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feat(vegas): keep live games in the ticker by default (#699)
* perf(timing): say which render-thread work a late frame followed The soak already says how often a moving frame reached the panel late, but not what the render thread was doing just before it. Vegas does two kinds of work there between frames -- building its strip (compose, extend) and, with live elements, patching changed pixels into it -- and deciding whether either is affordable needs their own numbers. - FrameTimingRecorder.note_op(kind, nbytes) tags the next presented frame. Totals gain op_frames, late_op_frames, op_freezes and op_bytes per kind; aggregate() still takes frames without ops. The file schema is unchanged. - Vegas tags compose and every strip extension (with the bytes it copied). - frame_soak prints an "after work" table: frames, late %, freezes and MB moved per kind, only when something tagged its work. - render_bench gains --strip-screens (Vegas-sized strips), --patch-bytes / --patch-every / --patch-where (in-place column writes, as a live element update does) and --extend-every-screens / --extend-width (append + trim on a fixed cadence that holds the strip's width). No runtime behaviour changes: this is the measurement gate for live Vegas elements. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(changelog): note the frame-op attribution and bench modes Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * perf(scroll): build the strip's PIL image only when something reads it Every Vegas strip extension rebuilt ScrollHelper.cached_image from cached_array in full, twice (append, then trim), on the render thread: Image.fromarray is 1.7ms for an 8,000px strip and 3.8ms for 20,000px on a Pi 4 (measured on ledpi), about two thirds of an extension's render-thread cost. Nothing on the frame path reads the image's pixels; every frame is cut from the array. cached_image is now a property. append_content and drop_scrolled_prefix defer it; the first read builds it from the array it started with and keeps it only if the strip has not changed meanwhile, so a sync push racing an extension cannot leave a stale image cached. Assigning cached_image stores exactly what was assigned, as before. has_strip() says whether there is a strip without building its image; the helper's frame path, Vegas and the adapter's scroll-cache invalidation use it. The strip is also no longer held in memory twice. In Vegas the image is now built only by a multi-display sync push. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(vegas): live elements -- a plugin API for content that changes while it scrolls Vegas bakes each plugin's pictures into one strip, so a card already on its way across the panel keeps what it showed when it was drawn. This adds the API and bookkeeping for content that can be updated in place; the worker that redraws and swaps it follows separately. No shipped plugin implements the hook yet, so nothing changes for users. Plugin API (core 3.8.0), all no-ops by default: - BasePlugin.get_vegas_elements() -> [VegasElement(key, image, version, live, refresh_hz)]: named, fixed-width pieces of Vegas content. - BasePlugin.redraw_vegas_element(key, width, height, at): a lock-free redraw for content that changes with time. - BasePlugin.notify_vegas_data_changed(): data that lands outside update(). - src/plugin_system/vegas_elements.py (VegasElement, re-exported from base_plugin). Core: - PluginAdapter asks a plugin that implements the hook for elements on the background fetch only (under its lock, on its own canvas); every other path keeps get_vegas_content(). Live elements are pinned (padded with content_padding, never trimmed), tagged with their key, digest and data epoch in Image.info so the existing cache and group plumbing carry them unchanged, and untagged if a width budget crops them. - RenderPipeline records where each live element lands (ElementRecord), in absolute strip columns a trim does not move; the block-start arithmetic is shared with the STATIC markers. - PluginManager update listeners (add/remove_update_listener, notify_data_changed): told the moment update() completes, not at the next ~4s Vegas poll. The coordinator uses one to move each plugin's data epoch on. - vegas_scroll.live_refresh (kill switch), live_max_hz, live_min_interval, live_lead_screens; per-plugin core-owned vegas_live. Live elements are off under multi-display sync, in swap mode and with offscreen_prefetch off. - scripts/check_plugin.py checks the element contract (src/plugin_system/testing/vegas.py); test/fixtures/plugins/vegas-live-stub is a working example. