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Merge main into fix/live-display-modes-668
This commit is contained in:
+85
-30
@@ -87,10 +87,12 @@ more. Shared sports code lives in `src/common`:
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| `sports_celebration.py` | 3.7.0 | `SportsCelebrationMixin` — draws the score/win takeover; colour helpers |
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| `sports_fetch.py` | 3.7.0 | `SportsFetchMixin` — season fetch, live lookback and live-odds decisions |
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| `sports_card_wrappers.py` | 3.7.0 | `SportsCardWrappersMixin` — the game renderer's `sports_card` delegations |
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| `sports_plugin_host.py` | next release | `SportsPluginHostMixin` — the plugin class's (`manager.py`) identical helpers: Vegas weight, off-thread switch refresh |
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| `sports_live_scroll.py` | next release | `SportsLiveScrollMixin` — rebuild a live scroll strip mid-cycle, keeping the marquee's place |
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| `sports_display_rules.py` | next release | `SportsCardOptionsMixin`, `SportsGameRulesMixin` — scorebug date options, the no-favourites filter, non-favourite live dwell |
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| `sports_font_path.py` | next release | `resolve_font_path` — what the plugins' `_resolve_font_path` copies return |
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| `sports_plugin_host.py` | 3.8.0 | `SportsPluginHostMixin` — the plugin class's (`manager.py`) identical helpers: Vegas weight, off-thread switch refresh |
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| `sports_live_scroll.py` | 3.8.0 | `SportsLiveScrollMixin` — rebuild a live scroll strip mid-cycle, keeping the marquee's place |
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| `sports_display_rules.py` | 3.8.0 | `SportsCardOptionsMixin`, `SportsGameRulesMixin` — scorebug date options, the no-favourites filter, non-favourite live dwell |
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| `sports_font_path.py` | 3.8.0 | `resolve_font_path` — what the plugins' `_resolve_font_path` copies return |
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| `sports_game_over.py` | 3.8.1 | `SportsGameOverMixin` — `_is_game_really_over`, with the `FINAL_PERIOD` seam (family 5) |
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| `sports_favorites.py` | 3.8.2 | `SportsFavoritesMixin`, `SportsUpcomingFavoritesMixin`, `SportsRecentFavoritesMixin` — `_is_favorite_game` and the favourites-only picks, on the `_favorite_key` seam (family 6) |
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Each is described in [src/common/README.md](../src/common/README.md).
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@@ -102,7 +104,8 @@ modules taken from the plugin copies, each a **new module** rather than growth
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on an existing one: a plugin that deletes a method copy and relies on an older
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module having gained it fails at runtime with an `AttributeError`, while a
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missing module fails at load, where the version checks can see it.
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`sports_helpers.py` holds `_favorite_key`, the override point listed below.
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`sports_helpers.py` holds `_favorite_key`, the override point listed below;
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`sports_favorites.py` is what calls it.
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Each promoted module has a parity test that compares its bodies against the
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plugin copies when `LEDMATRIX_PLUGINS` points at a checkout
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(`test_sports_helpers.py`, `test_sports_stage3_parity.py`), and
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@@ -125,7 +128,7 @@ deprecation cycle.
