feat(vegas): live elements update in place while they scroll (#697)

* perf(timing): say which render-thread work a late frame followed

The soak already says how often a moving frame reached the panel late, but
not what the render thread was doing just before it. Vegas does two kinds of
work there between frames -- building its strip (compose, extend) and, with
live elements, patching changed pixels into it -- and deciding whether either
is affordable needs their own numbers.

- FrameTimingRecorder.note_op(kind, nbytes) tags the next presented frame.
  Totals gain op_frames, late_op_frames, op_freezes and op_bytes per kind;
  aggregate() still takes frames without ops. The file schema is unchanged.
- Vegas tags compose and every strip extension (with the bytes it copied).
- frame_soak prints an "after work" table: frames, late %, freezes and MB
  moved per kind, only when something tagged its work.
- render_bench gains --strip-screens (Vegas-sized strips), --patch-bytes /
  --patch-every / --patch-where (in-place column writes, as a live element
  update does) and --extend-every-screens / --extend-width (append + trim on
  a fixed cadence that holds the strip's width).

No runtime behaviour changes: this is the measurement gate for live Vegas
elements.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs(changelog): note the frame-op attribution and bench modes

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* perf(scroll): build the strip's PIL image only when something reads it

Every Vegas strip extension rebuilt ScrollHelper.cached_image from
cached_array in full, twice (append, then trim), on the render thread:
Image.fromarray is 1.7ms for an 8,000px strip and 3.8ms for 20,000px on a
Pi 4 (measured on ledpi), about two thirds of an extension's render-thread
cost. Nothing on the frame path reads the image's pixels; every frame is cut
from the array.

cached_image is now a property. append_content and drop_scrolled_prefix
defer it; the first read builds it from the array it started with and keeps
it only if the strip has not changed meanwhile, so a sync push racing an
extension cannot leave a stale image cached. Assigning cached_image stores
exactly what was assigned, as before. has_strip() says whether there is a
strip without building its image; the helper's frame path, Vegas and the
adapter's scroll-cache invalidation use it. The strip is also no longer held
in memory twice.

In Vegas the image is now built only by a multi-display sync push.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(vegas): live elements -- a plugin API for content that changes while it scrolls

Vegas bakes each plugin's pictures into one strip, so a card already on its
way across the panel keeps what it showed when it was drawn. This adds the
API and bookkeeping for content that can be updated in place; the worker
that redraws and swaps it follows separately. No shipped plugin implements
the hook yet, so nothing changes for users.

Plugin API (core 3.8.0), all no-ops by default:
- BasePlugin.get_vegas_elements() -> [VegasElement(key, image, version,
  live, refresh_hz)]: named, fixed-width pieces of Vegas content.
- BasePlugin.redraw_vegas_element(key, width, height, at): a lock-free
  redraw for content that changes with time.
- BasePlugin.notify_vegas_data_changed(): data that lands outside update().
- src/plugin_system/vegas_elements.py (VegasElement, re-exported from
  base_plugin).

Core:
- PluginAdapter asks a plugin that implements the hook for elements on the
  background fetch only (under its lock, on its own canvas); every other
  path keeps get_vegas_content(). Live elements are pinned (padded with
  content_padding, never trimmed), tagged with their key, digest and data
  epoch in Image.info so the existing cache and group plumbing carry them
  unchanged, and untagged if a width budget crops them.
- RenderPipeline records where each live element lands (ElementRecord), in
  absolute strip columns a trim does not move; the block-start arithmetic
  is shared with the STATIC markers.
- PluginManager update listeners (add/remove_update_listener,
  notify_data_changed): told the moment update() completes, not at the
  next ~4s Vegas poll. The coordinator uses one to move each plugin's data
  epoch on.
- vegas_scroll.live_refresh (kill switch), live_max_hz, live_min_interval,
  live_lead_screens; per-plugin core-owned vegas_live. Live elements are
  off under multi-display sync, in swap mode and with offscreen_prefetch off.
- scripts/check_plugin.py checks the element contract
  (src/plugin_system/testing/vegas.py); test/fixtures/plugins/vegas-live-stub
  is a working example.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(vegas): live elements update in place while they scroll

