refactor: delete dead Python code in the core (and stop storing Wi-Fi passwords) (#608)

* refactor(plugins): remove the no-op PluginHealthMonitor

Its monitor loop did nothing (`if callbacks: pass`), register_health_check
had no callers and api_v3.health_monitor was never read by any route. The
live health data comes from PluginHealthTracker, which is untouched.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(store): drop the never-set uninstall tombstones

Nothing in production called mark_recently_uninstalled, so the
reconciler's was_recently_uninstalled check was always False. The
persistent uninstall registry is what actually stops resurrection; the
reconciler test now exercises that gate instead.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(common): delete unused config/display/game helpers, utils and error_handler

Nothing in core, the web UI, scripts or the plugin monorepo imports
config_helper, display_helper, game_helper, utils or error_handler; only
their own tests did. The error_handler re-exports leave src.common's
__all__; APIHelper, TextHelper, ScrollHelper, LogoHelper and the adaptive
layout exports are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(config): drop ConfigService's unused versioning and save API

ConfigVersion, get_version/get_version_history/get_version_config,
rollback, save_config, reload, get_plugin_config and the backward-compat
load_config/get_config_path/get_secrets_path had no callers. The display
controller only uses get_config, subscribe, unsubscribe and shutdown,
plus the file watcher. Change detection now compares against the
current checksum instead of the last history entry.

The subscriber tests asserted `callback.called or True`; they now
reload the way the watcher does and assert the notification.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(plugins): drop unread plugin state history and callbacks

plugin_state.PluginStateManager kept a bounded per-plugin transition
history that only get_state_history (tests only) read; get_state_info
reports a separate lifetime count, which stays. set_error_info and
record_display had no callers, and set_state_with_error's `error`
argument only fed the history.

The web-side state_manager.PluginStateManager loses
subscribe_to_state_changes, _notify_callbacks, set_plugin_error and
get_state_version, none of which had callers; with no subscribers the
old-state copy in update_plugin_state went with them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(plugins): remove unused PluginManager methods and attribute guards

update_all_plugins was only called by a test (the display loop uses
run_scheduled_updates); get_plugin_health_metrics,
get_plugin_resource_metrics and get_plugin_state had no callers; and
plugin_modules was written but never read. plugin_directories is now
initialised in __init__, so the hasattr() guards around it go.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(plugins): remove unused executor, loader, store and package helpers

- PluginExecutor.execute_safe: no callers.
- PluginLoader._parse_semver: only its own tests; compatibility.parse_semver
  is the live copy and test_compatibility.py already covers it.
- PluginStoreManager.get_installed_plugin_info: no callers.
- PluginResourceMonitor._local: never read.
- src.plugin_system.get_store_manager and __api_version__: no importers in
  core, scripts or the plugin monorepo.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(wifi): stop storing Wi-Fi passwords in wifi_config.json

WiFiManager appended every joined network's SSID and password, in
plaintext, to saved_networks in config/wifi_config.json, and nothing
(web UI, backup restore, scripts) ever read them back: NetworkManager
keeps its own credentials. The writes are gone, and loading the config
now drops any saved_networks key and rewrites the file, so passwords
already on disk are scrubbed.

Also removes _check_dnsmasq_conflict (never called) and _detect_trixie,
whose result only reached one log line, along with the
NM_CONNECTIONS_PATHS constant only it used.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(display): remove unreachable and unused DisplayController code

- _follower_rebuild_scroll_image: never called.
- mode_duration (never read) and last_mode_change (write-only).
- The `chosen_cap <= 0` branch: chosen_cap is either the minimum of
  caps already filtered to > 0 or DEFAULT_DYNAMIC_DURATION_CAP (180).
- The `max_duration < min_duration` branch directly after
  `max_duration = max(min_duration, max_duration)`.
- The circuit-breaker branch's `display_result = False` and
  `manager_to_display = None`: the first is overwritten a few lines
  later, the second is already None there.
- The bool-to-bool conversion of execute_display's result, which is
  always a bool.
- The `loaded_plugins` lookup in _update_modules: PluginManager has no
  such attribute, so it always fell through to `plugins`.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(vegas): remove unused config update, boundary finder and refresh

VegasModeConfig.update had no callers outside its own tests (the
coordinator rebuilds the config with from_config on a change);
geometry.find_item_boundary and StreamManager._refresh_plugin_content
had no callers at all.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(run): drop the debug block that pretended to import the plugin system

In debug mode run.py put src/plugin_system itself on sys.path and printed
"Plugin system import successful" without importing anything. Nothing
imports plugin_system modules by bare name, so the path entry did
nothing either.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* test: delete tests that test nothing

- test/plugins/test_{basketball_scoreboard,calendar,clock_simple,
  odds_ticker,soccer_scoreboard,text_display}.py skip everywhere the named
  plugins are not installed, including CI (LEDMATRIX_PLUGINS_DIR holds only
  the fixture plugin); test_plugin_matrix.py already covers every
  discovered plugin. Their PluginTestBase and the fixtures only it used
  (plugins_dir, mock_display_manager, mock_cache_manager,
  mock_plugin_manager, base_plugin_config in test/plugins/conftest.py) go
  with them.
- test_plugin_system.py: test_discover_plugins (body was `pass`) and
  test_dependency_check (a comment), plus the test_plugin_manager fixture
  only the former requested.
- test_display_manager.py: test_draw_image asserted that an image it had
  just assigned was not None.
- test_display_controller.py: the rotation and schedule-override tests
  re-implemented the run-loop arithmetic inline and asserted on their own
  result without calling the controller.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* test: expect one plugin_last_update success stamp after update_all_plugins

