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feat(display): systemd watchdog and heartbeat for a frozen render loop (#687)
If the render loop gets stuck inside a plugin's display(), ledmatrix.service stays active and the panel stays frozen. This adds a way to detect that. - src/display_watchdog.py (standard library only) sends sd_notify over $NOTIFY_SOCKET and writes /run/ledmatrix/display-heartbeat.json. Only the render thread counts: beats from other threads are ignored. - ledmatrix.service: WatchdogSec=120, NotifyAccess=main, RuntimeDirectory=ledmatrix (0755), RestartSteps=4 and RestartMaxDelaySec=2min. It stays Type=simple. run.py widens the watchdog to 15 min for start-up, and load_plugin() does the same on the render thread. The loop arms after its first frame. - /api/v3/health adds checks.display_loop: running, stalled (no heartbeat for over 60s, which makes the status degraded) or not_reported. With web login on, a caller who is not logged in still gets only healthy/degraded, and a stall degrades that answer. - The update verifier requires a fresh heartbeat from the restarted display when the display it replaced was writing one. A frozen panel is rolled back. - Existing installs get the systemd watchdog only after install_service.sh is re-run. The heartbeat works right away. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -21,6 +21,7 @@ from collections import deque
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from dataclasses import dataclass, field
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from PIL import Image
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from src import display_watchdog
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from src.vegas_mode.config import VegasModeConfig
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from src.vegas_mode.plugin_adapter import PluginAdapter
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from src.plugin_system.base_plugin import VegasDisplayMode, resolve_vegas_participation
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@@ -562,6 +563,9 @@ class StreamManager:
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Returns:
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ContentSegment or None if fetch failed
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"""
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# Composing a cycle fetches plugin after plugin on the render thread
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# (on the prefetch thread this is ignored), so check in between.
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display_watchdog.beat()
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try:
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if not hasattr(self.plugin_manager, 'plugins'):
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logger.warning("[%s] plugin_manager has no plugins attribute", plugin_id)
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