Merge origin/main into claude/remove-skins-and-base-classes

Resolves the README.md / docs/CONFIG_REFERENCE.md conflicts with #607 (its
corrected text and function-name references, without the skins section; this
branch's use_short_date_format row), and drops the skin/skin_options entries
#607 documented in PLUGIN_CONFIG_CORE_PROPERTIES.md, since this branch retires
those keys.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Chuck
2026-09-23 12:38:49 -04:00
co-authored by Claude Opus 5.5
206 changed files with 881 additions and 23259 deletions
+14 -1
View File
@@ -6,7 +6,8 @@ The LEDMatrix plugin system automatically manages certain core properties that a
## Core Properties
The following properties are automatically managed by the system:
The following properties are automatically managed by the system (the list
is `CORE_PLUGIN_PROPERTIES` in `src/plugin_system/schema_manager.py`):
1. **`enabled`** (boolean)
- Default: `true`
@@ -24,6 +25,18 @@ The following properties are automatically managed by the system:
- Description: Enable live priority takeover when plugin has live content
- Used by DisplayController for priority scheduling
4. **`vegas_width_pct`**, **`vegas_overflow`**, **`vegas_max_width_screens`**
(untyped; no default)
- Description: Vegas mode tuning for this plugin — card width as a
percentage of the panel, `"rotate"` or `"truncate"` on overflow, and the
widest the card may be in screens
- Read by `src/vegas_mode/plugin_adapter.py` and `BasePlugin`, which
validate the values themselves and ignore a bad one with a log line
`skin` and `skin_options` were core properties until the skin system was
removed. A plugin config saved with them still loads and saves; the keys are
dropped on the next save (see `RETIRED_PLUGIN_KEYS` in `schema_manager.py`).
## How Core Properties Work
### Schema Validation