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| `_custom_scorebug_layout(game, draw)` | Per-sport overlay on the base layout | no-op |
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| `score_phrase(points, team_abbr)` | Celebration wording (`"GOOOOAAALLL!"` vs `"TOUCHDOWN!"`). `points` is the score delta, which sports with variable-value scores use to name the play | `"<abbr> SCORES!"` — only consulted when `CelebrationMixin` is present |
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| `win_phrase(team_abbr)` | Win-celebration wording | `"<abbr> WINS!"` — mixin only |
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| `_favorite_key(game, side)` | Which view-model field identifies a team for favorites matching | `game["<side>_abbr"]` |
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| `_favorite_key(game, side)` | Which view-model field identifies a team for favorites matching. `sports_favorites` compares it, and each `favorite_teams` entry, stripped and upper-cased; a `None` matches nothing | `game["<side>_abbr"]`. nrl returns the ESPN team id, `None` when it is missing |
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| `_config_schema_path()` | Plugin's `config_schema.json` — returning it routes `_get_layout_offset` through the `src.element_style` resolver (and gives it the defaults to compare against) | `None`, i.e. the classic inline `customization.layout` read |
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| `_font_root()` | Directory to resolve `assets/fonts` against | core install root |
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@@ -134,8 +137,7 @@ constants rather than behavior:
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| Attribute | Meaning | Default |
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|---|---|---|
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| `FINAL_PERIOD` | Period at/after which a zero clock can mean "over" | `4` (hockey overrides to `3`) |
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| `CLOCK_COUNTS_DOWN` | Whether `0:00` means "expired" | `True` (soccer/afl/nrl override to `False` — their clocks count up, so `0:00` is kickoff) |
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| `FINAL_PERIOD` | Period from which a 0:00 clock ends a game (`sports_game_over`) | `None`: the clock never ends a game (afl, nrl, soccer, baseball, ufc). Hockey sets `3`; basketball, football and lacrosse `4` |
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| `COALESCE_SCORING_SEQUENCE` | Fold score increments arriving during an active celebration into that one celebration | `False` (football overrides to `True` — a touchdown lands as +6, then +1 for the extra point) |
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### Why these are seams and not branches
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@@ -146,11 +148,14 @@ so NRL matches favorites on team ID. Flattening every plugin to abbreviations
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would silently select the wrong club for NRL users. The base declares the seam,
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NRL fills it, and core never learns the string `"nrl"`.
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`CLOCK_COUNTS_DOWN` exists for the same reason in the opposite direction: a
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`FINAL_PERIOD` exists for the same reason in the opposite direction: a
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soccer clock reading `0:00` means the match has not kicked off, so running the
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clock-expiry branch there would evict live games.
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clock-expiry rule there would evict live games. Those sports declare `None`,
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and so do baseball (innings, not a clock) and ufc (a bout ends only on ESPN's
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final status). One attribute covers both questions, whether the clock can end
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a game and from which period, so no separate count-down flag was added.
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`COALESCE_SCORING_SEQUENCE` is the third of the same kind. In football one
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`COALESCE_SCORING_SEQUENCE` is another of the same kind. In football one
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scoring play arrives as two score updates, so the follow-up must be folded into
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the first celebration; in soccer two increments a few seconds apart are two real
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goals, and folding them would swallow one. Neither default is "right" — which is
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@@ -298,6 +303,49 @@ Left in the plugins, though identical:
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renderers) is already core's, in `SportsHelpersMixin`; a renderer that
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wants it can inherit that.
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### Family 5: the game-over check (core done; adoption waits for a release)
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The pilot of the method below. ledmatrix-plugins `scripts/test_game_over_check.py`
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(#621) pinned 3,115 answers across the nine plugins first; the reconcile
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(ledmatrix-plugins #625) made the five bodies one and
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changed only the cells the owner's decisions under
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[Product decisions](#product-decisions-each-family-needs) explain: ufc's
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clock rule (65 cells), baseball's dormant one (53, every one a game with a
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`period` baseball's games never carry), and a level score at 0:00 (five
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cells in hockey, basketball, football and lacrosse). The harness renders
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were pixel-identical. `src/common/sports_game_over.py` holds the body;
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`test/test_sports_game_over_parity.py` compares it, and each plugin's
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`FINAL_PERIOD`, with the plugin copies.
