feat(bench): measure a rig against the refresh it actually holds

There was no way to answer "does this hardware present every frame on
time?" other than watching the panel. `scripts/render_bench.py` drives the
production path -- a real DisplayManager and ScrollHelper, configured
through the same `scroll_config` resolver every ticker uses -- and grades
the run with a new `src.common.frame_pacing`, exiting non-zero when more
than 0.1% of frames slipped a refresh. Exit 2 when the run could not be set
up at all, so a rig that was never measured cannot pass by accident.

A missed frame is defined exactly: an interval that rounds up to at least
one more refresh than its frame hold asked for. The half-refresh rounding
boundary keeps a frame that ran 1ms long on a 10ms refresh out of the
count, because it still presented on the refresh it was meant to.

The verdict that matters more is NOT LOCKED. A loop that never blocked on
vsync reports a perfect zero misses while presenting nothing -- 8ms frames
on a 100Hz panel all land in the one-refresh bucket while running 25% too
fast -- so the report also checks the typical frame is not shorter than the
panel could physically present. That is what caught the first version of
this benchmark announcing its scrolling state once instead of per frame:
the state expires on an inactivity threshold, the dirty-tracking skip then
fires mid-scroll, and the loop free-ran at 827fps.

And the refresh is read back out of the frames rather than taken from an
idle measurement. Driving the matrix is bit-banging on the same machine, so
pushing frames slows the refresh: a Pi 4 on 512x64 measures 100.4Hz idle
and holds 96.3Hz while scrolling. Both are real, and grading against the
idle figure reports a locked loop as 4% slow -- or, once the gap passes
half a refresh, as missing every frame. The gap between the two is itself
worth watching: a rise in it is a render-cost regression even when nothing
is missed.

Measured on hdpi (Pi 4, 512x64, pwm_bits 8), two minutes each:

  plain      95.44 fps, 8 missed of 11,449 (0.070%)  PASS
  --busy 2   95.41 fps, 3 missed of 11,445 (0.026%)  PASS

