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fix(logos): stop a failed download pinning a team to a grey box forever (#512)
* fix(logos): stop a failed download pinning a team to a grey box forever When a logo download fails, create_placeholder_logo writes a 64x64 grey PNG under the *real* logo's filename. Every later call then hits `if filepath.exists(): return True` and reports success, so the real logo is never attempted again. One transient failure -- no network at boot, ESPN blipping -- permanently costs that team its logo. This is not hypothetical. Five of the eleven cached AFL logos in my checkout were 384-byte stubs written in a single bad minute, and they had stayed that way ever since; the scoreboard rendered COLL, FRE, NMFC, PORT and SYD as grey text boxes on every card. Placeholders are now stamped with a `ledmatrix_placeholder` PNG text chunk carrying their creation time, and `is_placeholder_logo` recognises them. It also matches on the placeholder's exact geometry and background colour, so the stubs already sitting on users' disks are picked up too -- without that, this fix would only help teams whose logos break in future. Verified against the real stubs: all five detected, all six real logos untouched. `download_missing_logo` now treats an existing placeholder as the failed download it is and retries, rather than as a satisfied request. The retry is rate-limited to PLACEHOLDER_RETRY_SECONDS (6h) so this does not trade a permanent grey box for an ESPN request every frame; a failed retry rewrites the placeholder, restarting the clock. The age comes from the stamp rather than mtime, so a backup restore, an rsync, or a permissions script cannot silently reset it. `download_missing_logos_for_league` gets the same treatment -- a bulk pass is exactly where a previously failed logo should get another chance -- and `LogoHelper.load_logo_with_download` no longer accepts a stale placeholder as a cache hit. That import is lazy and guarded so the module still works against a core build predating the marker. `LogoHelper._create_placeholder_logo` needs no change: it returns an in-memory image and never writes it to disk, which is the behaviour this bug argues for. Tests cover marked and legacy-unmarked detection, the two false-positive cases (a real 500x500 logo, and a 64x64 image that is merely the same size), the retry, the rate limit, and that the age survives an mtime touch. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(logos): address review — unify eligibility, invalidate cache, restart back-off Three findings from the review on #512, all confirmed against the code: 1. The three download sites each had their own idea of "already have it". download_missing_logos_for_league() retried *any* placeholder, ignoring the back-off entirely, while download_all_ncaa_football_logos() was never updated and still skipped placeholders forever. They now share one should_attempt_download(), which also covers force_download, so the sites cannot drift apart again. download_missing_logo() reads through the same helper. 2. LogoHelper.load_logo_with_download() answered from the in-memory cache before touching the disk, so after a stale placeholder was successfully replaced the *cached placeholder image* was still returned -- the real logo would not have appeared until the process restarted. The cache entry for that file (every size of it) is now dropped after a successful download. 3. A failed retry left the stale placeholder on disk with its old timestamp, so the next call saw it as stale again and retried immediately: a download attempt per call, which is precisely what the back-off exists to prevent. refresh_placeholder_timestamp() restamps it, and the helper calls that on the failure path. It refuses to touch anything that is not a placeholder. Tests cover both bulk loops in both directions (fresh placeholder skipped, stale one retried), the eligibility rule including force_download, the timestamp refresh, and the two LogoHelper paths -- including that a freshly-downloaded logo is actually what comes back rather than the cached placeholder. Two of the new bulk-loop tests initially passed for the wrong reason: the fetch_teams_data stub returned {}, which is falsy, so the loops bailed before reaching the eligibility check at all. Fixed to return a truthy payload. Re-verified end to end: with both halves in place, rendering the AFL scoreboard took FRE.png from a 362-byte stub to a 12,928-byte logo. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
@@ -143,8 +143,10 @@ class LogoHelper:
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"""
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logo_path = Path(logo_path)
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# Try to load existing logo first
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if logo_path.exists():
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# Try to load existing logo first. A placeholder written by a previous
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# failed download does not count: it wears the real logo's filename, so
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# trusting the file's existence is what left teams as grey boxes.
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if logo_path.exists() and not self._is_stale_placeholder(logo_path):
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return self.load_logo(team_abbr, logo_path, max_width, max_height)
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# Download if URL provided and file doesn't exist
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@@ -152,13 +154,61 @@ class LogoHelper:
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try:
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self.logger.info(f"Downloading logo for {team_abbr} from {logo_url}")
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self._download_logo(logo_url, logo_path)
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# The file on disk just changed. Any cached image for it is the
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# placeholder we came here to replace, and load_logo() answers
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# from the cache before touching the disk -- so without this the
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# real logo would not appear until the process restarted.
