mirror of
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Feature/background season data (#46)
* Fix NCAAFB ranking display issue - Remove duplicate ranking system that was drawing rankings behind team logos - Old system (_get_rank) was drawing rankings at top of logos - New system (_fetch_team_rankings) correctly draws rankings in bottom corners - Remove old ranking calls from live, recent, and upcoming game drawing functions - Remove unnecessary _fetch_rankings() calls from update methods - Rankings now only appear in designated corner positions, not overlapping logos Fixes issue where team rankings/betting lines were being drawn behind team logos instead of replacing team records in the corners. * Add missing show_ranking and show_records options to NCAAFB web UI - Add show_ranking option to NCAAFB scoreboard config template - Add show_records and show_ranking toggle switches to NCAAFB web UI - Update JavaScript form collection to include new fields - Users can now control whether to show team records or rankings via web interface This completes the fix for NCAAFB ranking display - users can now enable show_ranking in the web UI to see AP Top 25 rankings instead of team records. * Implement Background Threading for Season Data Fetching Phase 1: Background Season Data Fetching - COMPLETED Key Features: - Created BackgroundDataService class with thread-safe operations - Implemented automatic retry logic with exponential backoff - Modified NFL manager to use background service - Added immediate partial data return for non-blocking display - Comprehensive logging and statistics tracking Performance Benefits: - Main display loop no longer blocked by API calls - Season data always fresh with background updates - Better user experience during data fetching Files Added/Modified: - src/background_data_service.py (NEW) - src/nfl_managers.py (updated) - config/config.template.json (updated) - test_background_service.py (NEW) - BACKGROUND_SERVICE_README.md (NEW) * Fix data validation issues in background service - Add comprehensive data structure validation in NFL managers - Handle malformed events gracefully with proper error logging - Validate cached data format and handle legacy formats - Add data validation in background service response parsing - Fix TypeError: string indices must be integers, not 'str' This fixes the error where events were being treated as strings instead of dictionaries, causing crashes in recent/upcoming games. * Phase 2: Apply Background Service to Major Sport Managers ✅ Applied background service support to: - NCAAFB Manager (College Football) - NBA Manager (Basketball) - NHL Manager (Hockey) - MLB Manager (Baseball) 🔧 Key Features Added: - Background service initialization for each sport - Configurable workers, timeouts, and retry settings - Graceful fallback when background service is disabled - Comprehensive logging for monitoring ⚙️ Configuration Updates: - Added background_service config section to NBA - Added background_service config section to NHL - Added background_service config section to NCAAFB - Each sport can independently enable/disable background service 📈 Performance Benefits: - Season data fetching no longer blocks display loops - Immediate response with cached/partial data - Background threads handle heavy API calls - Better responsiveness across all supported sports Next: Apply to remaining managers (MiLB, Soccer, etc.) * Fix Python compatibility issue in BackgroundDataService shutdown 🐛 Bug Fix: - Fixed TypeError in ThreadPoolExecutor.shutdown() for older Python versions - Added try/catch to handle timeout parameter compatibility - Fallback gracefully for Python < 3.9 that doesn't support timeout parameter 🔧 Technical Details: - ThreadPoolExecutor.shutdown(timeout=) was added in Python 3.9 - Older versions only support shutdown(wait=) - Added compatibility layer with proper error handling ✅ Result: - No more shutdown exceptions on older Python versions - Graceful degradation for different Python environments - Maintains full functionality on newer Python versions * Phase 2 Complete: Background Service Applied to All Sport Managers 🎉 MAJOR MILESTONE: Complete Background Service Rollout ✅ All Sport Managers Now Support Background Service: - MiLB Manager (Minor League Baseball) - Soccer Manager (Multiple leagues: Premier League, La Liga, etc.) - Leaderboard Manager (Multi-sport standings) - Odds Ticker Manager (Live betting odds) 🔧 Technical Implementation: - Background service initialization in all managers - Configurable workers, timeouts, and retry settings - Graceful fallback when background service is disabled - Comprehensive logging for monitoring and debugging - Thread-safe operations with proper error handling ⚙️ Configuration Support Added: - MiLB: background_service config section - Soccer: background_service config section - Leaderboard: background_service config section - Odds Ticker: background_service config section - Each manager can independently enable/disable background service 📈 Performance Benefits Achieved: - Non-blocking data fetching across ALL sport managers - Immediate response with cached/partial data - Background threads handle heavy API calls - Significantly improved responsiveness - Better user experience during data loading 🚀 Production Ready: - All major sport managers now support background threading - Comprehensive configuration options - Robust error handling and fallback mechanisms - Ready for production deployment Next: Phase 3 - Advanced features (priority queuing, analytics) * Update wiki submodule with Background Service documentation 📚 Wiki Documentation Added: - Complete Background Service Guide with architecture diagrams - Configuration examples and best practices - Performance benefits and troubleshooting guide - Migration guide and advanced features 🔧 Navigation Updates: - Added to sidebar under Technical section - Updated home page with performance section - Highlighted as NEW feature with ⚡ icon The wiki now includes comprehensive documentation for the new background threading system that improves performance across all sport managers. * Fix CacheManager constructor in test script 🐛 Bug Fix: - Fixed CacheManager initialization in test_background_service.py - CacheManager no longer takes config_manager parameter - Updated constructor call to match current implementation ✅ Result: - Test script now works with current CacheManager API - Background service testing can proceed without errors * Move test_background_service.py to test/ directory 📁 Organization Improvement: - Moved test_background_service.py from root to test/ directory - Updated import paths to work from new location - Fixed sys.path to correctly reference src/ directory - Updated imports to use relative paths 🔧 Technical Changes: - Changed sys.path from 'src' to '../src' (go up from test/) - Updated imports to remove 'src.' prefix - Maintains all functionality while improving project structure ✅ Benefits: - Better project organization - Test files properly grouped in test/ directory - Cleaner root directory structure - Follows standard Python project layout * Remove old test_background_service.py from root directory 📁 Cleanup: - Removed test_background_service.py from root directory - File has been moved to test/ directory for better organization - Maintains clean project structure * Fix NCAA FB team ranking display functionality - Add missing _fetch_team_rankings() calls to all update methods (live, recent, upcoming) - Add ranking display logic to live manager scorebug layout - Remove unused old _fetch_rankings() method and top_25_rankings variable - Rankings now properly display as #X format when show_ranking is enabled - Fixes non-functional ranking feature despite existing UI and configuration options
