mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-08-06 11:18:06 +00:00
chore: remove Cursor IDE tooling, consolidate its guidance into CLAUDE.md
The maintainer no longer uses Cursor. .cursorrules, .cursorignore and the .cursor/ tree (rules, plugin templates, a parallel 751-line plugins guide) are removed; measurement showed near-zero literal overlap risk — the canonical content already lives in docs/. Unique guidance worth keeping moved before deletion: - CLAUDE.md gains the dev workflow (dev_plugin_setup.sh, dev_server.py, run.py -e, check_plugin.py), the plugin-secrets namespacing contract, and the no-draw_image()/paste-onto-PIL pitfall. - PLUGIN_DEVELOPMENT_GUIDE.md absorbs the plugin version-management rules (pre-push hook install, SKIP_TAG, version resolution order) that its own text previously linked out to .cursorrules for. - The one completed plan doc (.cursor/plans/) is archived to docs/archive/ per the docs policy rather than deleted. One of the deleted rule files (sports-managers.mdc) targeted src/*_managers.py globs that have matched nothing since the plugin migration. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr
This commit is contained in:
@@ -1,145 +0,0 @@
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# Cursor Helper Files for LEDMatrix Plugin Development
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This directory contains Cursor-specific helper files to assist with plugin development in the LEDMatrix project.
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## Files Overview
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### `.cursorrules`
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Comprehensive rules file that Cursor uses to understand plugin development patterns, best practices, and workflows. This file is automatically loaded by Cursor and helps guide AI-assisted development.
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### `plugins_guide.md`
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Detailed guide covering:
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- Plugin system overview
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- Creating new plugins
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- Running plugins (emulator and hardware)
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- Loading and configuring plugins
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- Development workflow
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- Testing strategies
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- Troubleshooting
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### `plugin_templates/`
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Template files for quick plugin creation:
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- `manifest.json.template` - Plugin metadata template
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- `manager.py.template` - Plugin class template
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- `config_schema.json.template` - Configuration schema template
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- `README.md.template` - Plugin documentation template
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- `requirements.txt.template` - Dependencies template
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- `QUICK_START.md` - Quick start guide for using templates
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## Quick Reference
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|
||||
### Creating a New Plugin
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1. **Using templates** (recommended):
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```bash
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# See QUICK_START.md in plugin_templates/
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cd plugins
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mkdir my-plugin
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cd my-plugin
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cp ../../.cursor/plugin_templates/*.template .
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# Edit files, replacing PLUGIN_ID and other placeholders
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```
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2. **Using dev_plugin_setup.sh**:
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```bash
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# Link from GitHub
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./scripts/dev/dev_plugin_setup.sh link-github my-plugin
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# Link local repo
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./scripts/dev/dev_plugin_setup.sh link my-plugin /path/to/repo
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```
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### Running the Display
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```bash
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# Emulator mode (development, no hardware required)
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python3 run.py --emulator
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# (equivalent: EMULATOR=true python3 run.py)
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# Hardware (production, requires the rpi-rgb-led-matrix submodule built)
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python3 run.py
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# As a systemd service
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sudo systemctl start ledmatrix
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# Dev preview server (renders plugins to a browser without running run.py)
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python3 scripts/dev_server.py # then open http://localhost:5001
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```
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The `-e`/`--emulator` CLI flag is defined in `run.py:19-20` and
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sets `os.environ["EMULATOR"] = "true"` before any display imports,
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which `src/display_manager.py:2` then reads to switch between the
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hardware and emulator backends.
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### Managing Plugins
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```bash
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# List plugins
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./scripts/dev/dev_plugin_setup.sh list
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# Check status
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./scripts/dev/dev_plugin_setup.sh status
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# Update plugin(s)
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./scripts/dev/dev_plugin_setup.sh update [plugin-name]
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# Unlink plugin
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./scripts/dev/dev_plugin_setup.sh unlink <plugin-name>
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```
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## Using These Files with Cursor
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### `.cursorrules`
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Cursor automatically reads this file to understand:
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- Plugin structure and requirements
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- Development workflows
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- Best practices
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- Common patterns
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- API reference
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When asking Cursor to help with plugins, it will use this context to provide better assistance.
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### Plugin Templates
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Use templates when creating new plugins:
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1. Copy templates from `.cursor/plugin_templates/`
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2. Replace placeholders (PLUGIN_ID, PluginClassName, etc.)
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3. Customize for your plugin's needs
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4. Follow the guide in `plugins_guide.md`
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|
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### Documentation
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Refer to `plugins_guide.md` for:
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- Detailed explanations
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- Troubleshooting steps
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- Best practices
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- Examples and patterns
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|
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## Plugin Development Workflow
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1. **Plan**: Determine plugin functionality and requirements
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2. **Create**: Use templates or dev_plugin_setup.sh to create plugin structure
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3. **Develop**: Implement plugin logic following BasePlugin interface
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4. **Test**: Test with emulator first, then on hardware
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5. **Configure**: Add plugin config to config/config.json
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6. **Iterate**: Refine based on testing and feedback
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## Resources
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- **Plugin System**: `src/plugin_system/`
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- **Base Plugin**: `src/plugin_system/base_plugin.py`
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- **Plugin Manager**: `src/plugin_system/plugin_manager.py`
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- **Example Plugins**: see the
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[`ledmatrix-plugins`](https://github.com/ChuckBuilds/ledmatrix-plugins)
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repo for canonical sources (e.g. `plugins/hockey-scoreboard/`,
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`plugins/football-scoreboard/`). Installed plugins land in
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`plugin-repos/` (default) or `plugins/` (dev fallback).
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- **Architecture Docs**: `docs/PLUGIN_ARCHITECTURE_SPEC.md`
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- **Development Setup**: `scripts/dev/dev_plugin_setup.sh`
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|
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## Getting Help
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|
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1. Check `plugins_guide.md` for detailed documentation
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2. Review `.cursorrules` for development patterns
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3. Look at existing plugins for examples
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4. Check logs for error messages
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5. Review plugin system code in `src/plugin_system/`
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@@ -1,247 +0,0 @@
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# Quick Start: Creating a New Plugin
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This guide will help you create a new plugin using the templates in `.cursor/plugin_templates/`.
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## Step 1: Create Plugin Directory
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```bash
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cd /path/to/LEDMatrix
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mkdir -p plugins/my-plugin
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cd plugins/my-plugin
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```
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## Step 2: Copy Templates
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```bash
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# Copy all template files
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cp ../../.cursor/plugin_templates/manifest.json.template ./manifest.json
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cp ../../.cursor/plugin_templates/manager.py.template ./manager.py
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cp ../../.cursor/plugin_templates/config_schema.json.template ./config_schema.json
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cp ../../.cursor/plugin_templates/README.md.template ./README.md
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cp ../../.cursor/plugin_templates/requirements.txt.template ./requirements.txt
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```
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## Step 3: Customize Files
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### manifest.json
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Replace placeholders:
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- `PLUGIN_ID` → `my-plugin` (lowercase, use hyphens)
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- `Plugin Name` → Your plugin's display name
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- `PluginClassName` → `MyPlugin` (PascalCase)
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- Update description, author, homepage, etc.
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### manager.py
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Replace placeholders:
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- `PluginClassName` → `MyPlugin` (must match manifest)
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- Implement `_fetch_data()` method
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- Implement `_render_content()` method
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- Add any custom validation in `validate_config()`
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||||
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### config_schema.json
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Customize:
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- Update description
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- Add/remove configuration properties
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- Set default values
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- Add validation rules
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||||
### README.md
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Replace placeholders:
|
||||
- `PLUGIN_ID` → `my-plugin`
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- `Plugin Name` → Your plugin's name
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- Fill in features, installation, configuration sections
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|
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### requirements.txt
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Add your plugin's dependencies:
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||||
```txt
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requests>=2.28.0
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pillow>=9.0.0
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```
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## Step 4: Enable Plugin
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||||
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||||
Edit `config/config.json`:
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||||
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||||
```json
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{
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"my-plugin": {
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||||
"enabled": true,
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||||
"display_duration": 15
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||||
}
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||||
}
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```
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||||
|
||||
## Step 5: Test Plugin
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||||
|
||||
### Test with Emulator
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||||
|
||||
```bash
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||||
cd /path/to/LEDMatrix
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||||
python run.py --emulator
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```
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||||
|
||||
### Check Plugin Loading
|
||||
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Look for logs like:
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```
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[INFO] Discovered 1 plugin(s)
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[INFO] Loaded plugin: my-plugin v1.0.0
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[INFO] Added plugin mode: my-plugin
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```
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|
||||
### Test Plugin Display
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The plugin should appear in the display rotation. Check logs for any errors.
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||||
## Step 6: Develop and Iterate
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||||
1. Edit `manager.py` to implement your plugin logic
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2. Test with emulator: `python run.py --emulator`
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3. Check logs for errors
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4. Iterate until working correctly
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||||
## Step 7: Test on Hardware (Optional)
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||||
When ready, test on Raspberry Pi:
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```bash
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# Deploy to Pi
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rsync -avz plugins/my-plugin/ pi@raspberrypi:/path/to/LEDMatrix/plugins/my-plugin/
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# Or if using git
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ssh pi@raspberrypi "cd /path/to/LEDMatrix/plugins/my-plugin && git pull"
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||||
# Restart service
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ssh pi@raspberrypi "sudo systemctl restart ledmatrix"
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```
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## Common Customizations
|
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|
||||
### Adding API Integration
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||||
|
||||
1. Add API key to `config_schema.json`:
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||||
```json
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{
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"api_key": {
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"type": "string",
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"description": "API key for service"
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||||
}
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||||
}
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||||
```
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||||
|
||||
2. Implement API call in `_fetch_data()`:
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```python
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import requests
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|
||||
def _fetch_data(self):
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response = requests.get(
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"https://api.example.com/data",
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headers={"Authorization": f"Bearer {self.api_key}"}
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||||
)
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||||
return response.json()
|
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```
|
||||
|
||||
3. Store API key in `config/config_secrets.json`:
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||||
```json
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{
|
||||
"my-plugin": {
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"api_key": "your-secret-key"
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||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Adding Image Rendering
|
||||
|
||||
There is no `draw_image()` helper on `DisplayManager`. To render an
|
||||
image, paste it directly onto the underlying PIL `Image`
|
||||
(`display_manager.image`) and then call `update_display()`:
|
||||
|
||||
```python
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def _render_content(self):
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# Load and paste image onto the display canvas
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image = Image.open("assets/logo.png").convert("RGB")
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self.display_manager.image.paste(image, (0, 0))
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||||
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||||
# Draw text overlay
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||||
self.display_manager.draw_text(
|
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"Text",
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||||
x=10, y=20,
|
||||
color=(255, 255, 255)
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||||
)
|
||||
|
||||
self.display_manager.update_display()
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```
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||||
|
||||
For transparency, paste with a mask:
|
||||
|
||||
```python
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||||
icon = Image.open("assets/icon.png").convert("RGBA")
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self.display_manager.image.paste(icon, (5, 5), icon)
|
||||
```
|
||||
|
||||
|
||||
### Adding Live Priority
|
||||
|
||||
1. Enable in config:
|
||||
```json
|
||||
{
|
||||
"my-plugin": {
|
||||
"live_priority": true
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
2. Implement `has_live_content()`:
|
||||
```python
|
||||
def has_live_content(self) -> bool:
|
||||
return self.data and self.data.get("is_live", False)
|
||||
```
|
||||
|
||||
3. Override `get_live_modes()` if needed:
|
||||
```python
|
||||
def get_live_modes(self) -> list:
|
||||
return ["my_plugin_live_mode"]
|
||||
```
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### Plugin Not Loading
|
||||
|
||||
- Check `manifest.json` syntax (must be valid JSON)
|
||||
- Verify `entry_point` file exists
|
||||
- Ensure `class_name` matches class name in manager.py
|
||||
- Check for import errors in logs
|
||||
|
||||
### Configuration Errors
|
||||
|
||||
- Validate config against `config_schema.json`
|
||||
- Check required fields are present
|
||||
- Verify data types match schema
|
||||
|
||||
### Display Issues
|
||||
|
||||
- Check display dimensions: `display_manager.width`, `display_manager.height`
|
||||
- Verify coordinates are within bounds
|
||||
- Ensure `update_display()` is called
|
||||
- Test with emulator first
|
||||
|
||||
## Next Steps
|
||||
|
||||
- Review existing plugins for patterns:
|
||||
- `plugins/hockey-scoreboard/` - Sports scoreboard example
|
||||
- `plugins/ledmatrix-music/` - Real-time data example
|
||||
- `plugins/ledmatrix-stocks/` - Data display example
|
||||
|
||||
- Read full documentation:
|
||||
- `.cursor/plugins_guide.md` - Comprehensive guide
|
||||
- `docs/PLUGIN_ARCHITECTURE_SPEC.md` - Architecture details
|
||||
- `.cursorrules` - Development rules
|
||||
|
||||
- Check plugin system code:
|
||||
- `src/plugin_system/base_plugin.py` - Base class
|
||||
- `src/plugin_system/plugin_manager.py` - Plugin manager
|
||||
|
||||
@@ -1,156 +0,0 @@
|
||||
# Plugin Name
|
||||
|
||||
Brief description of what this plugin does.