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self._invalidate_cached_logo(team_abbr, logo_path)
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return self.load_logo(team_abbr, logo_path, max_width, max_height)
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except Exception as e:
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self.logger.error(f"Failed to download logo for {team_abbr}: {e}")
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# The retry failed, so restart the back-off. The stale
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# placeholder is still on disk with its old timestamp, and
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# leaving it there means the next call retries immediately --
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# a download attempt per call, which is what the back-off
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# exists to prevent.
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self._refresh_stale_placeholder(logo_path)
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# Create placeholder if all else fails
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return self._create_placeholder_logo(team_abbr, max_width, max_height)
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def _invalidate_cached_logo(self, team_abbr: str, logo_path: Path) -> None:
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"""Drop every cached size of one logo after its file changed on disk."""
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prefix = f"{team_abbr}_{logo_path}_"
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for key in [k for k in self._logo_cache if k.startswith(prefix)]:
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self._logo_cache.pop(key, None)
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if key in self._cache_order:
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self._cache_order.remove(key)
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@staticmethod
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def _refresh_stale_placeholder(logo_path: Path) -> None:
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"""Restart the retry back-off after a failed download attempt."""
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try:
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from src.logo_downloader import refresh_placeholder_timestamp
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except ImportError:
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return
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refresh_placeholder_timestamp(logo_path)
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@staticmethod
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def _is_stale_placeholder(logo_path: Path) -> bool:
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"""True if the file is a placeholder old enough to be worth retrying.
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Imported lazily so this module keeps working against a core build whose
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logo_downloader predates placeholder marking.
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"""
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try:
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from src.logo_downloader import (
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PLACEHOLDER_RETRY_SECONDS,
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is_placeholder_logo,
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placeholder_age_seconds,
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)
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except ImportError:
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return False
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if not is_placeholder_logo(logo_path):
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return False
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age = placeholder_age_seconds(logo_path)
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return age is None or age >= PLACEHOLDER_RETRY_SECONDS
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def get_logo_variations(self, team_abbr: str) -> List[str]:
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"""
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Get possible filename variations for a team abbreviation.
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+116
-8
@@ -14,6 +14,7 @@ import json
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from typing import Dict, List, Optional, Tuple
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from pathlib import Path
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from PIL import Image, ImageDraw, ImageFont
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from PIL.PngImagePlugin import PngInfo
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from requests.adapters import HTTPAdapter
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from urllib3.util.retry import Retry
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from src.common.permission_utils import (
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@@ -25,6 +26,96 @@ from src.common.permission_utils import (
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logger = logging.getLogger(__name__)
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#: PNG text key stamped into a generated placeholder so a later run can tell it
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#: apart from a real logo that happens to be small.
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PLACEHOLDER_MARKER = "ledmatrix_placeholder"
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#: Geometry of a generated placeholder, used to recognise ones written before
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#: the marker existed. Those are already on users' disks and would otherwise
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#: never be retried.
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PLACEHOLDER_SIZE = (64, 64)
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PLACEHOLDER_BG = (100, 100, 100, 255)
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#: How long a placeholder is trusted before the real logo is attempted again.
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#: A placeholder means the download failed, and download failures are usually
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#: transient (no network at boot, ESPN blipping). Retrying every frame would
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#: hammer the API from a Pi that is also driving a panel; never retrying leaves
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#: the team a grey box forever, which is the bug this exists to avoid.
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PLACEHOLDER_RETRY_SECONDS = 6 * 60 * 60
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def is_placeholder_logo(filepath: Path) -> bool:
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"""True if the file at ``filepath`` is a generated placeholder, not a logo.
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Checks the marker first, then falls back to matching the placeholder's
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exact geometry and background colour so files written before the marker was
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introduced are still recognised.
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"""
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try:
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with Image.open(filepath) as img:
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if img.info.get(PLACEHOLDER_MARKER):
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return True
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if img.size != PLACEHOLDER_SIZE:
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return False
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return img.convert("RGBA").getpixel((0, 0)) == PLACEHOLDER_BG
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except Exception:
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# Unreadable file: not provably a placeholder, and the caller's own
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# error handling is better placed to deal with it.
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return False
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def should_attempt_download(filepath: Path, force_download: bool = False) -> bool:
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"""Whether a real logo is worth (re)fetching for ``filepath``.