One background worker (src/vegas_mode/live_worker.py) redraws a plugin's
live elements when its data epoch moves on (update listener) or on their
refresh_hz, nearest the screen first, and hands changed pixels lock-free to
the render thread, which copies them into the strip between frames
(RenderPipeline.apply_live_patches, ScrollHelper.patch_columns): at most
four patches or two screens of bytes a frame, no drawing or locks there.
The worker takes over group prefetch once a live element is placed, runs
inside the render gate, and is supervised. Update tick 1s while live
elements exist. Web UI switch for live_refresh. OFFSCREEN_RENDERING.md
describes what was built and why SegmentStrip was not needed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Chuck
2026-09-30 21:07:31 -04:00
committed by GitHub
co-authored by Claude Opus 5.5
parent 56947298d6
commit f4bda50710
23 changed files with 2540 additions and 240 deletions
+227 -43
View File
@@ -9,7 +9,7 @@ import logging
import threading
import time
from contextlib import contextmanager, nullcontext
from typing import Optional, List, Any, Tuple, Union, TYPE_CHECKING
from typing import Dict, Optional, List, Any, Tuple, Union, TYPE_CHECKING
from PIL import Image
from src.common.scroll_helper import ScrollHelper
@@ -18,6 +18,7 @@ from src.plugin_system.vegas_elements import VegasElement
from src.vegas_mode.elements import (
ElementMeta,
LiveEpochs,
RenderedElement,
meta_of,
pin_element,
pixel_digest,
@@ -109,6 +110,11 @@ class PluginAdapter:
# Element problems already reported, so a plugin with a bad hook logs
# once rather than on every fetch.
self._element_warnings: set = set()
# (plugin_id, key) -> (version, source image, (padding, height),
# pinned pixels, digest) of the last conversion, so an element handed
# back unchanged is not converted again. Only the live-element worker
# reads or writes it; invalidate_cache() swaps in a fresh one.
self._element_memo: Dict[Tuple[str, str], Tuple[Any, ...]] = {}
logger.debug(
"PluginAdapter initialized: display=%dx%d",
@@ -198,18 +204,20 @@ class PluginAdapter:
return bool(raw)
@contextmanager
def _plugin_lock(self, plugin_id: str):
def _plugin_lock(self, plugin_id: str, timeout: Optional[float] = None):
"""Hold the plugin's update/display lock, waiting a bounded time.
Yields whether it was acquired. Yields True, holding nothing, when
there is no plugin manager to ask -- the behaviour before the lock was
taken here at all.
taken here at all. ``timeout`` defaults to PLUGIN_LOCK_TIMEOUT; 0
does not wait at all.
"""
if not hasattr(self.plugin_manager, 'get_plugin_lock'):
yield True
return
lock = self.plugin_manager.get_plugin_lock(plugin_id)
acquired = lock.acquire(timeout=self.PLUGIN_LOCK_TIMEOUT)
wait = self.PLUGIN_LOCK_TIMEOUT if timeout is None else timeout
acquired = lock.acquire(timeout=wait) if wait > 0 else lock.acquire(blocking=False)
try:
yield acquired
finally:
@@ -455,18 +463,21 @@ class PluginAdapter:
if isinstance(plugin_cfg, dict):
raw = plugin_cfg.get('vegas_width_pct')
if raw not in (None, ''):
# Reported once per value: the live paths resolve the width on
# every redraw, several times a second for an animated element.
try:
candidate = int(raw)
except (TypeError, ValueError):
logger.warning(
"[%s] Invalid vegas_width_pct %r, ignoring", plugin_id, raw)
self._warn_element_once(
plugin_id, "Invalid vegas_width_pct %r, ignoring", raw,
once_key=repr(raw))
else:
if 10 <= candidate <= 100:
pct = candidate
else:
logger.warning(
"[%s] vegas_width_pct %d out of range 10-100, ignoring",
plugin_id, candidate)
self._warn_element_once(
plugin_id, "vegas_width_pct %d out of range 10-100, ignoring",
candidate, once_key=repr(raw))
if pct >= 100:
return self.display_width
@@ -675,8 +686,7 @@ class PluginAdapter:
