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docs(starlark): say what happens when the device location can't be used
A blank app Location only renders at the device's city when one is set and the Open-Meteo lookup finds it. With no city, no match, or the geocoder unreachable (retried after 30 minutes), the app gets no location and keeps its author's default. The guide, the config page hint, CONFIG_REFERENCE and the CHANGELOG entry now say so. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -18,7 +18,7 @@ tooling against it.
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| `web_display_autostart` | bool, `true` | Whether the web interface service starts with the system | `scripts/utils/start_web_conditionally.py` |
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| `timezone` | string, `"America/New_York"` | IANA timezone for schedules and displays | `ConfigManager.get_timezone()` |
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| `target_fps` | int, `100` | Legacy "Scroll Frame Rate". Core scrolling no longer reads it: scroll frames are presented at `display.hardware.limit_refresh_rate_hz` divided by each scroll's frame hold, and speed comes from each plugin's scroll settings. Still exposed to plugins via `BasePlugin.global_config` | `src/plugin_system/base_plugin.py` |
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| `location` | object | `city` / `state` / `country`. Supplies the **default** for a plugin's own `location_city` / `location_state` / `location_country` setting, so weather, radar and friends follow this device without being configured twice. A value saved on the plugin itself still overrides it. Starlark (Tidbyt) apps get the same treatment: a `Location` field left blank on the app renders at this city (geocoded once via Open-Meteo, coordinates cached permanently) instead of the app author's default, which is usually San Francisco. | `SchemaManager.apply_device_location()`, then plugins via merged config; `src/device_location.py` for Starlark apps |
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| `location` | object | `city` / `state` / `country`. Supplies the **default** for a plugin's own `location_city` / `location_state` / `location_country` setting, so weather, radar and friends follow this device without being configured twice. A value saved on the plugin itself still overrides it. Starlark (Tidbyt) apps get the same treatment: a `Location` field left blank on the app renders at this city (geocoded once via Open-Meteo, coordinates cached permanently) instead of the app author's default, which is usually San Francisco. If the city can't be looked up (no match, or the geocoder is unreachable; retried after 30 minutes), the app keeps its own default. | `SchemaManager.apply_device_location()`, then plugins via merged config; `src/device_location.py` for Starlark apps |
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## `schedule` — display on/off hours
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@@ -139,9 +139,10 @@ Each app may have different configuration options:
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- **Location** (lat/lng/timezone): For weather, clocks, transit. Left blank,
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the app renders at this device's location (City / State / Country under
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General settings). Without that, most community apps fall back to their
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author's hard-coded default, usually San Francisco. Fill it in only to
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point one app somewhere else.
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General settings). If no city is set there, or the city can't be looked up
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(no match, or the geocoder is unreachable -- retried after 30 minutes), the
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app gets no location and falls back to its author's hard-coded default,
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usually San Francisco. Fill it in only to point one app somewhere else.
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- **API Keys**: For services like weather, stocks, sports scores
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- **Display Preferences**: Colors, units, layouts
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- **Dropdown Options**: Team selections, language, themes
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