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docs(scroll): describe the fixed-step model and document frame_hold
Since #545 a crisp speed from scroll_config.configure() makes the helper advance a fixed whole-pixel step per presented frame with no clock, and the display manager's frame hold is part of the speed. The docs still described the removed wall-clock model: - scroll_config's module and configure() docstrings said speed is applied in time-based mode and that omitting the hold "falls back to fractional pixels"; omitting it actually runs the scroll frame_hold times too fast. - SCROLL_PERFORMANCE.md said ScrollHelper accumulates elapsed time in both modes, and read a 20 ms stats median as missed refreshes although that is a healthy 50 px/s (hold 2) scroll. It now explains the fixed step, the hold-dependent healthy median, that target_fps plays no part, and that a hand-added scroll_pixels_per_second loses to a schema-default pair. - PLUGIN_API_REFERENCE.md documented set_scrolling_state(is_scrolling) without frame_hold; it now documents the parameter (core 3.4.0) with a configure() + set_scrolling_state example. - update_scroll_position/set_scroll_speed and set_scrolling_state docstrings say the same. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -514,21 +514,59 @@ self.display_manager.draw_text_with_icons(
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For plugins that implement scrolling content, use these methods to coordinate with the display system.
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#### `set_scrolling_state(is_scrolling: bool) -> None`
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#### `set_scrolling_state(is_scrolling: bool, frame_hold: int = 1) -> None`
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Mark the display as scrolling or not scrolling. Call when scrolling starts/stops.
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Mark the display as scrolling or not scrolling, and set this scroll's frame
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pacing. Call it when a scroll starts (calling it on every scroll frame is fine)
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and with `False` when it stops.
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**Parameters**:
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- `is_scrolling` (bool): True if currently scrolling, False otherwise
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- `frame_hold` (int, default 1): how many panel refreshes each pushed frame is
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held for (clamped to 1-255; ignored when `is_scrolling` is False, which
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resets it to 1). Pass the `frame_hold` of the settings
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`src.common.scroll_config.configure()` returned. Added in core 3.4.0.
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**Why `frame_hold` matters**: `scroll_config.configure()` snaps the speed to
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one the panel can show in whole pixels and sets the `ScrollHelper` to advance a
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fixed number of pixels on every presented frame -- no clock is consulted. The
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panel presents frames at its refresh rate divided by the hold, so the hold is
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part of the speed. Omit it and a 50 px/s scroll (1px every 2nd refresh on a
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100 Hz panel) runs at 100 px/s. The hold is not applied by `configure()`
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because it must not outlive the scroll: plugins share one display manager.
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**Example**:
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```python
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from src.common import scroll_config
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from src.common.scroll_helper import ScrollHelper
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.scroll_helper = ScrollHelper(
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self.display_manager.width, self.display_manager.height, self.logger)
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# ...later, hand it content with self.scroll_helper.set_scrolling_image(img)
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self.scroll_settings = scroll_config.configure(
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self.scroll_helper,
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plugin_config=self.config,
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global_config=self.global_config,
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display_manager=self.display_manager,
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plugin_logger=self.logger,
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)
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def display(self, force_clear=False):
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self.display_manager.set_scrolling_state(True)
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# Scroll content...
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self.display_manager.set_scrolling_state(False)
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self.display_manager.set_scrolling_state(
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True, frame_hold=self.scroll_settings.frame_hold)
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self.scroll_helper.update_scroll_position()
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self.display_manager.image = self.scroll_helper.get_visible_portion()
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self.display_manager.update_display()
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if self.scroll_helper.is_scroll_complete():
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self.display_manager.set_scrolling_state(False)
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```
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Don't pace the loop with `time.sleep()`: `update_display()` blocks on the
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panel's vsync, which is what paces a scroll. See `docs/SCROLL_PERFORMANCE.md`
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for choosing a speed.
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#### `is_currently_scrolling() -> bool`
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Check if the display is currently in a scrolling state.
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@@ -998,9 +1036,10 @@ if "weather" in enabled_plugins:
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self.display_manager.update_display()
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```
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3. **Handle scrolling state**: If your plugin scrolls, use scrolling state methods
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3. **Handle scrolling state**: If your plugin scrolls, use scrolling state methods,
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passing the frame hold `scroll_config.configure()` returned
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```python
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self.display_manager.set_scrolling_state(True)
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self.display_manager.set_scrolling_state(True, frame_hold=settings.frame_hold)
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# Scroll content...
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self.display_manager.set_scrolling_state(False)
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```
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