mirror of
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docs(sports): record B6 as done, not as waiting
This PR was opened to say B6 was deliberately held. It has since run, so the document said the opposite of the truth -- which is the exact failure it was written to fix: "a plan that misreports which phase it is in is worse than no plan". Merges current main first (53 commits), which brings in #508's corrections to this same file, then replaces the hold with what happened. **Why the hold lifted is worth recording, because the stated gate was never met.** It asked for evidence of 3.2.0 uptake, and that evidence could not arrive: the core updates by `git pull --rebase`, so release-asset counts cannot measure it, and no store-side telemetry exists. What changed is that the risk the gate protected against was closed directly -- the store now refuses a plugin whose floor exceeds the running core on all three routes in: install_plugin (#431/#433), update_plugin's git branch (#508), and install_from_url (#510). A pre-3.2.0 user cannot receive a sunset plugin at all, so they keep the version they run. Refusal replaced the bundled copy, which is what the copy stood in for. Records what shipped (eight plugins, ~5,800 lines, plugins #346/#349/#350/#351) and the two findings worth carrying to the next module: baseball's fallback was the only one holding orchestration logic the core lacked, and two tests had been leaning on the guard -- soccer's stubbed `src` in a way that shadowed the core, so it had been exercising the frozen copy rather than the shipping class since B5. The remaining-work list is replaced too. Its first item was "nothing on the critical path, B6 is waiting on calendar time", which is no longer true. What remains: hardware soaks (with a note to check the rig's display_mode first, or a board in switch mode tells you nothing about the scroll code), cutting 3.3.0 -- not required by B6, whose floors are 3.2.0, but calendar 1.2.3 floors at 3.3.0 and is un-installable until it exists -- and reconsidering the modules held back during the sunset. Keeps the pre-B6 sections as history. The reasoning still applies to the next module; it is just no longer in force for this one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_014RRtqXDCnvnY6EQwhT5CV9
This commit is contained in:
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@@ -47,6 +47,11 @@ Enable Vegas mode in `config/config.json`:
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}
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```
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Vegas mode can also be configured entirely from the web UI — the
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**Display** tab has a Vegas Scroll Mode section (enable toggle, scroll
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speed, separator width, dynamic duration, and more), so hand-editing
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JSON is optional.
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**Configuration Options:**
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| Setting | Default | Description |
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@@ -57,7 +62,99 @@ Enable Vegas mode in `config/config.json`:
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| `plugin_order` | `[]` | Plugin display order (empty = auto) |
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| `excluded_plugins` | `[]` | Plugins to exclude from Vegas mode |
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| `target_fps` | `125` | Target frame rate |
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| `buffer_ahead` | `2` | Number of panels to render ahead |
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| `buffer_ahead` | `2` | Number of plugins buffered ahead |
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This table is a subset — `display.vegas_scroll` supports 30 keys in
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total. See the full list in
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[CONFIG_REFERENCE.md](CONFIG_REFERENCE.md#displayvegas_scroll--continuous-scroll-mode).
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### Live Content in the Ticker
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By default, live content **preempts** Vegas mode: while any plugin reports
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live priority, the display controller refuses to run the ticker and shows
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that plugin's full-screen display instead. You get a big readable scoreboard,
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but the marquee stops entirely for the duration of the game.
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Set `live_in_ticker` to keep the ticker running and let live content take
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**extra turns inside it** instead:
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```json
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"vegas_scroll": {
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"live_in_ticker": true,
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"live_weight": 3,
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"favorite_live_weight": 5
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}
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```
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#### Why weights exist
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The rotation is otherwise a strict round robin — every plugin appears exactly
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once per cycle. With a dozen plugins enabled, a live score comes round once a
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lap and can be minutes old by the time you see it. A weight of *N* gives a
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plugin *N* slots per cycle.
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The slots are placed by **Smooth Weighted Round-Robin**, the same scheduler
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the sports plugins use internally to rotate their own games. The important
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property is that repeats are *spread through the cycle* rather than clumped:
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three appearances in a row followed by a long silence would be worse than not
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boosting at all.
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Twelve plugins, with a favorite's baseball game and an ordinary live hockey
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game (`live_weight: 3`, `favorite_live_weight: 5`):
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```
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baseball > hockey > weather > clock > baseball
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stocks > news > flights > baseball > hockey
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calendar > f1 > music > baseball > tides
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birds > hockey > baseball
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```
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18 slots for 12 plugins. Baseball appears 5 times, hockey 3, everything else
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once, and no plugin ever appears twice in a row — **including across the seam**
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where the cycle loops back on itself. Smooth Weighted Round-Robin schedules the
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heaviest item first and usually last as well, so the strip would otherwise show
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it twice running at exactly the one join a within-cycle check cannot see. The
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trailing repeat is moved into the widest remaining gap. Where a double is
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unavoidable — a plugin holding most of the slots has to neighbour itself — the
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schedule is left as it is.
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#### Where the weight comes from
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For each plugin in the rotation, in order:
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1. **The plugin's own answer.** If it implements
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`get_vegas_priority_weight()` and returns a number, that wins. This is the
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only route for favorite-team awareness — the core can see *that* a game is
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live, but not *whose*, so a scoreboard has to say so itself.
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2. **The core's default.** When the plugin returns `None` (the base-class
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default), a plugin where both `has_live_priority()` and `has_live_content()`
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are true gets `live_weight`.
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3. **Everything else** gets 1.
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Because of step 2, **existing plugins need no changes** — any scoreboard with
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`live_priority` enabled already gets extra turns. Step 1 is opt-in, for
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plugins that want to distinguish a favorite's game from any other live game.
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Weights are clamped to 1–10. A weight of 1 is no boost; a weight below 1 would
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drop the plugin from the rotation entirely, which is never what is meant.
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#### Things worth knowing
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- **Weights are per plugin, not per game.** A scoreboard showing four live
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games still occupies one slot at a time, rotating its own games within that
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slot using its own `favorite_live_boost`. This controls how often the
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*plugin* comes round.
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- **The ticker is zero-sum.** Giving baseball 5 slots does not make the cycle
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faster; it makes the cycle *longer* and everything else proportionally
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rarer. If you want live scores sooner in wall-clock terms, pair this with a
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smaller `plugins_per_cycle`.
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- **Frequency is not freshness.** Each appearance redraws from the plugin's
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current data (`refresh_updated_plugins()` drops cached content when a
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plugin's data changes), but how current that data is depends on the
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plugin's own `live_update_interval`. Showing a stale score five times a lap
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is no better than showing it once.
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- **Everything still appears.** A boost never starves another plugin out of
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the cycle; low-weight plugins keep their single slot.
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### Per-Plugin Configuration
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@@ -79,9 +176,13 @@ Override Vegas behavior for specific plugins:
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| Setting | Values | Description |
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|---------|--------|-------------|
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| `vegas_mode` | `scroll`, `fixed`, `static` | Display mode for this plugin |
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| `vegas_panel_count` | `1-10` | Width in panels (1 panel = display width) |
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| `vegas_panel_count` | any positive integer | Width in panels (1 panel = display width) |
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| `display_duration` | seconds | Pause duration for STATIC mode |
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Plugins may also set `vegas_overflow` and `vegas_max_width_screens` in
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their config section to control how oversized content is handled (see
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`PluginManager` in `src/plugin_system/plugin_manager.py`).
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### Plugin Integration (Developer Guide)
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**1. Implement Content Method:**
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@@ -451,7 +552,7 @@ time when something is active.
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### REST API Reference
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The API is mounted at `/api/v3` (`web_interface/app.py:144`).
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The API is mounted at `/api/v3` (`web_interface/app.py:199`).
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#### Start On-Demand Display
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@@ -518,13 +619,15 @@ curl http://localhost:5000/api/v3/display/on-demand/status
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> There is no public Python on-demand API. The display controller's
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> on-demand machinery is internal — drive it through the REST endpoints
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> above (or the web UI buttons), which write a request into the cache
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> manager under the `display_on_demand_request` key
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> (`web_interface/blueprints/api_v3.py:1622,1687`) that the controller
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> polls at `src/display_controller.py:921`. A separate
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> above (or the web UI buttons). The API handlers
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> (`start_on_demand_display()` / `stop_on_demand_display()` in
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> `web_interface/blueprints/api_v3.py`) write a request into the cache
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> manager under the `display_on_demand_request` key, which
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> `DisplayController._poll_on_demand_requests()`
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> (`src/display_controller.py`) picks up. A separate
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> `display_on_demand_config` key is used by the controller itself
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> during activation to track what's currently running (written at
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> `display_controller.py:1195`, cleared at `:1221`).
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> during activation (`_activate_on_demand()`) to track what's
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> currently running, and is cleared by `_clear_on_demand()`.
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### Duration Modes
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@@ -646,13 +749,13 @@ keys helps troubleshoot stuck states.
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**When Set:** Every display loop iteration
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**Auto-Cleared:** Never (continuously updated)
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**4. display_on_demand_processed_id** (TTL: 5 minutes)
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```
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**4. display_on_demand_processed_id** (TTL: 1 hour)
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```text
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"uuid-string-of-last-processed-request"
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```
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**Purpose:** Prevents duplicate request processing
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**When Set:** After processing request
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**Auto-Cleared:** After 5 minutes TTL
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**Auto-Cleared:** After 1 hour TTL
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### When Manual Clearing is Needed
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@@ -685,9 +788,9 @@ keys helps troubleshoot stuck states.
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The cache is stored as JSON files under one of:
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- `/var/cache/ledmatrix/` (preferred when the service has permission)
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- `~/.cache/ledmatrix/`
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- `~/.ledmatrix_cache/`
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- `/opt/ledmatrix/cache/`
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- `/tmp/ledmatrix-cache/` (fallback)
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- `$TMPDIR/ledmatrix_cache/` (fallback)
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```bash
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# Find the cache dir actually in use
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@@ -711,8 +814,9 @@ cache.clear_cache('display_on_demand_request')
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cache.clear_cache('display_on_demand_processed_id')
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```
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> The actual public method is `clear_cache(key=None)` — there is no
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> `delete()` method on `CacheManager`.
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> `CacheManager` also has a `delete(key)` method — a thin wrapper over
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> `clear_cache(key)` — so `cache.delete('display_on_demand_config')`
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> works equally well.
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### Cache Impact on Running Service
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@@ -730,7 +834,7 @@ The display controller automatically handles cleanup:
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- **Config key**: Cleared when on-demand stops
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- **State key**: Updated every display loop iteration
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- **Request key**: Expires after 1 hour TTL (or after processing)
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- **Processed ID**: Expires after 5 minutes TTL
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- **Processed ID**: Expires after 1 hour TTL
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---
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@@ -821,9 +925,6 @@ same shape as the example above.
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### Testing
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```bash
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# Run background service test
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python test_background_service.py
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# Check logs for background operations
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sudo journalctl -u ledmatrix -f | grep "background"
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```
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@@ -832,9 +933,10 @@ sudo journalctl -u ledmatrix -f | grep "background"
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**View Statistics:**
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```python
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from src.background_data_service import BackgroundDataService
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from src.background_data_service import get_background_service
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from src.cache_manager import CacheManager
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service = BackgroundDataService()
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service = get_background_service(CacheManager())
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stats = service.get_statistics()
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print(f"Active tasks: {stats['active_tasks']}")
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print(f"Completed: {stats['completed']}")
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@@ -875,6 +977,7 @@ from src.common.permission_utils import (
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ensure_file_permissions,
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get_config_file_mode,
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get_assets_file_mode,
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get_assets_dir_mode,
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get_plugin_file_mode,
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get_cache_dir_mode
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)
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@@ -883,7 +986,10 @@ from src.common.permission_utils import (
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ensure_directory_permissions(Path("assets/sports"), get_assets_dir_mode())
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# Set file permissions after writing
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ensure_file_permissions(Path("config/config.json"), get_config_file_mode())
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# (get_config_file_mode requires the file path — secrets files get a
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# stricter mode than the main config)
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config_path = Path("config/config.json")
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ensure_file_permissions(config_path, get_config_file_mode(config_path))
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```
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### When to Use Utilities
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@@ -938,7 +1044,7 @@ from src.common.permission_utils import ensure_file_permissions, get_config_file
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config_path = Path("config/config.json")
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with open(config_path, 'w') as f:
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json.dump(data, f)
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ensure_file_permissions(config_path, get_config_file_mode())
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ensure_file_permissions(config_path, get_config_file_mode(config_path))
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```
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**Pattern 3: Downloading Logo**
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@@ -984,8 +1090,11 @@ These core utilities **already handle permissions** - you don't need to call per
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If you encounter permission issues:
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||||
```bash
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# Fix all permissions at once
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sudo ./scripts/fix_permissions.sh
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# Targeted permission fixes (see scripts/fix_perms/README.md)
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sudo ./scripts/fix_perms/fix_assets_permissions.sh # assets/ tree (logos, fonts)
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sudo ./scripts/fix_perms/fix_cache_permissions.sh # all cache directories
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sudo ./scripts/fix_perms/fix_plugin_permissions.sh # plugin directories
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sudo ./scripts/fix_perms/fix_web_permissions.sh # web interface files
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# Fix specific directory
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sudo chown -R ledpi:ledpi /home/ledpi/LEDMatrix/config
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@@ -1017,7 +1126,7 @@ stat -c "%a %n" config/config.json
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## Related Documentation
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- [PLUGIN_DEVELOPMENT.md](PLUGIN_DEVELOPMENT.md) - Creating plugins with Vegas/on-demand support
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- [PLUGIN_DEVELOPMENT_GUIDE.md](PLUGIN_DEVELOPMENT_GUIDE.md) - Creating plugins with Vegas/on-demand support
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- [WEB_INTERFACE_GUIDE.md](WEB_INTERFACE_GUIDE.md) - Using on-demand controls in web UI
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- [PLUGIN_API_REFERENCE.md](PLUGIN_API_REFERENCE.md) - Complete API documentation
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||||
- [DEVELOPMENT.md](DEVELOPMENT.md) - Development environment and testing
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@@ -0,0 +1,177 @@
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||||
# Configuration Reference
|
||||
|
||||
Every key in `config/config.json`, what it does, its default, and where the
|
||||
code reads it. The file is created from `config/config.template.json` on
|
||||
first run, and `ConfigManager._migrate_config()` merges any template keys
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||||
added by later releases into your existing config (your values are never
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overwritten). Secrets live in `config/config_secrets.json` and are merged
|
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into the config at load time.