|
||||
|
||||
## Features
|
||||
|
||||
- Feature 1
|
||||
- Feature 2
|
||||
- Feature 3
|
||||
|
||||
## Installation
|
||||
|
||||
1. Link the plugin to your LEDMatrix installation:
|
||||
|
||||
```bash
|
||||
cd /path/to/LEDMatrix
|
||||
./scripts/dev/dev_plugin_setup.sh link-github PLUGIN_ID
|
||||
```
|
||||
|
||||
Or for local development:
|
||||
|
||||
```bash
|
||||
./scripts/dev/dev_plugin_setup.sh link PLUGIN_ID /path/to/plugin/repo
|
||||
```
|
||||
|
||||
2. Install dependencies:
|
||||
|
||||
```bash
|
||||
pip install -r plugins/PLUGIN_ID/requirements.txt
|
||||
```
|
||||
|
||||
3. Configure the plugin in `config/config.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"PLUGIN_ID": {
|
||||
"enabled": true,
|
||||
"display_duration": 15
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Note:** API keys and other sensitive credentials must be stored in `config/config_secrets.json`, not in `config/config.json`.
|
||||
|
||||
4. Store API keys in `config/config_secrets.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"PLUGIN_ID": {
|
||||
"api_key": "your-secret-api-key"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Configuration
|
||||
|
||||
### Required Settings
|
||||
|
||||
- `enabled` (boolean): Enable or disable the plugin
|
||||
- `api_key` (string): API key for external service (if required)
|
||||
|
||||
### Optional Settings
|
||||
|
||||
- `display_duration` (number): How long to display this plugin (default: 15 seconds)
|
||||
- `refresh_interval` (integer): How often to refresh data in seconds (default: 60)
|
||||
- `live_priority` (boolean): Enable live priority takeover (default: false)
|
||||
|
||||
## Display Modes
|
||||
|
||||
This plugin provides the following display modes:
|
||||
|
||||
- `PLUGIN_ID`: Main display mode
|
||||
|
||||
## API Requirements
|
||||
|
||||
This plugin requires:
|
||||
|
||||
- **API Name**: Description of API requirements
|
||||
- URL: https://api.example.com
|
||||
- Rate Limit: X requests per minute
|
||||
- Authentication: API key required
|
||||
|
||||
## Development
|
||||
|
||||
### Running Tests
|
||||
|
||||
```bash
|
||||
cd plugins/PLUGIN_ID
|
||||
python test_PLUGIN_ID.py
|
||||
```
|
||||
|
||||
### Testing with Emulator
|
||||
|
||||
```bash
|
||||
cd /path/to/LEDMatrix
|
||||
python run.py --emulator
|
||||
```
|
||||
|
||||
### Debugging
|
||||
|
||||
Enable debug logging in `config/config.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"logging": {
|
||||
"level": "DEBUG"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Check logs:
|
||||
|
||||
```bash
|
||||
# On Raspberry Pi (if running as service)
|
||||
journalctl -u ledmatrix -f
|
||||
|
||||
# Direct execution
|
||||
python run.py
|
||||
```
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### Plugin Not Loading
|
||||
|
||||
1. Check that `manifest.json` exists and is valid
|
||||
2. Verify `entry_point` file exists
|
||||
3. Check that `class_name` matches the class in manager.py
|
||||
4. Review logs for import errors
|
||||
|
||||
### Configuration Errors
|
||||
|
||||
1. Validate config against `config_schema.json`
|
||||
2. Check required fields are present
|
||||
3. Verify data types match schema
|
||||
|
||||
### API Errors
|
||||
|
||||
1. Verify API key is correct
|
||||
2. Check API rate limits
|
||||
3. Review network connectivity
|
||||
4. Check API service status
|
||||
|
||||
## License
|
||||
|
||||
[License information]
|
||||
|
||||
## Author
|
||||
|
||||
Your Name
|
||||
|
||||
## Links
|
||||
|
||||
- GitHub: https://github.com/username/ledmatrix-PLUGIN_ID
|
||||
- Documentation: [Link to docs]
|
||||
- Issues: https://github.com/username/ledmatrix-PLUGIN_ID/issues
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema#",
|
||||
"type": "object",
|
||||
"title": "Plugin Configuration Schema",
|
||||
"description": "Configuration schema for Plugin Name",
|
||||
"properties": {
|
||||
"enabled": {
|
||||
"type": "boolean",
|
||||
"default": true,
|
||||
"description": "Enable or disable this plugin"
|
||||
},
|
||||
"display_duration": {
|
||||
"type": "number",
|
||||
"default": 15,
|
||||
"minimum": 1,
|
||||
"maximum": 300,
|
||||
"description": "How long to display this plugin in seconds"
|
||||
},
|
||||
"live_priority": {
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"description": "Enable live priority takeover when plugin has live content"
|
||||
},
|
||||
"refresh_interval": {
|
||||
"type": "integer",
|
||||
"default": 60,
|
||||
"minimum": 1,
|
||||
"description": "How often to refresh data in seconds"
|
||||
},
|
||||
"api_key": {
|
||||
"type": "string",
|
||||
"description": "API key for external service (store in config_secrets.json)",
|
||||
"default": ""
|
||||
},
|
||||
"custom_setting": {
|
||||
"type": "string",
|
||||
"description": "Example custom setting - replace with your plugin's settings",
|
||||
"default": "default_value"
|
||||
}
|
||||
},
|
||||
"required": ["enabled"],
|
||||
"additionalProperties": false
|
||||
}
|
||||
|
||||
@@ -1,226 +0,0 @@
|
||||
"""
|
||||
Plugin Name
|
||||
|
||||
Brief description of what this plugin does.
|
||||
|
||||
API Version: 1.0.0
|
||||
"""
|
||||
|
||||
from src.plugin_system.base_plugin import BasePlugin
|
||||
from PIL import Image
|
||||
from typing import Dict, Any, Optional
|
||||
import logging
|
||||
import time
|
||||
|
||||
|
||||
class PluginClassName(BasePlugin):
|
||||
"""
|
||||
Plugin class that inherits from BasePlugin.
|
||||
|
||||
This plugin demonstrates the basic structure and common patterns
|
||||
for LEDMatrix plugins.
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
plugin_id: str,
|
||||
config: Dict[str, Any],
|
||||
display_manager,
|
||||
cache_manager,
|
||||
plugin_manager,
|
||||
):
|
||||
"""Initialize the plugin."""
|
||||
super().__init__(plugin_id, config, display_manager, cache_manager, plugin_manager)
|
||||
|
||||
# Initialize plugin-specific data
|
||||
self.data = None
|
||||
self.last_update_time = None
|
||||
|
||||
# Load configuration values
|
||||
self.api_key = config.get("api_key", "")
|
||||
self.refresh_interval = config.get("refresh_interval", 60)
|
||||
|
||||
self.logger.info(f"Plugin {plugin_id} initialized")
|
||||
|
||||
def update(self) -> None:
|
||||
"""
|
||||
Fetch/update data for this plugin.
|
||||
|
||||
This method is called periodically based on update_interval
|
||||
specified in the manifest. Use cache_manager to avoid
|
||||
excessive API calls.
|
||||
"""
|
||||
cache_key = f"{self.plugin_id}_data"
|
||||
|
||||
# Check cache first
|
||||
cached = self.cache_manager.get(cache_key, max_age=self.refresh_interval)
|
||||
if cached:
|
||||
self.data = cached
|
||||
self.logger.debug("Using cached data")
|
||||
return
|
||||
|
||||
try:
|
||||
# Fetch new data
|
||||
self.data = self._fetch_data()
|
||||
|
||||
# Cache the data
|
||||
self.cache_manager.set(cache_key, self.data, ttl=self.refresh_interval)
|
||||
self.last_update_time = time.time()
|
||||
|
||||
self.logger.info("Data updated successfully")
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Failed to update data: {e}")
|
||||
# Use cached data if available, even if expired
|
||||
# Use a very large max_age (1 year) to effectively bypass expiration for fallback
|
||||
expired_cached = self.cache_manager.get(cache_key, max_age=31536000)
|
||||
if expired_cached:
|
||||
self.data = expired_cached
|
||||
self.logger.warning("Using expired cache due to update failure")
|
||||
|
||||
def display(self, force_clear: bool = False) -> None:
|
||||
"""
|
||||
Render this plugin's display.
|
||||
|
||||
Args:
|
||||
force_clear: If True, clear display before rendering
|
||||
"""
|
||||
if force_clear:
|
||||
self.display_manager.clear()
|
||||
|
||||
# Check if we have data to display
|
||||
if not self.data:
|
||||
self._display_error("No data available")
|
||||
return
|
||||
|
||||
try:
|
||||
# Render plugin content
|
||||
self._render_content()
|
||||
|
||||
# Update the display
|
||||
self.display_manager.update_display()
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Display error: {e}")
|
||||
self._display_error("Display error")
|
||||
|
||||
def _fetch_data(self) -> Dict[str, Any]:
|
||||
"""
|
||||
Fetch data from external source.
|
||||
|
||||
Returns:
|
||||
Dictionary containing fetched data
|
||||
"""
|
||||
# TODO: Implement data fetching logic
|
||||
# Example:
|
||||
# import requests
|
||||
# response = requests.get("https://api.example.com/data",
|
||||
# headers={"Authorization": f"Bearer {self.api_key}"})
|
||||
# return response.json()
|
||||
|
||||
# Placeholder
|
||||
return {
|
||||
"message": "Hello, World!",
|
||||
"timestamp": time.time()
|
||||
}
|
||||
|
||||
def _render_content(self) -> None:
|
||||
"""Render the plugin content on the display."""
|
||||
# Get display dimensions
|
||||
width = self.display_manager.width
|
||||
height = self.display_manager.height
|
||||
|
||||
# Example: Draw text
|
||||
text = self.data.get("message", "No data")
|
||||
x = 5
|
||||
y = height // 2
|
||||
|
||||
self.display_manager.draw_text(
|
||||
text,
|
||||
x=x,
|
||||
y=y,
|
||||
color=(255, 255, 255) # White
|
||||
)
|
||||
|
||||
# Example: Draw image
|
||||
# if hasattr(self, 'logo_image'):
|
||||
# self.display_manager.draw_image(
|
||||
# self.logo_image,
|
||||
# x=0,
|
||||
# y=0
|
||||
# )
|
||||
|
||||
def _display_error(self, message: str) -> None:
|
||||
"""Display an error message."""
|
||||
self.display_manager.clear()
|
||||
width = self.display_manager.width
|
||||
height = self.display_manager.height
|
||||
|
||||
self.display_manager.draw_text(
|
||||
message,
|
||||
x=5,
|
||||
y=height // 2,
|
||||
color=(255, 0, 0) # Red
|
||||
)
|
||||
self.display_manager.update_display()
|
||||
|
||||
def validate_config(self) -> bool:
|
||||
"""
|
||||
Validate plugin configuration.
|
||||
|
||||
Returns:
|
||||
True if config is valid, False otherwise
|
||||
"""
|
||||
# Call parent validation first
|
||||
if not super().validate_config():
|
||||
return False
|
||||
|
||||
# Add custom validation
|
||||
# Example: Check for required API key
|
||||
# if self.config.get("require_api_key", True):
|
||||
# if not self.api_key:
|
||||
# self.logger.error("API key is required but not provided")
|
||||
# return False
|
||||
|
||||
return True
|
||||
|
||||
def has_live_content(self) -> bool:
|
||||
"""
|
||||
Check if plugin has live content to display.
|
||||
|
||||
Override this method to enable live priority features.
|
||||
|
||||
Returns:
|
||||
True if plugin has live content, False otherwise
|
||||
"""
|
||||
# Example: Check if there's live data
|
||||
# return self.data and self.data.get("is_live", False)
|
||||
return False
|
||||
|
||||
def get_info(self) -> Dict[str, Any]:
|
||||
"""
|
||||
Return plugin info for display in web UI.
|
||||
|
||||
Returns:
|
||||
Dictionary with plugin information
|
||||
"""
|
||||
info = super().get_info()
|
||||
|
||||
# Add plugin-specific info
|
||||
info.update({
|
||||
"data_available": self.data is not None,
|
||||
"last_update": self.last_update_time,
|
||||
# Add more info as needed
|
||||
})
|
||||
|
||||
return info
|
||||
|
||||
def cleanup(self) -> None:
|
||||
"""Cleanup resources when plugin is unloaded."""
