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refactor: delete dead Python code in the core (and stop storing Wi-Fi passwords) (#608)
* refactor(plugins): remove the no-op PluginHealthMonitor Its monitor loop did nothing (`if callbacks: pass`), register_health_check had no callers and api_v3.health_monitor was never read by any route. The live health data comes from PluginHealthTracker, which is untouched. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(store): drop the never-set uninstall tombstones Nothing in production called mark_recently_uninstalled, so the reconciler's was_recently_uninstalled check was always False. The persistent uninstall registry is what actually stops resurrection; the reconciler test now exercises that gate instead. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(common): delete unused config/display/game helpers, utils and error_handler Nothing in core, the web UI, scripts or the plugin monorepo imports config_helper, display_helper, game_helper, utils or error_handler; only their own tests did. The error_handler re-exports leave src.common's __all__; APIHelper, TextHelper, ScrollHelper, LogoHelper and the adaptive layout exports are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(config): drop ConfigService's unused versioning and save API ConfigVersion, get_version/get_version_history/get_version_config, rollback, save_config, reload, get_plugin_config and the backward-compat load_config/get_config_path/get_secrets_path had no callers. The display controller only uses get_config, subscribe, unsubscribe and shutdown, plus the file watcher. Change detection now compares against the current checksum instead of the last history entry. The subscriber tests asserted `callback.called or True`; they now reload the way the watcher does and assert the notification. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): drop unread plugin state history and callbacks plugin_state.PluginStateManager kept a bounded per-plugin transition history that only get_state_history (tests only) read; get_state_info reports a separate lifetime count, which stays. set_error_info and record_display had no callers, and set_state_with_error's `error` argument only fed the history. The web-side state_manager.PluginStateManager loses subscribe_to_state_changes, _notify_callbacks, set_plugin_error and get_state_version, none of which had callers; with no subscribers the old-state copy in update_plugin_state went with them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused PluginManager methods and attribute guards update_all_plugins was only called by a test (the display loop uses run_scheduled_updates); get_plugin_health_metrics, get_plugin_resource_metrics and get_plugin_state had no callers; and plugin_modules was written but never read. plugin_directories is now initialised in __init__, so the hasattr() guards around it go. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused executor, loader, store and package helpers - PluginExecutor.execute_safe: no callers. - PluginLoader._parse_semver: only its own tests; compatibility.parse_semver is the live copy and test_compatibility.py already covers it. - PluginStoreManager.get_installed_plugin_info: no callers. - PluginResourceMonitor._local: never read. - src.plugin_system.get_store_manager and __api_version__: no importers in core, scripts or the plugin monorepo. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(wifi): stop storing Wi-Fi passwords in wifi_config.json WiFiManager appended every joined network's SSID and password, in plaintext, to saved_networks in config/wifi_config.json, and nothing (web UI, backup restore, scripts) ever read them back: NetworkManager keeps its own credentials. The writes are gone, and loading the config now drops any saved_networks key and rewrites the file, so passwords already on disk are scrubbed. Also removes _check_dnsmasq_conflict (never called) and _detect_trixie, whose result only reached one log line, along with the NM_CONNECTIONS_PATHS constant only it used. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(display): remove unreachable and unused DisplayController code - _follower_rebuild_scroll_image: never called. - mode_duration (never read) and last_mode_change (write-only). - The `chosen_cap <= 0` branch: chosen_cap is either the minimum of caps already filtered to > 0 or DEFAULT_DYNAMIC_DURATION_CAP (180). - The `max_duration < min_duration` branch directly after `max_duration = max(min_duration, max_duration)`. - The circuit-breaker branch's `display_result = False` and `manager_to_display = None`: the first is overwritten a few lines later, the second is already None there. - The bool-to-bool conversion of execute_display's result, which is always a bool. - The `loaded_plugins` lookup in _update_modules: PluginManager has no such attribute, so it always fell through to `plugins`. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(vegas): remove unused config update, boundary finder and refresh VegasModeConfig.update had no callers outside its own tests (the coordinator rebuilds the config with from_config on a change); geometry.find_item_boundary and StreamManager._refresh_plugin_content had no callers at all. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(run): drop the debug block that pretended to import the plugin system In debug mode run.py put src/plugin_system itself on sys.path and printed "Plugin system import successful" without importing anything. Nothing imports plugin_system modules by bare name, so the path entry did nothing either. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: delete tests that test nothing - test/plugins/test_{basketball_scoreboard,calendar,clock_simple, odds_ticker,soccer_scoreboard,text_display}.py skip everywhere the named plugins are not installed, including CI (LEDMATRIX_PLUGINS_DIR holds only the fixture plugin); test_plugin_matrix.py already covers every discovered plugin. Their PluginTestBase and the fixtures only it used (plugins_dir, mock_display_manager, mock_cache_manager, mock_plugin_manager, base_plugin_config in test/plugins/conftest.py) go with them. - test_plugin_system.py: test_discover_plugins (body was `pass`) and test_dependency_check (a comment), plus the test_plugin_manager fixture only the former requested. - test_display_manager.py: test_draw_image asserted that an image it had just assigned was not None. - test_display_controller.py: the rotation and schedule-override tests re-implemented the run-loop arithmetic inline and asserted on their own result without calling the controller. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: expect one plugin_last_update success stamp after update_all_plugins EveryStampRecordsACompletion required at least two success-path stamps; the second was update_all_plugins, removed as test-only. The worker and synchronous paths share the remaining stamp in _execute_update_now, and the check that every stamp calls _note_update_completed is unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -7,7 +7,6 @@ import os
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import sys
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import json