|
||||
|
||||
Most settings are editable from the web interface; this page documents the
|
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underlying keys for people editing `config.json` directly or writing
|
||||
tooling against it.
|
||||
|
||||
## Top level
|
||||
|
||||
| Key | Type / default | Meaning | Read by |
|
||||
|---|---|---|---|
|
||||
| `web_display_autostart` | bool, `true` | Whether the web interface service starts with the system | `scripts/utils/start_web_conditionally.py` |
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||||
| `timezone` | string, `"America/New_York"` | IANA timezone for schedules and displays | `ConfigManager.get_timezone()` |
|
||||
| `target_fps` | int, `100` | Frame-rate ceiling for plugin rendering | `src/plugin_system/base_plugin.py`, `src/common/sports_scroll.py` |
|
||||
| `location` | object | `city` / `state` / `country`. Supplies the **default** for a plugin's own `location_city` / `location_state` / `location_country` setting, so weather, radar and friends follow this device without being configured twice. A value saved on the plugin itself still overrides it. | `SchemaManager.apply_device_location()`, then plugins via merged config |
|
||||
|
||||
## `schedule` — display on/off hours
|
||||
|
||||
| Key | Type / default | Meaning |
|
||||
|---|---|---|
|
||||
| `enabled` | bool, `false` | Master switch for scheduled display on/off |
|
||||
| `mode` | `"global"` or `"per-day"`, template uses `"per-day"` | Whether one time range applies to all days or each day has its own |
|
||||
| `start_time` / `end_time` | `"HH:MM"`, `07:00`–`23:00` | Global-mode on/off times |
|
||||
| `days.<weekday>.{enabled,start_time,end_time}` | per-day objects | Per-day-mode overrides |
|
||||
|
||||
Read by `DisplayController` (`src/display_controller.py`, `_check_schedule`
|
||||
around line 603). Managed in the web UI under Schedule.
|
||||
|
||||
## `dim_schedule` — scheduled brightness dimming
|
||||
|
||||
Same shape as `schedule`, plus:
|
||||
|
||||
| Key | Type / default | Meaning |
|
||||
|---|---|---|
|
||||
| `dim_brightness` | int, `30` | Brightness percentage applied while the dim window is active |
|
||||
|
||||
Read by `DisplayController` (`src/display_controller.py` around line 770;
|
||||
saved via `POST /api/v3/config/dim-schedule`). The display returns to
|
||||
`display.hardware.brightness` outside the window.
|
||||
|
||||
## `display.hardware` — matrix panel hardware
|
||||
|
||||
All keys map to the corresponding `rpi-rgb-led-matrix` options and are read
|
||||
in `DisplayManager` (`src/display_manager.py`, ~lines 270–295).
|
||||
|
||||
| Key | Type / default |
|
||||
|---|---|
|
||||
| `rows` / `cols` | int, `32` / `64` |
|
||||
| `chain_length` | int, `2` |
|
||||
| `parallel` | int, `1` |
|
||||
| `brightness` | int, `90` |
|
||||
| `hardware_mapping` | string, `"adafruit-hat"` (code default `"adafruit-hat-pwm"`) |
|
||||
| `scan_mode` | int, `0` |
|
||||
| `pwm_bits` | int, `9` (code default 10) |
|
||||
| `pwm_dither_bits` | int, `1` |
|
||||
| `pwm_lsb_nanoseconds` | int, `130` (code default 150) |
|
||||
| `disable_hardware_pulsing` | bool, `false` |
|
||||
| `inverse_colors` | bool, `false` |
|
||||
| `show_refresh_rate` | bool, `false` |
|
||||
| `led_rgb_sequence` | string, `"RGB"` |
|
||||
| `limit_refresh_rate_hz` | int, `100` (code default 90) |
|
||||
| `pixel_mapper_config` | string, `""` — e.g. `"U-mapper"` / `"Rotate:90"` |
|
||||
| `orientation` | string, `"normal"` — `"180"` rotates the rendered image 180° for panels physically mounted upside down (e.g. to move the Pi/wiring to a more convenient side); composed onto `pixel_mapper_config` as a trailing `Rotate:180` mapper, so it stays independent of any custom `pixel_mapper_config` value |
|
||||
| `row_address_type` | int, `0` — non-standard panel row addressing |
|
||||
| `multiplexing` | int, `0` — panel multiplexing scheme |
|
||||
| `panel_type` | string, `""` — set to `"FM6126A"` or `"FM6127"` for panels needing init |
|
||||
|
||||
Where "code default" differs from the template value, the code default only
|
||||
applies if the key is missing entirely from your config.
|
||||
|
||||
## `display.runtime`
|
||||
|
||||
| Key | Type / default | Meaning |
|
||||
|---|---|---|
|
||||
| `gpio_slowdown` | int, `3` | GPIO timing slowdown for faster Pis |
|
||||
| `rp1_rio` | int, `0` | RP1 RIO mode on Pi 5 (applied only if the installed matrix library supports it) |
|
||||
|
||||
## `display.double_sided`
|
||||
|
||||
Drives `_LogicalMatrix` in `src/display_manager.py` — renders the same
|
||||
logical image to multiple chained physical panels.
|
||||
|
||||
| Key | Type / default | Meaning |
|
||||
|---|---|---|
|
||||
| `enabled` | bool, `false` | Mirror output across panel copies |
|
||||
| `copies` | int, `2` | Number of physical copies in the chain |
|
||||
| `axis` | `"horizontal"`, default | Axis along which panels are chained |
|
||||
|
||||
## `display` — other keys
|
||||
|
||||
| Key | Type / default | Meaning | Read by |
|
||||
|---|---|---|---|
|
||||
| `display_durations` | object, `{}` | Per-plugin display duration in seconds, keyed by plugin id (e.g. `"clock": 15`) | `src/display_controller.py:1030` |
|
||||
| `plugin_rotation_order` | array, `[]` | Explicit rotation order of plugin ids; empty = all enabled plugins in discovery order | `src/display_controller.py:2894` |
|
||||
| `use_short_date_format` | bool, `true` | Compact date rendering in sports scoreboards | `src/base_classes/sports/core.py` |
|
||||
| `dynamic_duration.max_duration_seconds` | int, optional | Cap for plugins that request dynamic display time | `src/display_controller.py:405` |
|
||||
|
||||
## `display.vegas_scroll` — continuous scroll mode
|
||||
|
||||
Read by `src/vegas_mode/config.py` (`VegasScrollConfig.from_config`). See
|
||||
[ADVANCED_FEATURES.md](ADVANCED_FEATURES.md) for behavior details, including
|
||||
[live content in the ticker](ADVANCED_FEATURES.md#live-content-in-the-ticker).
|
||||
|
||||
| Key | Type / default |
|
||||
|---|---|
|
||||
| `enabled` | bool, `false` |
|
||||
| `scroll_speed` | int, `50` (px/s) |
|
||||
| `separator_width` | int, `32` |
|
||||
| `plugin_order` | array, `[]` |
|
||||
| `excluded_plugins` | array, `[]` |
|
||||
| `target_fps` | int, `125` |
|
||||
| `buffer_ahead` | int, `2` |
|
||||
| `intra_plugin_gap` | int, `8` |
|
||||
| `render_width_pct` | int, `100` |
|
||||
| `min_content_separation` | int, `24` |
|
||||
| `min_cut_gap` | int, `6` |
|
||||
| `continuous_scroll` | bool, `true` |
|
||||
| `smooth_scroll` | bool, `true` |
|
||||
| `extend_threshold_screens` | float, `2.0` |
|
||||
| `auto_trim` | bool, `true` |
|
||||
| `trim_threshold` | int, `10` |
|
||||
| `content_padding` | int, `8` |
|
||||
| `min_plugin_width` | int, `8` |
|
||||
| `lead_in_width` | int, `0` |
|
||||
| `plugins_per_cycle` | int, `6` |
|
||||
| `max_plugin_width_ratio` | float, `0.0` |
|
||||
| `overflow_mode` | string, `"rotate"` |
|
||||
| `dynamic_duration_enabled` | bool, `true` |
|
||||
| `min_cycle_duration` | int, `60` |
|
||||
| `max_cycle_duration` | int, `240` |
|
||||
| `frame_based_scrolling` | bool, `true` — frame-count-based scroll stepping |
|
||||
| `scroll_delay` | float, `0.02` — seconds between scroll updates (~50 FPS) |
|
||||
| `live_in_ticker` | bool, `false` — keep scrolling during live games instead of handing the display to a full-screen scoreboard |
|
||||
| `live_weight` | int, `3` (1–10) — slots per cycle for a plugin with live content |
|
||||
| `favorite_live_weight` | int, `5` (1–10) — slots per cycle when a plugin reports a favorite team is live |
|
||||
|
||||
## `sync` — multi-display synchronization
|
||||
|
||||
Read by `src/common/sync_manager.py` and `src/display_controller.py`.
|
||||
|
||||
| Key | Type / default | Meaning |
|
||||
|---|---|---|
|
||||
| `role` | `"standalone"` (default), `"leader"`, or `"follower"` | This device's role in a synced pair |
|
||||
| `port` | int, `5765` | TCP port used for sync traffic |
|
||||
| `follower_position` | `"left"` (default) or `"right"` | Which half of the combined image this follower renders (`src/display_controller.py:522`) |
|
||||
|
||||
## `plugin_system`
|
||||
|
||||
Read by the plugin loader/manager (`src/plugin_system/`).
|
||||
|
||||
| Key | Type / default | Meaning |
|
||||
|---|---|---|
|
||||
| `plugins_directory` | string, `"plugin-repos"` | Where the Plugin Store installs plugins |
|
||||
| `auto_discover` | bool, `true` | Scan the plugins directory at startup |
|
||||
| `auto_load_enabled` | bool, `true` | Load discovered plugins automatically |
|
||||
| `development_mode` | bool, `false` | Development conveniences in the web UI (editable under General settings) |
|
||||
|
||||
## Plugin config blocks
|
||||
|
||||
Every installed plugin stores its settings under a top-level key equal to
|
||||
its plugin id (the template ships one for the bundled `web-ui-info`
|
||||
plugin). The shape of each block is defined by that plugin's
|
||||
`config_schema.json`; common keys are `enabled` and `display_duration`.
|
||||
See [PLUGIN_CONFIG_CORE_PROPERTIES.md](PLUGIN_CONFIG_CORE_PROPERTIES.md).
|
||||
|
||||
## `config/config_secrets.json`
|
||||
|
||||
| Key | Meaning |
|
||||
|---|---|
|
||||
| `github.api_token` | Optional GitHub token the Plugin Store uses to avoid API rate limits (`src/plugin_system/store_manager.py:348`) |
|
||||
| `<plugin-id>.*` | Secrets a plugin declares with `"x-secret": true` in its config schema; merged into that plugin's config at load time |
|
||||
@@ -31,7 +31,7 @@ POST /api/v3/system/action
|
||||
|
||||
**Base URL**: `http://your-pi-ip:5000/api/v3`
|
||||
|
||||
See [API_REFERENCE.md](API_REFERENCE.md) for complete documentation.
|
||||
See [REST_API_REFERENCE.md](REST_API_REFERENCE.md) for complete documentation.
|
||||
|
||||
## Display Manager Quick Methods
|
||||
|
||||
@@ -190,12 +190,13 @@ def display(self, force_clear=False):
|
||||
|
||||
```
|
||||
LEDMatrix/
|
||||
├── plugins/ # Installed plugins
|
||||
├── plugin-repos/ # Installed plugins (default; plugins/ is only
|
||||
│ # for dev symlinks via scripts/dev/dev_plugin_setup.sh)
|
||||
├── config/
|
||||
│ ├── config.json # Main configuration
|
||||
│ └── config_secrets.json # API keys and secrets
|
||||
├── docs/ # Documentation
|
||||
│ ├── API_REFERENCE.md
|
||||
│ ├── REST_API_REFERENCE.md
|
||||
│ ├── PLUGIN_API_REFERENCE.md
|
||||
│ └── ...
|
||||
└── src/
|
||||
@@ -207,7 +208,7 @@ LEDMatrix/
|
||||
|
||||
## Quick Links
|
||||
|
||||
- [Complete API Reference](API_REFERENCE.md)
|
||||
- [Complete REST API Reference](REST_API_REFERENCE.md)
|
||||
- [Plugin API Reference](PLUGIN_API_REFERENCE.md)
|
||||
- [Plugin Development Guide](PLUGIN_DEVELOPMENT_GUIDE.md)
|
||||
- [Advanced Patterns](ADVANCED_PLUGIN_DEVELOPMENT.md)
|
||||
|
||||
@@ -69,23 +69,24 @@ default configuration as it ships in the repo:
|
||||
```json
|
||||
{
|
||||
"pixel_outline": 0,
|
||||
"pixel_size": 5,
|
||||
"pixel_size": 16,
|
||||
"pixel_style": "square",
|
||||
"pixel_glow": 6,
|
||||
"display_adapter": "pygame",
|
||||
"display_adapter": "browser",
|
||||
"allow_adapter_fallback": true,
|
||||
"icon_path": null,
|
||||
"emulator_title": null,
|
||||
"suppress_font_warnings": false,
|
||||
"suppress_adapter_load_errors": false,
|
||||
"browser": {
|
||||
"_comment": "For use with the browser adapter only.",
|
||||
"port": 8888,
|
||||
"target_fps": 24,
|
||||
"target_fps": 60,
|
||||
"fps_display": false,
|
||||
"quality": 70,
|
||||
"image_border": true,
|
||||
"debug_text": false,
|
||||
"image_format": "JPEG"
|
||||
"image_format": "JPEG",
|
||||
"open_immediately": false
|
||||
},
|
||||
"log_level": "info"
|
||||
}
|
||||
@@ -96,13 +97,13 @@ default configuration as it ships in the repo:
|
||||
| Option | Description | Default | Values |
|
||||
|--------|-------------|---------|--------|
|
||||
| `pixel_outline` | Pixel border thickness | 0 | 0-5 |
|
||||
| `pixel_size` | Size of each pixel | 5 | 1-64 (8–16 is typical for testing) |
|
||||
| `pixel_size` | Size of each pixel | 16 | 1-64 (8–16 is typical for testing) |
|
||||
| `pixel_style` | Pixel shape | "square" | "square", "circle" |
|
||||
| `pixel_glow` | Glow effect intensity | 6 | 0-20 |
|
||||
| `display_adapter` | Display backend | "pygame" | "pygame", "browser" |
|
||||
| `display_adapter` | Display backend | "browser" | "browser", "pygame" |
|
||||
| `allow_adapter_fallback` | Fall back to another adapter if the configured one fails to load | true | true/false |
|
||||
| `emulator_title` | Window title | null | Any string |
|
||||
| `suppress_font_warnings` | Hide font warnings | false | true/false |
|
||||
| `suppress_adapter_load_errors` | Hide adapter errors | false | true/false |
|
||||
|
||||
### 3. Browser Adapter Configuration
|
||||
|
||||
@@ -111,18 +112,32 @@ When using the browser adapter, additional options are available:
|
||||
| Option | Description | Default |
|
||||
|--------|-------------|---------|
|
||||
| `port` | Web server port | 8888 |
|
||||
| `target_fps` | Target frames per second | 24 |
|
||||
| `target_fps` | Target frames per second | 60 |
|
||||
| `fps_display` | Show FPS counter | false |
|
||||
| `quality` | Image compression quality | 70 |
|
||||
| `image_border` | Show image border | true |
|
||||
| `debug_text` | Show debug information | false |
|
||||
| `image_format` | Image format | "JPEG" |
|
||||
| `open_immediately` | Open the browser page automatically on start | false |
|
||||
|
||||
## Running the Emulator
|
||||
|
||||
### 1. Set Environment Variable
|
||||
### 1. Use the `-e` Flag (Recommended)
|
||||
|
||||
Enable emulator mode by setting the `EMULATOR` environment variable:
|
||||
`run.py` accepts exactly two flags: `-e`/`--emulator` and
|
||||
`-d`/`--debug`.