|
||||
# Clean up any resources (threads, connections, etc.)
|
||||
# Example:
|
||||
# if hasattr(self, 'api_client'):
|
||||
# self.api_client.close()
|
||||
|
||||
super().cleanup()
|
||||
|
||||
@@ -1,55 +0,0 @@
|
||||
{
|
||||
"id": "PLUGIN_ID",
|
||||
"name": "Plugin Name",
|
||||
"version": "1.0.0",
|
||||
"author": "Your Name",
|
||||
"description": "Brief description of what this plugin does",
|
||||
"homepage": "https://github.com/username/ledmatrix-PLUGIN_ID",
|
||||
"entry_point": "manager.py",
|
||||
"class_name": "PluginClassName",
|
||||
"category": "custom",
|
||||
"tags": ["custom", "example"],
|
||||
"icon": "fas fa-icon-name",
|
||||
"compatible_versions": [">=2.0.0"],
|
||||
"min_ledmatrix_version": "2.0.0",
|
||||
"max_ledmatrix_version": "3.0.0",
|
||||
"requires": {
|
||||
"python": ">=3.9",
|
||||
"display_size": {
|
||||
"min_width": 64,
|
||||
"min_height": 32
|
||||
}
|
||||
},
|
||||
"config_schema": "config_schema.json",
|
||||
"assets": {
|
||||
"logos": "Optional: Description of asset requirements"
|
||||
},
|
||||
"update_interval": 60,
|
||||
"default_duration": 15,
|
||||
"display_modes": [
|
||||
"PLUGIN_ID"
|
||||
],
|
||||
"api_requirements": [
|
||||
{
|
||||
"name": "API Name",
|
||||
"required": false,
|
||||
"description": "Description of API requirements",
|
||||
"url": "https://api.example.com",
|
||||
"rate_limit": "Rate limit information"
|
||||
}
|
||||
],
|
||||
"download_url_template": "https://github.com/username/ledmatrix-PLUGIN_ID/archive/refs/tags/v{version}.zip",
|
||||
"versions": [
|
||||
{
|
||||
"released": "2025-01-01",
|
||||
"version": "1.0.0",
|
||||
"ledmatrix_min_version": "2.0.0"
|
||||
}
|
||||
],
|
||||
"last_updated": "2025-01-01",
|
||||
"stars": 0,
|
||||
"downloads": 0,
|
||||
"verified": false,
|
||||
"screenshot": ""
|
||||
}
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
# Plugin Dependencies
|
||||
# Add your plugin's Python dependencies here
|
||||
|
||||
# Example dependencies (uncomment and modify as needed):
|
||||
# requests>=2.28.0
|
||||
# pillow>=9.0.0
|
||||
# python-dateutil>=2.8.0
|
||||
|
||||
# Note: Core LEDMatrix dependencies are already available:
|
||||
# - PIL/Pillow (for image handling)
|
||||
# - Core plugin system classes
|
||||
# - Display manager, cache manager, config manager
|
||||
|
||||
@@ -1,136 +0,0 @@
|
||||
"""
|
||||
Test file for Plugin Name plugin.
|
||||
|
||||
This file provides example unit tests for your plugin.
|
||||
Run tests with: python -m pytest test_manager.py
|
||||
Or: python test_manager.py
|
||||
"""
|
||||
|
||||
import unittest
|
||||
import sys
|
||||
from pathlib import Path
|
||||
|
||||
# Add project root to path
|
||||
PROJECT_ROOT = Path(__file__).resolve().parent.parent.parent
|
||||
if str(PROJECT_ROOT) not in sys.path:
|
||||
sys.path.insert(0, str(PROJECT_ROOT))
|
||||
|
||||
from src.plugin_system.testing import PluginTestCase
|
||||
from manager import PluginClassName
|
||||
|
||||
|
||||
class TestPluginClassName(PluginTestCase):
|
||||
"""Test cases for PluginClassName plugin."""
|
||||
|
||||
def setUp(self):
|
||||
"""Set up test fixtures."""
|
||||
super().setUp()
|
||||
|
||||
# Update plugin_id to match the plugin being tested
|
||||
self.plugin_id = 'PLUGIN_ID'
|
||||
|
||||
# Create plugin instance
|
||||
self.plugin = self.create_plugin_instance(
|
||||
PluginClassName,
|
||||
plugin_id='PLUGIN_ID',
|
||||
config=self.get_mock_config()
|
||||
)
|
||||
|
||||
def test_plugin_initialization(self):
|
||||
"""Test that plugin initializes correctly."""
|
||||
self.assert_plugin_initialized(self.plugin)
|
||||
self.assertTrue(self.plugin.enabled)
|
||||
|
||||
def test_config_validation(self):
|
||||
"""Test configuration validation."""
|
||||
# Valid config should pass
|
||||
self.assertTrue(self.plugin.validate_config())
|
||||
|
||||
# Test with invalid config if applicable
|
||||
# invalid_config = self.get_mock_config(enabled='not-a-boolean')
|
||||
# invalid_plugin = self.create_plugin_instance(
|
||||
# PluginClassName,
|
||||
# config=invalid_config
|
||||
# )
|
||||
# self.assertFalse(invalid_plugin.validate_config())
|
||||
|
||||
def test_update_method(self):
|
||||
"""Test the update() method."""
|
||||
# Reset mocks
|
||||
self.cache_manager.reset()
|
||||
|
||||
# Call update
|
||||
self.plugin.update()
|
||||
|
||||
# Assertions
|
||||
# Example: Check that cache was used
|
||||
# self.assert_cache_get('PLUGIN_ID_data')
|
||||
|
||||
# Example: Check that data was fetched and cached
|
||||
# self.assert_cache_set('PLUGIN_ID_data')
|
||||
|
||||
def test_display_method(self):
|
||||
"""Test the display() method."""
|
||||
# Ensure plugin has data (call update first if needed)
|
||||
# self.plugin.update()
|
||||
|
||||
# Call display
|
||||
self.plugin.display(force_clear=True)
|
||||
|
||||
# Assertions
|
||||
self.assert_display_cleared()
|
||||
self.assert_display_updated()
|
||||
|
||||
# Example: Check that text was drawn
|
||||
# self.assert_text_drawn("Expected Text")
|
||||
|
||||
# Example: Check that image was drawn
|
||||
# self.assert_image_drawn()
|
||||
|
||||
def test_display_without_data(self):
|
||||
"""Test display() behavior when no data is available."""
|
||||
# Clear any cached data
|
||||
self.cache_manager.reset()
|
||||
|
||||
# Call display
|
||||
self.plugin.display()
|
||||
|
||||
# Should handle gracefully (no exceptions)
|
||||
# May show error message or fallback content
|
||||
self.assert_display_updated()
|
||||
|
||||
def test_get_display_duration(self):
|
||||
"""Test display duration configuration."""
|
||||
duration = self.plugin.get_display_duration()
|
||||
self.assertIsInstance(duration, (int, float))
|
||||
self.assertGreater(duration, 0)
|
||||
|
||||
# Test with custom duration
|
||||
custom_config = self.get_mock_config(display_duration=30.0)
|
||||
custom_plugin = self.create_plugin_instance(
|
||||
PluginClassName,
|
||||
config=custom_config
|
||||
)
|
||||
self.assertEqual(custom_plugin.get_display_duration(), 30.0)
|
||||
|
||||
def test_enable_disable(self):
|
||||
"""Test plugin enable/disable functionality."""
|
||||
self.assertTrue(self.plugin.enabled)
|
||||
|
||||
self.plugin.on_disable()
|
||||
self.assertFalse(self.plugin.enabled)
|
||||
|
||||
self.plugin.on_enable()
|
||||
self.assertTrue(self.plugin.enabled)
|
||||
|
||||
def test_config_change(self):
|
||||
"""Test configuration change handling."""
|
||||
new_config = self.get_mock_config(display_duration=20.0)
|
||||
self.plugin.on_config_change(new_config)
|
||||
|
||||
self.assertEqual(self.plugin.config.get('display_duration'), 20.0)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
unittest.main()
|
||||
|
||||
@@ -1,751 +0,0 @@
|
||||
# LEDMatrix Plugin Development Guide
|
||||
|
||||
This guide provides comprehensive instructions for creating, running, and loading plugins in the LEDMatrix project.
|
||||
|
||||
## Table of Contents
|
||||
|
||||
1. [Plugin System Overview](#plugin-system-overview)
|
||||
2. [Creating a New Plugin](#creating-a-new-plugin)
|
||||
3. [Running Plugins](#running-plugins)
|
||||
4. [Loading Plugins](#loading-plugins)
|
||||
5. [Plugin Development Workflow](#plugin-development-workflow)
|
||||
6. [Testing Plugins](#testing-plugins)
|
||||
7. [Troubleshooting](#troubleshooting)
|
||||
|
||||
---
|
||||
|
||||
## Plugin System Overview
|
||||
|
||||
The LEDMatrix project uses a plugin-based architecture where all display functionality (except core calendar) is implemented as plugins. Plugins are dynamically loaded from the `plugins/` directory and integrated into the display rotation.
|
||||
|
||||
### Plugin Architecture
|
||||
|
||||
```
|
||||
LEDMatrix Core
|
||||
├── Plugin Manager (discovers, loads, manages plugins)
|
||||
├── Display Manager (handles LED matrix rendering)
|
||||
├── Cache Manager (data persistence)
|
||||
├── Config Manager (configuration management)
|
||||
└── Plugins/ (plugin directory)
|
||||
├── plugin-1/
|
||||
├── plugin-2/
|
||||
└── ...
|
||||
```
|
||||
|
||||
### Plugin Lifecycle
|
||||
|
||||
1. **Discovery**: PluginManager scans `plugins/` for directories with `manifest.json`
|
||||
2. **Loading**: Plugin module is imported and class is instantiated
|
||||
3. **Configuration**: Plugin config is loaded from `config/config.json`
|
||||
4. **Validation**: `validate_config()` is called to verify configuration
|
||||
5. **Registration**: Plugin is added to available display modes
|
||||
6. **Execution**: `update()` is called periodically, `display()` is called during rotation
|
||||
|
||||
---
|
||||
|
||||
## Creating a New Plugin
|
||||
|
||||
### Method 1: Using dev_plugin_setup.sh (Recommended)
|
||||
|
||||
This method is best for plugins stored in separate Git repositories.
|
||||
|
||||
#### From GitHub Repository
|
||||
|
||||
```bash
|
||||
# Link a plugin from GitHub (auto-detects URL)
|
||||
./scripts/dev/dev_plugin_setup.sh link-github <plugin-name>
|
||||
|
||||
# Example: Link hockey-scoreboard plugin
|
||||
./scripts/dev/dev_plugin_setup.sh link-github hockey-scoreboard
|
||||
|
||||
# With custom URL
|
||||
./scripts/dev/dev_plugin_setup.sh link-github <plugin-name> https://github.com/user/repo.git
|
||||
```
|
||||
|
||||
The script will:
|
||||
- Clone the repository to `~/.ledmatrix-dev-plugins/` (or configured directory)
|
||||
- Create a symlink in `plugins/<plugin-name>/` pointing to the cloned repo
|
||||
- Validate the plugin structure
|
||||
|
||||
#### From Local Repository
|
||||
|
||||
```bash
|
||||
# Link a local plugin repository
|
||||
./scripts/dev/dev_plugin_setup.sh link <plugin-name> <path-to-repo>
|
||||
|
||||
# Example: Link a local plugin
|
||||
./scripts/dev/dev_plugin_setup.sh link my-plugin ../ledmatrix-my-plugin
|
||||
```
|
||||
|
||||
### Method 2: Manual Plugin Creation
|
||||
|
||||
1. **Create Plugin Directory**
|
||||
|
||||
```bash
|
||||
mkdir -p plugins/my-plugin
|
||||
cd plugins/my-plugin
|
||||
```
|
||||
|
||||
2. **Create manifest.json**
|
||||
|
||||
```json
|
||||
{
|
||||
"id": "my-plugin",
|
||||
"name": "My Plugin",
|
||||
"version": "1.0.0",
|
||||
"author": "Your Name",
|
||||
"description": "Description of what this plugin does",
|
||||
"entry_point": "manager.py",
|
||||
"class_name": "MyPlugin",
|
||||
"category": "custom",
|
||||
"tags": ["custom", "example"],
|
||||
"display_modes": ["my_plugin"],
|
||||
"update_interval": 60,
|
||||
"default_duration": 15,
|
||||
"requires": {
|
||||
"python": ">=3.9"
|
||||
},
|
||||
"config_schema": "config_schema.json"
|
||||
}
|
||||
```
|
||||
|
||||
3. **Create manager.py**
|
||||
|
||||
```python
|
||||
from src.plugin_system.base_plugin import BasePlugin
|
||||
from PIL import Image
|
||||
import logging
|
||||
|
||||
class MyPlugin(BasePlugin):
|
||||
"""My custom plugin implementation."""
|
||||
|
||||
def update(self):
|
||||
"""Fetch/update data for this plugin."""
|
||||
# Fetch data from API, files, etc.
|
||||
# Use self.cache_manager for caching
|
||||
cache_key = f"{self.plugin_id}_data"
|
||||
cached = self.cache_manager.get(cache_key, max_age=3600)
|
||||
if cached:
|
||||
self.data = cached
|
||||
return
|
||||
|
||||
# Fetch new data
|
||||
self.data = self._fetch_data()
|
||||
self.cache_manager.set(cache_key, self.data)
|
||||
|
||||
def display(self, force_clear=False):
|
||||
"""Render this plugin's display."""
|
||||
if force_clear:
|
||||
self.display_manager.clear()
|
||||
|
||||
# Render content using display_manager
|
||||
self.display_manager.draw_text(
|
||||
"Hello, World!",
|
||||
x=10, y=15,
|
||||
color=(255, 255, 255)
|
||||
)
|
||||
|
||||
self.display_manager.update_display()
|
||||
|
||||
def _fetch_data(self):
|
||||
"""Fetch data from external source."""
|
||||
# Implement your data fetching logic
|
||||
return {"message": "Hello, World!"}
|
||||
|
||||
def validate_config(self):
|
||||
"""Validate plugin configuration."""