EveryStampRecordsACompletion required at least two success-path stamps;
the second was update_all_plugins, removed as test-only. The worker and
synchronous paths share the remaining stamp in _execute_update_now, and
the check that every stamp calls _note_update_completed is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Chuck
2026-09-23 12:36:26 -04:00
committed by GitHub
co-authored by Claude Opus 5.5
parent e1ce7189f1
commit 84afa9d64f
57 changed files with 273 additions and 6254 deletions
+2 -56
View File
@@ -24,55 +24,10 @@ fractional scaling), `LayoutContext` (`fit_text`, `fit_image`, `by_tier`,
`px`), and composite carvers `scoreboard_regions()` / `media_row()`.
Full guide: [docs/ADAPTIVE_LAYOUT.md](../../docs/ADAPTIVE_LAYOUT.md).
## Error Handling (`error_handler.py`)
Common error handling patterns and utilities:
- `handle_file_operation()` - Handle file I/O with consistent error handling
- `handle_json_operation()` - Handle JSON operations with error handling
- `safe_execute()` - Safely execute operations with error handling
- `retry_on_failure()` - Decorator for retrying failed operations
- `log_and_continue()` - Log non-critical errors and continue
- `log_and_raise()` - Log errors and raise exceptions
### Example Usage
```python
from src.common.error_handler import handle_json_operation, safe_execute
# Handle JSON loading
config = handle_json_operation(
lambda: json.load(open('config.json')),
"Failed to load config",
logger,
default={}
)
# Safe execution with error handling
result = safe_execute(
lambda: risky_operation(),
"Operation failed",
logger,
default=None
)
```
## API Helpers (`api_helper.py`)
Utilities for making HTTP requests and handling API responses.
## Configuration Helpers (`config_helper.py`)
Utilities for loading, saving, and validating configuration files.
## Display Helpers (`display_helper.py`)
Utilities for rendering content to the LED matrix display.
## Game Helpers (`game_helper.py`)
Utilities for processing game data and team information.
## Logo Helpers (`logo_helper.py`)
Utilities for loading and managing team logos.
@@ -85,14 +40,6 @@ Utilities for text processing and formatting.
Utilities for scrolling text on the display.
## General Utilities (`utils.py`)
General-purpose utility functions:
- Team abbreviation normalization
- Time formatting
- Boolean parsing
- Logger creation (deprecated - use `src.logging_config.get_logger()`)
## Permission Utilities (`permission_utils.py`)
Helpers for ensuring directory permissions and ownership are correct
@@ -102,6 +49,5 @@ persistent cache directory).
## Best Practices
1. **Use centralized logging**: Import from `src.logging_config` instead of creating loggers directly
2. **Use error handlers**: Use `error_handler` utilities for consistent error handling
3. **Reuse utilities**: Check existing utilities before creating new ones
4. **Document additions**: Add documentation when adding new utilities
2. **Reuse utilities**: Check existing utilities before creating new ones
3. **Document additions**: Add documentation when adding new utilities
+1 -19
View File
@@ -2,25 +2,13 @@
Common utilities and helpers for LEDMatrix.
This package provides reusable functionality for plugins and core modules:
- Error handling utilities
- API helpers
- Configuration helpers
- Display helpers
- Game/team helpers
- Logo helpers
- Text/scroll helpers
- General utilities
- Adaptive layout and image helpers
"""
# Export commonly used utilities
from src.common.error_handler import (
handle_file_operation,
handle_json_operation,
safe_execute,
retry_on_failure,
log_and_continue,
log_and_raise
)
from src.common.api_helper import APIHelper
from src.common.scroll_helper import ScrollHelper
from src.common import scroll_config
@@ -59,12 +47,6 @@ from src.adaptive_images import (
)
__all__ = [
'handle_file_operation',
'handle_json_operation',
'safe_execute',
'retry_on_failure',
'log_and_continue',
'log_and_raise',
'APIHelper',
'ScrollHelper',
'scroll_config',
-361
View File
@@ -1,361 +0,0 @@
"""
Config Helper
Handles configuration management and validation for LED matrix plugins.
Extracted from LEDMatrix core to provide reusable functionality for plugins.
"""
import copy
import json
import logging
from pathlib import Path
from typing import Any, Dict, List, Optional, Union
class ConfigHelper:
"""
Helper class for configuration management and validation.
Provides functionality for:
- Loading and saving configuration files
- Validating configuration against schemas
- Merging configurations
- Getting configuration values with defaults
- Configuration schema validation
"""
def __init__(self, logger: Optional[logging.Logger] = None):
"""
Initialize the ConfigHelper.
Args:
logger: Optional logger instance
"""
self.logger = logger or logging.getLogger(__name__)
def load_config(self, config_path: Union[str, Path]) -> Dict[str, Any]:
"""
Load configuration from a JSON file.
Args:
config_path: Path to configuration file
Returns:
Configuration dictionary
"""
config_path = Path(config_path)
try:
if not config_path.exists():
self.logger.warning(f"Configuration file not found: {config_path}")
return {}
with open(config_path, 'r', encoding='utf-8') as f:
config = json.load(f)
self.logger.debug(f"Loaded configuration from {config_path}")
return config
except json.JSONDecodeError as e:
self.logger.error(f"Invalid JSON in configuration file {config_path}: {e}")
return {}
except Exception as e:
self.logger.error(f"Error loading configuration from {config_path}: {e}")
return {}
def save_config(self, config: Dict[str, Any], config_path: Union[str, Path]) -> bool:
"""
Save configuration to a JSON file.
Args:
config: Configuration dictionary to save
config_path: Path to save configuration file
Returns:
True if successful, False otherwise
"""
config_path = Path(config_path)
try:
# Ensure directory exists
config_path.parent.mkdir(parents=True, exist_ok=True)
with open(config_path, 'w', encoding='utf-8') as f:
json.dump(config, f, indent=2, ensure_ascii=False)
self.logger.debug(f"Saved configuration to {config_path}")
return True
except Exception as e:
self.logger.error(f"Error saving configuration to {config_path}: {e}")
return False
def get_config_value(self, config: Dict[str, Any], key: str,
default: Any = None, required: bool = False) -> Any:
"""
Get a configuration value with optional default.
Args:
config: Configuration dictionary
key: Configuration key (supports dot notation like 'display.width')