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014RRtqXDCnvnY6EQwhT5CV9
This commit is contained in:
ChuckBuilds
2026-09-24 11:08:43 -04:00
committed by Chuck
co-authored by Claude Opus 5
parent c883a2fd1e
commit d56ec2ab3a
7 changed files with 1083 additions and 14 deletions
+371
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@@ -0,0 +1,371 @@
#!/usr/bin/env python3
"""Benchmark the render loop against the panel's real refresh rate.
The question this answers is the one that decides whether a rig ships: *does
every frame present on the refresh it was meant to?* It drives the production
path -- a real ``DisplayManager`` and ``ScrollHelper``, the same crisp speed
resolver every ticker uses -- scrolls for a while, and grades the result with
``src.common.frame_pacing``. A run passes when the loop was genuinely locked to
the panel and fewer than ``--max-missed`` percent of frames slipped a refresh.
# stop the service first; it owns the GPIO
sudo systemctl stop ledmatrix
sudo python3 scripts/render_bench.py # 60s, default speed
sudo python3 scripts/render_bench.py --seconds 600 # the 10-minute gate
sudo python3 scripts/render_bench.py --speed 50 # a slower, held speed
sudo python3 scripts/render_bench.py --busy 2 # with background load
sudo python3 scripts/render_bench.py --json /tmp/pi4.json
sudo systemctl start ledmatrix
Like scripts/scroll_speeds.py, this never starts or stops the service itself,
so a crash here can never leave the panel dark.
Exit status is 0 when the run clears the gate, 1 when it does not, and 2 when
the run could not be set up (no hardware, no root, unusable config) -- so a rig
that cannot be measured is never mistaken for a rig that passed.
"""
from __future__ import annotations
import argparse
import json
import logging
import os
import sys
import threading
import time
import zlib
from pathlib import Path
sys.path.insert(0, str(Path(__file__).resolve().parent.parent))
from src.common import frame_pacing, scroll_config # noqa: E402
REPO = Path(__file__).resolve().parent.parent
CONFIG = REPO / "config" / "config.json"
#: Long enough to average out a scheduler hiccup, short enough that nobody
#: skips running it. The shipping gate is --seconds 600.
DEFAULT_SECONDS = 60.0
#: Seconds spent timing bare swaps before the scroll starts. The measurement
#: has to settle, but every second here is a second not scrolling.
MEASURE_SECONDS = 4.0
def load_config() -> dict:
"""The config the display service would run with."""
try:
from src.config_manager import ConfigManager
config = ConfigManager().config
if isinstance(config, dict) and config:
return config
except Exception:
pass
# ConfigManager pulls in a lot; a plain read is enough to drive the panel
# and keeps the benchmark usable on a half-installed machine.
try:
with open(CONFIG, encoding="utf-8") as handle:
config = json.load(handle)
except (OSError, ValueError) as exc:
sys.exit(f"could not read {CONFIG}: {exc}")
if not isinstance(config, dict):
sys.exit(f"{CONFIG} is not a config object")
return config
def build_strip(width: int, height: int, label: str):
"""A marquee strip a few screens wide, with text and colour.
Deliberately not plain white text on black: how long ``SetImage`` takes
depends on how many subpixels are lit, so a strip that is mostly dark
flatters the panel and hides exactly the regression this benchmark exists
to catch.
"""
from PIL import Image, ImageDraw, ImageFont
from src.common.font_layout import load_truetype
font = None
for path, size in (
(str(REPO / "assets/fonts/PressStart2P-Regular.ttf"), max(8, height // 4)),
("/usr/share/fonts/truetype/dejavu/DejaVuSansMono-Bold.ttf", max(10, height // 2)),
):
try:
font = load_truetype(path, size)
break
except OSError:
continue
if font is None:
font = ImageFont.load_default()
text = f" {label} *** THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG *** "
probe = ImageDraw.Draw(Image.new("RGB", (8, 8)))
box = probe.textbbox((0, 0), text, font=font)
text_width = max(1, box[2] - box[0])
text_height = box[3] - box[1]
reps = max(2, (width * 4) // text_width + 1)
strip = Image.new("RGB", (text_width * reps, height), (0, 0, 0))
draw = ImageDraw.Draw(strip)
draw.fontmode = "1" # the panel has no partial brightness; see DisplayManager
palette = [(255, 210, 60), (80, 200, 255), (255, 90, 90), (140, 255, 140)]
for i in range(reps):
left = i * text_width
# A filled block per repeat, so a meaningful share of the strip is lit.
draw.rectangle(
[left + 4, height - 4, left + text_width - 4, height - 2],
fill=palette[i % len(palette)],
)
draw.text((left, (height - text_height) // 2 - box[1]), text,
font=font, fill=palette[(i + 1) % len(palette)])
return strip
class BackgroundLoad:
"""Threads that imitate plugins updating while the panel scrolls.
Not a simulation of any particular plugin -- it is the shape of the work
that competes with the render loop for the GIL: decoding JSON, resizing an
image, compressing bytes. A render loop that only holds its pacing on an