|
||||
# Check required config fields
|
||||
if not super().validate_config():
|
||||
return False
|
||||
|
||||
# Add custom validation
|
||||
required_fields = ['api_key'] # Example
|
||||
for field in required_fields:
|
||||
if field not in self.config:
|
||||
self.logger.error(f"Missing required field: {field}")
|
||||
return False
|
||||
|
||||
return True
|
||||
```
|
||||
|
||||
4. **Create config_schema.json**
|
||||
|
||||
```json
|
||||
{
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"enabled": {
|
||||
"type": "boolean",
|
||||
"default": true,
|
||||
"description": "Enable or disable this plugin"
|
||||
},
|
||||
"display_duration": {
|
||||
"type": "number",
|
||||
"default": 15,
|
||||
"minimum": 1,
|
||||
"description": "How long to display this plugin (seconds)"
|
||||
},
|
||||
"api_key": {
|
||||
"type": "string",
|
||||
"description": "API key for external service"
|
||||
}
|
||||
},
|
||||
"required": ["enabled"]
|
||||
}
|
||||
```
|
||||
|
||||
5. **Create requirements.txt** (if needed)
|
||||
|
||||
```
|
||||
requests>=2.28.0
|
||||
pillow>=9.0.0
|
||||
```
|
||||
|
||||
6. **Create README.md**
|
||||
|
||||
Document your plugin's functionality, configuration options, and usage.
|
||||
|
||||
---
|
||||
|
||||
## Running Plugins
|
||||
|
||||
### Development Mode (Emulator)
|
||||
|
||||
Run the LEDMatrix system with emulator for plugin testing:
|
||||
|
||||
```bash
|
||||
# Using run.py
|
||||
python run.py --emulator
|
||||
|
||||
# Using emulator script
|
||||
./run_emulator.sh
|
||||
```
|
||||
|
||||
The emulator will:
|
||||
- Load all enabled plugins
|
||||
- Display plugin content in a window (simulating LED matrix)
|
||||
- Show logs for plugin loading and execution
|
||||
- Allow testing without Raspberry Pi hardware
|
||||
|
||||
### Production Mode (Raspberry Pi)
|
||||
|
||||
Run on actual Raspberry Pi hardware:
|
||||
|
||||
```bash
|
||||
# Direct execution
|
||||
python run.py
|
||||
|
||||
# As systemd service
|
||||
sudo systemctl start ledmatrix
|
||||
sudo systemctl status ledmatrix
|
||||
sudo journalctl -u ledmatrix -f # View logs
|
||||
```
|
||||
|
||||
### Plugin-Specific Testing
|
||||
|
||||
Test individual plugin loading:
|
||||
|
||||
```python
|
||||
# test_my_plugin.py
|
||||
from src.plugin_system.plugin_manager import PluginManager
|
||||
from src.config_manager import ConfigManager
|
||||
from src.display_manager import DisplayManager
|
||||
from src.cache_manager import CacheManager
|
||||
|
||||
# Initialize managers
|
||||
config_manager = ConfigManager()
|
||||
config = config_manager.load_config()
|
||||
display_manager = DisplayManager(config)
|
||||
cache_manager = CacheManager()
|
||||
|
||||
# Initialize plugin manager
|
||||
plugin_manager = PluginManager(
|
||||
plugins_dir="plugins",
|
||||
config_manager=config_manager,
|
||||
display_manager=display_manager,
|
||||
cache_manager=cache_manager
|
||||
)
|
||||
|
||||
# Discover and load plugin
|
||||
plugins = plugin_manager.discover_plugins()
|
||||
print(f"Discovered plugins: {plugins}")
|
||||
|
||||
if "my-plugin" in plugins:
|
||||
if plugin_manager.load_plugin("my-plugin"):
|
||||
plugin = plugin_manager.get_plugin("my-plugin")
|
||||
plugin.update()
|
||||
plugin.display()
|
||||
print("Plugin loaded and displayed successfully!")
|
||||
else:
|
||||
print("Failed to load plugin")
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Loading Plugins
|
||||
|
||||
### Enabling Plugins
|
||||
|
||||
Plugins are enabled/disabled in `config/config.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"my-plugin": {
|
||||
"enabled": true,
|
||||
"display_duration": 15,
|
||||
"api_key": "your-api-key-here"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Plugin Configuration Structure
|
||||
|
||||
Each plugin has its own section in `config/config.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"<plugin-id>": {
|
||||
"enabled": true, // Enable/disable plugin
|
||||
"display_duration": 15, // Display duration in seconds
|
||||
"live_priority": false, // Enable live priority takeover
|
||||
"high_performance_transitions": false, // Use 120 FPS transitions
|
||||
"transition": { // Transition configuration
|
||||
"type": "redraw", // Transition type
|
||||
"speed": 2, // Transition speed
|
||||
"enabled": true // Enable transitions
|
||||
},
|
||||
// ... plugin-specific configuration
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Secrets Management
|
||||
|
||||
Store sensitive data (API keys, tokens) in `config/config_secrets.json`
|
||||
under the same plugin id you use in `config/config.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"my-plugin": {
|
||||
"api_key": "secret-api-key-here"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
At load time, the config manager deep-merges `config_secrets.json` into
|
||||
the main config (verified at `src/config_manager.py:162-172`). So in
|
||||
your plugin's code:
|
||||
|
||||
```python
|
||||
class MyPlugin(BasePlugin):
|
||||
def __init__(self, plugin_id, config, display_manager, cache_manager, plugin_manager):
|
||||
super().__init__(plugin_id, config, display_manager, cache_manager, plugin_manager)
|
||||
self.api_key = config.get("api_key") # already merged from secrets
|
||||
```
|
||||
|
||||
There is no separate `config_secrets` reference field — just put the
|
||||
secret value under the same plugin namespace and read it from the
|
||||
merged config.
|
||||
|
||||
### Plugin Discovery
|
||||
|
||||
Plugins are automatically discovered when:
|
||||
- Directory exists in `plugins/`
|
||||
- Directory contains `manifest.json`
|
||||
- Manifest has required fields (`id`, `entry_point`, `class_name`)
|
||||
|
||||
Check discovered plugins:
|
||||
|
||||
```bash
|
||||
# Using dev_plugin_setup.sh
|
||||
./scripts/dev/dev_plugin_setup.sh list
|
||||
|
||||
# Output shows:
|
||||
# ✓ plugin-name (symlink)
|
||||
# → /path/to/repo
|
||||
# ✓ Git repo is clean (branch: main)
|
||||
```
|
||||
|
||||
### Plugin Status
|
||||
|
||||
Check plugin status and git information:
|
||||
|
||||
```bash
|
||||
./scripts/dev/dev_plugin_setup.sh status
|
||||
|
||||
# Output shows:
|
||||
# ✓ plugin-name
|
||||
# Path: /path/to/repo
|
||||
# Branch: main
|
||||
# Remote: https://github.com/user/repo.git
|
||||
# Status: Clean and up to date
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Plugin Development Workflow
|
||||
|
||||
### 1. Initial Setup
|
||||
|
||||
```bash
|
||||
# Create or clone plugin repository
|
||||
git clone https://github.com/user/ledmatrix-my-plugin.git
|
||||
cd ledmatrix-my-plugin
|
||||
|
||||
# Link to LEDMatrix project
|
||||
cd /path/to/LEDMatrix
|
||||
./scripts/dev/dev_plugin_setup.sh link my-plugin ../ledmatrix-my-plugin
|
||||
```
|
||||
|
||||
### 2. Development Cycle
|
||||
|
||||
1. **Edit plugin code** in linked repository
|
||||
2. **Test with the dev preview server**:
|
||||
`python3 scripts/dev_server.py` (then open `http://localhost:5001`).
|
||||
Or run the full display in emulator mode with
|
||||
`python3 run.py --emulator` (or equivalently
|
||||
`EMULATOR=true python3 run.py`). The `-e`/`--emulator` CLI flag is
|
||||
defined in `run.py:19-20` and sets the same `EMULATOR` environment
|
||||
variable internally.
|
||||
3. **Check logs** for errors or warnings
|
||||
4. **Update configuration** in `config/config.json` if needed
|
||||
5. **Iterate** until plugin works correctly
|
||||
|
||||
### 3. Testing on Hardware
|
||||
|
||||
```bash
|
||||
# Deploy to Raspberry Pi
|
||||
rsync -avz plugins/my-plugin/ ledpi@your-pi-ip:/path/to/LEDMatrix/plugins/my-plugin/
|
||||
|
||||
# Or if using git, pull on Pi
|
||||
ssh ledpi@your-pi-ip "cd /path/to/LEDMatrix/plugins/my-plugin && git pull"
|
||||
|
||||
# Restart service
|
||||
ssh ledpi@your-pi-ip "sudo systemctl restart ledmatrix"
|
||||
```
|
||||
|
||||
### 4. Updating Plugins
|
||||
|
||||
```bash
|
||||
# Update single plugin from git
|
||||
./scripts/dev/dev_plugin_setup.sh update my-plugin
|
||||
|
||||
# Update all linked plugins
|
||||
./scripts/dev/dev_plugin_setup.sh update
|
||||
```
|
||||
|
||||
### 5. Unlinking Plugins
|
||||
|
||||
```bash
|
||||
# Remove symlink (preserves repository)
|
||||
./scripts/dev/dev_plugin_setup.sh unlink my-plugin
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Testing Plugins
|
||||
|
||||
### Unit Testing
|
||||
|
||||
Create test files in plugin directory:
|
||||
|
||||
```python
|
||||
# plugins/my-plugin/test_my_plugin.py
|
||||
import unittest
|
||||
from unittest.mock import Mock, MagicMock
|
||||
from manager import MyPlugin
|
||||
|
||||
class TestMyPlugin(unittest.TestCase):
|
||||
def setUp(self):
|
||||
self.config = {"enabled": True}
|
||||
self.display_manager = Mock()
|
||||
self.cache_manager = Mock()
|
||||
self.plugin_manager = Mock()
|
||||
|
||||
self.plugin = MyPlugin(
|
||||
plugin_id="my-plugin",
|
||||
config=self.config,
|
||||
display_manager=self.display_manager,
|
||||
cache_manager=self.cache_manager,
|
||||
plugin_manager=self.plugin_manager
|
||||
)
|
||||
|
||||
def test_plugin_initialization(self):
|
||||
self.assertEqual(self.plugin.plugin_id, "my-plugin")
|
||||
self.assertTrue(self.plugin.enabled)
|
||||
|
||||
def test_config_validation(self):
|
||||
self.assertTrue(self.plugin.validate_config())
|
||||
|
||||
def test_update(self):
|
||||
self.cache_manager.get.return_value = None
|
||||
self.plugin.update()
|
||||
# Assert data was fetched and cached
|
||||
|
||||
def test_display(self):
|
||||
self.plugin.display()
|
||||
self.display_manager.draw_text.assert_called()
|
||||
self.display_manager.update_display.assert_called()
|
||||
|
||||
if __name__ == '__main__':
|
||||
unittest.main()
|
||||
```
|
||||
|
||||
Run tests:
|
||||
|
||||
```bash
|
||||
cd plugins/my-plugin
|
||||
python -m pytest test_my_plugin.py
|
||||
# or
|
||||
python test_my_plugin.py
|
||||
```
|
||||
|
||||
### Integration Testing
|
||||
|
||||
Test plugin with actual managers:
|
||||
|
||||
```python
|
||||
# test_plugin_integration.py
|
||||
from src.plugin_system.plugin_manager import PluginManager
|
||||
from src.config_manager import ConfigManager
|
||||
from src.display_manager import DisplayManager
|
||||
from src.cache_manager import CacheManager
|
||||
|
||||
def test_plugin_loading():
|
||||
config_manager = ConfigManager()
|
||||
config = config_manager.load_config()
|
||||
display_manager = DisplayManager(config)
|
||||
cache_manager = CacheManager()
|
||||
|
||||
plugin_manager = PluginManager(
|
||||
plugins_dir="plugins",
|
||||
config_manager=config_manager,
|
||||
display_manager=display_manager,
|
||||
cache_manager=cache_manager
|
||||
)
|
||||
|
||||
plugins = plugin_manager.discover_plugins()
|
||||
assert "my-plugin" in plugins
|
||||
|
||||
assert plugin_manager.load_plugin("my-plugin")
|
||||
plugin = plugin_manager.get_plugin("my-plugin")
|
||||
assert plugin is not None
|
||||
assert plugin.enabled
|
||||
|
||||
plugin.update()
|
||||
plugin.display()
|
||||
```
|
||||
|
||||
### Emulator Testing
|
||||
|
||||
Test plugin rendering visually:
|
||||
|
||||
```bash
|
||||
# Run with emulator
|
||||
python run.py --emulator
|
||||
|
||||
# Plugin should appear in display rotation
|
||||
# Check logs for plugin loading and execution
|
||||
```
|
||||
|
||||
### Hardware Testing
|
||||
|
||||
1. Deploy plugin to Raspberry Pi
|
||||
2. Enable in `config/config.json`
|
||||
3. Restart LEDMatrix service
|
||||
4. Observe LED matrix display
|
||||
5. Check logs: `journalctl -u ledmatrix -f`
|
||||
|
||||
---
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### Plugin Not Loading
|
||||
|
||||
**Symptoms**: Plugin doesn't appear in available modes, no logs about plugin
|
||||
|
||||
**Solutions**:
|
||||
1. Check plugin directory exists: `ls plugins/my-plugin/`
|
||||
2. Verify `manifest.json` exists and is valid JSON
|
||||
3. Check manifest has required fields: `id`, `entry_point`, `class_name`
|
||||
4. Verify entry_point file exists: `ls plugins/my-plugin/manager.py`
|
||||
5. Check class name matches: `grep "class.*Plugin" plugins/my-plugin/manager.py`
|
||||
6. Review logs for import errors
|
||||
|
||||
### Plugin Loading but Not Displaying
|
||||
|
||||
**Symptoms**: Plugin loads successfully but doesn't appear in rotation
|
||||
|
||||
**Solutions**:
|
||||
1. Check plugin is enabled: `config/config.json` has `"enabled": true`
|
||||
2. Verify display_modes in manifest match config
|
||||
3. Check plugin is in rotation schedule
|
||||
4. Review `display()` method for errors
|
||||
5. Check logs for runtime errors
|
||||
|
||||
### Configuration Errors
|
||||
|
||||
**Symptoms**: Plugin fails to load, validation errors in logs
|
||||
|
||||
