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chore: mark skins unsupported, fix stale docs and preview size, prepare 3.4.0 (#580)
* chore: mark skins unsupported, fix stale docs and preview size, prepare 3.4.0
Skins: no current scoreboard plugin builds on src.base_classes, so the only
skin hook (SportsCore._render_game) never runs. The plugin schema endpoint no
longer injects the Visual Skin dropdown, the store hides and refuses
"type": "skin" registry entries, and GET /api/v3/skins reports
supported: false with a message. Stored skin config still loads and saves.
src/skin_system/ and its tests are unchanged apart from the support flag.
Docs: check_plugin.py/render_plugin.py examples use --plugin; document
BasePlugin.get_update_interval() and its interaction with the manifest
update_interval; CLAUDE.md drops the stale template line number and
recommends display_manager.width/height.
Preview size: new src/display_geometry.py holds the size computation and
defaults DisplayManager uses (double-sided applied, chain_length default 2).
The web preview, /display/current, Starlark magnify default, sync handshake
and two dev scripts use it.
Release: __version__ 3.4.0, CHANGELOG 3.4.0 section plus a 3.3.0 tag note.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix: address CodeRabbit review on #580
- Preview fallbacks (SSE stream and /display/current) use logical_size({})
(128x32, the shared default) instead of a hard-coded 128x64.
- display_geometry treats a non-mapping display/hardware block as missing,
so a malformed config.json falls back to defaults instead of raising
AttributeError (which turned the Starlark render into an HTTP 500).
- Docs: the static update interval falls back manifest -> plugin config
-> 60s, in both the API reference and the architecture spec.
Not taken: validating double_sided copies against chain_length/parallel.
An orientation Rotate: or U-mapper pixel mapper decides which axis panels
lie on, so the counts would reject working setups (the existing
vertical-split test is one).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(display_geometry): a non-finite hardware size raises ValueError, not OverflowError
CodeRabbit flagged the Starlark magnify default in
_standalone_render_starlark_app for truthy non-mapping display values. That
case was already handled by a9e1bd0b (_display/_hardware treat a non-mapping
block as missing, covered by test_non_mapping_display_config_uses_the_defaults),
and the magnify it produces from the 128x32 defaults is the same as from 64x32.
Checking the same path found one input that still escaped: Python's JSON
parser accepts Infinity, and int(inf) raises OverflowError, which neither the
Starlark path (TypeError, ValueError) nor the preview stream in app.py caught,
so a hand-edited "rows": Infinity returned HTTP 500. physical_size now raises
ValueError for it, matching its documented contract, so every caller's
existing fallback applies. DisplayManager already caught Exception.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
@@ -36,7 +36,11 @@ self.enabled # Boolean enabled status
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#### `update() -> None`
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Fetch/update data for this plugin. Called based on `update_interval` specified in the plugin's manifest.
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Fetch/update data for this plugin. Called on the plugin's update interval:
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the value `get_update_interval()` returns when it returns a number, otherwise
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the static interval: the `update_interval` in the plugin's manifest, else
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`update_interval` in the plugin's section of `config.json`, else 60 seconds
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(see [`get_update_interval()`](#get_update_interval---optionalfloat) below).
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**Example**:
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```python
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@@ -109,6 +113,46 @@ Called when plugin is enabled.
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Called when plugin is disabled.
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#### `get_update_interval() -> Optional[float]`
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How often this plugin wants `update()` called right now, in seconds. The
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manifest's `update_interval` is one static number; override this when the
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right cadence depends on state only the plugin knows, e.g. poll every 15s
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while a game is live and fall back to the manifest value otherwise.
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**Returns**: seconds as a number, or `None` (the default) for no opinion.
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How `PluginManager` (`_get_plugin_update_interval` in
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`src/plugin_system/plugin_manager.py`) resolves the interval on each
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scheduling tick:
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1. It calls `get_update_interval()`. A number wins over everything below.
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Values under `PluginManager.MIN_DYNAMIC_UPDATE_INTERVAL` (5 seconds) are
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raised to it.
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2. If the hook returns `None`, raises, or returns something that isn't a
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finite number (a `bool`, a string, NaN, infinity), it is ignored and the
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static interval applies: the manifest's `update_interval`, else
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`update_interval` in the plugin's section of `config.json`, else 60
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seconds.
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The static value is cached per plugin until the plugin is loaded or
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unloaded again, so editing `update_interval` in config takes effect on the
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next reload. The hook's return value is never cached: it is called on every
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tick of the display loop, so keep it to attribute reads (no config lookups,
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no I/O, no locks a fetch might hold) and don't let it raise.
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**Example**:
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```python
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def get_update_interval(self):
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# Fast while something is live, manifest default otherwise.
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if any(m.live_games for m in self._live_managers):
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return self.config.get("live_update_interval", 15)
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return None
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```
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Added in core 3.4.0; older cores never call it, so a plugin that relies on
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it should floor `ledmatrix_min_version` at `3.4.0`.
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#### `get_display_duration() -> float`
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Get display duration for this plugin. Can be overridden for dynamic durations.
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