This commit is contained in:
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src/background_data_service.py
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527
src/background_data_service.py
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"""
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Background Data Service for LEDMatrix
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This service provides background threading capabilities for season data fetching
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to prevent blocking the main display loop. It's designed to be used across
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all sport managers for consistent background data management.
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Key Features:
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- Thread-safe data caching
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- Automatic retry logic with exponential backoff
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- Configurable timeouts and intervals
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- Graceful error handling
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- Progress tracking and logging
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- Memory-efficient data storage
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"""
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import os
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import time
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import logging
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import threading
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import requests
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from typing import Dict, Any, Optional, List, Callable, Union
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from datetime import datetime, timedelta
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from dataclasses import dataclass, field
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from enum import Enum
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import json
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import queue
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from concurrent.futures import ThreadPoolExecutor, Future
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import weakref
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# Configure logging
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logger = logging.getLogger(__name__)
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class FetchStatus(Enum):
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"""Status of background fetch operations."""
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PENDING = "pending"
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IN_PROGRESS = "in_progress"
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COMPLETED = "completed"
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FAILED = "failed"
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CANCELLED = "cancelled"
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@dataclass
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class FetchRequest:
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"""Represents a background fetch request."""
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id: str
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sport: str
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year: int
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cache_key: str
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url: str
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params: Dict[str, Any] = field(default_factory=dict)
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headers: Dict[str, str] = field(default_factory=dict)
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timeout: int = 30
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retry_count: int = 0
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max_retries: int = 3
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priority: int = 1 # Higher number = higher priority
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callback: Optional[Callable] = None
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created_at: float = field(default_factory=time.time)
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status: FetchStatus = FetchStatus.PENDING
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result: Optional[Any] = None
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error: Optional[str] = None
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@dataclass
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class FetchResult:
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"""Result of a background fetch operation."""
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request_id: str
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success: bool
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data: Optional[Any] = None
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error: Optional[str] = None
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cached: bool = False
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fetch_time: float = 0.0
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retry_count: int = 0
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class BackgroundDataService:
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"""
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Background data service for fetching season data without blocking the main thread.
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This service manages a pool of background threads to fetch data asynchronously,
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with intelligent caching, retry logic, and progress tracking.
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"""
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def __init__(self, cache_manager, max_workers: int = 3, request_timeout: int = 30):
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"""
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Initialize the background data service.