**Solutions**:
|
||||
1. Validate config against `config_schema.json`
|
||||
2. Check required fields are present
|
||||
3. Verify data types match schema
|
||||
4. Check for typos in config keys
|
||||
5. Review `validate_config()` method
|
||||
|
||||
### Import Errors
|
||||
|
||||
**Symptoms**: ModuleNotFoundError or ImportError in logs
|
||||
|
||||
**Solutions**:
|
||||
1. Install plugin dependencies: `pip install -r plugins/my-plugin/requirements.txt`
|
||||
2. Check Python path includes plugin directory
|
||||
3. Verify relative imports are correct
|
||||
4. Check for circular import issues
|
||||
5. Ensure all dependencies are in requirements.txt
|
||||
|
||||
### Display Issues
|
||||
|
||||
**Symptoms**: Plugin renders incorrectly or not at all
|
||||
|
||||
**Solutions**:
|
||||
1. Check display dimensions: `display_manager.width`, `display_manager.height`
|
||||
2. Verify coordinates are within display bounds
|
||||
3. Check color values are valid (0-255)
|
||||
4. Ensure `update_display()` is called after rendering
|
||||
5. Test with emulator first to debug rendering
|
||||
|
||||
### Performance Issues
|
||||
|
||||
**Symptoms**: Slow display updates, high CPU usage
|
||||
|
||||
**Solutions**:
|
||||
1. Use `cache_manager` to avoid excessive API calls
|
||||
2. Implement background data fetching
|
||||
3. Optimize rendering code
|
||||
4. Consider using `high_performance_transitions`
|
||||
5. Profile plugin code to identify bottlenecks
|
||||
|
||||
### Git/Symlink Issues
|
||||
|
||||
**Symptoms**: Plugin changes not appearing, broken symlinks
|
||||
|
||||
**Solutions**:
|
||||
1. Check symlink: `ls -la plugins/my-plugin`
|
||||
2. Verify target exists: `readlink -f plugins/my-plugin`
|
||||
3. Update plugin: `./scripts/dev/dev_plugin_setup.sh update my-plugin`
|
||||
4. Re-link plugin if needed: `./scripts/dev/dev_plugin_setup.sh unlink my-plugin && ./scripts/dev/dev_plugin_setup.sh link my-plugin <path>`
|
||||
5. Check git status: `cd plugins/my-plugin && git status`
|
||||
|
||||
---
|
||||
|
||||
## Best Practices
|
||||
|
||||
### Code Organization
|
||||
|
||||
- Keep plugin code in `plugins/<plugin-id>/` directory
|
||||
- Use descriptive class and method names
|
||||
- Follow existing plugin patterns
|
||||
- Place shared utilities in `src/common/` if reusable
|
||||
|
||||
### Configuration
|
||||
|
||||
- Always use `config_schema.json` for validation
|
||||
- Store secrets in `config_secrets.json`
|
||||
- Provide sensible defaults
|
||||
- Document all configuration options in README
|
||||
|
||||
### Error Handling
|
||||
|
||||
- Use plugin logger for all logging
|
||||
- Handle API failures gracefully
|
||||
- Provide fallback displays when data unavailable
|
||||
- Cache data to avoid excessive requests
|
||||
|
||||
### Performance
|
||||
|
||||
- Cache API responses appropriately
|
||||
- Use background data fetching for long operations
|
||||
- Optimize rendering for Pi's limited resources
|
||||
- Test performance on actual hardware
|
||||
|
||||
### Testing
|
||||
|
||||
- Write unit tests for core logic
|
||||
- Test with emulator before hardware
|
||||
- Test on Raspberry Pi before deploying
|
||||
- Test with other plugins enabled
|
||||
|
||||
### Documentation
|
||||
|
||||
- Document plugin functionality in README
|
||||
- Include configuration examples
|
||||
- Document API requirements and rate limits
|
||||
- Provide usage examples
|
||||
|
||||
---
|
||||
|
||||
## Resources
|
||||
|
||||
- **Plugin System Documentation**: `docs/PLUGIN_ARCHITECTURE_SPEC.md`
|
||||
- **Base Plugin Class**: `src/plugin_system/base_plugin.py`
|
||||
- **Plugin Manager**: `src/plugin_system/plugin_manager.py`
|
||||
- **Example Plugins**:
|
||||
- `plugins/hockey-scoreboard/` - Sports scoreboard example
|
||||
- `plugins/football-scoreboard/` - Complex multi-league example
|
||||
- `plugins/ledmatrix-music/` - Real-time data example
|
||||
- **Development Setup**: `dev_plugin_setup.sh`
|
||||
- **Example Config**: `dev_plugins.json.example`
|
||||
|
||||
---
|
||||
|
||||
## Quick Reference
|
||||
|
||||
### Common Commands
|
||||
|
||||
```bash
|
||||
# Link plugin from GitHub
|
||||
./scripts/dev/dev_plugin_setup.sh link-github <name>
|
||||
|
||||
# Link local plugin
|
||||
./scripts/dev/dev_plugin_setup.sh link <name> <path>
|
||||
|
||||
# List all plugins
|
||||
./scripts/dev/dev_plugin_setup.sh list
|
||||
|
||||
# Check plugin status
|
||||
./scripts/dev/dev_plugin_setup.sh status
|
||||
|
||||
# Update plugin(s)
|
||||
./scripts/dev/dev_plugin_setup.sh update [name]
|
||||
|
||||
# Unlink plugin
|
||||
./scripts/dev/dev_plugin_setup.sh unlink <name>
|
||||
|
||||
# Run with emulator
|
||||
python run.py --emulator
|
||||
|
||||
# Run on Pi
|
||||
python run.py
|
||||
```
|
||||
|
||||
### Plugin File Structure
|
||||
|
||||
```
|
||||
plugins/my-plugin/
|
||||
├── manifest.json # Required: Plugin metadata
|
||||
├── manager.py # Required: Plugin class
|
||||
├── config_schema.json # Required: Config validation
|
||||
├── requirements.txt # Optional: Dependencies
|
||||
├── README.md # Optional: Documentation
|
||||
└── ... # Plugin-specific files
|
||||
```
|
||||
|
||||
### Required Manifest Fields
|
||||
|
||||
- `id`: Plugin identifier
|
||||
- `entry_point`: Python file (usually "manager.py")
|
||||
- `class_name`: Plugin class name
|
||||
- `display_modes`: Array of mode names
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
---
|
||||
globs: *.py
|
||||
---
|
||||
|
||||
# Python Coding Standards
|
||||
|
||||
## Code Quality Principles
|
||||
- **Simplicity First**: Prefer clear, readable code over clever optimizations
|
||||
- **Explicit over Implicit**: Make intentions clear through naming and structure
|
||||
- **Fail Fast**: Validate inputs and handle errors early
|
||||
- **Documentation**: Use docstrings for classes and complex functions
|
||||
|
||||
## Naming Conventions
|
||||
- **Classes**: PascalCase (e.g., `NHLRecentManager`)
|
||||
- **Functions/Variables**: snake_case (e.g., `fetch_game_data`)
|
||||
- **Constants**: UPPER_SNAKE_CASE (e.g., `ESPN_NHL_SCOREBOARD_URL`)
|
||||
- **Private methods**: Leading underscore (e.g., `_fetch_data`)
|
||||
|
||||
## Error Handling
|
||||
- **Logging**: Use structured logging with context (e.g., `[NHL Recent]`)
|
||||
- **Exceptions**: Catch specific exceptions, not bare `except:`
|
||||
- **User-friendly messages**: Explain what went wrong and potential solutions
|
||||
- **Graceful degradation**: Continue operation when non-critical features fail
|
||||
|
||||
## Manager Pattern
|
||||
All sports managers should follow this structure:
|
||||
```python
|
||||
class BaseManager:
|
||||
def __init__(self, config, display_manager, cache_manager)
|
||||
def update(self) # Fetch and process data
|
||||
def display(self, force_clear=False) # Render to display
|
||||
```
|
||||
|
||||
## Configuration Management
|
||||
- **Type hints**: Use for function parameters and return values
|
||||
- **Configuration validation**: Check required fields on initialization
|
||||
- **Default values**: Provide sensible defaults in code, not config
|
||||
- **Environment awareness**: Handle different deployment contexts
|
||||
@@ -1,42 +0,0 @@
|
||||
---
|
||||
globs: config/*.json,src/*.py
|
||||
---
|
||||
|
||||
# Configuration Management
|
||||
|
||||
## Configuration Structure
|
||||
- **Main config**: [config/config.json](mdc:config/config.json) - Primary configuration
|
||||
- **Secrets**: [config/config_secrets.json](mdc:config/config_secrets.json) - API keys and sensitive data
|
||||
- **Templates**: [config/config.template.json](mdc:config/config.template.json) - Default values
|
||||
|
||||
## Configuration Principles
|
||||
- **Validation**: Check required fields and data types on startup
|
||||
- **Defaults**: Provide sensible defaults in code, not just config
|
||||
- **Environment awareness**: Handle development vs production differences
|
||||
- **Security**: Never commit secrets to version control
|
||||
|
||||
## Manager Configuration Pattern
|
||||
```python
|
||||
def __init__(self, config, display_manager, cache_manager):
|
||||
self.mode_config = config.get("sport_scoreboard", {})
|
||||
self.favorite_teams = self.mode_config.get("favorite_teams", [])
|
||||
self.show_favorite_only = self.mode_config.get("show_favorite_teams_only", False)
|
||||
```
|
||||
|
||||
## Required Configuration Sections
|
||||
- **Display settings**: Update intervals, display durations
|
||||
- **API settings**: Timeouts, retry logic, rate limiting
|
||||
- **Background service**: Threading, caching, priority settings
|
||||
- **Team preferences**: Favorite teams, filtering options
|
||||
|
||||
## Configuration Validation
|
||||
- **Type checking**: Ensure numeric values are numbers, lists are lists
|
||||
- **Range validation**: Check that intervals are reasonable
|
||||
- **Dependency checking**: Verify required services are available
|
||||
- **Fallback values**: Provide defaults when config is missing or invalid
|
||||
|
||||
## Best Practices
|
||||
- **Documentation**: Comment complex configuration options
|
||||
- **Examples**: Provide working examples in templates
|
||||
- **Migration**: Handle configuration changes between versions
|
||||
- **Testing**: Validate configuration in test environments
|
||||
@@ -1,50 +0,0 @@
|
||||
---
|
||||
globs: src/*.py
|
||||
---
|
||||
|
||||
# Error Handling and Logging
|
||||
|
||||
## Logging Standards
|
||||
- **Structured prefixes**: Use consistent tags like `[NHL Recent]`, `[NFL Live]`
|
||||
- **Context information**: Include relevant details (team names, game status, dates)
|
||||
- **Appropriate levels**:
|
||||
- `info`: Normal operations and status updates
|
||||
- `debug`: Detailed information for troubleshooting
|
||||
- `warning`: Non-critical issues that should be noted
|
||||
- `error`: Problems that need attention
|
||||
|
||||
## Error Handling Patterns
|
||||
```python
|
||||
try:
|
||||
data = self._fetch_data()
|
||||
if not data or 'events' not in data:
|
||||
self.logger.warning("[Manager] No events found in API response")
|
||||
return
|
||||
except requests.exceptions.RequestException as e:
|
||||
self.logger.error(f"[Manager] API error: {e}")
|
||||
return None
|
||||
```
|
||||
|
||||
## User-Friendly Messages
|
||||
- **Explain the situation**: "No games available during off-season"
|
||||
- **Provide context**: "NHL season typically runs October-June"
|
||||
- **Suggest solutions**: "Check back when season starts"
|
||||
- **Distinguish issues**: API problems vs no data vs filtering results
|
||||
|
||||
## Graceful Degradation
|
||||
- **Fallback content**: Show alternative games when favorites unavailable
|
||||
- **Cached data**: Use cached data when API fails
|
||||
- **Service continuity**: Continue operation when non-critical features fail
|
||||
- **Clear communication**: Explain what's happening to users
|
||||
|
||||
## Debugging Support
|
||||
- **Comprehensive logging**: Log API responses, filtering results, display updates
|
||||
- **State tracking**: Log current state and transitions
|
||||
- **Performance monitoring**: Track timing and resource usage
|
||||
- **Error context**: Include stack traces for debugging
|
||||
|
||||
## Off-Season Awareness
|
||||
- **Seasonal messaging**: Different messages for different times of year
|
||||
- **Helpful context**: Explain why no games are available
|
||||
- **Future planning**: Mention when season starts
|
||||
- **Realistic expectations**: Set appropriate expectations during off-season
|
||||
@@ -1,51 +0,0 @@
|
||||
---
|
||||
alwaysApply: true
|
||||
---
|
||||
|
||||
# Git Workflow and Branching
|
||||
|
||||
## Branch Naming Conventions
|
||||
- **Features**: `feature/description-of-feature` (e.g., `feature/weather-forecast-improvements`)
|
||||
- **Bug fixes**: `fix/description-of-bug` (e.g., `fix/nhl-manager-improvements`)
|
||||
- **Hotfixes**: `hotfix/critical-issue-description`
|
||||
- **Refactoring**: `refactor/description-of-refactor`
|
||||
|
||||
## Commit Message Format
|
||||
```
|
||||
type(scope): description
|
||||
|
||||
[optional body]
|
||||
|
||||
[optional footer]
|
||||
```
|
||||
|
||||
**Types**: feat, fix, docs, style, refactor, test, chore
|
||||
**Examples**:
|
||||
- `feat(nhl): Add enhanced logging for data visibility`
|
||||
- `fix(display): Resolve rendering performance issue`
|
||||
- `docs(api): Update ESPN API integration guide`
|
||||
|
||||
## Pull Request Guidelines
|
||||
- **Self-review**: Review your own PR before requesting review
|
||||
- **Testing**: Test thoroughly on Raspberry Pi hardware
|
||||
- **Documentation**: Update relevant documentation if needed
|