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### Family 6: favourite matching (core done; adoption waits for a release)
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ledmatrix-plugins `scripts/test_favourite_matching.py` (#634) pinned 204 rows
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across the nine plugins first: `_is_favorite_game` on each manager role, the
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two selection methods, the real `update()` with favourites-only on and off,
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and the INFO summary; the reconcile extends it to 217 (a lower-case and a
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padded favourite through `update()`, and the live favourite boost). The reconcile (ledmatrix-plugins
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#635) made `_is_favorite_game` one body on `SportsCore`
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(afl and soccer's `SportsUpcoming` copies and five `SportsLive` copies, all
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redundant, are gone), added `_favorite_code` beside it, and gave nrl a
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`_favorite_key` override instead of its own copies. So that a lower-case
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favourite works on a favourites-only Upcoming board, the Upcoming `update()`'s
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favourites-only pre-filter and the basketball, hockey and lacrosse live boost
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now ask `_is_favorite_game` too (a one-line change each; `update()` itself is
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family 13). Of 3,897 cells only those the decisions above explain changed:
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case and spaces in eight plugins (30-40 each), the id-less duplicate fix (6-8
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each), nrl's key (6) and its "None" match (6), and the INFO line in baseball,
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football and ufc. The harness renders were byte-identical. `src/common/sports_favorites.py` holds the
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bodies, one mixin per carrying class; `test/test_sports_favorites_parity.py`
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compares them with the plugin copies and checks that only nrl overrides
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`_favorite_key`.
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Left for later families: the live screens' favourites-only filter
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(`_classify_live_game` and its inline copies) and favourites-first sort still
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compare abbreviations exactly, and
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`SportsCoreSharedMixin._round_robin_favorites` groups favourites by raw
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abbreviation (or by `_team_in` where a plugin has one) instead of through
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`_favorite_key`. The result-colour helpers also wait (decision above).
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### Why the method changes
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Byte-identical promotion has nearly run dry. Measured on ledmatrix-plugins
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@@ -333,8 +381,8 @@ game-over check); the report measures each method in it. The procedure:
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line in each plugin.
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- *A per-sport fact* (hockey ends in period 3; a soccer clock counts up).
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Make it a declared class constant or override point with a default, as
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`FINAL_PERIOD`, `CLOCK_COUNTS_DOWN`, `COALESCE_SCORING_SEQUENCE` and
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`_favorite_key` are, and add it to the tables above. Never a sport-name
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`FINAL_PERIOD`, `COALESCE_SCORING_SEQUENCE` and `_favorite_key` are,
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and add it to the tables above. Never a sport-name
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branch: core must not learn sport names.
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- *A product difference*: anything a user can see (which games show, a
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colour, a date, a badge, how long a screen stays). The owner picks the
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@@ -382,8 +430,8 @@ release.
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| # | Family | Methods (variants) | Why here |
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|---|---|---|---|
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| 4 | Identical sweep | `manager.py`: `_dispatch_switch_refresh`, `_favorite_team_is_live`, `get_vegas_priority_weight`, `_game_involves`, `_favorite_scan_targets`, `_favorite_scan_games`, `_get_total_games_for_manager` (all nine, 1); the live-scroll helpers `_preserving_scroll_position`, `_refresh_live_scroll_managers`, `_live_scroll_managers`, `_note_live_scroll_built`, `_live_scroll_needs_rebuild`, `_live_scroll_fields` (eight, 1). `sports.py`: `_card_option`, `_filtered_or_all`, `_effective_live_duration`, `_recent_date_text` (eight, 1). 58 identical families in all | Nothing to decide; brings `manager.py` into core as a `SportsPluginHostMixin`. `_resolve_font_path` (identical in nine `sports.py` and eight renderers) becomes `sports_font_path.resolve_font_path`, not `font_layout.resolve_asset_path`, which skips the cwd. Core side done; see [Stage 4](#stage-4-the-identical-sweep-core-done-adoption-waits-for-a-release) |
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| 5 | Game-over check | `SportsLive._is_game_really_over` (5) | Pure logic, no pixels; its seams (`FINAL_PERIOD`, `CLOCK_COUNTS_DOWN`) were designed in B1. The pilot for the procedure |
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| 6 | Favourite matching | `_is_favorite_game` (7 across three classes), `_select_games_for_display` (2: nrl), `_select_recent_games_for_display` (3) | Everything that asks "is this a favourite" goes through the 3.5.0 `_favorite_key` seam |
