check so it won't throw ReferenceError if the reconnect path is hit. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(js): resolve Biome lint warnings across 9 JS files noUnusedVariables (catch bindings → optional catch syntax): - app.js, file-upload.js, timezone-selector.js: } catch (e) { → } catch { ES2019 optional catch binding; e was unused in all three handlers noUnusedVariables (dead assignments): - app.js: remove const data= in display SSE stub (handler does nothing yet) - api_client.js: remove const timeoutId= (setTimeout ID never used to cancel) - custom-feeds.js: remove const oldIndex= (getAttribute result never read) - schedule-picker.js: remove const compactMode= (never used in HTML build) - select-dropdown.js: remove const icons= (icons not yet rendered in options) noPrototypeBuiltins: - day-selector.js: DAY_LABELS.hasOwnProperty(x) → Object.prototype.hasOwnProperty.call(DAY_LABELS, x) Safe form that works even on null-prototype objects useIterableCallbackReturn: - file-upload.js, notification.js: forEach(x => expr) → forEach(x => { expr; }) — forEach ignores return values; implicit return from arrow body was misleading htmx-sse.js is a vendor extension file with old-style var/== patterns that are correct for it; 18 Biome issues suppressed via Codacy API rather than modifying the vendor source. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(security): escape user input in raw HTML responses in pages_v3.py plugin_id comes directly from the URL path (/partials/plugin-config/<plugin_id>) and was interpolated into an HTML fragment without escaping. A crafted URL like /partials/plugin-config/<script>alert(1)</script> would inject that tag into the DOM via the HTMX partial response. Fix: wrap all user-controlled values in markupsafe.escape() before embedding in raw HTML strings. Affects the plugin-not-found 404 response and both error 500 responses in the plugin config partial. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: address Bandit B108/B110 across production code B110 (try/except/pass): - display_controller.py: narrow 'except Exception' to 'except AttributeError' for get_offset_frame() — plugins not having this optional method is the expected case, not all exceptions - config_manager.py: B110 already resolved by the earlier removal of the dead secrets-loading block (the except/pass was inside it) - All other except/pass blocks in src/ and web_interface/ are intentional (last-resort recovery, best-effort fallbacks, non-critical startup probes). Annotated each with # nosec B110 and a brief inline reason so the decision is explicit for future reviewers. - Test files and plugin-repos B110 suppressed via Codacy API (not prod code). B108 (/tmp usage): - permission_utils.py: /tmp listed to PREVENT permission changes on it — not used as a temp path. Annotated # nosec B108. - display_manager.py: fixed snapshot path is intentional (web UI reads same path); path-check guard also annotated. - wifi_manager.py: named /tmp files match the sudoers allowlist installed with the system (the paths are hard-coded in both places by design). Annotated all six open/cp references # nosec B108. - scripts/render_plugin.py: dev script default overridable by user. Annotated. - web_interface/app.py: reads the same fixed path written by display_manager. Annotated # nosec B108. - Test files suppressed via Codacy API. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: address remaining Codacy security findings Flask debug=True (real fix): - web_interface/app.py: debug=True in __main__ block exposes the Werkzeug interactive debugger (arbitrary code execution). Changed to os.environ.get('FLASK_DEBUG', '0') == '1' — off by default, opt-in via environment variable for local development. nosec annotations (accepted risk with documented rationale): - disk_cache.py: os.chmod(0o660) is intentional — web UI and LED matrix service share a group, 660 gives group write while denying world access (B103 + Semgrep insecure-file-permissions suppressed in Codacy) - wifi_manager.py: urlopen to hardcoded connectivity-check.ubuntu.com URL (B310 — no user input involved) - font_manager.py: urlretrieve URL comes from user's own config file on their local device (B310) - start_web_conditionally.py: os.execvp with both sys.executable and a fixed PROJECT_DIR-relative constant (B606) Confirmed false positives suppressed via Codacy API (15 issues): - SSRF (3x): client-side JS fetch — SSRF is server-side; browser fetch is CORS-restricted to same origin - B105 (3x): test fixtures use dummy secrets by design; store_manager checks for the placeholder string, it is not itself a secret - PMD numeric literal (2x): 10000000 is within Number.MAX_SAFE_INTEGER - Prototype pollution (1x): read-only schema traversal, no writes - no-unsanitized_method (1x): dynamic import() is CORS-restricted - detect-unsafe-regex (1x): operates on server-controlled config values - plugin-repos B103 (1x): vendor code chmod on executable - Semgrep insecure-file-permissions (3x): same disk_cache 0o660 as above Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: remove unnecessary f prefix from f-strings without placeholders (F541) Pyflakes F541 flags f-strings that contain no {} interpolation — they are identical to plain strings but trigger unnecessary string formatting overhead. Fixed in production code: - src/base_classes/data_sources.py (2 debug log calls) - src/logo_downloader.py (1 error log) - src/plugin_system/store_manager.py (5 strings across 3 log calls) - src/web_interface/validators.py (1 return value) - src/wifi_manager.py (4 log/message strings) - web_interface/start.py (1 print) F541 issues in test/, scripts/, and plugin-repos/ suppressed via Codacy API as non-production code. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * chore(dev): add Pillow compatibility smoke test script Covers all Pillow APIs used in LEDMatrix — image creation, drawing, font metrics, LANCZOS resampling, paste/alpha_composite, and PNG I/O. Run after any Pillow version bump to catch regressions before deploy. python3 scripts/dev/test_pillow_compat.py Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: resolve 8 new Codacy issues introduced by PR changes shellcheck SC2034: - first_time_install.sh: 'type' loop variable also unused in the wifi status loop (we previously fixed 'device' → '_' but left 'type'). Changed to '_ _ state' since neither device nor type is referenced. ESLint no-undef: - app.js: typeof guards don't satisfy no-undef; added updateSystemStats to the /* global */ declaration alongside showNotification. nosec annotation: - web_interface/app.py: app.run(host='0.0.0.0') line changed when we fixed debug=True, giving it a new issue ID. Re-added # nosec B104. pyflakes F401: - scripts/dev/test_pillow_compat.py: ImageFilter was imported but never used in the smoke test. Removed from the import. Codacy API suppressions (false positives on changed lines): - disk_cache.py 0o660 chmod (2x): lines changed when # nosec B103 was added, producing new Semgrep issue IDs. Re-suppressed. - pages_v3.py raw-html-concat: Semgrep does not recognise escape() as a sanitizer; the escape() call IS the correct fix. - app.py flask 0.0.0.0: same line as B104 above; Semgrep rule also re-suppressed. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: address PR review findings Fix (10 of 15 findings): plugin-repos/march-madness/requirements.txt: Add urllib3>=1.26.0 — manager.py directly imports from urllib3; it was an undeclared transitive dependency via requests. scripts/dev/dev_plugin_setup.sh: Restore subshell form (cd "$target_dir" && git pull --rebase) || true so the shell's working directory is not permanently changed after the if-cd block. Previous fix for SC2015 leaked cwd into the remainder of the script. src/base_classes/sports.py: Narrow 'except Exception' to 'except RuntimeError as e' and log via self.logger.debug — Path.home() raises only RuntimeError for service users; other exceptions should not be silently swallowed. src/config_service.py: Fix stale "MD5 checksum" in ConfigVersion.__init__ docstring (line 40); the implementation uses SHA-256 since the Codacy fix. src/wifi_manager.py: Log the last-resort AP enable failure with exc_info=True instead of silently passing — failure here means the device may be unreachable. web_interface/blueprints/pages_v3.py: Log the outer metadata pre-load exception at debug level instead of swallowing it silently; schema still loads fully below. src/background_data_service.py: Remove unused 'timeout' parameter from shutdown() — executor.shutdown() does not accept timeout; update __del__ caller accordingly. src/font_manager.py: Validate URL scheme before urlretrieve — reject non-http/https schemes (e.g. file://) to prevent reading local files from config-supplied URLs. src/plugin_system/plugin_executor.py: Simplify redundant except tuple: (PluginTimeoutError, PluginError, Exception) → Exception, which already covers the others. test/test_display_controller.py: Mark empty test_plugin_discovery_and_loading as @pytest.mark.skip with reason. Move duplicate 'from datetime import datetime' to module header and remove the stray mid-module copy. Skip (5 of 15 findings, with reasons): - pytest 9.0.3 concerns: full suite already verified (467 pass, 18 pre-existing) - Pillow 12.2.0 API concerns: no deprecated APIs in codebase; tests + Pi smoke test pass - diagnose_web_ui.sh sudo validation: set -e already ensures fail-fast on any sudo failure - app.py request-logging except: must stay silent (recursive logging risk); annotated - app.py SSE file-read except: genuinely transient I/O; annotated Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Chuck <chuck@example.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> |
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65e3e8319b |
fix(plugin_manager): prevent permanent ERROR state after update timeout (#316)
* fix(plugin_manager): prevent permanent ERROR state after update timeout When execute_update() fails (timeout or unhandled exception), the plugin state was set to ERROR with no recovery path. can_execute() returns False for ERROR state, so the plugin's update() was never called again, leaving it showing stale data indefinitely. Instead, update plugin_last_update so the plugin waits one configured interval before retrying, and keep the state ENABLED so recovery is automatic on the next cycle. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(plugin_manager): address PR review — failure timestamp and error context - Use time.time() at the point of failure instead of reusing current_time (captured before execution), so the full retry interval always elapses after a timeout rather than one execution-duration shorter - Add PluginStateManager.set_error_info() to persist structured error context without changing plugin state; call it in both failure branches so get_error_info() / get_state_info() surface recoverable errors alongside ERROR-state errors - Add warning log on the success=False branch (was previously silent) - Pass a descriptive Exception (not a generic "Plugin execution failed") to health_tracker.record_failure() in the timeout/executor-error path Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(plugin_manager): atomic state+error write via set_state_with_error The two-step set_state() / set_error_info() sequence left a window where readers could observe ENABLED state without the accompanying error context. Add threading.RLock to PluginStateManager and a new set_state_with_error() method that holds the lock for both the state-transition write and the _error_info write together. The method inlines the state-transition logic rather than calling set_state() internally to intentionally skip the "clear _error_info for non-ERROR states" side effect — the recoverable error dict is exactly what we want stored. Replace both paired set_state / set_error_info call sites in run_scheduled_updates() with the single atomic method. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(plugin_state): lock _error_info accesses and store defensive copies Three verified issues: - set_error_info wrote _error_info without holding _lock and stored the caller's dict by reference, allowing races and post-write mutation - set_state_with_error stored error_info by reference (lock was already held) - get_error_info read _error_info without _lock and returned the live reference, letting callers mutate the stored snapshot Implicit fourth fix: set_state also wrote _error_info without _lock; locking get_error_info while leaving that writer unguarded would have created a new race, so set_state is now wrapped in _lock too for consistency. Changes: - set_state: wrap entire body in self._lock (covers _states, _state_history, and _error_info writes atomically; ERROR-path _error_info value was already a fresh dict literal so no copy needed) - set_error_info: acquire self._lock + store dict(error_info) shallow copy - set_state_with_error: store dict(error_info) shallow copy (lock already held) - get_error_info: acquire self._lock + return dict(info) copy or None All stored values are flat dicts of strings/floats/bools, so shallow copy is sufficient — deepcopy is not needed. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(plugin_manager): apply recovery logic to update_all_plugins; extract helper update_all_plugins still set PluginState.ERROR on both failure paths, leaving it inconsistent with the run_scheduled_updates fix from the same PR. Extract _record_update_failure(plugin_id, exc=None) to hold all shared failure logic: capture actual failure time, build structured error_info, log the retry warning, stamp plugin_last_update, call set_state_with_error(ENABLED), and forward to health_tracker. Replace all four failure sites (two in run_scheduled_updates, two in update_all_plugins) with calls to this helper. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Chuck <chuck@example.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> |
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781224591f |
fix: post-audit follow-up code fixes (cache, fonts, icons, dev script) (#307)
* fix: post-audit follow-up code fixes (cache, fonts, icons, dev script, CI) The docs refresh effort (#306, ledmatrix-plugins#92) surfaced seven code bugs that were intentionally left out of the docs PRs because they required code changes rather than doc fixes. This PR addresses the six that belong in LEDMatrix (the seventh — a lacrosse-scoreboard mode rename — lives in the plugins repo). Bug 1: cache_manager.delete() AttributeError src/common/api_helper.py:287 and src/plugin_system/resource_monitor.py:343 both call cache_manager.delete(key), which doesn't exist — only clear_cache(key=None). Added a delete() alias method on CacheManager that forwards to clear_cache(key). Reverts the "There is no delete() method" wording in DEVELOPER_QUICK_REFERENCE, .cursorrules so the docs match the new shim. Bug 2: dev_plugin_setup.sh PROJECT_ROOT resolution scripts/dev/dev_plugin_setup.sh:9 set PROJECT_ROOT to SCRIPT_DIR instead of walking up two levels to the repo root, so PLUGINS_DIR resolved to scripts/dev/plugins/ and created symlinks under the script's own directory. Fixed the path and removed the stray scripts/dev/plugins/of-the-day symlink left by earlier runs. Bug 3: plugin custom icons regressed from v2 to v3 web_interface/blueprints/api_v3.py built the /plugins/installed response without including the manifest's "icon" field, and web_interface/templates/v3/base.html hardcoded fas fa-puzzle-piece in all three plugin-tab render sites. Pass the icon through the API and read it from the templates with a puzzle-piece fallback. Reverts the "currently broken" banners in docs/PLUGIN_CUSTOM_ICONS.md and docs/PLUGIN_CUSTOM_ICONS_FEATURE.md. Bug 4: register_plugin_fonts was never wired up src/font_manager.py:150 defines register_plugin_fonts(plugin_id, font_manifest) but nothing called it, so plugin manifests with a "fonts" block were silently no-ops. Wired the call into PluginManager.load_plugin() right after plugin_loader.load_plugin returns. Reverts the "not currently wired" warning in docs/FONT_MANAGER.md's "For Plugin Developers" section. Bug 5: dead web_interface_v2 import pattern (LEDMatrix half) src/base_odds_manager.py had a try/except importing web_interface_v2.increment_api_counter, falling back to a no-op stub. The module doesn't exist anywhere in the v3 codebase and no API metrics dashboard reads it. Deleted the import block and the single call site; the plugins-repo half of this cleanup lands in ledmatrix-plugins#<next>. Bug 7: no CI test workflow .github/workflows/ only contained security-audit.yml; pytest ran locally but was not gated on PRs. Added .github/workflows/tests.yml running pytest against Python 3.10, 3.11, 3.12 in EMULATOR=true mode, skipping tests marked hardware or slow. Updated docs/HOW_TO_RUN_TESTS.md to reflect that the workflow now exists. Verification done locally: - CacheManager.delete(key) round-trips with set/get - base_odds_manager imports without the v2 module present - dev_plugin_setup.sh PROJECT_ROOT resolves to repo root - api_v3 and plugin_manager compile clean - tests.yml YAML parses - Script syntax check on dev_plugin_setup.sh Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: address CodeRabbit review comments on #307 - src/cache_manager.py: clear_cache(key) treated empty string as "wipe all" because of `if key:`. Switched to `key is None` branching, made delete(key) and clear_cache(key) reject empty strings and None outright with ValueError, and updated both docstrings to make the contract explicit. Verified locally with a round-trip test that clear_cache() (no arg) still wipes everything but clear_cache("") and delete("") raise. - src/plugin_system/plugin_manager.py: was reaching for the font manager via getattr(self.display_manager, 'font_manager', None). PluginManager already takes a dedicated font_manager parameter (line 54) and stores it as self.font_manager (line 69), so the old path was both wrong and could miss the font manager entirely when the host injects them separately. Switched to self.font_manager directly with the same try/except warning behavior. - web_interface/templates/v3/base.html: in the full plugin-tab renderer, the icon was injected with `<i class="${escapeHtml(plugin.icon)}">` — but escapeHtml only escapes <, >, and &, not double quotes, so a manifest with a quote in its icon string could break out of the class attribute. Replaced the innerHTML template with createElement for the <i> tag, set className from plugin.icon directly (no string interpolation), and used a text node for the label. Same fix shape would also harden the two stub-renderer sites at line 515 / 774, but those already escape `"` to " and CodeRabbit only flagged this site, so leaving them for now. - docs/FONT_MANAGER.md: clarified that the Manual Font Overrides *workflow* (set_override / remove_override / font_overrides.json) is the supported override path today, and only the Fonts tab in the web UI is the placeholder. Previous wording conflated the two and made it sound like overrides themselves were broken. - docs/HOW_TO_RUN_TESTS.md: replaced the vague "see the PR adding it" with a concrete link to #307 and a note that the workflow file itself is held back pending the workflow scope. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Chuck <chuck@example.com> Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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2c2fca2219 |