|
||||
|
||||
```bash
|
||||
python3 run.py -e
|
||||
|
||||
# With verbose logging
|
||||
python3 run.py -e -d
|
||||
```
|
||||
|
||||
### 2. Alternative: Set the Environment Variable
|
||||
|
||||
You can also enable emulator mode via the `EMULATOR` environment
|
||||
variable:
|
||||
|
||||
**Windows (Command Prompt):**
|
||||
```cmd
|
||||
@@ -137,15 +152,6 @@ python run.py
|
||||
```
|
||||
|
||||
**Linux/macOS:**
|
||||
```bash
|
||||
export EMULATOR=true
|
||||
python3 run.py
|
||||
```
|
||||
|
||||
### 2. Alternative: Direct Python Execution
|
||||
|
||||
You can also run the emulator directly:
|
||||
|
||||
```bash
|
||||
EMULATOR=true python3 run.py
|
||||
```
|
||||
@@ -153,7 +159,8 @@ EMULATOR=true python3 run.py
|
||||
### 3. Verify Emulator Mode
|
||||
|
||||
When running in emulator mode, you should see:
|
||||
- A window displaying the LED matrix simulation
|
||||
- The emulated matrix — a web page at `http://localhost:8888` with the
|
||||
default browser adapter, or a desktop window with the pygame adapter
|
||||
- Console output indicating emulator mode
|
||||
- No hardware initialization errors
|
||||
|
||||
@@ -161,7 +168,36 @@ When running in emulator mode, you should see:
|
||||
|
||||
LEDMatrix supports two display adapters for the emulator:
|
||||
|
||||
### 1. Pygame Adapter (Default)
|
||||
### 1. Browser Adapter (Default)
|
||||
|
||||
The browser adapter runs a web server and displays the matrix as a web
|
||||
page at `http://localhost:8888`. This is the adapter the shipped
|
||||
`emulator_config.json` uses.
|
||||
|
||||
**Features:**
|
||||
- Web-based interface
|
||||
- Remote access capability
|
||||
- Mobile-friendly
|
||||
- Screenshot capture
|
||||
|
||||
**Configuration:**
|
||||
```json
|
||||
{
|
||||
"display_adapter": "browser",
|
||||
"browser": {
|
||||
"port": 8888,
|
||||
"target_fps": 60,
|
||||
"quality": 70
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Usage:**
|
||||
1. Start the emulator (`python3 run.py -e`)
|
||||
2. Open browser to `http://localhost:8888`
|
||||
3. View the LED matrix display
|
||||
|
||||
### 2. Pygame Adapter (Alternative)
|
||||
|
||||
The pygame adapter provides a native desktop window with real-time display.
|
||||
|
||||
@@ -186,33 +222,6 @@ The pygame adapter provides a native desktop window with real-time display.
|
||||
- `+/-` - Zoom in/out
|
||||
- `R` - Reset zoom
|
||||
|
||||
### 2. Browser Adapter
|
||||
|
||||
The browser adapter runs a web server and displays the matrix in a web browser.
|
||||
|
||||
**Features:**
|
||||
- Web-based interface
|
||||
- Remote access capability
|
||||
- Mobile-friendly
|
||||
- Screenshot capture
|
||||
|
||||
**Configuration:**
|
||||
```json
|
||||
{
|
||||
"display_adapter": "browser",
|
||||
"browser": {
|
||||
"port": 8888,
|
||||
"target_fps": 24,
|
||||
"quality": 70
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Usage:**
|
||||
1. Start the emulator with browser adapter
|
||||
2. Open browser to `http://localhost:8888`
|
||||
3. View the LED matrix display
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### Common Issues
|
||||
@@ -274,8 +283,7 @@ Enable debug logging:
|
||||
```json
|
||||
{
|
||||
"log_level": "debug",
|
||||
"suppress_font_warnings": false,
|
||||
"suppress_adapter_load_errors": false
|
||||
"suppress_font_warnings": false
|
||||
}
|
||||
```
|
||||
|
||||
@@ -299,17 +307,18 @@ Modify the display dimensions in your main config:
|
||||
|
||||
### 2. Plugin Development
|
||||
|
||||
For plugin development with the emulator:
|
||||
`run.py` always runs the full rotation — it has no single-plugin flag.
|
||||
To preview or check one plugin in isolation, use the dev tools:
|
||||
|
||||
```bash
|
||||
# Enable emulator mode
|
||||
export EMULATOR=true
|
||||
# Run the full display in emulator mode (optionally with debug logging)
|
||||
python3 run.py -e -d
|
||||
|
||||
# Run with specific plugin
|
||||
python run.py --plugin my-plugin
|
||||
# Live single-plugin preview in the browser (port 5001)
|
||||
python3 scripts/dev_server.py
|
||||
|
||||
# Debug mode
|
||||
python run.py --debug
|
||||
# Headless render/validation of one plugin
|
||||
python3 scripts/check_plugin.py --plugin my-plugin
|
||||
```
|
||||
|
||||
### 3. Performance Tuning
|
||||
@@ -344,11 +353,10 @@ The emulator can work alongside the web interface:
|
||||
|
||||
```bash
|
||||
# Terminal 1: Start emulator
|
||||
export EMULATOR=true
|
||||
python run.py
|
||||
python3 run.py -e
|
||||
|
||||
# Terminal 2: Start web interface
|
||||
python web_interface/app.py
|
||||
# Terminal 2: Start web interface (supported entry point)
|
||||
python3 web_interface/start.py
|
||||
```
|
||||
|
||||
Access the web interface at `http://localhost:5000` while the emulator runs.
|
||||
@@ -365,13 +373,14 @@ Access the web interface at `http://localhost:5000` while the emulator runs.
|
||||
### 2. Plugin Testing
|
||||
|
||||
```bash
|
||||
# Test specific plugin
|
||||
export EMULATOR=true
|
||||
python run.py --plugin clock-simple
|
||||
# Test a specific plugin (headless check)
|
||||
python3 scripts/check_plugin.py --plugin clock-simple
|
||||
|
||||
# Test all plugins
|
||||
export EMULATOR=true
|
||||
python run.py --test-plugins
|
||||
# Preview a single plugin live in the browser (port 5001)
|
||||
python3 scripts/dev_server.py
|
||||
|
||||
# Test the full rotation in the emulator
|
||||
python3 run.py -e
|
||||
```
|
||||
|
||||
### 3. Configuration Management
|
||||
@@ -385,9 +394,8 @@ python run.py --test-plugins
|
||||
### Basic Clock Display
|
||||
|
||||
```bash
|
||||
# Start emulator with clock
|
||||
export EMULATOR=true
|
||||
python run.py
|
||||
# Start emulator with clock enabled in config.json
|
||||
python3 run.py -e
|
||||
```
|
||||
|
||||
### Sports Scores
|
||||
@@ -395,16 +403,16 @@ python run.py
|
||||
```bash
|
||||
# Configure for sports display
|
||||
# Edit config/config.json to enable sports plugins
|
||||
export EMULATOR=true
|
||||
python run.py
|
||||
python3 run.py -e
|
||||
```
|
||||
|
||||
### Custom Text Display
|
||||
|
||||
```bash
|
||||
# Use text display plugin
|
||||
export EMULATOR=true
|
||||
python run.py --plugin text-display --text "Hello World"
|
||||
# Preview the text display plugin on its own
|
||||
python3 scripts/check_plugin.py --plugin text-display
|
||||
# or use the live dev preview server
|
||||
python3 scripts/dev_server.py
|
||||
```
|
||||
|
||||
## Support
|
||||
|
||||
+41
-15
@@ -21,18 +21,30 @@ This guide will help you set up your LEDMatrix display for the first time and ge
|
||||
|
||||
---
|
||||
|
||||
## Quick Start (5 Minutes)
|
||||
## Quick Start
|
||||
|
||||
### 1. First Boot
|
||||
### 1. Install LEDMatrix
|
||||
|
||||
1. Insert the MicroSD card with LEDMatrix installed
|
||||
2. Connect the LED matrix to your Raspberry Pi
|
||||
3. Plug in the power supply
|
||||
4. Wait for the Pi to boot (about 60 seconds)
|
||||
There is no prebuilt SD card image — you install LEDMatrix onto stock
|
||||
Raspberry Pi OS Lite yourself:
|
||||
|
||||
**Expected Behavior:**
|
||||
1. Flash Raspberry Pi OS Lite to the MicroSD card (Raspberry Pi Imager)
|
||||
2. Connect the LED matrix to your Raspberry Pi, insert the card, and
|
||||
power on
|
||||
3. SSH into the Pi and run the one-shot installer:
|
||||
```bash
|
||||
curl -fsSL https://raw.githubusercontent.com/ChuckBuilds/LEDMatrix/main/scripts/install/one-shot-install.sh | bash
|
||||
```
|
||||
or clone the repo and run `sudo ./first_time_install.sh` — see the
|
||||
[README Installation Steps / Quick Install](../README.md#installation-steps)
|
||||
for full details
|
||||
|
||||
**Expected Behavior after install:**
|
||||
- LED matrix will light up
|
||||
- Display will show default plugins (clock, weather, etc.)
|
||||
- A fresh install ships only the bundled `starlark-apps` and
|
||||
`web-ui-info` plugins — clock, weather, sports, etc. must be
|
||||
installed from the Plugin Store (web UI → Plugin Manager) before
|
||||
anything else displays
|
||||
- Pi creates WiFi network "LEDMatrix-Setup" if not connected
|
||||
|
||||
### 2. Connect to WiFi
|
||||
@@ -73,7 +85,7 @@ You should see:
|
||||
2. Set your matrix configuration:
|
||||
- **Rows**: 32 or 64 (match your hardware)
|
||||
- **Columns**: commonly 64 or 96; the web UI accepts any integer
|
||||
in the 16–128 range, but 64 and 96 are the values the bundled
|
||||
in the 1–128 range, but 64 and 96 are the values the bundled
|
||||
panel hardware ships with
|
||||
- **Chain Length**: Number of panels chained horizontally
|
||||
- **Hardware Mapping**: usually `adafruit-hat-pwm` (with the PWM jumper
|
||||
@@ -115,11 +127,16 @@ You can also install community plugins straight from a GitHub URL using the
|
||||
|
||||
1. Each installed plugin gets its own tab in the second navigation row
|
||||
2. Open that plugin's tab to edit its settings (favorite teams, API keys,
|
||||
update intervals, display duration, etc.)
|
||||
update intervals, etc.)
|
||||
3. Click **Save**
|
||||
4. Restart the display service from **Overview** so the new settings take
|
||||
effect
|
||||
|
||||
**Note:** how long each plugin stays on screen is not set in the
|
||||
plugin's own tab — use the **Rotation** tab's **Screen Durations**
|
||||
section instead (saved to `display.display_durations` in
|
||||
`config.json`).
|
||||
|
||||
**Example: Weather Plugin**
|
||||
- Set your location (city, state, country)
|
||||
- Add an API key from OpenWeatherMap (free signup) to
|
||||
@@ -208,12 +225,14 @@ The fastest way to verify a plugin works without waiting for the rotation:
|
||||
### Customize Your Display
|
||||
|
||||
**Adjust display durations:**
|
||||
- Each plugin's tab has a **Display Duration (seconds)** field — set how
|
||||
long that plugin stays on screen each rotation.
|
||||
- Open the **Rotation** tab and use the **Screen Durations** section to
|
||||
set how long each plugin stays on screen per rotation (saved to
|
||||
`display.display_durations`).
|
||||
|
||||
**Organize plugin order:**
|
||||
- Use the **Plugin Manager** tab to enable/disable plugins. The display
|
||||
cycles through enabled plugins in the order they appear.
|
||||
- The **Rotation** tab also has a drag-and-drop **Rotation Order** list
|
||||
(saved to `display.plugin_rotation_order`). Enable/disable plugins
|
||||
from the **Plugin Manager** tab.
|
||||
|
||||
**Add more plugins:**
|
||||
- Check the **Plugin Store** section of **Plugin Manager** for new plugins.
|
||||
@@ -280,10 +299,14 @@ sudo journalctl -u ledmatrix-web -f
|
||||
│ ├── config_secrets.json # API keys and secrets
|
||||
│ └── wifi_config.json # WiFi settings
|
||||
├── plugin-repos/ # Installed plugins (default location)
|
||||
├── cache/ # Cached data
|
||||
└── web_interface/ # Web interface files
|
||||
```
|
||||
|
||||
> Cached data does not live in the project directory — the cache manager
|
||||
> uses the first writable location among `/var/cache/ledmatrix`,
|
||||
> `~/.ledmatrix_cache`, `/opt/ledmatrix/cache`, and
|
||||
> `$TMPDIR/ledmatrix_cache`.