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from pathlib import Path
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from unittest.mock import MagicMock, Mock
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from typing import Any, Dict
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# Add project root to path
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@@ -19,100 +18,6 @@ if str(project_root) not in sys.path:
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os.environ['EMULATOR'] = 'true'
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@pytest.fixture
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def plugins_dir() -> Path:
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"""Get the plugins directory path.
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Honors LEDMATRIX_PLUGINS_DIR (first entry) when set — the same override
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test_plugin_matrix.py uses, so CI can point every plugin suite at the
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bundled fixture plugins. Otherwise checks plugins/ first, then falls
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back to plugin-repos/ for monorepo development environments.
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"""
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env = os.environ.get('LEDMATRIX_PLUGINS_DIR')
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if env:
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first = env.split(os.pathsep)[0]
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if first:
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return Path(first)
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plugins_path = project_root / 'plugins'
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plugin_repos_path = project_root / 'plugin-repos'
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# Prefer plugins/ if it has actual plugin directories
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if plugins_path.exists():
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try:
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has_plugins = any(
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p for p in plugins_path.iterdir()
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if p.is_dir() and not p.name.startswith('.')
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)
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if has_plugins:
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return plugins_path
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except PermissionError:
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pass
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if plugin_repos_path.exists():
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return plugin_repos_path
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return plugins_path
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@pytest.fixture
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def mock_display_manager() -> Any:
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"""Create a mock DisplayManager for plugin tests."""
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mock = MagicMock()
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mock.width = 128
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mock.height = 32
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mock.clear = Mock()
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mock.draw_text = Mock()
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mock.draw_image = Mock()
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mock.update_display = Mock()
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mock.get_font = Mock(return_value=None)
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# Some plugins access matrix.width/height
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mock.matrix = MagicMock()
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mock.matrix.width = 128
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mock.matrix.height = 32
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return mock
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@pytest.fixture
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def mock_cache_manager() -> Any:
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"""Create a mock CacheManager for plugin tests."""
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mock = MagicMock()
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mock._memory_cache = {}
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def mock_get(key: str, max_age: int = 300) -> Any:
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return mock._memory_cache.get(key)
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def mock_set(key: str, data: Any, ttl: int = None) -> None:
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mock._memory_cache[key] = data
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def mock_clear(key: str = None) -> None:
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if key:
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mock._memory_cache.pop(key, None)
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else:
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mock._memory_cache.clear()
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mock.get = Mock(side_effect=mock_get)
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mock.set = Mock(side_effect=mock_set)
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mock.clear = Mock(side_effect=mock_clear)
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return mock
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@pytest.fixture
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def mock_plugin_manager() -> Any:
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"""Create a mock PluginManager for plugin tests."""
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mock = MagicMock()
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mock.plugins = {}
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mock.plugin_manifests = {}
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return mock
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@pytest.fixture
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def base_plugin_config() -> Dict[str, Any]:
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"""Base configuration for plugins."""
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return {
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'enabled': True,
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'update_interval': 300
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}
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def load_plugin_manifest(plugin_id: str, plugins_dir: Path) -> Dict[str, Any]:
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"""Load plugin manifest.json."""
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manifest_path = plugins_dir / plugin_id / 'manifest.json'
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