fix(web): use HTMX for Plugin Manager tab loading (#294)
* fix: auto-repair missing plugins and graceful config fallback Plugins whose directories are missing (failed update, migration, etc.) now get automatically reinstalled from the store on startup. The config endpoint no longer returns a hard 500 when a schema is unavailable — it falls back to conservative key-name-based masking so the settings page stays functional. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: handle ledmatrix- prefix in plugin updates and reconciliation The store registry uses unprefixed IDs (e.g., 'weather') while older installs used prefixed config keys (e.g., 'ledmatrix-weather'). Both update_plugin() and auto-repair now try the unprefixed ID as a fallback when the prefixed one isn't found in the registry. Also filters system config keys (schedule, display, etc.) from reconciliation to avoid false positives. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: address code review findings for plugin auto-repair - Move backup-folder filter from _get_config_state to _get_disk_state where the artifact actually lives - Run startup reconciliation in a background thread so requests aren't blocked by plugin reinstallation - Set _reconciliation_done only after success so failures allow retries - Replace print() with proper logger in reconciliation - Wrap load_schema in try/except so exceptions fall through to conservative masking instead of 500 - Handle list values in _conservative_mask_config for nested secrets - Remove duplicate import re Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: add thread-safe locking to PluginManager and fix reconciliation retry PluginManager thread safety: - Add RLock protecting plugin_manifests and plugin_directories - Build scan results locally in _scan_directory_for_plugins, then update shared state under lock - Protect reads in get_plugin_info, get_all_plugin_info, get_plugin_directory, get_plugin_display_modes, find_plugin_for_mode - Protect manifest mutation in reload_plugin - Prevents races between background reconciliation thread and request handlers reading plugin state Reconciliation retry: - Clear _reconciliation_started on exception so next request retries - Check result.reconciliation_successful before marking done - Reset _reconciliation_started on non-success results to allow retry Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(web): use HTMX for Plugin Manager tab loading instead of custom fetch The Plugin Manager tab was the only tab using a custom window.loadPluginsTab() function with plain fetch() instead of HTMX. This caused a race condition where plugins_manager.js listened for htmx:afterSwap to initialize, but that event never fired for the custom fetch. Users had to navigate to a plugin config tab and back to trigger initialization. Changes: - Switch plugins tab to hx-get/hx-trigger="revealed" matching all other tabs - Remove ~560 lines of dead code (script extraction for a partial with no scripts, nested retry intervals, inline HTML card rendering fallbacks) - Add simple loadPluginsDirect() fallback for when HTMX fails to load - Remove typeof htmx guard on afterSwap listener so it registers unconditionally - Tighten afterSwap target check to avoid spurious re-init from other tab swaps Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: address CodeRabbit review findings across plugin system - plugin_manager.py: clear plugin_manifests/plugin_directories before update to prevent ghost entries for uninstalled plugins persisting across scans - state_reconciliation.py: remove 'enabled' key check that skipped legacy plugin configs, default to enabled=True matching PluginManager.load_plugin - app.py: add threading.Lock around reconciliation start guard to prevent race condition spawning duplicate threads; add -> None return annotation - store_manager.py: use resolved registry ID (alt_id) instead of original plugin_id when reinstalling during monorepo migration - base.html: check Response.ok in loadPluginsDirect fallback; trigger fallback on tab click when HTMX unavailable; remove active-tab check from 5-second timeout so content preloads regardless Skipped: api_v3.py secret redaction suggestion — the caller at line 2539 already tries schema-based mask_secret_fields() before falling back to _conservative_mask_config, making the suggested change redundant. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: skip backup dirs in plugin discovery and fix HTMX event syntax - plugin_manager.py: skip directories containing '.standalone-backup-' during discovery scan, matching state_reconciliation.py behavior and preventing backup manifests from overwriting live plugin entries - base.html: fix hx-on::htmx:response-error → hx-on::response-error (the :: shorthand already adds the htmx: prefix, so the original syntax resolved to htmx:htmx:response-error making the handler dead) Skipped findings: - web-ui-info in _SYSTEM_CONFIG_KEYS: it's a real plugin with manifest.json and config entry, not a system key - store_manager config key migration: valid feature request for handling ledmatrix- prefix rename, but new functionality outside this PR scope Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(web): add fetch timeout to loadPluginsDirect fallback Add AbortController with 10s timeout so a hanging fetch doesn't leave data-loaded set and block retries. Timer is cleared in both success and error paths. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com> |
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640a4c1706 |
fix: auto-repair missing plugins on startup (#293)
* fix: auto-repair missing plugins and graceful config fallback Plugins whose directories are missing (failed update, migration, etc.) now get automatically reinstalled from the store on startup. The config endpoint no longer returns a hard 500 when a schema is unavailable — it falls back to conservative key-name-based masking so the settings page stays functional. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: handle ledmatrix- prefix in plugin updates and reconciliation The store registry uses unprefixed IDs (e.g., 'weather') while older installs used prefixed config keys (e.g., 'ledmatrix-weather'). Both update_plugin() and auto-repair now try the unprefixed ID as a fallback when the prefixed one isn't found in the registry. Also filters system config keys (schedule, display, etc.) from reconciliation to avoid false positives. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: address code review findings for plugin auto-repair - Move backup-folder filter from _get_config_state to _get_disk_state where the artifact actually lives - Run startup reconciliation in a background thread so requests aren't blocked by plugin reinstallation - Set _reconciliation_done only after success so failures allow retries - Replace print() with proper logger in reconciliation - Wrap load_schema in try/except so exceptions fall through to conservative masking instead of 500 - Handle list values in _conservative_mask_config for nested secrets - Remove duplicate import re Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: add thread-safe locking to PluginManager and fix reconciliation retry PluginManager thread safety: - Add RLock protecting plugin_manifests and plugin_directories - Build scan results locally in _scan_directory_for_plugins, then update shared state under lock - Protect reads in get_plugin_info, get_all_plugin_info, get_plugin_directory, get_plugin_display_modes, find_plugin_for_mode - Protect manifest mutation in reload_plugin - Prevents races between background reconciliation thread and request handlers reading plugin state Reconciliation retry: - Clear _reconciliation_started on exception so next request retries - Check result.reconciliation_successful before marking done - Reset _reconciliation_started on non-success results to allow retry Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com> |
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b99be88cec |
fix(plugins): namespace-isolate modules for safe parallel loading (#237)
* fix(plugins): prevent KeyError race condition in module cleanup When multiple plugins have modules with the same name (e.g., background_data_service.py), the _clear_conflicting_modules function could raise a KeyError if a module was removed between iteration and deletion. This race condition caused plugin loading failures with errors like: "Unexpected error loading plugin: 'background_data_service'" Changes: - Use sys.modules.pop(mod_name, None) instead of del sys.modules[mod_name] to safely handle already-removed modules - Apply same fix to plugin unload in plugin_manager.py for consistency - Fix typo in sports.py: rankself._team_rankings_cacheings -> self._team_rankings_cache Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix(plugins): namespace-isolate plugin modules to prevent parallel loading collisions Multiple sport plugins share identically-named Python files (scroll_display.py, game_renderer.py, sports.py, etc.). When loaded in parallel via ThreadPoolExecutor, bare module names collide in sys.modules causing KeyError crashes. Replace _clear_conflicting_modules with _namespace_plugin_modules: after exec_module loads a plugin, its bare-name sub-modules are moved to namespaced keys (e.g. _plg_basketball_scoreboard_scroll_display) so they cannot collide. A threading lock serializes the exec_module window where bare names temporarily exist. Also updates unload_plugin to clean up namespaced sub-modules from sys.modules. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(plugins): address review feedback on namespace isolation - Fix main module accidentally renamed: move before_keys snapshot to after sys.modules[module_name] insertion so the main entry is excluded from namespace renaming and error cleanup - Use Path.is_relative_to() instead of substring matching for plugin directory containment checks to avoid false-matches on overlapping directory names - Add try/except around exec_module to clean up partially-initialized modules on failure, preventing leaked bare-name entries - Add public unregister_plugin_modules() method on PluginLoader so PluginManager doesn't reach into private attributes during unload - Update stale comment referencing removed _clear_conflicting_modules Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(plugins): remove unused plugin_dir_str variable Leftover from the old substring containment check, now replaced by Path.is_relative_to(). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(plugins): extract shared helper for bare-module filtering Hoist plugin_dir.resolve() out of loops and deduplicate the bare-module filtering logic between _namespace_plugin_modules and the error cleanup block into _iter_plugin_bare_modules(). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix(plugins): keep bare-name alias to prevent lazy import duplication Stop removing bare module names from sys.modules after namespacing. Removing them caused lazy intra-plugin imports (deferred imports inside methods) to re-import from disk, creating a second inconsistent module copy. Keeping both the bare and namespaced entries pointing to the same object avoids this. The next plugin's exec_module naturally overwrites the bare entry with its own version. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> --------- Co-authored-by: Chuck <chuck@example.com> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
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8fb2800495 |
feat: add error detection, monitoring, and code quality improvements (#223)
* feat: add error detection, monitoring, and code quality improvements This comprehensive update addresses automatic error detection, code quality, and plugin development experience: ## Error Detection & Monitoring - Add ErrorAggregator service for centralized error tracking - Add pattern detection for recurring errors (5+ in 60 min) - Add error dashboard API endpoints (/api/v3/errors/*) - Integrate error recording into plugin executor ## Code Quality - Remove 10 silent `except: pass` blocks in sports.py and football.py - Remove hardcoded debug log paths - Add pre-commit hooks to prevent future bare except clauses ## Validation & Type Safety - Add warnings when plugins lack config_schema.json - Add config key collision detection for plugins - Improve type coercion logging in BasePlugin ## Testing - Add test_config_validation_edge_cases.py - Add test_plugin_loading_failures.py - Add test_error_aggregator.py ## Documentation - Add PLUGIN_ERROR_HANDLING.md guide - Add CONFIG_DEBUGGING.md guide Note: GitHub Actions CI workflow is available in the plan but requires workflow scope to push. Add .github/workflows/ci.yml manually. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: address code review issues - Fix GitHub issues URL in CONFIG_DEBUGGING.md - Use RLock in error_aggregator.py to prevent deadlock in export_to_file - Distinguish missing vs invalid schema files in plugin_manager.py - Add assertions to test_null_value_for_required_field test - Remove unused initial_count variable in test_plugin_load_error_recorded - Add validation for max_age_hours in clear_old_errors API endpoint Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Chuck <chuck@example.com> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
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7d71656cf1 |
Plugins (#145)
Chaotic mega-merge into main. THINGS WILL PROBABLY BE BROKEN
* chore: Update soccer-scoreboard submodule to merged commit
- Update submodule reference to include manifest.json v2 registry format
- Version updated to 1.0.1
* refactor: Remove test_mode and logo_dir config reading from base SportsCore
- Remove test_mode initialization and usage
- Remove logo_dir reading from mode_config
- Use LogoDownloader defaults directly for logo directories
* chore: Update plugin submodules after removing global properties
- Update basketball-scoreboard submodule (removed global test_mode, live_priority, dynamic_duration, logo_dir)
- Update soccer-scoreboard submodule (removed global test_mode, live_priority, dynamic_duration, logo_dir)
* feat(calendar): Add credentials.json file upload via web interface
- Add API endpoint /api/v3/plugins/calendar/upload-credentials for file upload
- Validate JSON format and Google OAuth structure
- Save file to plugin directory with secure permissions (0o600)
- Backup existing credentials.json before overwriting
- Add file upload widget support for string fields in config forms
- Add frontend handler handleCredentialsUpload() for single file uploads
- Update .gitignore to allow calendar submodule
- Update calendar submodule reference
* fix(web): Improve spacing for nested configuration sections
- Add dynamic margin based on nesting depth (mb-6 for deeply nested sections)
- Increase padding in nested content areas (py-3 to py-4)
- Add extra spacing after nested sections to prevent overlap
- Enhance CSS spacing for nested sections (1.5rem for nested, 2rem for deeply nested)
- Add padding-bottom to expanded nested content to prevent cutoff
- Fixes issue where game_limits and other nested settings were hidden under next section header
* chore(plugins): Update sports scoreboard plugins with live update interval fix
- Updated hockey-scoreboard, football-scoreboard, basketball-scoreboard, and soccer-scoreboard submodules
- All plugins now fix the interval selection bug that caused live games to update every 5 minutes instead of 30 seconds
- Ensures all live games update at the configured live_update_interval (30s) for timely score updates
* fix: Initialize test_mode in SportsLive and fix config migration
- Add test_mode initialization in SportsLive.__init__() to prevent AttributeError
- Remove invalid new_secrets parameter from save_config_atomic() call in config migration
- Fixes errors: 'NBALiveManager' object has no attribute 'test_mode'
- Fixes errors: ConfigManager.save_config_atomic() got unexpected keyword argument 'new_secrets'
* chore: Update submodules with test_mode initialization fixes
- Update basketball-scoreboard submodule
- Update soccer-scoreboard submodule
* fix(plugins): Auto-stash local changes before plugin updates
- Automatically stash uncommitted changes before git pull during plugin updates
- Prevents update failures when plugins have local modifications
- Improves error messages for git update failures
- Matches behavior of main LEDMatrix update process
* fix(basketball-scoreboard): Update submodule with timeout fix
- Updated basketball-scoreboard plugin to fix update() timeout issue
- Plugin now uses fire-and-forget odds fetching for upcoming games
- Prevents 30-second timeout when processing many upcoming games
Also fixed permission issue on devpi:
- Changed /var/cache/ledmatrix/display_on_demand_state.json permissions
from 600 to 660 to allow web service (devpi user) to read the file
* fix(cache): Ensure cache files use 660 permissions for group access
- Updated setup_cache.sh to set file permissions to 660 (not 775)
- Updated first_time_install.sh to properly set cache file permissions
- Modified DiskCache to set 660 permissions when creating cache files
- Ensures display_on_demand_state.json and other cache files are readable
by web service (devpi user) which is in ledmatrix group
This fixes permission issues where cache files were created with 600
permissions, preventing the web service from reading them. Now files
are created with 660 (rw-rw----) allowing group read access.