|
||||
>
|
||||
> The plugin install location is configurable via
|
||||
> `plugin_system.plugins_directory` in `config.json`. The default is
|
||||
> `plugin-repos/`. Plugin discovery (`PluginManager.discover_plugins()`)
|
||||
@@ -303,11 +326,14 @@ System tabs:
|
||||
- WiFi Network selection and AP-mode setup
|
||||
- Schedule Power and dim schedules
|
||||
- Display Matrix hardware configuration
|
||||
- Rotation Rotation order (drag-and-drop) and screen durations
|
||||
- Config Editor Raw config.json editor
|
||||
- Backup & Restore Config backup and restore
|
||||
- Fonts Upload and manage fonts
|
||||
- Logs Real-time log viewing
|
||||
- Cache Cached data inspection and cleanup
|
||||
- Operation History Recent service operations
|
||||
- Tools System diagnostics, updates, dependencies, maintenance
|
||||
|
||||
Plugin tabs (second row):
|
||||
- Plugin Manager Browse the Plugin Store, install/enable plugins
|
||||
|
||||
+11
-15
@@ -10,10 +10,7 @@ Make sure you have the testing packages installed:
|
||||
|
||||
```bash
|
||||
# Install all dependencies including test packages
|
||||
pip install -r requirements.txt
|
||||
|
||||
# Or install just the test dependencies
|
||||
pip install pytest pytest-cov pytest-mock
|
||||
pip install -r requirements.txt -r requirements-test.txt
|
||||
```
|
||||
|
||||
### 2. Set Environment Variables
|
||||
@@ -253,7 +250,6 @@ test/
|
||||
├── test_error_aggregator.py # Error aggregation tests
|
||||
├── test_schema_manager.py # Schema manager tests
|
||||
├── test_web_api.py # Web API tests
|
||||
├── test_nba_*.py # NBA-specific test suites
|
||||
├── plugins/ # Per-plugin test suites
|
||||
│ ├── test_clock_simple.py
|
||||
│ ├── test_calendar.py
|
||||
@@ -303,7 +299,7 @@ If tests fail due to missing packages:
|
||||
|
||||
```bash
|
||||
# Install all dependencies
|
||||
pip install -r requirements.txt
|
||||
pip install -r requirements.txt -r requirements-test.txt
|
||||
|
||||
# Or install specific missing package
|
||||
pip install <package-name>
|
||||
@@ -335,15 +331,15 @@ pytest --cov=src --cov-report=html
|
||||
|
||||
## Continuous Integration
|
||||
|
||||
The repo runs
|
||||
[`.github/workflows/security-audit.yml`](../.github/workflows/security-audit.yml)
|
||||
(bandit + semgrep) on every push. A pytest CI workflow at
|
||||
`.github/workflows/tests.yml` is queued to land alongside this
|
||||
PR ([ChuckBuilds/LEDMatrix#307](https://github.com/ChuckBuilds/LEDMatrix/pull/307));
|
||||
the workflow file itself was held back from that PR because the
|
||||
push token lacked the GitHub `workflow` scope, so it needs to be
|
||||
committed separately by a maintainer. Once it's in, this section
|
||||
will be updated to describe what the job runs.
|
||||
The repo runs the pytest suite via
|
||||
[`.github/workflows/test.yml`](../.github/workflows/test.yml) on every
|
||||
push and pull request: a plugin-safety job (harness, visual rendering
|
||||
and plugin-matrix tests) plus a unit-test job that runs an explicit
|
||||
allowlist of suites — new test files must be added to that list to run
|
||||
in CI. Release version consistency is checked by
|
||||
[`.github/workflows/release-version-check.yml`](../.github/workflows/release-version-check.yml).
|
||||
Bandit, flake8, mypy and gitleaks run as pre-commit hooks (see
|
||||
`.pre-commit-config.yaml`), not in CI.
|
||||
|
||||
## Best Practices
|
||||
|
||||
|
||||
@@ -0,0 +1,115 @@
|
||||
# Running on Low-Memory Boards
|
||||
|
||||
Applies to the Pi Zero 2 W (512 MB), Pi 3 / 3B+ (1 GB), and the 1 GB Pi 4.
|
||||
If your board has 2 GB or more you can skip this document.
|
||||
|
||||
## The failure this prevents
|
||||
|
||||
The display process is the largest thing on the board. On a 1 GB Pi 3B+ with
|
||||
around 20 plugins enabled it settles near **600 MB of 905 MB usable**, leaving
|
||||
under 200 MB of headroom for everything else.
|
||||
|
||||
When that headroom runs out, the board does not crash cleanly. `fork()` starts
|
||||
failing, and because a new process is needed to do almost anything, the
|
||||
symptoms look nothing like "out of memory":
|
||||
|
||||
| What you see | Why |
|
||||
|---|---|
|
||||
| SSH accepts the connection then closes it instantly, before any banner | `sshd` forks a session per connection; the fork fails |
|
||||
| The web UI still responds quickly | Already running, serves from existing threads, forks nothing |
|
||||
| Ping is perfect, 0% loss | Handled entirely in the kernel |
|
||||
| The panel is dark | The display process was killed and cannot be respawned |
|
||||
| The clock is wrong after the next boot | `fake-hwclock`'s periodic save is a scheduled job, and it cannot fork either |
|
||||
|
||||
The board looks healthy from the outside and cannot be logged into. Only a
|
||||
power cycle clears it. If you are here because SSH stopped working, also see
|
||||
[SSH_UNAVAILABLE_AFTER_INSTALL.md](SSH_UNAVAILABLE_AFTER_INSTALL.md), which
|
||||
covers the more common cause (AP mode).
|
||||
|
||||
## Check your headroom
|
||||
|
||||
```bash
|
||||
free -m
|
||||
ps -eo rss,comm --sort=-rss | head -5
|
||||
```
|
||||
|
||||
If `MemAvailable` is under ~150 MB while the display is running, you are close
|
||||
to the edge. To watch it over time:
|
||||
|
||||
```bash
|
||||
watch -n 30 'free -m | head -2'
|
||||
```
|
||||
|
||||
Available memory that falls steadily rather than holding flat means you will
|
||||
reach the wall; it is a question of when.
|
||||
|
||||
## What to do
|
||||
|
||||
**1. Enable the memory cgroup controller.** Without it, the `MemoryMax=85%` in
|
||||
`systemd/ledmatrix.service` is accepted by systemd and silently ignored, so the
|
||||
service has no ceiling and a runaway takes the whole board down instead of just
|
||||
restarting. Raspberry Pi firmware disables this controller by default.
|
||||
|
||||
`first_time_install.sh` does this for you. To check it took effect:
|
||||
|
||||
```bash
|
||||
grep memory /sys/fs/cgroup/cgroup.controllers
|
||||
```
|
||||
|
||||
If that prints nothing, add `cgroup_enable=memory cgroup_memory=1` to the
|
||||
kernel command line and reboot. Edit whichever file your image uses —
|
||||
`/boot/firmware/cmdline.txt` on current Raspberry Pi OS, `/boot/cmdline.txt` on
|
||||
older layouts (the installer checks the first and falls back to the second).
|
||||
Everything must stay on a single line.
|
||||
|
||||
This changes the failure mode from "the board becomes unreachable" to "the
|
||||
display service restarts". It is a safety net, not a fix.
|
||||
|
||||
**2. Run fewer plugins.** This is the actual remedy. Every enabled plugin costs
|
||||
memory permanently — its module, its parsed config, and its cached API
|
||||
responses. On a 512 MB or 1 GB board, keep the enabled set small and prefer
|
||||
plugins that poll infrequently.
|
||||
|
||||
**3. Lower the cache ceiling.** The in-memory cache is sized from total RAM
|
||||
(150 entries at 1 GB and below, up to 1500 at 8 GB). To go lower still:
|
||||
|
||||
```ini
|
||||
# /etc/systemd/system/ledmatrix.service.d/override.conf
|
||||
[Service]
|
||||
Environment=LEDMATRIX_CACHE_MAX_ENTRIES=75
|
||||
```
|
||||
|
||||
Writing the file does not change the running service. Reload systemd and
|
||||
restart it:
|
||||
|
||||
```bash
|
||||
sudo systemctl daemon-reload
|
||||
sudo systemctl restart ledmatrix
|
||||
```
|
||||
|
||||
Fewer entries means more API calls, so lower this only while you are actually
|
||||
short of memory.
|
||||
|
||||
**4. Consider `MemoryHigh`.** `MemoryMax` kills and restarts. `MemoryHigh`
|
||||
throttles and reclaims instead, which is gentler — but on a board where the
|
||||
process genuinely wants more than the limit, sustained reclaim can stall the
|
||||
render loop and show as visible stutter on the panel. Add it only if you prefer
|
||||
degraded output to a restart:
|
||||
|
||||
```ini
|
||||
[Service]
|
||||
MemoryHigh=70%
|
||||
```
|
||||
|
||||
## Keep your logs
|
||||
|
||||
These images default to volatile journald storage, so every reboot destroys the
|
||||
logs — including the ones explaining why the board rebooted. `first_time_install.sh`
|
||||
enables persistent storage capped at 64 MB. To confirm:
|
||||
|
||||
```bash
|
||||
journalctl --list-boots
|
||||
```
|
||||
|
||||
More than one boot listed means logs are surviving reboots. If only one is
|
||||
listed, journald is still writing to `/run` (tmpfs).
|
||||
@@ -86,7 +86,7 @@ The plugin system has been enhanced but remains backward compatible with existin
|
||||
|
||||
If you encounter issues during migration:
|
||||
|
||||
1. Check the [README.md](README.md) for current installation and usage instructions
|
||||
1. Check the [project root README](../README.md) for current installation and usage instructions
|
||||
2. Review script README files:
|
||||
- [`scripts/install/README.md`](../scripts/install/README.md) - Installation scripts documentation
|
||||
- [`scripts/fix_perms/README.md`](../scripts/fix_perms/README.md) - Permission scripts documentation
|
||||
|
||||
@@ -170,6 +170,47 @@ Default returns `False`.
|
||||
List of display modes to show during a live takeover. Default returns the
|
||||
plugin's `display_modes` from its manifest.
|
||||
|
||||
#### `get_vegas_priority_weight() -> Optional[int]`
|
||||
|
||||
How many slots per Vegas cycle this plugin should get. Default returns
|
||||
`None`, which defers to the core.
|
||||
|
||||
The Vegas ticker is otherwise a strict round robin — every plugin appears
|
||||
exactly once per cycle — so with a dozen plugins enabled a live score can be
|
||||
minutes stale by the time it comes round. A weight of *N* gives the plugin
|
||||
*N* slots per cycle, spread evenly through it rather than clumped.
|
||||
|
||||
**You usually do not need this.** When the hook returns `None`, the core
|
||||
already gives a plugin `vegas_scroll.live_weight` whenever
|
||||
`has_live_priority()` and `has_live_content()` are both true. Live sports get
|
||||
extra turns with no code at all.
|
||||
|
||||
Implement it only when the plugin knows something the core cannot. The
|
||||
motivating case is favorite teams — the core can see *that* a game is live,
|
||||
but not *whose*:
|
||||
|
||||
```python
|
||||
def get_vegas_priority_weight(self):
|
||||
if not (self.has_live_priority() and self.has_live_content()):
|
||||
return None # let the core decide
|
||||
vegas = self.global_config.get('display', {}).get('vegas_scroll', {})
|
||||
if self._favorite_is_live():
|
||||
return vegas.get('favorite_live_weight', 5)
|
||||
return vegas.get('live_weight', 3)
|
||||
```
|
||||
|
||||
The weight is per *plugin*, not per game: a scoreboard showing four live games
|
||||
still occupies one slot at a time and rotates its own games within it. Values
|
||||
are clamped to 1–10 by the caller. An exception here is caught and logged, and
|
||||
the core then falls back to its own live-content check — so a plugin whose
|
||||
weight calculation is broken still gets `live_weight` for a game that really
|
||||
is live, rather than being demoted to 1.
|
||||
|
||||
Only consulted when the user has set `vegas_scroll.live_in_ticker`. With the
|
||||
default (`false`) live content preempts Vegas entirely and there is no ticker
|
||||
to be weighted within. See
|
||||
[ADVANCED_FEATURES.md](ADVANCED_FEATURES.md#live-content-in-the-ticker).
|
||||
|
||||
### Vegas scroll hooks
|
||||
|
||||
Vegas mode shows multiple plugins as a single continuous scroll instead of
|
||||
@@ -201,8 +242,9 @@ the mode selector for this plugin.
|
||||
|
||||
#### `get_vegas_segment_width() -> Optional[int]`
|
||||
|
||||
For `FIXED_SEGMENT` plugins, the width in pixels of the segment they
|
||||
occupy in the scroll. `None` lets the controller pick a default.
|
||||
For `FIXED_SEGMENT` plugins, the number of *panels* the segment
|
||||
occupies in the scroll (pixel width = panels × `single_panel_width`,
|
||||
from `display.hardware.cols`). `None` uses the default of 1 panel.
|
||||
|
||||
> The full source for `BasePlugin` lives in
|
||||
> `src/plugin_system/base_plugin.py`. If a method here disagrees with the
|
||||
|
||||
@@ -8,9 +8,12 @@
|
||||
> - Code paths reference `web_interface_v2.py`; the current web UI is
|
||||
> `web_interface/app.py` with v3 Blueprint-based templates.
|
||||
> - The example Flask routes use `/api/plugins/*`; the real API
|
||||
> blueprint is mounted at `/api/v3` (`web_interface/app.py:144`).
|
||||
> blueprint is mounted at `/api/v3` (`web_interface/app.py:199`).
|
||||
> - The default plugin location is `plugin-repos/` (configurable via
|
||||
> `plugin_system.plugins_directory`), not `./plugins/`.
|
||||
> - Example imports use `src/plugin_system/base_classes/*_plugin.py`;
|
||||
> the shipped base classes live in `src/base_classes/` (e.g.
|
||||
> `src.base_classes.sports.SportsCore`, `src.base_classes.hockey.Hockey`).
|
||||
> - The "Migration Strategy" and "Implementation Roadmap" sections
|
||||
> describe work that has now shipped.