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| 5 | Game-over check | `SportsLive._is_game_really_over` (5) | Pure logic, no pixels; one seam, `FINAL_PERIOD`. The pilot for the procedure. Reconciled to one body and promoted as `sports_game_over`; adoption waits for the release that ships it. See [Family 5](#family-5-the-game-over-check-core-done-adoption-waits-for-a-release) |
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| 6 | Favourite matching | `_is_favorite_game` (7 across three classes), `_select_games_for_display` (2: nrl), `_select_recent_games_for_display` (3) | Everything that asks "is this a favourite" goes through the 3.5.0 `_favorite_key` seam. Reconciled to one body each and promoted as `sports_favorites`; adoption waits for the release that ships it. See [Family 6](#family-6-favourite-matching-core-done-adoption-waits-for-a-release) |
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| 7 | Other-games rotation | `_by_importance`, `_other_games_window`, `_advance_other_games_if_due` (2 each: football), `_rotate_other_games_on_display` (2: ufc) | One outlier each; football carries two fixes the other eight lack |
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| 8 | Rankings | `_fetch_team_rankings` (3), `_choose_poll` (3), `_load_division_team_ids`, `_passes_other_filters`, `_best_rank`, `_is_ranked_game` (2 each: football) | Needs 7; the rank badge and the "ranked only" filter read it |
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| 9 | Live fetch and odds | `_fetch_todays_games` (5), `_fetch_odds` (3), `_attach_odds_to_rotated_games` (3) | The prerequisite for one shared ESPN poller across plugins |
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@@ -416,21 +464,28 @@ family 9 prepares.
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Owner calls to make before (or while) reconciling. Items marked *verify* are
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suspected behaviour that needs a payload or a rig to confirm first.
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- **5, game-over check.** Which rule each sport gets: the clock never ends a
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game in afl, nrl and soccer (`CLOCK_COUNTS_DOWN = False`); hockey ends at
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0:00 from period 3, basketball, football and lacrosse from period 4.
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baseball and ufc share a copy that reads a missing clock as "0:00": dormant
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in baseball (its games carry no `period`), and not triggered by ufc's round
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breaks either. ESPN sends a break as `STATUS_END_OF_ROUND` with displayClock
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`-`, not `0:00` (verified against recorded payloads; ledmatrix-plugins#580
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pins it). Whatever rule ufc gets must not read `-` as `0:00`. Decide ufc's
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rule: no clock rule (ESPN's `STATUS_FINAL` is the only end signal it needs;
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this also closes a ~1 s window at the horn when the ticking clock reads
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`0:00`), or its own final period.
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- **6, favourite matching.** NRL keeps matching favourites by team id
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(abbreviations collide: NEW, CAN), through `_favorite_key` rather than its
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own copies of the selection methods. Six plugins log the recent-games
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selection at INFO; baseball, football and ufc do not.
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- **5, game-over check. Decided 2026-10-05, done:** one seam,
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`FINAL_PERIOD`: hockey 3; basketball, football and lacrosse 4; `None` (the
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clock never ends a game) for afl, nrl and soccer (clocks that count up),
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baseball (its games carry no `period`, so the old rule was dormant) and
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ufc (a bout ends only on ESPN's final status, which also closes the ~1 s
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window at the horn when the ticking clock reads `0:00`; ESPN's round-break
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displayClock `-` was never a zero clock, ledmatrix-plugins#580). Only a
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non-empty clock string counts (the baseball/ufc copy read a missing clock
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as `0:00`). A score level at 0:00 is not over: the game stays live through
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the break before overtime, and one that really ends tied ends on its final
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status. Baseball keeps its postponed/suspended override in `BaseballLive`.
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- **6, favourite matching. Decided 2026-10-05, done:** each side of a game is
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named by `_favorite_key` (the abbreviation; NRL overrides it with the ESPN
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team id, and `None` for a missing id, which fixes a favourite typed "None"
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matching every game without one) and compared with `favorite_teams`
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stripped and upper-cased, so " bos" matches BOS. NRL's ambiguous "NEW"
|
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still matches nothing and is logged; routing the result-colour helpers
|
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(`side_is_favorite`, which tint both NEW clubs) through `_favorite_key` is
|
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left for a later family. The recent-games selection logs at INFO in all
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nine. ufc stays on the shared body, dormant: its favourites are fighters,
|
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which its MMA managers match themselves (a follow-up). Fix ported: only a
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game with an id can be a duplicate in the selection methods.
