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experiment(vegas): vegas_scroll.switch_interval_ms shortens the GIL switch interval during a run
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -82,6 +82,14 @@ class VegasModeConfig:
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# drawn off the render thread. See docs/OFFSCREEN_RENDERING.md.
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offscreen_prefetch: bool = True
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# How long another thread may hold the GIL before the render thread's
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# request forces it to yield, in ms, while Vegas runs. CPython's default is
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# 5ms. Plugin rendering on the prefetch thread and plugin updates hold the
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# GIL in Pillow and Python code, and a frame waiting its turn for 5ms at a
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# time misses its refresh. 0 leaves the interpreter default alone.
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# Experimental: measured with scripts/frame_soak.py before it gets a default.
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switch_interval_ms: float = 0.0
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# Keep one continuous strip, extending it with the next group of plugins as
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# the scroll approaches the end, instead of composing a fresh strip and
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# swapping it in. A swap stops the motion, substitutes every pixel at once
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@@ -212,6 +220,7 @@ class VegasModeConfig:
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sub_pixel_blend=bool(vegas_config.get('sub_pixel_blend', False)),
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continuous_scroll=vegas_config.get('continuous_scroll', True),
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offscreen_prefetch=bool(vegas_config.get('offscreen_prefetch', True)),
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switch_interval_ms=float(vegas_config.get('switch_interval_ms', 0.0) or 0.0),
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extend_threshold_screens=float(
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vegas_config.get('extend_threshold_screens', 2.0)),
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auto_trim=vegas_config.get('auto_trim', True),
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@@ -254,6 +263,7 @@ class VegasModeConfig:
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'sub_pixel_blend': self.sub_pixel_blend,
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'continuous_scroll': self.continuous_scroll,
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'offscreen_prefetch': self.offscreen_prefetch,
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'switch_interval_ms': self.switch_interval_ms,
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'extend_threshold_screens': self.extend_threshold_screens,
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'auto_trim': self.auto_trim,
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'trim_threshold': self.trim_threshold,
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@@ -13,6 +13,7 @@ Supports three display modes per plugin:
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import logging
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import math
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import sys
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import time
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import threading
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from typing import Optional, Dict, Any, List, Callable, TYPE_CHECKING
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@@ -280,6 +281,7 @@ class VegasModeCoordinator:
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# due immediately so the first sample confirms the marquee is up.
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self._fps_last_health_log = 0.0
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self._fps_was_degraded = False
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self._apply_switch_interval()
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# Line up the next group immediately, so the first extension is already
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# warm rather than stalling the scroll to fetch it.
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@@ -302,6 +304,8 @@ class VegasModeCoordinator:
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self.stats['total_runtime_seconds'] += time.time() - self._start_time
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self._start_time = None
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self._restore_switch_interval()
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# Cleanup components
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self.render_pipeline.reset()
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self.stream_manager.reset()
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@@ -309,6 +313,23 @@ class VegasModeCoordinator:
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logger.info("Vegas mode stopped")
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def _apply_switch_interval(self) -> None:
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"""Shorten the GIL switch interval for the run; see VegasModeConfig."""
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ms = self.vegas_config.switch_interval_ms
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if not ms or ms <= 0:
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return
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if getattr(self, '_saved_switch_interval', None) is None:
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self._saved_switch_interval = sys.getswitchinterval()
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sys.setswitchinterval(ms / 1000.0)
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logger.info("Vegas: GIL switch interval %.1fms (was %.1fms)",
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ms, self._saved_switch_interval * 1000.0)
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def _restore_switch_interval(self) -> None:
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saved = getattr(self, '_saved_switch_interval', None)
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if saved is not None:
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sys.setswitchinterval(saved)
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self._saved_switch_interval = None
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def pause(self) -> None:
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"""Pause Vegas mode (for live priority interruption)."""
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with self._state_lock:
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