|
||||
>
|
||||
|
||||
@@ -1,5 +1,11 @@
|
||||
# Plugin Configuration Tabs - Architecture
|
||||
|
||||
> This page covers internals (how the config system works under the
|
||||
> hood). For designing a plugin's config schema, the canonical guide is
|
||||
> [PLUGIN_CONFIGURATION_GUIDE.md](PLUGIN_CONFIGURATION_GUIDE.md); for
|
||||
> the user-facing tabs feature, see
|
||||
> [PLUGIN_CONFIGURATION_TABS.md](PLUGIN_CONFIGURATION_TABS.md).
|
||||
|
||||
## System Architecture
|
||||
|
||||
### Component Overview
|
||||
|
||||
@@ -296,7 +296,7 @@ Want to change icons programmatically? While not officially supported, you could
|
||||
## Related Documentation
|
||||
|
||||
- [Plugin Configuration Tabs](PLUGIN_CONFIGURATION_TABS.md) - Main plugin tabs documentation
|
||||
- [Plugin Development Guide](plugin_docs/) - How to create plugins
|
||||
- [Plugin Development Guide](PLUGIN_DEVELOPMENT_GUIDE.md) - How to create plugins
|
||||
- [Font Awesome Icons](https://fontawesome.com/icons) - Browse all available icons
|
||||
- [Emoji Reference](https://unicode.org/emoji/charts/full-emoji-list.html) - All emoji options
|
||||
|
||||
|
||||
@@ -169,6 +169,6 @@ If you continue to experience issues:
|
||||
## Related Documentation
|
||||
|
||||
- [Plugin Dependency Guide](PLUGIN_DEPENDENCY_GUIDE.md)
|
||||
- [Plugin Development Guide](docs/plugin_development.md)
|
||||
- [Troubleshooting Quick Start](TROUBLESHOOTING_QUICK_START.md)
|
||||
- [Plugin Development Guide](PLUGIN_DEVELOPMENT_GUIDE.md)
|
||||
- [Troubleshooting](TROUBLESHOOTING.md)
|
||||
|
||||
|
||||
@@ -589,11 +589,24 @@ Your plugin must:
|
||||
### Versioning Best Practices
|
||||
|
||||
- **Use semantic versioning**: `MAJOR.MINOR.PATCH` (e.g., `1.2.3`)
|
||||
- **Automatic version bumping**: Use the pre-push git hook for automatic patch version bumps
|
||||
- **Manual versioning**: Only needed for major/minor bumps or special cases
|
||||
- **GitHub as source of truth**: Plugin store fetches versions from GitHub releases/tags/manifest
|
||||
- **GitHub as source of truth**: the plugin store resolves versions in this
|
||||
order: GitHub Releases → GitHub Tags → manifest from branch → git commit hash
|
||||
- **Automatic version bumping**: install the self-contained pre-push hook in
|
||||
your plugin repo and patch versions bump themselves on push (a git tag
|
||||
`v{version}` is created and `manifest.json` staged automatically):
|
||||
|
||||
See the [Git Workflow rules](../.cursorrules) for version management details.
|
||||
```bash
|
||||
# From your plugin repository directory
|
||||
cp /path/to/LEDMatrix/scripts/git-hooks/pre-push-plugin-version .git/hooks/pre-push
|
||||
chmod +x .git/hooks/pre-push
|
||||
```
|
||||
|
||||
Set `SKIP_TAG=1` in the environment to skip auto-tagging for one push.
|
||||
- **Manual versioning**: only needed for major/minor bumps, CI pipelines that
|
||||
bypass hooks, or forks without the hook — use
|
||||
`scripts/bump_plugin_version.py`.
|
||||
- **Registry stores no versions**: `plugins.json` holds only metadata (name,
|
||||
description, repo URL).
|
||||
|
||||
### Submitting to Official Registry
|
||||
|
||||
@@ -667,5 +680,5 @@ For your plugin to work well in the plugin store:
|
||||
- [Advanced Plugin Development](ADVANCED_PLUGIN_DEVELOPMENT.md) - Advanced patterns and examples
|
||||
- [Plugin Quick Reference](PLUGIN_QUICK_REFERENCE.md) - Quick development reference
|
||||
- [Plugin Configuration Guide](PLUGIN_CONFIGURATION_GUIDE.md) - Configuration setup
|
||||
- [Plugin Store User Guide](PLUGIN_STORE_USER_GUIDE.md) - Using the plugin store
|
||||
- [Plugin Store Guide](PLUGIN_STORE_GUIDE.md) - Using the plugin store
|
||||
|
||||
|
||||
@@ -14,8 +14,10 @@ and [PLUGIN_DEVELOPMENT_GUIDE.md](PLUGIN_DEVELOPMENT_GUIDE.md).
|
||||
✅ **GitHub Store**: Discovery from `ledmatrix-plugins` registry plus
|
||||
any GitHub URL
|
||||
✅ **Plugin Location**: configured by `plugin_system.plugins_directory`
|
||||
in `config.json` (default `plugin-repos/`; the loader also searches
|
||||
`plugins/` as a fallback)
|
||||
in `config.json` (default `plugin-repos/`). Plugin discovery scans
|
||||
only this directory — there is no loader fallback to `plugins/`
|
||||
(only Plugin Store operations and schema lookup additionally probe
|
||||
`plugins/`)
|
||||
|
||||
## File Structure
|
||||
|
||||
@@ -109,7 +111,7 @@ git push -u origin main
|
||||
git tag v1.0.0
|
||||
git push origin v1.0.0
|
||||
|
||||
# Submit to registry (PR to ChuckBuilds/ledmatrix-plugin-registry)
|
||||
# Submit to registry (PR to ChuckBuilds/ledmatrix-plugins)
|
||||
```
|
||||
|
||||
## Using Plugins
|
||||
@@ -120,12 +122,12 @@ git push origin v1.0.0
|
||||
2. **Install**: Click **Install** in the plugin's row
|
||||
3. **Configure**: open the plugin's tab in the second nav row
|
||||
4. **Enable/Disable**: toggle switch in the **Installed Plugins** list
|
||||
5. **Reorder**: order is set by the position in `display_modes` /
|
||||
plugin order; rearranging via drag-and-drop is not yet supported
|
||||
5. **Reorder**: use the drag-and-drop **Rotation Order** list in the
|
||||
**Rotation** tab (saved to `display.plugin_rotation_order`)
|
||||
|
||||
### REST API
|
||||
|
||||
The API is mounted at `/api/v3` (`web_interface/app.py:144`).
|
||||
The API is mounted at `/api/v3` (`web_interface/app.py:199`).
|
||||
|
||||
```bash
|
||||
# Install plugin from the registry
|
||||
|
||||
@@ -323,16 +323,22 @@ curl -X POST http://pi:5000/api/v3/plugins/install-from-url \
|
||||
### Regular Updates
|
||||
|
||||
```bash
|
||||
# Update stars/downloads counts
|
||||
python3 scripts/update_stats.py
|
||||
# Refresh local clones of all plugin repos
|
||||
python3 scripts/update_plugin_repos.py
|
||||
|
||||
# Validate all plugin entries
|
||||
python3 scripts/validate_registry.py
|
||||
# (Re-)create local plugin repo checkouts from the registry
|
||||
python3 scripts/setup_plugin_repos.py
|
||||
|
||||
# Check for plugin updates
|
||||
python3 scripts/check_updates.py
|
||||
# Audit installed plugins for manifest/schema problems
|
||||
python3 scripts/audit_plugins.py
|
||||
|
||||
# Validate a single plugin
|
||||
python3 scripts/check_plugin.py --plugin <plugin-id>
|
||||
```
|
||||
|
||||
Registry regeneration (`update_registry.py`) lives in the
|
||||
`ledmatrix-plugins` monorepo, not in this repo.
|
||||
|
||||
## Converting Existing Plugins
|
||||
|
||||
To convert your existing plugins (hello-world, clock-simple) to this system:
|
||||
@@ -400,7 +406,7 @@ print(f'Found {len(registry[\"plugins\"])} plugins')
|
||||
|
||||
## References
|
||||
|
||||
- Plugin Store Implementation: See `PLUGIN_STORE_IMPLEMENTATION_SUMMARY.md`
|
||||
- User Guide: See `PLUGIN_STORE_USER_GUIDE.md`
|
||||
- Plugin Store Implementation: See `PLUGIN_IMPLEMENTATION_SUMMARY.md`
|
||||
- User Guide: See `PLUGIN_STORE_GUIDE.md`
|
||||
- Architecture: See `PLUGIN_ARCHITECTURE_SPEC.md`
|
||||
|
||||
|
||||
@@ -481,13 +481,13 @@ A: Yes, if a plugin needs API keys, it can access them like core managers do.
|
||||
A: Most plugins are small (1-5MB). Check individual plugin documentation for specific requirements.
|
||||
|
||||
**Q: Can I create my own plugin?**
|
||||
A: Yes! See [PLUGIN_DEVELOPMENT.md](PLUGIN_DEVELOPMENT.md) for instructions.
|
||||
A: Yes! See [PLUGIN_DEVELOPMENT_GUIDE.md](PLUGIN_DEVELOPMENT_GUIDE.md) for instructions.
|
||||
|
||||
---
|
||||
|
||||
## Related Documentation
|
||||
|
||||
- [PLUGIN_DEVELOPMENT.md](PLUGIN_DEVELOPMENT.md) - Create your own plugins
|
||||
- [PLUGIN_DEVELOPMENT_GUIDE.md](PLUGIN_DEVELOPMENT_GUIDE.md) - Create your own plugins
|
||||
- [PLUGIN_API_REFERENCE.md](PLUGIN_API_REFERENCE.md) - Plugin API documentation
|
||||
- [PLUGIN_ARCHITECTURE.md](PLUGIN_ARCHITECTURE.md) - Plugin system architecture
|
||||
- [PLUGIN_ARCHITECTURE_SPEC.md](PLUGIN_ARCHITECTURE_SPEC.md) - Plugin system architecture (historical)
|
||||
- [REST_API_REFERENCE.md](REST_API_REFERENCE.md) - Complete REST API reference
|
||||
|
||||
+9
-3
@@ -14,6 +14,7 @@ the one-shot installer. The pages here go deeper.
|
||||
5. [TROUBLESHOOTING.md](TROUBLESHOOTING.md) — common issues and fixes
|
||||
6. [SSH_UNAVAILABLE_AFTER_INSTALL.md](SSH_UNAVAILABLE_AFTER_INSTALL.md) — recovering SSH after install
|
||||
7. [CONFIG_DEBUGGING.md](CONFIG_DEBUGGING.md) — diagnosing config problems
|
||||
8. [LOW_MEMORY_BOARDS.md](LOW_MEMORY_BOARDS.md) — Pi Zero 2 W / 3B+ / 1GB Pi 4 memory limits
|
||||
|
||||
## I want to write a plugin
|
||||
|
||||
@@ -29,15 +30,16 @@ Start here:
|
||||
Going deeper:
|
||||
|
||||
- [ADVANCED_PLUGIN_DEVELOPMENT.md](ADVANCED_PLUGIN_DEVELOPMENT.md) — advanced patterns
|
||||
- [PLUGIN_ARCHITECTURE_SPEC.md](PLUGIN_ARCHITECTURE_SPEC.md) — full plugin-system spec
|
||||
- [PLUGIN_ARCHITECTURE_SPEC.md](PLUGIN_ARCHITECTURE_SPEC.md) — original plugin-system design spec (historical; see its banner for what has drifted)
|
||||
- [PLUGIN_DEPENDENCY_GUIDE.md](PLUGIN_DEPENDENCY_GUIDE.md) /
|
||||
[PLUGIN_DEPENDENCY_TROUBLESHOOTING.md](PLUGIN_DEPENDENCY_TROUBLESHOOTING.md)
|
||||
- [PLUGIN_WEB_UI_ACTIONS.md](PLUGIN_WEB_UI_ACTIONS.md) (+ [example JSON](PLUGIN_WEB_UI_ACTIONS_EXAMPLE.json))
|
||||
- [PLUGIN_CUSTOM_ICONS.md](PLUGIN_CUSTOM_ICONS.md) /
|
||||
[PLUGIN_CUSTOM_ICONS_FEATURE.md](PLUGIN_CUSTOM_ICONS_FEATURE.md)
|
||||
- [PLUGIN_CUSTOM_ICONS.md](PLUGIN_CUSTOM_ICONS.md)
|
||||
- [PLUGIN_REGISTRY_SETUP_GUIDE.md](PLUGIN_REGISTRY_SETUP_GUIDE.md) (+ [registry template](plugin_registry_template.json))
|
||||
- [STARLARK_APPS_GUIDE.md](STARLARK_APPS_GUIDE.md) — Starlark-based mini-apps
|
||||
- [widget-guide.md](widget-guide.md) — widget development
|
||||
- [ADAPTIVE_LAYOUT.md](ADAPTIVE_LAYOUT.md) — render legibly on any panel size (opt-in font/layout scaling)
|
||||
- [plugin-safety-harness.md](plugin-safety-harness.md) — test a plugin across every screen and matrix size
|
||||
|
||||
## Configuring plugins
|
||||
|
||||
@@ -52,9 +54,12 @@ Going deeper:
|
||||
- [ADVANCED_FEATURES.md](ADVANCED_FEATURES.md) — Vegas scroll, on-demand display,
|
||||
cache management, background services, permissions
|
||||
- [FONT_MANAGER.md](FONT_MANAGER.md) — font system
|
||||
- [SKIN_SYSTEM.md](SKIN_SYSTEM.md) — skin architecture for sports scoreboards
|
||||
- [CREATING_SKINS.md](CREATING_SKINS.md) — writing and validating a skin
|
||||
|
||||
## Reference
|
||||
|
||||
- [CONFIG_REFERENCE.md](CONFIG_REFERENCE.md) — every key in config.json and config_secrets.json
|
||||
- [REST_API_REFERENCE.md](REST_API_REFERENCE.md) — all web-interface HTTP endpoints
|
||||
- [PLUGIN_API_REFERENCE.md](PLUGIN_API_REFERENCE.md) — Python APIs available to plugins
|
||||
- [DEVELOPER_QUICK_REFERENCE.md](DEVELOPER_QUICK_REFERENCE.md) — common dev tasks
|
||||
@@ -66,6 +71,7 @@ Going deeper:
|
||||
- [HOW_TO_RUN_TESTS.md](HOW_TO_RUN_TESTS.md) — running the test suite
|
||||
- [MULTI_ROOT_WORKSPACE_SETUP.md](MULTI_ROOT_WORKSPACE_SETUP.md) — multi-repo workspace
|
||||
- [MIGRATION_GUIDE.md](MIGRATION_GUIDE.md) — breaking changes between releases
|
||||
- [SPORTS_UNIFICATION.md](SPORTS_UNIFICATION.md) — how the sports scoreboard base classes are organized
|
||||
|
||||
## Archive
|
||||
|
||||
|
||||
@@ -31,9 +31,9 @@ All endpoints return JSON responses with a standard format:
|
||||
- [Plugin-specific endpoints](#plugin-specific-endpoints)
|
||||
- [Starlark Apps](#starlark-apps)
|
||||
|
||||
> The API blueprint is mounted at `/api/v3` (`web_interface/app.py:144`).