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Args:
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cache_manager: Cache manager instance for storing fetched data
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max_workers: Maximum number of background threads
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request_timeout: Default timeout for HTTP requests
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"""
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self.cache_manager = cache_manager
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self.max_workers = max_workers
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self.request_timeout = request_timeout
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# Thread management
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self.executor = ThreadPoolExecutor(max_workers=max_workers, thread_name_prefix="BackgroundData")
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self.active_requests: Dict[str, FetchRequest] = {}
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self.completed_requests: Dict[str, FetchResult] = {}
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self.request_queue = queue.PriorityQueue()
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# Thread safety
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self._lock = threading.RLock()
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self._shutdown = False
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# Statistics
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self.stats = {
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'total_requests': 0,
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'completed_requests': 0,
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'failed_requests': 0,
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'cached_hits': 0,
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'cache_misses': 0,
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'total_fetch_time': 0.0,
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'average_fetch_time': 0.0
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}
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# Session for HTTP requests
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self.session = requests.Session()
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self.session.mount('http://', requests.adapters.HTTPAdapter(max_retries=3))
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self.session.mount('https://', requests.adapters.HTTPAdapter(max_retries=3))
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# Default headers
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self.default_headers = {
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'User-Agent': 'LEDMatrix/1.0 (https://github.com/yourusername/LEDMatrix)',
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'Accept': 'application/json',
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'Accept-Language': 'en-US,en;q=0.9',
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'Accept-Encoding': 'gzip, deflate, br',
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'Connection': 'keep-alive'
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}
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logger.info(f"BackgroundDataService initialized with {max_workers} workers")
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def submit_fetch_request(self,
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sport: str,
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year: int,
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url: str,
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cache_key: str,
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params: Optional[Dict[str, Any]] = None,
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headers: Optional[Dict[str, str]] = None,
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timeout: Optional[int] = None,
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max_retries: int = 3,
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priority: int = 1,
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callback: Optional[Callable] = None) -> str:
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"""
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Submit a background fetch request.
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Args:
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sport: Sport identifier (e.g., 'nfl', 'ncaafb')
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year: Year to fetch data for
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url: URL to fetch data from
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cache_key: Cache key for storing/retrieving data
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params: URL parameters
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headers: HTTP headers
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timeout: Request timeout
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max_retries: Maximum number of retries
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priority: Request priority (higher = more important)
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callback: Optional callback function when request completes
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Returns:
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Request ID for tracking the fetch operation
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"""
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if self._shutdown:
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raise RuntimeError("BackgroundDataService is shutting down")
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request_id = f"{sport}_{year}_{int(time.time() * 1000)}"
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# Check cache first
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cached_data = self.cache_manager.get(cache_key)
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if cached_data:
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with self._lock:
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self.stats['cached_hits'] += 1
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result = FetchResult(
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request_id=request_id,
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success=True,
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data=cached_data,
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cached=True,
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fetch_time=0.0
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)
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self.completed_requests[request_id] = result
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if callback:
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try:
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callback(result)
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except Exception as e:
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logger.error(f"Error in callback for request {request_id}: {e}")
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logger.debug(f"Cache hit for {sport} {year} data")
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return request_id
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# Create fetch request
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request = FetchRequest(
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id=request_id,
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sport=sport,
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year=year,
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cache_key=cache_key,
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url=url,
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params=params or {},
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headers={**self.default_headers, **(headers or {})},
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timeout=timeout or self.request_timeout,
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max_retries=max_retries,
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priority=priority,
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callback=callback
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)
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with self._lock:
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self.active_requests[request_id] = request
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self.stats['total_requests'] += 1
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self.stats['cache_misses'] += 1
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# Submit to executor
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future = self.executor.submit(self._fetch_data_worker, request)
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logger.info(f"Submitted background fetch request {request_id} for {sport} {year}")
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return request_id
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def _fetch_data_worker(self, request: FetchRequest) -> FetchResult:
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"""
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Worker function that performs the actual data fetching.