default: Default value if key not found
required: If True, raise error if key not found
Returns:
Configuration value or default
"""
try:
# Support dot notation for nested keys
keys = key.split('.')
value = config
for k in keys:
if isinstance(value, dict) and k in value:
value = value[k]
else:
if required:
raise KeyError(f"Required configuration key not found: {key}")
return default
return value
except Exception as e:
if required:
raise
self.logger.warning(f"Error getting config value for {key}: {e}")
return default
def set_config_value(self, config: Dict[str, Any], key: str, value: Any) -> None:
"""
Set a configuration value.
Args:
config: Configuration dictionary to modify
key: Configuration key (supports dot notation)
value: Value to set
"""
try:
# Support dot notation for nested keys
keys = key.split('.')
current = config
# Navigate to parent of target key
for k in keys[:-1]:
if k not in current:
current[k] = {}
current = current[k]
# Set the value
current[keys[-1]] = value
except Exception as e:
self.logger.error(f"Error setting config value for {key}: {e}")
def merge_configs(self, base_config: Dict[str, Any],
override_config: Dict[str, Any]) -> Dict[str, Any]:
"""
Merge two configuration dictionaries.
Args:
base_config: Base configuration
override_config: Configuration to merge in (takes precedence)
Returns:
Merged configuration dictionary (fully independent of both
inputs — a shallow copy would alias un-overridden nested dicts,
so mutating the result would mutate the caller's base config).
"""
merged = copy.deepcopy(base_config)
for key, value in override_config.items():
if key in merged and isinstance(merged[key], dict) and isinstance(value, dict):
# Recursively merge nested dictionaries
merged[key] = self.merge_configs(merged[key], value)
else:
# Override with new value — deep-copied so mutating the
# merged result can't reach back into override_config.
merged[key] = copy.deepcopy(value)
return merged
def validate_config(self, config: Dict[str, Any],
schema: Optional[Dict[str, Any]] = None) -> bool:
"""
Validate configuration against a schema.
Args:
config: Configuration to validate
schema: Validation schema (optional)
Returns:
True if valid, False otherwise
"""
if schema is None:
# Basic validation - just check if it's a dictionary
return isinstance(config, dict)
try:
return self._validate_against_schema(config, schema)
except Exception as e:
self.logger.error(f"Configuration validation error: {e}")
return False
def get_plugin_config(self, config: Dict[str, Any], plugin_id: str) -> Dict[str, Any]:
"""
Get plugin-specific configuration.
Args:
config: Full configuration dictionary
plugin_id: Plugin identifier
Returns:
Plugin-specific configuration
"""
plugin_key = f"{plugin_id}_config"
return config.get(plugin_key, {})
def create_default_config(self, plugin_id: str,
default_values: Dict[str, Any]) -> Dict[str, Any]:
"""
Create a default configuration for a plugin.
Args:
plugin_id: Plugin identifier
default_values: Default configuration values
Returns:
Default configuration dictionary
"""
return {
f"{plugin_id}_config": default_values
}
def validate_required_keys(self, config: Dict[str, Any],
required_keys: List[str]) -> List[str]:
"""
Validate that required keys are present in configuration.
Args:
config: Configuration to validate
required_keys: List of required keys
Returns:
List of missing keys
"""
missing_keys = []
for key in required_keys:
if not self._has_key(config, key):
missing_keys.append(key)
return missing_keys
def get_display_config(self, config: Dict[str, Any]) -> Dict[str, Any]:
"""
Get display-related configuration.
Args:
config: Full configuration dictionary
Returns:
Display configuration
"""
return config.get('display', {})
def get_sports_config(self, config: Dict[str, Any], sport: str) -> Dict[str, Any]:
"""
Get sport-specific configuration.
Args:
config: Full configuration dictionary
sport: Sport name (e.g., 'basketball', 'football')
Returns:
Sport-specific configuration
"""
return config.get(f"{sport}_scoreboard", {})
def is_plugin_enabled(self, config: Dict[str, Any], plugin_id: str) -> bool:
"""
Check if a plugin is enabled.
Args:
config: Full configuration dictionary
plugin_id: Plugin identifier
Returns:
True if plugin is enabled
"""
plugin_config = self.get_plugin_config(config, plugin_id)
return plugin_config.get('enabled', True)
def get_favorite_teams(self, config: Dict[str, Any], sport: str) -> List[str]:
"""
Get favorite teams for a sport.
Args:
config: Full configuration dictionary
sport: Sport name
Returns:
List of favorite team abbreviations
"""
sport_config = self.get_sports_config(config, sport)
return sport_config.get('favorite_teams', [])
def get_display_modes(self, config: Dict[str, Any], sport: str) -> Dict[str, bool]:
"""
Get display modes for a sport.
Args:
config: Full configuration dictionary
sport: Sport name
Returns:
Dictionary of display modes and their enabled status
"""
sport_config = self.get_sports_config(config, sport)
return sport_config.get('display_modes', {})
def _validate_against_schema(self, config: Dict[str, Any],
schema: Dict[str, Any]) -> bool:
"""Validate configuration against a schema."""
# This is a simplified schema validation
# In a real implementation, you might use a library like jsonschema
for key, schema_info in schema.items():
if key not in config:
if schema_info.get('required', False):
self.logger.error(f"Missing required configuration key: {key}")
return False
continue
value = config[key]
expected_type = schema_info.get('type')
if expected_type and not isinstance(value, expected_type):
self.logger.error(f"Configuration key {key} has wrong type. Expected {expected_type}, got {type(value)}")
return False
# Validate allowed values
allowed_values = schema_info.get('allowed_values')
if allowed_values and value not in allowed_values:
self.logger.error(f"Configuration key {key} has invalid value: {value}. Allowed: {allowed_values}")
return False
return True
def _has_key(self, config: Dict[str, Any], key: str) -> bool:
"""Check if a key exists in configuration (supports dot notation)."""
try:
keys = key.split('.')
current = config
for k in keys:
if not isinstance(current, dict) or k not in current:
return False
current = current[k]
return True
except Exception:
return False
-303
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@@ -1,303 +0,0 @@
"""
Display Helper
Handles common display operations and layouts for LED matrix displays.
