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https://github.com/ChuckBuilds/LEDMatrix.git
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Implement team-based rotation for NHL recent and upcoming games
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@@ -52,8 +52,7 @@ class DisplayController:
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# Add NHL display modes if enabled
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# Add NHL display modes if enabled
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if nhl_enabled:
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if nhl_enabled:
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if self.nhl_live: self.available_modes.append('nhl_live')
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if self.nhl_live: self.available_modes.append('nhl_live')
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if self.nhl_recent: self.available_modes.append('nhl_recent')
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# We'll handle recent and upcoming modes separately for team-based rotation
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if self.nhl_upcoming: self.available_modes.append('nhl_upcoming')
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# Set initial display to first available mode
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# Set initial display to first available mode
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self.current_mode_index = 0
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self.current_mode_index = 0
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@@ -62,6 +61,11 @@ class DisplayController:
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self.force_clear = True
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self.force_clear = True
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self.update_interval = 0.1
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self.update_interval = 0.1
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# Track team-based rotation state
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self.current_team_index = 0
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self.showing_recent = True # True for recent, False for upcoming
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self.favorite_teams = self.config.get('nhl_scoreboard', {}).get('favorite_teams', [])
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# Update display durations to include NHL modes
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# Update display durations to include NHL modes
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self.display_durations = self.config['display'].get('display_durations', {
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self.display_durations = self.config['display'].get('display_durations', {
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'clock': 15,
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'clock': 15,
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@@ -76,6 +80,7 @@ class DisplayController:
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})
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})
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logger.info("DisplayController initialized with display_manager: %s", id(self.display_manager))
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logger.info("DisplayController initialized with display_manager: %s", id(self.display_manager))
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logger.info(f"Available display modes: {self.available_modes}")
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logger.info(f"Available display modes: {self.available_modes}")
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logger.info(f"Favorite teams: {self.favorite_teams}")
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def get_current_duration(self) -> int:
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def get_current_duration(self) -> int:
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"""Get the duration for the current display mode."""
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"""Get the duration for the current display mode."""
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@@ -107,6 +112,22 @@ class DisplayController:
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return False
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return False
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return bool(self.nhl_live.live_games)
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return bool(self.nhl_live.live_games)
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def _get_team_games(self, team: str, is_recent: bool = True) -> bool:
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"""Get games for a specific team and update the current game."""
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if is_recent and self.nhl_recent:
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# Find recent games for this team
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for game in self.nhl_recent.games_list:
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if game["home_abbr"] == team or game["away_abbr"] == team:
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self.nhl_recent.current_game = game
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return True
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elif not is_recent and self.nhl_upcoming:
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# Find upcoming games for this team
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for game in self.nhl_upcoming.games_list:
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if game["home_abbr"] == team or game["away_abbr"] == team:
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self.nhl_upcoming.current_game = game
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return True
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return False
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def run(self):
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def run(self):
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"""Run the display controller, switching between displays."""
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"""Run the display controller, switching between displays."""
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if not self.available_modes:
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if not self.available_modes:
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@@ -141,9 +162,53 @@ class DisplayController:
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self.current_display_mode = 'nhl_live'
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self.current_display_mode = 'nhl_live'
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logger.info("Live games available, switching to NHL live mode")
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logger.info("Live games available, switching to NHL live mode")
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else:
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else:
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self.current_mode_index = (self.current_mode_index + 1) % len(self.available_modes)
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# Handle team-based rotation for recent and upcoming games
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self.current_display_mode = self.available_modes[self.current_mode_index]
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if self.current_display_mode in ['nhl_recent', 'nhl_upcoming']:
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logger.info(f"Switching display to: {self.current_display_mode}")
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if self.showing_recent:
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# Switch from recent to upcoming for current team
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self.showing_recent = False
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if self._get_team_games(self.favorite_teams[self.current_team_index], False):
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self.current_display_mode = 'nhl_upcoming'
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logger.info(f"Switching to upcoming game for {self.favorite_teams[self.current_team_index]}")
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else:
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# No upcoming game, move to next team's recent game
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self.current_team_index = (self.current_team_index + 1) % len(self.favorite_teams)
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self.showing_recent = True
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if self._get_team_games(self.favorite_teams[self.current_team_index], True):
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self.current_display_mode = 'nhl_recent'
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logger.info(f"Switching to recent game for {self.favorite_teams[self.current_team_index]}")
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else:
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# No recent game for next team, move to regular rotation
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self.current_mode_index = (self.current_mode_index + 1) % len(self.available_modes)
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self.current_display_mode = self.available_modes[self.current_mode_index]
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logger.info(f"No games for team, switching to: {self.current_display_mode}")
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else:
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# Move to next team's recent game
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self.current_team_index = (self.current_team_index + 1) % len(self.favorite_teams)
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self.showing_recent = True
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if self._get_team_games(self.favorite_teams[self.current_team_index], True):
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self.current_display_mode = 'nhl_recent'
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logger.info(f"Switching to recent game for {self.favorite_teams[self.current_team_index]}")
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else:
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# No recent game for next team, move to regular rotation
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self.current_mode_index = (self.current_mode_index + 1) % len(self.available_modes)
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self.current_display_mode = self.available_modes[self.current_mode_index]
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logger.info(f"No games for team, switching to: {self.current_display_mode}")
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else:
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# Regular rotation for non-NHL modes
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self.current_mode_index = (self.current_mode_index + 1) % len(self.available_modes)
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self.current_display_mode = self.available_modes[self.current_mode_index]
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# If switching to NHL recent/upcoming, initialize team rotation
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if self.current_display_mode in ['nhl_recent', 'nhl_upcoming']:
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self.showing_recent = self.current_display_mode == 'nhl_recent'
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if self._get_team_games(self.favorite_teams[self.current_team_index], self.showing_recent):
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logger.info(f"Starting team rotation with {self.current_display_mode} for {self.favorite_teams[self.current_team_index]}")
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else:
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# No games for current team, move to next mode
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self.current_mode_index = (self.current_mode_index + 1) % len(self.available_modes)
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self.current_display_mode = self.available_modes[self.current_mode_index]
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logger.info(f"No games for team, switching to: {self.current_display_mode}")
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self.last_switch = current_time
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self.last_switch = current_time
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self.force_clear = True
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self.force_clear = True
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