5 Commits
Author SHA1 Message Date
ChuckandClaude Opus 5.5 5aa7a63127 feat(timing): time garbage-collection pauses in the frame stats (#722)
A GcMonitor in src/common/frame_timing.py, installed once per process from gc.callbacks by the display manager (and render_bench), counts collections and seconds per generation, the longest, and those of 20 ms or more. A long one tags the next presented frame 'gc' in record(), so frame_soak shows its late rate under 'after work'; the stats file gains an additive 'gc' block printed as a 'Garbage collection' line; and a Render stall dump says when a long collection ran inside the stall. Diagnostic only: nothing tunes, freezes or disables the collector.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 21:29:08 -04:00
ChuckandClaude Opus 5.5 f72d69c2b0 perf(display): skip preview work nobody reads (lazy checksum, 1 Hz snapshot writer) (#717)
Mid-scroll, update_display() no longer checksums every frame: it asks is_currently_scrolling() once per frame and reuses the answer, hashes only when dirty tracking can skip a static frame, and the preview snapshot asks its policy first and hashes only when a write or touch could follow (decide() is monotone, pinned by a property test). With the preview open the snapshot is written at most once a second (VIEWER_INTERVAL 1.0 s, was 0.2 s; the SSE stream re-read it once a second, so four encodes in five went unread); the stream now polls its mtime every 0.25 s (VIEWER_POLL_INTERVAL), so the preview stays about as fresh. The PNG is written at compress_level=1. --preview soaks are not comparable across this change.

Merged with #716: _scan_segments takes the frame's one scrolling answer and #716's static-handover pass-through, as soaked on ledpi (A B B A, 20 min each: main 0.118% / 0.113% late, with #716 and this 0.107% / 0.104%).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 20:27:20 -04:00
ChuckandClaude Opus 5.5 34be83d595 fix(display): end the scroll state at scroller-to-static handovers (#716)
A static plugin screen that follows a scroller no longer starts with the ticker's lagging rows on scan-compensated panels, and the 1 Hz loop's second frame is no longer recorded as a ~1 s mid-scroll freeze / Render stall. The display controller calls DisplayManager.end_scroll_for_static_screen() before a static screen's first display() (clears the scan history; _scan_segments passes its frames through in one swap) and set_scrolling_state(False) after it; the scroller's hold stays until then, so late-frame counts are unchanged. A screen's first frame is tagged 'handover': gaps of 250 ms or more before it go to the additive handover_freezes (frame_soak prints 'Handover gaps'), not freezes. The display thread is named display-<plugin id>. The WiFi notice and the schedule-off blank are not covered yet (docs list them as a follow-up).

ledpi A B B A soak (20 min each, --preview): main 0.118% / 0.113% late with 6 / 3 freezes; with this and #717 0.107% / 0.104% late, 0 freezes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 20:13:57 -04:00
ChuckandClaude Opus 5.5 77862b631b perf(timing): say which render-thread work a late frame followed (#694)
* perf(timing): say which render-thread work a late frame followed

The soak already says how often a moving frame reached the panel late, but
not what the render thread was doing just before it. Vegas does two kinds of
work there between frames -- building its strip (compose, extend) and, with
live elements, patching changed pixels into it -- and deciding whether either
is affordable needs their own numbers.

- FrameTimingRecorder.note_op(kind, nbytes) tags the next presented frame.
  Totals gain op_frames, late_op_frames, op_freezes and op_bytes per kind;
  aggregate() still takes frames without ops. The file schema is unchanged.
- Vegas tags compose and every strip extension (with the bytes it copied).
- frame_soak prints an "after work" table: frames, late %, freezes and MB
  moved per kind, only when something tagged its work.
- render_bench gains --strip-screens (Vegas-sized strips), --patch-bytes /
  --patch-every / --patch-where (in-place column writes, as a live element
  update does) and --extend-every-screens / --extend-width (append + trim on
  a fixed cadence that holds the strip's width).

No runtime behaviour changes: this is the measurement gate for live Vegas
elements.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs(changelog): note the frame-op attribution and bench modes

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 20:40:39 -04:00
ChuckandClaude Opus 5.5 8ad9d191a7 feat(perf): frame timing for every presented frame, a soak tool, a render bench and a stall watchdog (#629)
src/common/frame_timing.py times every frame the display presents, whoever drew it, and writes cumulative counters to /dev/shm. scripts/frame_soak.py grades a running service (late frames, freezes, where the time goes) and scripts/render_bench.py the hardware and render path alone. A stall watchdog logs the stacks behind any scroll held up for 250 ms or more (LEDMATRIX_STALL_WATCHDOG_MS lowers that). See docs/SCROLL_PERFORMANCE.md, "Soaking a rig".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 19:38:49 -04:00