Extracted from LEDMatrix core to provide reusable functionality for plugins.
"""
import logging
from typing import Any, Dict, Optional, Tuple
from PIL import Image, ImageDraw, ImageFont
class DisplayHelper:
"""
Helper class for common display operations and layouts.
Provides functionality for:
- Creating base images and overlays
- Common layout patterns (scorebug, ticker, etc.)
- Image compositing and manipulation
- Display dimension utilities
"""
def __init__(self, display_width: int, display_height: int,
logger: Optional[logging.Logger] = None):
"""
Initialize the DisplayHelper.
Args:
display_width: Width of the LED matrix display
display_height: Height of the LED matrix display
logger: Optional logger instance
"""
self.display_width = display_width
self.display_height = display_height
self.logger = logger or logging.getLogger(__name__)
def create_base_image(self, background_color: Tuple[int, int, int] = (0, 0, 0),
mode: str = 'RGB') -> Image.Image:
"""
Create a base image for the display.
Args:
background_color: Background color (R, G, B)
mode: Image mode ('RGB', 'RGBA', etc.)
Returns:
PIL Image object
"""
return Image.new(mode, (self.display_width, self.display_height), background_color)
def create_overlay(self, background_color: Tuple[int, int, int, int] = (0, 0, 0, 0)) -> Image.Image:
"""
Create an overlay image for compositing.
Args:
background_color: Background color with alpha (R, G, B, A)
Returns:
PIL Image object with alpha channel
"""
return Image.new('RGBA', (self.display_width, self.display_height), background_color)
def composite_images(self, base_image: Image.Image, overlay_image: Image.Image) -> Image.Image:
"""
Composite overlay onto base image.
Args:
base_image: Base image (RGB or RGBA)
overlay_image: Overlay image (should be RGBA)
Returns:
Composited image
"""
if base_image.mode != 'RGBA':
base_image = base_image.convert('RGBA')
if overlay_image.mode != 'RGBA':
overlay_image = overlay_image.convert('RGBA')
return Image.alpha_composite(base_image, overlay_image)
def draw_scorebug_layout(self, game_data: Dict[str, Any],
fonts: Dict[str, ImageFont.ImageFont],
home_logo: Optional[Image.Image] = None,
away_logo: Optional[Image.Image] = None) -> Image.Image:
"""
Draw a standard scorebug layout for sports games.
Args:
game_data: Dictionary containing game information
fonts: Dictionary of loaded fonts
home_logo: Home team logo (optional)
away_logo: Away team logo (optional)
Returns:
PIL Image with scorebug layout
"""
# Create base image and overlay
main_img = self.create_base_image()
overlay = self.create_overlay()
draw = ImageDraw.Draw(overlay)
# Extract game data
home_score = str(game_data.get('home_score', '0'))
away_score = str(game_data.get('away_score', '0'))
home_abbr = game_data.get('home_abbr', 'HOME')
away_abbr = game_data.get('away_abbr', 'AWAY')
status_text = game_data.get('status_text', '')
period_text = game_data.get('period_text', '')
clock = game_data.get('clock', '')
# Draw logos if provided
if home_logo and away_logo:
self._draw_logos(main_img, home_logo, away_logo)
# Draw one combined top line (period/status/clock all share y=1 —
# drawing them separately overprinted each other).
top_line = " ".join(p for p in [period_text, status_text, clock] if p)
if top_line:
self._draw_centered_text(draw, top_line,
fonts.get('time', fonts.get('status')),
y_position=1)
# Draw scores (center)
score_text = f"{away_score}-{home_score}"
self._draw_centered_text(draw, score_text, fonts.get('score'),
y_position=self.display_height // 2 - 3)
# Draw team abbreviations (bottom)
if away_abbr:
self._draw_text_with_outline(draw, away_abbr, (0, self.display_height - 12),
fonts.get('team'))
if home_abbr:
text_width = draw.textlength(home_abbr, font=fonts.get('team'))
self._draw_text_with_outline(draw, home_abbr,
(self.display_width - text_width, self.display_height - 12),
fonts.get('team'))
# Composite and return
final_img = self.composite_images(main_img, overlay)
return final_img.convert('RGB')
def draw_ticker_layout(self, text: str, font: ImageFont.ImageFont,
background_color: Tuple[int, int, int] = (0, 0, 0),
text_color: Tuple[int, int, int] = (255, 255, 255),
scroll_speed: int = 1) -> Image.Image:
"""
Draw a ticker/scrolling text layout.
Renders a single static frame with the text at the left edge; the
caller advances the scroll by re-rendering or shifting. The
scroll_speed parameter is accepted for API compatibility but does
not affect this frame. (Previously the text was drawn starting at
x=display_width — entirely off-canvas — so every frame was blank.)
Args:
text: Text to display
font: Font to use
background_color: Background color
text_color: Text color
scroll_speed: Accepted for compatibility; unused per-frame
Returns:
PIL Image with ticker layout
"""
img = self.create_base_image(background_color)
draw = ImageDraw.Draw(img)
self._draw_text_with_outline(draw, text, (0, self.display_height // 2 - 6),
font, fill=text_color)
return img
def draw_centered_text(self, text: str, font: ImageFont.ImageFont,
background_color: Tuple[int, int, int] = (0, 0, 0),
text_color: Tuple[int, int, int] = (255, 255, 255)) -> Image.Image:
"""
Draw centered text on the display.
Args:
text: Text to display
font: Font to use
background_color: Background color
text_color: Text color
Returns:
PIL Image with centered text
"""
img = self.create_base_image(background_color)
draw = ImageDraw.Draw(img)
# Calculate center position
text_width = draw.textlength(text, font=font)
text_height = 12 # Approximate height
x = (self.display_width - text_width) // 2
y = (self.display_height - text_height) // 2
# Draw text
self._draw_text_with_outline(draw, text, (x, y), font, fill=text_color)
return img
def draw_error_message(self, message: str = "Error") -> Image.Image:
"""
Draw a simple error message.
Args:
message: Error message to display
Returns:
PIL Image with error message
"""
# Dark red background, white text
font = ImageFont.load_default()
return self.draw_centered_text(message, font, (50, 0, 0), (255, 255, 255))
def draw_no_data_message(self, message: str = "No Data") -> Image.Image:
"""
Draw a no data message.
Args:
message: Message to display
Returns:
PIL Image with no data message
"""
font = ImageFont.load_default()
return self.draw_centered_text(message, font, (0, 0, 0), (150, 150, 150))
def get_display_dimensions(self) -> Tuple[int, int]:
"""
Get display dimensions.
Returns:
(width, height) tuple
"""