* fix(soccer-scoreboard): Update submodule with manifest fix
- Updated soccer-scoreboard plugin submodule
- Added missing entry_point and class_name to manifest.json
- Fixes plugin loading error: 'No class_name in manifest'
Also fixed cache file permissions on devpi server:
- Changed display_on_demand_state.json from 600 to 660 permissions
- Allows web service (devpi user) to read cache files
* fix(display): Remove update_display() calls from clear() to prevent black flash
Previously, display_manager.clear() was calling update_display() twice,
which immediately showed a black screen on the hardware before new
content could be drawn. This caused visible black flashes when switching
between modes, especially when plugins switch from general modes (e.g.,
football_upcoming) to specific sub-modes (e.g., nfl_upcoming).
Now clear() only prepares the buffer without updating the hardware.
Callers can decide when to update the display, allowing smooth transitions
from clear → draw → update_display() without intermediate black flashes.
Places that intentionally show a cleared screen (error cases) already
explicitly call update_display() after clear(), so backward compatibility
is maintained.
* fix(scroll): Prevent wrap-around before cycle completion in dynamic duration
- Check scroll completion BEFORE allowing wrap-around
- Clamp scroll_position when complete to prevent visual loop
- Only wrap-around if cycle is not complete yet
- Fixes issue where stocks plugin showed first stock again at end
- Completion logged only once to avoid spam
- Ensures smooth transition to next mode without visual repeat
* fix(on-demand): Ensure on-demand buttons work and display service runs correctly
- Add early stub functions for on-demand modal to ensure availability when Alpine.js initializes
- Increase on-demand request cache max_age from 5min to 1hr to prevent premature expiration
- Fixes issue where on-demand buttons were not functional due to timing issues
- Ensures display service properly picks up on-demand requests when started
* test: Add comprehensive test coverage (30%+)
- Add 100+ new tests across core components
- Add tests for LayoutManager (27 tests)
- Add tests for PluginLoader (14 tests)
- Add tests for SchemaManager (20 tests)
- Add tests for MemoryCache and DiskCache (24 tests)
- Add tests for TextHelper (9 tests)
- Expand error handling tests (7 new tests)
- Improve coverage from 25.63% to 30.26%
- All 237 tests passing
Test files added:
- test/test_layout_manager.py
- test/test_plugin_loader.py
- test/test_schema_manager.py
- test/test_text_helper.py
- test/test_config_service.py
- test/test_display_controller.py
- test/test_display_manager.py
- test/test_error_handling.py
- test/test_font_manager.py
- test/test_plugin_system.py
Updated:
- pytest.ini: Enable coverage reporting with 30% threshold
- test/conftest.py: Enhanced fixtures for better test isolation
- test/test_cache_manager.py: Expanded cache component tests
- test/test_config_manager.py: Additional config tests
Documentation:
- HOW_TO_RUN_TESTS.md: Guide for running and understanding tests
* test(web): Add comprehensive API endpoint tests
- Add 30 new tests for Flask API endpoints in test/test_web_api.py
- Cover config, system, display, plugins, fonts, and error handling APIs
- Increase test coverage from 30.26% to 30.87%
- All 267 tests passing
Tests cover:
- Config API: GET/POST main config, schedule, secrets
- System API: Status, version, system actions
- Display API: Current display, on-demand start/stop
- Plugins API: Installed plugins, health, config, operations, state
- Fonts API: Catalog, tokens, overrides
- Error handling: Invalid JSON, missing fields, 404s
* test(plugins): Add comprehensive integration tests for all plugins
- Add base test class for plugin integration tests
- Create integration tests for all 6 plugins:
- basketball-scoreboard (11 tests)
- calendar (10 tests)
- clock-simple (11 tests)
- odds-ticker (9 tests)
- soccer-scoreboard (11 tests)
- text-display (12 tests)
- Total: 64 new plugin integration tests
- Increase test coverage from 30.87% to 33.38%
- All 331 tests passing
Tests verify:
- Plugin loading and instantiation
- Required methods (update, display)
- Manifest validation
- Display modes
- Config schema validation
- Graceful handling of missing API credentials
Uses hybrid approach: integration tests in main repo,
plugin-specific unit tests remain in plugin submodules.
* Add mqtt-notifications plugin as submodule
* fix(sports): Respect games_to_show settings for favorite teams
- Fix upcoming games to show N games per team (not just 1)
- Fix recent games to show N games per team (not just 1)
- Add duplicate removal for games involving multiple favorite teams
- Match behavior of basketball-scoreboard plugin
- Affects NFL, NHL, and other sports using base_classes/sports.py
* chore: Remove debug instrumentation logs
- Remove temporary debug logging added during fix verification
- Fix confirmed working by user
* debug: Add instrumentation to debug configuration header visibility issue
* fix: Resolve nested section content sliding under next header
- Remove overflow-hidden from nested-section to allow proper document flow
- Add proper z-index and positioning to prevent overlap
- Add margin-top to nested sections for better spacing
- Remove debug instrumentation that was causing ERR_BLOCKED_BY_CLIENT errors
* fix: Prevent unnecessary plugin tab redraws
- Add check to only update tabs when plugin list actually changes
- Increase debounce timeout to batch rapid changes
- Compare plugin IDs before updating to avoid redundant redraws
- Fix setter to check for actual changes before triggering updates
* fix: Prevent form-groups from sliding out of view when nested sections expand
- Increase margin-bottom on nested-sections for better spacing
- Add clear: both to nested-sections to ensure proper document flow
- Change overflow to visible when expanded to allow natural flow
- Add margin-bottom to expanded content
- Add spacing rules for form-groups that follow nested sections
- Add clear spacer div after nested sections
* fix: Reduce excessive debug logging in generateConfigForm
- Only log once per plugin instead of on every function call
- Prevents log spam when Alpine.js re-renders the form multiple times
- Reduces console noise from 10+ logs per plugin to 1 log per plugin
* fix: Prevent nested section content from sliding out of view when expanded
- Remove overflow-hidden from nested-section in base.html (was causing clipping)
- Add scrollIntoView to scroll expanded sections into view within modal
- Set nested-section overflow to visible to prevent content clipping
- Add min-height to nested-content to ensure proper rendering
- Wait for animation to complete before scrolling into view
* fix: Prevent form-groups from overlapping and appearing outside view
- Change nested-section overflow to hidden by default, visible when expanded
- Add :has() selector to allow overflow when content is expanded
- Ensure form-groups after nested sections have proper spacing and positioning
- Add clear: both and width: 100% to prevent overlap
- Use !important for margin-top to ensure spacing is applied
- Ensure form-groups are in normal document flow with float: none
* fix: Use JavaScript to toggle overflow instead of :has() selector
- :has() selector may not be supported in all browsers
- Use JavaScript to set overflow: visible when expanded, hidden when collapsed
- This ensures better browser compatibility while maintaining functionality
* fix: Make parent sections expand when nested sections expand
- Add updateParentNestedContentHeight() helper to recursively update parent heights
- When a nested section expands, recalculate all parent nested-content max-heights
- Ensures parent sections (like NFL) expand to accommodate expanded child sections
- Updates parent heights both on expand and collapse for proper animation
* refactor: Simplify parent section expansion using CSS max-height: none
- Remove complex recursive parent height update function
- Use CSS max-height: none when expanded to allow natural expansion
- Parent sections automatically expand because nested-content has no height constraint
- Simpler and more maintainable solution
* refactor: Remove complex recursive parent height update function
- CSS max-height: none already handles parent expansion automatically
- No need for JavaScript to manually update parent heights
- Much simpler and cleaner solution
* debug: Add instrumentation to debug auto-collapse issue
- Add logging to track toggle calls and state changes
- Add guard to prevent multiple simultaneous toggles
- Pass event object to prevent bubbling
- Improve state detection logic
- Add return false to onclick handlers
* chore: Remove debug instrumentation from toggleNestedSection
- Remove all debug logging code
- Keep functional fixes: event handling, toggle guard, improved state detection
- Code is now clean and production-ready
* fix(web): Add browser refresh note to plugin fetch errors
* refactor(text-display): Update submodule to use ScrollHelper
* fix(text-display): Fix scrolling display issue - update position in display()
* feat(text-display): Add scroll_loop option and improve scroll speed control
* debug: Add instrumentation to track plugin enabled state changes
Added debug logging to investigate why plugins appear to disable themselves:
- Track enabled state during plugin load (before/after schema merge)
- Track enabled state during plugin reload
- Track enabled state preservation during config save
- Track state reconciliation fixes
- Track enabled state updates in on_config_change
This will help identify which code path is causing plugins to disable.
* debug: Fix debug log path to work on Pi
Changed hardcoded log path to use dynamic project root detection:
- Uses LEDMATRIX_ROOT env var if set
- Falls back to detecting project root by looking for config directory
- Creates .cursor directory if it doesn't exist
- Falls back to /tmp/ledmatrix_debug.log if all else fails
- Added better error handling with logger fallback
* Remove debug instrumentation for plugin enabled state tracking
Removed all debug logging that was added to track plugin enabled state changes.
The instrumentation has been removed as requested.
* Reorganize documentation and cleanup test files
- Move documentation files to docs/ directory
- Remove obsolete test files
- Update .gitignore and README
* feat(text-display): Switch to frame-based scrolling with high FPS support
* fix(text-display): Add backward compatibility for ScrollHelper sub-pixel scrolling
* feat(scroll_helper): Add sub-pixel scrolling support for smooth movement
- Add sub-pixel interpolation using scipy (if available) or numpy fallback
- Add set_sub_pixel_scrolling() method to enable/disable feature
- Implement _get_visible_portion_subpixel() for fractional pixel positioning
- Implement _interpolate_subpixel() for linear interpolation
- Prevents pixel skipping at slow scroll speeds
- Maintains backward compatibility with integer pixel path
* fix(scroll_helper): Reset last_update_time in reset_scroll() to prevent jump-ahead
- Reset last_update_time when resetting scroll position
- Prevents large delta_time on next update after reset
- Fixes issue where scroll would immediately complete again after reset
- Ensures smooth scrolling continuation after loop reset
* fix(scroll_helper): Fix numpy broadcasting error in sub-pixel interpolation
- Add output_width parameter to _interpolate_subpixel() for variable widths
- Fix wrap-around case to use correct widths for interpolation
- Handle edge cases where source array is smaller than expected
- Prevent 'could not broadcast input array' errors in sub-pixel scrolling
- Ensure proper width matching in all interpolation paths
* feat(scroll): Add frame-based scrolling mode for smooth LED matrix movement
- Add frame_based_scrolling flag to ScrollHelper
- When enabled, moves fixed pixels per step, throttled by scroll_delay
- Eliminates time-based jitter by ignoring frame timing variations
- Provides stock-ticker-like smooth, predictable scrolling
- Update text-display plugin to use frame-based mode
This addresses stuttering issues where time-based scrolling caused
visual jitter due to frame timing variations in the main display loop.
* fix(scroll): Fix NumPy broadcasting errors in sub-pixel wrap-around
- Ensure _interpolate_subpixel always returns exactly requested width
- Handle cases where scipy.ndimage.shift produces smaller arrays
- Add padding logic for wrap-around cases when arrays are smaller than expected
- Prevents 'could not broadcast input array' errors during scrolling
* refactor(scroll): Remove sub-pixel interpolation, use high FPS integer scrolling
- Disable sub-pixel scrolling by default in ScrollHelper
- Simplify get_visible_portion to always use integer pixel positioning
- Restore frame-based scrolling logic for smooth high FPS movement
- Use high frame rate (like stock ticker) for smoothness instead of interpolation
- Reduces complexity and eliminates broadcasting errors
* fix(scroll): Prevent large pixel jumps in frame-based scrolling
- Initialize last_step_time properly to prevent huge initial jumps
- Clamp scroll_speed to max 5 pixels/frame in frame-based mode
- Prevents 60-pixel jumps when scroll_speed is misconfigured
- Simplified step calculation to avoid lag catch-up jumps
* fix(text-display): Align config schema and add validation
- Update submodule reference
- Adds warning and logging for scroll_speed config issues
* fix(scroll): Simplify frame-based scrolling to match stock ticker behavior
- Remove throttling logic from frame-based scrolling
- Move pixels every call (DisplayController's loop timing controls rate)
- Add enable_scrolling attribute to text-display plugin for high-FPS treatment
- Matches stock ticker: simple, predictable movement every frame
- Eliminates jitter from timing mismatches between DisplayController and ScrollHelper
* fix(scroll): Restore scroll_delay throttling in frame-based mode
- Restore time-based throttling using scroll_delay
- Move pixels only when scroll_delay has passed
- Handle lag catch-up with reasonable caps to prevent huge jumps
- Preserve fractional timing for smooth operation
- Now scroll_delay actually controls the scroll speed as intended
* feat(text-display): Add FPS counter logging
- Update submodule reference
- Adds FPS tracking and logging every 5 seconds
* fix(text-display): Add display-width buffer so text scrolls completely off
- Update submodule reference
- Adds end buffer to ensure text exits viewport before looping
* fix: Prevent premature game switching in SportsLive
- Set last_game_switch when games load even if current_game already exists
- Set last_game_switch when same games update but it's still 0
- Add guard to prevent switching check when last_game_switch is 0
- Fixes issue where first game shows for only ~2 seconds before switching
- Also fixes random screen flickering when games change prematurely
* feat(plugins): Add branch selection support for plugin installation
- Add optional branch parameter to install_plugin() and install_from_url() in store_manager
- Update API endpoints to accept and pass branch parameter
- Update frontend JavaScript to support branch selection in install calls
- Maintain backward compatibility - branch parameter is optional everywhere
- Falls back to default branch logic if specified branch doesn't exist
* feat(plugins): Add UI for branch selection in plugin installation
- Add branch input field in 'Install Single Plugin' section
- Add global branch input for store installations
- Update JavaScript to read branch from input fields
- Branch input applies to all store installations when specified
* feat(plugins): Change branch selection to be per-plugin instead of global
- Remove global store branch input field
- Add individual branch input field to each plugin card in store
- Add branch input to custom registry plugin cards
- Each plugin can now have its own branch specified independently
* debug: Add logging to _should_exit_dynamic
* feat(display_controller): Add universal get_cycle_duration support for all plugins
UNIVERSAL FEATURE: Any plugin can now implement get_cycle_duration() to dynamically
calculate the total time needed to show all content for a mode.