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- **7, other-games rotation.** football advances the rotation window under
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`_games_lock` (update() and display() both advance it; interleaved, a
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window of games is skipped) and fixes a favourites-only pool that recomposed
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|
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@@ -42,7 +42,8 @@ static/v3/js/
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registry.js page lifecycle: init/destroy on htmx swaps
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api.js fetch wrapper for /api/v3 (JSON envelope, login redirect)
|
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facade.js window.LEDMatrix and deprecated aliases
|
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(later) escape.js, notify.js, dialog.js, streams.js, visibility.js,
|
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visibility.js ctx.visibility: a page's timers run only while it is on screen
|
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(later) escape.js, notify.js, dialog.js, streams.js,
|
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store.js (the one installed-plugin store), form/renderer.js
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pages/ one module per tab partial
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cache.js export init(root, ctx), destroy(root, ctx)
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@@ -81,6 +82,12 @@ The conventions the converted pages share:
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to the module's export of the same name and warns once.
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- **Timers are cleared in `destroy()`**, the one thing `ctx.signal` cannot
|
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undo by itself.
|
||||
- **Polling goes through `ctx.visibility`.** A refresh that repeats
|
||||
(`ctx.visibility.every(ms, fn)`) or work that should run only while the
|
||||
page is on screen (`ctx.visibility.whileVisible(start, stop)`) is
|
||||
registered there, never with a bare `setInterval`. It runs only while the
|
||||
page's tab is the active tab and the browser tab is visible, and it ends
|
||||
when the page is destroyed, with no code in `destroy()`.
|
||||
- **A page reports its own htmx saves.** A form whose result a page module
|
||||
shows (an `htmx:afterRequest` listener on the page root, in place of an
|
||||
`hx-on` attribute naming a global) carries `data-reports-result`. `app.js`
|
||||
@@ -111,6 +118,7 @@ Each mount gets a `ctx` object:
|
||||
| `ctx.state` | A per-mount object for the page's own state |
|
||||
| `ctx.api` | Shared service from `boot.js` |
|
||||
| `ctx.notify` | Shared service from `boot.js` |
|
||||
| `ctx.visibility` | This page's handle on `core/visibility.js` (below), made per mount by `boot.js` through the registry's `mountContext` option |
|
||||
|
||||
A page that passes `{ signal: ctx.signal }` to `addEventListener` and
|
||||
`fetch` needs no teardown code. Its listeners and in-flight requests go
|
||||
@@ -119,6 +127,30 @@ example: its delete buttons use one delegated listener, rows are built with
|
||||
`textContent` rather than markup strings, and a newer load supersedes an
|
||||
older one.
|
||||
|
||||
### Page visibility
|
||||
|
||||
`core/visibility.js` gives each mounted page `ctx.visibility`:
|
||||
|
||||
| Member | What it does |
|
||||
|---|---|
|
||||
| `whileVisible(start, stop)` | Runs `start()` when the page comes on screen (at once, if it mounts on screen) and `stop()` when it leaves. Returns a function that ends the registration, running `stop()` first if needed |
|
||||
| `every(ms, fn)` | `fn()` at once, then every `ms` while on screen. The interval is cleared while hidden and restarted, with an immediate `fn()`, when the page is back. Returns the same kind of end function |
|
||||
| `isVisible()` | True while the page is on screen |
|
||||
| `tab` | The tab the page belongs to: its name, or `forPage(ctx, { tab })` |
|
||||
|
||||
"On screen" means the page's tab is the active tab and the browser tab is
|
||||
visible. Everything a page registered ends when its `ctx.signal` aborts,
|
||||
after `destroy()`, so a swapped-out partial leaves no interval behind.
