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refactor: delete dead Python code in the core (and stop storing Wi-Fi passwords) (#608)
* refactor(plugins): remove the no-op PluginHealthMonitor Its monitor loop did nothing (`if callbacks: pass`), register_health_check had no callers and api_v3.health_monitor was never read by any route. The live health data comes from PluginHealthTracker, which is untouched. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(store): drop the never-set uninstall tombstones Nothing in production called mark_recently_uninstalled, so the reconciler's was_recently_uninstalled check was always False. The persistent uninstall registry is what actually stops resurrection; the reconciler test now exercises that gate instead. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(common): delete unused config/display/game helpers, utils and error_handler Nothing in core, the web UI, scripts or the plugin monorepo imports config_helper, display_helper, game_helper, utils or error_handler; only their own tests did. The error_handler re-exports leave src.common's __all__; APIHelper, TextHelper, ScrollHelper, LogoHelper and the adaptive layout exports are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(config): drop ConfigService's unused versioning and save API ConfigVersion, get_version/get_version_history/get_version_config, rollback, save_config, reload, get_plugin_config and the backward-compat load_config/get_config_path/get_secrets_path had no callers. The display controller only uses get_config, subscribe, unsubscribe and shutdown, plus the file watcher. Change detection now compares against the current checksum instead of the last history entry. The subscriber tests asserted `callback.called or True`; they now reload the way the watcher does and assert the notification. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): drop unread plugin state history and callbacks plugin_state.PluginStateManager kept a bounded per-plugin transition history that only get_state_history (tests only) read; get_state_info reports a separate lifetime count, which stays. set_error_info and record_display had no callers, and set_state_with_error's `error` argument only fed the history. The web-side state_manager.PluginStateManager loses subscribe_to_state_changes, _notify_callbacks, set_plugin_error and get_state_version, none of which had callers; with no subscribers the old-state copy in update_plugin_state went with them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused PluginManager methods and attribute guards update_all_plugins was only called by a test (the display loop uses run_scheduled_updates); get_plugin_health_metrics, get_plugin_resource_metrics and get_plugin_state had no callers; and plugin_modules was written but never read. plugin_directories is now initialised in __init__, so the hasattr() guards around it go. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused executor, loader, store and package helpers - PluginExecutor.execute_safe: no callers. - PluginLoader._parse_semver: only its own tests; compatibility.parse_semver is the live copy and test_compatibility.py already covers it. - PluginStoreManager.get_installed_plugin_info: no callers. - PluginResourceMonitor._local: never read. - src.plugin_system.get_store_manager and __api_version__: no importers in core, scripts or the plugin monorepo. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(wifi): stop storing Wi-Fi passwords in wifi_config.json WiFiManager appended every joined network's SSID and password, in plaintext, to saved_networks in config/wifi_config.json, and nothing (web UI, backup restore, scripts) ever read them back: NetworkManager keeps its own credentials. The writes are gone, and loading the config now drops any saved_networks key and rewrites the file, so passwords already on disk are scrubbed. Also removes _check_dnsmasq_conflict (never called) and _detect_trixie, whose result only reached one log line, along with the NM_CONNECTIONS_PATHS constant only it used. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(display): remove unreachable and unused DisplayController code - _follower_rebuild_scroll_image: never called. - mode_duration (never read) and last_mode_change (write-only). - The `chosen_cap <= 0` branch: chosen_cap is either the minimum of caps already filtered to > 0 or DEFAULT_DYNAMIC_DURATION_CAP (180). - The `max_duration < min_duration` branch directly after `max_duration = max(min_duration, max_duration)`. - The circuit-breaker branch's `display_result = False` and `manager_to_display = None`: the first is overwritten a few lines later, the second is already None there. - The bool-to-bool conversion of execute_display's result, which is always a bool. - The `loaded_plugins` lookup in _update_modules: PluginManager has no such attribute, so it always fell through to `plugins`. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(vegas): remove unused config update, boundary finder and refresh VegasModeConfig.update had no callers outside its own tests (the coordinator rebuilds the config with from_config on a change); geometry.find_item_boundary and StreamManager._refresh_plugin_content had no callers at all. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(run): drop the debug block that pretended to import the plugin system In debug mode run.py put src/plugin_system itself on sys.path and printed "Plugin system import successful" without importing anything. Nothing imports plugin_system modules by bare name, so the path entry did nothing either. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: delete tests that test nothing - test/plugins/test_{basketball_scoreboard,calendar,clock_simple, odds_ticker,soccer_scoreboard,text_display}.py skip everywhere the named plugins are not installed, including CI (LEDMATRIX_PLUGINS_DIR holds only the fixture plugin); test_plugin_matrix.py already covers every discovered plugin. Their PluginTestBase and the fixtures only it used (plugins_dir, mock_display_manager, mock_cache_manager, mock_plugin_manager, base_plugin_config in test/plugins/conftest.py) go with them. - test_plugin_system.py: test_discover_plugins (body was `pass`) and test_dependency_check (a comment), plus the test_plugin_manager fixture only the former requested. - test_display_manager.py: test_draw_image asserted that an image it had just assigned was not None. - test_display_controller.py: the rotation and schedule-override tests re-implemented the run-loop arithmetic inline and asserted on their own result without calling the controller. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: expect one plugin_last_update success stamp after update_all_plugins EveryStampRecordsACompletion required at least two success-path stamps; the second was update_all_plugins, removed as test-only. The worker and synchronous paths share the remaining stamp in _execute_update_now, and the check that every stamp calls _note_update_completed is unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -2,12 +2,12 @@
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Centralized plugin state management.