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(vegas): live elements update in place while they scroll One background worker (src/vegas_mode/live_worker.py) redraws a plugin's live elements when its data epoch moves on (update listener) or on their refresh_hz, nearest the screen first, and hands changed pixels lock-free to the render thread, which copies them into the strip between frames (RenderPipeline.apply_live_patches, ScrollHelper.patch_columns): at most four patches or two screens of bytes a frame, no drawing or locks there. The worker takes over group prefetch once a live element is placed, runs inside the render gate, and is supervised. Update tick 1s while live elements exist. Web UI switch for live_refresh. OFFSCREEN_RENDERING.md describes what was built and why SegmentStrip was not needed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(sports): live Vegas cards for the scoreboards (shared layer) One live element per game, drawn only when what the card shows changes, so a score changes on a card already crossing the panel. The shared part, so each scoreboard adopts it in a few lines: - src/common/sports_vegas.py: game_key, game_fingerprint (the whole game dict, frozen: no drawn field can be missed), dedupe_games, VegasCardCache, StickyOdds (odds a live poll left out stay drawn), finished_games / with_finished_games (a game that just went final keeps its card, after its league's live games; one a heuristic only judged over keeps its live state, so a tied end of regulation never shows FINAL early). - SportsScrollDisplay.make_vegas_renderer() is the override point; build_vegas_elements() and SportsScrollDisplayManager .get_vegas_elements_for() do the rest. A card's version includes its teams' ranks, which the renderer draws from the rankings cache. - SportsLiveSharedMixin._record_finished_game() / finished_games_snapshot(): held for FINISHED_GAME_TTL after it leaves the live list. A sport that does not implement make_vegas_renderer keeps its ordinary Vegas content, so no scoreboard changes until it opts in. scripts/render_plugin.py --vegas renders a plugin's Vegas block as the ticker lays it out, and --timeline stacks it at successive moments as the ticker would update it in place; the join is now render_pipeline.join_plugin_rows(). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(vegas): keep live games in the ticker by default display.vegas_scroll.live_in_ticker now defaults to true: through a live game the marquee keeps running and the live scoreboard takes extra turns in it -- its cards updating in place while they scroll -- instead of the ticker giving way to the full-screen scoreboard. The new default would reach nobody on its own: every existing config holds an explicit false copied from the template (there was no control for it), and the template merge only adds missing keys. ConfigManager therefore turns a stored false on once, with a backup, and records live_in_ticker_migrated so a false chosen afterwards stays. The marker is never in the template. A "Keep live games in the ticker" checkbox under Vegas mode sets it. Tests that pin the full-screen takeover now say live_in_ticker=false. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(sports): a default _determine_game_type on SportsScrollDisplay render_vegas_card looked the method up with getattr and a None default, which static analysis (Codacy) reports as calling something that may not be callable. The base class now has the default -- the card type from the game's state -- and the plugins that define their own override it as before. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix: review follow-ups on the shared live-card layer - The reused Vegas renderer always gets the current rankings, empty included, so ranks cleared since are not kept drawn. - render_plugin.py: --timeline refuses --no-live (a timeline shows live elements changing), --timeline/--no-live need --vegas, and the Vegas paths create the output's directory like the display path does. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -134,6 +134,20 @@ class TestJsonPartialSaves:
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assert resp.status_code == 200, resp.get_json()
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assert saved['config']['display']['vegas_scroll']['live_refresh'] is True
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def test_live_games_can_be_kept_in_the_ticker_or_not(self, api_v3_client, saved):
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resp = _post_json(api_v3_client, {'vegas_live_in_ticker': False})
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assert resp.status_code == 200, resp.get_json()
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assert saved['config']['display']['vegas_scroll']['live_in_ticker'] is False
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# An unticked box is absent from a submitted form: that is false too.