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Args:
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request: Fetch request to process
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Returns:
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Fetch result with data or error information
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"""
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start_time = time.time()
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result = FetchResult(request_id=request.id, success=False, retry_count=request.retry_count)
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try:
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with self._lock:
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request.status = FetchStatus.IN_PROGRESS
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logger.info(f"Starting background fetch for {request.sport} {request.year}")
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# Perform HTTP request with retry logic
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response = self._make_request_with_retry(request)
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response.raise_for_status()
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# Parse response
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data = response.json()
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# Validate data structure
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if not isinstance(data, dict):
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raise ValueError(f"Expected dict response, got {type(data)}")
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if 'events' not in data:
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raise ValueError("Response missing 'events' field")
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# Validate events structure
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events = data.get('events', [])
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if not isinstance(events, list):
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raise ValueError(f"Expected events to be list, got {type(events)}")
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# Log data validation
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logger.debug(f"Validated {len(events)} events for {request.sport} {request.year}")
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# Cache the data
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self.cache_manager.set(request.cache_key, data)
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# Update request status
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with self._lock:
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request.status = FetchStatus.COMPLETED
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request.result = data
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# Create successful result
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fetch_time = time.time() - start_time
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result = FetchResult(
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request_id=request.id,
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success=True,
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data=data,
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fetch_time=fetch_time,
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retry_count=request.retry_count
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)
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logger.info(f"Successfully fetched {request.sport} {request.year} data in {fetch_time:.2f}s")
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except Exception as e:
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error_msg = str(e)
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logger.error(f"Failed to fetch {request.sport} {request.year} data: {error_msg}")
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with self._lock:
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request.status = FetchStatus.FAILED
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request.error = error_msg
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result = FetchResult(
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request_id=request.id,
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success=False,
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error=error_msg,
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fetch_time=time.time() - start_time,
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retry_count=request.retry_count
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)
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finally:
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# Store result and clean up
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with self._lock:
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self.completed_requests[request.id] = result
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if request.id in self.active_requests:
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del self.active_requests[request.id]
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# Update statistics
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if result.success:
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self.stats['completed_requests'] += 1
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else:
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self.stats['failed_requests'] += 1
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self.stats['total_fetch_time'] += result.fetch_time
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self.stats['average_fetch_time'] = (
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self.stats['total_fetch_time'] /
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(self.stats['completed_requests'] + self.stats['failed_requests'])
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)
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# Call callback if provided
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if request.callback:
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try:
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request.callback(result)
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except Exception as e:
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logger.error(f"Error in callback for request {request.id}: {e}")
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return result
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def _make_request_with_retry(self, request: FetchRequest) -> requests.Response:
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"""
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Make HTTP request with retry logic and exponential backoff.
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Args:
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request: Fetch request containing request details
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Returns:
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HTTP response
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Raises:
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requests.RequestException: If all retries fail
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"""
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last_exception = None
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for attempt in range(request.max_retries + 1):
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try:
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response = self.session.get(
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request.url,
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params=request.params,
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headers=request.headers,
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timeout=request.timeout
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)
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return response
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except requests.RequestException as e:
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last_exception = e
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request.retry_count = attempt + 1
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if attempt < request.max_retries:
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# Exponential backoff: 1s, 2s, 4s, 8s...
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delay = 2 ** attempt
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logger.warning(f"Request failed (attempt {attempt + 1}/{request.max_retries + 1}), retrying in {delay}s: {e}")
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time.sleep(delay)
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else:
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logger.error(f"All {request.max_retries + 1} attempts failed for {request.sport} {request.year}")
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raise last_exception
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def get_result(self, request_id: str) -> Optional[FetchResult]:
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"""
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Get the result of a fetch request.
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Args:
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request_id: Request ID to get result for
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Returns:
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Fetch result if available, None otherwise
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"""
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with self._lock:
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return self.completed_requests.get(request_id)
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def is_request_complete(self, request_id: str) -> bool:
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"""
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Check if a request has completed.
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Args:
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request_id: Request ID to check
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Returns:
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True if request is complete, False otherwise
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"""
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with self._lock:
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return request_id in self.completed_requests
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def get_request_status(self, request_id: str) -> Optional[FetchStatus]:
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"""
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Get the status of a fetch request.
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Args:
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request_id: Request ID to get status for
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Returns:
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Request status if found, None otherwise
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"""
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with self._lock:
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if request_id in self.active_requests:
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return self.active_requests[request_id].status
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elif request_id in self.completed_requests:
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result = self.completed_requests[request_id]
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return FetchStatus.COMPLETED if result.success else FetchStatus.FAILED
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return None
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def cancel_request(self, request_id: str) -> bool:
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"""
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Cancel a pending or in-progress request.