idle machine is not shippable, and this is how that shows up.
"""
def __init__(self, workers: int) -> None:
self.workers = max(0, workers)
self._stop = threading.Event()
self._threads: list = []
def __enter__(self) -> "BackgroundLoad":
for index in range(self.workers):
thread = threading.Thread(
target=self._run, args=(index,), name=f"bench-load-{index}", daemon=True)
thread.start()
self._threads.append(thread)
return self
def __exit__(self, *exc_info) -> None:
self._stop.set()
for thread in self._threads:
thread.join(timeout=2.0)
def _run(self, index: int) -> None:
from PIL import Image
payload = json.dumps({"games": [{"id": n, "score": [n, n + 1],
"name": f"team {n}"} for n in range(200)]})
image = Image.new("RGB", (256, 64), (12, 34, 56))
while not self._stop.wait(0.25 + 0.05 * index):
json.loads(payload)
image.resize((128, 32), Image.LANCZOS)
zlib.compress(image.tobytes(), 1)
def main(argv=None) -> int:
parser = argparse.ArgumentParser(
description=__doc__, formatter_class=argparse.RawDescriptionHelpFormatter)
parser.add_argument("--seconds", type=float, default=DEFAULT_SECONDS,
help=f"how long to scroll for (default {DEFAULT_SECONDS:.0f}; "
"the shipping gate is 600)")
parser.add_argument("--speed", type=float, default=None,
help="requested px/s; snapped to the nearest speed the "
"panel can show in whole pixels (default: one pixel "
"per refresh)")
parser.add_argument("--hz", type=float, default=None,
help="skip the measurement and grade against this refresh "
"rate instead (for reproducing a rig's numbers)")
parser.add_argument("--busy", type=int, default=0, metavar="N",
help="run N background workers imitating plugin updates")
parser.add_argument("--max-missed", type=float,
default=frame_pacing.DEFAULT_MAX_MISSED_PERCENT,
metavar="PCT",
help="percent of frames allowed to slip a refresh "
f"(default {frame_pacing.DEFAULT_MAX_MISSED_PERCENT})")
parser.add_argument("--json", dest="json_path", default=None, metavar="PATH",
help="also write the report as JSON, for comparing rigs")
parser.add_argument("--label", default=None,
help="name for this run in the JSON report (default: hostname)")
args = parser.parse_args(argv)
# Everything the display service logs would otherwise land in the middle of
# the report; the benchmark's own output is the point.
logging.basicConfig(level=logging.ERROR, stream=sys.stderr)
if hasattr(os, "geteuid") and os.geteuid() != 0:
print("this needs root for GPIO access - rerun with sudo", file=sys.stderr)
return 2
config = load_config()
from src.common.scroll_helper import ScrollHelper
from src.display_manager import DisplayManager
try:
display = DisplayManager(config, suppress_test_pattern=True)
except Exception as exc:
print(f"could not open the display ({exc}).\n"
"If the display service is running it owns the GPIO - stop it "
"first:\n sudo systemctl stop ledmatrix", file=sys.stderr)
return 2
if getattr(display, "matrix", None) is None:
print("the display came up in fallback mode - there is no panel here to "
"measure, and a software loop's frame times say nothing about "
"vsync. Run this on a rig.", file=sys.stderr)
return 2
width, height = display.width, display.height
if args.hz is not None:
refresh_hz = float(args.hz)
print(f"grading against {refresh_hz:.1f}Hz (given, not measured)")
else:
print(f"measuring the panel for {MEASURE_SECONDS:.0f}s...", flush=True)
refresh_hz = frame_pacing.measure_refresh_hz(display.matrix, MEASURE_SECONDS)
if refresh_hz <= 0:
print("the panel did not answer a swap; cannot measure it",
file=sys.stderr)
return 2
cap = scroll_config.refresh_hz_from_config(config)
note = (f" (cap is {cap:.0f}Hz)" if refresh_hz < cap * 0.98
else " (at its configured cap)")
print(f"panel refreshes at {refresh_hz:.1f}Hz{note}")
requested = args.speed if args.speed else refresh_hz
# Configured through the shared resolver rather than by setting the helper
# up by hand, so the benchmark measures the engine every ticker runs on. A
# speed the bench reached some other way would be measuring something no
# plugin does.
helper = ScrollHelper(width, height)
settings = scroll_config.configure(
helper,
plugin_config={"scroll_pixels_per_second": requested},
global_config=config,
refresh_hz=refresh_hz,
display_manager=display,
)
choice = settings.crisp
if choice is None:
print("the resolver did not snap to a whole-pixel speed; nothing to "
"grade against", file=sys.stderr)
return 2
print(f"asked for {requested:.1f} px/s -> {choice.describe()}")
helper.set_sub_pixel_scrolling(False)
helper.set_scrolling_image(
build_strip(width, height, f"{choice.pixels_per_second:.0f} px/s"))
print(f"scrolling {width}x{height} for {args.seconds:.0f}s"
+ (f" with {args.busy} background worker(s)" if args.busy else "")
+ " ...", flush=True)
intervals: list = []
duplicates = 0
blanks = 0
restarts = 0
last_column = None
started = time.perf_counter()
previous = None
try:
with BackgroundLoad(args.busy):
while time.perf_counter() - started < args.seconds:
helper.update_scroll_position()