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resp = _post_json(api_v3_client, {'__form_section': 'display',
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'vegas_scroll_speed': '50',
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'vegas_live_in_ticker': 'on'})
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assert saved['config']['display']['vegas_scroll']['live_in_ticker'] is True
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resp = _post_json(api_v3_client, {'__form_section': 'display',
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'vegas_scroll_speed': '50'})
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assert resp.status_code == 200, resp.get_json()
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assert saved['config']['display']['vegas_scroll']['live_in_ticker'] is False
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def test_double_sided_axis_only_keeps_enabled(self, api_v3_client, saved):
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resp = _post_json(api_v3_client, {'double_sided_axis': 'horizontal'})
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assert resp.status_code == 200, resp.get_json()
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@@ -0,0 +1,108 @@
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"""live_in_ticker's new default reaches existing installs, once (src/config_manager.py).
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3.8.0 makes display.vegas_scroll.live_in_ticker true. Every existing config
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holds an explicit false copied from the template, which the template merge
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never touches (it only adds missing keys), so ConfigManager turns that false
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on once and marks the config. A false chosen after that -- the new checkbox,
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or by hand -- must stay false.
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"""
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import json
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import os
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import sys
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from pathlib import Path
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import pytest
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), ".."))
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from src.config_manager import ConfigManager # noqa: E402
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REPO = Path(__file__).resolve().parent.parent
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MARKER = ConfigManager.LIVE_IN_TICKER_MARKER
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@pytest.fixture
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def files(tmp_path):
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template = {"display": {"brightness": 90,
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"vegas_scroll": {"enabled": False, "live_in_ticker": True}}}
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paths = {name: tmp_path / f"{name}.json" for name in ("config", "secrets", "template")}
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paths["template"].write_text(json.dumps(template))
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paths["secrets"].write_text("{}")
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return paths
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def _load(files, config):
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files["config"].write_text(json.dumps(config))
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manager = ConfigManager(config_path=str(files["config"]),
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secrets_path=str(files["secrets"]))
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manager.template_path = str(files["template"])
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manager.load_config()
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return manager, json.loads(files["config"].read_text())
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def _vegas(saved):
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return saved["display"]["vegas_scroll"]
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def test_the_old_default_is_turned_on_once_and_marked(files):
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old = {"display": {"brightness": 90,
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"vegas_scroll": {"enabled": True, "live_in_ticker": False}}}
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manager, saved = _load(files, old)
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assert _vegas(saved)["live_in_ticker"] is True
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assert _vegas(saved)[MARKER] is True
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assert _vegas(manager.config)["live_in_ticker"] is True
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# The config as it was is kept beside it.
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backup = json.loads(Path(f"{files['config']}.backup").read_text())
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assert _vegas(backup)["live_in_ticker"] is False
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def test_false_chosen_after_the_migration_stays_false(files):
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chosen = {"display": {"brightness": 90,
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"vegas_scroll": {"enabled": True, "live_in_ticker": False,
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MARKER: True}}}
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_manager, saved = _load(files, chosen)
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assert _vegas(saved)["live_in_ticker"] is False
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def test_a_marked_config_is_not_written_again(files):
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marked = {"display": {"brightness": 90,
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"vegas_scroll": {"enabled": True, "live_in_ticker": True,
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MARKER: True}}}
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files["config"].write_text(json.dumps(marked))
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before = files["config"].stat().st_mtime_ns
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manager = ConfigManager(config_path=str(files["config"]),
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secrets_path=str(files["secrets"]))
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manager.template_path = str(files["template"])
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manager.load_config()
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assert files["config"].stat().st_mtime_ns == before
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assert not Path(f"{files['config']}.backup").exists()
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def test_a_config_without_vegas_settings_gets_the_new_default(files):
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_manager, saved = _load(files, {"display": {"brightness": 90}})
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assert _vegas(saved)["live_in_ticker"] is True
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assert _vegas(saved)[MARKER] is True
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def test_true_already_is_only_marked(files):
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on = {"display": {"brightness": 90,
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"vegas_scroll": {"enabled": True, "live_in_ticker": True}}}
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_manager, saved = _load(files, on)
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assert _vegas(saved)["live_in_ticker"] is True and _vegas(saved)[MARKER] is True
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def test_a_second_load_keeps_a_false_set_in_between(files):
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old = {"display": {"brightness": 90,
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"vegas_scroll": {"enabled": True, "live_in_ticker": False}}}
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_manager, saved = _load(files, old)
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_vegas(saved)["live_in_ticker"] = False # the checkbox, unticked
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_manager, saved = _load(files, saved)
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assert _vegas(saved)["live_in_ticker"] is False
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def test_the_shipped_template_has_the_new_default_and_never_the_marker():
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template = json.loads((REPO / "config" / "config.template.json").read_text(encoding="utf-8"))
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vegas = template["display"]["vegas_scroll"]
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assert vegas["live_in_ticker"] is True
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assert MARKER not in vegas
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@@ -67,10 +67,13 @@ class TestConfigWhileStopped:
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class TestLivePriorityThrottle:
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"""The full-screen takeover's live scan: live_in_ticker off, no longer the default."""