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True when nothing is there, when the caller forced it, or when what is
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there is a placeholder old enough to retry. A *fresh* placeholder says a
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download just failed, so retrying it immediately would hammer the API for
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a result that is very unlikely to have changed.
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"""
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if force_download or not filepath.exists():
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return True
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if not is_placeholder_logo(filepath):
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return False
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age = placeholder_age_seconds(filepath)
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return age is None or age >= PLACEHOLDER_RETRY_SECONDS
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def refresh_placeholder_timestamp(filepath: Path) -> bool:
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"""Restamp a placeholder so a failed retry restarts the back-off clock.
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Without this a stale placeholder stays stale: every later call sees an
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expired timestamp, retries, fails, and leaves the timestamp untouched --
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which is a download attempt per call, the opposite of what the back-off is
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for.
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"""
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try:
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if not is_placeholder_logo(filepath):
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return False
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metadata = PngInfo()
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metadata.add_text(PLACEHOLDER_MARKER, str(time.time()))
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with Image.open(filepath) as img:
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img.copy().save(filepath, "PNG", pnginfo=metadata)
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return True
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except Exception:
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logger.debug("Could not refresh placeholder timestamp for %s", filepath,
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exc_info=True)
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return False
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def placeholder_age_seconds(filepath: Path) -> Optional[float]:
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"""Seconds since a placeholder was written, or None if unknown."""
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try:
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with Image.open(filepath) as img:
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stamped = img.info.get(PLACEHOLDER_MARKER)
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if stamped and stamped != "1":
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return max(0.0, time.time() - float(stamped))
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except Exception:
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pass
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try:
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return max(0.0, time.time() - filepath.stat().st_mtime)
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except OSError:
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return None
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class LogoDownloader:
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"""Centralized logo downloader for team logos from ESPN API."""
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@@ -499,8 +590,10 @@ class LogoDownloader:
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filename = f"{self.normalize_abbreviation(abbreviation)}.png"
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filepath = Path(logo_dir) / filename
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# Skip if already exists and not forcing download
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if filepath.exists() and not force_download:
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# A placeholder does not count as existing -- it is a previous
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# failure, and a bulk pass is exactly where it should get another
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# chance, subject to the same back-off as everywhere else.
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if not should_attempt_download(filepath, force_download):
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logger.debug(f"Skipping {display_name}: {filename} already exists")
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continue
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@@ -559,8 +652,9 @@ class LogoDownloader:
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filename = f"{self.normalize_abbreviation(abbreviation)}.png"
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filepath = Path(logo_dir) / filename
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# Skip if already exists and not forcing download
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if filepath.exists() and not force_download:
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# Same eligibility rule as every other download site: a stale
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# placeholder is a failed download, not a logo.
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if not should_attempt_download(filepath, force_download):
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logger.debug(f"Skipping {display_name} ({category}, {conference}): {filename} already exists")
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continue
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@@ -674,11 +768,16 @@ class LogoDownloader:
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# Fallback without font
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draw.text((16, 24), text, fill=(255, 255, 255, 255))
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logo.save(filepath)
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# Stamp it so a later run can tell this apart from a real logo and
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# retry the download, instead of treating the file's existence as
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# proof the logo was fetched.
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metadata = PngInfo()
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metadata.add_text(PLACEHOLDER_MARKER, str(time.time()))
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logo.save(filepath, "PNG", pnginfo=metadata)
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# Set proper file permissions after saving
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ensure_file_permissions(filepath, get_assets_file_mode())
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logger.info(f"Created placeholder logo for {team_abbreviation} at {filepath}")
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return True
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@@ -770,9 +869,18 @@ def download_missing_logo(league: str, team_id: str, team_abbreviation: str, log
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# Use the exact filepath that was passed in (respects config settings)
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filepath = logo_path
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if filepath.exists():
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if filepath.exists() and not should_attempt_download(filepath):
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# Either a real logo, or a placeholder too fresh to be worth retrying.
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logger.debug(f"Logo already exists for {team_abbreviation} ({league})")
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return True
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if filepath.exists():
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# A placeholder is a *failed* download wearing the real logo's
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# filename. Treating it as "already exists" is what pinned a team to a
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# grey box permanently after one transient failure.
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logger.info(
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"Logo for %s (%s) is a placeholder from a failed download; "
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"retrying the real logo", team_abbreviation, league,
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)
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# Try to download the real logo first
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logger.info(f"Attempting to download logo for {team_abbreviation} from {league}")
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