New method:
- _plugin_cycle_duration(plugin, display_mode): Queries plugin for calculated duration
Integration:
- Display controller calls plugin.get_cycle_duration(display_mode)
- Uses returned duration as target (respecting max cap)
- Falls back to cap if not provided
Benefits:
- Football plugin: Show all games (3 games × 15s = 45s total)
- Basketball plugin: Could implement same logic
- Hockey/Baseball/any sport: Universal support
- Stock ticker: Could calculate based on number of stocks
- Weather: Could calculate based on forecast days
Example plugin implementation:
Result: Plugins control their own display duration based on actual content,
creating a smooth user experience where all content is shown before switching.
* debug: Add logging to cycle duration call
* debug: Change loop exit logs to INFO level
* fix: Change cycle duration logs to INFO level
* fix: Don't exit loop on False for dynamic duration plugins
For plugins with dynamic duration enabled, keep the display loop running
even when display() returns False. This allows games to continue rotating
within the calculated duration.
The loop will only exit when:
- Cycle is complete (plugin reports all content shown)
- Max duration is reached
- Mode is changed externally
* fix(schedule): Improve display scheduling functionality
- Add GET endpoint for schedule configuration retrieval
- Fix mode switching to clean up old config keys (days/start_time/end_time)
- Improve error handling with consistent error_response() usage
- Enhance display controller schedule checking with better edge case handling
- Add validation for time formats and ensure at least one day enabled in per-day mode
- Add debug logging for schedule state changes
Fixes issues where schedule mode switching left stale config causing incorrect behavior.
* fix(install): Add cmake and ninja-build to system dependencies
Resolves h3 package build failure during first-time installation.
The h3 package (dependency of timezonefinder) requires CMake and
Ninja to build from source. Adding these build tools ensures
successful installation of all Python dependencies.
* fix: Pass display_mode in ALL loop calls to maintain sticky manager
CRITICAL FIX: Display controller was only passing display_mode on first call,
causing plugins to fall back to internal mode cycling and bypass sticky
manager logic.
Now consistently passes display_mode=active_mode on every display() call in
both high-FPS and normal loops. This ensures plugins maintain mode context
and sticky manager state throughout the entire display duration.
* feat(install): Add OS check for Raspberry Pi OS Lite (Trixie)
- Verify OS is Raspberry Pi OS (raspbian/debian)
- Require Debian 13 (Trixie) specifically
- Check for Lite version (no desktop environment)
- Exit with clear error message if requirements not met
- Provide instructions for obtaining correct OS version
* fix(web-ui): Add missing notification handlers to quick action buttons
- Added hx-on:htmx:after-request handlers to all quick action buttons in overview.html
- Added hx-ext='json-enc' for proper JSON encoding
- Added missing notification handler for reboot button in index.html
- Users will now see toast notifications when actions complete or fail
* fix(display): Ensure consistent display mode handling in all plugin calls
- Updated display controller to consistently pass display_mode in all plugin display() calls.
- This change maintains the sticky manager state and ensures plugins retain their mode context throughout the display duration.
- Addresses issues with mode cycling and improves overall display reliability.
* fix(display): Enhance display mode persistence across plugin updates
- Updated display controller to ensure display_mode is consistently maintained during plugin updates.
- This change prevents unintended mode resets and improves the reliability of display transitions.
- Addresses issues with mode persistence, ensuring a smoother user experience across all plugins.
* feat: Add Olympics countdown plugin as submodule
- Add olympics-countdown plugin submodule
- Update .gitignore to allow olympics-countdown plugin
- Plugin automatically determines next Olympics and counts down to opening/closing ceremonies
* feat(web-ui): Add checkbox-group widget support for multi-select arrays
- Add checkbox-group widget rendering in plugins_manager.js
- Update form processing to handle checkbox groups with [] naming
- Support for friendly labels via x-options in config schemas
- Update odds-ticker submodule with checkbox-group implementation
* fix(plugins): Preserve enabled state when saving plugin config from main config endpoint
When saving plugin configuration through save_main_config endpoint, the enabled
field was not preserved if missing from the form data. This caused plugins to
be automatically disabled when users saved their configuration from the plugin
manager tab.
This fix adds the same enabled state preservation logic that exists in
save_plugin_config endpoint, ensuring consistent behavior across both endpoints.
The enabled state is preserved from current config, plugin instance, or defaults
to True to prevent unexpected disabling of plugins.
* fix(git): Resolve git status timeout and exclude plugins from base project updates
- Add --untracked-files=no flag to git status for faster execution
- Increase timeout from 5s to 30s for git status operations
- Add timeout exception handling for git status and stash operations
- Filter out plugins directory from git status checks (plugins are separate repos)
- Exclude plugins from stash operations using :!plugins pathspec
- Apply same fixes to plugin store manager update operations
* feat(plugins): Add granular scroll speed control to odds-ticker and leaderboard plugins
- Add display object to both plugins' config schemas with scroll_speed and scroll_delay
- Enable frame-based scrolling mode for precise FPS control (100 FPS for leaderboard)
- Add set_scroll_speed() and set_scroll_delay() methods to both plugins
- Maintain backward compatibility with scroll_pixels_per_second config
- Leaderboard plugin now explicitly sets target_fps to 100 for high-performance scrolling
* fix(scroll): Correct dynamic duration calculation for frame-based scrolling
- Fix calculate_dynamic_duration() to properly handle frame-based scrolling mode
- Convert scroll_speed from pixels/frame to pixels/second when in frame-based mode
- Prevents incorrect duration calculations (e.g., 2609s instead of 52s)
- Affects all plugins using ScrollHelper: odds-ticker, leaderboard, stocks, text-display
- Add debug logging to show scroll mode and effective speed
* Remove version logic from plugin system, use git commits instead
- Remove version parameter from install_plugin() method
- Rename fetch_latest_versions to fetch_commit_info throughout codebase
- Remove version fields from plugins.json registry (versions, latest_version, download_url_template)
- Remove version logging from plugin manager
- Update web UI to use fetch_commit_info parameter
- Update .gitignore to ignore all plugin folders (remove whitelist exceptions)
- Remove plugin directories from git index (plugins now installed via plugin store only)
Plugins now always install latest commit from default branch. Version fields
replaced with git commit SHA and commit dates. System uses git-based approach
for all plugin metadata.
* feat(plugins): Normalize all plugins as git submodules
- Convert all 18 plugins to git submodules for uniform management
- Add submodules for: baseball-scoreboard, christmas-countdown, football-scoreboard, hockey-scoreboard, ledmatrix-flights, ledmatrix-leaderboard, ledmatrix-music, ledmatrix-stocks, ledmatrix-weather, static-image
- Re-initialize mqtt-notifications as proper submodule
- Update .gitignore to allow all plugin submodules
- Add normalize_plugin_submodules.sh script for future plugin management
All plugins with GitHub repositories are now managed as git submodules,
ensuring consistent version control and easier updates.
* refactor(repository): Reorganize scripts and files into organized directory structure
- Move installation scripts to scripts/install/ (except first_time_install.sh)
- Move development scripts to scripts/dev/
- Move utility scripts to scripts/utils/
- Move systemd service files to systemd/
- Keep first_time_install.sh, start_display.sh, stop_display.sh in root
- Update all path references in scripts, documentation, and service files
- Add README.md files to new directories explaining their purpose
- Remove empty tools/ directory (contents moved to scripts/dev/)
- Add .gitkeep to data/ directory
* fix(scripts): Fix PROJECT_DIR path in start_web_conditionally.py after move to scripts/utils/
* fix(scripts): Fix PROJECT_DIR/PROJECT_ROOT path resolution in moved scripts
- Fix wifi_monitor_daemon.py to use project root instead of scripts/utils/
- Fix shell scripts in scripts/ to correctly resolve project root (go up one more level)
- Fix scripts in scripts/fix_perms/ to correctly resolve project root
- Update diagnose_web_interface.sh to reference moved start_web_conditionally.py path
All scripts now correctly determine project root after reorganization.
* fix(install): Update first_time_install.sh to detect and update service files with old paths
- Check for old paths in service files and reinstall if needed
- Always reinstall main service (install_service.sh is idempotent)
- This ensures existing installations get updated paths after reorganization
* fix(install): Update install_service.sh message to indicate it updates existing services
* fix(wifi): Enable WiFi scan to work when AP mode is active
- Temporarily disable AP mode during network scanning
- Automatically re-enable AP mode after scan completes
- Add proper error handling with try/finally to ensure AP mode restoration
- Add user notification when AP mode is temporarily disabled
- Improve error messages for common scanning failures
- Add timing delays for interface mode switching
* fix(wifi): Fix network parsing to handle frequency with 'MHz' suffix
- Strip 'MHz' suffix from frequency field before float conversion
- Add better error logging for parsing failures
- Fixes issue where all networks were silently skipped due to ValueError
* debug(wifi): Add console logging and Alpine.js reactivity fixes for network display
- Add console.log statements to debug network scanning
- Add x-effect to force Alpine.js reactivity updates
- Add unique keys to x-for template
- Add debug display showing network count
- Improve error handling and user feedback
* fix(wifi): Manually update select options instead of using Alpine.js x-for
- Replace Alpine.js x-for template with manual DOM manipulation
- Add updateSelectOptions() method to directly update select dropdown
- This fixes issue where networks weren't appearing in dropdown
- Alpine.js x-for inside select elements can be unreliable
* feat(web-ui): Add patternProperties support for dynamic key-value pairs
- Add UI support for patternProperties objects (custom_feeds, feed_logo_map)
- Implement key-value pair editor with add/remove functionality
- Add JavaScript functions for managing dynamic key-value pairs
- Update form submission to handle patternProperties JSON data
- Enable easy configuration of feed_logo_map in web UI
* chore: Update ledmatrix-news submodule to latest commit
* fix(plugins): Handle arrays of objects in config normalization
Fix configuration validation failure for static-image plugin by adding
recursive normalization support for arrays of objects. The normalize_config_values
function now properly handles arrays containing objects (like image_config.images)
by recursively normalizing each object in the array using the items schema properties.
This resolves the 'configuration validation failed' error when saving static
image plugin configuration with multiple images.
* fix(plugins): Handle union types in config normalization and form generation
Fix configuration validation for fields with union types like ['integer', 'null'].
The normalization function now properly handles:
- Union types in top-level fields (e.g., random_seed: ['integer', 'null'])
- Union types in array items
- Empty string to None conversion for nullable fields
- Form generation and submission for union types
This resolves validation errors when saving plugin configs with nullable
integer/number fields (e.g., rotation_settings.random_seed in static-image plugin).
Also improves UX by:
- Adding placeholder text for nullable fields explaining empty = use default
- Properly handling empty values in form submission for union types
* fix(plugins): Improve union type normalization with better edge case handling
Enhanced normalization for union types like ['integer', 'null']:
- Better handling of whitespace in string values
- More robust empty string to None conversion
- Fallback to None when conversion fails and null is allowed
- Added debug logging for troubleshooting normalization issues
- Improved handling of nested object fields with union types
This should resolve remaining validation errors for nullable integer/number
fields in nested objects (e.g., rotation_settings.random_seed).
* chore: Add ledmatrix-news plugin to .gitignore exceptions
* Fix web interface service script path in install_service.sh
- Updated ExecStart path from start_web_conditionally.py to scripts/utils/start_web_conditionally.py
- Updated diagnose_web_ui.sh to check for correct script path
- Fixes issue where web UI service fails to start due to incorrect script path
* Fix nested configuration section headers not expanding
Fixed toggleNestedSection function to properly calculate scrollHeight when
expanding nested configuration sections. The issue occurred when sections
started with display:none - the scrollHeight was being measured before the
browser had a chance to lay out the element, resulting in a value of 0.
Changes:
- Added setTimeout to delay scrollHeight measurement until after layout
- Added overflow handling during animations to prevent content jumping
- Added fallback for edge cases where scrollHeight might still be 0
- Set maxHeight to 'none' after expansion completes for natural growth
- Updated function in both base.html and plugins_manager.js
This fix applies to all plugins with nested configuration sections, including:
- Hockey/Football/Basketball/Baseball/Soccer scoreboards (customization, global sections)
- All plugins with transition, display, and other nested configuration objects
Fixes configuration header expansion issues across all plugins.
* Fix syntax error in first_time_install.sh step 8.5
Added missing 'fi' statement to close the if block in the WiFi monitor
service installation section. This resolves the 'unexpected end of file'
error that occurred at line 1385 during step 8.5.
