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refactor: delete dead Python code in the core (and stop storing Wi-Fi passwords) (#608)
* refactor(plugins): remove the no-op PluginHealthMonitor Its monitor loop did nothing (`if callbacks: pass`), register_health_check had no callers and api_v3.health_monitor was never read by any route. The live health data comes from PluginHealthTracker, which is untouched. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(store): drop the never-set uninstall tombstones Nothing in production called mark_recently_uninstalled, so the reconciler's was_recently_uninstalled check was always False. The persistent uninstall registry is what actually stops resurrection; the reconciler test now exercises that gate instead. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(common): delete unused config/display/game helpers, utils and error_handler Nothing in core, the web UI, scripts or the plugin monorepo imports config_helper, display_helper, game_helper, utils or error_handler; only their own tests did. The error_handler re-exports leave src.common's __all__; APIHelper, TextHelper, ScrollHelper, LogoHelper and the adaptive layout exports are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(config): drop ConfigService's unused versioning and save API ConfigVersion, get_version/get_version_history/get_version_config, rollback, save_config, reload, get_plugin_config and the backward-compat load_config/get_config_path/get_secrets_path had no callers. The display controller only uses get_config, subscribe, unsubscribe and shutdown, plus the file watcher. Change detection now compares against the current checksum instead of the last history entry. The subscriber tests asserted `callback.called or True`; they now reload the way the watcher does and assert the notification. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): drop unread plugin state history and callbacks plugin_state.PluginStateManager kept a bounded per-plugin transition history that only get_state_history (tests only) read; get_state_info reports a separate lifetime count, which stays. set_error_info and record_display had no callers, and set_state_with_error's `error` argument only fed the history. The web-side state_manager.PluginStateManager loses subscribe_to_state_changes, _notify_callbacks, set_plugin_error and get_state_version, none of which had callers; with no subscribers the old-state copy in update_plugin_state went with them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused PluginManager methods and attribute guards update_all_plugins was only called by a test (the display loop uses run_scheduled_updates); get_plugin_health_metrics, get_plugin_resource_metrics and get_plugin_state had no callers; and plugin_modules was written but never read. plugin_directories is now initialised in __init__, so the hasattr() guards around it go. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused executor, loader, store and package helpers - PluginExecutor.execute_safe: no callers. - PluginLoader._parse_semver: only its own tests; compatibility.parse_semver is the live copy and test_compatibility.py already covers it. - PluginStoreManager.get_installed_plugin_info: no callers. - PluginResourceMonitor._local: never read. - src.plugin_system.get_store_manager and __api_version__: no importers in core, scripts or the plugin monorepo. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(wifi): stop storing Wi-Fi passwords in wifi_config.json WiFiManager appended every joined network's SSID and password, in plaintext, to saved_networks in config/wifi_config.json, and nothing (web UI, backup restore, scripts) ever read them back: NetworkManager keeps its own credentials. The writes are gone, and loading the config now drops any saved_networks key and rewrites the file, so passwords already on disk are scrubbed. Also removes _check_dnsmasq_conflict (never called) and _detect_trixie, whose result only reached one log line, along with the NM_CONNECTIONS_PATHS constant only it used. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(display): remove unreachable and unused DisplayController code - _follower_rebuild_scroll_image: never called. - mode_duration (never read) and last_mode_change (write-only). - The `chosen_cap <= 0` branch: chosen_cap is either the minimum of caps already filtered to > 0 or DEFAULT_DYNAMIC_DURATION_CAP (180). - The `max_duration < min_duration` branch directly after `max_duration = max(min_duration, max_duration)`. - The circuit-breaker branch's `display_result = False` and `manager_to_display = None`: the first is overwritten a few lines later, the second is already None there. - The bool-to-bool conversion of execute_display's result, which is always a bool. - The `loaded_plugins` lookup in _update_modules: PluginManager has no such attribute, so it always fell through to `plugins`. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(vegas): remove unused config update, boundary finder and refresh VegasModeConfig.update had no callers outside its own tests (the coordinator rebuilds the config with from_config on a change); geometry.find_item_boundary and StreamManager._refresh_plugin_content had no callers at all. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(run): drop the debug block that pretended to import the plugin system In debug mode run.py put src/plugin_system itself on sys.path and printed "Plugin system import successful" without importing anything. Nothing imports plugin_system modules by bare name, so the path entry did nothing either. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: delete tests that test nothing - test/plugins/test_{basketball_scoreboard,calendar,clock_simple, odds_ticker,soccer_scoreboard,text_display}.py skip everywhere the named plugins are not installed, including CI (LEDMATRIX_PLUGINS_DIR holds only the fixture plugin); test_plugin_matrix.py already covers every discovered plugin. Their PluginTestBase and the fixtures only it used (plugins_dir, mock_display_manager, mock_cache_manager, mock_plugin_manager, base_plugin_config in test/plugins/conftest.py) go with them. - test_plugin_system.py: test_discover_plugins (body was `pass`) and test_dependency_check (a comment), plus the test_plugin_manager fixture only the former requested. - test_display_manager.py: test_draw_image asserted that an image it had just assigned was not None. - test_display_controller.py: the rotation and schedule-override tests re-implemented the run-loop arithmetic inline and asserted on their own result without calling the controller. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: expect one plugin_last_update success stamp after update_all_plugins EveryStampRecordsACompletion required at least two success-path stamps; the second was update_all_plugins, removed as test-only. The worker and synchronous paths share the remaining stamp in _execute_update_now, and the check that every stamp calls _note_update_completed is unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -400,8 +400,6 @@ class DisplayController:
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# Display rotation state
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self.current_mode_index = 0
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self.current_display_mode = None
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self.last_mode_change = time.time()
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self.mode_duration = 30 # Default duration
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self.global_dynamic_config = (
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self.config.get("display", {}).get("dynamic_duration", {}) or {}
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)
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@@ -828,7 +826,7 @@ class DisplayController:
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return
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# Update all loaded plugins
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plugins_dict = getattr(self.plugin_manager, 'loaded_plugins', None) or getattr(self.plugin_manager, 'plugins', {})
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plugins_dict = self.plugin_manager.plugins
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deferred = []
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for plugin_id, plugin_instance in plugins_dict.items():
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update_timeout = None
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@@ -960,37 +958,6 @@ class DisplayController:
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_FOLLOWER_SEND_INTERVAL = 1.0 / 90 # raw bytes are cheap; 90fps > follower render rate
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def _follower_rebuild_scroll_image(self) -> None:
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"""Follower: rebuild the local Vegas scroll image so both Pis render from
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the same fresh plugin data. Called at startup (after Vegas initializes)
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and each time the leader broadcasts a new-cycle signal. Runs in a daemon
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thread so it never blocks the 60fps render loop.
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"""
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try:
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vc = getattr(self, 'vegas_coordinator', None)
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if not vc:
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logger.warning("Sync: follower has no vegas_coordinator — cannot build scroll image")
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return
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rp = vc.render_pipeline
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if not rp:
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logger.warning("Sync: follower vegas_coordinator has no render_pipeline")
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return
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logger.info("Sync: follower starting scroll image rebuild")
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ok = rp.start_new_cycle()
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if ok and rp.scroll_helper.cached_image is not None:
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logger.info(
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"Sync: follower scroll image ready — %dx%d",
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rp.scroll_helper.cached_image.width,
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rp.scroll_helper.cached_image.height,
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)
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else:
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logger.warning(
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"Sync: follower scroll image rebuild FAILED (ok=%s, cached=%s)",
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ok, rp.scroll_helper.cached_image is not None,
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)
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except Exception as exc:
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logger.warning("Sync: follower scroll image rebuild error: %s", exc, exc_info=True)
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def _send_follower_frame(self, plugin_instance) -> None:
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"""Leader: generate and send the follower's portion of the current frame.
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@@ -2089,9 +2056,6 @@ class DisplayController:
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should_skip = self.plugin_manager.health_tracker.should_skip_plugin(plugin_id)
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if should_skip:
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logger.info("Skipping plugin %s due to circuit breaker (mode: %s)", plugin_id, active_mode)
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display_result = False
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# Skip to next mode - let existing logic handle it
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manager_to_display = None
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if not should_skip:
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manager_to_display = plugin_instance
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@@ -2187,11 +2151,6 @@ class DisplayController:
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# slips through.
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_release_display_lock()
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raise
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# execute_display returns bool, convert to expected format
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if result:
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result = True # Success
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else:
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result = False # Failed
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else:
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# Fallback to direct call if executor not available
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try:
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@@ -2281,7 +2240,6 @@ class DisplayController:
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if next_plugin_id != current_plugin_id:
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self.current_mode_index = next_index
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self.current_display_mode = next_mode
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self.last_mode_change = time.time()
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self.force_change = True
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logger.info("Switching to mode: %s (skipped plugin %s due to exception)",
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self.current_display_mode, current_plugin_id)
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@@ -2365,15 +2323,6 @@ class DisplayController:
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)
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min_duration = 15.0
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if chosen_cap <= 0:
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logger.warning(
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"Invalid dynamic duration cap %s for mode %s, using default %ds",
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chosen_cap,
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active_mode,
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DEFAULT_DYNAMIC_DURATION_CAP,
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)
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chosen_cap = DEFAULT_DYNAMIC_DURATION_CAP
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# Use plugin-calculated duration if available, capped by max
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if plugin_cycle_duration is not None and plugin_cycle_duration > 0:
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# Plugin provided a calculated duration - use it but respect cap
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@@ -2391,15 +2340,6 @@ class DisplayController:
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# Ensure max_duration >= min_duration
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max_duration = max(min_duration, max_duration)
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if max_duration < min_duration:
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logger.warning(
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"max_duration (%s) < min_duration (%s) for mode %s, adjusting max to min",
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max_duration,
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min_duration,
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active_mode,
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)
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max_duration = min_duration
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else:
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max_duration = base_duration
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@@ -2741,7 +2681,6 @@ class DisplayController:
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if should_rotate and self.available_modes:
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self.current_mode_index = (self.current_mode_index + 1) % len(self.available_modes)
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self.current_display_mode = self.available_modes[self.current_mode_index]
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self.last_mode_change = time.time()
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self.force_change = True
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logger.info("Switching to mode: %s", self.current_display_mode)
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