MLB Manager improvements: 1) Use DisplayManager's get_text_width for BDF font text width calculation 2) Fix FreeType Face compatibility issue

This commit is contained in:
ChuckBuilds
2025-04-25 10:22:14 -05:00
parent b010fe0eb0
commit 87e250e17d

View File

@@ -131,8 +131,7 @@ class BaseMLBManager:
if game_data['status'] == 'status_scheduled':
# Show "Next Game" at the top using 5x7 font
status_text = "Next Game"
status_bbox = draw.textbbox((0, 0), status_text, font=self.display_manager.calendar_font)
status_width = status_bbox[2] - status_bbox[0]
status_width = self.display_manager.get_text_width(status_text, self.display_manager.calendar_font)
status_x = (width - status_width) // 2
status_y = 2
self.display_manager._draw_bdf_text(status_text, status_x, status_y)
@@ -160,8 +159,7 @@ class BaseMLBManager:
elif game_data['status'] in ['status_final', 'final', 'completed']:
# Show "Final" at the top using 5x7 font
status_text = "Final"
status_bbox = draw.textbbox((0, 0), status_text, font=self.display_manager.calendar_font)
status_width = status_bbox[2] - status_bbox[0]
status_width = self.display_manager.get_text_width(status_text, self.display_manager.calendar_font)
status_x = (width - status_width) // 2
status_y = 2
self.display_manager._draw_bdf_text(status_text, status_x, status_y)