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refactor: delete dead Python code in the core (and stop storing Wi-Fi passwords) (#608)
* refactor(plugins): remove the no-op PluginHealthMonitor Its monitor loop did nothing (`if callbacks: pass`), register_health_check had no callers and api_v3.health_monitor was never read by any route. The live health data comes from PluginHealthTracker, which is untouched. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(store): drop the never-set uninstall tombstones Nothing in production called mark_recently_uninstalled, so the reconciler's was_recently_uninstalled check was always False. The persistent uninstall registry is what actually stops resurrection; the reconciler test now exercises that gate instead. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(common): delete unused config/display/game helpers, utils and error_handler Nothing in core, the web UI, scripts or the plugin monorepo imports config_helper, display_helper, game_helper, utils or error_handler; only their own tests did. The error_handler re-exports leave src.common's __all__; APIHelper, TextHelper, ScrollHelper, LogoHelper and the adaptive layout exports are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(config): drop ConfigService's unused versioning and save API ConfigVersion, get_version/get_version_history/get_version_config, rollback, save_config, reload, get_plugin_config and the backward-compat load_config/get_config_path/get_secrets_path had no callers. The display controller only uses get_config, subscribe, unsubscribe and shutdown, plus the file watcher. Change detection now compares against the current checksum instead of the last history entry. The subscriber tests asserted `callback.called or True`; they now reload the way the watcher does and assert the notification. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): drop unread plugin state history and callbacks plugin_state.PluginStateManager kept a bounded per-plugin transition history that only get_state_history (tests only) read; get_state_info reports a separate lifetime count, which stays. set_error_info and record_display had no callers, and set_state_with_error's `error` argument only fed the history. The web-side state_manager.PluginStateManager loses subscribe_to_state_changes, _notify_callbacks, set_plugin_error and get_state_version, none of which had callers; with no subscribers the old-state copy in update_plugin_state went with them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused PluginManager methods and attribute guards update_all_plugins was only called by a test (the display loop uses run_scheduled_updates); get_plugin_health_metrics, get_plugin_resource_metrics and get_plugin_state had no callers; and plugin_modules was written but never read. plugin_directories is now initialised in __init__, so the hasattr() guards around it go. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused executor, loader, store and package helpers - PluginExecutor.execute_safe: no callers. - PluginLoader._parse_semver: only its own tests; compatibility.parse_semver is the live copy and test_compatibility.py already covers it. - PluginStoreManager.get_installed_plugin_info: no callers. - PluginResourceMonitor._local: never read. - src.plugin_system.get_store_manager and __api_version__: no importers in core, scripts or the plugin monorepo. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(wifi): stop storing Wi-Fi passwords in wifi_config.json WiFiManager appended every joined network's SSID and password, in plaintext, to saved_networks in config/wifi_config.json, and nothing (web UI, backup restore, scripts) ever read them back: NetworkManager keeps its own credentials. The writes are gone, and loading the config now drops any saved_networks key and rewrites the file, so passwords already on disk are scrubbed. Also removes _check_dnsmasq_conflict (never called) and _detect_trixie, whose result only reached one log line, along with the NM_CONNECTIONS_PATHS constant only it used. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(display): remove unreachable and unused DisplayController code - _follower_rebuild_scroll_image: never called. - mode_duration (never read) and last_mode_change (write-only). - The `chosen_cap <= 0` branch: chosen_cap is either the minimum of caps already filtered to > 0 or DEFAULT_DYNAMIC_DURATION_CAP (180). - The `max_duration < min_duration` branch directly after `max_duration = max(min_duration, max_duration)`. - The circuit-breaker branch's `display_result = False` and `manager_to_display = None`: the first is overwritten a few lines later, the second is already None there. - The bool-to-bool conversion of execute_display's result, which is always a bool. - The `loaded_plugins` lookup in _update_modules: PluginManager has no such attribute, so it always fell through to `plugins`. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(vegas): remove unused config update, boundary finder and refresh VegasModeConfig.update had no callers outside its own tests (the coordinator rebuilds the config with from_config on a change); geometry.find_item_boundary and StreamManager._refresh_plugin_content had no callers at all. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(run): drop the debug block that pretended to import the plugin system In debug mode run.py put src/plugin_system itself on sys.path and printed "Plugin system import successful" without importing anything. Nothing imports plugin_system modules by bare name, so the path entry did nothing either. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: delete tests that test nothing - test/plugins/test_{basketball_scoreboard,calendar,clock_simple, odds_ticker,soccer_scoreboard,text_display}.py skip everywhere the named plugins are not installed, including CI (LEDMATRIX_PLUGINS_DIR holds only the fixture plugin); test_plugin_matrix.py already covers every discovered plugin. Their PluginTestBase and the fixtures only it used (plugins_dir, mock_display_manager, mock_cache_manager, mock_plugin_manager, base_plugin_config in test/plugins/conftest.py) go with them. - test_plugin_system.py: test_discover_plugins (body was `pass`) and test_dependency_check (a comment), plus the test_plugin_manager fixture only the former requested. - test_display_manager.py: test_draw_image asserted that an image it had just assigned was not None. - test_display_controller.py: the rotation and schedule-override tests re-implemented the run-loop arithmetic inline and asserted on their own result without calling the controller. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: expect one plugin_last_update success stamp after update_all_plugins EveryStampRecordsACompletion required at least two success-path stamps; the second was update_all_plugins, removed as test-only. The worker and synchronous paths share the remaining stamp in _execute_update_now, and the check that every stamp calls _note_update_completed is unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -2,7 +2,7 @@
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Tests for src/vegas_mode/config.py
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Covers VegasModeConfig: from_config, to_dict, get_frame_interval,
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is_plugin_included, get_ordered_plugins, validate, update.
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is_plugin_included, get_ordered_plugins, validate.
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"""
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import pytest
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@@ -263,48 +263,3 @@ class TestValidate:
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cfg = VegasModeConfig(scroll_speed=0.1, target_fps=5)
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errors = cfg.validate()
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assert len(errors) >= 2
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# ---------------------------------------------------------------------------
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# update
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# ---------------------------------------------------------------------------
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class TestUpdate:
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def _wrap(self, **kwargs) -> dict:
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return {"display": {"vegas_scroll": kwargs}}
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def test_update_enabled(self):
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cfg = VegasModeConfig(enabled=False)
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cfg.update(self._wrap(enabled=True))
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assert cfg.enabled is True
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def test_update_scroll_speed(self):
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cfg = VegasModeConfig(scroll_speed=50.0)
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cfg.update(self._wrap(scroll_speed=90.0))
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assert cfg.scroll_speed == 90.0
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def test_update_separator_width(self):
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cfg = VegasModeConfig(separator_width=32)
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cfg.update(self._wrap(separator_width=8))
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assert cfg.separator_width == 8
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def test_update_plugin_order(self):
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cfg = VegasModeConfig(plugin_order=[])
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cfg.update(self._wrap(plugin_order=["x", "y"]))
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assert cfg.plugin_order == ["x", "y"]
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def test_update_excluded_plugins(self):
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cfg = VegasModeConfig()
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cfg.update(self._wrap(excluded_plugins=["skip_me"]))
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assert "skip_me" in cfg.excluded_plugins
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def test_update_ignores_missing_keys(self):
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cfg = VegasModeConfig(scroll_speed=50.0)
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cfg.update(self._wrap(target_fps=80)) # only fps, not speed
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assert cfg.scroll_speed == 50.0
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assert cfg.target_fps == 80
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def test_empty_update_no_change(self):
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cfg = VegasModeConfig(scroll_speed=50.0)
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cfg.update({})
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assert cfg.scroll_speed == 50.0
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