mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-04-10 21:03:01 +00:00
trying to improve on demand display
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@@ -21,10 +21,11 @@ class DisplayManager:
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cls._instance = super(DisplayManager, cls).__new__(cls)
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return cls._instance
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def __init__(self, config: Dict[str, Any] = None, force_fallback: bool = False):
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def __init__(self, config: Dict[str, Any] = None, force_fallback: bool = False, suppress_test_pattern: bool = False):
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start_time = time.time()
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self.config = config or {}
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self._force_fallback = force_fallback
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self._suppress_test_pattern = suppress_test_pattern
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# Snapshot settings for web preview integration (service writes, web reads)
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self._snapshot_path = "/tmp/led_matrix_preview.png"
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self._snapshot_min_interval_sec = 0.2 # max ~5 fps
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@@ -105,8 +106,9 @@ class DisplayManager:
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logger.error(f"Failed to load initial font: {e}")
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self.font = ImageFont.load_default()
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# Draw a test pattern
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self._draw_test_pattern()
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# Draw a test pattern unless caller suppressed it (e.g., web on-demand)
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if not getattr(self, '_suppress_test_pattern', False):
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self._draw_test_pattern()
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except Exception as e:
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logger.error(f"Failed to initialize RGB Matrix: {e}", exc_info=True)
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@@ -222,11 +224,24 @@ class DisplayManager:
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self.image = Image.new('RGB', (self.matrix.width, self.matrix.height))
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self.draw = ImageDraw.Draw(self.image)
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# Clear both canvases
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self.offscreen_canvas.Clear()
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self.current_canvas.Clear()
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# Clear both canvases and the underlying matrix to ensure no artifacts
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try:
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self.offscreen_canvas.Clear()
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except Exception:
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pass
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try:
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self.current_canvas.Clear()
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except Exception:
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pass
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try:
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# Extra safety: clear the matrix front buffer as well
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self.matrix.Clear()
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except Exception:
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pass
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# Update the display to show the clear
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# Update the display to show the clear. Swap twice to flush any latent frame.
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self.update_display()
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time.sleep(0.01)
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self.update_display()
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except Exception as e:
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logger.error(f"Error clearing display: {e}")
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