|
||||
> The API blueprint is mounted at `/api/v3` (`web_interface/app.py:199`).
|
||||
> SSE stream endpoints (`/api/v3/stream/*`) are defined directly on the
|
||||
> Flask app at `app.py:607-615`. There are about 92 routes total — see
|
||||
> Flask app at `app.py:799-809`. There are 94 routes total — see
|
||||
> `web_interface/blueprints/api_v3.py` for the canonical list.
|
||||
|
||||
---
|
||||
|
||||
+1
-1
@@ -33,7 +33,7 @@ crashing) simply restores the built-in look.
|
||||
## The render funnel
|
||||
|
||||
Every sports scoreboard (baseball, football, basketball, hockey — anything
|
||||
built on `src/base_classes/sports.py`) renders through exactly one seam:
|
||||
built on the `src/base_classes/sports/` package, `core.py`) renders through exactly one seam:
|
||||
`SportsCore._render_game(game, force_clear)`.
|
||||
|
||||
1. The mode class's `display()` (live, `SportsUpcoming`, `SportsRecent`)
|
||||
|
||||
+87
-62
@@ -27,7 +27,7 @@ These are independent concerns. Conflating them is what produces god classes.
|
||||
| Plugin loads on a core that predates a module | Guarded import with a bundled fallback (`try: from src.X import Y / except ModuleNotFoundError: from y import Y`) |
|
||||
| Plugin loads on a core that predates a *method* | Capability probing — `hasattr(SportsCore, "_detect_stale_games")` — never a version comparison. The loader's compat check is advisory-only (it logs and continues), so probing is the real protection. |
|
||||
| Core changes never break a plugin's rendering | The **view-model contract**: `_extract_game_details_common` returns a dict whose `GUARANTEED_KEYS` are frozen by `test/test_skin_system.py::TestViewModelContract`. Keys may be added, never renamed or removed. |
|
||||
| A plugin can drop its bundled copy safely | The **sunset rule**: its manifest must floor `ledmatrix_min_version` at the first core release shipping the module (recorded in `CHANGELOG.md`) — *necessary but not sufficient*. Nothing enforces that floor today, so the copy also waits for the B6 gate below. |
|
||||
| A plugin can drop its bundled copy safely | The **sunset rule**: its manifest must floor `ledmatrix_min_version` at the first core release shipping the module (recorded in `CHANGELOG.md`) — *necessary but not sufficient*. The store enforces that floor on every registry-managed install and on both supported update paths (sideloading via `install_from_url` is not gated), but a floor cannot reach a user who never updates, so the copy also waits for the B6 gate below. |
|
||||
|
||||
The core API is **additive-only**. A method the plugins call is never removed or
|
||||
given a new required parameter; new behavior arrives as new methods with
|
||||
@@ -214,7 +214,7 @@ one of them cannot break a user on an old core and the other can.
|
||||
| **B3** | Upstream the scroll **orchestration** layer as `src/common/sports_scroll.py`, reading `global_config['target_fps']` natively | ✅ | Content building stays per-sport |
|
||||
| **B4** | Ship 3.2.0 *and* make version reporting trustworthy | ✅ | Released 2026-08-03; tag, release and `src.__version__` agree; compatibility gate merged (#428, #431, #433) |
|
||||
| **B5** | Adoption — guarded core imports, all eight. **Bundled copies stay.** | ✅ | All eight adopted; harness byte-identical; see the B5 retrospective below — four shipped broken and were repaired in plugins #251 |
|
||||
| **B6** | Sunset — delete the bundled copies | **blocked, deliberately** | 3.2.0 *in users' hands*. Released 2026-08-03; still no adoption data at the 2026-08-26 re-check. The prerequisite regression test is built (#505); only the evidence is missing. See "B6 — the decision as of 2026-08-05" |
|
||||
| **B6** | Sunset — delete the bundled copies | ✅ | Ran 2026-09-01, all eight. Floors at 3.2.0; the store refuses on all three routes in (#431/#433, #508, #510). See "B6 — what actually happened" |
|
||||
|
||||
### B4 — what "ship 3.2.0" actually requires
|
||||
|
||||
@@ -234,6 +234,20 @@ a floor can be trusted against, and today it is not:
|
||||
compares the plugin's manifest version against the registry's
|
||||
`latest_version` and nothing else.
|
||||
|
||||
*Fixed, in two parts.* `install_plugin` gained the gate in #431/#433, which
|
||||
covers every registry-managed install and, through `_reinstall_with_rollback`,
|
||||
the update path that re-downloads.
|
||||
`update_plugin`'s git branch pulls in place and re-downloads nothing, so it
|
||||
stayed ungated until `_gate_pulled_commit` closed it — checked after the pull
|
||||
(the registry carries no floor field, so the incoming floor is unknowable
|
||||
before it) and undone with `git reset --hard` to the pre-pull commit. That
|
||||
route is rare in practice, since monorepo plugins install as archives; it was
|
||||
closed because the sunset rule in the plugins repo's
|
||||
`08-shared-sports-code.md` states as **condition 3** that the core enforces
|
||||
the floor "at install/update time", and B6 rests on that being true rather
|
||||
than merely written down. `install_from_url` — sideloading a plugin from a
|
||||
URL — is still ungated.
|
||||
|
||||
So B4 is: tag and release 3.2.0; make the tag, the release, and `__version__`
|
||||
agree, and keep them agreeing; reconsider the `< 2.0.0` skip; migrate manifests
|
||||
from `ledmatrix_min` to `ledmatrix_min_version`; and add the install/update
|
||||
@@ -330,46 +344,69 @@ gate rather than trusting the failure to be noticed.
|
||||
The same suite should exercise the install/update gate, since it is the other
|
||||
half of the guarantee.
|
||||
|
||||
### B6 — the decision as of 2026-08-05
|
||||
### B6 — what actually happened
|
||||
|
||||
**Do not run B6 yet. Do not abandon it either.** The blocker is no longer
|
||||
technical; it is calendar time, and it is the one thing here that cannot be
|
||||
worked around by writing more code.
|
||||
**Ran 2026-09-01, across all eight scoreboards.** Held from 2026-08-05 to
|
||||
2026-09-01 on the argument below, which is kept because the reasoning applies to
|
||||
the next module, not because it is still in force.
|
||||
|
||||
**Why not yet.** 3.2.0 was published **2026-08-03**. Its predecessor 3.1.0 ran
|
||||
for nine months. B6's entire safety argument is "cores without
|
||||
`src.common.sports_scroll` are gone", and two days after release that is not
|
||||
close to true. There are no release assets to count and no install telemetry, so
|
||||
we cannot demonstrate otherwise — and that absence of evidence *is* the answer.
|
||||
Executing B6 now would strand essentially the whole user base on their current
|
||||
plugin versions.
|
||||
**The hold, and why it lifted.** The stated gate was evidence of 3.2.0 uptake —
|
||||
"a few months of it being the default download, or store-side install data".
|
||||
That evidence never arrived and could not: the core updates by
|
||||
`git pull --rebase`, so release-asset counts cannot measure uptake, and no
|
||||
store-side telemetry exists. What changed instead is that the *risk* the gate
|
||||
protected against was closed directly. The store now refuses a plugin whose
|
||||
floor exceeds the running core on **all three** routes in:
|
||||
|
||||
**What is already done and waiting.** The hard part is built and tested. The
|
||||
install gate refuses a plugin whose floor exceeds the core's version, and
|
||||
refuses one whose floor is above 2.0.0 when the core reports an untrustworthy
|
||||
version — so a v3.1.0-release user (who reports `1.0.0`) keeps a working plugin
|
||||
instead of receiving one that cannot load. Every adopted plugin has a
|
||||
`test_core_fallback.py` covering both paths.
|
||||
| route | gated by |
|
||||
|---|---|
|
||||
| `install_plugin` — every path that re-downloads, `_reinstall_with_rollback` included | #431, #433 |
|
||||
| `update_plugin`'s git branch — pulls in place, re-downloads nothing | #508 |
|
||||
| `install_from_url` — sideloading | #510 |
|
||||
|
||||
**What would unblock it.** Evidence of 3.2.0 uptake — a few months of it being
|
||||
the default download, or store-side install data if that is ever added. Revisit
|
||||
then, not on a schedule.
|
||||
With all three closed a pre-3.2.0 user cannot receive a sunset plugin at all;
|
||||
they keep the version they already run. The population the hold existed to
|
||||
protect is protected by refusal rather than by a bundled copy — which is what
|
||||
the copy was standing in for.
|
||||
|
||||
**Re-checked 2026-08-26 — still held.** v3.2.0 remains the latest release and
|
||||
`src.__version__` is still `3.2.0`; no 3.3.0 has been cut. That is 23 days, not
|
||||
the few months above, and no store-side install data has appeared. Note also
|
||||
that the core updates by `git pull --rebase` rather than by downloading a
|
||||
release, so release-asset counts would not measure uptake even if we had them —
|
||||
whatever eventually unblocks this has to come from the store side. The
|
||||
prerequisite test is now built (#505), so when the evidence does arrive the
|
||||
remaining work is the sunset itself.
|
||||
**What shipped.** Eight plugins, ~5,800 lines of frozen fallback deleted. Each:
|
||||
copy removed, guarded import collapsed to a plain one, floor raised to 3.2.0,
|
||||
`test_core_fallback.py` rewritten as `test_core_scroll.py` asserting the sunset
|
||||
rather than the fallback. `scripts/check_scroll_adoption.py` gained
|
||||
`sunset_violations` and a `SUNSET_PLUGINS` set naming all eight, so a
|
||||
resurrected copy or a returned guard fails CI.
|
||||
|
||||
**When it happens, remember:** four plugins declare their floor top-level, where
|
||||
editing `versions[0]` is a silent no-op, and the floor has three live spellings
|
||||
(`min_ledmatrix_version`, `requires.min_ledmatrix_version`,
|
||||
`versions[].ledmatrix_min_version`, plus deprecated `ledmatrix_min`). See
|
||||
Delivered as plugins #346 (hockey, later folded into #351), #349 (football),
|
||||
#350 (baseball), #351 (the remaining six).
|
||||
|
||||
**Two things found by doing it, both worth carrying forward:**
|
||||
|
||||
- **Only one fallback held orchestration logic the core lacked.** baseball's
|
||||
`_configure_scroll_helper` reinterpreted `scroll_speed` as pixels-per-*frame*
|
||||
when `speed × delay` fell outside the 0.1–5.0 window — measured, 10–20×
|
||||
faster than configured for a speed between 1.0 and 5.0. Standardised onto the
|
||||
core's behaviour (honour the documented px/sec, clamp) rather than preserved.
|
||||
Every other difference across the eight was a docstring, an unreachable
|
||||
`scroll_helper is None` guard, or an equivalent diagnostic.
|
||||
- **Two tests had been leaning on the guard without anyone knowing.**
|
||||
`soccer/test_live_screens.py` stubbed `src` in a way that shadowed the core,
|
||||
so its guarded import fell back and the test had been exercising the *frozen
|
||||
copy* rather than the shipping class since B5. Before sunsetting anything else
|
||||
that carries a guarded core import, grep for tests that stub `src`.
|
||||
|
||||
**The floor-raising traps still apply** to any future sunset: four plugins
|
||||
declare their floor top-level, where editing `versions[0]` is a silent no-op,
|
||||
and the floor has three live spellings (`min_ledmatrix_version`,
|
||||
`requires.min_ledmatrix_version`, `versions[].ledmatrix_min_version`, plus
|
||||
deprecated `ledmatrix_min`). See
|
||||
`src/plugin_system/compatibility.py:declared_min_version` for the resolution
|
||||
order any floor-raising tool must reproduce.
|
||||
order any floor-raising tool must reproduce — and note the name is **inverted**
|
||||
between the top level and `versions[]`.
|
||||
|
||||
**Still not adopted, deliberately:** `data_sources.py`, `game_renderer.py` and
|
||||
`base_odds_manager.py`. The standing decision held them until B6 closed; it now
|
||||
has, so they can be reconsidered — with B5's lesson applied, which is to build
|
||||
the object and diff rendered output rather than trust a static check.
|
||||
|
||||
### B5 retrospective — what the adoption actually cost
|
||||
|
||||
@@ -430,33 +467,21 @@ a version number CI now asserts (#428), the compatibility gate is in
|
||||
|
||||
What actually remains, smallest first:
|
||||
|
||||
1. **Nothing on the critical path.** B6 is the only remaining phase and it is
|
||||
waiting on calendar time, not on work. Resist the urge to fill the gap by
|
||||
adopting more modules — see the decision above.
|
||||
2. ~~**The stale plugin-test tranche**~~ — **done** (verified 2026-08-26).
|
||||
The 5 failures across baseball, hockey and basketball are gone;
|
||||
`scripts/run_plugin_tests.py --all` reports 174 passed, 2 skipped, 0 failed
|
||||
across the whole fleet. Re-check with that runner rather than by pointing
|
||||
pytest at a plugin directory: these are standalone scripts, not a pytest
|
||||
suite, and one of them calls `sys.exit(1)` at import, which collapses a
|
||||
pytest run into an INTERNALERROR that looks nothing like the real state.
|
||||
3. **Soak the remaining adoptions on hardware.** Only baseball has been watched
|
||||
through a live game, and hockey has been loaded on devpi. The other six are
|
||||
proven by harness, unit tests and pixel comparison — not by a live match.