return (self.display_width, self.display_height)
def is_portrait(self) -> bool:
"""
Check if display is in portrait orientation.
Returns:
True if height > width
"""
return self.display_height > self.display_width
def is_landscape(self) -> bool:
"""
Check if display is in landscape orientation.
Returns:
True if width > height
"""
return self.display_width > self.display_height
def get_center_position(self) -> Tuple[int, int]:
"""
Get center position of the display.
Returns:
(x, y) center position
"""
return (self.display_width // 2, self.display_height // 2)
def _draw_logos(self, img: Image.Image, home_logo: Image.Image, away_logo: Image.Image) -> None:
"""Draw team logos on the image."""
center_y = self.display_height // 2
# Home logo (right side)
if home_logo:
home_x = self.display_width - home_logo.width + 10
home_y = center_y - (home_logo.height // 2)
img.paste(home_logo, (home_x, home_y), home_logo)
# Away logo (left side)
if away_logo:
away_x = -10
away_y = center_y - (away_logo.height // 2)
img.paste(away_logo, (away_x, away_y), away_logo)
def _draw_centered_text(self, draw: ImageDraw.ImageDraw, text: str,
font: ImageFont.ImageFont, y_position: int) -> None:
"""Draw centered text at specified y position."""
text_width = draw.textlength(text, font=font)
x = (self.display_width - text_width) // 2
self._draw_text_with_outline(draw, text, (x, y_position), font)
def _draw_text_with_outline(self, draw: ImageDraw.ImageDraw, text: str,
position: Tuple[int, int], font: ImageFont.ImageFont,
fill: Tuple[int, int, int] = (255, 255, 255),
outline_color: Tuple[int, int, int] = (0, 0, 0)) -> None:
"""Draw text with outline for better readability."""
x, y = position
# Draw outline
for dx, dy in [(-1, -1), (-1, 0), (-1, 1), (0, -1), (0, 1), (1, -1), (1, 0), (1, 1)]:
draw.text((x + dx, y + dy), text, font=font, fill=outline_color)
# Draw main text
draw.text((x, y), text, font=font, fill=fill)
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"""
Error Handling Utilities
Common error handling patterns and utilities for consistent error handling
across the LEDMatrix codebase.
"""
import logging
from typing import Any, Callable, Optional, TypeVar, Dict
from functools import wraps
from src.exceptions import LEDMatrixError
T = TypeVar('T')
def handle_file_operation(
operation: Callable[[], T],
error_message: str,
logger: logging.Logger,
default: Optional[T] = None,
context: Optional[Dict[str, Any]] = None
) -> Optional[T]:
"""
Handle file operations with consistent error handling.
Args:
operation: Function to execute (file read/write)
error_message: Base error message
logger: Logger instance
default: Default value to return on error
context: Optional context dictionary for error details
Returns:
Result of operation or default value
"""
try:
return operation()
except FileNotFoundError as e:
logger.warning("%s: File not found: %s", error_message, e, exc_info=True)
return default
except PermissionError as e:
logger.error("%s: Permission denied: %s", error_message, e, exc_info=True)
return default
except (IOError, OSError) as e:
logger.error("%s: I/O error: %s", error_message, e, exc_info=True)
return default
except Exception as e:
logger.error("%s: Unexpected error: %s", error_message, e, exc_info=True)
return default
def handle_json_operation(
operation: Callable[[], T],
error_message: str,
logger: logging.Logger,
default: Optional[T] = None,
context: Optional[Dict[str, Any]] = None
) -> Optional[T]:
"""
Handle JSON operations with consistent error handling.
Args:
operation: Function to execute (JSON load/dump)
error_message: Base error message
logger: Logger instance
default: Default value to return on error
context: Optional context dictionary for error details
Returns:
Result of operation or default value
"""
try:
return operation()
except FileNotFoundError as e:
logger.warning("%s: File not found: %s", error_message, e, exc_info=True)
return default
except PermissionError as e:
logger.error("%s: Permission denied: %s", error_message, e, exc_info=True)
return default
except ValueError as e:
logger.error("%s: Invalid JSON: %s", error_message, e, exc_info=True)
return default
except (IOError, OSError) as e:
logger.error("%s: I/O error: %s", error_message, e, exc_info=True)
return default
except Exception as e:
logger.error("%s: Unexpected error: %s", error_message, e, exc_info=True)
return default
def safe_execute(
operation: Callable[[], T],
error_message: str,
logger: logging.Logger,
default: Optional[T] = None,
raise_on_error: bool = False,
exception_type: type = LEDMatrixError
) -> Optional[T]:
"""
Safely execute an operation with error handling.
Args:
operation: Function to execute
error_message: Base error message
logger: Logger instance
default: Default value to return on error
raise_on_error: If True, raise exception instead of returning default
exception_type: Type of exception to raise if raise_on_error is True
Returns:
Result of operation or default value (or raises exception)
"""
try:
return operation()
except LEDMatrixError:
# Re-raise LEDMatrix errors as-is
raise
except Exception as e:
logger.error("%s: %s", error_message, e, exc_info=True)
if raise_on_error:
raise exception_type(error_message, context={'original_error': str(e)}) from e
return default
def retry_on_failure(
max_attempts: int = 3,
delay: float = 1.0,
backoff: float = 2.0,
exceptions: tuple = (Exception,),
logger: Optional[logging.Logger] = None
):
"""
Decorator to retry a function on failure.
Args:
max_attempts: Maximum number of retry attempts
delay: Initial delay between retries in seconds
backoff: Multiplier for delay after each retry
exceptions: Tuple of exceptions to catch and retry on
logger: Optional logger instance
Returns:
Decorator function
"""
def decorator(func: Callable) -> Callable:
@wraps(func)
def wrapper(*args, **kwargs):
current_delay = delay
last_exception = None
for attempt in range(max_attempts):
try:
return func(*args, **kwargs)
except exceptions as e:
last_exception = e
if attempt < max_attempts - 1:
if logger:
logger.warning(
"%s failed (attempt %d/%d): %s. Retrying in %.1fs...",
func.__name__, attempt + 1, max_attempts, e, current_delay
)
import time
time.sleep(current_delay)
current_delay *= backoff
else:
if logger:
logger.error(
"%s failed after %d attempts: %s",
func.__name__, max_attempts, e, exc_info=True
)
# If we get here, all attempts failed
raise last_exception
return wrapper
return decorator
def log_and_continue(