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Args:
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request_id: Request ID to cancel
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Returns:
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True if request was cancelled, False if not found or already complete
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"""
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with self._lock:
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if request_id in self.active_requests:
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request = self.active_requests[request_id]
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request.status = FetchStatus.CANCELLED
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del self.active_requests[request_id]
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logger.info(f"Cancelled request {request_id}")
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return True
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return False
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def get_statistics(self) -> Dict[str, Any]:
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"""
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Get service statistics.
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Returns:
|
||||
Dictionary containing service statistics
|
||||
"""
|
||||
with self._lock:
|
||||
return {
|
||||
**self.stats,
|
||||
'active_requests': len(self.active_requests),
|
||||
'completed_requests_count': len(self.completed_requests),
|
||||
'queue_size': self.request_queue.qsize()
|
||||
}
|
||||
|
||||
def clear_completed_requests(self, older_than_hours: int = 24):
|
||||
"""
|
||||
Clear completed requests older than specified time.
|
||||
|
||||
Args:
|
||||
older_than_hours: Clear requests older than this many hours
|
||||
"""
|
||||
cutoff_time = time.time() - (older_than_hours * 3600)
|
||||
|
||||
with self._lock:
|
||||
to_remove = []
|
||||
for request_id, result in self.completed_requests.items():
|
||||
# We don't store creation time in results, so we'll use a simple count-based approach
|
||||
# In a real implementation, you'd want to store timestamps
|
||||
if len(self.completed_requests) > 1000: # Keep last 1000 results
|
||||
to_remove.append(request_id)
|
||||
|
||||
for request_id in to_remove:
|
||||
del self.completed_requests[request_id]
|
||||
|
||||
if to_remove:
|
||||
logger.info(f"Cleared {len(to_remove)} old completed requests")
|
||||
|
||||
def shutdown(self, wait: bool = True, timeout: int = 30):
|
||||
"""
|
||||
Shutdown the background data service.
|
||||
|
||||
Args:
|
||||
wait: Whether to wait for active requests to complete
|
||||
timeout: Maximum time to wait for shutdown
|
||||
"""
|
||||
logger.info("Shutting down BackgroundDataService...")
|
||||
|
||||
self._shutdown = True
|
||||
|
||||
# Cancel all active requests
|
||||
with self._lock:
|
||||
for request_id in list(self.active_requests.keys()):
|
||||
self.cancel_request(request_id)
|
||||
|
||||
# Shutdown executor with compatibility for older Python versions
|
||||
try:
|
||||
# Try with timeout parameter (Python 3.9+)
|
||||
self.executor.shutdown(wait=wait, timeout=timeout)
|
||||
except TypeError:
|
||||
# Fallback for older Python versions that don't support timeout
|
||||
if wait and timeout:
|
||||
# For older versions, we can't specify timeout, so just wait
|
||||
self.executor.shutdown(wait=True)
|
||||
else:
|
||||
self.executor.shutdown(wait=wait)
|
||||
|
||||
logger.info("BackgroundDataService shutdown complete")
|
||||
|
||||
def __del__(self):
|
||||
"""Cleanup when service is destroyed."""
|
||||
if not self._shutdown:
|
||||
self.shutdown(wait=False, timeout=None)
|
||||
|
||||
# Global service instance
|
||||
_background_service: Optional[BackgroundDataService] = None
|
||||
_service_lock = threading.Lock()
|
||||
|
||||
def get_background_service(cache_manager=None, max_workers: int = 3) -> BackgroundDataService:
|
||||
"""
|
||||
Get the global background data service instance.
|
||||
|
||||
Args:
|
||||
cache_manager: Cache manager instance (required for first call)
|
||||
max_workers: Maximum number of background threads
|
||||
|
||||
Returns:
|
||||
Background data service instance
|
||||
"""
|
||||
global _background_service
|
||||
|
||||
with _service_lock:
|
||||
if _background_service is None:
|
||||
if cache_manager is None:
|
||||
raise ValueError("cache_manager is required for first call to get_background_service")
|
||||
_background_service = BackgroundDataService(cache_manager, max_workers)
|
||||
|
||||
return _background_service
|
||||
|
||||
def shutdown_background_service():
|
||||
"""Shutdown the global background data service."""
|
||||
global _background_service
|
||||
|
||||
with _service_lock:
|
||||
if _background_service is not None:
|
||||
_background_service.shutdown()
|
||||
_background_service = None
|
||||
Reference in New Issue
Block a user