||||
- **Clean history**: Squash commits if necessary for clean history
|
||||
|
||||
## Code Review Checklist
|
||||
- **Code Quality**: Proper error handling, logging, type hints
|
||||
- **Architecture**: Follows project patterns, doesn't break existing functionality
|
||||
- **Performance**: No negative impact on display performance
|
||||
- **Testing**: Works on Raspberry Pi hardware
|
||||
- **Documentation**: Comments added for complex logic
|
||||
|
||||
## Merge Strategies
|
||||
- **Squash and Merge**: Preferred for feature branches and bug fixes
|
||||
- **Merge Commit**: For complex features with multiple logical commits
|
||||
- **Rebase and Merge**: For simple, single-commit changes
|
||||
|
||||
## Best Practices
|
||||
- **Keep branches small and focused**
|
||||
- **Commit frequently with meaningful messages**
|
||||
- **Update branch regularly with main**
|
||||
- **Test changes incrementally**
|
||||
- **Delete feature branches after merge**
|
||||
@@ -1,213 +0,0 @@
|
||||
---
|
||||
description: GitHub branching and pull request best practices for LEDMatrix project
|
||||
globs: ["**/*.py", "**/*.md", "**/*.json", "**/*.sh"]
|
||||
alwaysApply: true
|
||||
---
|
||||
|
||||
# GitHub Branching and Pull Request Guidelines
|
||||
|
||||
## Branch Naming Conventions
|
||||
|
||||
### Feature Branches
|
||||
- **Format**: `feature/description-of-feature`
|
||||
- **Examples**:
|
||||
- `feature/weather-forecast-improvements`
|
||||
- `feature/stock-api-integration`
|
||||
- `feature/nba-live-scores`
|
||||
|
||||
### Bug Fix Branches
|
||||
- **Format**: `fix/description-of-bug`
|
||||
- **Examples**:
|
||||
- `fix/leaderboard-scrolling-performance`
|
||||
- `fix/weather-api-timeout`
|
||||
- `fix/display-rendering-issue`
|
||||
|
||||
### Hotfix Branches
|
||||
- **Format**: `hotfix/critical-issue-description`
|
||||
- **Examples**:
|
||||
- `hotfix/display-crash-fix`
|
||||
- `hotfix/api-rate-limit-fix`
|
||||
|
||||
### Refactoring Branches
|
||||
- **Format**: `refactor/description-of-refactor`
|
||||
- **Examples**:
|
||||
- `refactor/sports-manager-architecture`
|
||||
- `refactor/cache-management-system`
|
||||
|
||||
## Branch Management Rules
|
||||
|
||||
### Main Branch Protection
|
||||
- **`main`** branch is protected and requires PR reviews
|
||||
- Never commit directly to `main`
|
||||
- All changes must go through pull requests
|
||||
|
||||
### Branch Lifecycle
|
||||
1. **Create** branch from `main` when starting work
|
||||
2. **Keep** branch up-to-date with `main` regularly
|
||||
3. **Test** thoroughly before creating PR
|
||||
4. **Delete** branch after successful merge
|
||||
|
||||
### Branch Updates
|
||||
```bash
|
||||
# Before starting new work
|
||||
git checkout main
|
||||
git pull origin main
|
||||
|
||||
# Create new branch
|
||||
git checkout -b feature/your-feature-name
|
||||
|
||||
# Keep branch updated during development
|
||||
git checkout main
|
||||
git pull origin main
|
||||
git checkout feature/your-feature-name
|
||||
git merge main
|
||||
```
|
||||
|
||||
## Pull Request Guidelines
|
||||
|
||||
### PR Title Format
|
||||
- **Feature**: `feat: Add weather forecast improvements`
|
||||
- **Fix**: `fix: Resolve leaderboard scrolling performance issue`
|
||||
- **Refactor**: `refactor: Improve sports manager architecture`
|
||||
- **Docs**: `docs: Update API integration guide`
|
||||
- **Test**: `test: Add unit tests for weather manager`
|
||||
|
||||
### PR Description Template
|
||||
```markdown
|
||||
## Description
|
||||
Brief description of changes and motivation.
|
||||
|
||||
## Type of Change
|
||||
- [ ] Bug fix (non-breaking change)
|
||||
- [ ] New feature (non-breaking change)
|
||||
- [ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
|
||||
- [ ] Documentation update
|
||||
- [ ] Performance improvement
|
||||
- [ ] Refactoring
|
||||
|
||||
## Testing
|
||||
- [ ] Tested on Raspberry Pi hardware
|
||||
- [ ] Verified display rendering works correctly
|
||||
- [ ] Checked API integration functionality
|
||||
- [ ] Tested error handling scenarios
|
||||
|
||||
## Screenshots/Videos
|
||||
(If applicable, add screenshots or videos of the changes)
|
||||
|
||||
## Checklist
|
||||
- [ ] Code follows project style guidelines
|
||||
- [ ] Self-review completed
|
||||
- [ ] Comments added for complex logic
|
||||
- [ ] No hardcoded values or API keys
|
||||
- [ ] Error handling implemented
|
||||
- [ ] Logging added where appropriate
|
||||
```
|
||||
|
||||
### PR Review Requirements
|
||||
|
||||
#### For Reviewers
|
||||
- **Code Quality**: Check for proper error handling, logging, and type hints
|
||||
- **Architecture**: Ensure changes follow project patterns and don't break existing functionality
|
||||
- **Performance**: Verify changes don't negatively impact display performance
|
||||
- **Testing**: Confirm changes work on Raspberry Pi hardware
|
||||
- **Documentation**: Check if documentation needs updates
|
||||
|
||||
#### For Authors
|
||||
- **Self-Review**: Review your own PR before requesting review
|
||||
- **Testing**: Test thoroughly on Pi hardware before submitting
|
||||
- **Documentation**: Update relevant documentation if needed
|
||||
- **Clean History**: Squash commits if necessary for clean history
|
||||
|
||||
## Commit Message Guidelines
|
||||
|
||||
### Format
|
||||
```
|
||||
type(scope): description
|
||||
|
||||
[optional body]
|
||||
|
||||
[optional footer]
|
||||
```
|
||||
|
||||
### Types
|
||||
- **feat**: New feature
|
||||
- **fix**: Bug fix
|
||||
- **docs**: Documentation changes
|
||||
- **style**: Code style changes (formatting, etc.)
|
||||
- **refactor**: Code refactoring
|
||||
- **test**: Adding or updating tests
|
||||
- **chore**: Maintenance tasks
|
||||
|
||||
### Examples
|
||||
```
|
||||
feat(weather): Add hourly forecast display
|
||||
fix(nba): Resolve live score update issue
|
||||
docs(api): Update ESPN API integration guide
|
||||
refactor(sports): Improve base class architecture
|
||||
```
|
||||
|
||||
## Merge Strategies
|
||||
|
||||
### Squash and Merge (Preferred)
|
||||
- Use for feature branches and bug fixes
|
||||
- Creates clean, linear history
|
||||
- Combines all commits into single commit
|
||||
|
||||
### Merge Commit
|
||||
- Use for complex features with multiple logical commits
|
||||
- Preserves commit history
|
||||
- Use when commit messages are meaningful
|
||||
|
||||
### Rebase and Merge
|
||||
- Use sparingly for simple, single-commit changes
|
||||
- Creates linear history without merge commits
|
||||
|
||||
## Release Management
|
||||
|
||||
### Version Tags
|
||||
- Use semantic versioning: `v1.2.3`
|
||||
- Tag releases on `main` branch
|
||||
- Create release notes with technical details
|
||||
|
||||
### Release Branches
|
||||
- **Format**: `release/v1.2.3`
|
||||
- Use for release preparation
|
||||
- Include version bumps and final testing
|
||||
|
||||
## Emergency Procedures
|
||||
|
||||
### Hotfix Process
|
||||
1. Create `hotfix/` branch from `main`
|
||||
2. Make minimal fix
|
||||
3. Test thoroughly
|
||||
4. Create PR with expedited review
|
||||
5. Merge to `main` and tag release
|
||||
6. Cherry-pick to other branches if needed
|
||||
|
||||
### Rollback Process
|
||||
1. Identify last known good commit
|
||||
2. Create revert PR if possible
|
||||
3. Use `git revert` for clean rollback
|
||||
4. Tag rollback release
|
||||
5. Document issue and resolution
|
||||
|
||||
## Best Practices
|
||||
|
||||
### Before Creating PR
|
||||
- [ ] Run all tests locally
|
||||
- [ ] Test on Raspberry Pi hardware
|
||||
- [ ] Check for linting errors
|
||||
- [ ] Update documentation if needed
|
||||
- [ ] Ensure commit messages are clear
|
||||
|
||||
### During Development
|
||||
- [ ] Keep branches small and focused
|
||||
- [ ] Commit frequently with meaningful messages
|
||||
- [ ] Update branch regularly with main
|
||||
- [ ] Test changes incrementally
|
||||
|
||||
### After PR Approval
|
||||
- [ ] Delete feature branch after merge
|
||||
- [ ] Update local main branch
|
||||
- [ ] Verify changes work in production
|
||||
- [ ] Update any related documentation
|
||||
@@ -1,23 +0,0 @@
|
||||
---
|
||||
alwaysApply: true
|
||||
---
|
||||
|
||||
# LEDMatrix Project Structure
|
||||
|
||||
## Core Architecture
|
||||
- **Main entry point**: [run.py](mdc:run.py) - Primary application launcher
|
||||
- **Configuration**: [config/config.json](mdc:config/config.json) - Main configuration file
|
||||
- **Display management**: [src/display_controller.py](mdc:src/display_controller.py) - Core display logic
|
||||
- **Web interface**: [web_interface_v2.py](mdc:web_interface_v2.py) - Modern web UI
|
||||
|
||||
## Source Code Organization
|
||||
- **Managers**: [src/](mdc:src/) - All sports/weather/stock managers
|
||||
- **Assets**: [assets/](mdc:assets/) - Logos, fonts, and static resources
|
||||
- **Tests**: [test/](mdc:test/) - Unit and integration tests
|
||||
- **Documentation**: [LEDMatrix.wiki/](mdc:LEDMatrix.wiki/) - Comprehensive guides
|
||||
|
||||
## Key Design Principles
|
||||
- **Single Responsibility**: Each manager handles one sport/domain
|
||||
- **Consistent Patterns**: All managers follow similar structure
|
||||
- **Configuration-Driven**: Behavior controlled via [config/config.json](mdc:config/config.json)
|
||||
- **Raspberry Pi Focus**: Optimized for Pi hardware, not Windows development
|
||||
@@ -1,41 +0,0 @@
|
||||
---
|
||||
alwaysApply: true
|
||||
---
|
||||
|
||||
# Raspberry Pi Development Guidelines
|
||||
|
||||
## Hardware Constraints
|
||||
- **Pi-only execution**: Code must run on Raspberry Pi, not Windows development machine
|
||||
- **LED matrix library**: Uses [rpi-rgb-led-matrix-master/](mdc:rpi-rgb-led-matrix-master/) for hardware control
|
||||
- **Memory limitations**: Optimize for Pi's limited RAM
|
||||
- **Performance**: Consider Pi's CPU capabilities in design
|
||||
|
||||
## Development Workflow
|
||||
- **Local development**: Write and test code on Windows
|
||||
- **Pi deployment**: Deploy and test on actual Pi hardware
|
||||
- **SSH access**: Use SSH for Pi-based testing and debugging
|
||||
- **Service management**: Use systemd services for production deployment
|
||||
|
||||
## Testing Strategy
|
||||
- **Unit tests**: Test logic without hardware dependencies
|
||||
- **Integration tests**: Test with mock display managers
|
||||
- **Hardware tests**: Validate on actual Pi with LED matrix
|
||||
- **Performance tests**: Monitor memory and CPU usage
|
||||
|
||||
## Deployment Considerations
|
||||
- **Service files**: [ledmatrix.service](mdc:ledmatrix.service), [ledmatrix-web.service](mdc:ledmatrix-web.service)
|
||||
- **Installation scripts**: [first_time_install.sh](mdc:first_time_install.sh), [install_service.sh](mdc:install_service.sh)
|
||||
- **Dependencies**: [requirements.txt](mdc:requirements.txt) for Pi environment
|
||||
- **Permissions**: Handle file permissions for Pi user
|
||||
|
||||
## Performance Optimization
|
||||
- **Caching**: Use [src/cache_manager.py](mdc:src/cache_manager.py) for data persistence
|
||||
- **Background services**: Non-blocking data fetching
|
||||
- **Memory management**: Clean up resources regularly
|
||||
- **Display optimization**: Minimize unnecessary redraws
|
||||
|
||||
## Debugging on Pi
|
||||
- **Logging**: Comprehensive logging for remote debugging
|
||||
- **Error reporting**: Clear error messages for troubleshooting
|
||||
- **Status monitoring**: Health checks and status reporting
|
||||
- **Remote access**: Web interface for configuration and monitoring
|
||||
@@ -1,42 +0,0 @@
|
||||
---
|
||||
globs: src/*_managers.py
|
||||
---
|
||||
|
||||
# Sports Manager Development
|
||||
|
||||
## Manager Architecture
|
||||
All sports managers inherit from base classes and follow consistent patterns:
|
||||
- **Base classes**: [src/nhl_managers.py](mdc:src/nhl_managers.py), [src/nfl_managers.py](mdc:src/nfl_managers.py)
|
||||
- **Common functionality**: Data fetching, caching, display rendering
|
||||
- **Configuration-driven**: Behavior controlled via config sections
|
||||
|
||||
## Required Methods
|
||||
```python
|
||||
def __init__(self, config, display_manager, cache_manager)
|
||||
def update(self) # Fetch fresh data
|
||||
def display(self, force_clear=False) # Render current data
|
||||
```
|
||||
|
||||
## Data Flow Pattern
|
||||
1. **Fetch**: Get data from API (with caching)
|
||||
2. **Process**: Extract relevant game information
|
||||
3. **Filter**: Apply favorite team preferences
|
||||
4. **Display**: Render to LED matrix
|
||||
|
||||
## Logging Standards
|
||||
- **Structured prefixes**: `[NHL Recent]`, `[NFL Live]`, etc.