if helper.is_scroll_complete():
# The helper parks at the end of the strip and stops
# advancing, exactly as it does under a plugin -- which
# then hands over to the next one. Here there is nothing
# to hand over to, so start the strip again. Without this
# the benchmark measures a still image for the rest of the
# run and reports a smoothness it never demonstrated.
helper.reset_scroll()
restarts += 1
visible = helper.get_visible_portion()
column = int(helper.scroll_position)
if column == last_column:
duplicates += 1
last_column = column
if visible is None:
blanks += 1
else:
display.image.paste(visible, (0, 0))
# Every frame, not once before the loop. The scrolling state
# expires on its own inactivity threshold and takes the frame
# hold with it, so a scroll that announces itself once is
# presented at the wrong rate for all but its first moments --
# and its unchanged frames start taking the dirty-tracking
# skip, which returns without waiting for the panel at all.
# Every ticker re-announces per frame; so does this.
display.set_scrolling_state(True, frame_hold=choice.frame_hold)
display.update_display()
now = time.perf_counter()
if previous is not None:
intervals.append(now - previous)
previous = now
except KeyboardInterrupt:
print("\ninterrupted - reporting what was measured so far")
finally:
elapsed = time.perf_counter() - started
display.set_scrolling_state(False)
try:
display.clear()
except Exception:
pass
# The panel does not refresh at its idle rate while the Pi is also pushing
# frames into it; see frame_pacing.refresh_from_intervals. Grading against
# the idle number reports misses a locked loop never had, so the rate the
# panel actually held during the scroll is read back from the frames.
idle_hz = refresh_hz
loaded_hz = frame_pacing.refresh_from_intervals(intervals, choice.frame_hold)
graded_hz = loaded_hz if 0 < loaded_hz <= idle_hz * 1.02 else idle_hz
report = frame_pacing.analyze(intervals, graded_hz, choice.frame_hold,
seconds=elapsed)
print()
if loaded_hz > 0:
drop = 100.0 * (idle_hz - loaded_hz) / idle_hz
print(f"panel held {loaded_hz:.1f}Hz while rendering "
f"({drop:.1f}% below its {idle_hz:.1f}Hz idle rate)")
print(report.describe(args.max_missed))
if duplicates:
# A frame that shows the same columns as the one before it is work the
# panel did not need. It is not a miss -- the frame arrived on time --
# but it means the loop is presenting faster than the strip is moving.
print(f" duplicate {duplicates} frames advanced no pixels "
f"({100.0 * duplicates / max(1, len(intervals)):.2f}%)")
if blanks:
print(f" blank {blanks} frames had no visible slice to draw")
if restarts:
print(f" restarts {restarts} (the strip was scrolled through "
f"{restarts} time{'s' if restarts != 1 else ''})")
if args.json_path:
payload = report.as_dict()
payload.update({
"label": args.label or os.uname().nodename,
"width": width,
"height": height,
"requested_pixels_per_second": requested,
"pixels_per_second": choice.pixels_per_second,
"pixels_per_frame": choice.pixels_per_frame,
"busy_workers": args.busy,
"duplicate_frames": duplicates,
"blank_frames": blanks,
"strip_restarts": restarts,
"idle_refresh_hz": idle_hz,
"loaded_refresh_hz": loaded_hz,
"max_missed_percent": args.max_missed,
"passed": report.passed(args.max_missed),
})
Path(args.json_path).write_text(json.dumps(payload, indent=2) + "\n",
encoding="utf-8")
print(f"\nwrote {args.json_path}")
return 0 if report.passed(args.max_missed) else 1
if __name__ == "__main__":
sys.exit(main())
+6 -13
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@@ -42,7 +42,7 @@ from pathlib import Path
sys.path.insert(0, str(Path(__file__).resolve().parent.parent))
from src.common import scroll_config # noqa: E402
from src.common import frame_pacing, scroll_config # noqa: E402
CONFIG = Path(__file__).resolve().parent.parent / "config" / "config.json"
@@ -99,20 +99,13 @@ def open_matrix(config, refresh_override=None):
def measure_refresh(config, seconds=6.0):
"""Actual refresh rate, by running uncapped and timing the swaps.
SwapOnVSync blocks until the panel's next refresh, so an unthrottled loop
runs at exactly the panel's rate. This is what an older Pi or a longer
chain will really give you, as opposed to whatever limit_refresh_rate_hz
optimistically asks for.
What an older Pi or a longer chain will really give you, as opposed to
whatever limit_refresh_rate_hz optimistically asks for. The timing loop
itself lives in src.common.frame_pacing so the benchmark grades a soak
against the same measurement this ladder is built from.
"""
matrix = open_matrix(config, refresh_override=0)
canvas = matrix.CreateFrameCanvas()
canvas = matrix.SwapOnVSync(canvas) # discard the first, it includes setup
frames = 0
started = time.perf_counter()
while time.perf_counter() - started < seconds:
canvas = matrix.SwapOnVSync(canvas)
frames += 1
measured = frames / (time.perf_counter() - started)
measured = frame_pacing.measure_refresh_hz(matrix, seconds)
matrix.Clear()
return measured