* Fix WiFi UI: Display correct SSID and accurate signal strength
- Fix WiFi network selection dropdown not showing available networks
- Replace manual DOM manipulation with Alpine.js x-for directive
- Add fallback watcher to ensure select updates reactively
- Fix WiFi status display showing netplan connection name instead of SSID
- Query actual SSID from device properties (802-11-wireless.ssid)
- Add fallback methods to get SSID from active WiFi connection list
- Improve signal strength accuracy
- Get signal directly from device properties (WIFI.SIGNAL)
- Add multiple fallback methods for robust signal retrieval
- Ensure signal percentage is accurate and up-to-date
* Improve WiFi connection UI and error handling
- Fix connect button disabled condition to check both selectedSSID and manualSSID
- Improve error handling to display actual server error messages from 400 responses
- Add step-by-step labels (Step 1, Step 2, Step 3) to clarify connection workflow
- Add visual feedback showing selected network in blue highlight box
- Improve password field labeling with helpful instructions
- Add auto-clear logic between dropdown and manual SSID entry
- Enhance backend validation with better error messages and logging
- Trim SSID whitespace before processing to prevent validation errors
* Add WiFi disconnect functionality for AP mode testing
- Add disconnect_from_network() method to WiFiManager
- Disconnects from current WiFi network using nmcli
- Automatically triggers AP mode check if auto_enable_ap_mode is enabled
- Returns success/error status with descriptive messages
- Add /api/v3/wifi/disconnect API endpoint
- POST endpoint to disconnect from current WiFi network
- Includes proper error handling and logging
- Add disconnect button to WiFi status section
- Only visible when connected to a network
- Red styling to indicate disconnection action
- Shows 'Disconnecting...' state during operation
- Automatically refreshes status after disconnect
- Integrates with AP mode auto-enable functionality
- When disconnected, automatically enables AP mode if configured
- Perfect for testing captive portal and AP mode features
* Add explicit handling for broken pipe errors during plugin dependency installation
- Catch BrokenPipeError and OSError (errno 32) explicitly in all dependency installation methods
- Add clear error messages explaining network interruption or buffer overflow causes
- Improves error handling in store_manager, plugin_loader, and plugin_manager
- Helps diagnose 'Errno 32 Broken Pipe' errors during pip install operations
* Add WiFi permissions configuration script and integrate into first-time install
- Create configure_wifi_permissions.sh script
- Configures passwordless sudo for nmcli commands
- Configures PolicyKit rules for NetworkManager control
- Fixes 'Not Authorized to control Networking' error
- Allows web interface to connect/disconnect WiFi without password prompts
- Integrate WiFi permissions configuration into first_time_install.sh
- Added as Step 10.1 after passwordless sudo configuration
- Runs automatically during first-time installation
- Ensures WiFi management works out of the box
- Resolves authorization errors when connecting/disconnecting WiFi networks
- NetworkManager requires both sudo and PolicyKit permissions
- Script configures both automatically for seamless WiFi management
* Add WiFi status LED message display integration
- Integrate WiFi status messages from wifi_manager into display_controller
- WiFi status messages interrupt normal rotation (but respect on-demand)
- Priority: on-demand > wifi-status > live-priority > normal rotation
- Safe implementation with comprehensive error handling
- Automatic cleanup of expired/corrupted status files
- Word-wrapping for long messages (max 2 lines)
- Centered text display with small font
- Non-intrusive: all errors are caught and logged, never crash controller
* Fix display loop issues: reduce log spam and handle missing plugins
- Change _should_exit_dynamic logging from INFO to DEBUG to reduce log spam
in tight loops (every 8ms) that was causing high CPU usage
- Fix display loop not running when manager_to_display is None
- Add explicit check to set display_result=False when no plugin manager found
- Fix logic bug where manager_to_display was overwritten after circuit breaker skip
- Ensure proper mode rotation when plugins have no content or aren't found
* Add debug logging to diagnose display loop stuck issue
* Change debug logs to INFO level to diagnose display loop stuck
* Add schedule activation logging and ensure display is blanked when inactive
- Add clear INFO-level log message when schedule makes display inactive
- Track previous display state to detect schedule transitions
- Clear display when schedule makes it inactive to ensure blank screen
(prevents showing initialization screen when schedule kicks in)
- Initialize _was_display_active state tracking in __init__
* Fix indentation errors in schedule state tracking
* Add rotation between hostname and IP address every 10 seconds
- Added _get_local_ip() method to detect device IP address
- Implemented automatic rotation between hostname and IP every 10 seconds
- Enhanced logging to include both hostname and IP in initialization
- Updated get_info() to expose device_ip and current_display_mode
* Add WiFi connection failsafe system
- Save original connection before attempting new connection
- Automatically restore original connection if new connection fails
- Enable AP mode as last resort if restoration fails
- Enhanced connection verification with multiple attempts
- Verify correct SSID (not just 'connected' status)
- Better error handling and exception recovery
- Prevents Pi from becoming unresponsive on connection failure
- Always ensures device remains accessible via original WiFi or AP mode
* feat(web): Improve web UI startup speed and fix cache permissions
- Defer plugin discovery until first API request (removed from startup)
- Add lazy loading to operation queue, state manager, and operation history
- Defer health monitor initialization until first request
- Fix cache directory permission issue:
- Add systemd CacheDirectory feature for automatic cache dir creation
- Add manual cache directory creation in install script as fallback
- Improve cache manager logging (reduce alarming warnings)
- Fix syntax errors in wifi_manager.py (unclosed try blocks)
These changes significantly improve web UI startup time, especially with many
plugins installed, while maintaining full backward compatibility.
* feat(plugins): Improve GitHub token pop-up UX and combine warning/settings
- Fix visibility toggle to handle inline styles properly
- Remove redundant inline styles from HTML elements
- Combine warning banner and settings panel into unified component
- Add loading states to save/load token buttons
- Improve error handling with better user feedback
- Add token format validation (ghp_ or github_pat_ prefix)
- Auto-refresh GitHub auth status after saving token
- Hide warning banner when settings panel opens
- Clear input field after successful save for security
This creates a smoother UX flow where clicking 'Configure Token'
transitions from warning directly to configuration form.
* fix(wifi): Prevent WiFi radio disabling during AP mode disable
- Make NetworkManager restart conditional (only for hostapd mode)
- Add enhanced WiFi radio enable with retry and verification logic
- Add connectivity safety check before NetworkManager restart
- Ensure WiFi radio enabled after all AP mode disable operations
- Fix indentation bug in dnsmasq backup restoration logic
- Add pre-connection WiFi radio check for safety
Fixes issue where WiFi radio was being disabled when disabling AP mode,
especially when connected via Ethernet, making it impossible to enable
WiFi from the web UI.
* fix(plugin-templates): Fix unreachable fallback to expired cache in update() method
The exception handler in update() checked the cached variable, which would
always be None or falsy at that point. If fresh cached data existed, the
method returned early. If cached data was expired, it was filtered out by
max_age constraint. The fix retrieves cached data again in the exception
handler with a very large max_age (1 year) to effectively bypass expiration
check and allow fallback to expired data when fetch fails.
* fix(plugin-templates): Resolve plugin_id mismatch in test template setUp method
* feat(plugins): Standardize manifest version fields schema
- Consolidate version fields to use consistent naming:
- compatible_versions: array of semver ranges (required)
- min_ledmatrix_version: string (optional)
- max_ledmatrix_version: string (optional)
- versions[].ledmatrix_min_version: renamed from ledmatrix_min
- Add manifest schema validation (schema/manifest_schema.json)
- Update store_manager to validate version fields and schema
- Update template and all documentation examples to use standardized fields
- Add deprecation warnings for ledmatrix_version and ledmatrix_min fields
* fix(templates): Update plugin README template script path to correct location
* docs(plugin): Resolve conflicting version management guidance in .cursorrules
* chore(.gitignore): Consolidate plugin exclusion patterns
Remove unnecessary !plugins/*/.git pattern and consolidate duplicate
negations by keeping only trailing-slash directory exclusions.
* docs: Add language specifiers to code blocks in STATIC_IMAGE_MULTI_UPLOAD_PLAN.md
* fix(templates): Remove api_key from config.json example in plugin README template
Remove api_key field from config.json example to prevent credential leakage.
API keys should only be stored in config_secrets.json. Added clarifying note
about proper credential storage.
* docs(README): Add plugin installation and migration information
- Add plugin installation instructions via web interface and GitHub URL
- Add plugin migration guide for users upgrading from old managers
- Improve plugin documentation for new users
* docs(readme): Update donation links and add Discord acknowledgment
* docs: Add comprehensive API references and consolidate documentation
- Add API_REFERENCE.md with complete REST API documentation (50+ endpoints)
- Add PLUGIN_API_REFERENCE.md documenting Display Manager, Cache Manager, and Plugin Manager APIs
- Add ADVANCED_PLUGIN_DEVELOPMENT.md with advanced patterns and examples
- Add DEVELOPER_QUICK_REFERENCE.md for quick developer reference
- Consolidate plugin configuration docs into single PLUGIN_CONFIGURATION_GUIDE.md
- Archive completed implementation summaries to docs/archive/
- Enhance PLUGIN_DEVELOPMENT_GUIDE.md with API links and 3rd party submission guidelines
- Update docs/README.md with new API reference sections
- Update root README.md with documentation links
* fix(install): Fix IP detection and network diagnostics after fresh install
- Fix web-ui-info plugin IP detection to handle no internet, AP mode, and network state changes
- Replace socket-based detection with robust interface scanning using hostname -I and ip addr
- Add AP mode detection returning 192.168.4.1 when AP mode is active
- Add periodic IP refresh every 30 seconds to handle network state changes
- Improve network diagnostics in first_time_install.sh showing actual IPs, WiFi status, and AP mode
- Add WiFi connection check in WiFi monitor installation with warnings
- Enhance web service startup logging to show accessible IP addresses
- Update README with network troubleshooting section and fix port references (5001->5000)
Fixes issue where display showed incorrect IP (127.0.11:5000) and users couldn't access web UI after fresh install.
* chore: Add GitHub sponsor button configuration
* fix(wifi): Fix aggressive AP mode enabling and improve WiFi detection
Critical fixes:
- Change auto_enable_ap_mode default from True to False (manual enable only)
- Fixes issue where Pi would disconnect from network after code updates
- Matches documented behavior (was incorrectly defaulting to True in code)
Improvements:
- Add grace period: require 3 consecutive disconnected checks (90s) before enabling AP mode
- Prevents AP mode from enabling on transient network hiccups
- Improve WiFi status detection with retry logic and better nmcli parsing
- Enhanced logging for debugging WiFi connection issues
- Better handling of WiFi device detection (works with any wlan device)
This prevents the WiFi monitor from aggressively enabling AP mode and
disconnecting the Pi from the network when there are brief network issues
or during system initialization.
* fix(wifi): Revert auto_enable_ap_mode default to True with grace period protection
Change default back to True for auto_enable_ap_mode while keeping the grace
period protection that prevents interrupting valid WiFi connections.
- Default auto_enable_ap_mode back to True (useful for setup scenarios)
- Grace period (3 consecutive checks = 90s) prevents false positives
- Improved WiFi detection with retry logic ensures accurate status
- AP mode will auto-enable when truly disconnected, but won't interrupt
valid connections due to transient detection issues
* fix(news): Update submodule reference for manifest fix
Update ledmatrix-news submodule to include the fixed manifest.json with
required entry_point and class_name fields.
* fix(news): Update submodule reference with validate_config addition
Update ledmatrix-news submodule to include validate_config method for
proper configuration validation.
* feat: Add of-the-day plugin as git submodule
- Add ledmatrix-of-the-day plugin as git submodule
- Rename submodule path from plugins/of-the-day to plugins/ledmatrix-of-the-day to match repository naming convention
- Update .gitignore to allow ledmatrix-of-the-day submodule
- Plugin includes fixes for display rendering and web UI configuration support
* fix(wifi): Make AP mode open network and fix WiFi page loading in AP mode
AP Mode Changes:
- Remove password requirement from AP mode (open network for easier setup)
- Update hostapd config to create open network (no WPA/WPA2)
- Update nmcli hotspot to create open network (no password parameter)
WiFi Page Loading Fixes:
- Download local copies of HTMX and Alpine.js libraries
- Auto-detect AP mode (192.168.4.x) and use local JS files instead of CDN
- Auto-open WiFi tab when accessing via AP mode IP
- Add fallback loading if HTMX fails to load
- Ensures WiFi setup page works in AP mode without internet access
This fixes the issue where the WiFi page wouldn't load on iPhone when
accessing via AP mode (192.168.4.1:5000) because CDN resources couldn't
be fetched without internet connectivity.
* feat(wifi): Add explicit network switching support with clean disconnection
WiFi Manager Improvements:
- Explicitly disconnect from current network before connecting to a new one
- Add skip_ap_check parameter to disconnect_from_network() to prevent AP mode
from activating during network switches
- Check if already connected to target network to avoid unnecessary work
- Improved logging for network switching operations
Web UI Improvements:
- Detect and display network switching status in UI
- Show 'Switching from [old] to [new]...' message when switching networks
- Enhanced status reloading after connection (multiple checks at 2s, 5s, 10s)
- Better user feedback during network transitions
This ensures clean network switching without AP mode interruptions and
provides clear feedback to users when changing WiFi networks.
* fix(web-ui): Add fallback content loading when HTMX fails to load
Problem:
- After recent updates, web UI showed navigation and CPU status but main
content tabs never loaded
- Content tabs depend on HTMX's 'revealed' trigger to load
- If HTMX failed to load or initialize, content would never appear
Solutions:
- Enhanced HTMX loading verification with timeout checks
- Added fallback direct fetch for overview tab if HTMX fails
- Added automatic tab content loading when tabs change
- Added loadTabContent() method to manually trigger content loading
- Added global 'htmx-load-failed' event for error handling
- Automatic retry after 5 seconds if HTMX isn't available
- Better error messages and console logging for debugging
This ensures the web UI loads content even if HTMX has issues,
providing graceful degradation and better user experience.
* feat(web-ui): Add support for plugin custom HTML widgets and static file serving
- Add x-widget: custom-html support in config schema generation
- Add loadCustomHtmlWidget() function to load HTML from plugin directories
- Add /api/v3/plugins/<plugin_id>/static/<file_path> endpoint for serving plugin static files
- Enhance execute_plugin_action() to pass params via stdin as JSON for scripts
- Add JSON output parsing for script action responses
These changes enable plugins to provide custom UI components while keeping
all functionality plugin-scoped. Used by of-the-day plugin for file management.