|
||||
- **Context information**: Include team names, game status, dates
|
||||
- **Debug levels**: Use appropriate log levels (info, debug, warning, error)
|
||||
- **User-friendly messages**: Explain what's happening and why
|
||||
|
||||
## Error Handling
|
||||
- **API failures**: Log and continue with cached data if available
|
||||
- **No data scenarios**: Distinguish between API issues vs no games available
|
||||
- **Off-season awareness**: Provide helpful context during non-active periods
|
||||
- **Fallback behavior**: Show alternative content when preferred content unavailable
|
||||
|
||||
## Configuration Integration
|
||||
- **Required settings**: Validate on initialization
|
||||
- **Optional settings**: Provide sensible defaults
|
||||
- **Background service**: Use for non-blocking data fetching
|
||||
- **Caching strategy**: Implement intelligent cache management
|
||||
@@ -1,51 +0,0 @@
|
||||
---
|
||||
globs: test/*.py,src/*.py
|
||||
---
|
||||
|
||||
# Testing Standards
|
||||
|
||||
## Test Organization
|
||||
- **Test directory**: [test/](mdc:test/) - All test files
|
||||
- **Unit tests**: Test individual components in isolation
|
||||
- **Integration tests**: Test component interactions
|
||||
- **Hardware tests**: Validate on Raspberry Pi with actual LED matrix
|
||||
|
||||
## Testing Principles
|
||||
- **Test behavior, not implementation**: Focus on what the code does, not how
|
||||
- **Mock external dependencies**: Use mocks for APIs, display managers, cache
|
||||
- **Test edge cases**: Empty data, API failures, configuration errors
|
||||
- **Pi-specific testing**: Validate hardware integration
|
||||
|
||||
## Test Structure
|
||||
```python
|
||||
def test_manager_initialization():
|
||||
"""Test that manager initializes with valid config"""
|
||||
config = {"sport_scoreboard": {"enabled": True}}
|
||||
manager = ManagerClass(config, mock_display, mock_cache)
|
||||
assert manager.enabled == True
|
||||
|
||||
def test_api_failure_handling():
|
||||
"""Test graceful handling of API failures"""
|
||||
# Test that system continues when API fails
|
||||
# Verify fallback to cached data
|
||||
# Check appropriate error logging
|
||||
```
|
||||
|
||||
## Mock Patterns
|
||||
- **Display Manager**: Mock for testing without hardware
|
||||
- **Cache Manager**: Mock for testing data persistence
|
||||
- **API responses**: Mock for consistent test data
|
||||
- **Configuration**: Use test-specific configs
|
||||
|
||||
## Test Categories
|
||||
- **Unit tests**: Individual manager methods
|
||||
- **Integration tests**: Manager interactions with services
|
||||
- **Configuration tests**: Validate config loading and validation
|
||||
- **Error handling tests**: API failures, invalid data, edge cases
|
||||
|
||||
## Testing Best Practices
|
||||
- **Descriptive names**: Test names should explain what they test
|
||||
- **Single responsibility**: Each test should verify one thing
|
||||
- **Independent tests**: Tests should not depend on each other
|
||||
- **Clean setup/teardown**: Reset state between tests
|
||||
- **Pi compatibility**: Ensure tests work in Pi environment
|
||||
@@ -1 +0,0 @@
|
||||
# Add directories or file patterns to ignore during indexing (e.g. foo/ or *.csv)
|
||||
-364
@@ -1,364 +0,0 @@
|
||||
# LEDMatrix Plugin Development Rules
|
||||
|
||||
## Plugin System Overview
|
||||
|
||||
The LEDMatrix project uses a plugin-based architecture. All display
|
||||
functionality is implemented as plugins that are
|
||||
dynamically loaded from the directory configured by
|
||||
`plugin_system.plugins_directory` in `config.json` — the default is
|
||||
`plugin-repos/` (per `config/config.template.json:167`).
|
||||
|
||||
> **Fallback note (scoped):** `PluginManager.discover_plugins()`
|
||||
> (`src/plugin_system/plugin_manager.py:208`) only scans the
|
||||
> configured directory — there is no fallback to `plugins/` in the
|
||||
> main discovery path. A fallback to `plugins/` does exist in two
|
||||
> narrower places:
|
||||
> - `store_manager.py:2342-2373` — store operations (install/update/
|
||||
> uninstall) check `plugins/` if the plugin isn't found in the
|
||||
> configured directory, so plugin-store flows work even when your
|
||||
> dev symlinks live in `plugins/`.
|
||||
> - `schema_manager.py:48-80` — `get_schema_path()` probes both
|
||||
> `plugins/` and `plugin-repos/` for `config_schema.json` so the
|
||||
> web UI form generation finds the schema regardless of where the
|
||||
> plugin lives.
|
||||
>
|
||||
> The dev workflow in `scripts/dev/dev_plugin_setup.sh` creates
|
||||
> symlinks under `plugins/`, which is why the store and schema
|
||||
> fallbacks exist. For day-to-day development, set
|
||||
> `plugin_system.plugins_directory` to `plugins` so the main
|
||||
> discovery path picks up your symlinks.
|
||||
|
||||
## Plugin Structure
|
||||
|
||||
### Required Files
|
||||
- **manifest.json**: Plugin metadata, entry point, class name, dependencies
|
||||
- **manager.py**: Main plugin class (must inherit from `BasePlugin`)
|
||||
- **config_schema.json**: JSON schema for plugin configuration validation
|
||||
- **requirements.txt**: Python dependencies (if any)
|
||||
- **README.md**: Plugin documentation
|
||||
|
||||
### Plugin Class Requirements
|
||||
- Must inherit from `src.plugin_system.base_plugin.BasePlugin`
|
||||
- Must implement `update()` method for data fetching
|
||||
- Must implement `display()` method for rendering
|
||||
- Should implement `validate_config()` for configuration validation
|
||||
- Optional: Override `has_live_content()` for live priority features
|
||||
|
||||
## Plugin Development Workflow
|
||||
|
||||
### 1. Creating a New Plugin
|
||||
|
||||
**Option A: Use dev_plugin_setup.sh (Recommended)**
|
||||
```bash
|
||||
# Link from GitHub
|
||||
./scripts/dev/dev_plugin_setup.sh link-github <plugin-name>
|
||||
|
||||
# Link local repository
|
||||
./scripts/dev/dev_plugin_setup.sh link <plugin-name> <path-to-repo>
|
||||
```
|
||||
|
||||
**Option B: Manual Setup**
|
||||
1. Create directory in `plugin-repos/<plugin-id>/` (or `plugins/<plugin-id>/`
|
||||
if you're using the dev fallback location)
|
||||
2. Add `manifest.json` with required fields
|
||||
3. Create `manager.py` with plugin class
|
||||
4. Add `config_schema.json` for configuration
|
||||
5. Enable plugin in `config/config.json` under `"<plugin-id>": {"enabled": true}`
|
||||
|
||||
### 2. Plugin Configuration
|
||||
|
||||
Plugins are configured in `config/config.json`:
|
||||
```json
|
||||
{
|
||||
"<plugin-id>": {
|
||||
"enabled": true,
|
||||
"display_duration": 15,
|
||||
"live_priority": false,
|
||||
"high_performance_transitions": false,
|
||||
"transition": {
|
||||
"type": "redraw",
|
||||
"speed": 2,
|
||||
"enabled": true
|
||||
},
|
||||
// ... plugin-specific config
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### 3. Testing Plugins
|
||||
|
||||
**On Development Machine:**
|
||||
- Run the dev preview server: `python3 scripts/dev_server.py` (then
|
||||
open `http://localhost:5001`) — renders plugins in the browser
|
||||
without running the full display loop
|
||||
- Or run the full display in emulator mode:
|
||||
`python3 run.py --emulator` (or equivalently
|
||||
`EMULATOR=true python3 run.py`, or `./scripts/dev/run_emulator.sh`).
|
||||
The `-e`/`--emulator` CLI flag is defined in `run.py:19-20`.
|
||||
- Test plugin loading: Check logs for plugin discovery and loading
|
||||
- Validate configuration: Ensure config matches `config_schema.json`
|
||||
|
||||
**On Raspberry Pi:**
|
||||
- Deploy and test on actual hardware
|
||||
- Monitor logs: `journalctl -u ledmatrix -f` (if running as service)
|
||||
- Check plugin status in web interface
|
||||
|
||||
### 4. Plugin Development Best Practices
|
||||
|
||||
**Code Organization:**
|
||||
- Keep plugin code in `plugin-repos/<plugin-id>/` (or its dev-time
|
||||
symlink in `plugins/<plugin-id>/`)
|
||||
- Use shared assets from `assets/` directory when possible
|
||||
- Follow existing plugin patterns — canonical sources live in the
|
||||
[`ledmatrix-plugins`](https://github.com/ChuckBuilds/ledmatrix-plugins)
|
||||
repo (`plugins/hockey-scoreboard/`, `plugins/football-scoreboard/`,
|
||||
`plugins/clock-simple/`, etc.)
|
||||
- Place shared utilities in `src/common/` if reusable across plugins
|
||||
|
||||
**Configuration Management:**
|
||||
- Use `config_schema.json` for validation
|
||||
- Store secrets in `config/config_secrets.json` under the same plugin
|
||||
id namespace as the main config — they're deep-merged into the main
|
||||
config at load time (`src/config_manager.py:162-172`), so plugin
|
||||
code reads them directly from `config.get(...)` like any other key
|
||||
- There is no separate `config_secrets` reference field
|
||||
- Validate all required fields in `validate_config()`
|
||||
|
||||
**Error Handling:**
|
||||
- Use plugin's logger: `self.logger.info/error/warning()`
|
||||
- Handle API failures gracefully
|
||||
- Cache data to avoid excessive API calls
|
||||
- Provide fallback displays when data unavailable
|
||||
|
||||
**Performance:**
|
||||
- Use `cache_manager` for API response caching
|
||||
- Implement background data fetching if needed
|
||||
- Use `high_performance_transitions` for smoother animations
|
||||
- Optimize rendering for Pi's limited resources
|
||||
|
||||
**Display Rendering:**
|
||||
- Use `display_manager` for all drawing operations
|
||||
- Support different display sizes (check `display_manager.width/height`)
|
||||
- Use `apply_transition()` for smooth transitions between displays
|
||||
- Clear display before rendering: `display_manager.clear()`
|
||||
- Always call `display_manager.update_display()` after rendering
|
||||
|
||||
## Plugin API Reference
|
||||
|
||||
### BasePlugin Class
|
||||
Located in: `src/plugin_system/base_plugin.py`
|
||||
|
||||
**Required Methods:**
|
||||
- `update()`: Fetch/update data (called based on `update_interval` in manifest)
|
||||
- `display(force_clear=False)`: Render plugin content
|
||||
|
||||
**Optional Methods:**
|
||||
- `validate_config()`: Validate plugin configuration
|
||||
- `has_live_content()`: Return True if plugin has live/urgent content
|
||||
- `get_live_modes()`: Return list of modes for live priority
|
||||
- `cleanup()`: Clean up resources on unload
|
||||
- `on_config_change(new_config)`: Handle config updates
|
||||
- `on_enable()`: Called when plugin enabled
|
||||
- `on_disable()`: Called when plugin disabled
|
||||
|
||||
**Available Properties:**
|
||||
- `self.plugin_id`: Plugin identifier
|
||||
- `self.config`: Plugin configuration dict
|
||||
- `self.display_manager`: Display manager instance
|
||||
- `self.cache_manager`: Cache manager instance
|
||||
- `self.plugin_manager`: Plugin manager reference
|
||||
- `self.logger`: Plugin-specific logger
|
||||
- `self.enabled`: Boolean enabled status
|
||||
- `self.transition_manager`: Transition system (if available)
|
||||
|
||||
### Display Manager
|
||||
Located in: `src/display_manager.py`
|
||||
|
||||
**Key Methods:**
|
||||
- `clear()`: Clear the display
|
||||
- `draw_text(text, x, y, color, font, small_font, centered)`: Draw text
|
||||
- `update_display()`: Push the buffer to the physical display
|
||||
- `draw_weather_icon(condition, x, y, size)`: Draw a weather icon
|
||||
- `width`, `height`: Display dimensions
|
||||
|
||||
**Image rendering**: there is no `draw_image()` helper. Paste directly
|
||||
onto the underlying PIL Image:
|
||||
```python
|
||||
self.display_manager.image.paste(pil_image, (x, y))
|
||||
self.display_manager.update_display()
|
||||
```
|
||||
For transparency, paste with a mask: `image.paste(rgba, (x, y), rgba)`.