logger: logging.Logger,
message: str,
level: int = logging.WARNING,
context: Optional[Dict[str, Any]] = None
):
"""
Log a message and continue execution (for non-critical errors).
Args:
logger: Logger instance
message: Log message
level: Log level (default: WARNING)
context: Optional context dictionary
"""
if context:
logger.log(level, "%s (context: %s)", message, context)
else:
logger.log(level, message)
def log_and_raise(
logger: logging.Logger,
message: str,
exception_type: type = LEDMatrixError,
context: Optional[Dict[str, Any]] = None
):
"""
Log an error and raise an exception.
Args:
logger: Logger instance
message: Error message
exception_type: Type of exception to raise
context: Optional context dictionary
Raises:
exception_type: The specified exception type
"""
logger.error(message, exc_info=True)
raise exception_type(message, context=context)
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"""
Game Helper
Handles common game data extraction and processing for LED matrix plugins.
Extracted from LEDMatrix core to provide reusable functionality for plugins.
"""
import logging
from datetime import datetime, timezone, timedelta
from typing import Any, Dict, List, Optional, Tuple
import pytz
class GameHelper:
"""
Helper class for game data extraction and processing.
Provides functionality for:
- Extracting game details from ESPN API responses
- Filtering games by various criteria
- Processing game data for display
- Time zone handling and date formatting
"""
def __init__(self, timezone_str: str = 'UTC', logger: Optional[logging.Logger] = None):
"""
Initialize the GameHelper.
Args:
timezone_str: Timezone string for date/time processing
logger: Optional logger instance
"""
self.logger = logger or logging.getLogger(__name__)
self.timezone = self._get_timezone(timezone_str)
def extract_game_details(self, event: Dict[str, Any], sport: str = None) -> Optional[Dict[str, Any]]:
"""
Extract game details from ESPN event data.
Args:
event: ESPN event data
sport: Sport type for sport-specific processing
Returns:
Processed game details or None if extraction fails
"""
if not event:
return None
try:
competition = event.get("competitions", [{}])[0]
status = competition.get("status", {})
competitors = competition.get("competitors", [])
game_date_str = event.get("date", "")
if not competitors or len(competitors) < 2:
self.logger.warning(f"Insufficient competitor data in event: {event.get('id')}")
return None
# Find home and away teams
home_team = next((c for c in competitors if c.get("homeAway") == "home"), None)
away_team = next((c for c in competitors if c.get("homeAway") == "away"), None)
if not home_team or not away_team:
self.logger.warning(f"Could not find home/away teams in event: {event.get('id')}")
return None
# Extract basic team info
home_abbr = self._extract_team_abbreviation(home_team)
away_abbr = self._extract_team_abbreviation(away_team)
# Parse game time
start_time_utc = self._parse_game_time(game_date_str)
game_time, game_date = self._format_game_time(start_time_utc)
# Extract records
home_record = self._extract_team_record(home_team)
away_record = self._extract_team_record(away_team)
# Determine game state
game_state = self._determine_game_state(status)
# Build game details
details = {
"id": event.get("id"),
"game_time": game_time,
"game_date": game_date,
"start_time_utc": start_time_utc,
"status_text": status.get("type", {}).get("shortDetail", ""),
"is_live": game_state["is_live"],
"is_final": game_state["is_final"],
"is_upcoming": game_state["is_upcoming"],
"is_halftime": game_state["is_halftime"],
"is_period_break": game_state["is_period_break"],
"home_abbr": home_abbr,
"home_id": home_team.get("id"),
"home_score": str(home_team.get("score", "0")),
"home_record": home_record,
"away_abbr": away_abbr,
"away_id": away_team.get("id"),
"away_score": str(away_team.get("score", "0")),
"away_record": away_record,
"is_within_window": True,
}
# Add sport-specific details
if sport:
details.update(self._extract_sport_specific_details(event, sport))
return details
except Exception as e:
self.logger.error(f"Error extracting game details: {e} from event: {event.get('id')}", exc_info=True)
return None
def filter_live_games(self, games: List[Dict[str, Any]]) -> List[Dict[str, Any]]:
"""
Filter games to only include live games.
Args:
games: List of game dictionaries
Returns:
List of live games
"""
return [game for game in games if game.get('is_live', False)]
def filter_final_games(self, games: List[Dict[str, Any]]) -> List[Dict[str, Any]]:
"""
Filter games to only include final games.
Args:
games: List of game dictionaries
Returns:
List of final games
"""
return [game for game in games if game.get('is_final', False)]
def filter_upcoming_games(self, games: List[Dict[str, Any]]) -> List[Dict[str, Any]]:
"""
Filter games to only include upcoming games.
Args:
games: List of game dictionaries
Returns:
List of upcoming games
"""
return [game for game in games if game.get('is_upcoming', False)]
def filter_favorite_teams(self, games: List[Dict[str, Any]],
favorite_teams: List[str]) -> List[Dict[str, Any]]:
"""
Filter games to only include games with favorite teams.
Args:
games: List of game dictionaries
favorite_teams: List of favorite team abbreviations
Returns:
List of games involving favorite teams
"""
if not favorite_teams:
return games
return [game for game in games
if game.get('home_abbr') in favorite_teams or
game.get('away_abbr') in favorite_teams]
def filter_recent_games(self, games: List[Dict[str, Any]],
days_back: int = 7) -> List[Dict[str, Any]]:
"""
Filter games to only include recent games within specified days.
Args:
games: List of game dictionaries
days_back: Number of days to look back
Returns:
List of recent games
"""
cutoff_date = datetime.now(timezone.utc) - timedelta(days=days_back)
recent_games = []
for game in games:
start_time = game.get('start_time_utc')
if start_time and start_time >= cutoff_date:
recent_games.append(game)
return recent_games
def sort_games_by_time(self, games: List[Dict[str, Any]],
reverse: bool = False) -> List[Dict[str, Any]]:
"""
Sort games by start time.
Args:
games: List of game dictionaries
reverse: If True, sort in descending order (newest first)
Returns:
Sorted list of games
"""
def get_start_time(game):
start_time = game.get('start_time_utc')
if start_time:
return start_time
# Fallback to current time for games without start time
return datetime.now(timezone.utc)