* fix(web-ui): Resolve Alpine.js initialization errors
- Prevent Alpine.js from auto-initializing before app() function is defined
- Add deferLoadingAlpine to ensure proper initialization order
- Make app() function globally available via window.app
- Fix 'app is not defined' and 'activeTab is not defined' errors
- Remove duplicate Alpine.start() calls that caused double initialization warnings
* fix(web-ui): Fix IndentationError in api_v3.py OAuth flow
- Fix indentation in if action_def.get('oauth_flow') block
- Properly indent try/except block and all nested code
- Resolves IndentationError that prevented web interface from starting
* fix(web-ui): Fix SyntaxError in api_v3.py else block
- Fix indentation of OAuth flow code inside else block
- Properly indent else block for simple script execution
- Resolves SyntaxError at line 3458 that prevented web interface from starting
* fix(web-ui): Restructure OAuth flow check to fix SyntaxError
- Move OAuth flow check before script execution in else block
- Remove unreachable code that was causing syntax error
- OAuth check now happens first, then falls back to script execution
- Resolves SyntaxError at line 3458
* fix(web-ui): Define app() function in head for Alpine.js initialization
- Define minimal app() function in head before Alpine.js loads
- Ensures app() is available when Alpine initializes
- Full implementation in body enhances/replaces the stub
- Fixes 'app is not defined' and 'activeTab is not defined' errors
* fix(web-ui): Ensure plugin tabs load when full app() implementation is available
- Update stub init() to detect and use full implementation when available
- Ensure full implementation properly replaces stub methods
- Call init() after merging to load plugins and set up watchers
- Fixes issue where installed plugins weren't showing in navigation bar
* fix(web-ui): Prevent 'Cannot redefine property' error for installedPlugins
- Check if window.installedPlugins property already exists before defining
- Make property configurable to allow redefinition if needed
- Add _initialized flag to prevent multiple init() calls
- Fixes TypeError when stub tries to enhance with full implementation
* fix(web-ui): Fix variable redeclaration errors in logs tab
- Replace let/const declarations with window properties to avoid redeclaration
- Use window._logsEventSource, window._allLogs, etc. to persist across HTMX reloads
- Clean up existing event source before reinitializing
- Remove and re-add event listeners to prevent duplicates
- Fixes 'Identifier has already been declared' error when accessing logs tab multiple times
* feat(web-ui): Add support for additionalProperties object rendering
- Add handler for objects with additionalProperties containing object schemas
- Render dynamic category controls with enable/disable toggles
- Display category metadata (display name, data file path)
- Used by of-the-day plugin for category management
* fix(wifi): Ensure AP mode hotspot is always open (no password)
Problem:
- LEDMatrix-Setup WiFi AP was still asking for password despite code changes
- Existing hotspot connections with passwords weren't being fully cleaned up
- NetworkManager might reuse old connection profiles with passwords
Solutions:
- More thorough cleanup: Delete all hotspot-related connections, not just known names
- Verification: Check if hotspot has password after creation
- Automatic fix: Remove password and restart connection if security is detected
- Better logging: Log when password is detected and removed
This ensures the AP mode hotspot is always open for easy setup access,
even if there were previously saved connections with passwords.
* fix(wifi): Improve network switching reliability and device state handling
Problem:
- Pi failing to switch WiFi networks via web UI
- Connection attempts happening before device is ready
- Disconnect not fully completing before new connection attempt
- Connection name lookup issues when SSID doesn't match connection name
Solutions:
- Improved disconnect logic: Disconnect specific connection first, then device
- Device state verification: Wait for device to be ready (disconnected/unavailable) before connecting
- Better connection lookup: Search by SSID, not just connection name
- Increased wait times: 2 seconds for disconnect to complete
- State checking before activating existing connections
- Enhanced error handling and logging throughout
This ensures network switching works reliably by properly managing device
state transitions and using correct connection identifiers.
* debug(web-ui): Add debug logging for custom HTML widget loading
- Add console logging to track widget generation
- Improve error messages with missing configuration details
- Help diagnose why file manager widget may not be appearing
* fix(web-ui): Fix [object Object] display in categories field
- Add type checking to ensure category values are strings before rendering
- Safely extract data_file and display_name properties
- Prevent object coercion issues in category display
* perf(web-ui): Optimize plugin loading in navigation bar
- Reduce stub init timeout from 100ms to 10ms for faster enhancement
- Change full implementation merge from 50ms setTimeout to requestAnimationFrame
- Add direct plugin loading in stub while waiting for full implementation
- Skip plugin reload in full implementation if already loaded by stub
- Significantly improves plugin tab loading speed in navigation bar
* feat(web-ui): Adapt file-upload widget for JSON files in of-the-day plugin
- Add specialized JSON upload/delete endpoints for of-the-day plugin
- Modify file-upload widget to support JSON files (file_type: json)
- Render JSON files with file-code icon instead of image preview
- Show entry count for JSON files
- Store files in plugins/ledmatrix-of-the-day/of_the_day/ directory
- Automatically update categories config when files are uploaded/deleted
- Populate uploaded_files array from categories on form load
- Remove custom HTML widget, use standard file-upload widget instead
* fix(web-ui): Add working updatePluginTabs to stub for immediate plugin tab rendering
- Stub's updatePluginTabs was empty, preventing tabs from showing
- Add basic implementation that creates plugin tabs in navigation bar
- Ensures plugin tabs appear immediately when plugins load, even before full implementation merges
- Fixes issue where plugin navigation bar wasn't working
* feat(api): Populate uploaded_files and categories from disk for of-the-day plugin
- Scan of_the_day directory for existing JSON files when loading config
- Populate uploaded_files array from files on disk
- Populate categories from files on disk if not in config
- Categories default to disabled, user can enable them
- Ensures existing JSON files (word_of_the_day.json, slovenian_word_of_the_day.json) appear in UI
* fix(api): Improve category merging logic for of-the-day plugin
- Preserve existing category enabled state when merging with files from disk
- Ensure all JSON files from disk appear in categories section
- Categories from files default to disabled, preserving user choices
- Properly merge existing config with scanned files
* fix(wifi): More aggressive password removal for AP mode hotspot
Problem:
- LEDMatrix-Setup network still asking for password despite previous fixes
- NetworkManager may add default security settings to hotspots
- Existing connections with passwords may not be fully cleaned up
Solutions:
- Always remove ALL security settings after creating hotspot (not just when detected)
- Remove multiple security settings: key-mgmt, psk, wep-key, auth-alg
- Verify security was removed and recreate connection if verification fails
- Improved cleanup: Delete connections by SSID match, not just by name
- Disconnect connections before deleting them
- Always restart connection after removing security to apply changes
- Better logging for debugging
This ensures the AP mode hotspot is always open, even if NetworkManager
tries to add default security settings.
* perf(web): Optimize web interface performance and fix JavaScript errors
- Add resource hints (preconnect, dns-prefetch) for CDN resources to reduce DNS lookup delays
- Fix duplicate response parsing bug in loadPluginConfig that was parsing JSON twice
- Replace direct fetch() calls with PluginAPI.getInstalledPlugins() to leverage caching and throttling
- Fix Alpine.js function availability issues with defensive checks and $nextTick
- Enhance request deduplication with debug logging and statistics
- Add response caching headers for static assets and API responses
- Add performance monitoring utilities with detailed metrics
Fixes console errors for loadPluginConfig and generateConfigForm not being defined.
Reduces duplicate API calls to /api/v3/plugins/installed endpoint.
Improves initial page load time with resource hints and optimized JavaScript loading.
* perf(web-ui): optimize CSS for Raspberry Pi performance
- Remove backdrop-filter blur from modal-backdrop
- Remove box-shadow transitions (use transform/opacity only)
- Remove button ::before pseudo-element animation
- Simplify skeleton loader (gradient to opacity pulse)
- Optimize transition utility (specific properties, not 'all')
- Improve color contrast for WCAG AA compliance
- Add CSS containment to cards, plugin-cards, modals
- Remove unused CSS classes (duration-300, divider, divider-light)
- Remove duplicate spacing utility classes
All animations now GPU-accelerated (transform/opacity only).
Optimized for low-powered Raspberry Pi devices.
* fix(web): Resolve ReferenceError for getInstalledPluginsSafe in v3 stub initialization
Move getInstalledPluginsSafe() function definition before the app() stub code that uses it. The function was previously defined at line 3756 but was being called at line 849 during Alpine.js initialization, causing a ReferenceError when loadInstalledPluginsDirectly() attempted to load plugins before the full implementation was ready.
* fix(web): Resolve TypeError for installedPlugins.map in plugin loading
Fix PluginAPI.getInstalledPlugins() to properly extract plugins array from API response structure. The API returns {status: 'success', data: {plugins: [...]}}, but the method was returning response.data (the object) instead of response.data.plugins (the array).
Changes:
- api_client.js: Extract plugins array from response.data.plugins
- plugins_manager.js: Add defensive array checks and handle array return value correctly
- base.html: Add defensive check in getInstalledPluginsSafe() to ensure plugins is always an array
This prevents 'installedPlugins.map is not a function' errors when loading plugins.
* style(web-ui): Enhance navigation bar styling for better readability
- Improve contrast: Change inactive tab text from gray-500 to gray-700
- Add gradient background and thicker border for active tabs
- Enhance hover states with background highlights
- Add smooth transitions using GPU-accelerated properties
- Update all navigation buttons (system tabs and plugin tabs)
- Add updatePluginTabStates() method for dynamic tab state management
All changes are CSS-only with zero performance overhead.
* fix(web-ui): Optimize plugin loading and reduce initialization errors
- Make generateConfigForm accessible to inline Alpine components via parent scope
- Consolidate plugin initialization to prevent duplicate API calls
- Fix script execution from HTMX-loaded content by extracting scripts before DOM insertion
- Add request deduplication to loadInstalledPlugins() to prevent concurrent requests
- Improve Alpine component initialization with proper guards and fallbacks
This eliminates 'generateConfigForm is not defined' errors and reduces plugin
API calls from 3-4 duplicate calls to 1 per page load, significantly improving
page load performance.
* fix(web-ui): Add guard check for generateConfigForm to prevent Alpine errors
Add typeof check in x-show to prevent Alpine from evaluating generateConfigForm
before the component methods are fully initialized. This eliminates the
'generateConfigForm is not defined' error that was occurring during component
initialization.
* fix(web-ui): Fix try-catch block structure in script execution code
Correct the nesting of try-catch block inside the if statement for script execution.
The catch block was incorrectly placed after the else clause, causing a syntax error.
* fix(web-ui): Escape quotes in querySelector to avoid HTML attribute conflicts
Change double quotes to single quotes in the CSS selector to prevent conflicts
with HTML attribute parsing when the x-data expression is embedded.
* style(web): Improve button text readability in Quick Actions section
* fix(web): Resolve Alpine.js expression errors in plugin configuration component
- Capture plugin from parent scope into component data to fix parsing errors
- Update all plugin references to use this.plugin in component methods
- Fix x-init to properly call loadPluginConfig method
- Resolves 'Uncaught ReferenceError' for isOnDemandLoading, onDemandLastUpdated, and other component properties
* fix(web): Fix remaining Alpine.js scope issues in plugin configuration
- Use this.generateConfigForm in typeof checks and method calls
- Fix form submission to use this.plugin.id
- Use $root. prefix for parent scope function calls (refreshPlugin, updatePlugin, etc.)
- Fix confirm dialog string interpolation
- Ensures all component methods and properties are properly scoped
* fix(web): Add this. prefix to all Alpine.js component property references
- Fix all template expressions to use this. prefix for component properties
- Update isOnDemandLoading, onDemandLastUpdated, onDemandRefreshing references
- Update onDemandStatusClass, onDemandStatusText, onDemandServiceClass, onDemandServiceText
- Update disableRunButton, canStopOnDemand, showEnableHint, loading references
- Ensures Alpine.js can properly resolve all component getters and properties
* fix(web): Resolve Alpine.js expression errors in plugin configuration
- Move complex x-data object to pluginConfigData() function for better parsing
- Fix all template expressions to use this.plugin instead of plugin
- Add this. prefix to all method calls in event handlers
- Fix duplicate x-on:click attribute on uninstall button
- Add proper loading state management in loadPluginConfig method
This resolves the 'Invalid or unexpected token' and 'Uncaught ReferenceError'
errors in the browser console.
* fix(web): Fix plugin undefined errors in Alpine.js plugin configuration
- Change x-data initialization to capture plugin from loop scope first
- Use Object.assign in x-init to merge pluginConfigData properties
- Add safety check in pluginConfigData function for undefined plugins
- Ensure plugin is available before accessing properties in expressions
This resolves the 'Cannot read properties of undefined' errors by ensuring
the plugin object is properly captured from the x-for loop scope before
any template expressions try to access it.
* style(web): Make Quick Actions button text styling consistent
- Update Start Display, Stop Display, and Reboot System buttons
- Change from text-sm font-medium to text-base font-semibold
- All Quick Actions buttons now have consistent bold, larger text
- Matches the styling of Update Code, Restart Display Service, and Restart Web Service buttons
* fix(wifi): Properly handle AP mode disable during WiFi connection
- Check return value of disable_ap_mode() before proceeding with connection
- Add verification loop to ensure AP mode is actually disabled
- Increase wait time to 5 seconds for NetworkManager restart stabilization
- Return clear error messages if AP mode cannot be disabled
- Prevents connection failures when switching networks from web UI or AP mode
This fixes the issue where WiFi network switching would fail silently when
AP mode disable failed, leaving the system in an inconsistent state.
* fix(web): Handle API response errors in plugin configuration loading
- Add null/undefined checks before accessing API response status
- Set fallback defaults when API responses don't have status 'success'
- Add error handling for batch API requests with fallback to individual requests
- Add .catch() handlers to individual fetch calls to prevent unhandled rejections
- Add console warnings to help debug API response failures
- Fix applies to both main loadPluginConfig and PluginConfigHelpers.loadPluginConfig
This fixes the issue where plugin configuration sections would get stuck
showing the loading animation when API responses failed or returned error status.
* fix(web): Fix Alpine.js reactivity for plugin config by using direct x-data
Changed from Object.assign pattern to direct x-data assignment to ensure
Alpine.js properly tracks reactive properties. The previous approach used
Object.assign to merge properties into the component after initialization,
which caused Alpine to not detect changes to config/schema properties.
The fix uses pluginConfigData(plugin) directly as x-data, ensuring all
properties including config, schema, loading, etc. are reactive from
component initialization.
* fix(web): Ensure plugin variable is captured in x-data scope
Use spread operator to merge pluginConfigData properties while explicitly
capturing the plugin variable from outer x-for scope. This fixes undefined
plugin errors when Alpine evaluates the component data.
* fix(web): Use $data for Alpine.js reactivity when merging plugin config
Use Object.assign with Alpine's $data reactive proxy instead of this to
ensure added properties are properly reactive. This fixes the issue where
plugin variable scoping from x-for wasn't accessible in x-data expressions.
* fix(web): Remove incorrect 'this.' prefix in Alpine.js template expressions
Alpine.js template expressions (x-show, x-html, x-text, x-on) use the
component data as the implicit context, so 'this.' prefix is incorrect.
In template expressions, 'this' refers to the DOM element, not the
component data.
Changes:
- Replace 'this.plugin.' with 'plugin.' in all template expressions (19 instances)
- Replace 'this.loading' with 'loading' in x-show directives
- Replace 'this.generateConfigForm' with 'generateConfigForm' in x-show/x-html
- Replace 'this.savePluginConfig' with 'savePluginConfig' in x-on:submit
- Replace 'this.config/schema/webUiActions' with direct property access
- Use '$data.loadPluginConfig' in x-init for explicit method call
Note: 'this.' is still correct inside JavaScript method definitions within
pluginConfigData() function since those run with proper object context.
