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perf(display): skip preview work nobody reads (lazy checksum, 1 Hz snapshot writer) (#717)
Mid-scroll, update_display() no longer checksums every frame: it asks is_currently_scrolling() once per frame and reuses the answer, hashes only when dirty tracking can skip a static frame, and the preview snapshot asks its policy first and hashes only when a write or touch could follow (decide() is monotone, pinned by a property test). With the preview open the snapshot is written at most once a second (VIEWER_INTERVAL 1.0 s, was 0.2 s; the SSE stream re-read it once a second, so four encodes in five went unread); the stream now polls its mtime every 0.25 s (VIEWER_POLL_INTERVAL), so the preview stays about as fresh. The PNG is written at compress_level=1. --preview soaks are not comparable across this change. Merged with #716: _scan_segments takes the frame's one scrolling answer and #716's static-handover pass-through, as soaked on ledpi (A B B A, 20 min each: main 0.118% / 0.113% late, with #716 and this 0.107% / 0.104%). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -335,8 +335,12 @@ python3 scripts/frame_soak.py --json a.json # keep the report to compare later
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It runs as any user next to the display service and stops nothing. It needs
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something to *scroll* during the run: a live game holding a static scoreboard
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on screen gives no verdict. `--preview` keeps the web preview's viewer marker
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fresh, which puts the preview's PNG encoding at full rate -- run it as the web
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service's user.
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fresh, which puts the preview's PNG encoding at the viewer rate, as an open
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preview does -- run it as the web service's user. That rate is at most one
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frame a second. Through 3.8.0 it was up to five, so a `--preview` soak taken
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before that change is not comparable with one taken after it (the hdpi
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results below are from before it): take both sides of an A/B pair on
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the same side of it.
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| line | what it tells you |
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