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https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-04-10 21:03:01 +00:00
Optimize scrolling text performance for news ticker
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@@ -36,18 +36,18 @@ class DisplayManager:
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options.parallel = hardware_config.get('parallel', 1)
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options.hardware_mapping = hardware_config.get('hardware_mapping', 'adafruit-hat-pwm')
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# Optimize display settings for chained panels
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# Optimize display settings for performance
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options.brightness = 100
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options.pwm_bits = 11
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options.pwm_lsb_nanoseconds = 200 # Increased for better stability
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options.pwm_bits = 8 # Reduced for better performance
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options.pwm_lsb_nanoseconds = 100 # Reduced for faster updates
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options.led_rgb_sequence = 'RGB'
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options.pixel_mapper_config = ''
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options.row_address_type = 0
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options.multiplexing = 0
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options.disable_hardware_pulsing = False # Enable hardware pulsing for better sync
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options.disable_hardware_pulsing = True # Disable pulsing for better performance
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options.show_refresh_rate = False
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options.limit_refresh_rate_hz = 60 # Reduced refresh rate for stability
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options.gpio_slowdown = 2 # Increased slowdown for better stability
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options.limit_refresh_rate_hz = 120 # Increased refresh rate
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options.gpio_slowdown = 1 # Reduced slowdown for better performance
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# Initialize the matrix
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self.matrix = RGBMatrix(options=options)
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@@ -94,14 +94,13 @@ class DisplayManager:
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# Copy the current image to the offscreen canvas
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self.offscreen_canvas.SetImage(self.image)
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# Wait for the next vsync before swapping
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self.matrix.SwapOnVSync(self.offscreen_canvas)
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# Swap buffers immediately without waiting for vsync
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self.matrix.SwapOnVSync(self.offscreen_canvas, False)
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# Swap our canvas references
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self.offscreen_canvas, self.current_canvas = self.current_canvas, self.offscreen_canvas
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# Small delay to ensure stable refresh
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time.sleep(0.001)
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# No delay needed since we're not waiting for vsync
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except Exception as e:
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logger.error(f"Error updating display: {e}")
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@@ -205,28 +205,40 @@ class StockNewsManager:
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separator = " - " # Visual separator between news items
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news_text = separator.join(news_texts)
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# Pre-render the text image for efficient scrolling
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text_image = self._create_text_image(news_text)
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text_width = text_image.width
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display_width = self.display_manager.matrix.width
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# Calculate total width for scrolling
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total_width = text_width + display_width
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# Update scroll position with smooth acceleration
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scroll_speed = min(self.scroll_speed * 1.1, 3) # Gradually increase speed up to max
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self.scroll_position = (self.scroll_position + scroll_speed) % total_width
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# Clear the display
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self.display_manager.clear()
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# Calculate text width for scrolling
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bbox = self.display_manager.draw.textbbox((0, 0), news_text, font=self.display_manager.small_font)
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text_width = bbox[2] - bbox[0]
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# Calculate scroll position
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display_width = self.display_manager.matrix.width
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total_width = text_width + display_width
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# Update scroll position
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self.scroll_position = (self.scroll_position + self.scroll_speed) % total_width
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# Draw the text at the current scroll position
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self.display_manager.draw_text(
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news_text,
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x=display_width - self.scroll_position,
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y=None, # Center vertically
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color=(255, 255, 255),
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small_font=True
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)
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# Calculate source and destination regions for efficient blitting
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if self.scroll_position < display_width:
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# Text is entering from the right
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src_x = text_width - (display_width - self.scroll_position)
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src_width = display_width - self.scroll_position
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dst_x = self.scroll_position
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self.display_manager.image.paste(
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text_image.crop((src_x, 0, src_x + src_width, text_image.height)),
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(dst_x, 0)
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)
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else:
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# Text is scrolling off the left
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src_x = 0
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src_width = text_width
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dst_x = self.scroll_position - display_width
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self.display_manager.image.paste(
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text_image.crop((src_x, 0, src_x + src_width, text_image.height)),
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(dst_x, 0)
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)
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# Update the display
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self.display_manager.update_display()
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@@ -234,9 +246,10 @@ class StockNewsManager:
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# If we've completed a full scroll, move to the next group
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if self.scroll_position == 0:
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self.current_news_group = (self.current_news_group + 1) % ((total_headlines + headlines_per_rotation - 1) // headlines_per_rotation)
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self.scroll_speed = 1 # Reset speed for next group
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# Small delay to control scroll speed
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time.sleep(self.scroll_delay)
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# Minimal delay to control scroll speed while maintaining smoothness
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time.sleep(0.001)
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# Log frame rate
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self._log_frame_rate()
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