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feat(vegas): let live content keep its place in the ticker
Live content used to preempt Vegas outright: while any plugin reported live priority the display controller refused to run the ticker at all and showed a full-screen scoreboard instead. Keeping the marquee meant not seeing live scores; seeing live scores meant losing the marquee. Two changes, both off by default. vegas_scroll.live_in_ticker keeps the ticker running through a live game. Three places assumed the takeover and all three now honour it: the controller's gate, the coordinator's per-frame pause, and the rotation switch that would otherwise move current_mode_index underneath a ticker that never yields. And the rotation is no longer a strict round robin. It was one slot per plugin per cycle, so with a dozen plugins enabled a live score came round once a lap and could be minutes old on screen. A plugin can now hold several slots, placed by Smooth Weighted Round-Robin -- the same scheduler the sports plugins already use to rotate their own games. The property that matters is that repeats are spread through the cycle rather than clumped: three in a row and then silence would be worse than no boost at all. Weight comes from the plugin first, via a new optional get_vegas_priority_weight(), then from the core: live content earns live_weight, everything else 1. So existing plugins gain the behaviour without changes, and the hook exists for the one thing the core cannot work out -- the core can see that a game is live but not whose, so only the plugin can say a favorite is playing. Documented in ADVANCED_FEATURES (worked example, why weights are per plugin not per game, and that frequency is not freshness), CONFIG_REFERENCE, PLUGIN_API_REFERENCE, and the config template. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5
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Claude Opus 5
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@@ -103,7 +103,8 @@ logical image to multiple chained physical panels.
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## `display.vegas_scroll` — continuous scroll mode
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Read by `src/vegas_mode/config.py` (`VegasScrollConfig.from_config`). See
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[ADVANCED_FEATURES.md](ADVANCED_FEATURES.md) for behavior details.
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[ADVANCED_FEATURES.md](ADVANCED_FEATURES.md) for behavior details, including
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[live content in the ticker](ADVANCED_FEATURES.md#live-content-in-the-ticker).
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| Key | Type / default |
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|---|---|
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@@ -134,6 +135,9 @@ Read by `src/vegas_mode/config.py` (`VegasScrollConfig.from_config`). See
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| `max_cycle_duration` | int, `240` |
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| `frame_based_scrolling` | bool, `true` — frame-count-based scroll stepping |
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| `scroll_delay` | float, `0.02` — seconds between scroll updates (~50 FPS) |
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| `live_in_ticker` | bool, `false` — keep scrolling during live games instead of handing the display to a full-screen scoreboard |
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| `live_weight` | int, `3` (1–10) — slots per cycle for a plugin with live content |
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| `favorite_live_weight` | int, `5` (1–10) — slots per cycle when a plugin reports a favorite team is live |
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## `sync` — multi-display synchronization
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