if len(images) == 1:
only = images[0]
pad = self.config.content_padding if self.config.auto_trim else 0
if meta_of(only) is not None and only.width - 2 * pad <= budget:
if meta_of(only) is not None and only.width - 2 * self._padding() <= budget:
# A live element's pinned margins are not content. One whose
# drawing fits the budget is kept whole, and live, rather than
# cut for the sake of its own blank padding.
@@ -840,9 +850,14 @@ class PluginAdapter:
)
return img.crop((start, 0, end, img.height))
def _warn_element_once(self, plugin_id: str, problem: str, *args: Any) -> None:
"""Report a plugin's element problem once per process, then quietly."""
key = (plugin_id, problem)
def _warn_element_once(self, plugin_id: str, problem: str, *args: Any,
once_key: Optional[str] = None) -> None:
"""Report a plugin's problem once per process, then quietly.
Once per ``problem`` (the format string), or per ``once_key`` within it
when given, so a different bad value is still reported.
"""
key = (plugin_id, problem, once_key)
if key in self._element_warnings:
logger.debug("[%s] " + problem, plugin_id, *args)
return
@@ -885,16 +900,98 @@ class PluginAdapter:
"be used (%r); using its get_vegas_content() instead", exc)
return None
def _images_from_elements(
self, result: Any, plugin_id: str, epoch: int
) -> Optional[List[Image.Image]]:
"""Turn get_vegas_elements()'s answer into images for the pipeline.
def render_live_elements(
self, plugin: 'BasePlugin', plugin_id: str, lock_timeout: float
) -> Optional[Tuple[int, Dict[str, RenderedElement]]]:
"""Redraw a plugin's live elements for the live-element worker.
Live elements come out pinned (RGB, display height, content_padding
black each side, never trimmed afterwards) and tagged with their
ElementMeta; plain ones (``live=False``) come out as ordinary content.
Anything that is not a usable element is dropped with a warning; a
duplicate key keeps its first element.
Like the keyed fetch, but for a strip that already holds the elements:
no cache (the caller knows the plugin's data moved on), and each live
element comes back as a RenderedElement to compare with what the strip
shows. An element whose ``version`` is the one already redrawn reuses
its pinned pixels and digest, so an unchanged scoreboard costs the
plugin's own version check and no conversion.
Returns ``(epoch, {key: element})``, the epoch read under the lock; an
empty dict when the plugin had nothing (or failed, logged once). None
only when the lock could not be had within ``lock_timeout`` -- the
caller tries again later.
"""
with self._plugin_lock(plugin_id, timeout=lock_timeout) as acquired:
if not acquired:
return None
epochs = self.live_epochs
epoch = epochs.get(plugin_id) if epochs is not None else 0
render_width = self.resolve_render_width(plugin, plugin_id)
plugin._vegas_render_width = render_width
try:
with self._isolated_canvas(render_width):
result = plugin.get_vegas_elements()
except Exception as exc: # pylint: disable=broad-except
self._warn_element_once(
plugin_id, "get_vegas_elements() raised %r while redrawing; "
"its elements keep what they show", exc)
return epoch, {}
finally:
plugin._vegas_render_width = None
return epoch, self._rendered_from_elements(result, plugin_id, epoch)
@staticmethod
def has_lock_free_redraw(plugin: Any) -> bool:
"""Whether the plugin's class overrides BasePlugin.redraw_vegas_element."""
method = getattr(type(plugin), 'redraw_vegas_element', None)
return method is not None and method is not _BasePlugin.redraw_vegas_element
def redraw_live_element(
self, plugin: 'BasePlugin', plugin_id: str, key: str, width: int,
height: int, at: float
) -> Optional[RenderedElement]:
"""One element redrawn for a moment in time, without the plugin's lock.
``width`` is the element's width in the strip (pinned); the plugin is