|
||||
|
||||
### Cache Manager
|
||||
Located in: `src/cache_manager.py`
|
||||
|
||||
**Key Methods:**
|
||||
- `get(key, max_age=300)`: Get cached value (returns None if missing/stale)
|
||||
- `set(key, value, ttl=None)`: Cache a value
|
||||
- `delete(key)` / `clear_cache(key=None)`: Remove a single cache entry,
|
||||
or (for `clear_cache` with no argument) every cached entry. `delete`
|
||||
is an alias for `clear_cache(key)`.
|
||||
- `get_cached_data_with_strategy(key, data_type)`: Cache get with
|
||||
data-type-aware TTL strategy
|
||||
- `get_background_cached_data(key, sport_key)`: Cache get for the
|
||||
background-fetch service path
|
||||
|
||||
## Plugin Manifest Schema
|
||||
|
||||
Required fields in `manifest.json`:
|
||||
- `id`: Unique plugin identifier (matches directory name)
|
||||
- `name`: Human-readable plugin name
|
||||
- `version`: Semantic version (e.g., "1.0.0")
|
||||
- `entry_point`: Python file (usually "manager.py")
|
||||
- `class_name`: Plugin class name (must match class in entry_point)
|
||||
- `display_modes`: Array of mode names this plugin provides
|
||||
|
||||
Common optional fields:
|
||||
- `description`: Plugin description
|
||||
- `author`: Plugin author
|
||||
- `homepage`: Plugin homepage URL
|
||||
- `category`: Plugin category (e.g., "sports", "weather")
|
||||
- `tags`: Array of tags
|
||||
- `update_interval`: Seconds between update() calls (default: 60)
|
||||
- `default_duration`: Default display duration (default: 15)
|
||||
- `requires`: Python version, display size requirements
|
||||
- `config_schema`: Path to config schema file
|
||||
- `api_requirements`: API dependencies and rate limits
|
||||
|
||||
## Plugin Loading Process
|
||||
|
||||
1. **Discovery**: PluginManager scans the configured `plugin_system.plugins_directory` (default `plugin-repos/`) for directories containing `manifest.json`
|
||||
2. **Validation**: Validates manifest structure and required fields
|
||||
3. **Loading**: Imports plugin module and instantiates plugin class
|
||||
4. **Configuration**: Loads plugin config from `config/config.json`
|
||||
5. **Validation**: Calls `validate_config()` on plugin instance
|
||||
6. **Registration**: Adds plugin to available modes and stores instance
|
||||
7. **Enablement**: Calls `on_enable()` if plugin is enabled
|
||||
|
||||
## Common Plugin Patterns
|
||||
|
||||
### Sports Scoreboard Plugin
|
||||
- Use `background_data_service.py` pattern for API fetching
|
||||
- Implement live/recent/upcoming game modes
|
||||
- Use `scoreboard_renderer.py` for consistent rendering
|
||||
- Support team filtering and game filtering
|
||||
- Use shared sports logos from `assets/sports/`
|
||||
|
||||
### Data Display Plugin
|
||||
- Fetch data in `update()` method
|
||||
- Cache API responses using `cache_manager`
|
||||
- Render in `display()` method
|
||||
- Handle API errors gracefully
|
||||
- Provide configuration for refresh intervals
|
||||
|
||||
### Real-time Content Plugin
|
||||
- Implement `has_live_content()` for live priority
|
||||
- Use `get_live_modes()` to specify which modes are live
|
||||
- Set `live_priority: true` in config to enable live takeover
|
||||
- Update data frequently when live content exists
|
||||
|
||||
## Debugging Plugins
|
||||
|
||||
**Check Plugin Loading:**
|
||||
- Review logs for plugin discovery messages
|
||||
- Verify manifest.json syntax is valid JSON
|
||||
- Check that class_name matches actual class name
|
||||
- Ensure entry_point file exists and is importable
|
||||
|
||||
**Check Plugin Execution:**
|
||||
- Add logging statements in `update()` and `display()`
|
||||
- Use `self.logger` for plugin-specific logging
|
||||
- Check cache_manager for cached data
|
||||
- Verify display_manager is rendering correctly
|
||||
|
||||
**Common Issues:**
|
||||
- Import errors: Check Python path and dependencies
|
||||
- Config errors: Validate against config_schema.json
|
||||
- Display issues: Check display dimensions and coordinate calculations
|
||||
- Performance: Monitor CPU/memory usage on Pi
|
||||
|
||||
## Plugin Testing
|
||||
|
||||
**Unit Tests:**
|
||||
- Test plugin class instantiation
|
||||
- Test `update()` data fetching logic
|
||||
- Test `display()` rendering logic
|
||||
- Test `validate_config()` with various configs
|
||||
- Mock `display_manager` and `cache_manager` for testing
|
||||
|
||||
**Integration Tests:**
|
||||
- Test plugin loading via PluginManager
|
||||
- Test plugin with actual config
|
||||
- Test plugin with emulator display
|
||||
- Test plugin with cache_manager
|
||||
|
||||
**Hardware Tests:**
|
||||
- Test on Raspberry Pi with LED matrix
|
||||
- Verify display rendering on actual hardware
|
||||
- Test performance under load
|
||||
- Test with other plugins enabled
|
||||
|
||||
## File Organization
|
||||
|
||||
```
|
||||
plugin-repos/ # default install dir (plugins/ when using dev symlinks)
|
||||
<plugin-id>/
|
||||
manifest.json # Plugin metadata
|
||||
manager.py # Main plugin class
|
||||
config_schema.json # Config validation schema
|
||||
requirements.txt # Python dependencies
|
||||
README.md # Plugin documentation
|
||||
# Plugin-specific files
|
||||
data_manager.py
|
||||
renderer.py
|
||||
etc.
|
||||
```
|
||||
|
||||
## Git Workflow for Plugins
|
||||
|
||||
**Plugin Development:**
|
||||
- Plugins are typically separate repositories
|
||||
- Use `dev_plugin_setup.sh` to link plugins for development
|
||||
- Symlinks are used to connect plugin repos to `plugins/` directory
|
||||
- Plugin repos follow naming: `ledmatrix-<plugin-name>`
|
||||
|
||||
**Branching:**
|
||||
- Develop plugins in feature branches
|
||||
- Follow project branching conventions
|
||||
- Test plugins before merging to main
|
||||
|
||||
**Automatic Version Bumping:**
|
||||
- **Automatic Version Management**: Version bumping is handled automatically via the pre-push git hook - no manual version bumping is required for normal development workflows
|
||||
- **GitHub as Source of Truth**: Plugin store always fetches latest versions from GitHub (releases/tags/manifest/commit)
|
||||
- **Pre-Push Hook**: Automatically bumps patch version and creates git tags when pushing code changes
|
||||
- The hook is self-contained (no external dependencies) and works on any dev machine
|
||||
- Installation: Copy the hook from LEDMatrix repo to your plugin repo:
|
||||
```bash
|
||||
# From your plugin repository directory
|
||||
cp /path/to/LEDMatrix/scripts/git-hooks/pre-push-plugin-version .git/hooks/pre-push
|
||||
chmod +x .git/hooks/pre-push
|
||||
```
|
||||
- Or use the installer script from the main LEDMatrix repo (one-time setup)
|
||||
- The hook automatically:
|
||||
1. Bumps the patch version (x.y.Z) in manifest.json when code changes are detected
|
||||
2. Creates a git tag (v{version}) for the new version
|
||||
3. Stages manifest.json for commit
|
||||
- Skip auto-tagging: Set `SKIP_TAG=1` environment variable before pushing
|
||||
- **Manual Version Bumping (Edge Cases Only)**: Manual version bumps are only needed in rare circumstances:
|
||||
- CI/CD pipelines that bypass git hooks
|
||||
- Forked repositories without the pre-push hook installed
|
||||
- Major/minor version bumps (hook only handles patch versions)
|
||||
- When skipping auto-tagging but still needing a version bump
|
||||
- For manual bumps, use the standalone script: `scripts/bump_plugin_version.py`
|
||||
- **Registry**: The plugin registry (plugins.json) stores only metadata (name, description, repo URL) - no versions
|
||||
- **Version Priority**: Plugin store checks versions in this order: GitHub Releases → GitHub Tags → Manifest from branch → Git commit hash
|
||||
|
||||
## Resources
|
||||
|
||||
- Plugin System Docs: `docs/PLUGIN_ARCHITECTURE_SPEC.md`
|
||||
- Plugin Examples: `plugins/hockey-scoreboard/`, `plugins/football-scoreboard/`
|
||||
- Base Plugin: `src/plugin_system/base_plugin.py`
|
||||
- Plugin Manager: `src/plugin_system/plugin_manager.py`
|
||||
- Development Setup: `dev_plugin_setup.sh`
|
||||
- Example Config: `dev_plugins.json.example`
|
||||
|
||||
@@ -24,6 +24,16 @@
|
||||
- Plugin instantiation args: `plugin_id, config, display_manager, cache_manager, plugin_manager`
|
||||
- Config schemas use JSON Schema Draft-7
|
||||
- Display dimensions: always read dynamically from `self.display_manager.matrix.width/height`
|
||||
- Secrets: namespaced by plugin id in `config/config_secrets.json`, declared
|
||||
via `"x-secret": true` in the plugin's config schema, and deep-merged into
|
||||
the plugin's config dict at load time — plugins read them with plain
|
||||
`config.get(...)`, never a separate accessor
|
||||
|
||||
## Dev Workflow
|
||||
- Link a plugin for development: `./scripts/dev/dev_plugin_setup.sh link-github <name>` (or `link <name> <path>`); symlinks land in `plugins/` — set `plugin_system.plugins_directory` to `plugins` so discovery picks them up
|
||||
- Browser preview without the display loop: `python3 scripts/dev_server.py` → http://localhost:5001
|
||||
- Full display in emulator mode: `python3 run.py -e` (or `EMULATOR=true python3 run.py`)
|
||||
- Validate one plugin headlessly: `python3 scripts/check_plugin.py --plugin <id>`
|
||||
|
||||
## Plugin Store Architecture
|
||||
- Official plugins live in the `ledmatrix-plugins` monorepo (not individual repos)
|
||||
@@ -46,4 +56,7 @@
|
||||
## Common Pitfalls
|
||||
- paho-mqtt 2.x needs `callback_api_version=mqtt.CallbackAPIVersion.VERSION1` for v1 compat
|
||||
- BasePlugin uses `get_logger()` from `src.logging_config`, not standard `logging.getLogger()`
|
||||
- `DisplayManager` has no `draw_image()` — paste onto the PIL image directly:
|
||||
`self.display_manager.image.paste(img, (x, y))` then `update_display()`
|
||||
(use a mask for transparency: `image.paste(rgba, (x, y), rgba)`)
|
||||
- When modifying a plugin in the monorepo, you MUST bump `version` in its `manifest.json` and run `python update_registry.py` — otherwise users won't receive the update
|
||||
|
||||
@@ -589,11 +589,24 @@ Your plugin must:
|
||||
### Versioning Best Practices
|
||||
|
||||
- **Use semantic versioning**: `MAJOR.MINOR.PATCH` (e.g., `1.2.3`)
|
||||
- **Automatic version bumping**: Use the pre-push git hook for automatic patch version bumps
|
||||
- **Manual versioning**: Only needed for major/minor bumps or special cases
|
||||
- **GitHub as source of truth**: Plugin store fetches versions from GitHub releases/tags/manifest
|
||||
- **GitHub as source of truth**: the plugin store resolves versions in this
|
||||
order: GitHub Releases → GitHub Tags → manifest from branch → git commit hash
|
||||
- **Automatic version bumping**: install the self-contained pre-push hook in
|
||||
your plugin repo and patch versions bump themselves on push (a git tag
|
||||
`v{version}` is created and `manifest.json` staged automatically):
|
||||
|
||||
See the [Git Workflow rules](../.cursorrules) for version management details.
|
||||
```bash
|
||||
# From your plugin repository directory
|
||||
cp /path/to/LEDMatrix/scripts/git-hooks/pre-push-plugin-version .git/hooks/pre-push
|
||||
chmod +x .git/hooks/pre-push
|
||||
```
|
||||
|
||||
Set `SKIP_TAG=1` in the environment to skip auto-tagging for one push.
|
||||
- **Manual versioning**: only needed for major/minor bumps, CI pipelines that
|
||||
bypass hooks, or forks without the hook — use
|
||||
`scripts/bump_plugin_version.py`.
|
||||
- **Registry stores no versions**: `plugins.json` holds only metadata (name,
|
||||
description, repo URL).
|
||||
|
||||
### Submitting to Official Registry
|
||||
|
||||
|
||||
Reference in New Issue
Block a user