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feat(update): stable/beta update channel; stable follows release tags (#684)
Adds auto_update.channel: stable follows the newest vX.Y.Z release tag (detached HEAD; pre-releases and other tags ignored), beta follows main as before. Nothing ever moves a device backwards: a checkout newer than the newest release keeps following main (or stays put when detached) until a release contains its commit. Legacy configs migrate to stable when they reach a release. Update Code, the weekly updater's preflight, and the verifier's rollback (back to old_ref: branch or detached release) all honour the channel. General tab Update Channel select, GET/POST /api/v3/system/update-channel, release-aware Overview banner and Tools git panel. New installs default to stable. Rig fix (ledpi): /system/check-update reports update_available: false when the channel's action is none (a detached HEAD newer than the newest release), matching Update Code; the Tools panel no longer calls every detached HEAD "a release". Merged with main through #687 (heartbeat verifier, #683 login, #688 plugin_catalog, #685 Tailwind build). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -17,6 +17,7 @@ tooling against it.
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| `web_display_autostart` | bool, `true` | Whether the web interface service starts with the system | `scripts/utils/start_web_conditionally.py` |
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| `auto_update.enabled` | bool, `false` | Weekly automatic updates: LEDMatrix code first (health-checked, rolled back on failure), then installed plugins. Toggle in the General tab or install with `first_time_install.sh --enable-auto-update` | `web_interface/auto_update.py`, `src/auto_update_setup.py` (`is_enabled()`) |
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| `auto_update.channel` | `"stable"` or `"beta"`, `"stable"` (template) | What Update Code and the weekly update install. `stable`: the newest `vX.Y.Z` release tag (pre-releases ignored), checked out with a detached HEAD. `beta`: `main`. Never moves a device backwards: one newer than the newest release keeps following `main` until a release contains its commit. Missing (configs from before channels) behaves like `stable` and is saved as `stable` once the device is on a release. General tab, Update Channel | `web_interface/update_channel.py` (`resolve()`) |
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| `timezone` | string, `"America/New_York"` | IANA timezone for schedules and displays | `ConfigManager.get_timezone()` |
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| `target_fps` | int, `100` | Legacy "Scroll Frame Rate". Core scrolling no longer reads it: scroll frames are presented at `display.hardware.limit_refresh_rate_hz` divided by each scroll's frame hold, and speed comes from each plugin's scroll settings. Still exposed to plugins via `BasePlugin.global_config` | `src/plugin_system/base_plugin.py` |
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| `location` | object | `city` / `state` / `country`. Supplies the **default** for a plugin's own `location_city` / `location_state` / `location_country` setting, so weather, radar and friends follow this device without being configured twice. A value saved on the plugin itself still overrides it. Starlark (Tidbyt) apps get the same treatment: a `Location` field left blank on the app renders at this city (geocoded once via Open-Meteo, coordinates cached permanently) instead of the app author's default, which is usually San Francisco. If the city can't be looked up (no match, or the geocoder is unreachable; retried after 30 minutes), the app keeps its own default. | `SchemaManager.apply_device_location()`, then plugins via merged config; `src/device_location.py` for Starlark apps |
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