return sorted(games, key=get_start_time, reverse=reverse)
def process_games(self, events: List[Dict[str, Any]], sport: str = None) -> List[Dict[str, Any]]:
"""
Process a list of ESPN events into game details.
Args:
events: List of ESPN event data
sport: Sport type for processing
Returns:
List of processed game details
"""
games = []
for event in events:
game = self.extract_game_details(event, sport)
if game:
games.append(game)
return games
def get_game_summary(self, game: Dict[str, Any]) -> str:
"""
Get a text summary of a game.
Args:
game: Game dictionary
Returns:
Text summary of the game
"""
home_abbr = game.get('home_abbr', 'HOME')
away_abbr = game.get('away_abbr', 'AWAY')
home_score = game.get('home_score', '0')
away_score = game.get('away_score', '0')
status = game.get('status_text', '')
if game.get('is_live'):
return f"{away_abbr} {away_score} @ {home_abbr} {home_score} ({status})"
elif game.get('is_final'):
return f"{away_abbr} {away_score} @ {home_abbr} {home_score} (Final)"
else:
return f"{away_abbr} @ {home_abbr} ({status})"
def _extract_team_abbreviation(self, team_data: Dict[str, Any]) -> str:
"""Extract team abbreviation from team data."""
try:
return team_data.get("team", {}).get("abbreviation", "")
except (KeyError, AttributeError):
# Fallback to first 3 characters of team name
team_name = team_data.get("team", {}).get("name", "UNK")
return team_name[:3].upper()
def _extract_team_record(self, team_data: Dict[str, Any]) -> str:
"""Extract team record from team data."""
try:
records = team_data.get('records', [])
if records and len(records) > 0:
record = records[0].get('summary', '')
# Don't show "0-0" records
if record in {"0-0", "0-0-0"}:
return ''
return record
except (KeyError, AttributeError, IndexError):
pass
return ''
def _parse_game_time(self, game_date_str: str) -> Optional[datetime]:
"""Parse game time string to UTC datetime."""
if not game_date_str:
return None
try:
# Handle ISO format with Z suffix
if game_date_str.endswith('Z'):
game_date_str = game_date_str.replace('Z', '+00:00')
dt = datetime.fromisoformat(game_date_str)
# Ensure the datetime is UTC-aware (fromisoformat may create timezone-aware but not pytz.UTC)
if dt.tzinfo is None:
# If naive, assume it's UTC
return dt.replace(tzinfo=pytz.UTC)
else:
# Convert to pytz.UTC for consistency
return dt.astimezone(pytz.UTC)
except ValueError:
self.logger.warning(f"Could not parse game date: {game_date_str}")
return None
def _format_game_time(self, start_time_utc: Optional[datetime]) -> Tuple[str, str]:
"""Format game time for display."""
if not start_time_utc:
return "", ""
try:
local_time = start_time_utc.astimezone(self.timezone)
game_time = local_time.strftime("%I:%M%p").lstrip('0')
game_date = local_time.strftime("%B %d")
return game_time, game_date
except Exception as e:
self.logger.error(f"Error formatting game time: {e}")
return "", ""
def _determine_game_state(self, status: Dict[str, Any]) -> Dict[str, bool]:
"""Determine game state from status data."""
status_type = status.get("type", {})
state = status_type.get("state", "")
name = status_type.get("name", "").lower()
return {
"is_live": state == "in",
"is_final": state == "post",
"is_upcoming": state == "pre" or name in ['scheduled', 'pre-game', 'status_scheduled'],
"is_halftime": state == "halftime" or name == "status_halftime",
"is_period_break": name == "status_end_period",
}
def _extract_sport_specific_details(self, event: Dict[str, Any], sport: str) -> Dict[str, Any]:
"""Extract sport-specific game details."""
details = {}
if sport == "basketball":
details.update(self._extract_basketball_details(event))
elif sport == "football":
details.update(self._extract_football_details(event))
elif sport == "hockey":
details.update(self._extract_hockey_details(event))
elif sport == "baseball":
details.update(self._extract_baseball_details(event))
return details
def _extract_basketball_details(self, event: Dict[str, Any]) -> Dict[str, Any]:
"""Extract basketball-specific details."""
details = {}
try:
competition = event.get("competitions", [{}])[0]
status = competition.get("status", {})
# Period information
period = status.get("period", 0)
if period > 0:
if period <= 4:
details["period_text"] = f"Q{period}"
else:
details["period_text"] = f"OT{period - 4}"
else:
details["period_text"] = "Start"
# Clock
details["clock"] = status.get("displayClock", "0:00")
except (KeyError, IndexError):
pass
return details
def _extract_football_details(self, event: Dict[str, Any]) -> Dict[str, Any]:
"""Extract football-specific details."""
details = {}
try:
competition = event.get("competitions", [{}])[0]
status = competition.get("status", {})
# Quarter information
period = status.get("period", 0)
if period > 0:
if period <= 4:
details["period_text"] = f"Q{period}"
else:
details["period_text"] = f"OT{period - 4}"
else:
details["period_text"] = "Start"
# Clock
details["clock"] = status.get("displayClock", "0:00")
except (KeyError, IndexError):
pass
return details
def _extract_hockey_details(self, event: Dict[str, Any]) -> Dict[str, Any]:
"""Extract hockey-specific details."""
details = {}
try:
competition = event.get("competitions", [{}])[0]
status = competition.get("status", {})
# Period information
period = status.get("period", 0)
if period > 0:
if period <= 3:
details["period_text"] = f"P{period}"
else:
details["period_text"] = f"OT{period - 3}"
else:
details["period_text"] = "Start"
# Clock
details["clock"] = status.get("displayClock", "0:00")
except (KeyError, IndexError):
pass
return details
def _extract_baseball_details(self, event: Dict[str, Any]) -> Dict[str, Any]:
"""Extract baseball-specific details."""
details = {}
try:
competition = event.get("competitions", [{}])[0]
status = competition.get("status", {})
# Inning information
period = status.get("period", 0)
if period > 0:
details["period_text"] = f"INN {period}"
else:
details["period_text"] = "Start"
# Clock
details["clock"] = status.get("displayClock", "0:00")
except (KeyError, IndexError):
pass
return details
def _get_timezone(self, timezone_str: str) -> pytz.BaseTzInfo:
"""Get timezone object from string."""
try:
return pytz.timezone(timezone_str)
except pytz.UnknownTimeZoneError:
self.logger.warning(f"Unknown timezone: {timezone_str}, using UTC")
return pytz.utc
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"""
Utility Functions
Common utility functions for LED matrix plugins.
Extracted from LEDMatrix core to provide reusable functionality for plugins.
