a plugin API for content that changes while it scrolls (#696)

* perf(timing): say which render-thread work a late frame followed

The soak already says how often a moving frame reached the panel late, but
not what the render thread was doing just before it. Vegas does two kinds of
work there between frames -- building its strip (compose, extend) and, with
live elements, patching changed pixels into it -- and deciding whether either
is affordable needs their own numbers.

- FrameTimingRecorder.note_op(kind, nbytes) tags the next presented frame.
  Totals gain op_frames, late_op_frames, op_freezes and op_bytes per kind;
  aggregate() still takes frames without ops. The file schema is unchanged.
- Vegas tags compose and every strip extension (with the bytes it copied).
- frame_soak prints an "after work" table: frames, late %, freezes and MB
  moved per kind, only when something tagged its work.
- render_bench gains --strip-screens (Vegas-sized strips), --patch-bytes /
  --patch-every / --patch-where (in-place column writes, as a live element
  update does) and --extend-every-screens / --extend-width (append + trim on
  a fixed cadence that holds the strip's width).

No runtime behaviour changes: this is the measurement gate for live Vegas
elements.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs(changelog): note the frame-op attribution and bench modes

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* perf(scroll): build the strip's PIL image only when something reads it

Every Vegas strip extension rebuilt ScrollHelper.cached_image from
cached_array in full, twice (append, then trim), on the render thread:
Image.fromarray is 1.7ms for an 8,000px strip and 3.8ms for 20,000px on a
Pi 4 (measured on ledpi), about two thirds of an extension's render-thread
cost. Nothing on the frame path reads the image's pixels; every frame is cut
from the array.

cached_image is now a property. append_content and drop_scrolled_prefix
defer it; the first read builds it from the array it started with and keeps
it only if the strip has not changed meanwhile, so a sync push racing an
extension cannot leave a stale image cached. Assigning cached_image stores
exactly what was assigned, as before. has_strip() says whether there is a
strip without building its image; the helper's frame path, Vegas and the
adapter's scroll-cache invalidation use it. The strip is also no longer held
in memory twice.

In Vegas the image is now built only by a multi-display sync push.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(vegas): live elements -- a plugin API for content that changes while it scrolls

Vegas bakes each plugin's pictures into one strip, so a card already on its
way across the panel keeps what it showed when it was drawn. This adds the
API and bookkeeping for content that can be updated in place; the worker
that redraws and swaps it follows separately. No shipped plugin implements
the hook yet, so nothing changes for users.

Plugin API (core 3.8.0), all no-ops by default:
- BasePlugin.get_vegas_elements() -> [VegasElement(key, image, version,
  live, refresh_hz)]: named, fixed-width pieces of Vegas content.
- BasePlugin.redraw_vegas_element(key, width, height, at): a lock-free
  redraw for content that changes with time.
- BasePlugin.notify_vegas_data_changed(): data that lands outside update().
- src/plugin_system/vegas_elements.py (VegasElement, re-exported from
  base_plugin).