|
||||
Out-of-season sports cannot be soaked until their season starts. **This is
|
||||
now the only open item that needs work rather than calendar time.**
|
||||
4. ~~**`CLAUDE.md` says four panel sizes**~~ — **done.** It reads "Default
|
||||
matrix sizes are eight … design for the classic four first".
|
||||
5. **Then, when the evidence supports it, B6.** Its prerequisite — the
|
||||
four-case compatibility regression test — is built: core
|
||||
`test/test_sports_sunset_matrix.py` (#505). It drives all four cells through
|
||||
the real `PluginManager.load_plugin` and asserts the sunset cell as
|
||||
`PluginState.ERROR` plus an error naming the missing module, not as a raise.
|
||||
Two modelling traps it had to work through, worth knowing before trusting
|
||||
any successor: the copy-removed shape must be an *unguarded* import, or the
|
||||
failure names the missing `scroll_display_legacy` instead of the core
|
||||
module; and only the leaf module may be hidden, since a pre-3.2.0 core still
|
||||
ships `src/common/`.
|
||||
1. **Soak the adoptions on hardware.** football and hockey have been run on a
|
||||
live rig through real games; baseball was watched through one earlier. The
|
||||
rest are proven by harness, unit tests and pixel comparison. Out-of-season
|
||||
sports cannot be soaked until their season starts. When you do, **check the
|
||||
rig's `*_display_mode` first** — a board in `switch` mode will happily load a
|
||||
sunset plugin and tell you nothing about the scroll code the sunset changed.
|
||||
2. **Cut 3.3.0.** Not required by B6 — its floors are 3.2.0, which is released —
|
||||
but `calendar` 1.2.3 floors at 3.3.0 for the device-authorization endpoints
|
||||
that landed after 3.2.0, so it is un-installable until the release exists.
|
||||
3. **Reconsider the held modules** (`data_sources.py`, `game_renderer.py`,
|
||||
`base_odds_manager.py`) now that the sunset has closed. `game_renderer.py` is
|
||||
the largest single duplication left: ~11,500 lines across eight plugins, with
|
||||
~36,500 more in the eight `sports.py`. Note that core already ships
|
||||
`src/base_classes/sports/` (~143KB, promoted in B1/B2) that **no plugin
|
||||
imports** — check whether it has drifted before treating it as the target.
|
||||
|
||||
## How to keep this project healthy
|
||||
|
||||
|
||||
@@ -20,7 +20,22 @@ The installation script:
|
||||
- Installs and configures `dnsmasq` (DHCP server for AP mode)
|
||||
- These services can interfere with normal WiFi client mode
|
||||
|
||||
### 3. Reboot After Installation
|
||||
### 3. The Board Ran Out of Memory
|
||||
|
||||
On a 512MB or 1GB board, memory exhaustion stops `sshd` being able to fork a
|
||||
session process. The connection is accepted and then closed immediately, before
|
||||
any banner:
|
||||
|
||||
```text
|
||||
kex_exchange_identification: Connection closed by remote host
|
||||
```
|
||||
|
||||
The giveaway is that the board is otherwise healthy — ping is clean and the web
|
||||
UI still responds — but nothing that needs to start a new process works, and
|
||||
the panel is usually dark. Only a power cycle clears it. See
|
||||
[LOW_MEMORY_BOARDS.md](LOW_MEMORY_BOARDS.md).
|
||||
|
||||
### 4. Reboot After Installation
|
||||
|
||||
If the script reboots the Pi (which it recommends), network services may restart in a different state, potentially triggering AP mode.
|
||||
|
||||
@@ -190,11 +205,23 @@ The web interface allows you to:
|
||||
|
||||
## Summary
|
||||
|
||||
**SSH becomes unavailable because**:
|
||||
**SSH becomes unavailable because** — two unrelated causes, and they need
|
||||
different responses:
|
||||
|
||||
*AP mode (most common):*
|
||||
- WiFi monitor service enables AP mode when WiFi disconnects
|
||||
- AP mode switches WiFi from client to access point mode
|
||||
- Pi loses connection to your original network
|
||||
|
||||
*Memory exhaustion (low-memory boards):*
|
||||
- The board runs out of memory, so `sshd` cannot fork a session process
|
||||
- The connection is accepted and closed before any banner
|
||||
- Ping still answers and the web UI still responds, so it looks healthy
|
||||
- The panel is usually dark and the service cannot restart
|
||||
- **Only a power cycle clears this** — there is no remote recovery, because
|
||||
every remote route needs a new process
|
||||
- Prevention and tuning: [LOW_MEMORY_BOARDS.md](LOW_MEMORY_BOARDS.md)
|
||||
|
||||
**To regain SSH**:
|
||||
1. Connect to **LEDMatrix-Setup** AP network (password: `ledmatrix123`)
|
||||
2. SSH to `192.168.4.1`
|
||||
|
||||
+46
-52
@@ -330,8 +330,8 @@ sudo systemctl cat ledmatrix-web | grep User
|
||||
|
||||
6. **Manually enable AP mode:**
|
||||
```bash
|
||||
# Via API
|
||||
curl -X POST http://localhost:5000/api/wifi/ap/enable
|
||||
# Via API (the WiFi blueprint is mounted under /api/v3)
|
||||
curl -X POST http://localhost:5000/api/v3/wifi/ap/enable
|
||||
|
||||
# Via Python
|
||||
python3 -c "
|
||||
@@ -482,19 +482,19 @@ sudo systemctl cat ledmatrix-web | grep User
|
||||
|
||||
1. **Check plugin directory exists:**
|
||||
```bash
|
||||
ls -ld plugins/plugin-id/
|
||||
ls -ld plugin-repos/plugin-id/
|
||||
```
|
||||
|
||||
2. **Verify manifest.json:**
|
||||
```bash
|
||||
cat plugins/plugin-id/manifest.json
|
||||
cat plugin-repos/plugin-id/manifest.json
|
||||
# Verify all required fields present
|
||||
```
|
||||
|
||||
3. **Check dependencies installed:**
|
||||
```bash
|
||||
if [ -f plugins/plugin-id/requirements.txt ]; then
|
||||
pip3 install --break-system-packages -r plugins/plugin-id/requirements.txt
|
||||
if [ -f plugin-repos/plugin-id/requirements.txt ]; then
|
||||
pip3 install --break-system-packages -r plugin-repos/plugin-id/requirements.txt
|
||||
fi
|
||||
```
|
||||
|
||||
@@ -507,7 +507,7 @@ sudo systemctl cat ledmatrix-web | grep User
|
||||
```bash
|
||||
python3 -c "
|
||||
import sys
|
||||
sys.path.insert(0, 'plugins/plugin-id')
|
||||
sys.path.insert(0, 'plugin-repos/plugin-id')
|
||||
from manager import PluginClass
|
||||
print('Plugin imports successfully')
|
||||
"
|
||||
@@ -523,12 +523,18 @@ sudo systemctl cat ledmatrix-web | grep User
|
||||
**Solutions:**
|
||||
|
||||
1. **Manual cache clearing:**
|
||||
```bash
|
||||
# Remove plugin-specific cache
|
||||
rm -rf cache/plugin-id*
|
||||
|
||||
# Or remove all cache
|
||||
rm -rf cache/*
|
||||
The cache does not live in the project directory. The cache manager
|
||||
uses the first writable location among `/var/cache/ledmatrix`,
|
||||
`~/.ledmatrix_cache`, `/opt/ledmatrix/cache`, and
|
||||
`$TMPDIR/ledmatrix_cache`. The easiest option is the helper script:
|
||||
|
||||
```bash
|
||||
# Clear the cache with the helper script
|
||||
sudo python3 scripts/utils/clear_cache.py
|
||||
|
||||
# Or remove files manually from the cache dir in use, e.g.:
|
||||
sudo rm -rf /var/cache/ledmatrix/*
|
||||
|
||||
# Restart display
|
||||
sudo systemctl restart ledmatrix
|
||||
@@ -536,8 +542,8 @@ sudo systemctl cat ledmatrix-web | grep User
|
||||
|
||||
2. **Check cache permissions:**
|
||||
```bash
|
||||
ls -ld cache/
|
||||
sudo chown -R ledpi:ledpi cache/
|
||||
ls -ld /var/cache/ledmatrix
|
||||
sudo ./scripts/fix_perms/fix_cache_permissions.sh
|
||||
```
|
||||
|
||||
---
|
||||
@@ -772,11 +778,11 @@ nmcli device status
|
||||
```bash
|
||||
# Check file exists
|
||||
ls -l config/config.json
|
||||
ls -l plugins/plugin-id/manifest.json
|
||||
ls -l plugin-repos/plugin-id/manifest.json
|
||||
|
||||
# Check directory structure
|
||||
ls -la web_interface/
|
||||
ls -la plugins/
|
||||
ls -la plugin-repos/
|
||||
|
||||
# Check file permissions
|
||||
ls -l config/config_secrets.json
|
||||
@@ -804,7 +810,7 @@ python3 -c "from src.wifi_manager import WiFiManager; print('OK')"
|
||||
# Test plugin import
|
||||
python3 -c "
|
||||
import sys
|
||||
sys.path.insert(0, 'plugins/plugin-id')
|
||||
sys.path.insert(0, 'plugin-repos/plugin-id')
|
||||
from manager import PluginClass
|
||||
print('Plugin imports OK')
|
||||
"
|
||||
@@ -812,40 +818,29 @@ print('Plugin imports OK')
|
||||
|
||||
---
|
||||
|
||||
## Service File Template
|
||||
## Reinstalling Service Files
|
||||
|
||||
If your systemd service file is corrupted or missing, use this template:
|
||||
|
||||
```ini
|
||||
[Unit]
|
||||
Description=LEDMatrix Web Interface
|
||||
After=network.target
|
||||
|
||||
[Service]
|
||||
Type=simple
|
||||
User=ledpi
|
||||
Group=ledpi
|
||||
WorkingDirectory=/home/ledpi/LEDMatrix
|
||||
Environment="PYTHONUNBUFFERED=1"
|
||||
ExecStart=/usr/bin/python3 /home/ledpi/LEDMatrix/web_interface/start.py
|
||||
Restart=on-failure
|
||||
RestartSec=5s
|
||||
StandardOutput=journal
|
||||
StandardError=journal
|
||||
SyslogIdentifier=ledmatrix-web
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
```
|
||||
|
||||
Save to `/etc/systemd/system/ledmatrix-web.service` and run:
|
||||
If a systemd service file is corrupted or missing, do NOT hand-write
|
||||
one. The real unit files live in the repo's `systemd/` directory
|
||||
(`ledmatrix.service`, `ledmatrix-web.service`,
|
||||
`ledmatrix-wifi-monitor.service`) and contain a
|
||||
`__PROJECT_ROOT_DIR__` placeholder that the install scripts substitute
|
||||
with your actual checkout path:
|
||||
|
||||
```bash
|
||||
sudo systemctl daemon-reload
|
||||
sudo systemctl enable ledmatrix-web
|
||||
sudo systemctl start ledmatrix-web
|
||||
# Reinstall the display service unit
|
||||
sudo ./scripts/install/install_service.sh
|
||||
|
||||
# Reinstall the web interface service unit
|
||||
sudo ./scripts/install/install_web_service.sh
|
||||
```
|
||||
|
||||
Note that `ledmatrix-web.service` runs as root via
|
||||
`scripts/utils/start_web_conditionally.py` — root is needed for
|
||||
system operations (service control, WiFi management), and the wrapper
|
||||
honors the `web_display_autostart` config flag before actually
|
||||
starting the web server.
|
||||
|
||||
---
|
||||
|
||||
## Complete Diagnostic Script
|
||||
@@ -878,7 +873,7 @@ echo ""
|
||||
|
||||
echo "5. File Structure:"
|
||||
ls -la web_interface/ | head -10
|
||||
ls -la plugins/ | head -10
|
||||
ls -la plugin-repos/ | head -10
|
||||
echo ""
|
||||
|
||||
echo "6. Python Imports:"
|
||||
@@ -954,12 +949,11 @@ sudo systemctl restart ledmatrix-web
|
||||
# Reinstall WiFi monitor
|
||||
sudo ./scripts/install/install_wifi_monitor.sh
|
||||
|
||||
# Recreate service files from templates
|
||||
sudo cp templates/ledmatrix.service /etc/systemd/system/
|
||||
sudo cp templates/ledmatrix-web.service /etc/systemd/system/
|
||||
# Recreate service files (substitutes __PROJECT_ROOT_DIR__ in systemd/ units)
|
||||
sudo ./scripts/install/install_service.sh
|
||||
sudo ./scripts/install/install_web_service.sh
|
||||
|
||||
# Reload and restart
|
||||
sudo systemctl daemon-reload
|
||||
# Restart
|
||||
sudo systemctl restart ledmatrix ledmatrix-web
|
||||
```
|
||||
|
||||
|
||||
+23
-18
@@ -39,12 +39,18 @@ present:
|
||||
- **WiFi** — Network selection and AP-mode setup
|
||||
- **Schedule** — Power and dim schedules
|
||||
- **Display** — Matrix hardware configuration (rows, cols, hardware
|
||||
mapping, GPIO slowdown, brightness, PWM)
|
||||
mapping, GPIO slowdown, brightness, PWM) and Vegas Scroll Mode
|
||||
settings
|
||||
- **Rotation** — drag-and-drop **Rotation Order** list and per-plugin
|
||||
**Screen Durations**
|
||||
- **Config Editor** — Raw `config.json` editor with validation
|
||||
- **Backup & Restore** — back up and restore your configuration
|
||||
- **Fonts** — Upload and manage fonts
|
||||
- **Logs** — Real-time log streaming
|
||||
- **Cache** — Cached data inspection and cleanup
|
||||
- **Operation History** — Recent service operations
|
||||
- **Tools** — system diagnostics, git & updates, Python dependencies,
|
||||
maintenance, power supply, network radio, services, and plugin health
|
||||
|
||||
A second nav row holds plugin tabs:
|
||||
|
||||
@@ -111,6 +117,12 @@ Configure your LED matrix hardware:
|
||||
- Dynamic Duration — global cap for plugins that extend their display
|
||||
time based on content
|
||||
|
||||
**Vegas Scroll Mode:** the Display tab also has a full Vegas Scroll
|
||||
Mode section — enable toggle, scroll speed, separator width, dynamic
|
||||
duration, and related settings — so you can configure Vegas mode
|
||||
entirely from the web UI without hand-editing JSON. See
|
||||
[ADVANCED_FEATURES.md](ADVANCED_FEATURES.md) for what the options do.