|
||||
|
||||
The answer comes from `window.LEDVisibility` (`app-shell.js`), read at call
|
||||
time, so the page modules and the classic partials that still call it
|
||||
(Overview, Logs, Tools) agree on the active tab, and the SSE streams keep
|
||||
pausing with them. Each registration takes its own `LEDVisibility` key, so
|
||||
registrations never replace each other or a classic partial's. Without
|
||||
`LEDVisibility` (a page outside `base.html`), the browser tab's visibility
|
||||
alone decides. Moving the tracker itself into the module (the shell table
|
||||
below) changes only `core/visibility.js`.
|
||||
|
||||
### One facade
|
||||
|
||||
`window.LEDMatrix` is the only global the module code adds:
|
||||
@@ -249,7 +281,7 @@ are the inline script in each partial today.
|
||||
| 5 | Backup & Restore | 232 lines, now 0 | **Done in stage 2.** Its 5 globals (`exportBackup`, `loadBackupList`, `validateRestoreFile`, `clearRestore`, `runRestore`) are deprecated aliases; the buttons are delegated `data-action`s. Uploads go through `ctx.api.request(..., { body: formData })` (`api.js` gained a raw `body` option) |
|
||||
| 6 | Schedule | 193 lines, now 0 | **Done in stage 3.** Its 2 `hx-on` response handlers (`handleScheduleResponse`, `handleDimScheduleResponse`) are one `htmx:afterRequest` listener on the page root, and deprecated aliases. The forms are marked `data-reports-result` so `app.js` does not repeat the server's message. The saved schedules reach the module as JSON in `data-schedule-config` / `data-dim-schedule-config` instead of being templated into the script |
|
||||
| 7 | General | 153 lines, now 0 | **Done in stage 3.** The Security section's three forms and two buttons are delegated `data-action`s (one submit and one click listener); `window.webLogin` is a deprecated alias of an object with its five methods. Login requests go through `ctx.api`, so the login redirect is quiet. The settings form keeps its `hx-on` call to the shared `showSaveResult`, as Rotation's does |
|
||||
| 8 | Display | 231 | First page with `LEDVisibility` timers: those move to a `ctx.visibility` service that stops on destroy |
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||||
| 8 | Display | 292 lines (2 scripts), now 0 | **Done in stage 4.** The first page with a timer: the 5 s multi-display sync poll is `ctx.visibility.every(5000, ...)` (above), so it runs only while the tab is on screen and stops when the partial is swapped out. Its one global, `updateSyncUI` (the Role menu's `onchange`), is a deprecated alias; the Advanced section's `onclick` is a delegated `data-action="toggle-section"` that calls the shared `toggleSection`. The status poll and the scroll-speed hint go through `ctx.api` with `ctx.signal`, as does the Vegas order widget's plugin-list request. The settings form keeps its `hx-on` call to `showSaveResult` and its `onsubmit` call to `fixInvalidNumberInputs`, as Rotation's does |
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| 9 | Overview | 410 (4 scripts) | First-run surface: Getting Started, update banner, live preview. Five globals |
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| 10 | WiFi | 364 | `x-data="wifiSetup()"` is defined by its own script. Moves to `Alpine.data()` registered from the module. AP-mode first screen, so it needs the AP-mode test on a real device |
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| 11 | Fonts | 681 | Large, but self-contained (6 globals) |
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@@ -266,7 +298,7 @@ the order:
|
||||
| `showNotification` | 4 versions | `core/notify.js` |
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| The modal helper | `utils/dialog.js` | `core/dialog.js` |
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| SSE streams | `app-shell.js` | `core/streams.js` |
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| `LEDVisibility` | `app-shell.js` | `core/visibility.js` |
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| `LEDVisibility` | `app-shell.js` | `core/visibility.js` (the page-facing `ctx.visibility` is there since step 8; it reads the tracker from `app-shell.js`) |
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Each move leaves the old global as an alias. When the last inline script is
|
||||
gone, the script re-execution in `htmx-config.js` and the "HTMX never
|
||||
@@ -286,13 +318,15 @@ Unit suites need only node. They import the shipped modules directly:
|
||||
|
||||
| Suite | Kind | What it covers |
|
||||
|---|---|---|
|
||||