Core:
- PluginAdapter asks a plugin that implements the hook for elements on the
  background fetch only (under its lock, on its own canvas); every other
  path keeps get_vegas_content(). Live elements are pinned (padded with
  content_padding, never trimmed), tagged with their key, digest and data
  epoch in Image.info so the existing cache and group plumbing carry them
  unchanged, and untagged if a width budget crops them.
- RenderPipeline records where each live element lands (ElementRecord), in
  absolute strip columns a trim does not move; the block-start arithmetic
  is shared with the STATIC markers.
- PluginManager update listeners (add/remove_update_listener,
  notify_data_changed): told the moment update() completes, not at the
  next ~4s Vegas poll. The coordinator uses one to move each plugin's data
  epoch on.
- vegas_scroll.live_refresh (kill switch), live_max_hz, live_min_interval,
  live_lead_screens; per-plugin core-owned vegas_live. Live elements are
  off under multi-display sync, in swap mode and with offscreen_prefetch off.
- scripts/check_plugin.py checks the element contract
  (src/plugin_system/testing/vegas.py); test/fixtures/plugins/vegas-live-stub
  is a working example.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Chuck
2026-09-30 20:59:16 -04:00
committed by GitHub
co-authored by Claude Opus 5.5
parent 596809acc3
commit 56947298d6
25 changed files with 2578 additions and 31 deletions
+143 -14
View File
@@ -5,6 +5,7 @@ Composes plugin content into one wide strip and renders the visible window of
it each frame, using ScrollHelper for the numpy-backed scroll.
"""
import itertools
import logging
import os
import time
@@ -18,6 +19,7 @@ from src.common.scroll_config import solve_crisp
from src.common.scroll_helper import ScrollHelper
from src.matrix_support import DEFAULT_REFRESH_LIMIT_HZ
from src.vegas_mode.config import VegasModeConfig
from src.vegas_mode.elements import ElementMeta, ElementRecord, meta_of
from src.vegas_mode.geometry import separation_gap
from src.vegas_mode.stream_manager import StreamManager
@@ -67,6 +69,15 @@ class RenderPipeline:
# without __init__ (tests).
_static_markers: Tuple[Tuple[int, str], ...] = ()
# Live elements in the strip (see "live element records" below). Replaced,
# never mutated, like _static_markers, and class-level for the same reason.
_elements: Tuple[ElementRecord, ...] = ()
# Columns trimmed off the strip's front since it was composed.
_strip_origin: int = 0
# Bumped whenever a new strip replaces the old one (compose, reset), so
# anything computed against the old strip can tell.
_strip_gen: int = 0
def __init__(
self,
config: VegasModeConfig,
@@ -117,6 +128,7 @@ class RenderPipeline:
# Render state
self._cycle_complete = False
self._segments_in_scroll: List[str] = [] # Plugin IDs in current scroll
self._record_by_seq: Dict[int, ElementRecord] = {}
# The sub-pixel path's pacing; the crisp path solves its own (frame_interval).
self._frame_interval = config.get_frame_interval()
@@ -292,6 +304,8 @@ class RenderPipeline:
# plugin boundaries only.
grouped = self.stream_manager.get_grouped_content_for_composition()
self._static_markers = ()
# A compose replaces the strip, and every record with it.
self._reset_records()
if not grouped:
logger.warning("No content available for composition")
@@ -304,10 +318,13 @@ class RenderPipeline:
# row". Without this, a per-row ticker such as the F1 scoreboard got
# the full separator between each of its ~116 rows.
blocks = []
layouts = []
total_rows = 0
for plugin_id, images in grouped:
for _plugin_id, images in grouped:
total_rows += len(images)
blocks.append(self._join_plugin_rows(images))
block, layout = self._join_plugin_rows_with_layout(images)
blocks.append(block)
layouts.append(layout)
# Create scrolling image via ScrollHelper.
#
@@ -328,6 +345,10 @@ class RenderPipeline:
return False
self._static_markers = self._markers_for_composition(blocks)
self._register_elements(
self._block_starts([b.width for b in blocks], 0, False,
lead=self.config.lead_in_width),
layouts)
self._note_op('compose', self._strip_nbytes())
# Track which plugins are in this scroll (get safely via buffer status)
@@ -633,12 +654,18 @@ class RenderPipeline:
return bool(deferred)
blocks = []
layouts = []
total_rows = 0
for _plugin_id, images in grouped:
total_rows += len(images)
blocks.append(self._join_plugin_rows(images))
block, layout = self._join_plugin_rows_with_layout(images)
blocks.append(block)
layouts.append(layout)
had_strip = self.scroll_helper.has_strip()
if not had_strip:
# append_content is about to build a strip from scratch.
self._reset_records()
appended = self.scroll_helper.append_content(
content_items=blocks,
item_gap=self.config.separator_width,
@@ -648,16 +675,13 @@ class RenderPipeline:
return False
moved = self._strip_nbytes()
# Where each block starts, laid out as append_content does: a
# separator before every block, or -- when there was no strip to
# extend -- as create_scrolling_image does with no lead-in.
starts = self._block_starts([b.width for b in blocks], strip_end, had_strip)
self._register_elements(starts, layouts)
if statics:
