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Add test mode support to MLB manager with live game simulation
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@@ -269,6 +269,31 @@ class MBLLiveManager(BaseMLBManager):
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self.last_display_update = 0 # Track when we last updated the display
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self.last_log_time = 0
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self.log_interval = 300 # Only log status every 5 minutes
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self.test_mode = self.mlb_config.get('test_mode', False)
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# Initialize with test game only if test mode is enabled
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if self.test_mode:
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self.current_game = {
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"home_team": "TB",
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"away_team": "TEX",
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"home_score": "3",
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"away_score": "2",
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"inning": 5,
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"inning_half": "top",
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"balls": 2,
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"strikes": 1,
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"outs": 1,
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"bases_occupied": [True, False, True], # 1st and 3rd base occupied
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"home_logo_path": os.path.join(self.logo_dir, "TB.png"),
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"away_logo_path": os.path.join(self.logo_dir, "TEX.png"),
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"game_time": "7:30 PM",
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"game_date": "Apr 17",
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"status": "live"
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}
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self.live_games = [self.current_game]
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self.logger.info("Initialized MBLLiveManager with test game: TB vs TEX")
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else:
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self.logger.info("Initialized MBLLiveManager in live mode")
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def update(self):
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"""Update live game data."""
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@@ -279,64 +304,94 @@ class MBLLiveManager(BaseMLBManager):
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if current_time - self.last_update >= interval:
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self.last_update = current_time
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# Fetch live game data from MLB API
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games = self._fetch_mlb_api_data()
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if games:
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# Find all live games involving favorite teams
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new_live_games = []
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for game in games.values():
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if game['status'] == 'live':
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if not self.favorite_teams or (
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game['home_team'] in self.favorite_teams or
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game['away_team'] in self.favorite_teams
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):
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new_live_games.append(game)
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# Only log if there's a change in games or enough time has passed
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should_log = (
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current_time - self.last_log_time >= self.log_interval or
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len(new_live_games) != len(self.live_games) or
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not self.live_games # Log if we had no games before
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)
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if should_log:
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if new_live_games:
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logger.info(f"[MLB] Found {len(new_live_games)} live games")
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for game in new_live_games:
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logger.info(f"[MLB] Live game: {game['away_team']} vs {game['home_team']} - {game['inning_half']}{game['inning']}, {game['balls']}-{game['strikes']}")
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if self.test_mode:
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# For testing, we'll just update the game state to show it's working
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if self.current_game:
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# Update inning half
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if self.current_game["inning_half"] == "top":
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self.current_game["inning_half"] = "bottom"
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else:
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logger.info("[MLB] No live games found")
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self.last_log_time = current_time
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if new_live_games:
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# Update the current game with the latest data
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for new_game in new_live_games:
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if self.current_game and (
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(new_game['home_team'] == self.current_game['home_team'] and
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new_game['away_team'] == self.current_game['away_team']) or
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(new_game['home_team'] == self.current_game['away_team'] and
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new_game['away_team'] == self.current_game['home_team'])
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):
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self.current_game = new_game
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break
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self.current_game["inning_half"] = "top"
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self.current_game["inning"] += 1
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# Only update the games list if we have new games
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if not self.live_games or set(game['away_team'] + game['home_team'] for game in new_live_games) != set(game['away_team'] + game['home_team'] for game in self.live_games):
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self.live_games = new_live_games
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# If we don't have a current game or it's not in the new list, start from the beginning
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if not self.current_game or self.current_game not in self.live_games:
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self.current_game_index = 0
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self.current_game = self.live_games[0]
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self.last_game_switch = current_time
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# Update count
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self.current_game["balls"] = (self.current_game["balls"] + 1) % 4
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self.current_game["strikes"] = (self.current_game["strikes"] + 1) % 3
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# Always update display when we have new data, but limit to once per second
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if current_time - self.last_display_update >= 1.0:
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self.display(force_clear=True)
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self.last_display_update = current_time
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else:
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# No live games found
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self.live_games = []
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self.current_game = None
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# Update outs
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self.current_game["outs"] = (self.current_game["outs"] + 1) % 3
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# Update bases
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self.current_game["bases_occupied"] = [
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not self.current_game["bases_occupied"][0],
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not self.current_game["bases_occupied"][1],
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not self.current_game["bases_occupied"][2]
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]
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# Update score occasionally
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if self.current_game["inning"] % 2 == 0:
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self.current_game["home_score"] = str(int(self.current_game["home_score"]) + 1)
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else:
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self.current_game["away_score"] = str(int(self.current_game["away_score"]) + 1)
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else:
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# Fetch live game data from MLB API
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games = self._fetch_mlb_api_data()
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if games:
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# Find all live games involving favorite teams
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new_live_games = []
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for game in games.values():
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if game['status'] == 'live':
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if not self.favorite_teams or (
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game['home_team'] in self.favorite_teams or
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game['away_team'] in self.favorite_teams
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):
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new_live_games.append(game)
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# Only log if there's a change in games or enough time has passed
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should_log = (
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current_time - self.last_log_time >= self.log_interval or
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len(new_live_games) != len(self.live_games) or
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not self.live_games # Log if we had no games before
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)
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if should_log:
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if new_live_games:
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logger.info(f"[MLB] Found {len(new_live_games)} live games")
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for game in new_live_games:
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logger.info(f"[MLB] Live game: {game['away_team']} vs {game['home_team']} - {game['inning_half']}{game['inning']}, {game['balls']}-{game['strikes']}")
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else:
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logger.info("[MLB] No live games found")
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self.last_log_time = current_time
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if new_live_games:
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# Update the current game with the latest data
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for new_game in new_live_games:
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if self.current_game and (
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(new_game['home_team'] == self.current_game['home_team'] and
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new_game['away_team'] == self.current_game['away_team']) or
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(new_game['home_team'] == self.current_game['away_team'] and
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new_game['away_team'] == self.current_game['home_team'])
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):
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self.current_game = new_game
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break
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# Only update the games list if we have new games
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if not self.live_games or set(game['away_team'] + game['home_team'] for game in new_live_games) != set(game['away_team'] + game['home_team'] for game in self.live_games):
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self.live_games = new_live_games
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# If we don't have a current game or it's not in the new list, start from the beginning
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if not self.current_game or self.current_game not in self.live_games:
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self.current_game_index = 0
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self.current_game = self.live_games[0]
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self.last_game_switch = current_time
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# Always update display when we have new data, but limit to once per second
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if current_time - self.last_display_update >= 1.0:
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self.display(force_clear=True)
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self.last_display_update = current_time
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else:
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# No live games found
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self.live_games = []
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self.current_game = None
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# Check if it's time to switch games
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if len(self.live_games) > 1 and (current_time - self.last_game_switch) >= self.game_display_duration:
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