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chore: mark skins unsupported, fix stale docs and preview size, prepare 3.4.0
Skins: no current scoreboard plugin builds on src.base_classes, so the only skin hook (SportsCore._render_game) never runs. The plugin schema endpoint no longer injects the Visual Skin dropdown, the store hides and refuses "type": "skin" registry entries, and GET /api/v3/skins reports supported: false with a message. Stored skin config still loads and saves. src/skin_system/ and its tests are unchanged apart from the support flag. Docs: check_plugin.py/render_plugin.py examples use --plugin; document BasePlugin.get_update_interval() and its interaction with the manifest update_interval; CLAUDE.md drops the stale template line number and recommends display_manager.width/height. Preview size: new src/display_geometry.py holds the size computation and defaults DisplayManager uses (double-sided applied, chain_length default 2). The web preview, /display/current, Starlark magnify default, sync handshake and two dev scripts use it. Release: __version__ 3.4.0, CHANGELOG 3.4.0 section plus a 3.3.0 tag note. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -56,8 +56,8 @@ Going deeper:
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- [ADVANCED_FEATURES.md](ADVANCED_FEATURES.md) — Vegas scroll, on-demand display,
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cache management, background services, permissions
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- [FONT_MANAGER.md](FONT_MANAGER.md) — font system
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- [SKIN_SYSTEM.md](SKIN_SYSTEM.md) — skin architecture for sports scoreboards
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- [CREATING_SKINS.md](CREATING_SKINS.md) — writing and validating a skin
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- [SKIN_SYSTEM.md](SKIN_SYSTEM.md) — skin architecture for sports scoreboards (not supported yet: current scoreboards don't render skins)
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- [CREATING_SKINS.md](CREATING_SKINS.md) — writing and validating a skin (same caveat)
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## Reference
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