"""
import logging
import re
from datetime import datetime, timezone
from typing import Union
import pytz
def normalize_team_abbreviation(team_abbr: str) -> str:
"""
Normalize team abbreviation for consistent usage.
Args:
team_abbr: Raw team abbreviation
Returns:
Normalized abbreviation
"""
if not team_abbr:
return ""
# Remove spaces and convert to uppercase
normalized = team_abbr.strip().upper()
# Handle special characters
normalized = normalized.replace('&', 'AND')
normalized = normalized.replace(' ', '')
normalized = normalized.replace('-', '')
return normalized
def format_time(dt: datetime, timezone_str: str = 'UTC',
format_str: str = "%I:%M%p") -> str:
"""
Format datetime for display.
Args:
dt: Datetime object
timezone_str: Target timezone
format_str: Time format string
Returns:
Formatted time string
"""
try:
if dt.tzinfo is None:
dt = dt.replace(tzinfo=timezone.utc)
target_tz = pytz.timezone(timezone_str)
local_time = dt.astimezone(target_tz)
formatted = local_time.strftime(format_str)
# Remove leading zero from hour
if formatted.startswith('0'):
formatted = formatted[1:]
return formatted
except Exception:
return ""
def format_date(dt: datetime, timezone_str: str = 'UTC',
format_str: str = "%B %d") -> str:
"""
Format date for display.
Args:
dt: Datetime object
timezone_str: Target timezone
format_str: Date format string
Returns:
Formatted date string
"""
try:
if dt.tzinfo is None:
dt = dt.replace(tzinfo=timezone.utc)
target_tz = pytz.timezone(timezone_str)
local_time = dt.astimezone(target_tz)
return local_time.strftime(format_str)
except Exception:
return ""
def get_timezone(timezone_str: str) -> pytz.BaseTzInfo:
"""
Get timezone object from string.
Args:
timezone_str: Timezone string
Returns:
Timezone object
"""
try:
return pytz.timezone(timezone_str)
except pytz.UnknownTimeZoneError:
logging.getLogger(__name__).warning(f"Unknown timezone: {timezone_str}, using UTC")
return pytz.utc
def validate_dimensions(width: int, height: int) -> bool:
"""
Validate display dimensions.
Args:
width: Display width
height: Display height
Returns:
True if dimensions are valid
"""
return (isinstance(width, int) and isinstance(height, int) and
width > 0 and height > 0 and width <= 1000 and height <= 1000)
def parse_team_abbreviation(text: str) -> str:
"""
Parse team abbreviation from various text formats.
Args:
text: Text containing team abbreviation
Returns:
Extracted team abbreviation
"""
if not text:
return ""
# Remove common prefixes/suffixes
text = re.sub(r'^(Team|Club|FC|SC)\s+', '', text, flags=re.IGNORECASE)
text = re.sub(r'\s+(Team|Club|FC|SC)$', '', text, flags=re.IGNORECASE)
# Extract abbreviation (usually 2-4 uppercase letters)
match = re.search(r'\b[A-Z]{2,4}\b', text.upper())
if match:
return match.group()
# Fallback to first 3 characters
return text[:3].upper()
def format_score(home_score: Union[str, int], away_score: Union[str, int]) -> str:
"""
Format score for display.
Args:
home_score: Home team score
away_score: Away team score
Returns:
Formatted score string
"""
return f"{away_score}-{home_score}"
def format_period(period: int, sport: str = "basketball") -> str:
"""
Format period/quarter/inning for display.
Args:
period: Period number
sport: Sport type
Returns:
Formatted period string
"""
if sport == "basketball":
if period <= 4:
return f"Q{period}"
else:
return f"OT{period - 4}"
elif sport == "football":
if period <= 4:
return f"Q{period}"
else:
return f"OT{period - 4}"
elif sport == "hockey":
if period <= 3:
return f"P{period}"
else:
return f"OT{period - 3}"
elif sport == "baseball":
return f"INN {period}"
else:
return f"P{period}"
def is_live_game(status: str) -> bool:
"""
Check if game status indicates live play.
Args:
status: Game status string
Returns:
True if game is live
"""
live_indicators = ['live', 'in progress', 'halftime', 'overtime', 'ot']
return any(indicator in status.lower() for indicator in live_indicators)
def is_final_game(status: str) -> bool:
"""
Check if game status indicates final.
Args:
status: Game status string
Returns:
True if game is final
"""
final_indicators = ['final', 'completed', 'finished', 'ended']
return any(indicator in status.lower() for indicator in final_indicators)
def is_upcoming_game(status: str) -> bool:
"""
Check if game status indicates upcoming.
Args:
status: Game status string
Returns:
True if game is upcoming
"""
upcoming_indicators = ['scheduled', 'upcoming', 'pre-game', 'not started']
return any(indicator in status.lower() for indicator in upcoming_indicators)
def sanitize_filename(filename: str) -> str:
"""
Sanitize filename for safe file operations.
Args:
filename: Original filename
Returns:
Sanitized filename
"""
# Remove or replace invalid characters
filename = re.sub(r'[<>:"/\\|?*]', '_', filename)
# Remove multiple underscores
filename = re.sub(r'_+', '_', filename)
# Remove leading/trailing underscores and dots
filename = filename.strip('_.')
return filename
def truncate_text(text: str, max_length: int, suffix: str = "...") -> str:
"""
Truncate text to maximum length.
Args:
text: Text to truncate
max_length: Maximum length
suffix: Suffix to add when truncating
Returns:
Truncated text
"""
if len(text) <= max_length:
return text
return text[:max_length - len(suffix)] + suffix
def parse_boolean(value: Union[str, bool, int]) -> bool:
"""
Parse various boolean representations.
Args:
value: Value to parse
Returns:
Boolean value
"""
if isinstance(value, bool):
return value
if isinstance(value, int):
return bool(value)
if isinstance(value, str):
return value.lower() in ('true', '1', 'yes', 'on', 'enabled')
return False
def get_logger(name: str, level: int = logging.INFO) -> logging.Logger:
"""
Get a logger with consistent configuration.
Note: This function is deprecated. Use src.logging_config.get_logger() instead.
This function is kept for backward compatibility.
Args:
name: Logger name
level: Log level
Returns:
Configured logger
"""
# Use centralized logging configuration
try:
from src.logging_config import get_logger as get_logger_centralized
return get_logger_centralized(name)
except ImportError:
# Fallback to basic logging if centralized config not available
logger = logging.getLogger(name)
logger.setLevel(level)
if not logger.handlers:
handler = logging.StreamHandler()
formatter = logging.Formatter(
'%(asctime)s - %(name)s - %(levelname)s - %(message)s'
)
handler.setFormatter(formatter)
logger.addHandler(handler)
return logger