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Merge origin/main
# Conflicts: # CHANGELOG.md
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@@ -67,6 +67,34 @@ to for one release are gone.
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interface can no longer start or stop on-demand sessions or clear errors
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on a running display (the mailbox used to carry them).
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### Web UI: the Display tab is an ES-module page, with a page-visibility service (stage 4)
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- New `static/v3/js/core/visibility.js`: each page module gets
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`ctx.visibility` with `whileVisible(start, stop)`, `every(ms, fn)` and
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`isVisible()`. Work registered there runs only while the page's tab is the
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active tab and the browser tab is visible, and ends when the page is
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swapped out, with no teardown code in the page. It reads the active tab
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from `window.LEDVisibility`, so it agrees with the classic partials that
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still use that directly. The page registry gained a `mountContext` option
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for services bound to one mounted page.
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- The Display tab's inline scripts are now `static/v3/js/pages/display.js`.
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The partial has no inline script, `onclick` or `onchange` any more. The
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multi-display sync status poll (every 5 s) runs through
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`ctx.visibility.every`; the status and scroll-speed hint requests go
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through `core/api.js` with the page's abort signal, and so does the Vegas
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order widget's plugin-list request.
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- Behaviour differences: with sync on, opening the tab asks for the status
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once instead of twice, and a Display tab loaded while not on screen waits
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until it is. A login redirect during a poll no longer flashes "Sync status
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unavailable". The `window.syncStatusInterval` timer id is gone (nothing
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read it). A pending scroll-hint request or widget retry is dropped when
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the partial is swapped out.
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- `window.updateSyncUI` keeps working as a deprecated alias through
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`window.LEDMatrix` (one console warning).
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- New suites `test/js/dom/test_visibility_service.js` and
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`dom/test_display_page.js`; `unit/test_display_partial_ids.js` imports the
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module instead of slicing the template.
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### Plugins ask for the screen in-process: `request_on_demand()` / `end_on_demand()`
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The in-process way in that stage 5 of the control socket needed
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@@ -242,6 +270,20 @@ Internal; no behaviour change. Stage 3 of `docs/RUN_LOOP_REDESIGN.md`.
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(`refresh_registry_in_background()`, backing off for a minute after an
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offline failure), so a later load has them. The store, install and update
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paths still fetch as before.
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- A sports live manager's idle back-off now honours every pending kickoff,
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not just the first. `_note_scheduled_start_candidate()` kept one kickoff
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and, while it was inside its 15-minute grace, refused every later one; by
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the time the grace ended the later one had passed and was refused again.
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So of two favourites kicking off within 15 minutes of each other, the
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second lost its own grace: if the first game was not live by then (a rain
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delay, a postponement, ESPN slow to flip it) and ESPN had not flipped the
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second either, the back-off went back to its ceiling and the second game
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was noticed up to the ceiling (15 minutes by default) late. Later
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kickoffs now wait in a short queue (`_later_scheduled_starts`, the
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earliest 8) and each takes over with a grace of its own when the one
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before it expires. A kickoff still
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holds the live cadence for at most its own grace, so a postponed game
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costs the same quarter of an hour as before.
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### ESPN date-range fetches: fewer requests, fewer at once
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@@ -716,6 +758,16 @@ policies are unchanged.
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- `src/display_arbiter.py` -- the display loop's Arbiter (see Tooling).
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Core-internal: plugins have no reason to import it, so it sets no
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`ledmatrix_min_version` floor.
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- `src/common/sports_game_over.py` -- `SportsGameOverMixin`, sports
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consolidation family 5: `_is_game_really_over`, the scoreboards'
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`SportsLive` check that drops a game ESPN still lists as live, once the
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plugins made their five bodies one. Over on a final period text, or on a
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0:00 clock from period `FINAL_PERIOD` on unless the score is level (a tie
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at the end of regulation goes to overtime). `FINAL_PERIOD` is the per-sport
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class attribute, `None` by default (the clock never ends a game); the
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scoreboards declare 3 (hockey), 4 (basketball, football, lacrosse) or
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`None`. List the mixin before `SportsLiveSharedMixin`. A plugin may import
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it once it floors on the release that ships it, and deletes its copy then.
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### Tooling
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