# Where each block ends, laid out as append_content does: a
# separator before every block, or -- when there was no strip
# to extend -- as create_scrolling_image does with no lead-in.
gap = max(0, self.config.separator_width)
ends = []
x = strip_end if had_strip else -gap
for block in blocks:
x += gap + block.width
ends.append(x)
ends = [start + block.width for start, block in zip(starts, blocks)]
self._add_static_markers([
(ends[n - 1] if n > 0 else strip_end, pid) for n, pid in statics
])
@@ -667,6 +691,7 @@ class RenderPipeline:
if cut and self._static_markers:
self._static_markers = tuple(
(max(0, x - cut), pid) for x, pid in self._static_markers)
self._forget_trimmed_records(cut)
# The append built the whole strip anew, and a trim copies what is
# left of it again: both land in the frame after this one.
self._note_op('extend', moved + (self._strip_nbytes() if cut else 0))
@@ -703,8 +728,22 @@ class RenderPipeline:
``intra_plugin_gap``. Returned unchanged when there is only one row,
which is the common case and avoids a pointless copy.
"""
return self._join_plugin_rows_with_layout(images)[0]
def _join_plugin_rows_with_layout(
self, images: List[Image.Image]
) -> Tuple[Image.Image, List[Tuple[int, ElementMeta, int]]]:
"""_join_plugin_rows, plus where each live element landed in the block.
Returns ``(block, layout)``, layout being ``(x, meta, width)`` for
every image tagged as a live element (src/vegas_mode/elements.py), x
measured from the block's left edge. The offsets were always computed
here; they used to be thrown away.
"""
if len(images) == 1:
return images[0]
meta = meta_of(images[0])
layout = [(0, meta, images[0].width)] if meta is not None else []
return images[0], layout
floor = max(0, self.config.intra_plugin_gap)
target = max(0, self.config.min_content_separation)
@@ -723,11 +762,100 @@ class RenderPipeline:
height = max(img.height for img in images)
block = Image.new('RGB', (width, height), (0, 0, 0))
layout: List[Tuple[int, ElementMeta, int]] = []
x = 0
for i, img in enumerate(images):
block.paste(img, (x, 0))
meta = meta_of(img)
if meta is not None:
layout.append((x, meta, img.width))
x += img.width + (gaps[i] if i < len(gaps) else 0)
return block
return block, layout
# -- live element records ---------------------------------------------
#
# Where each live element sits in the strip (ElementRecord), kept so a
# redraw can later be swapped into exactly its columns. Coordinates are
# absolute: a record's column in the strip is abs_x - _strip_origin, and
# a trim moves the origin instead of every record. Only the render thread
# changes any of this, at the points where it builds or trims the strip.
def _block_starts(self, widths: List[int], strip_end: int, had_strip: bool,
lead: int = 0) -> List[int]:
"""Strip columns where each of these blocks starts once placed.
Mirrors ScrollHelper exactly: append_content puts a separator before
every block after an existing strip; create_scrolling_image (a compose,
or an append with nothing to extend) puts ``lead`` columns first and a
separator between blocks.
"""
gap = max(0, self.config.separator_width)
starts = []
if had_strip:
x = strip_end
for width in widths:
x += gap
starts.append(x)
x += width
else:
x = max(0, int(lead))
for width in widths:
starts.append(x)
x += width + gap
return starts
def _next_record_seq(self) -> int:
counter = self.__dict__.get('_record_counter')
if counter is None:
counter = self._record_counter = itertools.count(1)
return next(counter)
def _register_elements(
self, starts: List[int], layouts: List[List[Tuple[int, ElementMeta, int]]]
) -> int:
"""Record every live element in blocks just placed at ``starts``."""
new = []
for start, layout in zip(starts, layouts):
for offset, meta, width in layout:
new.append(ElementRecord(
seq=self._next_record_seq(), plugin_id=meta.plugin_id,
key=meta.key, abs_x=self._strip_origin + start + offset,
width=width, epoch=meta.epoch, digest=meta.digest,
refresh_hz=meta.refresh_hz))
if new:
self._elements = self._elements + tuple(new)
by_seq = self.__dict__.setdefault('_record_by_seq', {})
for record in new:
by_seq[record.seq] = record
return len(new)
def _forget_trimmed_records(self, cut: int) -> None:
"""The strip lost ``cut`` columns off its front: move the origin on."""
if cut <= 0:
return
self._strip_origin += cut
origin = self._strip_origin
records = self._elements
if not records:
return
kept = tuple(r for r in records if r.abs_x + r.width > origin)
if len(kept) != len(records):
by_seq = self.__dict__.setdefault('_record_by_seq', {})
for record in records:
if record.abs_x + record.width <= origin:
by_seq.pop(record.seq, None)
self._elements = kept
def _reset_records(self) -> None:
"""A new strip: nothing recorded, coordinates from zero, a new generation."""
self._strip_gen += 1
self._strip_origin = 0
self._elements = ()
self._record_by_seq = {}
def live_records(self) -> Tuple[ElementRecord, ...]:
"""The live elements in the strip, in the order they were placed."""
return self._elements
def render_frame(self) -> bool:
"""
@@ -1059,6 +1187,7 @@ class RenderPipeline:
self._prepared_group = None
self._deferred_queue = []
self._static_markers = ()
self._reset_records()
self.display_manager.set_scrolling_state(False)