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feat(display-controller): round-robin between simultaneous live-priority games (#372)
_check_live_priority() was stateless first-match-wins: it returned the first plugin in registration order with live content, and the post-dwell hold pinned the carousel to it, so when two games were live at once (e.g. a baseball game and a soccer match) the second never showed until the first ended. Add _collect_live_modes() (all currently-live modes, deduped, in registration order) and give _check_live_priority an 'advance' flag. The main rotation calls it with advance=True, which returns the live mode after the one currently shown -- using current_display_mode as the cursor -- so each dwell advances to the next live game and they take turns. The Vegas coordinator and the vegas-active check keep the default non-advancing peek (advance=False), so they only report whether any game is live without spinning the cursor. should_rotate and _apply_live_priority are unchanged; a single live game still holds as before. Adds regression tests to TestDisplayControllerLivePriority. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -214,6 +214,104 @@ class TestDisplayControllerLivePriority:
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assert controller.current_mode_index == 1
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assert controller.current_display_mode == "b"
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# --- Round-robin between multiple simultaneous live games --------------
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@staticmethod
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def _live_plugin(live_modes):
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"""A mock plugin that is live and reports the given live mode names."""
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p = MagicMock()
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p.has_live_priority = MagicMock(return_value=True)
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p.has_live_content = MagicMock(return_value=True)
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p.get_live_modes = MagicMock(return_value=list(live_modes))
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return p
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def test_collect_live_modes_dedupes_multi_mode_plugin(self, test_display_controller):
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"""A sports plugin registered under several mode keys (one per league)
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contributes each live mode once, in registration order; plugins with no
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live content are skipped."""
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controller = test_display_controller
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baseball = self._live_plugin(["baseball_live"])
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soccer = self._live_plugin(["soccer_fifa.world_live"])
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idle = MagicMock()
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idle.has_live_priority = MagicMock(return_value=True)
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idle.has_live_content = MagicMock(return_value=False)
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controller.plugin_modes = {
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"baseball_live": baseball,
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"baseball_recent": baseball,
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"soccer_fifa.world_live": soccer,
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"soccer_usa.1_live": soccer,
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"soccer_recent": soccer,
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"clock": idle,
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}
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assert controller._collect_live_modes() == [
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"baseball_live", "soccer_fifa.world_live"
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]
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def test_round_robin_alternates_between_simultaneous_live_games(self, test_display_controller):
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"""Regression: with two games live at once, the live-priority pick
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round-robins each dwell instead of pinning to the first plugin in
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registration order (the bug where a baseball game hid a live World Cup
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match)."""
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controller = test_display_controller
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baseball = self._live_plugin(["baseball_live"])
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soccer = self._live_plugin(["soccer_fifa.world_live"])
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controller.plugin_modes = {
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"baseball_live": baseball,
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"soccer_fifa.world_live": soccer,
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}
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# First entry into live priority from an ambient mode -> first live game.
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controller.current_display_mode = "clock"
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assert controller._check_live_priority(advance=True) == "baseball_live"
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# The controller switches to it; the next dwell advances to the other.
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controller.current_display_mode = "baseball_live"
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assert controller._check_live_priority(advance=True) == "soccer_fifa.world_live"
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# And wraps back again.
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controller.current_display_mode = "soccer_fifa.world_live"
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assert controller._check_live_priority(advance=True) == "baseball_live"
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def test_single_live_game_holds_without_flipping(self, test_display_controller):
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"""One live game: advancing returns the same mode, so the hold is stable."""
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controller = test_display_controller
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controller.plugin_modes = {"baseball_live": self._live_plugin(["baseball_live"])}
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controller.current_display_mode = "baseball_live"
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assert controller._check_live_priority(advance=True) == "baseball_live"
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def test_non_advancing_peek_does_not_rotate(self, test_display_controller):
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"""The default (advance=False) peek used by the Vegas coordinator must
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not spin the cursor: it returns the live mode already on screen."""
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controller = test_display_controller
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controller.plugin_modes = {
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"baseball_live": self._live_plugin(["baseball_live"]),
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"soccer_fifa.world_live": self._live_plugin(["soccer_fifa.world_live"]),
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}
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controller.current_display_mode = "soccer_fifa.world_live"
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assert controller._check_live_priority() == "soccer_fifa.world_live"
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assert controller._check_live_priority() == "soccer_fifa.world_live"
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# From an ambient mode the peek reports the first live game (truthy).
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controller.current_display_mode = "clock"
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assert controller._check_live_priority() == "baseball_live"
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def test_no_live_content_returns_none(self, test_display_controller):
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controller = test_display_controller
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idle = MagicMock()
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idle.has_live_priority = MagicMock(return_value=True)
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idle.has_live_content = MagicMock(return_value=False)
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controller.plugin_modes = {"clock": idle}
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controller.current_display_mode = "clock"
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assert controller._check_live_priority(advance=True) is None
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def test_fallback_to_mode_name_when_get_live_modes_unhelpful(self, test_display_controller):
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"""A live plugin whose get_live_modes returns nothing registered falls
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back to its own '_live' mode name (legacy behavior preserved)."""
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controller = test_display_controller
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legacy = MagicMock()
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legacy.has_live_priority = MagicMock(return_value=True)
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legacy.has_live_content = MagicMock(return_value=True)
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legacy.get_live_modes = MagicMock(return_value=["unregistered_mode"])
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controller.plugin_modes = {"hockey_live": legacy}
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controller.current_display_mode = "clock"
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assert controller._check_live_priority(advance=True) == "hockey_live"
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class TestDisplayControllerDynamicDuration:
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"""Test dynamic duration handling."""
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