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Provides a single source of truth for plugin state (installed, enabled, version, etc.)
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with state change events and persistence.
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with persistence.
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"""
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import json
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import threading
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from typing import Dict, Any, Optional, List, Callable
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from typing import Dict, Any, Optional
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from pathlib import Path
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from datetime import datetime
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from dataclasses import dataclass, asdict
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@@ -75,9 +75,7 @@ class PluginStateManager:
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Provides:
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- Single source of truth for plugin state
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- State change events/notifications
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- State persistence
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- State versioning
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"""
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def __init__(
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@@ -104,9 +102,6 @@ class PluginStateManager:
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self._states: Dict[str, PluginState] = {}
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self._state_version = 1
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# State change callbacks
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self._callbacks: Dict[str, List[Callable[[str, PluginState, PluginState], None]]] = {}
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# Threading
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self._lock = threading.RLock()
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@@ -149,8 +144,7 @@ class PluginStateManager:
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def update_plugin_state(
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self,
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plugin_id: str,
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updates: Dict[str, Any],
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notify: bool = True
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updates: Dict[str, Any]
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) -> bool:
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"""
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Update plugin state.
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@@ -158,7 +152,6 @@ class PluginStateManager:
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Args:
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plugin_id: Plugin identifier
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updates: Dictionary of state updates
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notify: Whether to notify callbacks of changes
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Returns:
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True if update successful
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@@ -174,18 +167,6 @@ class PluginStateManager:
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enabled=False
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)
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# Create new state with updates
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old_state = PluginState(
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plugin_id=current_state.plugin_id,
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status=current_state.status,
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enabled=current_state.enabled,
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version=current_state.version,
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installed_at=current_state.installed_at,
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last_updated=current_state.last_updated,
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config_version=current_state.config_version,
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metadata=current_state.metadata.copy() if current_state.metadata else {}
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)
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# Apply updates
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if 'status' in updates:
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if isinstance(updates['status'], str):
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@@ -218,10 +199,6 @@ class PluginStateManager:
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# Store updated state
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self._states[plugin_id] = current_state
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# Notify callbacks
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if notify:
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self._notify_callbacks(plugin_id, old_state, current_state)
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# Auto-save if enabled
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if self.auto_save:
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self._save_state()
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@@ -274,23 +251,6 @@ class PluginStateManager:
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}
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)
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def set_plugin_error(self, plugin_id: str, error: Optional[str] = None) -> bool:
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"""
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Mark plugin as having an error.
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Args:
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plugin_id: Plugin identifier
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error: Optional error message
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Returns:
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True if update successful
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"""
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updates = {'status': PluginStateStatus.ERROR}
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if error:
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updates['metadata'] = {'last_error': error}
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return self.update_plugin_state(plugin_id, updates)
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def remove_plugin_state(self, plugin_id: str) -> bool:
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"""
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Remove plugin state (e.g., after uninstall).
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@@ -304,12 +264,8 @@ class PluginStateManager:
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self._ensure_loaded()
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with self._lock:
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if plugin_id in self._states:
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old_state = self._states[plugin_id]
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del self._states[plugin_id]
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# Notify callbacks
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self._notify_callbacks(plugin_id, old_state, None)
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# Auto-save if enabled
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if self.auto_save:
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self._save_state()
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@@ -318,58 +274,6 @@ class PluginStateManager:
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return False
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def subscribe_to_state_changes(
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self,
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callback: Callable[[str, PluginState, Optional[PluginState]], None],
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plugin_id: Optional[str] = None
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) -> str:
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"""
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Subscribe to state changes.
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Args:
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callback: Callback function (plugin_id, old_state, new_state)
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plugin_id: Optional plugin ID to filter on (None = all plugins)
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Returns:
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Subscription ID
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"""
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import uuid
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subscription_id = str(uuid.uuid4())
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with self._lock:
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key = plugin_id or '*'
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if key not in self._callbacks:
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self._callbacks[key] = []
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self._callbacks[key].append(callback)
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return subscription_id
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def _notify_callbacks(
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self,
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plugin_id: str,
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old_state: PluginState,
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new_state: Optional[PluginState]
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) -> None:
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"""Notify all relevant callbacks of state change."""
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# Get callbacks for this plugin and all plugins
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callbacks_to_notify = []
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if plugin_id in self._callbacks:
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callbacks_to_notify.extend(self._callbacks[plugin_id])
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if '*' in self._callbacks:
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callbacks_to_notify.extend(self._callbacks['*'])
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# Call each callback
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for callback in callbacks_to_notify:
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try:
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callback(plugin_id, old_state, new_state)
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except Exception as e:
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self.logger.error(
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f"Error in state change callback: {e}",
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exc_info=True
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)
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def _save_state(self) -> None:
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"""Save state to file."""
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if not self.state_file:
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@@ -430,8 +334,3 @@ class PluginStateManager:
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except Exception as e:
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self.logger.error(f"Error loading plugin state: {e}", exc_info=True)
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def get_state_version(self) -> int:
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"""Get current state version (for detecting corruption)."""
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return self._state_version
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