feat(perf): LEDMATRIX_STALL_WATCHDOG_MS lowers the stall watchdog's threshold

250ms catches freezes; the hitches left on hdpi are frames 2-5 refreshes
late, which look like the render thread waiting for the GIL. At 30ms the
watchdog dumps those too, naming what the other threads were running when
the frame missed. It polls at a third of the threshold so a stall one poll
long is still seen, which costs some GIL time of its own: a diagnostic
setting, not one to soak with.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Chuck
2026-09-24 14:26:04 -04:00
co-authored by Claude Opus 5.5
parent f79618d4f7
commit b67818d5c5
3 changed files with 51 additions and 2 deletions
+9
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@@ -349,6 +349,15 @@ A soak is only meaningful against a fixed workload. Compare runs with the same
content and `--preview` setting, and alternate which build goes first when you
A/B two of them. A live-API workload drifts over time.
The soak says how often; the service's log says why. A scroll that presents no
frame for 250 ms logs `Render stall:` with the stack of the render thread and
the top of every other thread's, and whether the whole interpreter was blocked
(C code holding the GIL) rather than one thread. To see what is behind the
shorter hitches, run the service with `LEDMATRIX_STALL_WATCHDOG_MS=30`, which
dumps at three refreshes late instead: its extra polling costs a little GIL
time of its own, so do that on a diagnostic run, not a soak you are grading.
`LEDMATRIX_STALL_WATCHDOG=0` turns it off.
### Results: hdpi, 2026-09-24
Pi 4, 4×128×64 on one chain (512×64), `gpio_slowdown` 3, cap 120 Hz, the