asked for that less its padding, exactly, and anything else is
refused. None when the plugin has no lock-free redraw, returns None,
or fails (logged once).
"""
if not self.has_lock_free_redraw(plugin):
return None
padding = self._padding()
inner = width - 2 * padding
if inner <= 0:
return None
epochs = self.live_epochs
epoch = epochs.get(plugin_id) if epochs is not None else 0
render_width = self.resolve_render_width(plugin, plugin_id)
plugin._vegas_render_width = render_width
try:
with self._isolated_canvas(render_width):
image = plugin.redraw_vegas_element(key, inner, height, at)
except Exception as exc: # pylint: disable=broad-except
self._warn_element_once(
plugin_id, "redraw_vegas_element(%r) raised %r", key, exc)
return None
finally:
plugin._vegas_render_width = None
if image is None:
return None
if not isinstance(image, Image.Image) or image.size != (inner, height):
self._warn_element_once(
plugin_id, "redraw_vegas_element(%r) returned %s, expected an "
"image of %dx%d; ignoring it", key,
f"{image.width}x{image.height}" if isinstance(image, Image.Image)
else type(image).__name__, inner, height)
return None
_pinned, pixels = pin_element(image, padding)
return RenderedElement(key=key, epoch=epoch, version=None, pixels=pixels,
digest=pixel_digest(pixels), width=pixels.shape[1])
def _valid_elements(self, result: Any, plugin_id: str) -> Optional[List[VegasElement]]:
"""The usable elements in a get_vegas_elements() answer, in order.
None for no answer (the plugin wants its ordinary content). Anything
that is not a VegasElement with a key and a non-empty image is
dropped, and a duplicate key keeps its first element, each reported
once.
"""
if result is None:
return None
@@ -903,11 +1000,8 @@ class PluginAdapter:
plugin_id, "get_vegas_elements() returned %s, expected a list "
"of VegasElement", type(result).__name__)
return None
padding = self.config.content_padding if self.config.auto_trim else 0
now = time.monotonic()
seen = set()
images: List[Image.Image] = []
valid: List[VegasElement] = []
for element in result:
if not (isinstance(element, VegasElement)
and isinstance(element.key, str) and element.key
@@ -917,37 +1011,124 @@ class PluginAdapter:
"not a VegasElement with a key and an image (%s); skipping it",
type(element).__name__)
continue
if element.image.width <= 0 or element.image.height <= 0:
self._warn_element_once(
plugin_id, "get_vegas_elements() returned an empty image for "
"%r; skipping it", element.key)
continue
if element.key in seen:
self._warn_element_once(
plugin_id, "get_vegas_elements() returned key %r twice; "
"keeping the first", element.key)
continue
seen.add(element.key)
valid.append(element)
return valid
image = element.image
if image.height != self.display_height:
image = image.resize((image.width, self.display_height),
Image.Resampling.LANCZOS)
if image.mode != 'RGB':
image = image.convert('RGB')
def _element_image(self, element: VegasElement) -> Image.Image:
"""An element's image at the display's height, in RGB."""
image = element.image
if image.height != self.display_height:
image = image.resize((image.width, self.display_height),
Image.Resampling.LANCZOS)
if image.mode != 'RGB':
image = image.convert('RGB')
return image
if not element.live:
# Plain content; a tag copied from a reused image must not
# make it live by accident.
images.append(untag(image.copy()) if meta_of(image) else image)
continue
def _padding(self) -> int:
"""Black columns a live element carries each side: what trimming would leave."""
return self.config.content_padding if self.config.auto_trim else 0
pinned, pixels = pin_element(image, padding)
@staticmethod
def _refresh_hz(element: VegasElement) -> float:
try:
return max(0.0, float(element.refresh_hz or 0.0))
except (TypeError, ValueError):