| `unit/test_page_registry.js` | Unit, minimal DOM shim | The lifecycle: one init per root, destroy on swap, a veto keeps the page, swaps elsewhere leave it alone, the sweep, lazy loading, a destroy while loading, error containment |
|
||||
| `unit/test_page_registry.js` | Unit, minimal DOM shim | The lifecycle: one init per root, destroy on swap, a veto keeps the page, swaps elsewhere leave it alone, the sweep, lazy loading, a destroy while loading, error containment, `mountContext` fields per mount |
|
||||
| `dom/test_visibility_service.js` | DOM: real `LEDVisibility` from `app-shell.js`, real registry, no server | `whileVisible` and `every` start and stop with the active tab and the browser tab's visibility; no interval runs while hidden or after a swap-out; one interval after five swaps; registrations never replace each other or a classic partial's; a destroyed page registers nothing; a throwing `start()` is contained; the no-`LEDVisibility` fallback |
|
||||
| `unit/test_core_modules.js` | Unit | `api.js` (envelope, errors, abort, login redirect, path check) and `facade.js` (facade, aliases) |
|
||||
| `dom/test_cache_page.js` | DOM: real partial, real API shape | No inline script; one request per swap and per Refresh after five swaps; a cancelled request draws nothing; hostile keys stay text; delete, empty, error, network and login states |
|
||||
| `dom/test_durations_page.js` | DOM: real partial, real widget, real API shape | One plugin-list request per swap; Move down moves one place after five swaps; the swap cancels a request in flight; a late-loading widget is waited for, and a page swapped away while waiting starts nothing; hostile names stay text |
|
||||
| `dom/test_operation_history_page.js` | DOM: real partial, real API shape | One history request per swap and per Refresh; the plugin filter filled once (from `PluginAPI`'s cache when loaded); paging, filters, debounced search, Clear (one DELETE), error/network/login states, cancel on swap; hostile ids, users and errors stay text |
|
||||
| `dom/test_raw_json_page.js` | DOM: real partial, real config | One POST per Save after five swaps, to the right file; Format and Validate act once; invalid JSON never sent and its message stays text; a save survives a swap and is still reported; the old globals' entry points |
|
||||
| `dom/test_schedule_page.js` | DOM: real partial, real widget | Both pickers drawn once per swap from the saved config; after five swaps each form's answer is one notification (message, fallback, refused, non-JSON, `null`), a request from outside the forms none; the brightness label; a late widget waited for, a page swapped away while waiting draws nothing; the old globals' entry points |
|
||||
| `dom/test_display_page.js` | DOM: real partial, real widget, real `LEDVisibility`, real API shape | After five swaps one page, one sync interval, the Vegas order drawn once and each control acting once (brightness, resolution, the two show/hide toggles, the Advanced toggle, one debounced hint request); the sync poll only while on screen and never after a swap-out; sync states and hostile peer names as text, failure and login answers; a late widget waited for; `updateSyncUI`'s entry point |
|
||||
| `dom/test_general_page.js` | DOM: real partial, real widget, real API shape | The timezone picker drawn once per swap with the saved zone; the settings form left to htmx; after five swaps each Security action makes one request (create, copy, revoke and its cancel, password and its mismatch); hostile token names stay text; refused, network and login answers; a create made before a swap is still reported and draws nothing; `webLogin`'s entry points |
|
||||
| `dom/test_backup_restore_page.js` | DOM: real partial, real API shape | One request per Refresh, Delete, Export (busy button ignores a second click), Inspect and Restore after five swaps; the upload's fields and the six restore options; reads cancelled by a swap, writes not; hostile file and host names stay text; the old globals' entry points |
|
||||
| `test/web_interface/test_es_modules.py` | pytest | MIME type; `no-cache` without `?v` and immutable with it; `boot.js` loads last; every import resolves inside `core/` and `pages/`; the converted pages are exactly the registered ones, each with its module, `init`, and one root in the rendered partial; a converted partial has no `<script>` and no `onclick`; every moved global is aliased in `boot.js` and exported by its module, and no template defines it any more |
|
||||
|
||||
Reference in New Issue
Block a user