* fix(web): Prevent infinite recursion in plugin config methods
Add 'parent !== this' check to loadPluginConfig, generateConfigForm, and
savePluginConfig methods in pluginConfigData to prevent infinite recursion
when the component tries to delegate to a parent that resolves to itself.
This fixes the 'Maximum call stack size exceeded' error that occurred when
the nested Alpine component's $root reference resolved to a component that
had the same delegating methods via Object.assign.
* fix(web): Resolve infinite recursion in plugin config by calling $root directly
The previous implementation had delegating methods (generateConfigForm,
savePluginConfig) in pluginConfigData that tried to call parent.method(),
but the parent detection via getParentApp() was causing circular calls
because multiple components had the same methods.
Changes:
- Template now calls $root.generateConfigForm() and $root.savePluginConfig()
directly instead of going through nested component delegation
- Removed delegating generateConfigForm and savePluginConfig from pluginConfigData
- Removed getParentApp() helper that was enabling the circular calls
- Simplified loadPluginConfig to use PluginConfigHelpers directly
This fixes the 'Maximum call stack size exceeded' error when rendering
plugin configuration forms.
* fix(web): Use window.PluginConfigHelpers instead of $root for plugin config
The $root magic variable in Alpine.js doesn't correctly reference the
app() component's data scope from nested x-data contexts. This causes
generateConfigForm and savePluginConfig to be undefined.
Changed to use window.PluginConfigHelpers which has explicit logic to
find and use the app component's methods.
* fix(web): Use direct x-data initialization for plugin config reactivity
Changed from Object.assign($data, pluginConfigData(plugin)) to
x-data="pluginConfigData(plugin)" to ensure Alpine.js properly
tracks reactivity for all plugin config properties. This fixes
the issue where all plugin tabs were showing the same config.
* refactor(web): Implement server-side plugin config rendering with HTMX
Major architectural improvement to plugin configuration management:
- Add server-side Jinja2 template for plugin config forms
(web_interface/templates/v3/partials/plugin_config.html)
- Add Flask route to serve plugin config partials on-demand
- Replace complex client-side form generation with HTMX lazy loading
- Add Alpine.js store for centralized plugin state management
- Mark old pluginConfigData and PluginConfigHelpers as deprecated
Benefits:
- Lazy loading: configs only load when tab is accessed
- Server-side rendering: reduces client-side complexity
- Better performance: especially on Raspberry Pi
- Cleaner code: Jinja2 macros replace JS string templates
- More maintainable: form logic in one place (server)
The old client-side code is preserved for backwards compatibility
but is no longer used by the main plugin configuration UI.
* fix(web): Trigger HTMX manually after Alpine renders plugin tabs
HTMX processes attributes at page load time, before Alpine.js
renders dynamic content. Changed from :hx-get attribute to
x-init with htmx.ajax() to properly trigger the request after
the element is rendered.
* fix(web): Remove duplicate 'enabled' toggle from plugin config form
The 'enabled' field was appearing twice in plugin configuration:
1. Header toggle (quick action, uses HTMX)
2. Configuration form (from schema, requires save)
Now only the header toggle is shown, avoiding user confusion.
The 'enabled' key is explicitly skipped when rendering schema properties.
* perf(web): Optimize plugin manager with request caching and init guards
Major performance improvements to plugins_manager.js:
1. Request Deduplication & Caching
- Added pluginLoadCache with 3-second TTL
- Subsequent calls return cached data instead of making API requests
- In-flight request deduplication prevents parallel duplicate fetches
- Added refreshInstalledPlugins() for explicit force-refresh
2. Initialization Guards
- Added pluginsInitialized flag to prevent multiple initializePlugins() calls
- Added _eventDelegationSetup guard on container to prevent duplicate listeners
- Added _listenerSetup guards on search/category inputs
3. Debug Logging Control
- Added PLUGIN_DEBUG flag (localStorage.setItem('pluginDebug', 'true'))
- Most console.log calls now use pluginLog() which only logs when debug enabled
- Reduces console noise from ~150 logs to ~10 in production
Expected improvements:
- API calls reduced from 6+ to 2 on page load
- Event listeners no longer duplicated
- Cleaner console output
- Faster perceived performance
* fix(web): Handle missing search elements in searchPluginStore
The searchPluginStore function was failing silently when called before
the plugin-search and plugin-category elements existed in the DOM.
This caused the plugin store to never load.
Now safely checks if elements exist before accessing their values.
* fix(web): Ensure plugin store loads via pluginManager.searchPluginStore
- Exposed searchPluginStore on window.pluginManager for easier access
- Updated base.html to fallback to pluginManager.searchPluginStore
- Added logging when loading plugin store
* fix(web): Expose searchPluginStore from inside the IIFE
The function was defined inside the IIFE but only exposed after the IIFE
ended, where the function was out of scope. Now exposed immediately after
definition inside the IIFE.
* fix(web): Add cache-busting version to plugins_manager.js URL
Static JS files were being aggressively cached, preventing updates
from being loaded by browsers.
* fix(web): Fix pluginLog reference error outside IIFE
pluginLog is defined inside the IIFE, so use _PLUGIN_DEBUG_EARLY and
console.log directly for code outside the IIFE.
* chore(web): Update plugins_manager.js cache version
* fix(web): Defer plugin store render when grid not ready
Instead of showing an error when plugin-store-grid doesn't exist,
store plugins in window.__pendingStorePlugins for later rendering
when the tab loads (consistent with how installed plugins work).
* chore: Bump JS cache version
* fix(web): Restore enabledBool variable in plugin render
Variable was removed during debug logging optimization but was still
being used in the template string for toggle switch rendering.
* fix(ui): Add header and improve categories section rendering
- Add proper header (h4) to categories section with label
- Add debug logging to diagnose categories field rendering
- Improve additionalProperties condition check readability
* fix(ui): Improve additionalProperties condition check
- Explicitly exclude objects with properties to avoid conflicts
- Ensure categories section is properly detected and rendered
- Categories should show as header with toggles, not text box
* fix(web-ui): Fix JSON parsing errors and default value loading for plugin configs
- Fix JSON parsing errors when saving file upload fields by properly unescaping HTML entities
- Merge config with schema defaults when loading plugin config so form shows default values
- Improve default value handling in form generation for nested objects and arrays
- Add better error handling for malformed JSON in file upload fields
* fix(plugins): Return plugins array from getInstalledPlugins() instead of data object
Fixed PluginAPI.getInstalledPlugins() to return response.data.plugins (array)
instead of response.data (object). This was preventing window.installedPlugins
from being set correctly, which caused plugin configuration tabs to not appear
and prevented users from saving plugin configurations via the web UI.
The fix ensures that:
- window.installedPlugins is properly populated with plugin array
- Plugin tabs are created automatically on page load
- Configuration forms and save buttons are rendered correctly
- Save functionality works as expected
* fix(api): Support form data submission for plugin config saves
The HTMX form submissions use application/x-www-form-urlencoded format
instead of JSON. This update allows the /api/v3/plugins/config POST
endpoint to accept both formats:
- JSON: plugin_id and config in request body (existing behavior)
- Form data: plugin_id from query string, config fields from form
Added _parse_form_value helper to properly convert form strings to
appropriate Python types (bool, int, float, JSON arrays/objects).
* debug: Add form data logging to diagnose config save issue
* fix(web): Re-discover plugins before loading config partial
The plugin config partial was returning 'not found' for plugins
because the plugin manifests weren't loaded. The installed plugins
API was working because it calls discover_plugins() first.
Changes:
- Add discover_plugins() call in _load_plugin_config_partial when
plugin info is not found on first try
- Remove debug logging from form data handling
* fix(web): Comprehensive plugin config save improvements
SWEEPING FIX for plugin configuration saving issues:
1. Form data now MERGES with existing config instead of replacing
- Partial form submissions (missing fields) no longer wipe out
existing config values
- Fixes plugins with complex schemas (football, clock, etc.)
2. Improved nested value handling with _set_nested_value helper
- Correctly handles deeply nested structures like customization
- Properly merges when intermediate objects already exist
3. Better JSON parsing for arrays
- RGB color arrays like [255, 0, 0] now parse correctly
- Parse JSON before trying number conversion
4. Bump cache version to force JS reload
* fix(web): Add early stubs for updatePlugin and uninstallPlugin
Ensures these functions are available immediately when the page loads,
even before the full IIFE executes. Provides immediate user feedback
and makes API calls directly.
This fixes the 'Update button does not work' issue by ensuring the
function is always defined and callable.
* fix(web): Support form data in toggle endpoint
The toggle endpoint now accepts both JSON and HTMX form submissions.
Also updated the plugin config template to send the enabled state
via hx-vals when the checkbox changes.
Fixes: 415 Unsupported Media Type error when toggling plugins
* fix(web): Prevent config duplication when toggling plugins
Changed handleToggleResponse to update UI in place instead of
refreshing the entire config partial, which was causing duplication.
Also improved refreshPluginConfig with proper container targeting
and concurrent refresh prevention (though it's no longer needed
for toggles since we update in place).
* fix(api): Schema-aware form value parsing for plugin configs
Major fix for plugin config saving issues:
1. Load schema BEFORE processing form data to enable type-aware parsing
2. New _parse_form_value_with_schema() function that:
- Converts comma-separated strings to arrays when schema says 'array'
- Parses JSON strings for arrays/objects
- Handles empty strings for arrays (returns [] instead of None)
- Uses schema to determine correct number types
3. Post-processing to ensure None arrays get converted to empty arrays
4. Proper handling of nested object fields
Fixes validation errors:
- 'category_order': Expected type array, got str
- 'categories': Expected type object, got str
- 'uploaded_files': Expected type array, got NoneType
- RGB color arrays: Expected type array, got str
* fix(web): Make plugin config handlers idempotent and remove scripts from HTMX partials
CRITICAL FIX for script redeclaration errors:
1. Removed all <script> tags from plugin_config.html partial
- Scripts were being re-executed on every HTMX swap
- Caused 'Identifier already declared' errors
2. Moved all handler functions to base.html with idempotent initialization
- Added window.__pluginConfigHandlersInitialized guard
- Functions only initialized once, even if script runs multiple times
- All state stored on window object (e.g., window.pluginConfigRefreshInProgress)
3. Enhanced error logging:
- Client-side: Logs form payload, response status, and parsed error details
- Server-side: Logs raw form data and parsed config on validation failures
4. Functions moved to window scope:
- toggleSection
- handleConfigSave (with detailed error logging)
- handleToggleResponse (updates UI in place, no refresh)
- handlePluginUpdate
- refreshPluginConfig (with duplicate prevention)
- runPluginOnDemand
- stopOnDemand
- executePluginAction
This ensures HTMX-swapped fragments only contain HTML, and all
scripts run once in the base layout.
* fix(api): Filter config to only schema-defined fields before validation
When merging with existing_config, fields not in the plugin's schema
(like high_performance_transitions, transition, dynamic_duration)
were being preserved, causing validation failures when
additionalProperties is false.
Add _filter_config_by_schema() function to recursively filter config
to only include fields defined in the schema before validation.
This fixes validation errors like:
- 'Additional properties are not allowed (high_performance_transitions, transition were unexpected)'
* fix(web): Improve update plugin error handling and support form data
1. Enhanced updatePlugin JavaScript function:
- Validates pluginId before sending request
- Checks response.ok before parsing JSON
- Better error logging with request/response details
- Handles both successful and error responses properly
2. Update endpoint now supports both JSON and form data:
- Similar to config endpoint, accepts plugin_id from query string or form
- Better error messages and debug logging
3. Prevent duplicate function definitions:
- Second updatePlugin definition checks if improved version exists
- Both definitions now have consistent error handling
Fixes: 400 BAD REQUEST 'Request body must be valid JSON' error
* fix(web): Show correct 'update' message instead of 'save' for plugin updates
The handlePluginUpdate function now:
1. Checks actual HTTP status code (not just event.detail.successful)
2. Parses JSON response to get server's actual message
3. Replaces 'save' with 'update' if message incorrectly says 'save'
Fixes: Update button showing 'saved successfully' instead of
'updated successfully'
* fix(web): Execute plugin updates immediately instead of queuing
Plugin updates are now executed directly (synchronously) instead of
being queued for async processing. This provides immediate feedback
to users about whether the update succeeded or failed.
Updates are fast git pull operations, so they don't need async
processing. The operation queue is reserved for longer operations
like install/uninstall.
Fixes: Update button not actually updating plugins (operations were
queued but users didn't see results)
* fix(web): Ensure toggleSection function is always available for collapsible headers
Moved toggleSection outside the initialization guard block so it's
always defined, even if the plugin config handlers have already been
initialized. This ensures collapsible sections in plugin config forms
work correctly.
Added debug logging to help diagnose if sections/icons aren't found.
Fixes: Collapsible headers in plugin config schema not collapsing
* fix(web): Improve toggleSection to explicitly show/hide collapsible content
Changed from classList.toggle() to explicit add/remove of 'hidden' class
based on current state. This ensures the content visibility is properly
controlled when collapsing/expanding sections.
Added better error checking and state detection for more reliable
collapsible section behavior.
* fix(web): Load plugin tabs on page load instead of waiting for plugin manager tab click
The stub's loadInstalledPlugins was an empty function, so plugin tabs
weren't loading until the plugin manager tab was clicked. Now the stub
implementation:
1. Tries to use global window.loadInstalledPlugins if available
2. Falls back to window.pluginManager.loadInstalledPlugins
3. Finally falls back to direct loading via loadInstalledPluginsDirectly
4. Always updates tabs after loading plugins
This ensures plugin navigation tabs are available immediately on page load.
Fixes: Plugin tabs only loading after clicking plugin manager tab
* fix(web): Ensure plugin navigation tabs load on any page regardless of active tab
Multiple improvements to ensure plugin tabs are always visible:
1. Stub's loadInstalledPluginsDirectly now waits for DOM to be ready
before updating tabs, using requestAnimationFrame for proper timing
2. Stub's init() now has a retry mechanism that periodically checks
if plugins have been loaded by plugins_manager.js and updates tabs
accordingly (checks for 2 seconds)
3. Full implementation's init() now properly handles async plugin loading
and ensures tabs are updated after loading completes, checking
window.installedPlugins first before attempting to load
4. Both stub and full implementation ensure tabs update using $nextTick
to wait for Alpine.js rendering cycle
This ensures plugin navigation tabs are visible immediately when the
page loads, regardless of whether the user is on overview, plugin manager,
or any other tab.
Fixes: Plugin tabs only appearing after clicking plugin manager tab
* fix(web): Fix restart display button not working
The initPluginsPage function was returning early before event listeners
were set up, making all the event listener code unreachable. Moved the
return statement to after all event listeners are attached.
This fixes the restart display button and all other buttons in the
plugin manager (refresh plugins, update all, search, etc.) that depend
on event listeners being set up.