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def test_scan_runs_at_most_once_per_interval(self, monkeypatch):
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now = [1000.0]
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monkeypatch.setattr(coordinator_module.time, 'monotonic', lambda: now[0])
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c = _coordinator()
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c.vegas_config.live_in_ticker = False
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c._live_priority_check = MagicMock(return_value=None)
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for _ in range(10):
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@@ -84,6 +87,7 @@ class TestLivePriorityThrottle:
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def test_live_content_still_pauses_vegas(self, monkeypatch):
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monkeypatch.setattr(coordinator_module.time, 'monotonic', lambda: 1000.0)
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c = _coordinator()
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c.vegas_config.live_in_ticker = False
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c._live_priority_check = MagicMock(return_value='nfl_live')
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c.pause = MagicMock()
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assert c.run_frame() is False
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@@ -58,11 +58,16 @@ def test_an_iteration_does_not_poll_every_plugin_for_its_mode(caplog):
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def _live_coordinator(live):
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"""A coordinator running the real run_frame(), with a switchable live check."""
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"""A coordinator running the real run_frame(), with a switchable live check.
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live_in_ticker off: these pin the full-screen takeover, which is no longer
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the default.
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"""
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coord = _coordinator({})
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del coord.run_frame # the real one: it is what refuses frames while paused
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coord.vegas_config = VegasModeConfig.from_config({'display': {'vegas_scroll': {
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'enabled': True, 'max_cycle_duration': 0, 'continuous_scroll': True}}})
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'enabled': True, 'max_cycle_duration': 0, 'continuous_scroll': True,
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'live_in_ticker': False}}})
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coord.render_pipeline.has_deferred.return_value = False
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coord.render_pipeline.needs_extension.return_value = False
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coord.render_pipeline.render_frame.return_value = True
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@@ -5,10 +5,10 @@ live content did not appear in it at all, because the display controller
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refused to run the ticker while anything was live. With a dozen plugins
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enabled that left a live score either absent or minutes stale.
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Two things change, both off by default. `live_in_ticker` keeps the marquee
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running instead of yielding to a full-screen takeover, and the rotation is
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expanded by Smooth Weighted Round-Robin so a weighted plugin gets several
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slots per cycle, spaced through it rather than clumped.
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Two things change. `live_in_ticker` keeps the marquee running instead of
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yielding to a full-screen takeover (on by default since 3.8.0), and the
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rotation is expanded by Smooth Weighted Round-Robin so a weighted plugin gets
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several slots per cycle, spaced through it rather than clumped.
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Weights are per plugin, not per game: a scoreboard showing four live games
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still occupies one slot at a time and rotates its own games within it.
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@@ -288,9 +288,9 @@ class TestTheSchedule:
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class TestConfigParsing:
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def test_defaults_preserve_todays_behaviour(self):
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def test_live_games_stay_in_the_ticker_by_default(self):
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cfg = VegasModeConfig.from_config({})
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assert cfg.live_in_ticker is False
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assert cfg.live_in_ticker is True
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assert cfg.live_weight == 3 and cfg.favorite_live_weight == 5
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@pytest.mark.parametrize("given,expected", [(0, 1), (-4, 1), (99, 10), (4, 4)])
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