return 0.0
def _images_from_elements(
self, result: Any, plugin_id: str, epoch: int
) -> Optional[List[Image.Image]]:
"""Turn get_vegas_elements()'s answer into images for the pipeline.
Live elements come out pinned (RGB, display height, content_padding
black each side, never trimmed afterwards) and tagged with their
ElementMeta; plain ones (``live=False``) come out as ordinary content.
"""
elements = self._valid_elements(result, plugin_id)
if elements is None:
return None
padding = self._padding()
now = time.monotonic()
images: List[Image.Image] = []
for element in elements:
try:
refresh_hz = max(0.0, float(element.refresh_hz or 0.0))
except (TypeError, ValueError):
refresh_hz = 0.0
image = self._element_image(element)
if not element.live:
# Plain content; a tag copied from a reused image must not
# make it live by accident.
images.append(untag(image.copy()) if meta_of(image) else image)
continue
pinned, pixels = pin_element(image, padding)
except Exception as exc: # pylint: disable=broad-except
# An image Pillow cannot resize or convert (an odd mode, a
# closed file) costs that element, not its neighbours.
self._warn_element_once(
plugin_id, "element %r could not be converted (%r); skipping it",
element.key, exc)
continue
images.append(tag(pinned, ElementMeta(
plugin_id=plugin_id, key=element.key, epoch=epoch,
digest=pixel_digest(pixels), rendered_at=now,
refresh_hz=refresh_hz, version=element.version)))
refresh_hz=self._refresh_hz(element), version=element.version)))
return images or None
def _rendered_from_elements(
self, result: Any, plugin_id: str, epoch: int
) -> Dict[str, RenderedElement]:
"""RenderedElements for the live elements in a get_vegas_elements() answer.
An element handed back as the very image last converted for its key,
with the same ``version``, reuses that conversion's pinned pixels and
digest, so nothing is converted or checksummed. The image must be the
same object: a plugin redrawn for a new config (new colours, a
different font) can keep its data version, and must not keep its old
pixels with it.
"""
elements = self._valid_elements(result, plugin_id) or []
padding = self._padding()
memo = self._element_memo
rendered: Dict[str, RenderedElement] = {}
for element in elements:
if not element.live:
continue
memo_key = (plugin_id, element.key)
cached = memo.get(memo_key)
if cached is not None and element.version is not None \
and cached[0] == element.version and cached[1] is element.image \
and cached[2] == (padding, self.display_height):
pixels, digest = cached[3], cached[4]
else:
try:
_pinned, pixels = pin_element(self._element_image(element), padding)
except Exception as exc: # pylint: disable=broad-except
self._warn_element_once(
plugin_id, "element %r could not be converted (%r); it "
"keeps what it shows", element.key, exc)
continue
digest = pixel_digest(pixels)
memo[memo_key] = (element.version, element.image,
(padding, self.display_height), pixels, digest)
rendered[element.key] = RenderedElement(
key=element.key, epoch=epoch, version=element.version,
pixels=pixels, digest=digest, width=pixels.shape[1])
# Forget keys the plugin no longer has, so the memo stays its size.
stale = [k for k in list(memo)
if k[0] == plugin_id and k[1] not in rendered]
for memo_key in stale:
memo.pop(memo_key, None)
return rendered
def _get_native_content(
self, plugin: 'BasePlugin', plugin_id: str, restricted: bool = False
) -> Optional[List[Image.Image]]:
@@ -1510,6 +1691,9 @@ class PluginAdapter:
self._content_cache.pop(plugin_id, None)
else:
self._content_cache.clear()
# A config change, most often. Swapped rather than cleared:
# the live-element worker may be iterating the old one.
self._element_memo = {}
def invalidate_plugin_scroll_cache(
self, plugin: 'BasePlugin', plugin_id: str