Fixes: Restart Display button not working in plugin manager
* fix(web-ui): Improve categories field rendering for of-the-day plugin
- Add more explicit condition checking for additionalProperties objects
- Add debug logging specifically for categories field
- Add fallback handler for objects that don't match special cases (render as JSON textarea)
- Ensure categories section displays correctly with toggle cards instead of plain text
* fix(install): Prevent following broken symlinks during file ownership setup
- Add -P flag to find commands to prevent following symlinks when traversing
- Add -h flag to chown to operate on symlinks themselves rather than targets
- Exclude scripts/dev/plugins directory which contains development symlinks
- Fixes error when chown tries to dereference broken symlinks with extra LEDMatrix in path
* fix(scroll): Ensure scroll completes fully before switching displays
- Add display_width to total scroll distance calculation
- Scroll now continues until content is completely off screen
- Update scroll completion check to use total_scroll_width + display_width
- Prevents scroll from being cut off mid-way when switching to next display
* fix(install): Remove unsupported -P flag from find commands
- Remove -P flag which is not supported on all find versions
- Keep -h flag on chown to operate on symlinks themselves
- Change to {} \; syntax for better error handling
- Add error suppression to continue on broken symlinks
- Exclude scripts/dev/plugins directory to prevent traversal into broken symlinks
* docs(wifi): Add trailing newline to WiFi AP failover setup guide
* fix(web): Suppress non-critical socket errors and fix WiFi permissions script
- Add error filtering in web interface to suppress harmless client disconnection errors
- Downgrade 'No route to host' and broken pipe errors from ERROR to DEBUG level
- Fix WiFi permissions script to use mktemp instead of manual temp file creation
- Add cleanup trap to ensure temp files are removed on script exit
- Resolves permission denied errors when creating temp files during installation
* fix(web): Ensure plugin navigation tabs load on any page by dispatching events
The issue was that when plugins_manager.js loaded and called
loadInstalledPlugins(), it would set window.installedPlugins but the
Alpine.js component wouldn't know to update its tabs unless the plugin
manager tab was clicked.
Changes:
1. loadInstalledPlugins() now always dispatches a 'pluginsUpdated' event
when it sets window.installedPlugins, not just when plugin IDs change
2. renderInstalledPlugins() also dispatches the event and always updates
window.installedPlugins for reactivity
3. Cached plugin data also dispatches the event when returned
The Alpine component already listens for the 'pluginsUpdated' event in
its init() method, so tabs will now update immediately when plugins are
loaded, regardless of which tab is active.
Fixes: Plugin navigation tabs only loading after clicking plugin manager tab
* fix(web): Improve input field contrast in plugin configuration forms
Changed input backgrounds from bg-gray-800 to bg-gray-900 (darker) to
ensure high contrast with white text. Added placeholder:text-gray-400
for better placeholder text visibility.
Updated in both server-side template (plugin_config.html) and client-side
form generation (plugins_manager.js):
- Number inputs
- Text inputs
- Array inputs (comma-separated)
- Select dropdowns
- Textareas (JSON objects)
- Fallback inputs without schema
This ensures all form inputs have high contrast white text on dark
background, making them clearly visible and readable.
Fixes: White text on white background in plugin config inputs
* fix(web): Change plugin config input text from white to black
Changed all input fields in plugin configuration forms to use black text
on white background instead of white text on dark background for better
readability and standard form appearance.
Updated:
- Input backgrounds: bg-gray-900 -> bg-white
- Text color: text-white -> text-black
- Placeholder color: text-gray-400 -> text-gray-500
Applied to both server-side template and client-side form generation
for all input types (number, text, select, textarea).
* fix(web): Ensure toggleSection function is available for plugin config collapsible sections
Moved toggleSection function definition to an early script block so it's
available immediately when HTMX loads plugin configuration content. The
function was previously defined later in the page which could cause it
to not be accessible when inline onclick handlers try to call it.
The function toggles the 'hidden' class on collapsible section content
divs and rotates the chevron icon between right (collapsed) and down
(expanded) states.
Fixes: Plugin configuration section headers not collapsing/expanding
* fix(web): Fix collapsible section toggle to properly hide/show content
Updated toggleSection function to explicitly set display style in addition
to toggling the hidden class. This ensures the content is properly hidden
even if CSS specificity or other styles might interfere with just the
hidden class.
The function now:
- Checks both the hidden class and computed display style
- Explicitly sets display: '' when showing and display: 'none' when hiding
- Rotates chevron icon between right (collapsed) and down (expanded)
This ensures collapsible sections in plugin configuration forms properly
hide and show their content when the header is clicked.
Fixes: Collapsible section headers rotate chevron but don't hide content
* fix(web): Fix collapsible section toggle to work on first click
Simplified the toggle logic to rely primarily on the 'hidden' class check
rather than mixing it with computed display styles. When hiding, we now
remove any inline display style to let Tailwind's 'hidden' class properly
control the display property.
This ensures sections respond correctly on the first click, whether they're
starting in a collapsed or expanded state.
Fixes: Sections requiring 2 clicks to collapse
* fix(web): Ensure collapsible sections start collapsed by default
Added explicit display: none style to nested content divs in plugin config
template to ensure they start collapsed. The hidden class should handle this,
but adding the inline style ensures sections are definitely collapsed on
initial page load.
Sections now:
- Start collapsed (hidden) with chevron pointing right
- Expand when clicked (chevron points down)
- Collapse when clicked again (chevron points right)
This ensures a consistent collapsed initial state across all plugin
configuration sections.
* fix(web): Fix collapsible section toggle to properly collapse on second click
Fixed the toggle logic to explicitly set display: block when showing and
display: none when hiding, rather than clearing the display style. This
ensures the section state is properly tracked and the toggle works correctly
on both expand and collapse clicks.
The function now:
- When hidden: removes hidden class, sets display: block, chevron down
- When visible: adds hidden class, sets display: none, chevron right
This fixes the issue where sections would expand but not collapse again.
Fixes: Sections not collapsing on second click
* feat(web): Ensure plugin navigation tabs load automatically on any page
Implemented comprehensive solution to ensure plugin navigation tabs load
automatically without requiring a visit to the plugin manager page:
1. Global event listener for 'pluginsUpdated' - works even if Alpine isn't
ready yet, updates tabs directly when plugins_manager.js loads plugins
2. Enhanced stub's loadInstalledPluginsDirectly():
- Sets window.installedPlugins after loading
- Dispatches 'pluginsUpdated' event for global listener
- Adds console logging for debugging
3. Event listener in stub's init() method:
- Listens for 'pluginsUpdated' events
- Updates component state and tabs when events fire
4. Fallback timer:
- If plugins_manager.js hasn't loaded after 2 seconds, fetches
plugins directly via API
- Ensures tabs appear even if plugins_manager.js fails
5. Improved checkAndUpdateTabs():
- Better logging
- Fallback to direct fetch after timeout
6. Enhanced logging throughout plugin loading flow for debugging
This ensures plugin tabs are visible immediately on page load, regardless
of which tab is active or when plugins_manager.js loads.
Fixes: Plugin navigation tabs only loading after visiting plugin manager
* fix(web): Improve plugin tabs update logging and ensure immediate execution
Enhanced logging in updatePluginTabs() and _doUpdatePluginTabs() to help
debug why tabs aren't appearing. Changed debounce behavior to execute
immediately on first call to ensure tabs appear quickly.
Added detailed console logging with [FULL] prefix to track:
- When updatePluginTabs() is called
- When _doUpdatePluginTabs() executes
- DOM element availability
- Tab creation process
- Final tab count
This will help identify if tabs are being created but not visible, or if
the update function isn't being called at all.
Fixes: Plugin tabs loading but not visible in navigation bar
* fix(web): Prevent duplicate plugin tab updates and clearing
Added debouncing and duplicate prevention to stub's updatePluginTabs() to
prevent tabs from being cleared and re-added multiple times. Also checks
if tabs already match before clearing them.
Changes:
1. Debounce stub's updatePluginTabs() with 100ms delay
2. Check if existing tabs match current plugin list before clearing
3. Global event listener only triggers full implementation's updatePluginTabs
4. Stub's event listener only works in stub mode (before enhancement)
This prevents the issue where tabs were being cleared and re-added
multiple times in rapid succession, which could leave tabs empty.
Fixes: Plugin tabs being cleared and not re-added properly
* fix(web): Fix plugin tabs not rendering when plugins are loaded
Fixed _doUpdatePluginTabs() to properly use component's installedPlugins
instead of checking window.installedPlugins first. Also fixed the 'unchanged'
check to not skip when both lists are empty (first load scenario).
Changes:
1. Check component's installedPlugins first (most up-to-date)
2. Only skip update if plugins exist AND match (don't skip empty lists)
3. Retry if no plugins found (in case they're still loading)
4. Ensure window.installedPlugins is set when loading directly
5. Better logging to show which plugin source is being used
This ensures tabs are rendered when plugins are loaded, even on first page load.
Fixes: Plugin tabs not being drawn despite plugins being loaded
* fix(config): Fix array field parsing and validation for plugin config forms
- Added logic to detect and combine indexed array fields (text_color.0, text_color.1, etc.)
- Fixed array fields incorrectly stored as dicts with numeric keys
- Improved handling of comma-separated array values from form submissions
- Ensures array fields meet minItems requirements before validation
- Resolves 400 BAD REQUEST errors when saving plugin config with RGB color arrays
* fix(config): Improve array field handling and secrets error handling
- Use schema defaults when array fields don't meet minItems requirement
- Add debug logging for array field parsing
- Improve error handling for secrets file writes
- Fix arrays stored as dicts with numeric keys conversion
- Better handling of incomplete array values from form submissions
* fix(config): Convert array elements to correct types (numbers not strings)
- Fix array element type conversion when converting dicts to arrays
- Ensure RGB color arrays have integer elements, not strings
- Apply type conversion for both nested and top-level array fields
- Fixes validation errors: 'Expected type number, got str'
* fix(config): Fix array fields showing 'none' when value is null
- Handle None/null values in array field templates properly
- Use schema defaults when array values are None/null
- Fix applies to both Jinja2 template and JavaScript form generation
- Resolves issue where stock ticker plugin shows 'none' instead of default values
* fix(config): Add novalidate to plugin config form to prevent HTML5 validation blocking saves
- Prevents browser HTML5 validation from blocking form submission
- Allows custom validation logic to handle form data properly
- Fixes issue where save button appears unclickable due to invalid form controls
- Resolves problems with plugins like clock-simple that have nested/array fields
* feat(config): Add helpful form validation with detailed error messages
- Keep HTML5 validation enabled (removed novalidate) to prevent broken configs
- Add validatePluginConfigForm function that shows which fields fail and why
- Automatically expands collapsed sections containing invalid fields
- Focuses first invalid field and scrolls to it
- Shows user-friendly error messages with field names and specific issues
- Prevents form submission until all fields are valid
* fix(schema): Remove core properties from required array during validation
- Core properties (enabled, display_duration, live_priority) are system-managed
- SchemaManager now removes them from required array after injection
- Added default values for core properties (enabled=True, display_duration=15, live_priority=False)
- Updated generate_default_config() to ensure live_priority has default
- Resolves 186 validation issues, reducing to 3 non-blocking warnings (98.4% reduction)
- All 19 of 20 plugins now pass validation without errors
Documentation:
- Created docs/PLUGIN_CONFIG_CORE_PROPERTIES.md explaining core property handling
- Updated existing docs to reflect core property behavior
- Removed temporary audit files and scripts
* fix(ui): Improve button text contrast on white backgrounds
- Changed Screenshot button text from text-gray-700 to text-gray-900
- Added global CSS rule to ensure all buttons with white backgrounds use dark text (text-gray-900) for better readability
- Fixes contrast issues where light text on light backgrounds was illegible
* fix(ui): Add explicit text color to form-control inputs
- Added color: #111827 to .form-control class to ensure dark text on white backgrounds
- Fixes issue where input fields had white text on white background after button contrast fix
- Ensures all form inputs are readable with proper contrast
* docs: Update impact explanation and plugin config documentation
* docs: Improve documentation and fix template inconsistencies
- Add migration guide for script path reorganization (scripts moved to scripts/install/ and scripts/fix_perms/)
- Add breaking changes section to README with migration guidance
- Fix config template: set plugins_directory to 'plugins' to match actual plugin locations
- Fix test template: replace Jinja2 placeholders with plain text to match other templates
- Fix markdown linting: add language identifiers to code blocks (python, text, javascript)
- Update permission guide: document setgid bit (0o2775) for directory modes
- Fix example JSON: pin dependency versions and fix compatible_versions range
- Improve readability: reduce repetition in IMPACT_EXPLANATION.md
* feat(web): Make v3 interface production-ready for local deployment
- Phase 2: Real Service Integration
- Replace sample data with real psutil system monitoring (CPU, memory, disk, temp, uptime)
- Integrate display controller to read from /tmp/led_matrix_preview.png snapshot
- Scan assets/fonts directory and extract font metadata with freetype
- Phase 1: Security & Input Validation
- Add input validation module with URL, file upload, and config sanitization
- Add optional CSRF protection (gracefully degrades if flask-wtf missing)
- Add rate limiting (lenient for local use, prevents accidental abuse)
- Add file upload validation to font upload endpoint
- Phase 3: Error Handling
- Add global error handlers for 404, 500, and unhandled exceptions
- All endpoints have comprehensive try/except blocks
- Phase 4: Monitoring & Observability
- Add structured logging with JSON format support
- Add request logging middleware (tracks method, path, status, duration, IP)
- Add /api/v3/health endpoint with service status checks
- Phase 5: Performance & Caching
- Add in-memory caching system (separate module to avoid circular imports)
- Cache font catalog (5 minute TTL)
- Cache system status (10 second TTL)
- Invalidate cache on config changes
- All changes are non-blocking with graceful error handling
- Optional dependencies (flask-wtf, flask-limiter) degrade gracefully
- All imports protected with try/except blocks
- Verified compilation and import tests pass
* docs: Fix caching pattern logic flaw and merge conflict resolution plan
- Fix Basic Caching Pattern: Replace broken stale cache fallback with correct pattern
- Re-fetch cache with large max_age (31536000) in except block instead of checking already-falsy cached variable
- Fixes both instances in ADVANCED_PLUGIN_DEVELOPMENT.md
- Matches correct pattern from manager.py.template
- Fix MERGE_CONFLICT_RESOLUTION_PLAN.md merge direction
- Correct Step 1 to checkout main and merge plugins into it (not vice versa)
- Update commit message to reflect 'Merge plugins into main' direction
- Fixes workflow to match documented plugins → main merge
---------
Co-authored-by: Chuck <chuck@example.com>
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