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feat(sports): live Vegas cards for the scoreboards (shared layer)
One live element per game, drawn only when what the card shows changes, so a score changes on a card already crossing the panel. The shared part, so each scoreboard adopts it in a few lines: - src/common/sports_vegas.py: game_key, game_fingerprint (the whole game dict, frozen: no drawn field can be missed), dedupe_games, VegasCardCache, StickyOdds (odds a live poll left out stay drawn), finished_games / with_finished_games (a game that just went final keeps its card, after its league's live games; one a heuristic only judged over keeps its live state, so a tied end of regulation never shows FINAL early). - SportsScrollDisplay.make_vegas_renderer() is the override point; build_vegas_elements() and SportsScrollDisplayManager .get_vegas_elements_for() do the rest. A card's version includes its teams' ranks, which the renderer draws from the rankings cache. - SportsLiveSharedMixin._record_finished_game() / finished_games_snapshot(): held for FINISHED_GAME_TTL after it leaves the live list. A sport that does not implement make_vegas_renderer keeps its ordinary Vegas content, so no scoreboard changes until it opts in. scripts/render_plugin.py --vegas renders a plugin's Vegas block as the ticker lays it out, and --timeline stacks it at successive moments as the ticker would update it in place; the join is now render_pipeline.join_plugin_rows(). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1348,6 +1348,55 @@ class SportsLiveSharedMixin:
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or candidate < current):
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self._next_scheduled_start_ts = candidate
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#: How long a game that finished live is still reported by
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#: finished_games_snapshot(): long enough for the recent-games list, which
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#: refreshes about hourly, to take it over well before most slates would.
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FINISHED_GAME_TTL = 900.0
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def _record_finished_game(self, details: Dict) -> None:
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"""Remember a game that was live and has just gone final (or looks over).
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A finished game leaves ``live_games`` at the next poll, and the recent
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list that will show it refreshes about hourly, so in between nothing
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holds the game's final score -- and a live Vegas card for it would keep
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its last live score. Call this wherever a poll drops a game as final
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or over. Only a game this manager had as live is taken; one already
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held takes the newer details (a game dropped by an "is it over"
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heuristic, then marked final by the feed) but keeps its expiry, so a
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feed that lists finals all day cannot keep one here all day.
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"""
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game_id = details.get("id") if isinstance(details, dict) else None
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if not game_id:
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return
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finished = self.__dict__.setdefault("_finished_games", {})
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held = finished.get(game_id)
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if held is not None:
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finished[game_id] = (held[0], dict(details))
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return
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if not any(g.get("id") == game_id for g in getattr(self, "live_games", ()) or ()):
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return
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finished[game_id] = (time.monotonic(), dict(details))
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def finished_games_snapshot(self) -> List[Dict]:
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"""Games that went final here within FINISHED_GAME_TTL, newest data first.
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Copies, safe to decorate. The caller dedupes them against its other
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lists (src/common/sports_vegas.dedupe_games keeps the liveliest copy,
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and a final beats nothing but a live one).
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"""
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finished = self.__dict__.get("_finished_games")
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if not finished:
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return []
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now = time.monotonic()
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# A copy first: a manager finishing its update in the background (off
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# the plugin's lock) may record a game while the ticker reads these.
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held = list(finished.items())
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for game_id, (seen, _game) in held:
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if now - seen > self.FINISHED_GAME_TTL:
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finished.pop(game_id, None)
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return [dict(game) for _id, (seen, game) in held
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if now - seen <= self.FINISHED_GAME_TTL]
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def _note_live_fetch(self, found_live: bool) -> None:
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"""Record whether a look for live games found any."""
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if found_live:
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