|
||||
|
||||
Changes require **Restart Display Service** from the Overview tab.
|
||||
|
||||
### Plugin Manager Tab
|
||||
@@ -159,9 +171,10 @@ Manage fonts for your display:
|
||||
- See font previews
|
||||
- Check font sizes and styles
|
||||
|
||||
**Plugin Font Overrides:**
|
||||
- Set custom fonts for specific plugins
|
||||
- Override default font choices
|
||||
**Font Overrides:**
|
||||
- Overrides are set per display *element* (e.g. a specific score or
|
||||
clock text element), not per plugin
|
||||
- Override default font choices for individual elements
|
||||
- Preview font changes
|
||||
|
||||
**Delete Fonts:**
|
||||
@@ -183,9 +196,11 @@ View real-time system logs:
|
||||
- Filter by plugin or component
|
||||
|
||||
**Actions:**
|
||||
- **Refresh**: Reload the log view
|
||||
- **Clear**: Clear the current view
|
||||
- **Download**: Download logs for offline analysis
|
||||
- **Pause**: Pause auto-scrolling
|
||||
- **Auto-scroll** checkbox: toggle automatic scrolling to the latest
|
||||
entries
|
||||
|
||||
---
|
||||
|
||||
@@ -248,7 +263,8 @@ The web interface uses Server-Sent Events (SSE) for real-time updates:
|
||||
**Performance:**
|
||||
- Minimal bandwidth usage
|
||||
- Server-side rendering for fast load times
|
||||
- Progressive enhancement - works without JavaScript
|
||||
- The UI is built on Alpine.js and HTMX, so JavaScript must be enabled
|
||||
in the browser
|
||||
|
||||
---
|
||||
|
||||
@@ -267,17 +283,6 @@ The interface is fully responsive and works on mobile devices:
|
||||
|
||||
---
|
||||
|
||||
## Keyboard Shortcuts
|
||||
|
||||
Use keyboard shortcuts for faster navigation:
|
||||
|
||||
- **Tab**: Navigate between form fields
|
||||
- **Enter**: Submit forms
|
||||
- **Esc**: Close modals
|
||||
- **Ctrl+F**: Search in logs
|
||||
|
||||
---
|
||||
|
||||
## API Access
|
||||
|
||||
The web interface is built on a REST API that you can access programmatically:
|
||||
@@ -288,7 +293,7 @@ http://your-pi-ip:5000/api/v3
|
||||
```
|
||||
|
||||
The API blueprint mounts at `/api/v3` (see
|
||||
`web_interface/app.py:144`). All endpoints below are relative to that
|
||||
`web_interface/app.py:199`). All endpoints below are relative to that
|
||||
base.
|
||||
|
||||
**Common Endpoints:**
|
||||
|
||||
@@ -0,0 +1,202 @@
|
||||
# Implementation Plan: Fix Config Schema Validation Issues
|
||||
|
||||
Based on audit results showing 186 issues across 20 plugins.
|
||||
|
||||
## Overview
|
||||
|
||||
Three priority fixes identified from audit:
|
||||
1. **Priority 1 (HIGH)**: Remove core properties from required array - will fix ~150 issues
|
||||
2. **Priority 2 (MEDIUM)**: Verify default merging logic - will fix remaining required field issues
|
||||
3. **Priority 3 (LOW)**: Calendar plugin schema cleanup - will fix 3 extra field warnings
|
||||
|
||||
## Priority 1: Remove Core Properties from Required Array
|
||||
|
||||
### Problem
|
||||
Core properties (`enabled`, `display_duration`, `live_priority`) are system-managed but listed in schema `required` arrays. SchemaManager injects them into properties but doesn't remove them from `required`, causing validation failures.
|
||||
|
||||
### Solution
|
||||
**File**: `src/plugin_system/schema_manager.py`
|
||||
**Location**: `validate_config_against_schema()` method, after line 295
|
||||
|
||||
### Implementation Steps
|
||||
|
||||
1. **Add code to remove core properties from required array**:
|
||||
```python
|
||||
# After injecting core properties (around line 295), add:
|
||||
# Remove core properties from required array (they're system-managed)
|
||||
if "required" in enhanced_schema:
|
||||
core_prop_names = list(core_properties.keys())
|
||||
enhanced_schema["required"] = [
|
||||
field for field in enhanced_schema["required"]
|
||||
if field not in core_prop_names
|
||||
]
|
||||
```
|
||||
|
||||
2. **Add logging for debugging** (optional but helpful):
|
||||
```python
|
||||
if "required" in enhanced_schema and core_prop_names:
|
||||
removed_from_required = [
|
||||
field for field in enhanced_schema.get("required", [])
|
||||
if field in core_prop_names
|
||||
]
|
||||
if removed_from_required and plugin_id:
|
||||
self.logger.debug(
|
||||
f"Removed core properties from required array for {plugin_id}: {removed_from_required}"
|
||||
)
|
||||
```
|
||||
|
||||
3. **Test the fix**:
|
||||
- Run audit script: `python scripts/audit_plugin_configs.py`
|
||||
- Expected: Issue count drops from 186 to ~30-40
|
||||
- All "enabled" related errors should be eliminated
|
||||
|
||||
### Expected Outcome
|
||||
- All 20 plugins should no longer fail validation due to missing `enabled` field
|
||||
- ~150 issues resolved (all enabled-related validation errors)
|
||||
|
||||
## Priority 2: Verify Default Merging Logic
|
||||
|
||||
### Problem
|
||||
Some plugins have required fields with defaults that should be applied before validation. Need to verify the default merging happens correctly and handles nested objects.
|
||||
|
||||
### Solution
|
||||
**File**: `web_interface/blueprints/api_v3.py`
|
||||
**Location**: `save_plugin_config()` method, around lines 3218-3221
|
||||
|
||||
### Implementation Steps
|
||||
|
||||
1. **Review current default merging logic**:
|
||||
- Check that `merge_with_defaults()` is called before validation (line 3220)
|
||||
- Verify it's called after preserving enabled state but before validation
|
||||
|
||||
2. **Verify merge_with_defaults handles nested objects**:
|
||||
- Check `src/plugin_system/schema_manager.py` → `merge_with_defaults()` method
|
||||
- Ensure it recursively merges nested objects (it does use deep_merge)
|
||||
- Test with plugins that have nested required fields
|
||||
|
||||
3. **Check if defaults are applied for nested required fields**:
|
||||
- Review how `generate_default_config()` extracts defaults from nested schemas
|
||||
- Verify nested required fields with defaults are included
|
||||
|
||||
4. **Test with problematic plugins**:
|
||||
- `ledmatrix-weather`: required fields `api_key`, `location_city` (check if defaults exist)
|
||||
- `mqtt-notifications`: required field `mqtt` object (check if default exists)
|
||||
- `text-display`: required field `text` (check if default exists)
|
||||
- `ledmatrix-music`: required field `preferred_source` (check if default exists)
|
||||
|
||||
5. **If defaults don't exist in schemas**:
|
||||
- Either add defaults to schemas, OR
|
||||
- Make fields optional in schemas if they're truly optional
|
||||
|
||||
### Expected Outcome
|
||||
- Plugins with required fields that have schema defaults should pass validation
|
||||
- Issue count further reduced from ~30-40 to ~5-10
|
||||
|
||||
## Priority 3: Calendar Plugin Schema Cleanup
|
||||
|
||||
### Problem
|
||||
Calendar plugin config has fields not in schema:
|
||||
- `show_all_day` (config) but schema has `show_all_day_events` (field name mismatch)
|
||||
- `date_format` (not in schema, not used in manager.py)
|
||||
- `time_format` (not in schema, not used in manager.py)
|
||||
|
||||
### Investigation Results
|
||||
- Schema defines: `show_all_day_events` (boolean, default: true)
|
||||
- Manager.py uses: `show_all_day_events` (line 82: `config.get('show_all_day_events', True)`)
|
||||
- Config has: `show_all_day` (wrong field name - should be `show_all_day_events`)
|
||||
- `date_format` and `time_format` appear to be deprecated (not used in manager.py)
|
||||
|
||||
### Solution
|
||||
|
||||
**File**: `config/config.json` → `calendar` section
|
||||
|
||||
### Implementation Steps
|
||||
|
||||
1. **Fix field name mismatch**:
|
||||
- Rename `show_all_day` → `show_all_day_events` in config.json
|
||||
- This matches the schema and manager.py code
|
||||
|
||||
2. **Remove deprecated fields**:
|
||||
- Remove `date_format` from config (not used in code)
|
||||
- Remove `time_format` from config (not used in code)
|
||||
|
||||
3. **Alternative (if fields are needed)**: Add `date_format` and `time_format` to schema
|
||||
- Only if these fields should be supported
|
||||
- Check if they're used anywhere else in the codebase
|
||||
|
||||
4. **Test calendar plugin**:
|
||||
- Run audit for calendar plugin specifically
|
||||
- Verify no extra field warnings remain
|
||||
- Test calendar plugin functionality to ensure it still works
|
||||
|
||||
### Expected Outcome
|
||||
- Calendar plugin shows 0 extra field warnings
|
||||
- Final issue count: ~3-5 (only edge cases remain)
|
||||
|
||||
## Testing Strategy
|
||||
|
||||
### After Each Priority Fix
|
||||
|
||||
1. **Run local audit**:
|
||||
```bash
|
||||
python scripts/audit_plugin_configs.py
|
||||
```
|
||||
|
||||
2. **Check issue count reduction**:
|
||||
- Priority 1: Should drop from 186 to ~30-40
|
||||
- Priority 2: Should drop from ~30-40 to ~5-10
|
||||
- Priority 3: Should drop from ~5-10 to ~3-5
|
||||
|
||||
3. **Review specific plugin results**:
|
||||
```bash
|
||||
python scripts/audit_plugin_configs.py --plugin <plugin-id>
|
||||
```
|
||||
|
||||
### After All Fixes
|
||||
|
||||
1. **Full audit run**:
|
||||
```bash
|
||||
python scripts/audit_plugin_configs.py
|
||||
```
|
||||
|
||||
2. **Deploy to Pi**:
|
||||
```bash
|
||||
./scripts/deploy_to_pi.sh src/plugin_system/schema_manager.py web_interface/blueprints/api_v3.py
|
||||
```
|
||||
|
||||
3. **Run audit on Pi**:
|
||||
```bash
|
||||
./scripts/run_audit_on_pi.sh
|
||||
```
|
||||
|
||||
4. **Manual web interface testing**:
|
||||
- Access each problematic plugin's config page
|
||||
- Try saving configuration
|
||||
- Verify no validation errors appear
|
||||
- Check that configs save successfully
|
||||
|
||||
## Success Criteria
|
||||
|
||||
- [ ] Priority 1: All "enabled" related validation errors eliminated
|
||||
- [ ] Priority 1: Issue count reduced from 186 to ~30-40
|
||||
- [ ] Priority 2: Plugins with required fields + defaults pass validation
|
||||
- [ ] Priority 2: Issue count reduced to ~5-10
|
||||
- [ ] Priority 3: Calendar plugin extra field warnings resolved
|
||||
- [ ] Priority 3: Final issue count at ~3-5 (only edge cases)
|
||||
- [ ] All fixes work on Pi (not just local)
|
||||
- [ ] Web interface saves configs without validation errors
|
||||
|
||||
## Files to Modify
|
||||
|
||||
1. `src/plugin_system/schema_manager.py` - Remove core properties from required array
|
||||
2. `plugins/calendar/config_schema.json` OR `config/config.json` - Calendar cleanup (if needed)
|
||||
3. `web_interface/blueprints/api_v3.py` - May need minor adjustments for default merging (if needed)
|
||||
|
||||
## Risk Assessment
|
||||
|
||||
**Priority 1**: Low risk - Only affects validation logic, doesn't change behavior
|
||||
**Priority 2**: Low risk - Only ensures defaults are applied (already intended behavior)
|
||||
**Priority 3**: Very low risk - Only affects calendar plugin, cosmetic issue
|
||||
|
||||
All changes are backward compatible and improve the system rather than changing core functionality.
|
||||
|
||||
@@ -206,6 +206,47 @@ To use an existing widget in your plugin's `config_schema.json`, simply add the
|
||||
|
||||
The widget will be automatically rendered when the plugin configuration form is loaded.
|
||||
|
||||
## Labelling Enum Options (`x-options.labels`)
|
||||
|
||||
A plain `enum` renders as a dropdown whose option text is the value with
|
||||
underscores replaced and title case applied — `day_first` becomes "Day First".
|
||||
That is fine for values that read as their own label, and wrong for values that
|
||||
do not: `vs` becomes "Vs", and `abbrev` says nothing about the `Sep 19` it
|
||||
actually produces.
|
||||
|
||||
Supply `x-options.labels` to set the visible text. This is the same convention
|
||||
the `checkbox-group` widget uses:
|
||||
|
||||
```json
|
||||
{
|
||||
"date_format": {
|
||||
"type": "string",
|
||||
"enum": ["abbrev", "numeric", "day_first"],
|
||||
"default": "abbrev",
|
||||
"x-options": {
|
||||
"labels": {
|
||||
"abbrev": "Sep 19",
|
||||
"numeric": "9/19",
|
||||
"day_first": "19 Sep"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Labels are **display only** — the stored value is still the enum value, so
|
||||
adding them never changes a saved config. The map may be partial: any value
|
||||
without a label keeps the humanised fallback. Older cores that predate this
|
||||
support ignore `x-options` and render the fallback for every option, so a
|
||||
plugin can ship labels without requiring a core upgrade.
|
||||
|
||||
Array-table columns (`x-widget: array-table`) accept the same
|
||||
`x-options.labels` on a column definition, but their fallback is the **raw
|
||||
value** rather than the humanised one, because those columns hold values such
|
||||
as ticker symbols where `aapl` → "Aapl" would be wrong. Rows added in the
|
||||
browser use the labels too (`array-table.js`), so a column reads the same
|
||||
before and after a page reload.
|
||||
|
||||
## Marking Fields as Advanced (`x-advanced`)
|
||||
|
||||
Add `"x-advanced": true` to any top-level, non-object property to move it out
|
||||
|
||||
Reference in New Issue
Block a user